• Scramble

  • '18 '17 '16 '15 '13 '11 '10

    alle fly på vingerne!


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 bomber, 2 destroyers, 3 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 artillery and 1 infantry moved from Hopei to Shensi
                1 bomber moved from Kwangsi to India
                1 armour moved from Manchuria to Chahar
                1 mech_infantry moved from Ulaanbaatar to Suiyuyan
                1 fighter moved from 19 Sea Zone to Amur
                1 fighter moved from 19 Sea Zone to Amur
                1 mech_infantry moved from Manchuria to Amur
                1 armour moved from Manchuria to Chahar
                1 mech_infantry moved from Szechwan to Sikang
                1 fighter and 1 tactical_bomber moved from Kweichow to Sikang
                1 fighter and 1 tactical_bomber moved from Kwangsi to Shensi
                1 fighter moved from Kwangsi to Chahar
                1 bomber moved from Japan to Suiyuyan
                1 destroyer moved from 36 Sea Zone to 35 Sea Zone
                1 battleship moved from 36 Sea Zone to 35 Sea Zone
                2 cruisers moved from 36 Sea Zone to 35 Sea Zone
                1 submarine moved from 35 Sea Zone to 37 Sea Zone
                1 submarine moved from 36 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from Shantung to 19 Sea Zone
                1 artillery and 2 infantry moved from Kiangsu to 19 Sea Zone
                1 infantry moved from Shantung to 19 Sea Zone
                2 artilleries, 4 infantry and 3 transports moved from 19 Sea Zone to 35 Sea Zone
                1 carrier moved from 36 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from 36 Sea Zone to Philippines
                2 artilleries and 4 infantry moved from 35 Sea Zone to Philippines
                1 fighter moved from 36 Sea Zone to Philippines

    Combat - Japanese
                Americans scrambles 3 units out of Philippines to defend against the attack in 35 Sea Zone
                Strategic bombing raid in India
                        AA fire in India :  1/1 hits
                    1 bomber killed by AA
                    Bombing raid in India causes 0 damage total.
                Battle in 35 Sea Zone
                    Japanese attack with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 3 transports
                    Americans defend with 1 carrier, 4 fighters and 1 submarine
                        Japanese roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 3 transports in 35 Sea Zone, round 2 :  2/4 hits
                    Units damaged: 1 carrier owned by the Americans
                        Americans roll dice for 1 submarine in 35 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 carrier and 4 fighters in 35 Sea Zone, round 2 :  4/5 hits
                    Units damaged: 1 battleship owned by the Japanese
                        1 submarine owned by the Americans, 1 carrier owned by the Japanese and 1 destroyer owned by the Japanese lost in 35 Sea Zone
                    3 transports owned by the Japanese, 1 battleship owned by the Japanese and 2 cruisers owned by the Japanese retreated to 36 Sea Zone
                    Americans win with 1 carrier and 4 fighters remaining. Battle score for attacker is -18
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 carrier and 1 destroyer
                Battle in Philippines
                    Japanese attack with 1 fighter and 1 tactical_bomber
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in Philippines, round 2 :  1/2 hits
                        Americans roll dice for 2 infantry in Philippines, round 2 :  0/2 hits
                        1 infantry owned by the Americans lost in Philippines
                    retreated to Philippines
                    Americans win with 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in 37 Sea Zone
                    Japanese attack with 2 submarines
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 2 submarines in 37 Sea Zone, round 2 :  1/2 hits
                        ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 37 Sea Zone
                    Japanese win, taking 37 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 2
                    Casualties for ANZAC: 1 destroyer
                    Casualties for Japanese: 1 submarine
                Battle in Amur
                    Japanese attack with 2 fighters and 1 mech_infantry
                    Americans defend with 1 artillery
                        Japanese roll dice for 2 fighters and 1 mech_infantry in Amur, round 2 :  2/3 hits
                        Russians roll dice for 1 artillery in Amur, round 2 :  0/1 hits
                        1 artillery owned by the Americans lost in Amur
                    Japanese win, taking Amur from Russians with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 artillery
                Battle in Suiyuyan
                    Japanese attack with 1 bomber and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 bomber and 1 mech_infantry in Suiyuyan, round 2 :  1/2 hits
                        Chinese roll dice for 1 infantry in Suiyuyan, round 2 :  1/1 hits
                        1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                    Japanese win with 1 bomber remaining. Battle score for attacker is -1
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Chahar
                    Japanese attack with 2 armour and 1 fighter
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 armour and 1 fighter in Chahar, round 2 :  1/3 hits
                        Chinese roll dice for 1 infantry in Chahar, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Chahar
                    Japanese win, taking Chahar from Chinese with 2 armour and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Sikang
                    Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Sikang, round 2 :  2/3 hits
                        Chinese roll dice for 1 infantry in Sikang, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Sikang
                    Japanese win, taking Sikang from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Shensi
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 artillery and 1 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Shensi, round 2 :  2/4 hits
                        Chinese roll dice for 1 artillery and 1 infantry in Shensi, round 2 :  0/2 hits
                        1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Chinese: 1 artillery and 1 infantry
                Moving scrambled unit from 35 Sea Zone back to originating territory: Philippines
                Moving scrambled unit from 35 Sea Zone back to originating territory: Philippines
                Moving scrambled unit from 35 Sea Zone back to originating territory: Philippines
                    1 fighter owned by the Americans forced to land in Philippines

    Non Combat Move - Japanese
                2 armour moved from Hopei to Yunnan
                1 fighter moved from Shensi to Kweichow
                1 fighter moved from Chahar to Anhwe
                1 fighter moved from Philippines to 36 Sea Zone
                1 tactical_bomber moved from Philippines to 36 Sea Zone
                2 fighters moved from Amur to 19 Sea Zone
                1 fighter moved from Sikang to Yunnan
                1 tactical_bomber moved from Sikang to Yunnan
                1 tactical_bomber moved from Shensi to Kweichow
                1 bomber moved from Suiyuyan to Kweichow
                1 transport moved from 36 Sea Zone to 19 Sea Zone

    Place Units - Japanese
                1 transport placed in 19 Sea Zone
                1 destroyer placed in 19 Sea Zone
                1 artillery and 1 infantry placed in Kiangsu
                1 artillery and 1 infantry placed in Shantung
                1 destroyer placed in 6 Sea Zone
                1 bomber placed in Japan
                1 infantry placed in Manchuria

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,3
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,4
                Japanese collect 47 PUs (3 lost to blockades); end with 47 PUs

    triplea_41769_Jap7.tsvg

  • '18 '17 '16 '15 '13 '11 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 aaGun, 1 artillery, 1 bomber, 1 carrier, 2 fighters, 4 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 unit repaired.
                1 submarine moved from 26 Sea Zone to 6 Sea Zone
                1 submarine moved from 5 Sea Zone to 6 Sea Zone
                1 armour moved from Sakha to Buryatia
                      Russians take Buryatia from Japanese
                1 armour moved from Buryatia to Amur
                1 bomber moved from India to Egypt
                2 infantry moved from Gibraltar to 92 Sea Zone
                1 cruiser, 2 infantry and 1 transport moved from 92 Sea Zone to 97 Sea Zone
                2 infantry moved from 97 Sea Zone to Greece
                1 carrier moved from 35 Sea Zone to 36 Sea Zone
                4 fighters moved from Philippines to 36 Sea Zone
                1 tactical_bomber moved from Soviet Far East to Amur
                1 bomber moved from Soviet Far East to Manchuria
                1 bomber moved from Soviet Far East to Japan
                1 bomber moved from Western United States to 6 Sea Zone

    Combat - Americans
                Strategic bombing raid in Manchuria
                        AA fire in Manchuria :  0/1 hits
                    Bombing raid in Manchuria rolls: 8 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Manchuria causes 6 damage total.
                Strategic bombing raid in Japan
                        AA fire in Japan :  0/1 hits
                    Bombing raid in Japan rolls: 8 and causes: 8 damage to unit: factory_major
                    Bombing raid in Japan causes 8 damage total.
                Battle in Greece
                    Americans attack with 2 infantry
                    Germans defend with 1 factory_minor and 1 mech_infantry
                        Americans roll dice for 1 cruiser in Greece, round 2 :  0/1 hits
                        Americans roll dice for 2 infantry in Greece, round 2 :  0/2 hits
                        Germans roll dice for 1 mech_infantry in Greece, round 2 :  1/1 hits
                        1 infantry owned by the Americans lost in Greece
                        Americans roll dice for 1 infantry in Greece, round 3 :  0/1 hits
                        Germans roll dice for 1 mech_infantry in Greece, round 3 :  1/1 hits
                        1 infantry owned by the Americans lost in Greece
                    Germans win with 1 mech_infantry remaining. Battle score for attacker is -6
                    Casualties for Americans: 2 infantry
                Battle in 6 Sea Zone
                    Americans attack with 1 bomber and 2 submarines
                    Japanese defend with 1 destroyer
                        Americans roll dice for 2 submarines in 6 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 1 bomber in 6 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 6 Sea Zone
                    Americans win, taking 6 Sea Zone from Japanese with 1 bomber and 2 submarines remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Amur
                    Americans attack with 1 armour and 1 tactical_bomber
                    Japanese defend with 1 mech_infantry
                        Americans roll dice for 1 armour and 1 tactical_bomber in Amur, round 2 :  1/2 hits
                        Japanese roll dice for 1 mech_infantry in Amur, round 2 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Amur
                    Americans win, taking Amur from Japanese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Egypt
                    Americans attack with 1 bomber
                    Germans defend with 1 armour, 1 factory_minor and 1 harbour
                        Americans roll dice for 1 bomber in Egypt, round 2 :  1/1 hits
                        Germans roll dice for 1 armour in Egypt, round 2 :  0/1 hits
                        1 armour owned by the Germans lost in Egypt
                    Americans win with 1 bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour
                Battle in 36 Sea Zone
                    Americans attack with 1 carrier and 4 fighters
                    Japanese defend with 2 artilleries, 1 battleship, 1 carrier, 2 cruisers, 1 fighter, 4 infantry, 1 tactical_bomber and 3 transports
                        Americans roll dice for 1 carrier and 4 fighters in 36 Sea Zone, round 2 :  1/4 hits
                    Units damaged: 1 carrier owned by the Japanese
                        Japanese roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 fighter, 1 tactical_bomber and 3 transports in 36 Sea Zone, round 2 :  2/6 hits
                        1 carrier owned by the Americans lost in 36 Sea Zone
                        Americans roll dice for 4 fighters in 36 Sea Zone, round 3 :  1/4 hits
                        Japanese roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 fighter, 1 tactical_bomber and 3 transports in 36 Sea Zone, round 3 :  6/6 hits
                        1 carrier owned by the Japanese and 4 fighters owned by the Americans lost in 36 Sea Zone
                    Japanese win with 1 battleship, 2 cruisers, 1 fighter, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is -40
                    Casualties for Americans: 1 carrier and 4 fighters
                    Casualties for Japanese: 1 carrier
                    1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese forced to land in Kwangsi

    Non Combat Move - Americans
                1 bomber moved from 6 Sea Zone to Siberia
                1 infantry moved from Soviet Far East to Siberia
                1 bomber moved from Japan to Siberia
                1 tactical_bomber moved from Amur to Siberia
                1 destroyer moved from 5 Sea Zone to 6 Sea Zone
                1 bomber moved from Egypt to Anglo Egyptian Sudan
                1 carrier and 1 fighter moved from 112 Sea Zone to 91 Sea Zone
                1 transport moved from 112 Sea Zone to 91 Sea Zone
                2 infantry moved from Eastern United States to 101 Sea Zone
                2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Morocco
                1 transport moved from 102 Sea Zone to 101 Sea Zone
                1 fighter moved from Eastern United States to 92 Sea Zone
                2 infantry moved from Western United States to 10 Sea Zone
                2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                2 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 destroyer moved from 26 Sea Zone to 33 Sea Zone
                1 bomber moved from Manchuria to Siberia

    Place Units - Americans
                1 aaGun, 1 fighter and 1 infantry placed in Norway
                1 artillery and 3 infantry placed in Eastern United States
                1 carrier and 1 transport placed in 101 Sea Zone
                1 fighter placed in Eastern United States
                2 submarines placed in 10 Sea Zone
                1 bomber placed in Western United States

    Turn Complete - Americans
                Americans collect 58 PUs; end with 58 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs

    triplea_41769_Ame7.tsvg

  • '18 '17 '16 '15 '13 '11 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Tsinghai
                1 infantry placed in Suiyuyan

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 5 PUs

    triplea_41769_Chi7.tsvg

  • '18 '17 '16 '15 '13 '11 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - British
                British buy 1 bomber, 1 fighter, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 fighter; Remaining resources: 1 PUs;

    Combat Move - British
                1 infantry moved from Algeria to 92 Sea Zone
                1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
                1 infantry moved from 98 Sea Zone to Trans-Jordan
                1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
                1 infantry moved from Shan State to French Indo China
                      UK_Pacific take French Indo China from Japanese

    Combat - British
                Battle in Egypt
                Battle in Trans-Jordan

    Non Combat Move - British
                1 infantry moved from Malaya to Shan State
                2 aaGuns, 1 armour, 2 artilleries, 8 infantry and 1 mech_infantry moved from Burma to India
                1 infantry moved from India to Burma
                3 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 submarine moved from 71 Sea Zone to 80 Sea Zone
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone
                2 infantry moved from 125 Sea Zone to Norway
                1 fighter moved from United Kingdom to Norway
                1 artillery moved from Algeria to Tunisia

    Place Units - British
                1 bomber and 2 mech_infantrys placed in Union of South Africa
                1 fighter and 2 infantry placed in United Kingdom

    Turn Complete - British
                British collect 36 PUs; end with 36 PUs
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs

    Place Units - UK_Pacific
                1 fighter placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,6
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,4,5
                UK_Pacific collect 10 PUs (3 lost to blockades); end with 11 PUs
                Some Units in India change ownership: 1 fighter

    triplea_41769_UK_7.tsvg


  • MÃ¥ jeg ændre et hit pÃ¥ fly i stedet for at miste min carrier?

    Giver ingen mening at fjerne den:

    1 - Skal beskytte min flåde mod dine subs
    2 - Reperare sig selv
    3 - Har værdi 16 mod 10

  • '18 '17 '16 '15 '13 '11 '10

    lyder helt fint….jeg kunne jo have spurgt…
    teknisk set skulle anden runde rerolles da det giver bedre mening at gemme carrier når min fly missede
    igen…men jeg kan ikke lige huske hvordan man ruller i forum  :roll:

  • '18 '17 '16 '15 '13 '11 '10

    DiceRolls: 4@3; Total Hits: 14@3: (4, 2, 4, 6)

  • '18 '17 '16 '15 '13 '11 '10

    googlede det  :-D

    man skriver bare
    “kolon"aaa 4@3"kolon” hvor kolon er et rigtigt kolon :

  • '18 '17 '16 '15 '13 '11 '10

    men du tog seføli først hit efter anden runde…så ingen problem der


  • Tak, giver mest mening. Særligt nÃ¥r jeg nu var sÃ¥ heldig at have sÃ¥ meget tilbage at jeg kan overleve dine subs:-)

  • '18 '17 '16 '15 '13 '11 '10

    og tre fly…. :evil:


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 mech_infantry moved from Finland to Vyborg
                      Italians take Vyborg from Russians
                1 armour and 1 mech_infantry moved from Bulgaria to Eastern Poland
                1 tactical_bomber moved from Novgorod to Eastern Poland

    Combat - Italians
                Battle in Eastern Poland
                    Italians attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Italians roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Eastern Poland, round 2 :  2/3 hits
                        Russians roll dice for 1 infantry in Eastern Poland, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Eastern Poland
                    Italians win, taking Eastern Poland from Russians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Italians: 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 tactical_bomber moved from Eastern Poland to Poland
                1 mech_infantry moved from Finland to Novgorod
                1 mech_infantry moved from Southern Italy to Yugoslavia

    Place Units - Italians
                3 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6
                Italians collect 9 PUs (3 lost to blockades); end with 9 PUs

    triplea_41769_Ita7.tsvg


  • bjergmose vil du lige editere jeres mellemværende inden du går igang med anzac

  • '18 '17 '16 '15 '13 '11 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 fighter, 1 submarine and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                2 submarines moved from 33 Sea Zone to 36 Sea Zone
                1 submarine moved from 43 Sea Zone to 36 Sea Zone
                      ANZAC take 43 Sea Zone from Japanese
                1 submarine moved from 41 Sea Zone to 36 Sea Zone
                1 destroyer and 1 submarine moved from 54 Sea Zone to 37 Sea Zone
                      ANZAC take 42 Sea Zone from Japanese
                2 fighters moved from Burma to 36 Sea Zone
                1 bomber moved from India to 36 Sea Zone

    Combat - ANZAC
                Battle in 37 Sea Zone
                    ANZAC attack with 1 destroyer and 1 submarine
                    Japanese defend with 1 submarine
                        ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 submarine in 37 Sea Zone, round 3 :  0/1 hits
                        ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 submarine in 37 Sea Zone, round 3 :  0/1 hits
                        ANZAC roll dice for 1 submarine in 37 Sea Zone, round 4 :  0/1 hits
                        ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 4 :  0/1 hits
                        Japanese roll dice for 1 submarine in 37 Sea Zone, round 4 :  0/1 hits
                        ANZAC roll dice for 1 submarine in 37 Sea Zone, round 5 :  0/1 hits
                        ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 5 :  0/1 hits
                        Japanese roll dice for 1 submarine in 37 Sea Zone, round 5 :  0/1 hits
                        ANZAC roll dice for 1 submarine in 37 Sea Zone, round 6 :  0/1 hits
                        ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 6 :  0/1 hits
                        Japanese roll dice for 1 submarine in 37 Sea Zone, round 6 :  1/1 hits
                        1 submarine owned by the ANZAC lost in 37 Sea Zone
                        ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 7 :  0/1 hits
                        Japanese roll dice for 1 submarine in 37 Sea Zone, round 7 :  0/1 hits
                        ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 8 :  0/1 hits
                        Japanese roll dice for 1 submarine in 37 Sea Zone, round 8 :  1/1 hits
                        1 destroyer owned by the ANZAC lost in 37 Sea Zone
                    Japanese win with 1 submarine remaining. Battle score for attacker is -14
                    Casualties for ANZAC: 1 destroyer and 1 submarine
                Battle in 36 Sea Zone
                    ANZAC attack with 1 bomber, 2 fighters and 4 submarines
                    Japanese defend with 2 artilleries, 1 battleship, 1 carrier, 2 cruisers, 4 infantry and 3 transports
                        ANZAC roll dice for 4 submarines in 36 Sea Zone, round 2 :  1/4 hits
                        1 carrier owned by the Japanese lost in 36 Sea Zone
                        ANZAC roll dice for 1 bomber and 2 fighters in 36 Sea Zone, round 2 :  0/3 hits
                        Japanese roll dice for 1 battleship, 2 cruisers and 3 transports in 36 Sea Zone, round 2 :  1/3 hits
                        1 submarine owned by the ANZAC lost in 36 Sea Zone
                        ANZAC roll dice for 3 submarines in 36 Sea Zone, round 3 :  1/3 hits
                        1 cruiser owned by the Japanese lost in 36 Sea Zone
                        ANZAC roll dice for 1 bomber and 2 fighters in 36 Sea Zone, round 3 :  1/3 hits
                        Japanese roll dice for 1 battleship, 1 cruiser and 3 transports in 36 Sea Zone, round 3 :  1/2 hits
                        1 submarine owned by the ANZAC and 1 cruiser owned by the Japanese lost in 36 Sea Zone
                        ANZAC roll dice for 2 submarines in 36 Sea Zone, round 4 :  1/2 hits
                        1 battleship owned by the Japanese lost in 36 Sea Zone
                        ANZAC roll dice for 1 bomber and 2 fighters in 36 Sea Zone, round 4 :  2/3 hits
                        3 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 transports owned by the Japanese lost in 36 Sea Zone
                        1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 transport owned by the Japanese lost in 36 Sea Zone
                        ANZAC roll dice for 2 submarines in 36 Sea Zone, round 5 :  0/2 hits
                    ANZAC win, taking 36 Sea Zone from Neutral with 1 bomber, 2 fighters and 2 submarines remaining. Battle score for attacker is 89
                    Casualties for ANZAC: 2 submarines
                    Casualties for Japanese: 2 artilleries, 1 battleship, 1 carrier, 2 cruisers, 4 infantry and 3 transports

    Non Combat Move - ANZAC
                2 fighters moved from 36 Sea Zone to French Indo China
                1 bomber moved from 36 Sea Zone to Malaya
                1 submarine moved from 54 Sea Zone to 41 Sea Zone
                2 submarines moved from 62 Sea Zone to 33 Sea Zone
                1 fighter moved from Queensland to Hawaiian Islands
                1 bomber moved from New South Wales to Malaya

    Place Units - ANZAC
                1 submarine and 1 transport placed in 62 Sea Zone
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 15 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs

    triplea_41769_ANZ7.tsvg


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Germans
                Germans buy 3 armour, 1 artillery, 1 bomber and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 submarines moved from 113 Sea Zone to 112 Sea Zone
                1 armour, 4 artilleries and 1 mech_infantry moved from Finland to Norway
                3 mech_infantrys moved from Karelia to Norway
                1 fighter moved from Germany to Norway
                1 infantry moved from Normandy Bordeaux to Holland Belgium
                      Germans take Holland Belgium from British
                1 bomber moved from Southern Italy to Norway
                1 bomber moved from Iraq to 81 Sea Zone
                1 bomber moved from Southern France to Norway
                2 fighters moved from Western Germany to Norway
                1 fighter moved from Western Germany to Norway
                1 bomber moved from Iraq to 98 Sea Zone
                2 bombers moved from Iraq to India

    Combat - Germans

    triplea_41769_Ger8.tsvg


  • scramble?

  • '18 '17 '16 '15 '13 '11 '10

    nope og ingen intercept


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Germans
                Germans buy 3 armour, 1 artillery, 1 bomber and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 submarines moved from 113 Sea Zone to 112 Sea Zone
                1 armour, 4 artilleries and 1 mech_infantry moved from Finland to Norway
                3 mech_infantrys moved from Karelia to Norway
                1 fighter moved from Germany to Norway
                1 infantry moved from Normandy Bordeaux to Holland Belgium
                      Germans take Holland Belgium from British
                1 bomber moved from Southern Italy to Norway
                1 bomber moved from Iraq to 81 Sea Zone
                1 bomber moved from Southern France to Norway
                2 fighters moved from Western Germany to Norway
                1 fighter moved from Western Germany to Norway
                1 bomber moved from Iraq to 98 Sea Zone
                2 bombers moved from Iraq to India

    Combat - Germans
                Air Battle in India
                    Germans attacks with 2 units heading to India
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in India
                        AA fire in India :  0/2 hits
                    Bombing raid in India rolls: 7,7 and causes: 14 damage to unit: factory_major
                    Bombing raid in India causes 14 damage total.
                Battle in 81 Sea Zone
                    Germans attack with 1 bomber
                    British defend with 1 transport
                        1 transport owned by the British lost in 81 Sea Zone
                    Germans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 98 Sea Zone
                    Germans attack with 1 bomber
                    British defend with 1 transport
                        1 transport owned by the British lost in 98 Sea Zone
                    Germans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Norway
                    Germans attack with 1 armour, 4 artilleries, 2 bombers, 4 fighters and 4 mech_infantrys
                    British defend with 1 fighter and 2 infantry; Americans defend with 1 aaGun, 1 airfield, 1 armour, 1 factory_minor, 3 fighters, 1 harbour and 2 infantry
                        AA fire in Norway :  0/3 hits
                        Germans roll dice for 1 armour, 4 artilleries, 2 bombers, 4 fighters and 4 mech_infantrys in Norway, round 2 :  10/15 hits
                        Americans roll dice for 1 aaGun, 1 armour, 4 fighters and 4 infantry in Norway, round 2 :  4/9 hits
                        4 artilleries owned by the Germans, 1 aaGun owned by the Americans, 1 armour owned by the Americans, 2 infantry owned by the Americans, 3 fighters owned by the Americans, 2 infantry owned by the British and 1 fighter owned by the British lost in Norway
                    Germans win, taking Norway from Americans with 1 armour, 2 bombers, 4 fighters and 4 mech_infantrys remaining. Battle score for attacker is 47
                    Casualties for Germans: 4 artilleries
                    Casualties for British: 1 fighter and 2 infantry
                    Casualties for Americans: 1 aaGun, 1 armour, 3 fighters and 2 infantry
                Battle in 112 Sea Zone
                    Germans attack with 2 submarines
                    Americans defend with 1 destroyer
                        Germans roll dice for 2 submarines in 112 Sea Zone, round 2 :  2/2 hits
                        Americans roll dice for 1 destroyer in 112 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 112 Sea Zone
                    Germans win with 2 submarines remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Cleaning up after air battles

    Non Combat Move - Germans
                4 fighters moved from Norway to Western Germany
                1 bomber moved from Norway to Western Germany
                1 armour moved from Syria to Iraq
                1 bomber moved from 98 Sea Zone to Southern Italy
                1 bomber moved from 81 Sea Zone to Southern Italy
                1 aaGun moved from Romania to Eastern Poland
                1 infantry moved from Romania to Eastern Poland
                1 artillery moved from Poland to Eastern Poland
                4 infantry moved from Poland to Eastern Poland
                4 infantry moved from Baltic States to Eastern Poland
                1 mech_infantry moved from Greece to Bulgaria
                4 infantry moved from Germany to Slovakia Hungary
                4 infantry moved from Western Germany to Germany
                2 artilleries and 1 infantry moved from Archangel to Novgorod
                1 aaGun moved from Karelia to Novgorod
                2 bombers moved from India to Yunnan
                1 armour moved from Novgorod to Eastern Poland
                2 mech_infantrys moved from Novgorod to Baltic States
                1 bomber moved from Norway to Slovakia Hungary

    Place Units - Germans
                2 infantry placed in Western Germany
                1 artillery and 2 infantry placed in Iraq
                3 armour placed in Novgorod
                3 infantry placed in Greece
                1 bomber placed in Western Germany
                3 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6
                Germans collect 49 PUs (2 lost to blockades); end with 49 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 56 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs

    triplea_41769_Ger8.tsvg

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