sorry its been a while.
Continued from sunday!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 mech_infantrys moved from Novgorod to Finland
1 tactical_bomber moved from Western Germany to FinlandCombat - Italians
Battle in Finland
Italians attack with 2 mech_infantrys and 1 tactical_bomber
Americans defend with 1 aaGun and 1 fighter
AA fire in Finland : 0/1 hits
Italians roll dice for 2 mech_infantrys and 1 tactical_bomber in Finland, round 2 : 2/3 hits
British roll dice for 1 aaGun and 1 fighter in Finland, round 2 : 0/1 hits
1 aaGun owned by the Americans and 1 fighter owned by the Americans lost in Finland
Italians win, taking Finland from British with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Americans: 1 aaGun and 1 fighterNon Combat Move - Italians
1 tactical_bomber moved from Finland to Novgorod
1 armour and 1 mech_infantry moved from Northern Italy to Bulgaria
1 artillery and 1 infantry moved from Northern Italy to Southern Italy
1 artillery and 1 infantry moved from Northern Italy to Southern FrancePlace Units - Italians
1 mech_infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3
Italians collect 9 PUs (3 lost to blockades); end with 9 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 bomber and 2 submarines; Remaining resources: 0 PUs;Combat Move - ANZAC
2 fighters moved from Malaya to French Indo ChinaCombat - ANZAC
Battle in French Indo China
ANZAC attack with 2 fighters
Japanese defend with 1 infantry
ANZAC roll dice for 2 fighters in French Indo China, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in French Indo China
ANZAC win with 2 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
2 fighters moved from French Indo China to Burma
1 bomber moved from Queensland to India
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
1 submarine moved from 54 Sea Zone to 33 Sea Zone
1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from New South Wales to Queensland
1 submarine moved from 54 Sea Zone to 33 Sea Zone
1 submarine moved from 39 Sea Zone to 41 Sea Zone
1 submarine moved from 54 Sea Zone to 43 Sea ZonePlace Units - ANZAC
2 submarines placed in 62 Sea Zone
1 bomber placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 63 PUs;
Germans buy 1 armour, 1 fighter, 13 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
3 infantry moved from Western Germany to Holland Belgium
3 infantry moved from Western Germany to Denmark
6 mech_infantrys moved from Romania to Greece
1 tactical_bomber moved from Western Germany to Greece
1 mech_infantry moved from Romania to Greece
1 mech_infantry moved from Romania to Greece
5 armour moved from Trans-Jordan to Egypt
3 mech_infantrys moved from Trans-Jordan to Egypt
3 armour moved from Iraq to Egypt
4 bombers moved from Iraq to Egypt
1 armour moved from Northwest Persia to Syria
Germans take Syria from British
1 fighter moved from Novgorod to Denmark
5 infantry moved from France to Normandy Bordeaux
1 infantry moved from Western Germany to Holland Belgium
3 infantry moved from Eastern Poland to Baltic States
1 bomber moved from Germany to Greece
1 fighter moved from France to Holland Belgium
1 fighter moved from France to Normandy Bordeaux
1 bomber moved from Western Germany to 91 Sea Zone
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 infantry moved from Novgorod to Baltic StatesCombat - Germans
Germans creates battle in territory 71 Sea Zone
Battle in 91 Sea Zone
Germans attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 91 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Greece
Germans attack with 1 bomber, 8 mech_infantrys and 1 tactical_bomber
Americans defend with 1 armour, 1 factory_minor, 3 fighters and 1 infantry
Germans roll dice for 1 bomber, 8 mech_infantrys and 1 tactical_bomber in Greece, round 2 : 2/10 hits
Americans roll dice for 1 armour, 3 fighters and 1 infantry in Greece, round 2 : 4/5 hits
1 armour owned by the Americans, 1 infantry owned by the Americans and 4 mech_infantrys owned by the Germans lost in Greece
Germans roll dice for 1 bomber, 4 mech_infantrys and 1 tactical_bomber in Greece, round 3 : 1/6 hits
Americans roll dice for 3 fighters in Greece, round 3 : 2/3 hits
1 fighter owned by the Americans and 2 mech_infantrys owned by the Germans lost in Greece
Germans roll dice for 1 bomber, 2 mech_infantrys and 1 tactical_bomber in Greece, round 4 : 3/4 hits
Americans roll dice for 2 fighters in Greece, round 4 : 2/2 hits
2 fighters owned by the Americans, 1 tactical_bomber owned by the Germans and 1 mech_infantry owned by the Germans lost in Greece
Germans win, taking Greece from Americans with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 7 mech_infantrys and 1 tactical_bomber
Casualties for Americans: 1 armour, 3 fighters and 1 infantry
Battle in Normandy Bordeaux
Germans attack with 1 fighter and 5 infantry
Americans defend with 1 factory_minor, 1 harbour and 3 infantry
Germans roll dice for 1 fighter and 5 infantry in Normandy Bordeaux, round 2 : 2/6 hits
Americans roll dice for 3 infantry in Normandy Bordeaux, round 2 : 0/3 hits
2 infantry owned by the Americans lost in Normandy Bordeaux
Germans roll dice for 1 fighter and 5 infantry in Normandy Bordeaux, round 3 : 1/6 hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits
1 infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 fighter and 5 infantry remaining. Battle score for attacker is 9
Casualties for Americans: 3 infantry
Battle in Holland Belgium
Germans attack with 1 fighter and 4 infantry
British defend with 2 infantry
Germans roll dice for 1 fighter and 4 infantry in Holland Belgium, round 2 : 1/5 hits
British roll dice for 2 infantry in Holland Belgium, round 2 : 2/2 hits
2 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
Germans roll dice for 1 fighter and 2 infantry in Holland Belgium, round 3 : 0/3 hits
British roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits
1 infantry owned by the Germans lost in Holland Belgium
Germans roll dice for 1 fighter and 1 infantry in Holland Belgium, round 4 : 1/2 hits
British roll dice for 1 infantry in Holland Belgium, round 4 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
Germans win with 1 fighter remaining. Battle score for attacker is -6
Casualties for Germans: 4 infantry
Casualties for British: 2 infantry
Battle in Egypt
Germans attack with 8 armour, 4 bombers and 3 mech_infantrys
British defend with 1 armour, 1 artillery, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour, 5 infantry, 2 mech_infantrys and 1 tactical_bomber; Americans defend with 1 bomber
Germans roll dice for 8 armour, 4 bombers and 3 mech_infantrys in Egypt, round 2 : 7/15 hits
British roll dice for 1 armour, 1 artillery, 2 bombers, 1 fighter, 5 infantry, 2 mech_infantrys and 1 tactical_bomber in Egypt, round 2 : 6/13 hits
3 armour owned by the Germans, 1 bomber owned by the British, 1 bomber owned by the Americans, 3 mech_infantrys owned by the Germans and 5 infantry owned by the British lost in Egypt
Germans roll dice for 5 armour and 4 bombers in Egypt, round 3 : 3/9 hits
British roll dice for 1 armour, 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Egypt, round 3 : 2/6 hits
2 mech_infantrys owned by the British, 2 armour owned by the Germans and 1 artillery owned by the British lost in Egypt
Germans roll dice for 3 armour and 4 bombers in Egypt, round 4 : 2/7 hits
British roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Egypt, round 4 : 1/3 hits
1 tactical_bomber owned by the British, 1 armour owned by the Germans and 1 armour owned by the British lost in Egypt
Germans roll dice for 2 armour and 4 bombers in Egypt, round 5 : 5/6 hits
British roll dice for 1 fighter in Egypt, round 5 : 1/1 hits
1 armour owned by the Germans and 1 fighter owned by the British lost in Egypt
Germans win, taking Egypt from British with 1 armour and 4 bombers remaining. Battle score for attacker is 24
Casualties for Germans: 7 armour and 3 mech_infantrys
Casualties for British: 1 armour, 1 artillery, 1 bomber, 1 fighter, 5 infantry, 2 mech_infantrys and 1 tactical_bomber
Casualties for Americans: 1 bomber
Battle in Denmark
Germans attack with 1 fighter and 3 infantry
Americans defend with 2 infantry
Germans roll dice for 1 fighter and 3 infantry in Denmark, round 2 : 2/4 hits
Americans roll dice for 2 infantry in Denmark, round 2 : 1/2 hits
1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Denmark
Germans win, taking Denmark from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Americans: 2 infantry
Battle in 71 Sea Zone
Germans attack with 1 submarine
British defend with 1 destroyer, 1 submarine and 1 transport
British roll dice for 1 submarine in 71 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 submarine in 71 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 destroyer and 1 transport in 71 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Germans lost in 71 Sea Zone
British win with 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is -6
Casualties for Germans: 1 submarine
Battle in Baltic States
Germans attack with 4 infantry
Russians defend with 1 infantry
Germans roll dice for 4 infantry in Baltic States, round 2 : 1/4 hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 4 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Syria: 1 armour
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Germans to Syria: 1 armour
EDIT: Turning off Edit Mode
1 infantry moved from Eastern Poland to Romania
1 aaGun moved from Eastern Poland to Romania
1 bomber moved from 91 Sea Zone to Southern France
1 fighter moved from Normandy Bordeaux to Western Germany
1 fighter moved from Holland Belgium to Western Germany
1 fighter moved from Denmark to Western Germany
4 infantry moved from Germany to Poland
1 artillery moved from Germany to Poland
1 mech_infantry moved from Karelia to Finland
4 artilleries moved from Karelia to Finland
3 mech_infantrys moved from Archangel to Karelia
1 infantry moved from Novgorod to Archangel
1 armour moved from Novgorod to Finland
1 bomber moved from Greece to Southern Italy
4 bombers moved from Egypt to Iraq
3 armour moved from Northwest Persia to IraqPlace Units - Germans
1 armour, 1 fighter and 1 infantry placed in Iraq
Germans undo move 1.
3 infantry placed in Iraq
1 armour and 2 mech_infantrys placed in Novgorod
5 infantry placed in Western Germany
1 fighter and 3 infantry placed in Germany
2 infantry placed in Germany
Germans undo move 3.
4 infantry placed in Western Germany
1 infantry placed in France
Germans undo move 4.
1 infantry placed in Germany
1 infantry placed in Southern FranceTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5
Germans collect 50 PUs; end with 50 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 2 armour, 1 artillery, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Urals to Evenkiyskiy
Russians take Evenkiyskiy from Japanese
1 armour moved from Evenkiyskiy to Urals
1 artillery moved from Timguska to Yenisey
Russians take Yenisey from Japanese
1 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Germans
1 infantry moved from Bessarabia to Romania
2 fighters moved from Russia to Romania
1 infantry moved from Belarus to Eastern Poland
Russians take Eastern Poland from Italians
1 infantry moved from Bryansk to Belarus
2 artilleries and 1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Ukraine to Western UkraineCombat - Russians
Battle in Romania
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 aaGun and 1 infantry
AA fire in Romania : 1/2 hits
1 fighter owned by the Russians lost in Romania
Russians roll dice for 1 fighter and 1 infantry in Romania, round 2 : 0/2 hits
Germans roll dice for 1 aaGun and 1 infantry in Romania, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Romania
retreated to Romania
Germans win with 1 aaGun and 1 infantry remaining. Battle score for attacker is -13
Casualties for Russians: 1 fighter and 1 infantry
Battle in Western Ukraine
Russians attack with 2 artilleries and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 artilleries and 2 infantry in Western Ukraine, round 2 : 2/4 hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Romania to Bessarabia
1 artillery and 3 infantry moved from Ukraine to Bessarabia
1 aaGun and 10 infantry moved from Caucasus to Northwest Persia
3 artilleries and 10 infantry moved from Russia to Smolensk
1 infantry moved from Volgograd to SamaraPlace Units - Russians
1 armour and 1 mech_infantry placed in Ukraine
1 armour, 1 artillery and 1 infantry placed in Russia
1 infantry placed in VolgogradTurn Complete - Russians
Russians collect 30 PUs; end with 30 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 bomber, 2 destroyers, 3 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery and 1 infantry moved from Hopei to Shensi
1 bomber moved from Kwangsi to India
1 armour moved from Manchuria to Chahar
1 mech_infantry moved from Ulaanbaatar to Suiyuyan
1 fighter moved from 19 Sea Zone to Amur
1 fighter moved from 19 Sea Zone to Amur
1 mech_infantry moved from Manchuria to Amur
1 armour moved from Manchuria to Chahar
1 mech_infantry moved from Szechwan to Sikang
1 fighter and 1 tactical_bomber moved from Kweichow to Sikang
1 fighter and 1 tactical_bomber moved from Kwangsi to Shensi
1 fighter moved from Kwangsi to Chahar
1 bomber moved from Japan to Suiyuyan
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 battleship moved from 36 Sea Zone to 35 Sea Zone
2 cruisers moved from 36 Sea Zone to 35 Sea Zone
1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Shantung to 19 Sea Zone
1 artillery and 2 infantry moved from Kiangsu to 19 Sea Zone
1 infantry moved from Shantung to 19 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 19 Sea Zone to 35 Sea Zone
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to Philippines
2 artilleries and 4 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from 36 Sea Zone to PhilippinesCombat - Japanese
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Scramble
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alle fly på vingerne!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 bomber, 2 destroyers, 3 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery and 1 infantry moved from Hopei to Shensi
1 bomber moved from Kwangsi to India
1 armour moved from Manchuria to Chahar
1 mech_infantry moved from Ulaanbaatar to Suiyuyan
1 fighter moved from 19 Sea Zone to Amur
1 fighter moved from 19 Sea Zone to Amur
1 mech_infantry moved from Manchuria to Amur
1 armour moved from Manchuria to Chahar
1 mech_infantry moved from Szechwan to Sikang
1 fighter and 1 tactical_bomber moved from Kweichow to Sikang
1 fighter and 1 tactical_bomber moved from Kwangsi to Shensi
1 fighter moved from Kwangsi to Chahar
1 bomber moved from Japan to Suiyuyan
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 battleship moved from 36 Sea Zone to 35 Sea Zone
2 cruisers moved from 36 Sea Zone to 35 Sea Zone
1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Shantung to 19 Sea Zone
1 artillery and 2 infantry moved from Kiangsu to 19 Sea Zone
1 infantry moved from Shantung to 19 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 19 Sea Zone to 35 Sea Zone
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to Philippines
2 artilleries and 4 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from 36 Sea Zone to PhilippinesCombat - Japanese
Americans scrambles 3 units out of Philippines to defend against the attack in 35 Sea Zone
Strategic bombing raid in India
AA fire in India : 1/1 hits
1 bomber killed by AA
Bombing raid in India causes 0 damage total.
Battle in 35 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 3 transports
Americans defend with 1 carrier, 4 fighters and 1 submarine
Japanese roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 3 transports in 35 Sea Zone, round 2 : 2/4 hits
Units damaged: 1 carrier owned by the Americans
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 carrier and 4 fighters in 35 Sea Zone, round 2 : 4/5 hits
Units damaged: 1 battleship owned by the Japanese
1 submarine owned by the Americans, 1 carrier owned by the Japanese and 1 destroyer owned by the Japanese lost in 35 Sea Zone
3 transports owned by the Japanese, 1 battleship owned by the Japanese and 2 cruisers owned by the Japanese retreated to 36 Sea Zone
Americans win with 1 carrier and 4 fighters remaining. Battle score for attacker is -18
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 carrier and 1 destroyer
Battle in Philippines
Japanese attack with 1 fighter and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 fighter and 1 tactical_bomber in Philippines, round 2 : 1/2 hits
Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits
1 infantry owned by the Americans lost in Philippines
retreated to Philippines
Americans win with 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 37 Sea Zone
Japanese attack with 2 submarines
ANZAC defend with 1 destroyer
Japanese roll dice for 2 submarines in 37 Sea Zone, round 2 : 1/2 hits
ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in Amur
Japanese attack with 2 fighters and 1 mech_infantry
Americans defend with 1 artillery
Japanese roll dice for 2 fighters and 1 mech_infantry in Amur, round 2 : 2/3 hits
Russians roll dice for 1 artillery in Amur, round 2 : 0/1 hits
1 artillery owned by the Americans lost in Amur
Japanese win, taking Amur from Russians with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Suiyuyan
Japanese attack with 1 bomber and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 mech_infantry in Suiyuyan, round 2 : 1/2 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Japanese win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Chahar
Japanese attack with 2 armour and 1 fighter
Chinese defend with 1 infantry
Japanese roll dice for 2 armour and 1 fighter in Chahar, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 2 armour and 1 fighter remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Sikang
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Sikang, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Sikang
Japanese win, taking Sikang from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shensi
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Shensi, round 2 : 2/4 hits
Chinese roll dice for 1 artillery and 1 infantry in Shensi, round 2 : 0/2 hits
1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Chinese: 1 artillery and 1 infantry
Moving scrambled unit from 35 Sea Zone back to originating territory: Philippines
Moving scrambled unit from 35 Sea Zone back to originating territory: Philippines
Moving scrambled unit from 35 Sea Zone back to originating territory: Philippines
1 fighter owned by the Americans forced to land in PhilippinesNon Combat Move - Japanese
2 armour moved from Hopei to Yunnan
1 fighter moved from Shensi to Kweichow
1 fighter moved from Chahar to Anhwe
1 fighter moved from Philippines to 36 Sea Zone
1 tactical_bomber moved from Philippines to 36 Sea Zone
2 fighters moved from Amur to 19 Sea Zone
1 fighter moved from Sikang to Yunnan
1 tactical_bomber moved from Sikang to Yunnan
1 tactical_bomber moved from Shensi to Kweichow
1 bomber moved from Suiyuyan to Kweichow
1 transport moved from 36 Sea Zone to 19 Sea ZonePlace Units - Japanese
1 transport placed in 19 Sea Zone
1 destroyer placed in 19 Sea Zone
1 artillery and 1 infantry placed in Kiangsu
1 artillery and 1 infantry placed in Shantung
1 destroyer placed in 6 Sea Zone
1 bomber placed in Japan
1 infantry placed in ManchuriaTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,3
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,4
Japanese collect 47 PUs (3 lost to blockades); end with 47 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 aaGun, 1 artillery, 1 bomber, 1 carrier, 2 fighters, 4 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 unit repaired.
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 submarine moved from 5 Sea Zone to 6 Sea Zone
1 armour moved from Sakha to Buryatia
Russians take Buryatia from Japanese
1 armour moved from Buryatia to Amur
1 bomber moved from India to Egypt
2 infantry moved from Gibraltar to 92 Sea Zone
1 cruiser, 2 infantry and 1 transport moved from 92 Sea Zone to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Greece
1 carrier moved from 35 Sea Zone to 36 Sea Zone
4 fighters moved from Philippines to 36 Sea Zone
1 tactical_bomber moved from Soviet Far East to Amur
1 bomber moved from Soviet Far East to Manchuria
1 bomber moved from Soviet Far East to Japan
1 bomber moved from Western United States to 6 Sea ZoneCombat - Americans
Strategic bombing raid in Manchuria
AA fire in Manchuria : 0/1 hits
Bombing raid in Manchuria rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Manchuria causes 6 damage total.
Strategic bombing raid in Japan
AA fire in Japan : 0/1 hits
Bombing raid in Japan rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in Japan causes 8 damage total.
Battle in Greece
Americans attack with 2 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Americans roll dice for 1 cruiser in Greece, round 2 : 0/1 hits
Americans roll dice for 2 infantry in Greece, round 2 : 0/2 hits
Germans roll dice for 1 mech_infantry in Greece, round 2 : 1/1 hits
1 infantry owned by the Americans lost in Greece
Americans roll dice for 1 infantry in Greece, round 3 : 0/1 hits
Germans roll dice for 1 mech_infantry in Greece, round 3 : 1/1 hits
1 infantry owned by the Americans lost in Greece
Germans win with 1 mech_infantry remaining. Battle score for attacker is -6
Casualties for Americans: 2 infantry
Battle in 6 Sea Zone
Americans attack with 1 bomber and 2 submarines
Japanese defend with 1 destroyer
Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 bomber in 6 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans win, taking 6 Sea Zone from Japanese with 1 bomber and 2 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Amur
Americans attack with 1 armour and 1 tactical_bomber
Japanese defend with 1 mech_infantry
Americans roll dice for 1 armour and 1 tactical_bomber in Amur, round 2 : 1/2 hits
Japanese roll dice for 1 mech_infantry in Amur, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Amur
Americans win, taking Amur from Japanese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Egypt
Americans attack with 1 bomber
Germans defend with 1 armour, 1 factory_minor and 1 harbour
Americans roll dice for 1 bomber in Egypt, round 2 : 1/1 hits
Germans roll dice for 1 armour in Egypt, round 2 : 0/1 hits
1 armour owned by the Germans lost in Egypt
Americans win with 1 bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in 36 Sea Zone
Americans attack with 1 carrier and 4 fighters
Japanese defend with 2 artilleries, 1 battleship, 1 carrier, 2 cruisers, 1 fighter, 4 infantry, 1 tactical_bomber and 3 transports
Americans roll dice for 1 carrier and 4 fighters in 36 Sea Zone, round 2 : 1/4 hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 fighter, 1 tactical_bomber and 3 transports in 36 Sea Zone, round 2 : 2/6 hits
1 carrier owned by the Americans lost in 36 Sea Zone
Americans roll dice for 4 fighters in 36 Sea Zone, round 3 : 1/4 hits
Japanese roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 fighter, 1 tactical_bomber and 3 transports in 36 Sea Zone, round 3 : 6/6 hits
1 carrier owned by the Japanese and 4 fighters owned by the Americans lost in 36 Sea Zone
Japanese win with 1 battleship, 2 cruisers, 1 fighter, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is -40
Casualties for Americans: 1 carrier and 4 fighters
Casualties for Japanese: 1 carrier
1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese forced to land in KwangsiNon Combat Move - Americans
1 bomber moved from 6 Sea Zone to Siberia
1 infantry moved from Soviet Far East to Siberia
1 bomber moved from Japan to Siberia
1 tactical_bomber moved from Amur to Siberia
1 destroyer moved from 5 Sea Zone to 6 Sea Zone
1 bomber moved from Egypt to Anglo Egyptian Sudan
1 carrier and 1 fighter moved from 112 Sea Zone to 91 Sea Zone
1 transport moved from 112 Sea Zone to 91 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 transport moved from 102 Sea Zone to 101 Sea Zone
1 fighter moved from Eastern United States to 92 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
1 bomber moved from Manchuria to SiberiaPlace Units - Americans
1 aaGun, 1 fighter and 1 infantry placed in Norway
1 artillery and 3 infantry placed in Eastern United States
1 carrier and 1 transport placed in 101 Sea Zone
1 fighter placed in Eastern United States
2 submarines placed in 10 Sea Zone
1 bomber placed in Western United StatesTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Tsinghai
1 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 1 bomber, 1 fighter, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter; Remaining resources: 1 PUs;Combat Move - British
1 infantry moved from Algeria to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Trans-Jordan
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
1 infantry moved from Shan State to French Indo China
UK_Pacific take French Indo China from JapaneseCombat - British
Battle in Egypt
Battle in Trans-JordanNon Combat Move - British
1 infantry moved from Malaya to Shan State
2 aaGuns, 1 armour, 2 artilleries, 8 infantry and 1 mech_infantry moved from Burma to India
1 infantry moved from India to Burma
3 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 submarine moved from 71 Sea Zone to 80 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone
2 infantry moved from 125 Sea Zone to Norway
1 fighter moved from United Kingdom to Norway
1 artillery moved from Algeria to TunisiaPlace Units - British
1 bomber and 2 mech_infantrys placed in Union of South Africa
1 fighter and 2 infantry placed in United KingdomTurn Complete - British
British collect 36 PUs; end with 36 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUsPlace Units - UK_Pacific
1 fighter placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,4,5
UK_Pacific collect 10 PUs (3 lost to blockades); end with 11 PUs
Some Units in India change ownership: 1 fighter -
Må jeg ændre et hit på fly i stedet for at miste min carrier?
Giver ingen mening at fjerne den:
1 - Skal beskytte min flåde mod dine subs
2 - Reperare sig selv
3 - Har værdi 16 mod 10 -
lyder helt fint….jeg kunne jo have spurgt…
teknisk set skulle anden runde rerolles da det giver bedre mening at gemme carrier når min fly missede
igen…men jeg kan ikke lige huske hvordan man ruller i forum :roll: -
Rolls: 4@3; Total Hits: 14@3: (4, 2, 4, 6) -
googlede det :-D
man skriver bare
“kolon"aaa 4@3"kolon” hvor kolon er et rigtigt kolon : -
men du tog seføli først hit efter anden runde…så ingen problem der
-
Tak, giver mest mening. Særligt når jeg nu var så heldig at have så meget tilbage at jeg kan overleve dine subs:-)
-
og tre fly…. :evil:
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Finland to Vyborg
Italians take Vyborg from Russians
1 armour and 1 mech_infantry moved from Bulgaria to Eastern Poland
1 tactical_bomber moved from Novgorod to Eastern PolandCombat - Italians
Battle in Eastern Poland
Italians attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Italians roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Eastern Poland, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Eastern Poland
Italians win, taking Eastern Poland from Russians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 tactical_bomber moved from Eastern Poland to Poland
1 mech_infantry moved from Finland to Novgorod
1 mech_infantry moved from Southern Italy to YugoslaviaPlace Units - Italians
3 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6
Italians collect 9 PUs (3 lost to blockades); end with 9 PUs





