@BobbaRossa need a scramble order
18 L Amon-Sul (Axis) vs Oysteilo (Allies) - BM
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one edit, move one india plane to tsinghai
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one sec again, i will post with edits, hold on
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 3
Politics - Americans
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kwangsi: 2 fighters
EDIT: Adding units owned by Japanese to Japan: 2 fighters
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to Japan: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing PUs for Japanese from 71 to 70
EDIT: Turning off Edit Mode
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 submarine moved from 54 Sea Zone to 46 Sea Zone
2 fighters moved from 54 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 46 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
2 fighters moved from 26 Sea Zone to 46 Sea Zone
1 destroyer moved from 101 Sea Zone to 103 Sea Zone
1 fighter moved from Eastern United States to 103 Sea Zone
1 bomber moved from Eastern United States to 103 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
2 infantry moved from 17 Sea Zone to Iwo JimaPurchase Units - Americans
Americans buy 1 carrier, 2 destroyers and 2 fighters; Remaining resources: 0 PUs;Combat - Americans
Battle in Iwo Jima
Battle in 46 Sea Zone
Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 3 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 1/4 hits, 2,17 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win, taking Iwo Jima from Japanese with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 2 fighters in 55 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 103 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 1 fighter
Germans defend with 1 submarine
Americans roll dice for 1 bomber, 1 destroyer and 1 fighter in 103 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
Germans roll dice for 1 submarine in 103 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Germans lost in 103 Sea Zone
Americans win with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarineNon Combat Move - Americans
1 bomber moved from 103 Sea Zone to Eastern United States
1 bomber moved from Western United States to Wake Island
1 marine moved from Hawaiian Islands to 26 Sea Zone
2 fighters moved from 55 Sea Zone to Queensland
3 fighters and 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 1 marine moved from 26 Sea Zone to 54 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 54 Sea Zone to Queensland
1 carrier moved from 10 Sea Zone to 30 Sea Zone
2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Western United States to Eastern United States
4 aaGuns, 1 armour, 1 artillery, 2 infantry and 3 mech_infantrys moved from Central United States to Eastern United States
1 fighter moved from 103 Sea Zone to 101 Sea ZonePlace Units - Americans
1 carrier and 2 destroyers placed in 101 Sea Zone
2 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 51 PUs; end with 51 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUsCombat Move - Chinese
2 infantry moved from Shensi to Szechwan
1 fighter moved from Shensi to Szechwan
3 infantry moved from Shensi to Suiyuyan
6 infantry moved from Shensi to KansuPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat - Chinese
Battle in Suiyuyan
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 2/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kansu
Chinese attack with 6 infantry
Japanese defend with 1 infantry
Chinese roll dice for 6 infantry in Kansu, round 2 : 1/6 hits, 1,00 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kansu
Chinese win, taking Kansu from Japanese with 6 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 artillery in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - Chinese
1 fighter moved from Szechwan to TsinghaiPlace Units - Chinese
2 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUsCombat Move - British
2 infantry moved from United Kingdom to Scotland
1 bomber moved from United Kingdom to Scotland
4 fighters moved from United Kingdom to Scotland
1 armour and 1 mech_infantry moved from Egypt to Syria
2 infantry moved from Iraq to Syria
1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 99 Sea Zone
1 fighter and 1 tactical_bomber moved from Egypt to 99 Sea Zone
1 transport moved from 71 Sea Zone to 72 Sea Zone
1 infantry moved from Tanganyika Territory to 72 Sea Zone
1 infantry and 1 transport moved from 72 Sea Zone to 76 Sea Zone
1 infantry moved from 76 Sea Zone to British Somaliland
2 infantry moved from India to Burma
2 fighters moved from India to BurmaPurchase Units - British
British buy 1 factory_minor, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 6 infantry; Remaining resources: 1 PUs;Combat - British
Italians scrambles 3 units out of Greece to defend against the attack in 99 Sea Zone
Battle in British Somaliland
British attack with 1 infantry
Germans defend with 1 bomber; Italians defend with 1 infantry
British roll dice for 1 battleship in British Somaliland, round 2 : 0/1 hits, 0,67 expected hits
British roll dice for 1 infantry in British Somaliland, round 2 : 0/1 hits, 0,17 expected hits
Italians roll dice for 1 bomber and 1 infantry in British Somaliland, round 2 : 0/2 hits, 0,50 expected hits
British roll dice for 1 infantry in British Somaliland, round 3 : 0/1 hits, 0,17 expected hits
Italians roll dice for 1 bomber and 1 infantry in British Somaliland, round 3 : 0/2 hits, 0,50 expected hits
British roll dice for 1 infantry in British Somaliland, round 4 : 0/1 hits, 0,17 expected hits
Italians roll dice for 1 bomber and 1 infantry in British Somaliland, round 4 : 1/2 hits, 0,50 expected hits
1 infantry owned by the British lost in British Somaliland
Italians win with 1 bomber and 1 infantry remaining. Battle score for attacker is -3
Casualties for British: 1 infantry
Battle in 99 Sea Zone
British attack with 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 2 tactical_bombers
Germans defend with 1 fighter and 1 infantry; Italians defend with 1 battleship, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 transports
British roll dice for 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 2 tactical_bombers in 99 Sea Zone, round 2 : 3/8 hits, 4,00 expected hits
Units damaged: 1 battleship owned by the Italians
Italians roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Italians roll dice for 1 battleship, 1 cruiser, 1 destroyer, 3 fighters and 2 transports in 99 Sea Zone, round 2 : 3/6 hits, 3,50 expected hits
1 destroyer owned by the Italians, 1 destroyer owned by the British, 1 submarine owned by the Italians and 1 carrier owned by the British lost in 99 Sea Zone
British roll dice for 2 cruisers, 1 destroyer, 2 fighters and 2 tactical_bombers in 99 Sea Zone, round 3 : 5/7 hits, 3,67 expected hits
Italians roll dice for 1 battleship, 1 cruiser, 3 fighters and 2 transports in 99 Sea Zone, round 3 : 3/5 hits, 3,17 expected hits
1 destroyer owned by the British, 1 cruiser owned by the Italians, 1 fighter owned by the Germans, 2 cruisers owned by the British, 2 fighters owned by the Italians and 1 battleship owned by the Italians lost in 99 Sea Zone
2 transports owned by the Italians and 1 infantry owned by the Germans lost in 99 Sea Zone
British win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 37
Casualties for Germans: 1 fighter and 1 infantry
Casualties for British: 1 carrier, 2 cruisers and 2 destroyers
Casualties for Italians: 1 battleship, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 transports
Battle in Scotland
British attack with 1 bomber, 4 fighters and 2 infantry
Germans defend with 1 airfield and 1 infantry
British roll dice for 1 bomber, 4 fighters and 2 infantry in Scotland, round 2 : 5/7 hits, 3,00 expected hits
Germans roll dice for 1 infantry in Scotland, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Scotland
British win, taking Scotland from Germans with 1 bomber, 4 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Burma
British attack with 2 fighters and 2 infantry
Japanese defend with 1 mech_infantry
British roll dice for 2 fighters and 2 infantry in Burma, round 2 : 1/4 hits, 1,33 expected hits
Japanese roll dice for 1 mech_infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Syria
British attack with 1 armour, 2 infantry and 1 mech_infantry
Italians defend with 1 aaGun and 2 infantry
British roll dice for 1 armour, 2 infantry and 1 mech_infantry in Syria, round 2 : 3/4 hits, 1,00 expected hits
Italians roll dice for 1 aaGun and 2 infantry in Syria, round 2 : 0/2 hits, 0,67 expected hits
1 aaGun owned by the Italians and 2 infantry owned by the Italians lost in Syria
British win, taking Syria from Italians with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 11
Casualties for Italians: 1 aaGun and 2 infantryNon Combat Move - British
2 fighters and 2 tactical_bombers moved from 99 Sea Zone to Egypt
1 cruiser moved from 85 Sea Zone to 65 Sea Zone
2 fighters moved from Burma to India
1 bomber moved from Scotland to United Kingdom
4 fighters moved from Scotland to United KingdomPlace Units - British
1 fighter and 1 mech_infantry placed in Egypt
1 factory_minor placed in PersiaTurn Complete - British
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,4,2,6
British collect 27 PUs (5 lost to blockades); end with 27 PUsPlace Units - UK_Pacific
6 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,2,1,2
UK_Pacific collect 3 PUs (3 lost to blockades); end with 4 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs
Some Units in India change ownership: 6 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from India: 1 fighter
EDIT: Adding units owned by British to Tsinghai: 1 fighter
EDIT: Adding units owned by British to 99 Sea Zone: 1 cruiser
EDIT: Removing units owned by British from Egypt: 1 tactical_bomber
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : -0,50
British : 2,83
Italians : -2,00
Americans : -2,33
Chinese : 1,67
Japanese : -1,00 -
italy crashed.
i ve risked too much
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now u re british dices continue to butcher me :? :? :? :?
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 3
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to AlliedCombat Move - Italians
1 armour moved from Romania to Bessarabia
Italians take Bessarabia from Russians
1 armour moved from Bessarabia to Eastern Poland
Italians take Eastern Poland from Russians
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 infantry moved from French Equatorial Africa to Nigeria
Italians take Nigeria from British
1 bomber moved from Greece to Anglo Egyptian Sudan
1 submarine moved from 97 Sea Zone to 99 Sea Zone
1 destroyer moved from 97 Sea Zone to 99 Sea ZonePurchase Units - Italians
Italians buy 1 infantry and 3 transports; Remaining resources: 0 PUs;Combat - Italians
Battle in 99 Sea Zone
Italians attack with 1 destroyer and 1 submarine
British defend with 1 cruiser
Italians roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 destroyer in 99 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 cruiser in 99 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Italians lost in 99 Sea Zone
Italians roll dice for 1 submarine in 99 Sea Zone, round 3 : 0/1 hits
British roll dice for 1 cruiser in 99 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the Italians lost in 99 Sea Zone
British win with 1 cruiser remaining. Battle score for attacker is -14
Casualties for Italians: 1 destroyer and 1 submarine
Battle in Anglo Egyptian Sudan
Italians attack with 1 bomber and 1 infantry
ANZAC defend with 1 infantry
Italians roll dice for 1 bomber and 1 infantry in Anglo Egyptian Sudan, round 2 : 1/2 hits
British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits
1 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
Italians win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for ANZAC: 1 infantryNon Combat Move - Italians
1 bomber moved from Anglo Egyptian Sudan to Tobruk
1 cruiser moved from 96 Sea Zone to 95 Sea Zone
1 infantry moved from Tunisia to Algeria
Italians take Algeria from Neutral_Axis
1 infantry moved from Romania to Bessarabia
2 aaGuns, 2 artilleries and 5 infantry moved from Romania to Eastern Poland
1 armour moved from Northern Italy to YugoslaviaPlace Units - Italians
3 transports placed in 95 Sea Zone
1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 26 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs -
but it s my fault
ive should of sent bomber there
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game still open though
real fun is upon us
cheers
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 3
Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 cruiser and 1 destroyer moved from 54 Sea Zone to 42 Sea Zone
3 fighters moved from India to 42 Sea ZonePurchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs;Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 cruiser, 1 destroyer, 3 fighters and 1 submarine
Japanese defend with 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Units damaged: 1 carrier owned by the Japanese
ANZAC roll dice for 1 cruiser, 1 destroyer and 3 fighters in 42 Sea Zone, round 2 : 1/5 hits, 2,33 expected hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 : 3/4 hits, 1,83 expected hits
1 fighter owned by the ANZAC, 1 destroyer owned by the ANZAC, 1 submarine owned by the Japanese and 1 submarine owned by the ANZAC lost in 42 Sea Zone
ANZAC roll dice for 1 cruiser and 2 fighters in 42 Sea Zone, round 3 : 1/3 hits, 1,50 expected hits
Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 3 : 1/4 hits, 1,83 expected hits
1 fighter owned by the ANZAC and 1 destroyer owned by the Japanese lost in 42 Sea Zone
ANZAC roll dice for 1 cruiser and 1 fighter in 42 Sea Zone, round 4 : 1/2 hits, 1,00 expected hits
Japanese roll dice for 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 4 : 2/3 hits, 1,50 expected hits
1 fighter owned by the ANZAC, 1 cruiser owned by the ANZAC and 1 carrier owned by the Japanese lost in 42 Sea Zone
Japanese win with 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -26
Casualties for ANZAC: 1 cruiser, 1 destroyer, 3 fighters and 1 submarine
Casualties for Japanese: 1 carrier, 1 destroyer and 1 submarine
1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese forced to land in JavaNon Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 submarine placed in 62 Sea Zone
1 fighter and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUsCombat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -1,17
Japanese : 0,67 -
the dices ar e killing me
i am thinkin to resign
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 4
Research Technology - Germans
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to WarCombat Move - Germans
1 bomber moved from British Somaliland to 76 Sea Zone
1 bomber moved from Southern Italy to 76 Sea Zone
2 tactical_bombers moved from Southern Italy to 99 Sea Zone
2 fighters and 2 tactical_bombers moved from 91 Sea Zone to 103 Sea Zone
1 submarine moved from 109 Sea Zone to 103 Sea Zone
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 mech_infantry moved from Slovakia Hungary to Western Ukraine
Germans take Western Ukraine from Russians
3 submarines moved from 112 Sea Zone to 115 Sea ZonePurchase Units - Germans
Germans buy 8 artilleries, 2 infantry and 3 submarines; Remaining resources: 0 PUs;Combat - Germans
Battle in 99 Sea Zone
Germans attack with 2 tactical_bombers
British defend with 1 cruiser
Germans roll dice for 2 tactical_bombers in 99 Sea Zone, round 2 : 1/2 hits
British roll dice for 1 cruiser in 99 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the British lost in 99 Sea Zone
Germans win with 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Battle in 103 Sea Zone
Germans attack with 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 103 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 2 fighters and 2 tactical_bombers in 103 Sea Zone, round 2 : 4/4 hits
Americans roll dice for 1 destroyer in 103 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 103 Sea Zone
Germans win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 76 Sea Zone
Germans attack with 2 bombers
British defend with 1 battleship and 1 transport
Germans roll dice for 2 bombers in 76 Sea Zone, round 2 : 1/2 hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship and 1 transport in 76 Sea Zone, round 2 : 1/1 hits
1 bomber owned by the Germans lost in 76 Sea Zone
Germans roll dice for 1 bomber in 76 Sea Zone, round 3 : 0/1 hits
British roll dice for 1 battleship and 1 transport in 76 Sea Zone, round 3 : 1/1 hits
1 bomber owned by the Germans lost in 76 Sea Zone
British win with 1 battleship and 1 transport remaining. Battle score for attacker is -24
Casualties for Germans: 2 bombers
Battle in 115 Sea Zone
Germans attack with 3 submarines
Russians defend with 1 cruiser and 1 submarine
Germans roll dice for 3 submarines in 115 Sea Zone, round 2 : 1/3 hits
Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 1/1 hits
Russians roll dice for 1 cruiser in 115 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Russians and 2 submarines owned by the Germans lost in 115 Sea Zone
Germans roll dice for 1 submarine in 115 Sea Zone, round 3 : 0/1 hits
Russians roll dice for 1 cruiser in 115 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 1 submarine in 115 Sea Zone, round 4 : 0/1 hits
Russians roll dice for 1 cruiser in 115 Sea Zone, round 4 : 1/1 hits
1 submarine owned by the Germans lost in 115 Sea Zone
Russians win with 1 cruiser remaining. Battle score for attacker is -12
Casualties for Germans: 3 submarines
Casualties for Russians: 1 submarineNon Combat Move - Germans
Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery, 1 factory_minor, 1 harbour and 1 infantry owned by Neutral_Axis in Southern France
Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
1 submarine moved from 112 Sea Zone to 125 Sea Zone
2 aaGuns, 10 artilleries and 1 infantry moved from Poland to Eastern Poland
2 infantry moved from Morocco to 91 Sea Zone
2 artilleries moved from Yugoslavia to Romania
2 mech_infantrys moved from Slovakia Hungary to Germany
1 aaGun and 5 armour moved from Slovakia Hungary to Eastern Poland
2 aaGuns, 3 armour, 5 artilleries and 19 infantry moved from Romania to Eastern Poland
2 infantry and 1 transport moved from 91 Sea Zone to 83 Sea Zone
2 infantry moved from 83 Sea Zone to French West Africa
Germans take French West Africa from Neutral_Axis
1 mech_infantry moved from Yugoslavia to Southern France
Germans take Southern France from Neutral_Axis
1 submarine moved from 91 Sea Zone to 95 Sea Zone
2 carriers, 1 cruiser and 1 destroyer moved from 91 Sea Zone to 109 Sea Zone
2 fighters and 2 tactical_bombers moved from 103 Sea Zone to 109 Sea Zone
2 tactical_bombers moved from 99 Sea Zone to Southern ItalyPlace Units - Germans
8 artilleries and 2 infantry placed in Germany
3 submarines placed in 113 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Germans from Southern Italy: 2 tactical_bombers
EDIT: Adding units owned by Germans to Western Germany: 2 tactical_bombers
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 50 PUs; end with 50 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 4
Politics - Russians
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 5 mech_infantrys
EDIT: Adding units owned by Germans to Eastern Poland: 5 mech_infantrys
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 4
Politics - Russians
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 5 mech_infantrys
EDIT: Adding units owned by Germans to Eastern Poland: 5 mech_infantrys
EDIT: Turning off Edit Mode
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to FriendlyCombat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
17 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
1 marine moved from Novgorod to 115 Sea Zone
1 cruiser and 1 marine moved from 115 Sea Zone to 114 Sea Zone
1 marine moved from 114 Sea Zone to Poland
1 infantry moved from Novgorod to Baltic States
2 infantry moved from Bryansk to Western Ukraine
1 fighter and 1 tactical_bomber moved from Novgorod to Western Ukraine
1 fighter moved from Novgorod to Baltic StatesPurchase Units - Russians
Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat - Russians
Russians creates battle in territory 106 Sea Zone
Battle in Poland
Battle in Western Ukraine
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/4 hits, 1,50 expected hits
Germans roll dice for 1 mech_infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Western Ukraine
Russians win, taking 106 Sea Zone from Germans, taking Poland from Germans, taking Western Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Baltic States
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Baltic States, round 2 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Baltic States, round 3 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 artillery and 1 infantry moved from Novgorod to Belarus
1 fighter moved from Baltic States to Belarus
1 fighter moved from Western Ukraine to Belarus
1 tactical_bomber moved from Western Ukraine to Belarus
4 artilleries and 5 infantry moved from Bryansk to Belarus
4 mech_infantrys moved from Russia to Belarus
3 mech_infantrys moved from Ukraine to Belarus
2 aaGuns moved from Amur to Manchuria
1 submarine moved from 106 Sea Zone to 91 Sea ZonePlace Units - Russians
1 infantry placed in Novgorod
1 infantry placed in Ukraine
4 artilleries and 5 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,3,2,4,1,5,6,6,4,6,2,6
Russians collect 37 PUs (3 lost to blockades); end with 37 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 47 PUsCombat Hit Differential Summary :
Germans : -1,00
Russians : 0,17 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 4
Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry moved from Chahar to Suiyuyan
1 artillery and 1 infantry moved from Hopei to Suiyuyan
1 armour moved from Kweichow to Shensi
Japanese take Shensi from Chinese
1 armour moved from Shensi to Sikang
Japanese take Sikang from Chinese
1 artillery and 2 infantry moved from Kweichow to Szechwan
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
1 submarine moved from 6 Sea Zone to 17 Sea Zone
EDIT: 2 fighters moved from Japan to Iwo Jima
1 infantry moved from Shan State to Burma
1 infantry moved from Yunnan to Burma
2 bombers moved from Kwangsi to Suiyuyan
1 fighter and 1 tactical_bomber moved from Kwangsi to Szechwan
2 fighters and 2 tactical_bombers moved from Kwangsi to BurmaPurchase Units - Japanese
Japanese buy 3 artilleries, 1 carrier, 2 factory_minors and 6 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat - Japanese
Battle in 17 Sea Zone
Japanese attack with 1 submarine and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 17 Sea Zone
Japanese roll dice for 1 submarine in 17 Sea Zone, round 2 : 1/1 hits
Japanese win with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Suiyuyan
Japanese attack with 1 artillery, 2 bombers and 2 infantry
Chinese defend with 3 infantry
Japanese roll dice for 1 artillery, 2 bombers and 2 infantry in Suiyuyan, round 2 : 3/5 hits
Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 1/3 hits
1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 infantry
Battle in Szechwan
Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Szechwan, round 2 : 4/5 hits
Chinese roll dice for 2 infantry in Szechwan, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Iwo Jima
Japanese attack with 1 artillery, 2 fighters and 1 infantry
Americans defend with 2 infantry
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Iwo Jima, round 2 : 2/4 hits
Americans roll dice for 2 infantry in Iwo Jima, round 2 : 0/2 hits
2 infantry owned by the Americans lost in Iwo Jima
Japanese win, taking Iwo Jima from Americans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Burma
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Burma, round 2 : 2/6 hits
UK_Pacific roll dice for 2 infantry in Burma, round 2 : 0/2 hits
2 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantryNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry moved from Jehol to Chahar
1 aaGun moved from Jehol to Anhwe
1 aaGun moved from Hopei to Shensi
2 artilleries and 5 infantry moved from Kweichow to Shensi
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Kweichow
2 bombers moved from Suiyuyan to Kweichow
1 artillery and 1 infantry moved from Kwangtung to Kwangsi
2 infantry moved from Sumatra to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
1 artillery moved from Philippines to 35 Sea Zone
1 infantry moved from Guam to 21 Sea Zone
2 fighters moved from Iwo Jima to 6 Sea Zone
1 submarine moved from 6 Sea Zone to 1 Sea Zone
1 submarine moved from 6 Sea Zone to 5 Sea Zone
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 destroyer moved from 41 Sea Zone to 55 Sea Zone
1 cruiser moved from 44 Sea Zone to 46 Sea Zone
1 infantry and 1 transport moved from 21 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
1 artillery and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 marine moved from Celebes to 44 Sea Zone
1 artillery, 1 marine and 1 transport moved from 44 Sea Zone to 36 Sea Zone
1 artillery and 1 marine moved from 36 Sea Zone to French Indo China
1 carrier moved from 41 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
1 battleship moved from 37 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to Philippines
1 marine moved from Borneo to 43 Sea Zone
1 battleship and 1 marine moved from 43 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Philippines
1 marine moved from Malaya to 37 Sea Zone
1 cruiser and 1 marine moved from 37 Sea Zone to 42 Sea Zone
1 marine moved from 42 Sea Zone to Java
1 carrier moved from 37 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone
2 fighters moved from Kwangsi to Philippines
2 fighters and 2 tactical_bombers moved from Burma to Yunnan
1 tactical_bomber moved from Kwangsi to Yunnan
1 tactical_bomber moved from 37 Sea Zone to French Indo China
1 tactical_bomber moved from French Indo China to Kwangsi
1 fighter and 1 tactical_bomber moved from Szechwan to Kwangsi
1 fighter moved from Yunnan to Kwangsi
EDIT: 1 battleship moved from 35 Sea Zone to 42 Sea Zone
EDIT: 1 marine moved from Philippines to Java
EDIT: 1 marine moved from French Indo China to Java
1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from French Indo China to YunnanPlace Units - Japanese
1 carrier placed in 6 Sea Zone
3 artilleries and 6 infantry placed in Japan
1 factory_minor placed in Malaya
1 factory_minor placed in French Indo ChinaTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,5
Japanese collect 56 PUs (1 lost to blockades); end with 56 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 4
Politics - Americans
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 1 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 submarine
EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode -
will attack italy sea zone with one fighter and one tac. game does not allow it because of combat moves first. will buy one carrier for egypt
attacker
Rolls: 1@3 1@4; Total Hits: 11@3: (2)1@4: (5)def
Rolls: 1@3; Total Hits: 01@3: (5) -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 4
Politics - Americans
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 1 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 submarine
EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 submarine
EDIT: Turning off Edit ModeCombat Move - Americans
1 destroyer moved from 101 Sea Zone to 103 Sea Zone
2 bombers moved from Eastern United States to 103 Sea Zone
1 fighter moved from 101 Sea Zone to 103 Sea Zone
1 fighter moved from Eastern United States to 103 Sea Zone
1 marine moved from Eastern United States to 101 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 cruiser and 1 marine moved from 101 Sea Zone to 91 Sea Zone
1 marine moved from 91 Sea Zone to Gibraltar
1 bomber moved from Wake Island to 17 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
2 fighters moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from 54 Sea Zone to 55 Sea Zone
2 fighters moved from Queensland to 46 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to 46 Sea ZonePurchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 2 submarines and 2 transports; Remaining resources: 1 PUs;Combat - Americans
Americans creates battle in territory 6 Sea Zone
Battle in Gibraltar
Americans attack with 1 artillery, 1 infantry and 1 marine
Italians defend with 1 harbour and 1 infantry
Americans roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits, 0,50 expected hits
Italians roll dice for 1 infantry in Gibraltar, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 1 artillery, 1 infantry and 1 marine remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 46 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 cruiser
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 cruiser owned by the Japanese lost in 46 Sea Zone
Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Japanese: 1 cruiser
Battle in 6 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 carrier, 2 fighters and 3 submarines
1 submarine owned by the Americans Submerged
3 submarines owned by the Japanese Submerged
Battle in 17 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 submarine and 1 transport
1 submarine owned by the Japanese Submerged
Americans roll dice for 1 bomber in 17 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits
1 transport owned by the Japanese lost in 17 Sea Zone
Americans winJapanese win with 1 carrier and 2 fighters remaining with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 103 Sea Zone
Americans attack with 2 bombers, 1 destroyer and 2 fighters
Germans defend with 1 submarine
Americans roll dice for 2 bombers, 1 destroyer and 2 fighters in 103 Sea Zone, round 2 : 3/5 hits, 2,67 expected hits
Germans roll dice for 1 submarine in 103 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 103 Sea Zone
Americans win with 2 bombers and 2 fighters remaining. Battle score for attacker is -2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 1 destroyer and 3 fighters
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer and 3 fighters in 55 Sea Zone, round 2 : 2/4 hits, 1,83 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 carrier moved from 54 Sea Zone to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone
3 fighters moved from 55 Sea Zone to 54 Sea Zone
1 carrier moved from 30 Sea Zone to 54 Sea Zone
2 fighters moved from 54 Sea Zone to Queensland
2 submarines moved from 26 Sea Zone to 6 Sea Zone
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
2 fighters moved from 103 Sea Zone to 91 Sea Zone
2 bombers moved from 103 Sea Zone to United Kingdom
1 carrier moved from 101 Sea Zone to 91 Sea Zone
2 submarines moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from 17 Sea Zone to Wake IslandPlace Units - Americans
1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone
2 fighters placed in Eastern United States
2 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 51 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUsCombat Move - Chinese
2 infantry moved from Tsinghai to Sikang
1 fighter moved from Tsinghai to SikangPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat - Chinese
Battle in Sikang
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 armour
Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 armour in Sikang, round 2 : 0/1 hits, 0,50 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 3 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 armour in Sikang, round 3 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Chinese lost in Sikang
Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 4 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 armour in Sikang, round 4 : 0/1 hits, 0,50 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 5 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 armour in Sikang, round 5 : 0/1 hits, 0,50 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 6 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 armour in Sikang, round 6 : 0/1 hits, 0,50 expected hits
1 armour owned by the Japanese lost in Sikang
Chinese win, taking Sikang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 armourNon Combat Move - Chinese
1 fighter moved from Sikang to Tsinghai
5 infantry moved from Kansu to Tsinghai
1 infantry moved from Kansu to TsinghaiPlace Units - Chinese
2 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUsCombat Move - British
1 infantry moved from Egypt to Alexandria
British take Alexandria from Italians
1 infantry moved from Belgian Congo to French Equatorial Africa
British take French Equatorial Africa from Italians
1 infantry moved from Scotland to Eire
British take Eire from Germans
1 fighter moved from India to 36 Sea Zone
1 artillery and 3 infantry moved from India to BurmaPurchase Units - British
British buy 1 carrier and 3 infantry; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat - British
Battle in 36 Sea Zone
British attack with 1 fighter
Japanese defend with 5 transports
5 transports owned by the Japanese lost in 36 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 35
Casualties for Japanese: 5 transports
Battle in Burma
British attack with 1 artillery and 3 infantry
Japanese defend with 2 infantry
British roll dice for 1 artillery and 3 infantry in Burma, round 2 : 1/4 hits, 1,00 expected hits
Japanese roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
British roll dice for 1 artillery and 2 infantry in Burma, round 3 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 2 infantryNon Combat Move - British
1 fighter moved from 36 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Egypt to 98 Sea Zone
1 aaGun, 2 artilleries, 4 infantry and 1 mech_infantry moved from Egypt to Alexandria
1 armour moved from Syria to Egypt
1 mech_infantry moved from Syria to Egypt
2 infantry moved from Syria to Trans-Jordan
1 battleship and 1 transport moved from 76 Sea Zone to 98 Sea Zone
1 infantry moved from Scotland to United KingdomPlace Units - British
1 carrier placed in 98 Sea Zone
2 infantry placed in Persia
1 infantry placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,6
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,2,6,2,5,4,5,6,1,4,4,3
British collect 24 PUs (8 lost to blockades); end with 26 PUsPlace Units - UK_Pacific
1 artillery and 1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,3
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
Some Units in India change ownership: 1 artillery and 1 infantry
Turning on Edit Mode
EDIT: Removing units owned by Italians from 95 Sea Zone: 1 cruiser and 3 transports
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : 0,83
Italians : -0,33
British : 0,17
Americans : 1,00
Chinese : -2,67
Japanese : -1,83 -
i resign
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i resign
Well, I think it is a little early to resign…… but it is your choice of course!
YOU NEED TO PROTECT YOUR TRANSPORTS. It should be possible to see that both the italien and the japanese are volunerable to these attacks. But I really like your japanese opening. You manage to to a whole lot when going to war, well done!
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i must congradulate U, U played a good game, being able to exploit my risks, with Italy in the Med at first place.
I made that oversight with Japan in the end, but I ve lost the game on the European theatre. Italy is simply too pressured from both sides, and it is a path of no recovery. USSSR is economically too strong and that move of yours with marine with ussr is brilliant, it caused me a lot of trouble.
and the dices kept puntching me ,especially with th Germans. it simply was not my game.
u deserved to win.
u want to bid for a rematch?





