Whackamatt (Axis) vs dawgoneit (Allies) Combo 3ish


  • TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4

    Combat Move - British
                2 Adv.Fighters moved from Cape Town to 63 Sea Zone
                2 Fighters moved from Italian East Africa to 63 Sea Zone
                4 Adv.Fighters and 1 Fighter moved from Italian East Africa to 66 Sea Zone
                1 Infantry moved from French Equatorial Africa to Darfur
                1 Infantry moved from Darfur to New Valley
                      British take New Valley from Italians
                1 Artillery moved from Nubia to Italian East Africa
                1 Infantry moved from Italian East Africa to Nubia
                1 Infantry moved from Assam to Yunnan
                      Chinese take Yunnan from Yamamoto
                1 Tank moved from British Columbia to Alaska
                1 Mech.Inf moved from Vancouver to Alaska
                2 Infantrys moved from British Columbia to Vancouver
                1 Infantry moved from Canadian Prairies to British Columbia
                1 Infantry moved from Ontario to Canadian Prairies
                1 Tank moved from Northern Ireland to 18 Sea Zone
                1 Infantry moved from Munster to 18 Sea Zone
                2 Tanks moved from Wales to 20 Sea Zone
                4 Infantrys moved from Wales to 20 Sea Zone
                1 Battleship, 1 Infantry, 1 Tank and 1 Transport moved from 18 Sea Zone to 20 Sea Zone
                5 Infantrys and 3 Tanks moved from 20 Sea Zone to Belgium
                3 Fighters moved from Wales to Belgium
                1 Fighter moved from Manchester to Belgium
                1 Tank moved from Northern Ireland to Manchester
                1 Infantry moved from Munster to Dublin
                2 Infantrys moved from Wales to Manchester

    Purchase Units - British
                British buy 2 Adv.Fighters, 2 ArmoredCars, 4 Artillerys and 26 Infantrys; Remaining resources: 0 PUs;

    Combat - British
                Battle in Belgium
                    British attack with 4 Fighters, 5 Infantrys and 3 Tanks
                    Germans defend with 8 Tanks
                        British roll dice for 1 Battleship and 1 Cruiser in Belgium, round 2 :  2/2 hits
                        2 Tanks owned by the Germans lost in Belgium
                        British roll dice for 4 Fighters, 5 Infantrys and 3 Tanks in Belgium, round 2 :  5/12 hits
                        Germans roll dice for 6 Tanks in Belgium, round 2 :  2/6 hits
                        2 Infantrys owned by the British and 5 Tanks owned by the Germans lost in Belgium
                        British roll dice for 4 Fighters, 3 Infantrys and 3 Tanks in Belgium, round 3 :  3/10 hits
                        Germans roll dice for 1 Tank in Belgium, round 3 :  0/1 hits
                        1 Tank owned by the Germans lost in Belgium
                    British win, taking Belgium from Germans with 4 Fighters, 3 Infantrys and 3 Tanks remaining. Battle score for attacker is 36
                    Casualties for Germans: 8 Tanks
                    Casualties for British: 2 Infantrys
                Battle in 66 Sea Zone
                    British attack with 4 Adv.Fighters and 1 Fighter
                    Italians defend with 1 Battleship and 3 Destroyers
                        British roll dice for 4 Adv.Fighters and 1 Fighter in 66 Sea Zone, round 2 :  4/5 hits
                        Italians roll dice for 1 Battleship and 3 Destroyers in 66 Sea Zone, round 2 :  2/4 hits
                        1 Fighter owned by the British, 1 Battleship owned by the Italians, 3 Destroyers owned by the Italians and 1 Adv.Fighter owned by the British lost in 66 Sea Zone
                    British win with 3 Adv.Fighters remaining. Battle score for attacker is 26
                    Casualties for British: 1 Adv.Fighter and 1 Fighter
                    Casualties for Italians: 1 Battleship and 3 Destroyers
                Battle in 63 Sea Zone
                    British attack with 2 Adv.Fighters and 2 Fighters
                    Germans defend with 1 Destroyer and 2 Transports
                        British roll dice for 2 Adv.Fighters and 2 Fighters in 63 Sea Zone, round 2 :  1/4 hits
                        Germans roll dice for 1 Destroyer and 2 Transports in 63 Sea Zone, round 2 :  0/3 hits
                        1 Transport owned by the Germans lost in 63 Sea Zone
                        British roll dice for 2 Adv.Fighters and 2 Fighters in 63 Sea Zone, round 3 :  2/4 hits
                        Germans roll dice for 1 Destroyer and 1 Transport in 63 Sea Zone, round 3 :  2/2 hits
                        1 Destroyer owned by the Germans, 2 Fighters owned by the British and 1 Transport owned by the Germans lost in 63 Sea Zone
                    British win with 2 Adv.Fighters remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 Destroyer and 2 Transports
                    Casualties for British: 2 Fighters

    Non Combat Move - British
                2 Adv.Fighters moved from 63 Sea Zone to Mysore
                3 Adv.Fighters moved from 66 Sea Zone to Sumatra
                1 Infantry moved from Kenya to Italian East Africa
                1 Infantry moved from Rhodesia to Kenya
                2 Fighters moved from Belgium to Wales
                2 Fighters moved from Belgium to 20 Sea Zone
                1 Submarine moved from 20 Sea Zone to 22 Sea Zone

    Place Units - British
                2 Adv.Fighters placed in Cape Town
                2 Artillerys and 1 Infantry placed in Italian East Africa
                2 Artillerys and 2 Infantrys placed in Wales
                4 Infantrys placed in Manchester
                8 Infantrys placed in London
                3 Infantrys placed in Vancouver
                2 ArmoredCars and 3 Infantrys placed in Delhi
                5 Infantrys placed in Madras

    Turn Complete - British
                British collect 86 PUs; end with 86 PUs

    triplea_41765_Bri4.tsvg


  • TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4

    Purchase Units - Anzac
                Anzac buy 2 Adv.Fighters, 1 Carrier and 1 Infantry; Remaining resources: 0 PUs;

    Non Combat Move - Anzac
                4 Infantrys moved from South Australia to Western Australia

    Place Units - Anzac
                1 Carrier placed in 67 Sea Zone
                2 Adv.Fighters placed in 67 Sea Zone
                1 Infantry placed in Townsville

    Turn Complete - Anzac
                Anzac collect 36 PUs; end with 36 PUs

    triplea_41765_Anz4.tsvg


  • TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4

    Purchase Units - Dutch
                Dutch buy 1 Adv.Fighter, 1 Carrier and 1 Destroyer; Remaining resources: 1 PUs;

    Place Units - Dutch
                1 Carrier and 1 Destroyer placed in 110 Sea Zone
                1 Adv.Fighter placed in 110 Sea Zone

    Turn Complete - Dutch
                Dutch collect 21 PUs; end with 22 PUs

    triplea_41765_Dut4.tsvg

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4

    Combat Move - Finns
                1 Mech.Inf moved from Helsinki to Oulu
                1 Elite moved from Tampere to Oulu
                1 ArmoredCar moved from Tampere to Kotka
                1 Elite moved from Tampere to Oulu
                1 Infantry moved from Tampere to Kotka
                1 ArmoredCar moved from Tampere to Kotka
                2 Infantrys moved from Helsinki to Tampere

    Purchase Units - Finns
                Finns buy 2 ArmoredCars and 2 Infantrys; Remaining resources: 0 PUs;

    Combat - Finns
                Battle in Kotka
                    Finns attack with 2 ArmoredCars and 1 Infantry
                    Russians defend with 1 ArmoredCar and 1 Infantry
                        Finns roll dice for 2 ArmoredCars and 1 Infantry in Kotka, round 2 :  0/3 hits
                        Russians roll dice for 1 ArmoredCar and 1 Infantry in Kotka, round 2 :  1/2 hits
                        1 Infantry owned by the Finns lost in Kotka
                        Finns roll dice for 2 ArmoredCars in Kotka, round 3 :  1/2 hits
                        Russians roll dice for 1 ArmoredCar and 1 Infantry in Kotka, round 3 :  0/2 hits
                        1 ArmoredCar owned by the Russians lost in Kotka
                        Finns roll dice for 2 ArmoredCars in Kotka, round 4 :  1/2 hits
                        Russians roll dice for 1 Infantry in Kotka, round 4 :  1/1 hits
                        1 Infantry owned by the Russians and 1 ArmoredCar owned by the Finns lost in Kotka
                    Finns win, taking Kotka from Russians with 1 ArmoredCar remaining. Battle score for attacker is 0
                    Casualties for Finns: 1 ArmoredCar and 1 Infantry
                    Casualties for Russians: 1 ArmoredCar and 1 Infantry
                Battle in Oulu
                    Finns attack with 2 Elites and 1 Mech.Inf
                    Russians defend with 1 Infantry and 1 Tank
                        Finns roll dice for 2 Elites and 1 Mech.Inf in Oulu, round 2 :  1/3 hits
                        Russians roll dice for 1 Infantry and 1 Tank in Oulu, round 2 :  0/2 hits
                        1 Infantry owned by the Russians lost in Oulu
                        Finns roll dice for 2 Elites and 1 Mech.Inf in Oulu, round 3 :  0/3 hits
                        Russians roll dice for 1 Tank in Oulu, round 3 :  1/1 hits
                        1 Elite owned by the Finns lost in Oulu
                        Finns roll dice for 1 Elite and 1 Mech.Inf in Oulu, round 4 :  1/2 hits
                        Russians roll dice for 1 Tank in Oulu, round 4 :  0/1 hits
                        1 Tank owned by the Russians lost in Oulu
                    Finns win, taking Oulu from Russians with 1 Elite and 1 Mech.Inf remaining. Battle score for attacker is 4
                    Casualties for Finns: 1 Elite
                    Casualties for Russians: 1 Infantry and 1 Tank

    Non Combat Move - Finns
                1 Infantry moved from Helsinki to Tampere

    Place Units - Finns
                2 ArmoredCars and 2 Infantrys placed in Helsinki

    Turn Complete - Finns
                Finns collect 10 PUs; end with 10 PUs

    triplea_41765_Fin4.tsvg

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4

    Combat Move - Romanians
                3 Infantrys moved from Odessa to Donetsk
                1 Fighter moved from Vinnytsia to Donetsk
                1 Elite and 1 Infantry moved from E.Romania to Odessa
                2 ArmoredCars moved from Bucharest to Odessa
                1 Elite and 1 Infantry moved from Bucharest to E.Romania

    Purchase Units - Romanians
                Romanians buy 2 ArmoredCars and 2 Tanks; Remaining resources: 2 PUs;

    Combat - Romanians
                Battle in Donetsk
                    Romanians attack with 1 Fighter and 3 Infantrys
                    Russians defend with 1 Artillery and 1 Infantry
                        Romanians roll dice for 1 Fighter and 3 Infantrys in Donetsk, round 2 :  1/4 hits
                        Russians roll dice for 1 Artillery and 1 Infantry in Donetsk, round 2 :  0/2 hits
                        1 Infantry owned by the Russians lost in Donetsk
                        Romanians roll dice for 1 Fighter and 3 Infantrys in Donetsk, round 3 :  0/4 hits
                        Russians roll dice for 1 Artillery in Donetsk, round 3 :  1/1 hits
                        1 Infantry owned by the Romanians lost in Donetsk
                        Romanians roll dice for 1 Fighter and 2 Infantrys in Donetsk, round 4 :  1/3 hits
                        Russians roll dice for 1 Artillery in Donetsk, round 4 :  0/1 hits
                        1 Artillery owned by the Russians lost in Donetsk
                    Romanians win, taking Donetsk from Russians with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 4
                    Casualties for Romanians: 1 Infantry
                    Casualties for Russians: 1 Artillery and 1 Infantry

    Non Combat Move - Romanians
                1 Fighter moved from Donetsk to Vinnytsia

    Place Units - Romanians
                2 ArmoredCars and 2 Tanks placed in Bucharest

    Turn Complete - Romanians
                Romanians collect 15 PUs; end with 17 PUs

    triplea_41765_Rom4.tsvg

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4

    Combat Move - Thai
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 ArmoredCar moved from Bangkok to Burma
                1 Infantry moved from S.Thailand to N.Thailand
                      Thai take N.Thailand from French
                1 Artillery and 3 Infantrys moved from S.Thailand to Burma
                3 ArmoredCars moved from Bangkok to Burma
                1 Artillery and 4 Infantrys moved from Malaya to S.Thailand
                EDIT: 1 Artillery and 1 Infantry moved from Bulgaria to E.Romania

    Purchase Units - Thai
                Thai buy 4 ArmoredCars, 1 Elite and 1 Infantry; Remaining resources: 0 PUs;

    Combat - Thai
                Battle in Burma
                    Thai attack with 4 ArmoredCars, 1 Artillery and 3 Infantrys
                    British defend with 2 Infantrys
                        Thai roll dice for 4 ArmoredCars, 1 Artillery and 3 Infantrys in Burma, round 2 :  5/8 hits
                        British roll dice for 2 Infantrys in Burma, round 2 :  1/2 hits
                        1 Infantry owned by the Thai and 2 Infantrys owned by the British lost in Burma
                    Thai win, taking Burma from British with 4 ArmoredCars, 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
                    Casualties for British: 2 Infantrys
                    Casualties for Thai: 1 Infantry

    Non Combat Move - Thai

    Place Units - Thai
                4 ArmoredCars, 1 Elite and 1 Infantry placed in Bangkok

    Turn Complete - Thai
                Thai collect 22 PUs; end with 22 PUs

    triplea_41765_Tha4.tsvg


  • TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4

    Combat Move - Americans
                1 Artillery and 2 Infantrys moved from Pearl Harbor to 98 Sea Zone
                1 Artillery, 1 B.Transport and 2 Infantrys moved from 98 Sea Zone to 104 Sea Zone
                1 Artillery and 2 Infantrys moved from 104 Sea Zone to Jaluit
                      Americans take Jaluit from Yamamoto
                4 Infantrys moved from Hispaniola to 26 Sea Zone
                3 Infantrys moved from Cuba to 26 Sea Zone
                1 B.Transport and 3 Infantrys moved from 26 Sea Zone to 25 Sea Zone
                1 ArmoredCar moved from Colombia to 25 Sea Zone
                1 ArmoredCar and 3 Infantrys moved from 25 Sea Zone to Jamaica
                1 B.Transport and 4 Infantrys moved from 26 Sea Zone to 32 Sea Zone
                3 Tanks moved from Venezuela to Bahia
                4 Infantrys moved from 32 Sea Zone to Bahia
                1 ArmoredCar moved from Colombia to Bahia

    Purchase Units - Americans
                Americans buy 3 Adv.Fighters, 1 B.Carrier, 1 Battleship, 1 Destroyer, 2 Infantrys and 1 S.Submarine; Remaining resources: 0 PUs;

    Combat - Americans
                Battle in Bahia
                    Americans attack with 1 ArmoredCar, 4 Infantrys and 3 Tanks
                    Neutral defend with 3 Infantrys and 1 Tank
                        Americans roll dice for 1 ArmoredCar, 4 Infantrys and 3 Tanks in Bahia, round 2 :  5/8 hits
                        Neutral roll dice for 3 Infantrys and 1 Tank in Bahia, round 2 :  2/4 hits
                        2 Infantrys owned by the Americans, 1 Tank owned by the Neutral and 3 Infantrys owned by the Neutral lost in Bahia
                    Americans loses 0 PUs for violating Bahias neutrality.
                    Americans win, taking Bahia from Neutral with 1 ArmoredCar, 2 Infantrys and 3 Tanks remaining. Battle score for attacker is 7
                    Casualties for Neutral: 3 Infantrys and 1 Tank
                    Casualties for Americans: 2 Infantrys
                Battle in Jamaica
                    Americans attack with 1 ArmoredCar and 3 Infantrys
                    Neutral defend with 1 Infantry
                        Americans roll dice for 1 ArmoredCar and 3 Infantrys in Jamaica, round 2 :  1/4 hits
                        Neutral roll dice for 1 Infantry in Jamaica, round 2 :  0/1 hits
                        1 Infantry owned by the Neutral lost in Jamaica
                    Americans loses 0 PUs for violating Jamaicas neutrality.
                    Americans win, taking Jamaica from Neutral with 1 ArmoredCar and 3 Infantrys remaining. Battle score for attacker is 2
                    Casualties for Neutral: 1 Infantry

    Non Combat Move - Americans
                1 Destroyer moved from 26 Sea Zone to 33 Sea Zone

    Place Units - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Pearl Harbor: 1 Adv.Fighter
                EDIT: Adding units owned by Americans to Northwest USA: 1 Adv.Fighter
                EDIT: Removing units owned by Americans from San Francisco: 2 Bombers
                EDIT: Adding units owned by Americans to Alaska: 2 Bombers
                EDIT: Turning off Edit Mode
                3 Adv.Fighters, 1 B.Carrier, 1 Battleship, 1 Destroyer and 1 S.Submarine placed in 83 Sea Zone
                2 Infantrys placed in Pearl Harbor

    Turn Complete - Americans
                Americans collect 90 PUs; end with 90 PUs

    triplea_41765_Ame4.tsvg

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5

    Combat Move - Germans
                2 Artillerys and 2 Infantrys moved from Vinnytsia to Kiev
                1 Artillery and 2 Infantrys moved from Minsk to Kursk
                1 Artillery and 2 Infantrys moved from Minsk to Smolensk
                1 Infantry, 1 Mech.Inf and 1 Tank moved from Minsk to Novgorod
                2 Infantrys moved from East Prussia to Latvia
                2 Mech.Infs and 1 Tank moved from Minsk to Latvia
                4 ArmoredCars moved from Warsaw to Kiev
                3 Artillerys moved from Denmark to 23 Sea Zone
                1 Elite moved from Denmark to 23 Sea Zone
                3 Infantrys moved from Hamburg to 23 Sea Zone
                1 Bomber moved from Vinnytsia to Upper Norrland
                1 Bomber moved from Vinnytsia to Middle Norrland
                1 Adv.Fighter moved from Hamburg to Stockholm
                1 Infantry and 1 T.Boat moved from 23 Sea Zone to 24 Sea Zone
                1 Infantry moved from 24 Sea Zone to Middle Norrland
                1 Artillery, 1 Infantry and 1 Transport moved from 23 Sea Zone to 24 Sea Zone
                1 Artillery and 1 Infantry moved from 24 Sea Zone to Stockholm
                1 Artillery, 1 Infantry and 1 Transport moved from 23 Sea Zone to 24 Sea Zone
                1 Artillery and 1 Infantry moved from 24 Sea Zone to Middle Norrland
                1 Artillery, 1 Elite and 1 Transport moved from 23 Sea Zone to 24 Sea Zone
                1 Artillery and 1 Elite moved from 24 Sea Zone to Upper Norrland
                1 Battleship and 4 Destroyers moved from 23 Sea Zone to 24 Sea Zone
                6 Tanks moved from Normandy to Belgium
                1 Artillery moved from Hamburg to Netherlands
                1 Infantry moved from Hamburg to Netherlands
                2 Stukas moved from Paris to Belgium
                1 Tank moved from Brittany to Normandy
                5 Infantrys moved from Paris to Normandy
                2 Stukas moved from E.Romania to Syria
                2 Infantrys moved from Rhine to Netherlands
                2 Mech.Infs moved from Bavaria to Netherlands
                2 Artillerys moved from Rhine to Belgium
                1 Mech.Inf moved from Bavaria to Vinnytsia
                5 Tanks moved from Bohemia to Vinnytsia

    Purchase Units - Germans
                Germans buy 10 Artillerys, 3 Elites, 17 Infantrys, 2 Stukas and 3 Submarines; Remaining resources: 0 PUs;

    Combat - Germans
                Battle in Stockholm
                    Germans attack with 1 Adv.Fighter, 1 Artillery and 1 Infantry
                    Neutral defend with 1 Bunker
                        Germans roll dice for 1 Adv.Fighter, 1 Artillery and 1 Infantry in Stockholm, round 2 :  0/3 hits
                        Neutral roll dice for 1 Bunker in Stockholm, round 2 :  1/1 hits
                        1 Infantry owned by the Germans lost in Stockholm
                        Germans roll dice for 1 Adv.Fighter and 1 Artillery in Stockholm, round 3 :  1/2 hits
                        Neutral roll dice for 1 Bunker in Stockholm, round 3 :  1/1 hits
                        1 Bunker owned by the Neutral and 1 Artillery owned by the Germans lost in Stockholm
                    Germans win with 1 Adv.Fighter remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 Artillery and 1 Infantry
                    Casualties for Neutral: 1 Bunker
                Battle in Novgorod
                    Germans attack with 1 Infantry, 1 Mech.Inf and 1 Tank
                    Russians defend with 2 ArmoredCars and 1 Infantry
                        Germans roll dice for 1 Infantry, 1 Mech.Inf and 1 Tank in Novgorod, round 2 :  1/3 hits
                        Russians roll dice for 2 ArmoredCars and 1 Infantry in Novgorod, round 2 :  1/3 hits
                        1 ArmoredCar owned by the Russians and 1 Infantry owned by the Germans lost in Novgorod
                        Germans roll dice for 1 Mech.Inf and 1 Tank in Novgorod, round 3 :  1/2 hits
                        Russians roll dice for 1 ArmoredCar and 1 Infantry in Novgorod, round 3 :  1/2 hits
                        1 ArmoredCar owned by the Russians and 1 Mech.Inf owned by the Germans lost in Novgorod
                        Germans roll dice for 1 Tank in Novgorod, round 4 :  0/1 hits
                        Russians roll dice for 1 Infantry in Novgorod, round 4 :  0/1 hits
                        Germans roll dice for 1 Tank in Novgorod, round 5 :  0/1 hits
                        Russians roll dice for 1 Infantry in Novgorod, round 5 :  1/1 hits
                        1 Tank owned by the Germans lost in Novgorod
                    Russians win with 1 Infantry remaining. Battle score for attacker is -5
                    Casualties for Germans: 1 Infantry, 1 Mech.Inf and 1 Tank
                    Casualties for Russians: 2 ArmoredCars
                Battle in Latvia
                    Germans attack with 2 Infantrys, 2 Mech.Infs and 1 Tank
                    Russians defend with 2 Infantrys and 1 Tank
                        Germans roll dice for 2 Infantrys, 2 Mech.Infs and 1 Tank in Latvia, round 2 :  2/5 hits
                        Russians roll dice for 2 Infantrys and 1 Tank in Latvia, round 2 :  1/3 hits
                        2 Infantrys owned by the Russians and 1 Infantry owned by the Germans lost in Latvia
                        Germans roll dice for 1 Infantry, 2 Mech.Infs and 1 Tank in Latvia, round 3 :  2/4 hits
                        Russians roll dice for 1 Tank in Latvia, round 3 :  1/1 hits
                        1 Infantry owned by the Germans and 1 Tank owned by the Russians lost in Latvia
                    Germans win, taking Latvia from Russians with 2 Mech.Infs and 1 Tank remaining. Battle score for attacker is 5
                    Casualties for Germans: 2 Infantrys
                    Casualties for Russians: 2 Infantrys and 1 Tank
                Battle in Netherlands
                    Germans attack with 1 Artillery, 3 Infantrys and 2 Mech.Infs
                    Neutral defend with 1 Artillery and 3 Infantrys
                        Germans roll dice for 1 Artillery, 3 Infantrys and 2 Mech.Infs in Netherlands, round 2 :  2/6 hits
                        Neutral roll dice for 1 Artillery and 3 Infantrys in Netherlands, round 2 :  2/4 hits
                        2 Infantrys owned by the Germans and 2 Infantrys owned by the Neutral lost in Netherlands
                        Germans roll dice for 1 Artillery, 1 Infantry and 2 Mech.Infs in Netherlands, round 3 :  2/4 hits
                        Neutral roll dice for 1 Artillery and 1 Infantry in Netherlands, round 3 :  0/2 hits
                        1 Infantry owned by the Neutral and 1 Artillery owned by the Neutral lost in Netherlands
                    Germans loses 0 PUs for violating Netherlandss neutrality.
                    Germans win, taking Netherlands from Neutral with 1 Artillery, 1 Infantry and 2 Mech.Infs remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 Infantrys
                    Casualties for Neutral: 1 Artillery and 3 Infantrys
                Battle in Belgium
                    Germans attack with 2 Artillerys, 2 Stukas and 6 Tanks
                    British defend with 3 Infantrys and 3 Tanks
                        Germans roll dice for 2 Artillerys, 2 Stukas and 6 Tanks in Belgium, round 2 :  4/10 hits
                        British roll dice for 3 Infantrys and 3 Tanks in Belgium, round 2 :  2/6 hits
                        1 Tank owned by the British, 2 Artillerys owned by the Germans and 3 Infantrys owned by the British lost in Belgium
                        Germans roll dice for 2 Stukas and 6 Tanks in Belgium, round 3 :  3/8 hits
                        British roll dice for 2 Tanks in Belgium, round 3 :  0/2 hits
                        2 Tanks owned by the British lost in Belgium
                    Germans win, taking Belgium from British with 2 Stukas and 6 Tanks remaining. Battle score for attacker is 13
                    Casualties for Germans: 2 Artillerys
                    Casualties for British: 3 Infantrys and 3 Tanks
                Battle in Upper Norrland
                    Germans attack with 1 Artillery, 1 Bomber and 1 Elite
                    Neutral defend with 2 Infantrys
                        Germans roll dice for 1 Artillery, 1 Bomber and 1 Elite in Upper Norrland, round 2 :  2/3 hits
                        Neutral roll dice for 2 Infantrys in Upper Norrland, round 2 :  0/2 hits
                        2 Infantrys owned by the Neutral lost in Upper Norrland
                    Germans loses 0 PUs for violating Upper Norrlands neutrality.
                    Germans win, taking Upper Norrland from Neutral with 1 Artillery, 1 Bomber and 1 Elite remaining. Battle score for attacker is 4
                    Casualties for Neutral: 2 Infantrys
                Battle in Kursk
                    Germans attack with 1 Artillery and 2 Infantrys
                    Russians defend with 1 Infantry
                        Germans roll dice for 1 Artillery and 2 Infantrys in Kursk, round 2 :  1/3 hits
                        Russians roll dice for 1 Infantry in Kursk, round 2 :  0/1 hits
                        1 Infantry owned by the Russians lost in Kursk
                    Germans win, taking Kursk from Russians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
                    Casualties for Russians: 1 Infantry
                Battle in Middle Norrland
                    Germans attack with 1 Artillery, 1 Bomber and 2 Infantrys
                    Neutral defend with 1 Artillery and 2 Infantrys
                        Germans roll dice for 1 Battleship in Middle Norrland, round 2 :  0/1 hits
                        Germans roll dice for 1 Artillery, 1 Bomber and 2 Infantrys in Middle Norrland, round 2 :  3/4 hits
                        Neutral roll dice for 1 Artillery and 2 Infantrys in Middle Norrland, round 2 :  1/3 hits
                        1 Infantry owned by the Germans, 2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Middle Norrland
                    Germans loses 0 PUs for violating Middle Norrlands neutrality.
                    Germans win, taking Middle Norrland from Neutral with 1 Artillery, 1 Bomber and 1 Infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 Infantry
                    Casualties for Neutral: 1 Artillery and 2 Infantrys
                Battle in Kiev
                    Germans attack with 4 ArmoredCars, 2 Artillerys and 2 Infantrys
                    Russians defend with 2 Infantrys
                        Germans roll dice for 4 ArmoredCars, 2 Artillerys and 2 Infantrys in Kiev, round 2 :  2/8 hits
                        Russians roll dice for 2 Infantrys in Kiev, round 2 :  1/2 hits
                        2 Infantrys owned by the Russians and 1 Infantry owned by the Germans lost in Kiev
                    Germans win, taking Kiev from Russians with 4 ArmoredCars, 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 Infantry
                    Casualties for Russians: 2 Infantrys
                Battle in Smolensk
                    Germans attack with 1 Artillery and 2 Infantrys
                    Russians defend with 1 Infantry
                        Germans roll dice for 1 Artillery and 2 Infantrys in Smolensk, round 2 :  0/3 hits
                        Russians roll dice for 1 Infantry in Smolensk, round 2 :  1/1 hits
                        1 Infantry owned by the Germans lost in Smolensk
                        Germans roll dice for 1 Artillery and 1 Infantry in Smolensk, round 3 :  1/2 hits
                        Russians roll dice for 1 Infantry in Smolensk, round 3 :  1/1 hits
                        1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Smolensk
                    Germans win, taking Smolensk from Russians with 1 Artillery remaining. Battle score for attacker is -2
                    Casualties for Germans: 2 Infantrys
                    Casualties for Russians: 1 Infantry

    Non Combat Move - Germans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                2 Infantrys moved from Danzig to East Prussia
                1 AAGun moved from Warsaw to Brest
                1 AAGun moved from Krakow to Vinnytsia
                2 Stukas moved from Belgium to Paris
                EDIT: 1 Tank moved from Normandy to Paris
                1 Adv.Fighter moved from Stockholm to Hamburg
                1 Bomber moved from Upper Norrland to Helsinki
                1 Bomber moved from Middle Norrland to Helsinki

    Place Units - Germans
                3 Submarines placed in 24 Sea Zone
                6 Infantrys placed in Hamburg
                3 Infantrys placed in Normandy
                2 Artillerys and 2 Elites placed in Rhine
                1 Infantry and 2 Stukas placed in Paris
                2 Artillerys, 1 Elite and 1 Infantry placed in Vinnytsia
                2 Artillerys placed in Syria
                2 Artillerys and 2 Infantrys placed in Warsaw
                2 Artillerys and 3 Infantrys placed in Bohemia
                1 Infantry placed in Bavaria

    Turn Complete - Germans
                Germans collect 126 PUs; end with 126 PUs

    triplea_41765_Ger5.tsvg


  • TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5

    Combat Move - Russians
                3 Infantrys moved from Yaroslavl to Smolensk
                5 Infantrys moved from Yaroslavl to Kursk
                1 Fighter moved from Yaroslavl to Kursk
                2 Adv.Fighters moved from Leningrad to Kursk
                1 Adv.Fighter moved from Leningrad to Smolensk
                2 ArmoredCars and 1 Infantry moved from N.Karelia to Oulu
                1 Mech.Inf moved from Arkhangelsk to Kotka
                1 Mech.Inf moved from Yaroslavl to Kotka
                1 Fighter moved from Leningrad to Kotka
                1 Artillery and 2 Infantrys moved from Rostov to Donetsk
                1 Infantry moved from Rostov to Donetsk
                1 Infantry moved from Zhigansk to Bulun
                1 Mech.Inf moved from Sibirsky to Kolyma
                      Russians take Kolyma from Yamamoto
                2 Infantrys moved from Chita to Heilungchiang
                1 Fighter moved from Chita to Heilungchiang
                6 Infantrys and 1 Mech.Inf moved from N.Buryat Mongolia to Ayan
                1 ArmoredCar and 1 Tank moved from Olyokminsk to Ayan
                1 Artillery and 2 Infantrys moved from Olyokminsk to N.Buryat Mongolia
                1 Artillery and 1 Infantry moved from Okhotsk to Ayan
                1 Artillery, 1 Elite and 1 Infantry moved from Evenkia to Olyokminsk
                3 Infantrys moved from Sibirsky to Evenkia
                1 HeavyTank moved from Sibirsky to Bulun
                1 ArmoredCar moved from Sibirsky to Olyokminsk
                2 Infantrys moved from Uzbekistan to 126 Sea Zone
                2 Infantrys moved from 126 Sea Zone to Astrakhan
                2 Infantrys moved from Tashkent to Uzbekistan
                3 Infantrys moved from Leningrad to Latvia
                1 Artillery moved from Leningrad to Latvia
                1 Infantry moved from Leningrad to Latvia

    Purchase Units - Russians
                Russians buy 1 Adv.Fighter, 4 ArmoredCars, 4 Artillerys, 2 HeavyTanks, 22 Infantrys, 2 Mech.Infs and 2 Tanks; Remaining resources: 0 PUs;

    Combat - Russians
                Battle in Smolensk
                    Russians attack with 1 Adv.Fighter and 3 Infantrys
                    Germans defend with 1 Artillery
                        Russians roll dice for 1 Adv.Fighter and 3 Infantrys in Smolensk, round 2 :  0/4 hits
                        Germans roll dice for 1 Artillery in Smolensk, round 2 :  0/1 hits
                        Russians roll dice for 1 Adv.Fighter and 3 Infantrys in Smolensk, round 3 :  3/4 hits
                        Germans roll dice for 1 Artillery in Smolensk, round 3 :  1/1 hits
                        1 Infantry owned by the Russians and 1 Artillery owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 1 Adv.Fighter and 2 Infantrys remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 Artillery
                    Casualties for Russians: 1 Infantry
                Battle in Bulun
                    Russians attack with 1 HeavyTank and 1 Infantry
                    Yamamoto defend with 1 Tank
                        Russians roll dice for 1 HeavyTank and 1 Infantry in Bulun, round 2 :  0/2 hits
                        Yamamoto roll dice for 1 Tank in Bulun, round 2 :  0/1 hits
                        Russians roll dice for 1 HeavyTank and 1 Infantry in Bulun, round 3 :  1/2 hits
                        Yamamoto roll dice for 1 Tank in Bulun, round 3 :  1/1 hits
                        1 Infantry owned by the Russians and 1 Tank owned by the Yamamoto lost in Bulun
                    Russians win, taking Bulun from Yamamoto with 1 HeavyTank remaining. Battle score for attacker is 3
                    Casualties for Yamamoto: 1 Tank
                    Casualties for Russians: 1 Infantry
                Battle in Oulu
                    Russians attack with 2 ArmoredCars and 1 Infantry
                    Finns defend with 1 Elite and 1 Mech.Inf
                        Russians roll dice for 2 ArmoredCars and 1 Infantry in Oulu, round 2 :  0/3 hits
                        Finns roll dice for 1 Elite and 1 Mech.Inf in Oulu, round 2 :  1/2 hits
                        1 Infantry owned by the Russians lost in Oulu
                        Russians roll dice for 2 ArmoredCars in Oulu, round 3 :  1/2 hits
                        Finns roll dice for 1 Elite and 1 Mech.Inf in Oulu, round 3 :  0/2 hits
                        1 Elite owned by the Finns lost in Oulu
                        Russians roll dice for 2 ArmoredCars in Oulu, round 4 :  2/2 hits
                        Finns roll dice for 1 Mech.Inf in Oulu, round 4 :  1/1 hits
                    1 Mech.Inf owned by the Finns and 1 ArmoredCar owned by the Russians lost in Oulu
                    Russians win, taking Oulu from Finns with 1 ArmoredCar remaining. Battle score for attacker is 3
                    Casualties for Finns: 1 Elite and 1 Mech.Inf
                    Casualties for Russians: 1 ArmoredCar and 1 Infantry
                Battle in Heilungchiang
                    Russians attack with 1 Fighter and 2 Infantrys
                    Hisaichi defend with 1 Infantry
                        Russians roll dice for 1 Fighter and 2 Infantrys in Heilungchiang, round 2 :  1/3 hits
                        Hisaichi roll dice for 1 Infantry in Heilungchiang, round 2 :  0/1 hits
                        1 Infantry owned by the Hisaichi lost in Heilungchiang
                    Russians win, taking Heilungchiang from Hisaichi with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
                    Casualties for Hisaichi: 1 Infantry
                Battle in Kursk
                    Russians attack with 2 Adv.Fighters, 1 Fighter and 5 Infantrys
                    Germans defend with 1 Artillery and 2 Infantrys
                        Russians roll dice for 2 Adv.Fighters, 1 Fighter and 5 Infantrys in Kursk, round 2 :  2/8 hits
                        Germans roll dice for 1 Artillery and 2 Infantrys in Kursk, round 2 :  2/3 hits
                        2 Infantrys owned by the Russians and 2 Infantrys owned by the Germans lost in Kursk
                        Russians roll dice for 2 Adv.Fighters, 1 Fighter and 3 Infantrys in Kursk, round 3 :  1/6 hits
                        Germans roll dice for 1 Artillery in Kursk, round 3 :  0/1 hits
                        1 Artillery owned by the Germans lost in Kursk
                    Russians win, taking Kursk from Germans with 2 Adv.Fighters, 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 Artillery and 2 Infantrys
                    Casualties for Russians: 2 Infantrys
                Battle in Donetsk
                    Russians attack with 1 Artillery and 3 Infantrys
                    Romanians defend with 2 Infantrys
                        Russians roll dice for 1 Artillery and 3 Infantrys in Donetsk, round 2 :  0/4 hits
                        Romanians roll dice for 2 Infantrys in Donetsk, round 2 :  0/2 hits
                        Russians roll dice for 1 Artillery and 3 Infantrys in Donetsk, round 3 :  0/4 hits
                        Romanians roll dice for 2 Infantrys in Donetsk, round 3 :  1/2 hits
                        1 Infantry owned by the Russians lost in Donetsk
                        Russians roll dice for 1 Artillery and 2 Infantrys in Donetsk, round 4 :  0/3 hits
                        Romanians roll dice for 2 Infantrys in Donetsk, round 4 :  0/2 hits
                        Russians roll dice for 1 Artillery and 2 Infantrys in Donetsk, round 5 :  0/3 hits
                        Romanians roll dice for 2 Infantrys in Donetsk, round 5 :  0/2 hits
                        Russians roll dice for 1 Artillery and 2 Infantrys in Donetsk, round 6 :  0/3 hits
                        Romanians roll dice for 2 Infantrys in Donetsk, round 6 :  1/2 hits
                        1 Infantry owned by the Russians lost in Donetsk
                        Russians roll dice for 1 Artillery and 1 Infantry in Donetsk, round 7 :  0/2 hits
                        Romanians roll dice for 2 Infantrys in Donetsk, round 7 :  1/2 hits
                        1 Infantry owned by the Russians lost in Donetsk
                    1 Artillery retreated to Rostov
                    Romanians win with 2 Infantrys remaining. Battle score for attacker is -6
                    Casualties for Russians: 3 Infantrys
                Battle in Kotka
                    Russians attack with 1 Fighter and 2 Mech.Infs
                    Finns defend with 1 ArmoredCar
                        Russians roll dice for 1 Fighter and 2 Mech.Infs in Kotka, round 2 :  1/3 hits
                        Finns roll dice for 1 ArmoredCar in Kotka, round 2 :  0/1 hits
                        1 ArmoredCar owned by the Finns lost in Kotka
                    Russians win, taking Kotka from Finns with 1 Fighter and 2 Mech.Infs remaining. Battle score for attacker is 4
                    Casualties for Finns: 1 ArmoredCar
                Battle in Latvia
                    Russians attack with 1 Artillery and 4 Infantrys
                    Germans defend with 2 Mech.Infs and 1 Tank
                        Russians roll dice for 1 Artillery and 4 Infantrys in Latvia, round 2 :  1/5 hits
                        Germans roll dice for 2 Mech.Infs and 1 Tank in Latvia, round 2 :  2/3 hits
                        2 Infantrys owned by the Russians and 1 Mech.Inf owned by the Germans lost in Latvia
                        Russians roll dice for 1 Artillery and 2 Infantrys in Latvia, round 3 :  0/3 hits
                        Germans roll dice for 1 Mech.Inf and 1 Tank in Latvia, round 3 :  2/2 hits
                        2 Infantrys owned by the Russians lost in Latvia
                    1 Artillery retreated to Leningrad
                    Germans win with 1 Mech.Inf and 1 Tank remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 Mech.Inf
                    Casualties for Russians: 4 Infantrys

    Non Combat Move - Russians
                1 Adv.Fighter moved from Smolensk to Leningrad
                1 Fighter moved from Kotka to Leningrad
                5 Tanks moved from Yaroslavl to Leningrad
                4 Tanks moved from Yaroslavl to Leningrad
                2 Adv.Fighters and 1 Fighter moved from Kursk to Yaroslavl
                1 ArmoredCar, 1 Artillery, 7 Infantrys and 1 Tank moved from Moscow to Yaroslavl
                3 Infantrys moved from Arkhangelsk to S.Karelia
                5 Infantrys moved from Kirov to Vologda
                5 Infantrys moved from Perm to Kirov
                5 Infantrys moved from Sverdlovsk to Perm
                1 Artillery and 4 Infantrys moved from Georgia to Rostov
                5 Infantrys moved from Stalingrad to Rostov
                3 Infantrys moved from Tula to Rostov
                1 Fighter moved from Heilungchiang to Chita

    Place Units - Russians
                1 ArmoredCar, 1 Artillery, 2 Infantrys, 1 Mech.Inf and 1 Tank placed in Sibirsky
                1 ArmoredCar, 1 HeavyTank and 2 Infantrys placed in Arkhangelsk
                3 Infantrys placed in Georgia
                1 ArmoredCar, 1 Artillery and 3 Infantrys placed in Stalingrad
                1 Adv.Fighter, 1 HeavyTank, 1 Infantry and 1 Tank placed in Leningrad
                1 ArmoredCar, 2 Artillerys, 6 Infantrys and 1 Mech.Inf placed in Moscow
                2 Infantrys placed in Tashkent
                3 Infantrys placed in Sverdlovsk

    Turn Complete - Russians
                Russians collect 103 PUs; end with 103 PUs

    triplea_41765_Rus5.tsvg

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5

    Combat Move - Italians
                2 Artillerys and 5 Infantrys moved from Languedoc to Catalonia
                1 Artillery and 3 Infantrys moved from S.Tunisia to S.Algeria
                      Italians take S.Algeria from French
                1 Infantry moved from N.Tunisia to S.Algeria
                4 Infantrys moved from Tunis to N.Tunisia
                2 Infantrys moved from Campania to 49 Sea Zone
                2 Cruisers and 2 Infantrys moved from 49 Sea Zone to 51 Sea Zone
                2 Infantrys moved from 51 Sea Zone to Crete
                2 Artillerys and 2 Infantrys moved from Serbia to Croatia
                1 Transport moved from 49 Sea Zone to 50 Sea Zone
                1 Artillery and 1 Elite moved from Rome to 50 Sea Zone
                1 Artillery and 1 Elite moved from 50 Sea Zone to Croatia
                2 Elites moved from Rome to Campania
                3 Infantrys moved from Provence to Languedoc
                1 Artillery and 2 Infantrys moved from Baleares to 43 Sea Zone
                1 Artillery, 1 Cruiser, 2 Destroyers, 2 Infantrys, 1 Submarine and 1 Transport moved from 43 Sea Zone to 42 Sea Zone
                1 Artillery and 2 Infantrys moved from 42 Sea Zone to N.Algeria
                      Italians take N.Algeria from French
                2 Infantrys moved from N.Tunisia to N.Algeria
                1 Infantry moved from N.Tunisia to N.Algeria
                1 Infantry moved from N.Tunisia to S.Algeria
                1 Infantry moved from N.Tunisia to S.Algeria
                1 Artillery and 4 Infantrys moved from Cairo to Lower Egypt
                1 Artillery and 6 Infantrys moved from Lower Egypt to Nubia
                2 Infantrys moved from Hun to Kufra
                3 Tanks moved from Lower Egypt to Nubia
                1 Artillery and 2 Infantrys moved from Lower Egypt to Nubia
                1 Artillery and 1 Infantry moved from Kufra to New Valley
                1 Infantry moved from Kufra to New Valley

    Purchase Units - Italians
                Italians buy 2 Artillerys, 1 Elite, 17 Infantrys, 1 S.Submarine and 1 Submarine; Remaining resources: 0 PUs;

    Combat - Italians
                Battle in Catalonia
                    Italians attack with 2 Artillerys and 5 Infantrys
                    Neutral defend with 1 Bunker, 1 Fighter and 1 Infantry
                        Italians roll dice for 2 Artillerys and 5 Infantrys in Catalonia, round 2 :  3/7 hits
                        Neutral roll dice for 1 Bunker, 1 Fighter and 1 Infantry in Catalonia, round 2 :  2/3 hits
                        1 Bunker owned by the Neutral, 1 Infantry owned by the Neutral and 2 Infantrys owned by the Italians lost in Catalonia
                        Italians roll dice for 2 Artillerys and 3 Infantrys in Catalonia, round 3 :  3/5 hits
                        Neutral roll dice for 1 Fighter in Catalonia, round 3 :  0/1 hits
                        1 Fighter owned by the Neutral lost in Catalonia
                    Italians loses 0 PUs for violating Catalonias neutrality.
                    Italians win, taking Catalonia from Neutral with 2 Artillerys and 3 Infantrys remaining. Battle score for attacker is 12
                    Casualties for Neutral: 1 Bunker, 1 Fighter and 1 Infantry
                    Casualties for Italians: 2 Infantrys
                Battle in Crete
                    Italians attack with 2 Infantrys
                    Neutral defend with 1 AAGun and 1 Artillery
                        Italians roll dice for 2 Cruisers in Crete, round 2 :  1/2 hits
                        1 Artillery owned by the Neutral lost in Crete
                    Italians loses 0 PUs for violating Cretes neutrality.
                    Italians win, taking Crete from Neutral with 2 Infantrys remaining. Battle score for attacker is 4
                    Casualties for Neutral: 1 Artillery
                Battle in Nubia
                    Italians attack with 2 Artillerys, 8 Infantrys and 3 Tanks
                    British defend with 1 Infantry
                        Italians roll dice for 2 Artillerys, 8 Infantrys and 3 Tanks in Nubia, round 2 :  4/13 hits
                        British roll dice for 1 Infantry in Nubia, round 2 :  1/1 hits
                        1 Infantry owned by the Italians and 1 Infantry owned by the British lost in Nubia
                    Italians win, taking Nubia from British with 2 Artillerys, 7 Infantrys and 3 Tanks remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 Infantry
                    Casualties for British: 1 Infantry
                Battle in New Valley
                    Italians attack with 1 Artillery and 2 Infantrys
                    British defend with 1 Infantry
                        Italians roll dice for 1 Artillery and 2 Infantrys in New Valley, round 2 :  0/3 hits
                        British roll dice for 1 Infantry in New Valley, round 2 :  1/1 hits
                        1 Infantry owned by the Italians lost in New Valley
                        Italians roll dice for 1 Artillery and 1 Infantry in New Valley, round 3 :  1/2 hits
                        British roll dice for 1 Infantry in New Valley, round 3 :  1/1 hits
                        1 Infantry owned by the Italians and 1 Infantry owned by the British lost in New Valley
                    Italians win, taking New Valley from British with 1 Artillery remaining. Battle score for attacker is -2
                    Casualties for Italians: 2 Infantrys
                    Casualties for British: 1 Infantry
                Battle in Croatia
                    Italians attack with 3 Artillerys, 1 Elite and 2 Infantrys
                    Neutral defend with 3 Infantrys
                        Italians roll dice for 3 Artillerys, 1 Elite and 2 Infantrys in Croatia, round 2 :  1/6 hits
                        Neutral roll dice for 3 Infantrys in Croatia, round 2 :  1/3 hits
                        1 Infantry owned by the Neutral and 1 Infantry owned by the Italians lost in Croatia
                        Italians roll dice for 3 Artillerys, 1 Elite and 1 Infantry in Croatia, round 3 :  1/5 hits
                        Neutral roll dice for 2 Infantrys in Croatia, round 3 :  1/2 hits
                        1 Infantry owned by the Neutral and 1 Infantry owned by the Italians lost in Croatia
                        Italians roll dice for 3 Artillerys and 1 Elite in Croatia, round 4 :  2/4 hits
                        Neutral roll dice for 1 Infantry in Croatia, round 4 :  1/1 hits
                        1 Infantry owned by the Neutral and 1 Artillery owned by the Italians lost in Croatia
                    Italians loses 0 PUs for violating Croatias neutrality.
                    Italians win, taking Croatia from Neutral with 2 Artillerys and 1 Elite remaining. Battle score for attacker is -2
                    Casualties for Neutral: 3 Infantrys
                    Casualties for Italians: 1 Artillery and 2 Infantrys

    Non Combat Move - Italians
                1 Fighter moved from N.Tunisia to Kufra
                1 AAGun moved from Cairo to Lower Egypt
                1 AAGun moved from Hun to Kufra
                1 AAGun moved from Provence to Languedoc
                1 AAGun moved from Lombardy to Provence

    Place Units - Italians
                1 S.Submarine and 1 Submarine placed in 43 Sea Zone
                1 Artillery and 3 Infantrys placed in Tunis
                2 Infantrys placed in Provence
                1 Artillery, 1 Elite and 1 Infantry placed in Hun
                6 Infantrys placed in Cairo
                2 Infantrys placed in Rome
                3 Infantrys placed in Lombardy

    Turn Complete - Italians
                Italians collect 70 PUs; end with 70 PUs

    triplea_41765_Ita5.tsvg


  • TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5

    Combat Move - French
                1 Transport moved from 9 Sea Zone to 2 Sea Zone
                1 Infantry moved from Keewatin to Baffin
                1 Destroyer moved from 20 Sea Zone to 22 Sea Zone
                1 Infantry moved from Italian East Africa to Kordofan
                3 Adv.Fighters and 2 Fighters moved from French Equatorial Africa to Italian East Africa

    Purchase Units - French
                French buy 1 Elite, 2 Infantrys and 4 Tanks; Remaining resources: 0 PUs;

    Non Combat Move - French

    Place Units - French
                4 Tanks placed in E.Morocco
                1 Elite and 2 Infantrys placed in French Equatorial Africa

    Turn Complete - French
                French collect 19 PUs; end with 19 PUs

    triplea_41765_Fre5.tsvg

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5

    Combat Move - Yamamoto
                1 Artillery and 1 Infantry moved from Liaoning to Heilungchiang
                1 S.Submarine moved from 85 Sea Zone to 67 Sea Zone
                1 Bomber moved from Flores to 67 Sea Zone
                1 Adv.Fighter moved from Hokkaido to Heilungchiang
                1 L.Fighter moved from Tokyo to 67 Sea Zone
                1 Transport moved from 106 Sea Zone to 67 Sea Zone
                1 Tank moved from Samar to 93 Sea Zone
                1 Infantry moved from Mindanao to 93 Sea Zone
                1 Infantry, 1 Tank and 1 Transport moved from 93 Sea Zone to 107 Sea Zone
                1 Infantry and 1 Tank moved from 107 Sea Zone to Jilolo
                1 Transport moved from 84 Sea Zone to 93 Sea Zone
                1 Artillery moved from Panay to 93 Sea Zone
                1 Artillery and 1 Transport moved from 93 Sea Zone to 107 Sea Zone
                1 Infantry moved from Davao to 107 Sea Zone
                1 Artillery and 1 Infantry moved from 107 Sea Zone to Celebes
                1 Destroyer moved from 85 Sea Zone to 75 Sea Zone
                1 Destroyer moved from 85 Sea Zone to 107 Sea Zone
                2 Artillerys, 1 Elite and 1 Infantry moved from Vladivostok to 75 Sea Zone
                2 Artillerys, 1 Elite and 1 Infantry moved from 75 Sea Zone to Kolyma
                1 Transport moved from 75 Sea Zone to 85 Sea Zone
                2 Infantrys moved from Chubu to Kyushu
                1 Infantry moved from Tokyo to 85 Sea Zone
                1 Infantry moved from Tokyo to 85 Sea Zone
                2 Infantrys and 1 Transport moved from 85 Sea Zone to 75 Sea Zone
                1 Infantry moved from Tokyo to Tohoku
                2 Infantrys moved from 75 Sea Zone to N.Sakhalin
                      Yamamoto take N.Sakhalin from Russians
                1 Infantry moved from Truk to Ponape

    Purchase Units - Yamamoto
                Yamamoto buy 1 Bunker, 2 Destroyers, 1 Factory, 4 Infantrys, 1 L.Fighter, 1 S.Bomber and 1 S.Submarine; Remaining resources: 0 PUs;

    Combat - Yamamoto
                Battle in 67 Sea Zone
                    Yamamoto attack with 1 Bomber, 1 L.Fighter, 1 S.Submarine and 1 Transport
                    Anzac defend with 2 Adv.Fighters and 1 Carrier
                        Yamamoto roll dice for 1 S.Submarine in 67 Sea Zone, round 2 :  0/1 hits
                        Yamamoto roll dice for 1 Bomber, 1 L.Fighter and 1 Transport in 67 Sea Zone, round 2 :  1/2 hits
                        Anzac roll dice for 2 Adv.Fighters and 1 Carrier in 67 Sea Zone, round 2 :  2/3 hits
                        1 Carrier owned by the Anzac, 1 Transport owned by the Yamamoto and 1 S.Submarine owned by the Yamamoto lost in 67 Sea Zone
                        Yamamoto roll dice for 1 Bomber and 1 L.Fighter in 67 Sea Zone, round 3 :  2/2 hits
                        Anzac roll dice for 2 Adv.Fighters in 67 Sea Zone, round 3 :  2/2 hits
                    1 L.Fighter owned by the Yamamoto, 1 Bomber owned by the Yamamoto and 2 Adv.Fighters owned by the Anzac lost in 67 Sea Zone
                    Anzac win with no units remaining. Battle score for attacker is -8
                    Casualties for Yamamoto: 1 Bomber, 1 L.Fighter, 1 S.Submarine and 1 Transport
                    Casualties for Anzac: 2 Adv.Fighters and 1 Carrier
                Battle in Kolyma
                    Yamamoto attack with 2 Artillerys, 1 Elite and 1 Infantry
                    Russians defend with 1 Mech.Inf
                        Yamamoto roll dice for 1 Battleship in Kolyma, round 2 :  1/1 hits
                    1 Mech.Inf owned by the Russians lost in Kolyma
                    Yamamoto win, taking Kolyma from Russians with 2 Artillerys, 1 Elite and 1 Infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 Mech.Inf
                Battle in Celebes
                    Yamamoto attack with 1 Artillery and 1 Infantry
                    Dutch defend with 1 Infantry
                        Yamamoto roll dice for 1 Artillery and 1 Infantry in Celebes, round 2 :  1/2 hits
                        Dutch roll dice for 1 Infantry in Celebes, round 2 :  0/1 hits
                        1 Infantry owned by the Dutch lost in Celebes
                    Yamamoto win, taking Celebes from Dutch with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                    Casualties for Dutch: 1 Infantry
                Battle in Heilungchiang
                    Yamamoto attack with 1 Adv.Fighter, 1 Artillery and 1 Infantry
                    Russians defend with 2 Infantrys
                        Yamamoto roll dice for 1 Adv.Fighter, 1 Artillery and 1 Infantry in Heilungchiang, round 2 :  2/3 hits
                        Russians roll dice for 2 Infantrys in Heilungchiang, round 2 :  0/2 hits
                        2 Infantrys owned by the Russians lost in Heilungchiang
                    Yamamoto win, taking Heilungchiang from Russians with 1 Adv.Fighter, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 2 Infantrys
                Battle in Jilolo
                    Yamamoto attack with 1 Infantry and 1 Tank
                    Dutch defend with 1 Infantry
                        Yamamoto roll dice for 1 Infantry and 1 Tank in Jilolo, round 2 :  1/2 hits
                        Dutch roll dice for 1 Infantry in Jilolo, round 2 :  1/1 hits
                        1 Infantry owned by the Yamamoto and 1 Infantry owned by the Dutch lost in Jilolo
                    Yamamoto win, taking Jilolo from Dutch with 1 Tank remaining. Battle score for attacker is 0
                    Casualties for Yamamoto: 1 Infantry
                    Casualties for Dutch: 1 Infantry

    Non Combat Move - Yamamoto
                1 Adv.Fighter moved from Heilungchiang to Kirin

    Place Units - Yamamoto
                1 Factory placed in Amchitka
                1 Destroyer and 1 S.Submarine placed in 107 Sea Zone
                2 Infantrys placed in Davao
                1 Destroyer placed in 73 Sea Zone
                1 Bunker placed in Umnak
                2 Infantrys, 1 L.Fighter and 1 S.Bomber placed in Tokyo

    Turn Complete - Yamamoto
                Yamamoto collect 79 PUs; end with 79 PUs

    triplea_41765_Yam5.tsvg


  • TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5

    Combat Move - Chinese
                1 Elite and 1 Marine moved from Shensi to Shansi
                1 ArmoredCar moved from Ningsia to Chahar
                1 Elite moved from Ningsia to Shensi
                1 Elite moved from E.Qinghai to Lanchow
                1 Marine moved from E.Qinghai to Lanchow
                4 Infantrys and 1 Marine moved from Hsining to E.Qinghai
                4 Infantrys moved from Gobi Altai to Ningsia
                4 Infantrys moved from E.Sinkiang to Gobi Altai
                4 Infantrys moved from Urumqi to E.Sinkiang
                1 ArmoredCar moved from Lanchow to Shansi
                1 Adv.Fighter moved from Shensi to Shansi
                1 Adv.Fighter moved from Shensi to Shansi

    Purchase Units - Chinese
                Chinese buy 2 ArmoredCars, 1 Elite, 4 Infantrys and 3 Tanks; Remaining resources: 0 PUs;

    Combat - Chinese
                Battle in Chahar
                    Chinese attack with 1 ArmoredCar
                    Hisaichi defend with 1 ArmoredCar
                        Chinese roll dice for 1 ArmoredCar in Chahar, round 2 :  0/1 hits
                        Hisaichi roll dice for 1 ArmoredCar in Chahar, round 2 :  0/1 hits
                        Chinese roll dice for 1 ArmoredCar in Chahar, round 3 :  1/1 hits
                        Hisaichi roll dice for 1 ArmoredCar in Chahar, round 3 :  0/1 hits
                        1 ArmoredCar owned by the Hisaichi lost in Chahar
                    Chinese win, taking Chahar from Hisaichi with 1 ArmoredCar remaining. Battle score for attacker is 4
                    Casualties for Hisaichi: 1 ArmoredCar
                Battle in Shansi
                    Chinese attack with 2 Adv.Fighters, 1 ArmoredCar, 1 Elite and 1 Marine
                    Hisaichi defend with 3 ArmoredCars and 1 Tank
                        Chinese roll dice for 2 Adv.Fighters, 1 ArmoredCar, 1 Elite and 1 Marine in Shansi, round 2 :  3/5 hits
                        Hisaichi roll dice for 3 ArmoredCars and 1 Tank in Shansi, round 2 :  2/4 hits
                        3 ArmoredCars owned by the Hisaichi, 1 ArmoredCar owned by the Chinese and 1 Elite owned by the Chinese lost in Shansi
                        Chinese roll dice for 2 Adv.Fighters and 1 Marine in Shansi, round 3 :  0/3 hits
                        Hisaichi roll dice for 1 Tank in Shansi, round 3 :  0/1 hits
                        Chinese roll dice for 2 Adv.Fighters and 1 Marine in Shansi, round 4 :  2/3 hits
                        Hisaichi roll dice for 1 Tank in Shansi, round 4 :  0/1 hits
                        1 Tank owned by the Hisaichi lost in Shansi
                    Chinese win, taking Shansi from Hisaichi with 2 Adv.Fighters and 1 Marine remaining. Battle score for attacker is 10
                    Casualties for Hisaichi: 3 ArmoredCars and 1 Tank
                    Casualties for Chinese: 1 ArmoredCar and 1 Elite

    Non Combat Move - Chinese
                2 Adv.Fighters moved from Shansi to Shensi
                2 Tanks moved from Suiyuan to Shensi
                1 Tank moved from Ningsia to Shensi
                1 Adv.Fighter moved from Hsining to Shensi

    Place Units - Chinese
                2 ArmoredCars, 1 Elite and 3 Tanks placed in Hsining
                4 Infantrys placed in Urumqi

    Turn Complete - Chinese
                Chinese collect 34 PUs; end with 34 PUs

    triplea_41765_Chi5.tsvg

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5

    Combat Move - Hisaichi
                1 unit repaired.
                2 Mech.Infs moved from Changchun to Chita
                3 Artillerys and 9 Infantrys moved from Hulunbuir to Chita
                8 ArmoredCars moved from Khabarovsk to Chita
                1 Artillery, 1 Elite and 1 Marine moved from Peking to Chahar
                1 Tank moved from Shantung to Hupeh
                      Hisaichi take Anhwei from Chinese
                      Hisaichi take Hupeh from Chinese
                2 Tanks moved from Shantung to Shansi
                2 ArmoredCars moved from Kwangsi to Yunnan
                1 Infantry moved from N.French Indochina to Kweichow
                      Hisaichi take Kweichow from Chinese
                6 Transports moved from 92 Sea Zone to 110 Sea Zone
                2 Fighters moved from Java to 110 Sea Zone

    Purchase Units - Hisaichi
                Hisaichi buy 10 ArmoredCars, 9 Infantrys and 1 Transport; Remaining resources: 0 PUs;

    Combat - Hisaichi
                Battle in Chita
                    Hisaichi attack with 8 ArmoredCars, 3 Artillerys, 9 Infantrys and 2 Mech.Infs
                    Russians defend with 1 ArmoredCar, 1 Artillery, 1 Bunker, 1 Fighter, 9 Infantrys, 1 Mech.Inf and 3 Tanks
                        Hisaichi roll dice for 8 ArmoredCars, 3 Artillerys, 9 Infantrys and 2 Mech.Infs in Chita, round 2 :  5/22 hits
                    Units damaged: 1 Bunker owned by the Russians
                        Russians roll dice for 1 ArmoredCar, 1 Artillery, 1 Bunker, 1 Fighter, 9 Infantrys, 1 Mech.Inf and 3 Tanks in Chita, round 2 :  4/17 hits
                        1 ArmoredCar owned by the Russians, 3 Infantrys owned by the Russians and 4 Infantrys owned by the Hisaichi lost in Chita
                        Hisaichi roll dice for 8 ArmoredCars, 3 Artillerys, 5 Infantrys and 2 Mech.Infs in Chita, round 3 :  8/18 hits
                        Russians roll dice for 1 Artillery, 1 Bunker, 1 Fighter, 6 Infantrys, 1 Mech.Inf and 3 Tanks in Chita, round 3 :  5/13 hits
                        6 Infantrys owned by the Russians, 1 Artillery owned by the Russians, 1 Mech.Inf owned by the Russians and 5 Infantrys owned by the Hisaichi lost in Chita
                        Hisaichi roll dice for 8 ArmoredCars, 3 Artillerys and 2 Mech.Infs in Chita, round 4 :  4/13 hits
                        Russians roll dice for 1 Bunker, 1 Fighter and 3 Tanks in Chita, round 4 :  3/5 hits
                        3 ArmoredCars owned by the Hisaichi, 1 Bunker owned by the Russians and 3 Tanks owned by the Russians lost in Chita
                        Hisaichi roll dice for 5 ArmoredCars, 3 Artillerys and 2 Mech.Infs in Chita, round 5 :  5/10 hits
                        Russians roll dice for 1 Fighter in Chita, round 5 :  0/1 hits
                        1 Fighter owned by the Russians lost in Chita
                    Hisaichi win, taking Chita from Russians with 5 ArmoredCars, 3 Artillerys and 2 Mech.Infs remaining. Battle score for attacker is 31
                    Casualties for Hisaichi: 3 ArmoredCars and 9 Infantrys
                    Casualties for Russians: 1 ArmoredCar, 1 Artillery, 1 Bunker, 1 Fighter, 9 Infantrys, 1 Mech.Inf and 3 Tanks
                Battle in 110 Sea Zone
                    Hisaichi attack with 2 Fighters and 6 Transports
                    Dutch defend with 1 Adv.Fighter, 1 Carrier and 1 Destroyer
                        Hisaichi roll dice for 2 Fighters and 6 Transports in 110 Sea Zone, round 2 :  2/2 hits
                        Dutch roll dice for 1 Adv.Fighter, 1 Carrier and 1 Destroyer in 110 Sea Zone, round 2 :  1/3 hits
                        1 Carrier owned by the Dutch, 1 Transport owned by the Hisaichi and 1 Destroyer owned by the Dutch lost in 110 Sea Zone
                        Hisaichi roll dice for 2 Fighters and 5 Transports in 110 Sea Zone, round 3 :  1/2 hits
                        Dutch roll dice for 1 Adv.Fighter in 110 Sea Zone, round 3 :  1/1 hits
                        1 Transport owned by the Hisaichi and 1 Adv.Fighter owned by the Dutch lost in 110 Sea Zone
                    Hisaichi win with 2 Fighters and 4 Transports remaining. Battle score for attacker is 20
                    Casualties for Hisaichi: 2 Transports
                    Casualties for Dutch: 1 Adv.Fighter, 1 Carrier and 1 Destroyer
                Battle in Chahar
                    Hisaichi attack with 1 Artillery, 1 Elite and 1 Marine
                    Chinese defend with 1 ArmoredCar
                        Hisaichi roll dice for 1 Artillery, 1 Elite and 1 Marine in Chahar, round 2 :  2/3 hits
                        Chinese roll dice for 1 ArmoredCar in Chahar, round 2 :  0/1 hits
                        1 ArmoredCar owned by the Chinese lost in Chahar
                    Hisaichi win, taking Chahar from Chinese with 1 Artillery, 1 Elite and 1 Marine remaining. Battle score for attacker is 4
                    Casualties for Chinese: 1 ArmoredCar
                Battle in Shansi
                    Hisaichi attack with 2 Tanks
                    Chinese defend with 1 Marine
                        Hisaichi roll dice for 2 Tanks in Shansi, round 2 :  2/2 hits
                        Chinese roll dice for 1 Marine in Shansi, round 2 :  1/1 hits
                        1 Tank owned by the Hisaichi and 1 Marine owned by the Chinese lost in Shansi
                    Hisaichi win, taking Shansi from Chinese with 1 Tank remaining. Battle score for attacker is -1
                    Casualties for Hisaichi: 1 Tank
                    Casualties for Chinese: 1 Marine
                Battle in Yunnan
                    Hisaichi attack with 2 ArmoredCars
                    British defend with 1 Infantry
                        Hisaichi roll dice for 2 ArmoredCars in Yunnan, round 2 :  1/2 hits
                        Chinese roll dice for 1 Infantry in Yunnan, round 2 :  0/1 hits
                        1 Infantry owned by the British lost in Yunnan
                    Hisaichi win, taking Yunnan from Chinese with 2 ArmoredCars remaining. Battle score for attacker is 2
                    Casualties for British: 1 Infantry

    Non Combat Move - Hisaichi
                2 Infantrys moved from Kwangsi to N.French Indochina
                1 Infantry moved from S.French Indochina to N.French Indochina
                1 Infantry moved from Hong Kong to 92 Sea Zone
                1 Infantry moved from 92 Sea Zone to N.French Indochina
                1 Artillery, 1 Elite and 2 Infantrys moved from Hong Kong to Kwangtung
                6 Infantrys moved from Changchun to Kirin
                2 Fighters moved from 110 Sea Zone to S.Thailand
                1 Battleship moved from 65 Sea Zone to 66 Sea Zone
                1 Battleship moved from 66 Sea Zone to 67 Sea Zone
                1 Destroyer moved from 75 Sea Zone to 84 Sea Zone
                1 Destroyer moved from 84 Sea Zone to 92 Sea Zone
                1 AAGun moved from Hong Kong to Kwangtung
                1 AAGun moved from Changchun to Kirin

    Place Units - Hisaichi
                1 Transport placed in 92 Sea Zone
                3 ArmoredCars placed in Peking
                3 ArmoredCars placed in Shantung
                3 Infantrys placed in Hong Kong
                4 ArmoredCars and 4 Infantrys placed in Changchun
                2 Infantrys placed in Hong Kong

    Turn Complete - Hisaichi
                Hisaichi collect 70 PUs; end with 70 PUs

    triplea_41765_His5.tsvg


  • TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5

    Combat Move - British
                2 Infantrys moved from Wales to 20 Sea Zone
                2 Infantrys and 3 Transports moved from 20 Sea Zone to 18 Sea Zone
                2 Artillerys moved from Wales to 18 Sea Zone
                2 Infantrys moved from Dover to 20 Sea Zone
                1 Infantry moved from 20 Sea Zone to Picardy
                      French take Picardy from Germans
                2 Infantrys moved from Manchester to 18 Sea Zone
                2 Artillerys, 4 Infantrys and 3 Transports moved from 18 Sea Zone to 20 Sea Zone
                2 Artillerys and 5 Infantrys moved from 20 Sea Zone to Belgium
                2 Fighters moved from Wales to Belgium
                2 Fighters moved from 20 Sea Zone to Belgium
                8 Infantrys moved from London to Wales
                7 Infantrys moved from Manchester to Wales
                1 Tank moved from Manchester to Wales
                1 Infantry moved from Dublin to Northern Ireland
                3 Adv.Fighters moved from Sumatra to 67 Sea Zone
                2 Adv.Fighters moved from Mysore to 110 Sea Zone
                3 Infantrys moved from Bihar to Assam
                3 Infantrys moved from Hyderabad to Calcutta
                10 Infantrys moved from Madras to Hyderabad
                6 Artillerys, 6 Infantrys and 2 Tanks moved from Italian East Africa to Nubia
                1 Infantry moved from Kenya to Italian East Africa
                2 Adv.Fighters moved from Cape Town to Italian East Africa
                2 ArmoredCars and 3 Infantrys moved from Delhi to Bihar
                2 Infantrys moved from Rajputana to Hyderabad
                1 Tank moved from Bombay to Hyderabad
                3 Infantrys moved from Bombay to Rajputana
                2 Infantrys moved from Mysore to Hyderabad

    Purchase Units - British
                British buy 2 Adv.Fighters, 2 ArmoredCars, 2 Artillerys, 23 Infantrys and 1 Transport; Remaining resources: 0 PUs;

    Combat - British
                Battle in 110 Sea Zone
                    British attack with 2 Adv.Fighters
                    Hisaichi defend with 4 Transports
                        British roll dice for 2 Adv.Fighters in 110 Sea Zone, round 2 :  1/2 hits
                        Hisaichi roll dice for 4 Transports in 110 Sea Zone, round 2 :  1/4 hits
                        1 Transport owned by the Hisaichi and 1 Adv.Fighter owned by the British lost in 110 Sea Zone
                        British roll dice for 1 Adv.Fighter in 110 Sea Zone, round 3 :  0/1 hits
                        Hisaichi roll dice for 3 Transports in 110 Sea Zone, round 3 :  1/3 hits
                    1 Adv.Fighter owned by the British lost in 110 Sea Zone
                    Hisaichi win with 3 Transports remaining. Battle score for attacker is -14
                    Casualties for British: 2 Adv.Fighters
                    Casualties for Hisaichi: 1 Transport
                Battle in Belgium
                    British attack with 2 Artillerys, 4 Fighters and 5 Infantrys
                    Germans defend with 6 Tanks
                        British roll dice for 1 Battleship and 1 Cruiser in Belgium, round 2 :  1/2 hits
                        1 Tank owned by the Germans lost in Belgium
                        British roll dice for 2 Artillerys, 4 Fighters and 5 Infantrys in Belgium, round 2 :  2/11 hits
                        Germans roll dice for 5 Tanks in Belgium, round 2 :  3/5 hits
                        3 Infantrys owned by the British and 2 Tanks owned by the Germans lost in Belgium
                        British roll dice for 2 Artillerys, 4 Fighters and 2 Infantrys in Belgium, round 3 :  2/8 hits
                        Germans roll dice for 3 Tanks in Belgium, round 3 :  3/3 hits
                        1 Artillery owned by the British, 2 Infantrys owned by the British and 2 Tanks owned by the Germans lost in Belgium
                        British roll dice for 1 Artillery and 4 Fighters in Belgium, round 4 :  2/5 hits
                        Germans roll dice for 1 Tank in Belgium, round 4 :  1/1 hits
                        1 Artillery owned by the British and 1 Tank owned by the Germans lost in Belgium
                    British win with 4 Fighters remaining. Battle score for attacker is 12
                    Casualties for Germans: 6 Tanks
                    Casualties for British: 2 Artillerys and 5 Infantrys
                Battle in Nubia
                    British attack with 6 Artillerys, 6 Infantrys and 2 Tanks
                    Italians defend with 2 Artillerys, 7 Infantrys and 3 Tanks
                        British roll dice for 6 Artillerys, 6 Infantrys and 2 Tanks in Nubia, round 2 :  5/14 hits
                        Italians roll dice for 2 Artillerys, 7 Infantrys and 3 Tanks in Nubia, round 2 :  7/12 hits
                        5 Infantrys owned by the Italians, 1 Artillery owned by the British and 6 Infantrys owned by the British lost in Nubia
                        British roll dice for 5 Artillerys and 2 Tanks in Nubia, round 3 :  3/7 hits
                        Italians roll dice for 2 Artillerys, 2 Infantrys and 3 Tanks in Nubia, round 3 :  5/7 hits
                        1 Artillery owned by the Italians, 2 Infantrys owned by the Italians and 5 Artillerys owned by the British lost in Nubia
                        British roll dice for 2 Tanks in Nubia, round 4 :  2/2 hits
                        Italians roll dice for 1 Artillery and 3 Tanks in Nubia, round 4 :  2/4 hits
                        1 Tank owned by the Italians, 2 Tanks owned by the British and 1 Artillery owned by the Italians lost in Nubia
                    Italians win with 2 Tanks remaining. Battle score for attacker is -19
                    Casualties for British: 6 Artillerys, 6 Infantrys and 2 Tanks
                    Casualties for Italians: 2 Artillerys, 7 Infantrys and 1 Tank
                Battle in 67 Sea Zone
                    British attack with 3 Adv.Fighters
                    Hisaichi defend with 1 Battleship
                        British roll dice for 3 Adv.Fighters in 67 Sea Zone, round 2 :  0/3 hits
                        Hisaichi roll dice for 1 Battleship in 67 Sea Zone, round 2 :  1/1 hits
                    1 Adv.Fighter owned by the British lost in 67 Sea Zone
                        British roll dice for 2 Adv.Fighters in 67 Sea Zone, round 3 :  1/2 hits
                    Units damaged: 1 Battleship owned by the Hisaichi
                        Hisaichi roll dice for 1 Battleship in 67 Sea Zone, round 3 :  1/1 hits
                    1 Adv.Fighter owned by the British lost in 67 Sea Zone
                        British roll dice for 1 Adv.Fighter in 67 Sea Zone, round 4 :  0/1 hits
                        Hisaichi roll dice for 1 Battleship in 67 Sea Zone, round 4 :  1/1 hits
                    1 Adv.Fighter owned by the British lost in 67 Sea Zone
                    Hisaichi win with 1 Battleship remaining. Battle score for attacker is -30
                    Casualties for British: 3 Adv.Fighters

    Non Combat Move - British
                2 Fighters moved from Belgium to 20 Sea Zone
                2 Fighters moved from Belgium to Wales

    Place Units - British
                2 Adv.Fighters placed in Cape Town
                2 Artillerys placed in Wales
                2 ArmoredCars and 3 Infantrys placed in Delhi
                3 Infantrys placed in Italian East Africa
                5 Infantrys placed in Madras
                2 Infantrys placed in Bombay
                1 Transport placed in 20 Sea Zone
                4 Infantrys placed in Manchester
                1 Infantry placed in Wales
                5 Infantrys placed in London

    Turn Complete - British
                British collect 80 PUs; end with 80 PUs

    triplea_41765_Bri5.tsvg


  • TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5

    Purchase Units - Anzac
                Anzac buy 1 Battleship, 1 Infantry and 2 Submarines; Remaining resources: 0 PUs;

    Place Units - Anzac
                1 Battleship and 2 Submarines placed in 67 Sea Zone
                1 Infantry placed in Townsville

    Turn Complete - Anzac
                Anzac collect 36 PUs; end with 36 PUs

    triplea_41765_Anz5.tsvg


  • TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5

    Purchase Units - Dutch
                Dutch buy 2 Infantrys and 3 Mech.Infs; Remaining resources: 0 PUs;

    Place Units - Dutch
                3 Mech.Infs placed in Suriname
                2 Infantrys placed in Banjarmasin

    Turn Complete - Dutch
                Dutch collect 19 PUs; end with 19 PUs

    triplea_41765_Dut5.tsvg

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5

    Combat Move - Finns
                1 ArmoredCar moved from Helsinki to Kotka
                1 ArmoredCar moved from Helsinki to Kotka
                2 Infantrys moved from Tampere to Kotka
                2 Infantrys moved from Helsinki to Tampere

    Purchase Units - Finns
                Finns buy 2 ArmoredCars and 1 Elite; Remaining resources: 0 PUs;

    Combat - Finns
                Battle in Kotka
                    Finns attack with 2 ArmoredCars and 2 Infantrys
                    Russians defend with 2 Mech.Infs
                        Finns roll dice for 2 ArmoredCars and 2 Infantrys in Kotka, round 2 :  0/4 hits
                        Russians roll dice for 2 Mech.Infs in Kotka, round 2 :  0/2 hits
                        Finns roll dice for 2 ArmoredCars and 2 Infantrys in Kotka, round 3 :  2/4 hits
                        Russians roll dice for 2 Mech.Infs in Kotka, round 3 :  1/2 hits
                        1 ArmoredCar owned by the Finns and 2 Mech.Infs owned by the Russians lost in Kotka
                    Finns win, taking Kotka from Russians with 1 ArmoredCar and 2 Infantrys remaining. Battle score for attacker is 8
                    Casualties for Finns: 1 ArmoredCar
                    Casualties for Russians: 2 Mech.Infs

    Non Combat Move - Finns

    Place Units - Finns
                2 ArmoredCars and 1 Elite placed in Helsinki

    Turn Complete - Finns
                Finns collect 9 PUs; end with 9 PUs

    triplea_41765_Fin5.tsvg

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5

    Combat Move - Romanians
                1 Infantry moved from Donetsk to Crimea
                      Romanians take Crimea from Russians
                2 ArmoredCars moved from Odessa to Kursk
                1 Fighter moved from Vinnytsia to Kursk

    Purchase Units - Romanians
                Romanians buy 2 Mech.Infs and 1 Tank; Remaining resources: 0 PUs;

    Combat - Romanians
                Battle in Kursk
                    Romanians attack with 2 ArmoredCars and 1 Fighter
                    Russians defend with 3 Infantrys
                        Romanians roll dice for 2 ArmoredCars and 1 Fighter in Kursk, round 2 :  0/3 hits
                        Russians roll dice for 3 Infantrys in Kursk, round 2 :  2/3 hits
                        2 ArmoredCars owned by the Romanians lost in Kursk
                        Romanians roll dice for 1 Fighter in Kursk, round 3 :  1/1 hits
                        Russians roll dice for 3 Infantrys in Kursk, round 3 :  1/3 hits
                        1 Fighter owned by the Romanians and 1 Infantry owned by the Russians lost in Kursk
                    Russians win with 2 Infantrys remaining. Battle score for attacker is -14
                    Casualties for Romanians: 2 ArmoredCars and 1 Fighter
                    Casualties for Russians: 1 Infantry

    Non Combat Move - Romanians
                3 Artillerys, 1 Elite and 2 Infantrys moved from E.Romania to Bulgaria
                2 ArmoredCars and 2 Tanks moved from Bucharest to Bulgaria
                1 Elite and 1 Infantry moved from Odessa to Vinnytsia

    Place Units - Romanians
                2 Mech.Infs and 1 Tank placed in Bucharest

    Turn Complete - Romanians
                Romanians collect 17 PUs; end with 17 PUs

    triplea_41765_Rom5.tsvg

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5

    Combat Move - Thai
                1 ArmoredCar moved from Burma to Szechwan
                      Thai take Szechwan from Chinese
                3 ArmoredCars moved from Burma to Assam
                1 Artillery and 1 Infantry moved from Burma to Assam
                1 Infantry moved from N.Thailand to Burma
                1 Artillery and 4 Infantrys moved from S.Thailand to Burma
                4 ArmoredCars moved from Bangkok to Burma
                1 Elite and 1 Infantry moved from Bangkok to S.Thailand

    Purchase Units - Thai
                Thai buy 2 ArmoredCars and 1 Factory; Remaining resources: 0 PUs;

    Combat - Thai
                Battle in Assam
                    Thai attack with 3 ArmoredCars, 1 Artillery and 1 Infantry
                    British defend with 3 Infantrys
                        Thai roll dice for 3 ArmoredCars, 1 Artillery and 1 Infantry in Assam, round 2 :  2/5 hits
                        British roll dice for 3 Infantrys in Assam, round 2 :  1/3 hits
                        1 ArmoredCar owned by the Thai and 2 Infantrys owned by the British lost in Assam
                        Thai roll dice for 2 ArmoredCars, 1 Artillery and 1 Infantry in Assam, round 3 :  1/4 hits
                        British roll dice for 1 Infantry in Assam, round 3 :  1/1 hits
                        1 ArmoredCar owned by the Thai and 1 Infantry owned by the British lost in Assam
                    Thai win, taking Assam from British with 1 ArmoredCar, 1 Artillery and 1 Infantry remaining. Battle score for attacker is -2
                    Casualties for British: 3 Infantrys
                    Casualties for Thai: 2 ArmoredCars

    Non Combat Move - Thai
                1 AAGun moved from Malaya to S.Thailand

    Place Units - Thai
                2 ArmoredCars placed in Bangkok
                1 Factory placed in Malaya

    Turn Complete - Thai
                Thai collect 26 PUs; end with 26 PUs

    triplea_41765_Tha5.tsvg

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