sorry its been a while.
Continued from sunday!
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 bomber, 2 destroyers, 3 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery and 1 infantry moved from Hopei to Shensi
1 bomber moved from Kwangsi to India
1 armour moved from Manchuria to Chahar
1 mech_infantry moved from Ulaanbaatar to Suiyuyan
1 fighter moved from 19 Sea Zone to Amur
1 fighter moved from 19 Sea Zone to Amur
1 mech_infantry moved from Manchuria to Amur
1 armour moved from Manchuria to Chahar
1 mech_infantry moved from Szechwan to Sikang
1 fighter and 1 tactical_bomber moved from Kweichow to Sikang
1 fighter and 1 tactical_bomber moved from Kwangsi to Shensi
1 fighter moved from Kwangsi to Chahar
1 bomber moved from Japan to Suiyuyan
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 battleship moved from 36 Sea Zone to 35 Sea Zone
2 cruisers moved from 36 Sea Zone to 35 Sea Zone
1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Shantung to 19 Sea Zone
1 artillery and 2 infantry moved from Kiangsu to 19 Sea Zone
1 infantry moved from Shantung to 19 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 19 Sea Zone to 35 Sea Zone
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to Philippines
2 artilleries and 4 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from 36 Sea Zone to PhilippinesCombat - Japanese
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Scramble
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alle fly på vingerne!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 bomber, 2 destroyers, 3 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery and 1 infantry moved from Hopei to Shensi
1 bomber moved from Kwangsi to India
1 armour moved from Manchuria to Chahar
1 mech_infantry moved from Ulaanbaatar to Suiyuyan
1 fighter moved from 19 Sea Zone to Amur
1 fighter moved from 19 Sea Zone to Amur
1 mech_infantry moved from Manchuria to Amur
1 armour moved from Manchuria to Chahar
1 mech_infantry moved from Szechwan to Sikang
1 fighter and 1 tactical_bomber moved from Kweichow to Sikang
1 fighter and 1 tactical_bomber moved from Kwangsi to Shensi
1 fighter moved from Kwangsi to Chahar
1 bomber moved from Japan to Suiyuyan
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 battleship moved from 36 Sea Zone to 35 Sea Zone
2 cruisers moved from 36 Sea Zone to 35 Sea Zone
1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Shantung to 19 Sea Zone
1 artillery and 2 infantry moved from Kiangsu to 19 Sea Zone
1 infantry moved from Shantung to 19 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 19 Sea Zone to 35 Sea Zone
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to Philippines
2 artilleries and 4 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from 36 Sea Zone to PhilippinesCombat - Japanese
Americans scrambles 3 units out of Philippines to defend against the attack in 35 Sea Zone
Strategic bombing raid in India
AA fire in India : 1/1 hits
1 bomber killed by AA
Bombing raid in India causes 0 damage total.
Battle in 35 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 3 transports
Americans defend with 1 carrier, 4 fighters and 1 submarine
Japanese roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 3 transports in 35 Sea Zone, round 2 : 2/4 hits
Units damaged: 1 carrier owned by the Americans
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 carrier and 4 fighters in 35 Sea Zone, round 2 : 4/5 hits
Units damaged: 1 battleship owned by the Japanese
1 submarine owned by the Americans, 1 carrier owned by the Japanese and 1 destroyer owned by the Japanese lost in 35 Sea Zone
3 transports owned by the Japanese, 1 battleship owned by the Japanese and 2 cruisers owned by the Japanese retreated to 36 Sea Zone
Americans win with 1 carrier and 4 fighters remaining. Battle score for attacker is -18
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 carrier and 1 destroyer
Battle in Philippines
Japanese attack with 1 fighter and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 fighter and 1 tactical_bomber in Philippines, round 2 : 1/2 hits
Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits
1 infantry owned by the Americans lost in Philippines
retreated to Philippines
Americans win with 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 37 Sea Zone
Japanese attack with 2 submarines
ANZAC defend with 1 destroyer
Japanese roll dice for 2 submarines in 37 Sea Zone, round 2 : 1/2 hits
ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in Amur
Japanese attack with 2 fighters and 1 mech_infantry
Americans defend with 1 artillery
Japanese roll dice for 2 fighters and 1 mech_infantry in Amur, round 2 : 2/3 hits
Russians roll dice for 1 artillery in Amur, round 2 : 0/1 hits
1 artillery owned by the Americans lost in Amur
Japanese win, taking Amur from Russians with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Suiyuyan
Japanese attack with 1 bomber and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 mech_infantry in Suiyuyan, round 2 : 1/2 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Japanese win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Chahar
Japanese attack with 2 armour and 1 fighter
Chinese defend with 1 infantry
Japanese roll dice for 2 armour and 1 fighter in Chahar, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 2 armour and 1 fighter remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Sikang
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Sikang, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Sikang
Japanese win, taking Sikang from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shensi
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Shensi, round 2 : 2/4 hits
Chinese roll dice for 1 artillery and 1 infantry in Shensi, round 2 : 0/2 hits
1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Chinese: 1 artillery and 1 infantry
Moving scrambled unit from 35 Sea Zone back to originating territory: Philippines
Moving scrambled unit from 35 Sea Zone back to originating territory: Philippines
Moving scrambled unit from 35 Sea Zone back to originating territory: Philippines
1 fighter owned by the Americans forced to land in PhilippinesNon Combat Move - Japanese
2 armour moved from Hopei to Yunnan
1 fighter moved from Shensi to Kweichow
1 fighter moved from Chahar to Anhwe
1 fighter moved from Philippines to 36 Sea Zone
1 tactical_bomber moved from Philippines to 36 Sea Zone
2 fighters moved from Amur to 19 Sea Zone
1 fighter moved from Sikang to Yunnan
1 tactical_bomber moved from Sikang to Yunnan
1 tactical_bomber moved from Shensi to Kweichow
1 bomber moved from Suiyuyan to Kweichow
1 transport moved from 36 Sea Zone to 19 Sea ZonePlace Units - Japanese
1 transport placed in 19 Sea Zone
1 destroyer placed in 19 Sea Zone
1 artillery and 1 infantry placed in Kiangsu
1 artillery and 1 infantry placed in Shantung
1 destroyer placed in 6 Sea Zone
1 bomber placed in Japan
1 infantry placed in ManchuriaTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,3
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,4
Japanese collect 47 PUs (3 lost to blockades); end with 47 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 aaGun, 1 artillery, 1 bomber, 1 carrier, 2 fighters, 4 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 unit repaired.
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 submarine moved from 5 Sea Zone to 6 Sea Zone
1 armour moved from Sakha to Buryatia
Russians take Buryatia from Japanese
1 armour moved from Buryatia to Amur
1 bomber moved from India to Egypt
2 infantry moved from Gibraltar to 92 Sea Zone
1 cruiser, 2 infantry and 1 transport moved from 92 Sea Zone to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Greece
1 carrier moved from 35 Sea Zone to 36 Sea Zone
4 fighters moved from Philippines to 36 Sea Zone
1 tactical_bomber moved from Soviet Far East to Amur
1 bomber moved from Soviet Far East to Manchuria
1 bomber moved from Soviet Far East to Japan
1 bomber moved from Western United States to 6 Sea ZoneCombat - Americans
Strategic bombing raid in Manchuria
AA fire in Manchuria : 0/1 hits
Bombing raid in Manchuria rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Manchuria causes 6 damage total.
Strategic bombing raid in Japan
AA fire in Japan : 0/1 hits
Bombing raid in Japan rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in Japan causes 8 damage total.
Battle in Greece
Americans attack with 2 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Americans roll dice for 1 cruiser in Greece, round 2 : 0/1 hits
Americans roll dice for 2 infantry in Greece, round 2 : 0/2 hits
Germans roll dice for 1 mech_infantry in Greece, round 2 : 1/1 hits
1 infantry owned by the Americans lost in Greece
Americans roll dice for 1 infantry in Greece, round 3 : 0/1 hits
Germans roll dice for 1 mech_infantry in Greece, round 3 : 1/1 hits
1 infantry owned by the Americans lost in Greece
Germans win with 1 mech_infantry remaining. Battle score for attacker is -6
Casualties for Americans: 2 infantry
Battle in 6 Sea Zone
Americans attack with 1 bomber and 2 submarines
Japanese defend with 1 destroyer
Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 bomber in 6 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans win, taking 6 Sea Zone from Japanese with 1 bomber and 2 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Amur
Americans attack with 1 armour and 1 tactical_bomber
Japanese defend with 1 mech_infantry
Americans roll dice for 1 armour and 1 tactical_bomber in Amur, round 2 : 1/2 hits
Japanese roll dice for 1 mech_infantry in Amur, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Amur
Americans win, taking Amur from Japanese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Egypt
Americans attack with 1 bomber
Germans defend with 1 armour, 1 factory_minor and 1 harbour
Americans roll dice for 1 bomber in Egypt, round 2 : 1/1 hits
Germans roll dice for 1 armour in Egypt, round 2 : 0/1 hits
1 armour owned by the Germans lost in Egypt
Americans win with 1 bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in 36 Sea Zone
Americans attack with 1 carrier and 4 fighters
Japanese defend with 2 artilleries, 1 battleship, 1 carrier, 2 cruisers, 1 fighter, 4 infantry, 1 tactical_bomber and 3 transports
Americans roll dice for 1 carrier and 4 fighters in 36 Sea Zone, round 2 : 1/4 hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 fighter, 1 tactical_bomber and 3 transports in 36 Sea Zone, round 2 : 2/6 hits
1 carrier owned by the Americans lost in 36 Sea Zone
Americans roll dice for 4 fighters in 36 Sea Zone, round 3 : 1/4 hits
Japanese roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 fighter, 1 tactical_bomber and 3 transports in 36 Sea Zone, round 3 : 6/6 hits
1 carrier owned by the Japanese and 4 fighters owned by the Americans lost in 36 Sea Zone
Japanese win with 1 battleship, 2 cruisers, 1 fighter, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is -40
Casualties for Americans: 1 carrier and 4 fighters
Casualties for Japanese: 1 carrier
1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese forced to land in KwangsiNon Combat Move - Americans
1 bomber moved from 6 Sea Zone to Siberia
1 infantry moved from Soviet Far East to Siberia
1 bomber moved from Japan to Siberia
1 tactical_bomber moved from Amur to Siberia
1 destroyer moved from 5 Sea Zone to 6 Sea Zone
1 bomber moved from Egypt to Anglo Egyptian Sudan
1 carrier and 1 fighter moved from 112 Sea Zone to 91 Sea Zone
1 transport moved from 112 Sea Zone to 91 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 transport moved from 102 Sea Zone to 101 Sea Zone
1 fighter moved from Eastern United States to 92 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
1 bomber moved from Manchuria to SiberiaPlace Units - Americans
1 aaGun, 1 fighter and 1 infantry placed in Norway
1 artillery and 3 infantry placed in Eastern United States
1 carrier and 1 transport placed in 101 Sea Zone
1 fighter placed in Eastern United States
2 submarines placed in 10 Sea Zone
1 bomber placed in Western United StatesTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Tsinghai
1 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 1 bomber, 1 fighter, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter; Remaining resources: 1 PUs;Combat Move - British
1 infantry moved from Algeria to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Trans-Jordan
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
1 infantry moved from Shan State to French Indo China
UK_Pacific take French Indo China from JapaneseCombat - British
Battle in Egypt
Battle in Trans-JordanNon Combat Move - British
1 infantry moved from Malaya to Shan State
2 aaGuns, 1 armour, 2 artilleries, 8 infantry and 1 mech_infantry moved from Burma to India
1 infantry moved from India to Burma
3 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 submarine moved from 71 Sea Zone to 80 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone
2 infantry moved from 125 Sea Zone to Norway
1 fighter moved from United Kingdom to Norway
1 artillery moved from Algeria to TunisiaPlace Units - British
1 bomber and 2 mech_infantrys placed in Union of South Africa
1 fighter and 2 infantry placed in United KingdomTurn Complete - British
British collect 36 PUs; end with 36 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUsPlace Units - UK_Pacific
1 fighter placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,4,5
UK_Pacific collect 10 PUs (3 lost to blockades); end with 11 PUs
Some Units in India change ownership: 1 fighter -
Må jeg ændre et hit på fly i stedet for at miste min carrier?
Giver ingen mening at fjerne den:
1 - Skal beskytte min flåde mod dine subs
2 - Reperare sig selv
3 - Har værdi 16 mod 10 -
lyder helt fint….jeg kunne jo have spurgt…
teknisk set skulle anden runde rerolles da det giver bedre mening at gemme carrier når min fly missede
igen…men jeg kan ikke lige huske hvordan man ruller i forum :roll: -
Rolls: 4@3; Total Hits: 14@3: (4, 2, 4, 6) -
googlede det :-D
man skriver bare
“kolon"aaa 4@3"kolon” hvor kolon er et rigtigt kolon : -
men du tog seføli først hit efter anden runde…så ingen problem der
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Tak, giver mest mening. Særligt når jeg nu var så heldig at have så meget tilbage at jeg kan overleve dine subs:-)
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og tre fly…. :evil:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Finland to Vyborg
Italians take Vyborg from Russians
1 armour and 1 mech_infantry moved from Bulgaria to Eastern Poland
1 tactical_bomber moved from Novgorod to Eastern PolandCombat - Italians
Battle in Eastern Poland
Italians attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Italians roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Eastern Poland, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Eastern Poland
Italians win, taking Eastern Poland from Russians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 tactical_bomber moved from Eastern Poland to Poland
1 mech_infantry moved from Finland to Novgorod
1 mech_infantry moved from Southern Italy to YugoslaviaPlace Units - Italians
3 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6
Italians collect 9 PUs (3 lost to blockades); end with 9 PUs -
bjergmose vil du lige editere jeres mellemværende inden du går igang med anzac
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
2 submarines moved from 33 Sea Zone to 36 Sea Zone
1 submarine moved from 43 Sea Zone to 36 Sea Zone
ANZAC take 43 Sea Zone from Japanese
1 submarine moved from 41 Sea Zone to 36 Sea Zone
1 destroyer and 1 submarine moved from 54 Sea Zone to 37 Sea Zone
ANZAC take 42 Sea Zone from Japanese
2 fighters moved from Burma to 36 Sea Zone
1 bomber moved from India to 36 Sea ZoneCombat - ANZAC
Battle in 37 Sea Zone
ANZAC attack with 1 destroyer and 1 submarine
Japanese defend with 1 submarine
ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 submarine in 37 Sea Zone, round 3 : 0/1 hits
ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 submarine in 37 Sea Zone, round 3 : 0/1 hits
ANZAC roll dice for 1 submarine in 37 Sea Zone, round 4 : 0/1 hits
ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 4 : 0/1 hits
Japanese roll dice for 1 submarine in 37 Sea Zone, round 4 : 0/1 hits
ANZAC roll dice for 1 submarine in 37 Sea Zone, round 5 : 0/1 hits
ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 5 : 0/1 hits
Japanese roll dice for 1 submarine in 37 Sea Zone, round 5 : 0/1 hits
ANZAC roll dice for 1 submarine in 37 Sea Zone, round 6 : 0/1 hits
ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 6 : 0/1 hits
Japanese roll dice for 1 submarine in 37 Sea Zone, round 6 : 1/1 hits
1 submarine owned by the ANZAC lost in 37 Sea Zone
ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 7 : 0/1 hits
Japanese roll dice for 1 submarine in 37 Sea Zone, round 7 : 0/1 hits
ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 8 : 0/1 hits
Japanese roll dice for 1 submarine in 37 Sea Zone, round 8 : 1/1 hits
1 destroyer owned by the ANZAC lost in 37 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is -14
Casualties for ANZAC: 1 destroyer and 1 submarine
Battle in 36 Sea Zone
ANZAC attack with 1 bomber, 2 fighters and 4 submarines
Japanese defend with 2 artilleries, 1 battleship, 1 carrier, 2 cruisers, 4 infantry and 3 transports
ANZAC roll dice for 4 submarines in 36 Sea Zone, round 2 : 1/4 hits
1 carrier owned by the Japanese lost in 36 Sea Zone
ANZAC roll dice for 1 bomber and 2 fighters in 36 Sea Zone, round 2 : 0/3 hits
Japanese roll dice for 1 battleship, 2 cruisers and 3 transports in 36 Sea Zone, round 2 : 1/3 hits
1 submarine owned by the ANZAC lost in 36 Sea Zone
ANZAC roll dice for 3 submarines in 36 Sea Zone, round 3 : 1/3 hits
1 cruiser owned by the Japanese lost in 36 Sea Zone
ANZAC roll dice for 1 bomber and 2 fighters in 36 Sea Zone, round 3 : 1/3 hits
Japanese roll dice for 1 battleship, 1 cruiser and 3 transports in 36 Sea Zone, round 3 : 1/2 hits
1 submarine owned by the ANZAC and 1 cruiser owned by the Japanese lost in 36 Sea Zone
ANZAC roll dice for 2 submarines in 36 Sea Zone, round 4 : 1/2 hits
1 battleship owned by the Japanese lost in 36 Sea Zone
ANZAC roll dice for 1 bomber and 2 fighters in 36 Sea Zone, round 4 : 2/3 hits
3 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 transports owned by the Japanese lost in 36 Sea Zone
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 transport owned by the Japanese lost in 36 Sea Zone
ANZAC roll dice for 2 submarines in 36 Sea Zone, round 5 : 0/2 hits
ANZAC win, taking 36 Sea Zone from Neutral with 1 bomber, 2 fighters and 2 submarines remaining. Battle score for attacker is 89
Casualties for ANZAC: 2 submarines
Casualties for Japanese: 2 artilleries, 1 battleship, 1 carrier, 2 cruisers, 4 infantry and 3 transportsNon Combat Move - ANZAC
2 fighters moved from 36 Sea Zone to French Indo China
1 bomber moved from 36 Sea Zone to Malaya
1 submarine moved from 54 Sea Zone to 41 Sea Zone
2 submarines moved from 62 Sea Zone to 33 Sea Zone
1 fighter moved from Queensland to Hawaiian Islands
1 bomber moved from New South Wales to MalayaPlace Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 1 bomber and 10 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 submarines moved from 113 Sea Zone to 112 Sea Zone
1 armour, 4 artilleries and 1 mech_infantry moved from Finland to Norway
3 mech_infantrys moved from Karelia to Norway
1 fighter moved from Germany to Norway
1 infantry moved from Normandy Bordeaux to Holland Belgium
Germans take Holland Belgium from British
1 bomber moved from Southern Italy to Norway
1 bomber moved from Iraq to 81 Sea Zone
1 bomber moved from Southern France to Norway
2 fighters moved from Western Germany to Norway
1 fighter moved from Western Germany to Norway
1 bomber moved from Iraq to 98 Sea Zone
2 bombers moved from Iraq to IndiaCombat - Germans
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scramble?
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nope og ingen intercept





