@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
I assumed no scram etc…
right choice. And this might be over quick! :0
right choice. And this might be over quick! :0
Sea Lion is dicey, I recently lost a 68% chance to AD. So you never know!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Purchase Units - Russians
            Russians buy 6 armour; Remaining resources: 2 PUs;
Combat Move - Russians
Non Combat Move - Russians
            1 artillery and 6 infantry moved from Western Ukraine to Bessarabia
            3 artilleries moved from Ukraine to Bessarabia
            1 aaGun, 3 artilleries, 2 fighters, 5 infantry and 1 tactical_bomber moved from Novgorod to Baltic States
            1 cruiser moved from 115 Sea Zone to 114 Sea Zone
            1 cruiser moved from 114 Sea Zone to 113 Sea Zone
            1 aaGun, 1 artillery and 13 infantry moved from Belarus to Baltic States
            1 armour and 1 mech_infantry moved from Bryansk to Baltic States
            1 mech_infantry moved from Ukraine to Western Ukraine
            1 armour moved from Bryansk to Baltic States
            1 artillery and 1 infantry moved from Bryansk to Western Ukraine
            3 artilleries moved from Russia to Bryansk
            2 infantry moved from Rostov to Ukraine
            1 aaGun moved from Bryansk to Western Ukraine
            1 aaGun moved from Bryansk to Western Ukraine
            6 infantry moved from Yakut S.S.R. to Yenisey
            2 aaGuns and 12 infantry moved from Buryatia to Amur
Place Units - Russians
            3 armour placed in Novgorod
            3 armour placed in Ukraine
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from 111 Sea Zone: 1 submarine
            EDIT: Adding units owned by Russians to 125 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
Turn Complete - Russians
            Russians collect 37 PUs; end with 39 PUs
Combat Hit Differential Summary :
right choice. And this might be over quick! :0
Sea Lion is dicey, I recently lost a 68% chance to AD. So you never know!
I fell for sea lion in one of my first games and managed to use it effectively one other time. So I don’t have a lot of experience with it but I like the challenge of playing allies if you succeed (although of course I hope it fails :) ).
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Purchase Units - Japanese
            Japanese buy 1 destroyer, 1 factory_minor and 3 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
            3 artilleries, 7 infantry and 1 mech_infantry moved from Anhwe to Kweichow
                  Japanese take Kweichow from Chinese
            1 infantry moved from Jehol to Anhwe
            1 infantry moved from Kwangsi to Yunnan
            1 infantry moved from Hunan to Yunnan
            2 infantry moved from Kwangsi to Yunnan
            2 bombers, 10 fighters and 8 tactical_bombers moved from Kwangsi to Yunnan
            5 fighters moved from Yunnan to Szechwan
            5 tactical_bombers moved from Yunnan to Szechwan
            2 bombers moved from Yunnan to Szechwan
            1 fighter and 1 tactical_bomber moved from Yunnan to Szechwan
            1 fighter moved from 36 Sea Zone to Yunnan
Combat - Japanese
            Battle in Szechwan
                Japanese attack with 2 bombers, 6 fighters and 6 tactical_bombers
                Chinese defend with 6 infantry
                    Japanese roll dice for 2 bombers, 6 fighters and 6 tactical_bombers in Szechwan, round 2 :  12/14 hits
                    Chinese roll dice for 6 infantry in Szechwan, round 2 :  3/6 hits
                    6 infantry owned by the Chinese and 3 fighters owned by the Japanese lost in Szechwan
                Japanese win with 2 bombers, 3 fighters and 6 tactical_bombers remaining. Battle score for attacker is -12
                Casualties for Chinese: 6 infantry
                Casualties for Japanese: 3 fighters
            Battle in Yunnan
                Japanese attack with 5 fighters, 4 infantry and 2 tactical_bombers
                Chinese defend with 5 infantry
                    Japanese roll dice for 5 fighters, 4 infantry and 2 tactical_bombers in Yunnan, round 2 :  4/11 hits
                    Chinese roll dice for 5 infantry in Yunnan, round 2 :  2/5 hits
                    2 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan
                    Japanese roll dice for 5 fighters, 2 infantry and 2 tactical_bombers in Yunnan, round 3 :  5/9 hits
                    Chinese roll dice for 1 infantry in Yunnan, round 3 :  0/1 hits
                    1 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 5 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
                Casualties for Chinese: 5 infantry
                Casualties for Japanese: 2 infantry
Non Combat Move - Japanese
            3 fighters moved from Yunnan to 36 Sea Zone
            2 tactical_bombers moved from Yunnan to 36 Sea Zone
            1 fighter moved from Yunnan to 36 Sea Zone
            2 bombers, 3 fighters and 6 tactical_bombers moved from Szechwan to Kwangsi
            1 fighter moved from Yunnan to Kwangsi
            1 artillery and 1 infantry moved from Korea to Manchuria
            1 aaGun and 5 infantry moved from Jehol to Manchuria
            1 artillery and 3 infantry moved from Japan to 6 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
            1 artillery and 3 infantry moved from 36 Sea Zone to Kwangsi
            1 transport moved from 36 Sea Zone to 6 Sea Zone
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
Place Units - Japanese
            1 factory_minor placed in Shantung
            1 destroyer and 3 transports placed in 6 Sea Zone
Turn Complete - Japanese
            Japanese collect 31 PUs; end with 31 PUs
            Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 41 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 1 fighter and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
            1 carrier, 1 cruiser and 1 destroyer moved from 101 Sea Zone to 102 Sea Zone
            2 fighters moved from Eastern United States to 102 Sea Zone
            1 armour and 1 mech_infantry moved from Western United States to Central United States
            1 bomber moved from Western United States to Eastern United States
            1 carrier and 1 fighter moved from 31 Sea Zone to 16 Sea Zone
            1 fighter moved from Wake Island to 16 Sea Zone
            1 battleship, 1 cruiser and 1 destroyer moved from 26 Sea Zone to 16 Sea Zone
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 16 Sea Zone
            1 fighter moved from Hawaiian Islands to 89 Sea Zone
            1 carrier and 1 destroyer moved from 10 Sea Zone to 89 Sea Zone
            1 fighter and 1 tactical_bomber moved from Wake Island to Western United States
            2 aaGuns moved from Eastern United States to Central United States
            1 destroyer moved from 54 Sea Zone to 30 Sea Zone
Place Units - Americans
            1 carrier and 2 transports placed in 101 Sea Zone
            2 destroyers placed in 101 Sea Zone
            1 fighter placed in 101 Sea Zone
            Americans undo move 3.
            1 fighter placed in Eastern United States
Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
            3 infantry moved from Shensi to Suiyuyan
            1 fighter moved from Shensi to Suiyuyan
Place Units - Chinese
            4 infantry placed in Suiyuyan
Turn Complete - Chinese
            Chinese collect 7 PUs; end with 7 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 1 fighter and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
            1 carrier, 1 cruiser and 1 destroyer moved from 101 Sea Zone to 102 Sea Zone
            2 fighters moved from Eastern United States to 102 Sea Zone
            1 armour and 1 mech_infantry moved from Western United States to Central United States
            1 bomber moved from Western United States to Eastern United States
            1 carrier and 1 fighter moved from 31 Sea Zone to 16 Sea Zone
            1 fighter moved from Wake Island to 16 Sea Zone
            1 battleship, 1 cruiser and 1 destroyer moved from 26 Sea Zone to 16 Sea Zone
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 16 Sea Zone
            1 fighter moved from Hawaiian Islands to 89 Sea Zone
            1 carrier and 1 destroyer moved from 10 Sea Zone to 89 Sea Zone
            1 fighter and 1 tactical_bomber moved from Wake Island to Western United States
            2 aaGuns moved from Eastern United States to Central United States
            1 destroyer moved from 54 Sea Zone to 30 Sea Zone
Place Units - Americans
            1 carrier and 2 transports placed in 101 Sea Zone
            2 destroyers placed in 101 Sea Zone
            1 fighter placed in 101 Sea Zone
            Americans undo move 3.
            1 fighter placed in Eastern United States
Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
            3 infantry moved from Shensi to Suiyuyan
            1 fighter moved from Shensi to Suiyuyan
Place Units - Chinese
            4 infantry placed in Suiyuyan
Turn Complete - Chinese
            Chinese collect 7 PUs; end with 7 PUs
Purchase Units - British
            British repair damage of 4x factory_major; Remaining resources: 30 PUs;
            British buy 1 armour and 8 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;
Combat Move - British
            1 armour and 1 infantry moved from Quebec to 106 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 119 Sea Zone
            1 armour and 1 infantry moved from 119 Sea Zone to Eire
            2 fighters moved from United Kingdom to Eire
Combat - British
            Battle in Eire
                British attack with 1 armour, 2 fighters and 1 infantry
                Germans defend with 2 infantry
                    British roll dice for 1 armour, 2 fighters and 1 infantry in Eire, round 2 : 4/4 hits, 1.67 expected hits
                    Germans roll dice for 2 infantry in Eire, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans and 1 infantry owned by the British lost in Eire
                British win, taking Eire from Germans with 1 armour and 2 fighters remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Germans: 2 infantry
Non Combat Move - British
            Turning on Edit Mode
            EDIT: Changing ownership of Alexandria from Italians to British
            EDIT: Turning off Edit Mode
            2 fighters moved from Eire to Scotland
            2 aaGuns and 10 infantry moved from United Kingdom to Scotland
            1 destroyer moved from 106 Sea Zone to 102 Sea Zone
            1 aaGun, 1 artillery and 3 infantry moved from Anglo Egyptian Sudan to Egypt
            1 infantry moved from Eastern Persia to Persia
                  British take Persia from Neutral_Allies
            1 transport moved from 81 Sea Zone to 72 Sea Zone
            1 mech_infantry moved from Syria to Egypt
            1 fighter and 1 tactical_bomber moved from Syria to Egypt
            1 bomber moved from Syria to West India
            1 destroyer moved from 37 Sea Zone to 19 Sea Zone
            1 cruiser moved from 39 Sea Zone to 36 Sea Zone
            1 infantry moved from Sumatra to 41 Sea Zone
            1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
                  UK_Pacific take Celebes from Dutch
            3 aaGuns and 5 infantry moved from Burma to India
            2 infantry moved from Rhodesia to Tanganyika Territory
            1 destroyer moved from 81 Sea Zone to 79 Sea Zone
Place Units - British
            1 armour and 8 infantry placed in United Kingdom
Turn Complete - British
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,2,2,6,3,2,2,3,3,3,4,3,6
            British collect 22 PUs (8 lost to blockades); end with 22 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 25 PUs
Place Units - UK_Pacific
            1 artillery and 6 infantry placed in India
Turn Complete - UK_Pacific
            UK_Pacific collect 24 PUs; end with 24 PUs
            Some Units in India change ownership: 1 artillery and 6 infantry
Combat Hit Differential Summary :
Germans : 0.33
    British : 2.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 1 fighter and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
            1 carrier, 1 cruiser and 1 destroyer moved from 101 Sea Zone to 102 Sea Zone
            2 fighters moved from Eastern United States to 102 Sea Zone
            1 armour and 1 mech_infantry moved from Western United States to Central United States
            1 bomber moved from Western United States to Eastern United States
            1 carrier and 1 fighter moved from 31 Sea Zone to 16 Sea Zone
            1 fighter moved from Wake Island to 16 Sea Zone
            1 battleship, 1 cruiser and 1 destroyer moved from 26 Sea Zone to 16 Sea Zone
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 16 Sea Zone
            1 fighter moved from Hawaiian Islands to 89 Sea Zone
            1 carrier and 1 destroyer moved from 10 Sea Zone to 89 Sea Zone
            1 fighter and 1 tactical_bomber moved from Wake Island to Western United States
            2 aaGuns moved from Eastern United States to Central United States
            1 destroyer moved from 54 Sea Zone to 30 Sea Zone
Place Units - Americans
            1 carrier and 2 transports placed in 101 Sea Zone
            2 destroyers placed in 101 Sea Zone
            1 fighter placed in 101 Sea Zone
            Americans undo move 3.
            1 fighter placed in Eastern United States
Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
            3 infantry moved from Shensi to Suiyuyan
            1 fighter moved from Shensi to Suiyuyan
Place Units - Chinese
            4 infantry placed in Suiyuyan
Turn Complete - Chinese
            Chinese collect 7 PUs; end with 7 PUs
Purchase Units - British
            British repair damage of 4x factory_major; Remaining resources: 30 PUs;
            British buy 1 armour and 8 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;
Combat Move - British
            1 armour and 1 infantry moved from Quebec to 106 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 119 Sea Zone
            1 armour and 1 infantry moved from 119 Sea Zone to Eire
            2 fighters moved from United Kingdom to Eire
Combat - British
            Battle in Eire
                British attack with 1 armour, 2 fighters and 1 infantry
                Germans defend with 2 infantry
                    British roll dice for 1 armour, 2 fighters and 1 infantry in Eire, round 2 : 4/4 hits, 1.67 expected hits
                    Germans roll dice for 2 infantry in Eire, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans and 1 infantry owned by the British lost in Eire
                British win, taking Eire from Germans with 1 armour and 2 fighters remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Germans: 2 infantry
Non Combat Move - British
            Turning on Edit Mode
            EDIT: Changing ownership of Alexandria from Italians to British
            EDIT: Turning off Edit Mode
            2 fighters moved from Eire to Scotland
            2 aaGuns and 10 infantry moved from United Kingdom to Scotland
            1 destroyer moved from 106 Sea Zone to 102 Sea Zone
            1 aaGun, 1 artillery and 3 infantry moved from Anglo Egyptian Sudan to Egypt
            1 infantry moved from Eastern Persia to Persia
                  British take Persia from Neutral_Allies
            1 transport moved from 81 Sea Zone to 72 Sea Zone
            1 mech_infantry moved from Syria to Egypt
            1 fighter and 1 tactical_bomber moved from Syria to Egypt
            1 bomber moved from Syria to West India
            1 destroyer moved from 37 Sea Zone to 19 Sea Zone
            1 cruiser moved from 39 Sea Zone to 36 Sea Zone
            1 infantry moved from Sumatra to 41 Sea Zone
            1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
                  UK_Pacific take Celebes from Dutch
            3 aaGuns and 5 infantry moved from Burma to India
            2 infantry moved from Rhodesia to Tanganyika Territory
            1 destroyer moved from 81 Sea Zone to 79 Sea Zone
Place Units - British
            1 armour and 8 infantry placed in United Kingdom
Turn Complete - British
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,2,2,6,3,2,2,3,3,3,4,3,6
            British collect 22 PUs (8 lost to blockades); end with 22 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 25 PUs
Place Units - UK_Pacific
            1 artillery and 6 infantry placed in India
Turn Complete - UK_Pacific
            UK_Pacific collect 24 PUs; end with 24 PUs
            Some Units in India change ownership: 1 artillery and 6 infantry
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 54 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Americans to 34 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0.33
    British : 2.33
Note that there were two edits. Forgot a US NCM move and also forgot to blitz alexandria with the British tank.
Also, if I did a straight up stacking of London, your odds were 98%. I did something else because of that although I think stacking may still have been the best move.
I didn’t think I would get tricked into sea lion again after the first experience. I assumed the 6 inf 1 fighter buy would keep the odds close enough that it would be a risky German move. Really regretting not actually checking. I almost went with the stacking 92 move with the British fleet which probably would have made this much less an option for you. Sigh. Anyway, we will see what happens but this likely is already done.
two more things.
I’d like to make another edit which is just the UK bomber to E Persia from W India.
Second, I made the assumption that your Japanese fleet can move on the combat move or in non combat but cannot do both. That is, you can’t move them 1 space out of the combat by Hainan on the combat move and then move them again on the NCM. If I have that wrong, I may want to rethink a couple of the navy placements.
sorry for all the changes.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Purchase Units - Italians
            Italians buy 1 marine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
Non Combat Move - Italians
            1 infantry moved from Libya to Tunisia
                  Italians take Tunisia from Neutral_Axis
            1 aaGun moved from Yugoslavia to 97 Sea Zone
            1 infantry moved from Greece to 97 Sea Zone
            1 infantry moved from Greece to 97 Sea Zone
            1 aaGun moved from Yugoslavia to 97 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
            1 aaGun and 1 infantry moved from 92 Sea Zone to Morocco
                  Italians take Morocco from Neutral_Axis
            1 aaGun, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
            1 aaGun and 1 infantry moved from 92 Sea Zone to Algeria
                  Italians take Algeria from Neutral_Axis
            1 transport moved from 92 Sea Zone to 97 Sea Zone
            1 artillery and 1 infantry moved from Yugoslavia to Slovakia Hungary
            1 armour moved from Greece to Yugoslavia
            1 artillery moved from Greece to Albania
            2 aaGuns and 3 infantry moved from Southern Italy to Northern Italy
            2 infantry moved from Northern Italy to Yugoslavia
            1 battleship and 1 cruiser moved from 97 Sea Zone to 92 Sea Zone
            1 artillery and 3 infantry moved from British Somaliland to Italian Somaliland
            1 bomber moved from Southern Italy to Gibraltar
Place Units - Italians
            1 transport placed in 97 Sea Zone
            1 marine placed in Southern Italy
Turn Complete - Italians
            Italians collect 15 PUs; end with 15 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Purchase Units - Italians
            Italians buy 1 marine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
Non Combat Move - Italians
            1 infantry moved from Libya to Tunisia
                  Italians take Tunisia from Neutral_Axis
            1 aaGun moved from Yugoslavia to 97 Sea Zone
            1 infantry moved from Greece to 97 Sea Zone
            1 infantry moved from Greece to 97 Sea Zone
            1 aaGun moved from Yugoslavia to 97 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
            1 aaGun and 1 infantry moved from 92 Sea Zone to Morocco
                  Italians take Morocco from Neutral_Axis
            1 aaGun, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
            1 aaGun and 1 infantry moved from 92 Sea Zone to Algeria
                  Italians take Algeria from Neutral_Axis
            1 transport moved from 92 Sea Zone to 97 Sea Zone
            1 artillery and 1 infantry moved from Yugoslavia to Slovakia Hungary
            1 armour moved from Greece to Yugoslavia
            1 artillery moved from Greece to Albania
            2 aaGuns and 3 infantry moved from Southern Italy to Northern Italy
            2 infantry moved from Northern Italy to Yugoslavia
            1 battleship and 1 cruiser moved from 97 Sea Zone to 92 Sea Zone
            1 artillery and 3 infantry moved from British Somaliland to Italian Somaliland
            1 bomber moved from Southern Italy to Gibraltar
Place Units - Italians
            1 transport placed in 97 Sea Zone
            1 marine placed in Southern Italy
Turn Complete - Italians
            Italians collect 15 PUs; end with 15 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
            Turning on Edit Mode
            EDIT: Changing ownership of Alexandria from British to Italians
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Changing ownership of Albania from Italians to Italians
            EDIT: Changing PUs for Italians from 25 to 30
            EDIT: Turning off Edit Mode
no worries re edits.
I aslo forgot to blitz Alx.
ANZAC!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 2 infantry; Remaining resources: 0 PUs;
Politics - ANZAC
            ANZAC takes Political Action: Political Action ANZAC To War With Japanese
                ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Combat Move - ANZAC
            1 infantry moved from Egypt to Alexandria
                  British take Alexandria from Italians
Combat - ANZAC
Non Combat Move - ANZAC
            1 transport moved from 42 Sea Zone to 54 Sea Zone
            1 destroyer moved from 42 Sea Zone to 37 Sea Zone
            3 fighters moved from Java to India
            1 cruiser moved from 54 Sea Zone to 21 Sea Zone
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
            1 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
            1 destroyer placed in 62 Sea Zone
            2 infantry placed in New South Wales
Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 2 infantry; Remaining resources: 0 PUs;
Politics - ANZAC
            ANZAC takes Political Action: Political Action ANZAC To War With Japanese
                ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Combat Move - ANZAC
            1 infantry moved from Egypt to Alexandria
                  British take Alexandria from Italians
Combat - ANZAC
Non Combat Move - ANZAC
            1 transport moved from 42 Sea Zone to 54 Sea Zone
            1 destroyer moved from 42 Sea Zone to 37 Sea Zone
            3 fighters moved from Java to India
            1 cruiser moved from 54 Sea Zone to 21 Sea Zone
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
            1 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
            1 destroyer placed in 62 Sea Zone
            2 infantry placed in New South Wales
Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Move - French
Non Combat Move - French
            1 destroyer moved from 78 Sea Zone to 58 Sea Zone
            1 destroyer moved from 58 Sea Zone to 60 Sea Zone
            1 infantry moved from Trans-Jordan to Egypt
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
            Germans buy 3 artilleries and 13 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
            1 submarine moved from 109 Sea Zone to 119 Sea Zone
            1 transport moved from 109 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from Holland Belgium to 110 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 111 Sea Zone
            1 artillery and 1 infantry moved from 111 Sea Zone to Scotland
            8 armour moved from Germany to 113 Sea Zone
            1 armour moved from Western Germany to 113 Sea Zone
            1 artillery moved from Western Germany to 113 Sea Zone
            1 armour and 1 transport moved from 113 Sea Zone to 110 Sea Zone
            1 infantry moved from Holland Belgium to 110 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 111 Sea Zone
            1 armour and 1 infantry moved from 111 Sea Zone to Scotland
            1 bomber and 2 fighters moved from Holland Belgium to United Kingdom
            1 battleship and 1 cruiser moved from 109 Sea Zone to 111 Sea Zone
            5 infantry moved from Norway to 113 Sea Zone
            4 infantry moved from Germany to 113 Sea Zone
            8 armour, 1 artillery, 9 infantry and 9 transports moved from 113 Sea Zone to 111 Sea Zone
            8 armour, 1 artillery and 9 infantry moved from 111 Sea Zone to Scotland
            2 submarines moved from 109 Sea Zone to 110 Sea Zone
            1 tactical_bomber moved from 109 Sea Zone to Scotland
            1 fighter moved from 109 Sea Zone to 111 Sea Zone
            1 destroyer moved from 109 Sea Zone to 110 Sea Zone
            1 fighter and 2 tactical_bombers moved from Holland Belgium to 111 Sea Zone
Combat - Germans
            Air Battle in United Kingdom
                Germans attacks with 3 units heading to United Kingdom
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in United Kingdom
                    AA fire in United Kingdom :  0/1 hits
                Bombing raid in United Kingdom rolls: 6 and causes: 6 damage to unit: factory_major
                Bombing raid in United Kingdom causes 6 damage total.
            Battle in 119 Sea Zone
                Germans attack with 1 submarine
                British defend with 1 transport
                    1 transport owned by the British lost in 119 Sea Zone
                    Germans roll dice for 1 submarine in 119 Sea Zone, round 2 :  1/1 hits
                Germans win, taking 119 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Scotland
                Germans attack with 9 armour, 2 artilleries, 11 infantry and 1 tactical_bomber
                British defend with 2 aaGuns, 1 airfield, 2 fighters and 10 infantry
                    AA fire in Scotland :  0/1 hits
                    Germans roll dice for 1 battleship and 1 cruiser in Scotland, round 2 :  1/2 hits
                    Germans roll dice for 9 armour, 2 artilleries, 11 infantry and 1 tactical_bomber in Scotland, round 2 :  5/23 hits
                    British roll dice for 2 aaGuns, 2 fighters and 10 infantry in Scotland, round 2 :  3/12 hits
                    2 aaGuns owned by the British, 3 infantry owned by the Germans and 4 infantry owned by the British lost in Scotland
                    Germans roll dice for 9 armour, 2 artilleries, 8 infantry and 1 tactical_bomber in Scotland, round 3 :  11/20 hits
                    British roll dice for 2 fighters and 6 infantry in Scotland, round 3 :  4/8 hits
                    2 fighters owned by the British, 4 infantry owned by the Germans and 6 infantry owned by the British lost in Scotland
                Germans win, taking Scotland from British with 9 armour, 2 artilleries, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 39
                Casualties for Germans: 7 infantry
                Casualties for British: 2 aaGuns, 2 fighters and 10 infantry
            Cleaning up after air battles
Non Combat Move - Germans
            1 carrier moved from 109 Sea Zone to 111 Sea Zone
            1 tactical_bomber moved from Scotland to 111 Sea Zone
            1 fighter and 2 tactical_bombers moved from 111 Sea Zone to Holland Belgium
            1 bomber and 2 fighters moved from United Kingdom to Holland Belgium
            1 bomber moved from Holland Belgium to Western Germany
            2 artilleries and 5 infantry moved from Slovakia Hungary to Poland
            4 mech_infantrys moved from Germany to Poland
            1 infantry moved from Germany to Poland
            1 artillery moved from Germany to Western Germany
Place Units - Germans
            3 artilleries and 6 infantry placed in Western Germany
            7 infantry placed in Germany
Turn Complete - Germans
            Germans collect 43 PUs; end with 43 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Wow, a G4 sea lion, this will be interesting to see where this is heading to!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Russians
            Russians buy 1 armour and 8 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Russians
Non Combat Move - Russians
            6 infantry moved from Yenisey to Timguska
            1 submarine moved from 125 Sea Zone to 127 Sea Zone
            1 cruiser moved from 113 Sea Zone to 115 Sea Zone
            4 artilleries and 6 infantry moved from Bessarabia to Eastern Poland
            2 aaGuns, 1 artillery, 1 infantry and 1 mech_infantry moved from Western Ukraine to Eastern Poland
            2 infantry moved from Ukraine to Western Ukraine
            3 armour moved from Ukraine to Eastern Poland
            3 artilleries moved from Bryansk to Western Ukraine
            1 aaGun, 2 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber moved from Baltic States to Novgorod
            2 armour and 1 mech_infantry moved from Novgorod to Karelia
            1 aaGun, 4 artilleries and 18 infantry moved from Baltic States to Eastern Poland
Place Units - Russians
            1 armour and 2 mech_infantrys placed in Novgorod
            3 mech_infantrys placed in Ukraine
            3 mech_infantrys placed in Russia
Turn Complete - Russians
            Russians collect 37 PUs; end with 38 PUs
Combat Hit Differential Summary :
Territory Summary for Russians :
Amur : 2 aaGuns and 12 infantry
    Timguska : 6 infantry
    Karelia : 2 armour and 1 mech_infantry
    Eastern Poland : 3 aaGuns, 3 armour, 9 artilleries, 25 infantry and 1 mech_infantry
    Russia : 1 airfield, 1 factory_major and 3 mech_infantrys
    Ukraine : 1 factory_minor and 3 mech_infantrys
    Western Ukraine : 3 artilleries and 2 infantry
    Volgograd : 1 factory_minor
    Novgorod : 1 aaGun, 1 airfield, 4 armour, 1 factory_minor, 2 fighters, 1 harbour, 2 mech_infantrys and 1 tactical_bomber
    127 Sea Zone : 1 submarine
    115 Sea Zone : 1 cruiser and 1 submarine
Production/PUs Summary :
Germans : 43 / 53
    Russians : 37 / 38
    Japanese : 31 / 41
    Americans : 52 / 52
    Chinese : 7 / 7
    British : 28 / 25
    UK_Pacific : 24 / 24
    Italians : 15 / 30
    ANZAC : 14 / 23
    French : 2 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 10 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 18 / 0