@Avner Still need your email to put into the game to get dice rolls
Odonis (Axis +3) vs Giallo (Allies) BM3 G40L18
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 carrier, 4 destroyers, 2 infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 fighter moved from 46 Sea Zone to 54 Sea Zone
1 submarine moved from 46 Sea Zone to 54 Sea Zone
1 cruiser moved from 46 Sea Zone to 54 Sea Zone
1 destroyer moved from 46 Sea Zone to 55 Sea Zone
1 destroyer moved from 46 Sea Zone to 45 Sea Zone
1 tactical_bomber moved from 46 Sea Zone to 45 Sea Zone
1 destroyer moved from 46 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from Hunan to 42 Sea Zone
1 infantry moved from Chahar to Hopei
1 infantry moved from Suiyuyan to Hopei
1 fighter moved from Anhwe to Hopei
1 mech_infantry moved from Kiangsu to Hopei
1 fighter moved from Hunan to Kweichow
1 mech_infantry moved from French Indo China to Kweichow
1 mech_infantry moved from Kiangsu to Hopei
1 artillery moved from Yunnan to Szechwan
2 mech_infantrys moved from French Indo China to Szechwan
1 armour, 3 artilleries and 3 mech_infantrys moved from Burma to India
1 transport moved from 6 Sea Zone to 19 Sea Zone
1 mech_infantry moved from Kiangsu to 19 Sea Zone
1 mech_infantry moved from 19 Sea Zone to Manchuria
2 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
1 infantry and 1 transport moved from 46 Sea Zone to 47 Sea Zone
1 infantry moved from 47 Sea Zone to New BritainCombat - Japanese
Battle in Manchuria
Battle in 54 Sea Zone
Japanese attack with 1 cruiser, 1 fighter, 1 submarine and 1 transport
ANZAC defend with 1 carrier
Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 cruiser, 1 fighter and 1 transport in 54 Sea Zone, round 2 : 2/2 hits
ANZAC roll dice for 1 carrier in 54 Sea Zone, round 2 : 0/1 hits
1 carrier owned by the ANZAC lost in 54 Sea Zone
Japanese win, taking Manchuria from Chinese, taking 54 Sea Zone from Neutral with 1 cruiser, 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is 16
Casualties for ANZAC: 1 carrier
Battle in New Britain
Battle in 42 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking New Britain from ANZAC with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Queensland
Battle in Kweichow
Japanese attack with 1 fighter and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 1 mech_infantry in Kweichow, round 2 : 0/2 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
Japanese roll dice for 1 fighter and 1 mech_infantry in Kweichow, round 3 : 0/2 hits
Chinese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits
Japanese roll dice for 1 fighter and 1 mech_infantry in Kweichow, round 4 : 1/2 hits
Chinese roll dice for 1 infantry in Kweichow, round 4 : 1/1 hits
1 fighter owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Queensland from ANZAC, taking Kweichow from Chinese with 1 mech_infantry remaining. Battle score for attacker is -7
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 fighter
Battle in Szechwan
Japanese attack with 1 artillery and 2 mech_infantrys
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery and 2 mech_infantrys in Szechwan, round 2 : 0/3 hits
Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits
Japanese roll dice for 1 artillery and 2 mech_infantrys in Szechwan, round 3 : 1/3 hits
Chinese roll dice for 2 infantry in Szechwan, round 3 : 1/2 hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Japanese roll dice for 1 artillery and 1 mech_infantry in Szechwan, round 4 : 0/2 hits
Chinese roll dice for 1 infantry in Szechwan, round 4 : 0/1 hits
Japanese roll dice for 1 artillery and 1 mech_infantry in Szechwan, round 5 : 1/2 hits
Chinese roll dice for 1 infantry in Szechwan, round 5 : 0/1 hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Hopei
Japanese attack with 1 fighter, 2 infantry and 2 mech_infantrys
Chinese defend with 3 infantry
Japanese roll dice for 1 fighter, 2 infantry and 2 mech_infantrys in Hopei, round 2 : 3/5 hits
Chinese roll dice for 3 infantry in Hopei, round 2 : 0/3 hits
3 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 fighter, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Chinese: 3 infantry
Battle in India
Japanese attack with 1 armour, 3 artilleries and 3 mech_infantrys
British defend with 3 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
Japanese roll dice for 1 armour, 3 artilleries and 3 mech_infantrys in India, round 2 : 2/7 hits
UK_Pacific roll dice for 3 infantry in India, round 2 : 1/3 hits
1 mech_infantry owned by the Japanese and 2 infantry owned by the British lost in India
Japanese roll dice for 1 armour, 3 artilleries and 2 mech_infantrys in India, round 3 : 2/6 hits
UK_Pacific roll dice for 1 infantry in India, round 3 : 0/1 hits
1 infantry owned by the British lost in India
Japanese captures 8PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 armour, 3 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 5
Casualties for British: 3 infantry
Casualties for Japanese: 1 mech_infantry
Battle in 55 Sea Zone
Japanese attack with 2 destroyers
ANZAC defend with 1 destroyer
Japanese roll dice for 2 destroyers in 55 Sea Zone, round 2 : 0/2 hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 3 : 0/1 hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 4 : 1/1 hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 4 : 1/1 hits
1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 55 Sea Zone
ANZAC win with no units remaining. Battle score for attacker is -8
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 2 destroyers
Battle in 45 Sea Zone
Japanese attack with 1 destroyer and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 destroyer and 1 tactical_bomber in 45 Sea Zone, round 2 : 0/2 hits
ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer and 1 tactical_bomber in 45 Sea Zone, round 3 : 2/2 hits
ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_PacificNon Combat Move - Japanese
1 carrier moved from 46 Sea Zone to 42 Sea Zone
1 fighter moved from 54 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 45 Sea Zone to Philippines
1 artillery moved from Burma to Shan State
1 artillery moved from Burma to Shan State
1 fighter moved from Hopei to Yunnan
2 transports moved from 6 Sea Zone to 36 Sea ZonePlace Units - Japanese
3 destroyers placed in 6 Sea Zone
1 carrier, 1 destroyer and 1 transport placed in 37 Sea Zone
1 transport placed in 36 Sea Zone
2 infantry placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 63 PUs; end with 71 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 74 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Americans
Americans buy 3 carriers and 4 submarines; Remaining resources: 0 PUs;Combat Move - Americans
3 artilleries moved from Central United States to 101 Sea Zone
3 artilleries and 3 transports moved from 101 Sea Zone to 88 Sea Zone
3 infantry moved from French Guiana to 88 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 88 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 destroyers and 4 submarines moved from 101 Sea Zone to 91 Sea Zone
4 artilleries and 4 infantry moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 109 Sea Zone to 91 Sea Zone
1 submarine moved from 109 Sea Zone to 91 Sea Zone
1 armour moved from Western Australia to 56 Sea Zone
1 armour and 1 transport moved from 56 Sea Zone to 41 Sea Zone
1 armour moved from 41 Sea Zone to Sumatra
2 infantry moved from Midway to 25 Sea Zone
2 infantry and 1 transport moved from 25 Sea Zone to 17 Sea Zone
2 infantry moved from 17 Sea Zone to Iwo Jima
1 artillery and 1 infantry moved from Midway to 25 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
1 bomber moved from Buryatia to 19 Sea ZoneCombat - Americans
Battle in Sumatra
Battle in Iwo Jima
Battle in 19 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 19 Sea Zone
Americans win, taking Sumatra from Japanese, taking Iwo Jima from Japanese with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 91 Sea Zone
Americans attack with 3 destroyers, 5 submarines and 4 transports
Italians defend with 1 destroyer
Americans roll dice for 5 submarines in 91 Sea Zone, round 2 : 3/5 hits
Italians roll dice for 1 destroyer in 91 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Italians lost in 91 Sea Zone
Americans win with 3 destroyers, 5 submarines and 4 transports remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Gibraltar
Americans attack with 4 artilleries and 4 infantry
Germans defend with 1 airfield, 1 harbour and 2 infantry; Italians defend with 1 aaGun and 5 infantry
Americans roll dice for 4 artilleries and 4 infantry in Gibraltar, round 2 : 3/8 hits
Germans roll dice for 1 aaGun and 7 infantry in Gibraltar, round 2 : 1/7 hits
1 aaGun owned by the Italians, 1 infantry owned by the Americans, 1 infantry owned by the Germans and 1 infantry owned by the Italians lost in Gibraltar
Americans roll dice for 4 artilleries and 3 infantry in Gibraltar, round 3 : 2/7 hits
Germans roll dice for 5 infantry in Gibraltar, round 3 : 1/5 hits
1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Gibraltar
Americans roll dice for 4 artilleries and 2 infantry in Gibraltar, round 4 : 3/6 hits
Germans roll dice for 3 infantry in Gibraltar, round 4 : 2/3 hits
2 artilleries owned by the Americans, 1 infantry owned by the Germans and 2 infantry owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 12
Casualties for Germans: 2 infantry
Casualties for Italians: 1 aaGun and 5 infantry
Casualties for Americans: 2 artilleries and 2 infantryNon Combat Move - Americans
1 battleship, 3 carriers, 2 cruisers, 6 destroyers, 3 fighters and 8 submarines moved from 25 Sea Zone to 17 Sea Zone
2 fighters moved from Midway to 17 Sea Zone
1 tactical_bomber moved from 25 Sea Zone to 17 Sea Zone
1 bomber moved from 19 Sea Zone to BuryatiaPlace Units - Americans
1 carrier placed in 10 Sea Zone
2 carriers and 4 submarines placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu
Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
2 infantry moved from Shensi to Szechwan
1 fighter moved from Tsinghai to SzechwanCombat - Chinese
Chinese creates battle in territory Yunnan
Chinese creates battle in territory Suiyuyan
Chinese creates battle in territory Hunan
Chinese creates battle in territory Kansu
Chinese creates battle in territory Chahar
Chinese creates battle in territory Anhwe
Battle in Yunnan
Chinese attack with 1 infantry
Japanese defend with 1 fighter
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
Japanese roll dice for 1 fighter in Yunnan, round 2 : 1/1 hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Suiyuyan from Japanese, taking Hunan from Japanese, taking Kansu from Japanese, taking Chahar from Japanese, taking Anhwe from Japanese with 1 fighter remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery and 1 mech_infantry
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 2/3 hits
Japanese roll dice for 1 artillery and 1 mech_infantry in Szechwan, round 2 : 2/2 hits
1 artillery owned by the Japanese, 2 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Szechwan
Chinese win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 artillery and 1 mech_infantryNon Combat Move - Chinese
1 fighter moved from Szechwan to Tsinghai
1 infantry moved from Tsinghai to SikangPlace Units - Chinese
1 infantry placed in Hunan
1 infantry placed in Anhwe
1 infantry placed in ChaharTurn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Americans
Americans buy 3 carriers and 4 submarines; Remaining resources: 0 PUs;Combat Move - Americans
3 artilleries moved from Central United States to 101 Sea Zone
3 artilleries and 3 transports moved from 101 Sea Zone to 88 Sea Zone
3 infantry moved from French Guiana to 88 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 88 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 destroyers and 4 submarines moved from 101 Sea Zone to 91 Sea Zone
4 artilleries and 4 infantry moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 109 Sea Zone to 91 Sea Zone
1 submarine moved from 109 Sea Zone to 91 Sea Zone
1 armour moved from Western Australia to 56 Sea Zone
1 armour and 1 transport moved from 56 Sea Zone to 41 Sea Zone
1 armour moved from 41 Sea Zone to Sumatra
2 infantry moved from Midway to 25 Sea Zone
2 infantry and 1 transport moved from 25 Sea Zone to 17 Sea Zone
2 infantry moved from 17 Sea Zone to Iwo Jima
1 artillery and 1 infantry moved from Midway to 25 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
1 bomber moved from Buryatia to 19 Sea ZoneCombat - Americans
Battle in Sumatra
Battle in Iwo Jima
Battle in 19 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 19 Sea Zone
Americans win, taking Sumatra from Japanese, taking Iwo Jima from Japanese with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 91 Sea Zone
Americans attack with 3 destroyers, 5 submarines and 4 transports
Italians defend with 1 destroyer
Americans roll dice for 5 submarines in 91 Sea Zone, round 2 : 3/5 hits
Italians roll dice for 1 destroyer in 91 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Italians lost in 91 Sea Zone
Americans win with 3 destroyers, 5 submarines and 4 transports remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Gibraltar
Americans attack with 4 artilleries and 4 infantry
Germans defend with 1 airfield, 1 harbour and 2 infantry; Italians defend with 1 aaGun and 5 infantry
Americans roll dice for 4 artilleries and 4 infantry in Gibraltar, round 2 : 3/8 hits
Germans roll dice for 1 aaGun and 7 infantry in Gibraltar, round 2 : 1/7 hits
1 aaGun owned by the Italians, 1 infantry owned by the Americans, 1 infantry owned by the Germans and 1 infantry owned by the Italians lost in Gibraltar
Americans roll dice for 4 artilleries and 3 infantry in Gibraltar, round 3 : 2/7 hits
Germans roll dice for 5 infantry in Gibraltar, round 3 : 1/5 hits
1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Gibraltar
Americans roll dice for 4 artilleries and 2 infantry in Gibraltar, round 4 : 3/6 hits
Germans roll dice for 3 infantry in Gibraltar, round 4 : 2/3 hits
2 artilleries owned by the Americans, 1 infantry owned by the Germans and 2 infantry owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 12
Casualties for Germans: 2 infantry
Casualties for Italians: 1 aaGun and 5 infantry
Casualties for Americans: 2 artilleries and 2 infantryNon Combat Move - Americans
1 battleship, 3 carriers, 2 cruisers, 6 destroyers, 3 fighters and 8 submarines moved from 25 Sea Zone to 17 Sea Zone
2 fighters moved from Midway to 17 Sea Zone
1 tactical_bomber moved from 25 Sea Zone to 17 Sea Zone
1 bomber moved from 19 Sea Zone to BuryatiaPlace Units - Americans
1 carrier placed in 10 Sea Zone
2 carriers and 4 submarines placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu
Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
2 infantry moved from Shensi to Szechwan
1 fighter moved from Tsinghai to SzechwanCombat - Chinese
Chinese creates battle in territory Yunnan
Chinese creates battle in territory Suiyuyan
Chinese creates battle in territory Hunan
Chinese creates battle in territory Kansu
Chinese creates battle in territory Chahar
Chinese creates battle in territory Anhwe
Battle in Yunnan
Chinese attack with 1 infantry
Japanese defend with 1 fighter
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
Japanese roll dice for 1 fighter in Yunnan, round 2 : 1/1 hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Suiyuyan from Japanese, taking Hunan from Japanese, taking Kansu from Japanese, taking Chahar from Japanese, taking Anhwe from Japanese with 1 fighter remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery and 1 mech_infantry
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 2/3 hits
Japanese roll dice for 1 artillery and 1 mech_infantry in Szechwan, round 2 : 2/2 hits
1 artillery owned by the Japanese, 2 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Szechwan
Chinese win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 artillery and 1 mech_infantryNon Combat Move - Chinese
1 fighter moved from Szechwan to Tsinghai
1 infantry moved from Tsinghai to SikangPlace Units - Chinese
1 infantry placed in Hunan
1 infantry placed in Anhwe
1 infantry placed in ChaharTurn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUsPurchase Units - British
British buy 2 armour, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 2 PUs;Combat Move - British
2 artilleries moved from Union of South Africa to Rhodesia
British take Rhodesia from Italians
1 infantry moved from Union of South Africa to Rhodesia
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 submarine moved from 109 Sea Zone to 92 Sea Zone
3 fighters and 1 tactical_bomber moved from French Guiana to 92 Sea Zone
1 infantry moved from French Central Africa to French Equatorial AfricaCombat - British
Battle in Morocco
Battle in French Equatorial Africa
British attack with 1 infantry
Italians defend with 1 infantry
British roll dice for 1 infantry in French Equatorial Africa, round 2 : 0/1 hits
Italians roll dice for 1 infantry in French Equatorial Africa, round 2 : 0/1 hits
British roll dice for 1 infantry in French Equatorial Africa, round 3 : 1/1 hits
Italians roll dice for 1 infantry in French Equatorial Africa, round 3 : 0/1 hits
1 infantry owned by the Italians lost in French Equatorial Africa
British win, taking Morocco from Germans, taking French Equatorial Africa from Italians with 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 92 Sea Zone
British attack with 3 fighters, 1 submarine and 1 tactical_bomber
Italians defend with 1 submarine and 1 transport
1 submarine owned by the British Submerged
1 submarine owned by the Italians Submerged
British roll dice for 3 fighters and 1 tactical_bomber in 92 Sea Zone, round 2 : 2/4 hits
1 transport owned by the Italians lost in 92 Sea Zone
British win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transportNon Combat Move - British
3 fighters and 1 tactical_bomber moved from 92 Sea Zone to Gibraltar
1 aaGun moved from West India to Eastern Persia
1 mech_infantry moved from United Kingdom to Eire
British take Eire from Neutral_AlliesPlace Units - British
2 armour and 1 mech_infantry placed in Union of South Africa
1 tactical_bomber placed in United KingdomTurn Complete - British
British collect 26 PUs; end with 28 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 armour, 2 destroyers, 2 fighters and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Persia to Eastern Persia
1 armour moved from Persia to Caucasus
Italians take Caucasus from Russians
2 cruisers moved from 98 Sea Zone to 80 Sea Zone
1 artillery moved from Belgian Congo to Rhodesia
1 infantry moved from Tanganyika Territory to Rhodesia
1 armour and 1 mech_infantry moved from Egypt to French Equatorial Africa
1 fighter moved from Egypt to Rhodesia
1 bomber moved from Iraq to Rhodesia
1 armour moved from Belarus to Rostov
Italians take Rostov from Russians
1 submarine moved from 92 Sea Zone to 95 Sea ZoneCombat - Italians
Battle in Eastern Persia
Italians attack with 1 infantry
British defend with 1 aaGun
1 aaGun owned by the British lost in Eastern Persia
Italians win, taking Eastern Persia from British with 1 infantry remaining. Battle score for attacker is 5
Casualties for British: 1 aaGun
Battle in 80 Sea Zone
Italians attack with 2 cruisers
French defend with 1 destroyer
Italians roll dice for 2 cruisers in 80 Sea Zone, round 2 : 1/2 hits
French roll dice for 1 destroyer in 80 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the French lost in 80 Sea Zone
Italians win, taking 80 Sea Zone from French with 2 cruisers remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in Rhodesia
Italians attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
British defend with 2 artilleries and 1 infantry
Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Rhodesia, round 2 : 3/4 hits
British roll dice for 2 artilleries and 1 infantry in Rhodesia, round 2 : 1/3 hits
2 artilleries owned by the British, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Rhodesia
Italians win, taking Rhodesia from British with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 8
Casualties for Italians: 1 infantry
Casualties for British: 2 artilleries and 1 infantry
Battle in French Equatorial Africa
Italians attack with 1 armour and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 1 armour and 1 mech_infantry in French Equatorial Africa, round 2 : 1/2 hits
British roll dice for 1 infantry in French Equatorial Africa, round 2 : 0/1 hits
1 infantry owned by the British lost in French Equatorial Africa
Italians win, taking French Equatorial Africa from British with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
1 infantry and 2 marines moved from Egypt to Anglo Egyptian Sudan
1 artillery and 2 infantry moved from Iraq to Trans-Jordan
1 infantry moved from Iraq to Northwest Persia
1 artillery moved from Persia to Northwest Persia
1 aaGun, 1 artillery and 3 infantry moved from Northern Italy to Southern Italy
1 bomber and 1 fighter moved from Rhodesia to Belgian Congo
1 submarine moved from 84 Sea Zone to 68 Sea ZonePlace Units - Italians
2 destroyers, 2 fighters and 1 submarine placed in 95 Sea Zone
1 armour placed in Iraq
1 armour placed in EgyptTurn Complete - Italians
Italians collect 34 PUs; end with 34 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 39 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 45 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 48 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 53 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 artillery and 1 infantry; Remaining resources: 7 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to Queensland
1 fighter moved from South Australia to Queensland
1 fighter moved from New South Wales to 54 Sea Zone
1 cruiser moved from 25 Sea Zone to 17 Sea Zone
ANZAC take 17 Sea Zone from JapaneseCombat - ANZAC
Battle in 54 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 cruiser, 1 submarine and 1 transport
1 submarine owned by the Japanese Submerged
ANZAC roll dice for 1 fighter in 54 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 cruiser and 1 transport in 54 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the Japanese and 1 fighter owned by the ANZAC lost in 54 Sea Zone
Japanese win with 1 transport remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 fighter
Casualties for Japanese: 1 cruiser
Battle in Queensland
ANZAC attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 airfield, 1 harbour and 2 infantry
ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Queensland, round 2 : 1/3 hits
Japanese roll dice for 2 infantry in Queensland, round 2 : 2/2 hits
1 infantry owned by the Japanese, 1 artillery owned by the ANZAC and 1 infantry owned by the ANZAC lost in Queensland
retreated to Queensland
Japanese win with 1 infantry remaining. Battle score for attacker is -4
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
1 fighter moved from Queensland to New South Wales
2 infantry moved from Dutch New Guinea to New GuineaPlace Units - ANZAC
1 armour, 1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,2,4,2
ANZAC collect 8 PUs (4 lost to blockades); end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 artillery and 1 infantry; Remaining resources: 7 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to Queensland
1 fighter moved from South Australia to Queensland
1 fighter moved from New South Wales to 54 Sea Zone
1 cruiser moved from 25 Sea Zone to 17 Sea Zone
ANZAC take 17 Sea Zone from JapaneseCombat - ANZAC
Battle in 54 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 cruiser, 1 submarine and 1 transport
1 submarine owned by the Japanese Submerged
ANZAC roll dice for 1 fighter in 54 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 cruiser and 1 transport in 54 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the Japanese and 1 fighter owned by the ANZAC lost in 54 Sea Zone
Japanese win with 1 transport remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 fighter
Casualties for Japanese: 1 cruiser
Battle in Queensland
ANZAC attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 airfield, 1 harbour and 2 infantry
ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Queensland, round 2 : 1/3 hits
Japanese roll dice for 2 infantry in Queensland, round 2 : 2/2 hits
1 infantry owned by the Japanese, 1 artillery owned by the ANZAC and 1 infantry owned by the ANZAC lost in Queensland
retreated to Queensland
Japanese win with 1 infantry remaining. Battle score for attacker is -4
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
1 fighter moved from Queensland to New South Wales
2 infantry moved from Dutch New Guinea to New GuineaPlace Units - ANZAC
1 armour, 1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,2,4,2
ANZAC collect 8 PUs (4 lost to blockades); end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUsCombat Move - French
Airborne Attack Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 bomber, 1 destroyer, 1 fighter, 1 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 tactical_bomber moved from Southern Italy to Morocco
1 infantry moved from Algeria to Morocco
1 armour moved from Tunisia to Morocco
1 infantry moved from Bryansk to Tambov
Germans take Tambov from Russians
1 mech_infantry moved from Nenetsia to Urals
Germans take Urals from Russians
1 infantry moved from Smolensk to Vologda
2 infantry moved from Western Ukraine to Ukraine
1 bomber moved from Novgorod to Vologda
1 bomber moved from Novgorod to Volgograd
2 fighters moved from Belarus to Volgograd
3 infantry moved from Western Ukraine to Ukraine
1 armour moved from Eastern Poland to Ukraine
4 mech_infantrys moved from Western Ukraine to UkraineCombat - Germans
Battle in Morocco
Germans attack with 1 armour, 1 infantry and 1 tactical_bomber
British defend with 1 armour and 1 infantry
Germans roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Morocco, round 2 : 1/3 hits
British roll dice for 1 armour and 1 infantry in Morocco, round 2 : 0/2 hits
1 infantry owned by the British lost in Morocco
Germans roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Morocco, round 3 : 3/3 hits
British roll dice for 1 armour in Morocco, round 3 : 1/1 hits
1 infantry owned by the Germans and 1 armour owned by the British lost in Morocco
Germans win, taking Morocco from British with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for British: 1 armour and 1 infantry
Battle in Ukraine
Germans attack with 1 armour, 5 infantry and 4 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 armour, 5 infantry and 4 mech_infantrys in Ukraine, round 2 : 3/10 hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 armour, 5 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 1 bomber and 2 fighters
Russians defend with 1 factory_minor, 1 infantry and 1 mech_infantry
Germans roll dice for 1 bomber and 2 fighters in Volgograd, round 2 : 2/3 hits
Russians roll dice for 1 infantry and 1 mech_infantry in Volgograd, round 2 : 0/2 hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Russians lost in Volgograd
Germans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 7
Casualties for Russians: 1 infantry and 1 mech_infantry
Battle in Vologda
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Vologda, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 bomber moved from Vologda to Novgorod
1 infantry moved from Belarus to Smolensk
3 artilleries moved from Novgorod to Belarus
1 infantry moved from Novgorod to Belarus
2 armour and 2 mech_infantrys moved from Belarus to Western Ukraine
6 mech_infantrys moved from Eastern Poland to Ukraine
1 artillery and 3 infantry moved from Eastern Poland to Western Ukraine
2 fighters moved from Volgograd to Caucasus
1 tactical_bomber moved from Morocco to Algeria
1 infantry moved from Southern France to 93 Sea Zone
1 infantry and 1 transport moved from 93 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Egypt
1 artillery moved from Southern France to France
3 armour and 4 mech_infantrys moved from Germany to Eastern Poland
2 mech_infantrys moved from Germany to Western Germany
1 aaGun moved from Germany to Western Germany
2 armour moved from Belarus to Karelia
1 mech_infantry moved from Belarus to Karelia
1 bomber moved from Volgograd to Western UkrainePlace Units - Germans
3 armour placed in Novgorod
1 bomber and 1 fighter placed in Western Germany
1 infantry placed in France
3 mech_infantrys placed in Western Germany
1 destroyer placed in 110 Sea Zone
1 submarine placed in 112 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,6
Germans collect 59 PUs; end with 59 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 71 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 81 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Amur to Manchuria
1 infantry moved from Russia to Tambov
1 infantry moved from Russia to Bryansk
1 fighter moved from Russia to Bryansk
1 fighter moved from Russia to Tambov
1 infantry moved from Russia to Smolensk
1 fighter moved from Russia to Smolensk
1 infantry moved from Russia to Vologda
1 tactical_bomber moved from Russia to Vologda
1 submarine moved from 125 Sea Zone to 110 Sea ZoneCombat - Russians
Battle in Vologda
Russians attack with 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 infantry and 1 tactical_bomber in Vologda, round 2 : 0/2 hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits
Russians roll dice for 1 infantry and 1 tactical_bomber in Vologda, round 3 : 0/2 hits
Germans roll dice for 1 infantry in Vologda, round 3 : 0/1 hits
Russians roll dice for 1 infantry and 1 tactical_bomber in Vologda, round 4 : 1/2 hits
Germans roll dice for 1 infantry in Vologda, round 4 : 0/1 hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Manchuria
Russians attack with 1 infantry
Japanese defend with 1 mech_infantry
Russians roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits
Japanese roll dice for 1 mech_infantry in Manchuria, round 2 : 0/1 hits
Russians roll dice for 1 infantry in Manchuria, round 3 : 0/1 hits
Japanese roll dice for 1 mech_infantry in Manchuria, round 3 : 1/1 hits
1 infantry owned by the Russians lost in Manchuria
Japanese win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Bryansk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 2 : 0/2 hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 3 : 1/2 hits
Germans roll dice for 1 infantry in Bryansk, round 3 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Bryansk
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 110 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 destroyer
Russians roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits
Russians roll dice for 1 submarine in 110 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 3 : 0/1 hits
Russians roll dice for 1 submarine in 110 Sea Zone, round 4 : 0/1 hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 4 : 1/1 hits
1 submarine owned by the Russians lost in 110 Sea Zone
Germans win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Russians: 1 submarine
Battle in Tambov
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 0/2 hits
Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits
Russians roll dice for 1 fighter and 1 infantry in Tambov, round 3 : 1/2 hits
Germans roll dice for 1 infantry in Tambov, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 tactical_bomber moved from Vologda to Russia
1 fighter moved from Smolensk to Russia
1 fighter moved from Bryansk to Russia
1 fighter moved from Tambov to RussiaPlace Units - Russians
1 artillery and 8 infantry placed in RussiaTurn Complete - Russians
Russians collect 20 PUs; end with 20 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 carrier, 1 fighter, 3 infantry, 3 mech_infantrys, 1 tactical_bomber and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery moved from Shan State to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 destroyer moved from 37 Sea Zone to 41 Sea Zone
1 artillery moved from India to West India
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery moved from Shan State to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Java
1 fighter moved from Yunnan to Hunan
1 mech_infantry moved from Hopei to Kweichow
2 mech_infantrys moved from Kweichow to Hunan
1 mech_infantry moved from Hopei to Hunan
1 mech_infantry moved from Manchuria to Anhwe
2 infantry moved from Hopei to Anhwe
1 tactical_bomber moved from Philippines to 17 Sea Zone
2 battleships, 4 carriers, 1 cruiser, 5 destroyers, 6 fighters and 2 tactical_bombers moved from 6 Sea Zone to 17 Sea Zone
1 fighter and 3 tactical_bombers moved from Japan to 17 Sea Zone
1 infantry moved from New Britain to 47 Sea Zone
1 infantry and 1 transport moved from 47 Sea Zone to 49 Sea Zone
1 infantry moved from 49 Sea Zone to Solomon IslandsCombat - Japanese
Battle in West India
Japanese attack with 1 artillery
British defend with 1 aaGun
1 aaGun owned by the British lost in West India
Japanese win, taking West India from UK_Pacific with 1 artillery remaining. Battle score for attacker is 5
Casualties for British: 1 aaGun
Battle in Hawaiian Islands
Battle in 41 Sea Zone
Japanese attack with 1 destroyer and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 41 Sea Zone
Japanese win, taking Hawaiian Islands from Americans, taking 41 Sea Zone from Neutral with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Solomon Islands
Battle in Java
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 1/4 hits
ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in Java
Japanese win, taking Solomon Islands from ANZAC, taking Java from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Sumatra
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 armour
Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/2 hits
Americans roll dice for 1 armour in Sumatra, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Sumatra
Japanese roll dice for 1 artillery in Sumatra, round 3 : 0/1 hits
Americans roll dice for 1 armour in Sumatra, round 3 : 0/1 hits
Japanese roll dice for 1 artillery in Sumatra, round 4 : 0/1 hits
Americans roll dice for 1 armour in Sumatra, round 4 : 0/1 hits
Japanese roll dice for 1 artillery in Sumatra, round 5 : 1/1 hits
Americans roll dice for 1 armour in Sumatra, round 5 : 0/1 hits
1 armour owned by the Americans lost in Sumatra
Japanese win, taking Sumatra from Americans with 1 artillery remaining. Battle score for attacker is 3
Casualties for Americans: 1 armour
Casualties for Japanese: 1 infantry
Battle in Anhwe
Japanese attack with 2 infantry and 1 mech_infantry
Chinese defend with 2 infantry
Japanese roll dice for 2 infantry and 1 mech_infantry in Anhwe, round 2 : 1/3 hits
Chinese roll dice for 2 infantry in Anhwe, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Japanese roll dice for 1 infantry and 1 mech_infantry in Anhwe, round 3 : 1/2 hits
Chinese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Hunan
Japanese attack with 1 fighter and 3 mech_infantrys
Chinese defend with 2 infantry
Japanese roll dice for 1 fighter and 3 mech_infantrys in Hunan, round 2 : 1/4 hits
Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits
1 infantry owned by the Chinese lost in Hunan
Japanese roll dice for 1 fighter and 3 mech_infantrys in Hunan, round 3 : 1/4 hits
Chinese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 mech_infantry
Battle in 17 Sea Zone
Japanese attack with 2 battleships, 4 carriers, 1 cruiser, 5 destroyers, 7 fighters and 6 tactical_bombers
Americans defend with 1 battleship, 3 carriers, 2 cruisers, 6 destroyers, 3 fighters, 8 submarines, 1 tactical_bomber and 2 transports; ANZAC defend with 1 cruiser and 2 fighters
Japanese roll dice for 2 battleships, 4 carriers, 1 cruiser, 5 destroyers, 7 fighters and 6 tactical_bombers in 17 Sea Zone, round 2 : 13/21 hits
Units damaged: 3 carriers owned by the Americans and 1 battleship owned by the Americans
Americans roll dice for 8 submarines in 17 Sea Zone, round 2 : 2/8 hits
Units damaged: 2 carriers owned by the Japanese
Americans roll dice for 1 battleship, 3 carriers, 3 cruisers, 6 destroyers, 5 fighters, 1 tactical_bomber and 2 transports in 17 Sea Zone, round 2 : 9/19 hits
Units damaged: 2 battleships owned by the Japanese
8 submarines owned by the Americans, 1 destroyer owned by the Americans, 4 carriers owned by the Japanese and 1 destroyer owned by the Japanese lost in 17 Sea Zone
Japanese roll dice for 2 battleships, 1 cruiser, 4 destroyers, 7 fighters and 6 tactical_bombers in 17 Sea Zone, round 3 : 8/20 hits
Americans roll dice for 1 battleship, 3 carriers, 3 cruisers, 5 destroyers, 5 fighters, 1 tactical_bomber and 2 transports in 17 Sea Zone, round 3 : 10/18 hits
5 fighters owned by the Japanese, 5 destroyers owned by the Americans, 4 destroyers owned by the Japanese, 3 carriers owned by the Americans and 1 cruiser owned by the Japanese lost in 17 Sea Zone
Japanese roll dice for 2 battleships, 2 fighters and 6 tactical_bombers in 17 Sea Zone, round 4 : 4/10 hits
Americans roll dice for 1 battleship, 3 cruisers, 5 fighters, 1 tactical_bomber and 2 transports in 17 Sea Zone, round 4 : 6/10 hits
5 tactical_bombers owned by the Japanese, 1 fighter owned by the Japanese, 2 cruisers owned by the Americans, 1 cruiser owned by the ANZAC and 1 tactical_bomber owned by the Americans lost in 17 Sea Zone
Japanese roll dice for 2 battleships, 1 fighter and 1 tactical_bomber in 17 Sea Zone, round 5 : 2/4 hits
Americans roll dice for 1 battleship, 5 fighters and 2 transports in 17 Sea Zone, round 5 : 4/6 hits
1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 fighter owned by the ANZAC, 2 battleships owned by the Japanese and 1 fighter owned by the Americans lost in 17 Sea Zone
Americans win with 1 battleship, 3 fighters and 2 transports remaining. Battle score for attacker is -81
Casualties for Americans: 3 carriers, 2 cruisers, 6 destroyers, 1 fighter, 8 submarines and 1 tactical_bomber
Casualties for ANZAC: 1 cruiser and 1 fighter
Casualties for Japanese: 2 battleships, 4 carriers, 1 cruiser, 5 destroyers, 7 fighters and 6 tactical_bombers
1 fighter owned by the ANZAC and 2 fighters owned by the Americans forced to land in Iwo JimaNon Combat Move - Japanese
1 carrier moved from 37 Sea Zone to 35 Sea Zone
1 armour and 2 mech_infantrys moved from India to Yunnan
1 fighter moved from Hunan to Kiangsu
1 destroyer moved from 45 Sea Zone to 35 Sea Zone
1 submarine moved from 54 Sea Zone to 62 Sea Zone
1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
1 carrier moved from 42 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea ZonePlace Units - Japanese
1 carrier placed in 6 Sea Zone
1 fighter, 3 infantry and 1 tactical_bomber placed in Japan
1 armour and 2 mech_infantrys placed in Kiangsu
1 mech_infantry placed in French Indo China
1 transport placed in 39 Sea Zone
2 artilleries placed in JapanTurn Complete - Japanese
Japanese collect 66 PUs; end with 66 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 81 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 carrier, 1 fighter, 3 infantry, 3 mech_infantrys, 1 tactical_bomber and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery moved from Shan State to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 destroyer moved from 37 Sea Zone to 41 Sea Zone
1 artillery moved from India to West India
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery moved from Shan State to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Java
1 fighter moved from Yunnan to Hunan
1 mech_infantry moved from Hopei to Kweichow
2 mech_infantrys moved from Kweichow to Hunan
1 mech_infantry moved from Hopei to Hunan
1 mech_infantry moved from Manchuria to Anhwe
2 infantry moved from Hopei to Anhwe
1 tactical_bomber moved from Philippines to 17 Sea Zone
2 battleships, 4 carriers, 1 cruiser, 5 destroyers, 6 fighters and 2 tactical_bombers moved from 6 Sea Zone to 17 Sea Zone
1 fighter and 3 tactical_bombers moved from Japan to 17 Sea Zone
1 infantry moved from New Britain to 47 Sea Zone
1 infantry and 1 transport moved from 47 Sea Zone to 49 Sea Zone
1 infantry moved from 49 Sea Zone to Solomon IslandsCombat - Japanese
Battle in West India
Japanese attack with 1 artillery
British defend with 1 aaGun
1 aaGun owned by the British lost in West India
Japanese win, taking West India from UK_Pacific with 1 artillery remaining. Battle score for attacker is 5
Casualties for British: 1 aaGun
Battle in Hawaiian Islands
Battle in 41 Sea Zone
Japanese attack with 1 destroyer and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 41 Sea Zone
Japanese win, taking Hawaiian Islands from Americans, taking 41 Sea Zone from Neutral with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Solomon Islands
Battle in Java
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 1/4 hits
ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in Java
Japanese win, taking Solomon Islands from ANZAC, taking Java from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Sumatra
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 armour
Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/2 hits
Americans roll dice for 1 armour in Sumatra, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Sumatra
Japanese roll dice for 1 artillery in Sumatra, round 3 : 0/1 hits
Americans roll dice for 1 armour in Sumatra, round 3 : 0/1 hits
Japanese roll dice for 1 artillery in Sumatra, round 4 : 0/1 hits
Americans roll dice for 1 armour in Sumatra, round 4 : 0/1 hits
Japanese roll dice for 1 artillery in Sumatra, round 5 : 1/1 hits
Americans roll dice for 1 armour in Sumatra, round 5 : 0/1 hits
1 armour owned by the Americans lost in Sumatra
Japanese win, taking Sumatra from Americans with 1 artillery remaining. Battle score for attacker is 3
Casualties for Americans: 1 armour
Casualties for Japanese: 1 infantry
Battle in Anhwe
Japanese attack with 2 infantry and 1 mech_infantry
Chinese defend with 2 infantry
Japanese roll dice for 2 infantry and 1 mech_infantry in Anhwe, round 2 : 1/3 hits
Chinese roll dice for 2 infantry in Anhwe, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Japanese roll dice for 1 infantry and 1 mech_infantry in Anhwe, round 3 : 1/2 hits
Chinese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Hunan
Japanese attack with 1 fighter and 3 mech_infantrys
Chinese defend with 2 infantry
Japanese roll dice for 1 fighter and 3 mech_infantrys in Hunan, round 2 : 1/4 hits
Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits
1 infantry owned by the Chinese lost in Hunan
Japanese roll dice for 1 fighter and 3 mech_infantrys in Hunan, round 3 : 1/4 hits
Chinese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 mech_infantry
Battle in 17 Sea Zone
Japanese attack with 2 battleships, 4 carriers, 1 cruiser, 5 destroyers, 7 fighters and 6 tactical_bombers
Americans defend with 1 battleship, 3 carriers, 2 cruisers, 6 destroyers, 3 fighters, 8 submarines, 1 tactical_bomber and 2 transports; ANZAC defend with 1 cruiser and 2 fighters
Japanese roll dice for 2 battleships, 4 carriers, 1 cruiser, 5 destroyers, 7 fighters and 6 tactical_bombers in 17 Sea Zone, round 2 : 13/21 hits
Units damaged: 3 carriers owned by the Americans and 1 battleship owned by the Americans
Americans roll dice for 8 submarines in 17 Sea Zone, round 2 : 2/8 hits
Units damaged: 2 carriers owned by the Japanese
Americans roll dice for 1 battleship, 3 carriers, 3 cruisers, 6 destroyers, 5 fighters, 1 tactical_bomber and 2 transports in 17 Sea Zone, round 2 : 9/19 hits
Units damaged: 2 battleships owned by the Japanese
8 submarines owned by the Americans, 1 destroyer owned by the Americans, 4 carriers owned by the Japanese and 1 destroyer owned by the Japanese lost in 17 Sea Zone
Japanese roll dice for 2 battleships, 1 cruiser, 4 destroyers, 7 fighters and 6 tactical_bombers in 17 Sea Zone, round 3 : 8/20 hits
Americans roll dice for 1 battleship, 3 carriers, 3 cruisers, 5 destroyers, 5 fighters, 1 tactical_bomber and 2 transports in 17 Sea Zone, round 3 : 10/18 hits
5 fighters owned by the Japanese, 5 destroyers owned by the Americans, 4 destroyers owned by the Japanese, 3 carriers owned by the Americans and 1 cruiser owned by the Japanese lost in 17 Sea Zone
Japanese roll dice for 2 battleships, 2 fighters and 6 tactical_bombers in 17 Sea Zone, round 4 : 4/10 hits
Americans roll dice for 1 battleship, 3 cruisers, 5 fighters, 1 tactical_bomber and 2 transports in 17 Sea Zone, round 4 : 6/10 hits
5 tactical_bombers owned by the Japanese, 1 fighter owned by the Japanese, 2 cruisers owned by the Americans, 1 cruiser owned by the ANZAC and 1 tactical_bomber owned by the Americans lost in 17 Sea Zone
Japanese roll dice for 2 battleships, 1 fighter and 1 tactical_bomber in 17 Sea Zone, round 5 : 2/4 hits
Americans roll dice for 1 battleship, 5 fighters and 2 transports in 17 Sea Zone, round 5 : 4/6 hits
1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 fighter owned by the ANZAC, 2 battleships owned by the Japanese and 1 fighter owned by the Americans lost in 17 Sea Zone
Americans win with 1 battleship, 3 fighters and 2 transports remaining. Battle score for attacker is -81
Casualties for Americans: 3 carriers, 2 cruisers, 6 destroyers, 1 fighter, 8 submarines and 1 tactical_bomber
Casualties for ANZAC: 1 cruiser and 1 fighter
Casualties for Japanese: 2 battleships, 4 carriers, 1 cruiser, 5 destroyers, 7 fighters and 6 tactical_bombers
1 fighter owned by the ANZAC and 2 fighters owned by the Americans forced to land in Iwo JimaNon Combat Move - Japanese
1 carrier moved from 37 Sea Zone to 35 Sea Zone
1 armour and 2 mech_infantrys moved from India to Yunnan
1 fighter moved from Hunan to Kiangsu
1 destroyer moved from 45 Sea Zone to 35 Sea Zone
1 submarine moved from 54 Sea Zone to 62 Sea Zone
1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
1 carrier moved from 42 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea ZonePlace Units - Japanese
1 carrier placed in 6 Sea Zone
1 fighter, 3 infantry and 1 tactical_bomber placed in Japan
1 armour and 2 mech_infantrys placed in Kiangsu
1 mech_infantry placed in French Indo China
1 transport placed in 39 Sea Zone
2 artilleries placed in JapanTurn Complete - Japanese
Japanese collect 66 PUs; end with 66 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 81 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 2 artilleries
EDIT: Adding units owned by Japanese to French Indo China: 2 artilleries
EDIT: Turning off Edit Mode -
ah forgot to block… well thats it then ill post it gg!
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thanks! Rematch?
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sure