@fasthard said in L26 BM4 fasthard(X) vs pacifiersboard(L+21):
@pacifiersboard proud that I stuck on my plan for Japan. Let’s see how long… ;-)
took Ceylon via edit, hope it’s ok…
sure!! but why???
@JWW:
prob won’t be able to move until sunday…… Got live FtoF game today!
that is awesome, very jealous. It has been a number of years that I have been able to play FtoF. How many players? let me know how many hours it takes you guys….I miss those days.
we had 2 games going side by side. I was USA in one, Germany in the other.
We played from 9am to about 10ish. I did Sealion and the allies never recovered. On the other, I managed to sink all the Japanese fleet, but Russia was in trouble. We fast forwarded the battle for moscow and Russia held, so we called it an allies win.
two boards? that must have been a sight….the time scale seems about right. it can be an all day endeavor.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 infantry, 2 mech_infantrys and 10 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 35 Sea Zone to 42 Sea Zone
2 artilleries and 2 infantry moved from 42 Sea Zone to Java
3 marines moved from Philippines to 35 Sea Zone
2 battleships, 2 cruisers and 3 marines moved from 35 Sea Zone to 22 Sea Zone
3 marines moved from 22 Sea Zone to Marianas
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Guam
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 23 Sea Zone
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
2 fighters moved from 35 Sea Zone to Guam
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 49 Sea Zone
2 infantry moved from 49 Sea Zone to Solomon Islands
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 fighter moved from 35 Sea Zone to 44 Sea Zone
1 armour moved from Kansu to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
5 submarines moved from 6 Sea Zone to 22 Sea Zone
1 fighter moved from 35 Sea Zone to 34 Sea Zone
3 fighters moved from 35 Sea Zone to 23 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 23 Sea Zone
1 submarine moved from 55 Sea Zone to 42 Sea Zone
Combat - Japanese
Battle in 34 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 34 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 submarine and 2 transports
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits
Japanese win with 1 submarine and 2 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 44 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Solomon Islands
Battle in Java
Japanese attack with 2 artilleries and 2 infantry
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 2 artilleries and 2 infantry in Java, round 2 : 2/4 hits
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits
1 artillery owned by the ANZAC and 1 infantry owned by the ANZAC lost in Java
Japanese win, taking Solomon Islands from ANZAC, taking Java from ANZAC with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Celebes
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 mech_infantry
Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits
Americans roll dice for 1 mech_infantry in Celebes, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Celebes
Japanese roll dice for 1 artillery in Celebes, round 3 : 0/1 hits
Americans roll dice for 1 mech_infantry in Celebes, round 3 : 0/1 hits
Japanese roll dice for 1 artillery in Celebes, round 4 : 0/1 hits
Americans roll dice for 1 mech_infantry in Celebes, round 4 : 1/1 hits
1 artillery owned by the Japanese lost in Celebes
Americans win with 1 mech_infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in 23 Sea Zone
Japanese attack with 5 fighters and 3 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 5 fighters and 3 tactical_bombers in 23 Sea Zone, round 2 : 4/8 hits
Americans roll dice for 1 destroyer in 23 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 23 Sea Zone
Japanese win with 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 fighter
Battle in 22 Sea Zone
Japanese attack with 2 battleships, 2 cruisers and 5 submarines
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 5 submarines in 22 Sea Zone, round 2 : 2/5 hits
Americans roll dice for 1 destroyer and 1 transport in 22 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 22 Sea Zone
Japanese win, taking 22 Sea Zone from Americans with 2 battleships, 2 cruisers and 5 submarines remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in Guam
Japanese attack with 3 fighters, 2 infantry and 1 tactical_bomber
Americans defend with 1 airfield and 1 infantry
Japanese roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Guam, round 2 : 2/6 hits
Americans roll dice for 1 infantry in Guam, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Guam
Japanese win, taking Guam from Americans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Marianas
Japanese attack with 3 marines
Americans defend with 1 artillery
Japanese roll dice for 3 marines in Marianas, round 2 : 2/3 hits
Americans roll dice for 1 artillery in Marianas, round 2 : 0/1 hits
1 artillery owned by the Americans lost in Marianas
Japanese win, taking Marianas from Americans with 3 marines remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Non Combat Move - Japanese
4 fighters and 3 tactical_bombers moved from 23 Sea Zone to 22 Sea Zone
1 destroyer moved from 35 Sea Zone to 23 Sea Zone
3 fighters and 1 tactical_bomber moved from Guam to 22 Sea Zone
1 fighter moved from 34 Sea Zone to 22 Sea Zone
7 carriers, 4 destroyers and 2 transports moved from 35 Sea Zone to 22 Sea Zone
1 fighter moved from 44 Sea Zone to 22 Sea Zone
1 tactical_bomber moved from French Indo China to 22 Sea Zone
1 bomber moved from Anhwe to Japan
2 tactical_bombers moved from Manchuria to Japan
1 infantry moved from Shensi to Tsinghai
1 artillery moved from Suiyuyan to Kansu
1 infantry moved from Hopei to Suiyuyan
1 infantry moved from Yunnan to Szechwan
1 armour moved from Szechwan to Tsinghai
1 artillery moved from Kweichow to Hopei
1 mech_infantry moved from French Indo China to Kweichow
1 armour moved from Hunan to Szechwan
1 mech_infantry moved from French Indo China to Szechwan
1 mech_infantry moved from French Indo China to Hunan
2 infantry moved from Shan State to Yunnan
1 infantry moved from Yunnan to Hunan
2 infantry moved from Shan State to Yunnan
Place Units - Japanese
10 submarines placed in 6 Sea Zone
1 infantry and 2 mech_infantrys placed in French Indo China
Turn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
Territory Summary for Japanese :
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 1 airfield, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 1 infantry, 1 mech_infantry and 2 tactical_bombers
Jehol : 1 flag
Marianas : 3 marines
Manchuria : 1 flag, 1 aaGun and 4 infantry
Hainan : 1 harbour
Shensi : 1 flag, 1 artillery
Yunnan : 1 flag, 1 aaGun and 4 infantry
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag, 1 aaGun and 1 mech_infantry
Hunan : 1 flag, 1 aaGun, 1 infantry and 1 mech_infantry
Kansu : 1 flag, 1 artillery
Hopei : 1 flag, 1 artillery
Tsinghai : 1 armour and 1 infantry
Szechwan : 1 flag, 1 armour, 1 infantry and 1 mech_infantry
Chahar : 1 flag, 1 infantry
Sikang : 1 infantry
Anhwe : 1 flag, 1 infantry
Shan State : 1 flag, 2 artilleries and 3 infantry
Burma : 1 flag, 1 infantry
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Solomon Islands : 1 flag, 2 infantry
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield and 1 infantry
Evenkiyskiy : 1 flag, 1 armour
French Indo China : 1 flag, 1 factory_minor, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Java : 1 flag, 2 artilleries and 2 infantry
Sumatra : 1 flag, 1 artillery
42 Sea Zone : 1 flag, 1 submarine and 2 transports
44 Sea Zone : 1 flag, 1 transport
49 Sea Zone : 1 transport
23 Sea Zone : 1 destroyer
22 Sea Zone : 2 battleships, 7 carriers, 2 cruisers, 4 destroyers, 9 fighters, 5 submarines, 5 tactical_bombers and 2 transports
21 Sea Zone : 1 transport
16 Sea Zone : 1 destroyer
5 Sea Zone : 1 submarine
6 Sea Zone : 10 submarines
Production/PUs Summary :
Germans : 63 / 80
Russians : 10 / 18
Japanese : 61 / 64
Americans : 58 / 93
Chinese : 0 / 0
British : 33 / 39
UK_Pacific : 5 / 9
Italians : 19 / 7
ANZAC : 10 / 22
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour and 2 infantry moved from Libya to 96 Sea Zone
1 armour, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 2 infantry, 1 tactical_bomber and 2 transports moved from 96 Sea Zone to 99 Sea Zone
1 artillery and 1 marine moved from Crete to 99 Sea Zone
1 armour, 1 artillery, 2 infantry and 1 marine moved from 99 Sea Zone to Greece
1 infantry moved from Marshall Islands to 32 Sea Zone
1 infantry and 1 transport moved from 32 Sea Zone to 49 Sea Zone
1 infantry moved from 49 Sea Zone to Solomon Islands
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 49 Sea Zone
1 infantry moved from 49 Sea Zone to Solomon Islands
1 submarine moved from 33 Sea Zone to 23 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 23 Sea Zone
3 fighters and 1 tactical_bomber moved from 33 Sea Zone to Solomon Islands
1 submarine moved from 33 Sea Zone to 44 Sea Zone
Americans take 35 Sea Zone from Japanese
1 carrier and 1 fighter moved from 33 Sea Zone to 54 Sea Zone
1 bomber moved from Caroline Islands to 16 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
Combat - Americans
Battle in Greece
Battle in 44 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
Americans win, taking Greece from Germans, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 16 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber in 16 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Solomon Islands
Americans attack with 3 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
Americans roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Solomon Islands, round 2 : 3/6 hits
Japanese roll dice for 2 infantry in Solomon Islands, round 2 : 1/2 hits
2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Solomon Islands
Americans win, taking Solomon Islands from Japanese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Japanese: 2 infantry
Battle in 23 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 23 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 23 Sea Zone
Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
1 carrier, 2 destroyers, 2 fighters and 1 submarine moved from 26 Sea Zone to 49 Sea Zone
1 submarine moved from 49 Sea Zone to 54 Sea Zone
3 fighters moved from Solomon Islands to 49 Sea Zone
1 tactical_bomber moved from Solomon Islands to 49 Sea Zone
2 carriers moved from 33 Sea Zone to 49 Sea Zone
2 carriers and 1 destroyer moved from 33 Sea Zone to 54 Sea Zone
3 fighters moved from 33 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 23 Sea Zone to 54 Sea Zone
1 battleship and 1 cruiser moved from 33 Sea Zone to 49 Sea Zone
1 cruiser moved from 33 Sea Zone to 54 Sea Zone
1 transport moved from 91 Sea Zone to 92 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 bomber moved from 16 Sea Zone to Hawaiian Islands
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 29 Sea Zone
1 artillery and 1 infantry moved from 29 Sea Zone to Line Islands
Place Units - Americans
1 carrier, 1 destroyer, 4 submarines and 1 transport placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
Americans undo move 2.
2 infantry placed in Western United States
1 bomber placed in Western United States
2 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 60 PUs; end with 60 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 49 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 0 PUs
Purchase Units - British
British buy 1 artillery, 1 fighter, 6 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 106 Sea Zone to 120 Sea Zone
2 artilleries and 28 infantry moved from India to Burma
1 artillery and 1 infantry moved from West India to 79 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
2 infantry moved from Northwest Persia to Caucasus
1 bomber moved from Persia to Volgograd
2 fighters moved from Persia to Caucasus
Combat - British
Strategic bombing raid in Volgograd
AA fire in Volgograd : 0/1 hits
Bombing raid in Volgograd rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Volgograd causes 5 damage total.
Battle in 120 Sea Zone
British attack with 1 destroyer
Germans defend with 1 submarine
British roll dice for 1 destroyer in 120 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 submarine in 120 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 destroyer in 120 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 1 submarine in 120 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the British lost in 120 Sea Zone
Germans win with 1 submarine remaining. Battle score for attacker is -8
Casualties for British: 1 destroyer
Battle in Sumatra
British attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
British roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits
Japanese roll dice for 1 artillery in Sumatra, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Sumatra
British win, taking Sumatra from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Caucasus
British attack with 2 fighters and 2 infantry
Germans defend with 1 mech_infantry
British roll dice for 2 fighters and 2 infantry in Caucasus, round 2 : 3/4 hits
Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Burma
British attack with 2 artilleries and 28 infantry
Japanese defend with 1 infantry
British roll dice for 2 artilleries and 28 infantry in Burma, round 2 : 4/30 hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 2 artilleries and 28 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
3 aaGuns moved from India to Burma
3 infantry moved from Persia to Northwest Persia
2 fighters moved from Caucasus to Northwest Persia
1 bomber moved from Volgograd to Northwest Persia
5 fighters moved from Persia to Greece
1 cruiser moved from 96 Sea Zone to 92 Sea Zone
1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 96 Sea Zone to 99 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 109 Sea Zone to 91 Sea Zone
1 transport moved from 80 Sea Zone to 81 Sea Zone
2 armour and 1 mech_infantry moved from Iraq to Northwest Persia
1 aaGun moved from Iraq to Northwest Persia
1 infantry moved from Iraq to Trans-Jordan
1 infantry moved from Iraq to Northwest Persia
2 armour and 1 mech_infantry moved from Egypt to Iraq
1 artillery moved from Egypt to Trans-Jordan
1 destroyer moved from 80 Sea Zone to 81 Sea Zone
Place Units - British
1 artillery and 2 infantry placed in Iraq
British undo move 1.
1 transport placed in 81 Sea Zone
2 infantry placed in Egypt
1 artillery, 1 fighter and 1 infantry placed in Persia
3 infantry placed in Iraq
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Some Units in India change ownership: 3 infantry
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber and 2 fighters moved from Bryansk to Russia
Combat - Italians
Air Battle in Russia
Italians attacks with 3 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 0/1 hits
Bombing raid in Russia rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in Russia causes 4 damage total.
Cleaning up after air battles
Non Combat Move - Italians
1 bomber and 2 fighters moved from Russia to Bryansk
2 mech_infantrys moved from Romania to Ukraine
1 armour moved from Northern Italy to Romania
1 artillery and 1 infantry moved from Northern Italy to France
1 artillery and 1 infantry moved from Northern Italy to Greater Southern Germany
1 aaGun and 2 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
1 infantry and 1 mech_infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,1,1,3,6,6,6,1,3
Italians collect 7 PUs (12 lost to blockades); end with 7 PUs
Territory Summary for Italians :
Kazakhstan : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 artillery and 1 infantry
Greater Southern Germany : 1 artillery and 1 infantry
Romania : 1 armour
Northern Italy : 1 factory_major
Southern Italy : 3 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour, 17 infantry and 1 mech_infantry
Belarus : 1 flag
Bryansk : 1 flag, 1 aaGun, 1 bomber, 2 fighters and 1 infantry
Rostov : 1 flag
Ukraine : 2 mech_infantrys
Smolensk : 1 flag
Yugoslavia : 1 flag
Production/PUs Summary :
Germans : 59 / 80
Russians : 12 / 18
Japanese : 56 / 64
Americans : 60 / 85
Chinese : 0 / 0
British : 33 / 39
UK_Pacific : 10 / 13
Italians : 19 / 7
ANZAC : 10 / 22
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
if you want to intercept with your Russian fighters we can do it here, thought, based on your repeated, “no thanks” you wouldn’t want to now.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 33 Sea Zone to 21 Sea Zone
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 fighter moved from 54 Sea Zone to 42 Sea Zone
Combat - ANZAC
Battle in 21 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 21 Sea Zone
ANZAC roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits
ANZAC win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 42 Sea Zone
ANZAC attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine and 2 transports
ANZAC roll dice for 1 destroyer and 1 fighter in 42 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 42 Sea Zone
2 transports owned by the Japanese lost in 42 Sea Zone
ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 20
Casualties for Japanese: 1 submarine and 2 transports
Non Combat Move - ANZAC
1 fighter moved from 42 Sea Zone to Sumatra
1 fighter moved from Caroline Islands to 54 Sea Zone
2 fighters moved from Caroline Islands to Queensland
2 aaGuns and 1 infantry moved from New South Wales to Queensland
1 infantry moved from Dutch New Guinea to New Guinea
1 submarine moved from 33 Sea Zone to 43 Sea Zone
1 cruiser moved from 33 Sea Zone to 54 Sea Zone
2 infantry moved from Iraq to Northwest Persia
Place Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
1 artillery placed in Queensland
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
1 destroyer moved from 60 Sea Zone to 41 Sea Zone
1 infantry moved from Iraq to Northwest Persia
2 infantry moved from Libya to Tobruk
Non Combat Move - French
Turn Complete - French
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by French from 41 Sea Zone: 1 destroyer
EDIT: Adding units owned by French to 42 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from 33 Sea Zone: 1 battleship
EDIT: Adding units owned by British to 54 Sea Zone: 1 battleship
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 5x factory_minor; Remaining resources: 75 PUs;
Germans buy 6 armour, 2 infantry and 3 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Urals to Yenisey
Germans take Yenisey from Russians
2 infantry moved from Volgograd to Caucasus
4 fighters and 3 tactical_bombers moved from Bryansk to Caucasus
1 infantry moved from Western Germany to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 123 Sea Zone
1 infantry moved from 123 Sea Zone to Iceland
1 tactical_bomber moved from Bryansk to Caucasus
Combat - Germans
Battle in Iceland
Battle in Caucasus
Germans attack with 4 fighters, 2 infantry and 4 tactical_bombers
British defend with 2 infantry
Germans roll dice for 4 fighters, 2 infantry and 4 tactical_bombers in Caucasus, round 2 : 3/10 hits
Russians roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits
2 infantry owned by the British lost in Caucasus
Germans win, taking Iceland from British, taking Caucasus from Russians with 4 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Non Combat Move - Germans
4 fighters and 4 tactical_bombers moved from Caucasus to Bryansk
1 infantry moved from Tambov to Bryansk
1 infantry moved from Volgograd to Tambov
7 armour moved from Volgograd to Bryansk
1 armour moved from Timguska to Novosibirsk
1 armour moved from Novosibirsk to Vologda
1 infantry moved from Smolensk to Bryansk
1 infantry moved from Vologda to Smolensk
3 artilleries moved from Belarus to Bryansk
7 armour moved from Eastern Poland to Bryansk
3 armour moved from Novgorod to Bryansk
3 artilleries moved from Ukraine to Bryansk
1 artillery and 2 mech_infantrys moved from Rostov to Bryansk
1 aaGun moved from Belarus to Novgorod
10 mech_infantrys moved from Germany to Eastern Poland
1 infantry moved from Bulgaria to Albania
1 fighter moved from Western Germany to Bryansk
1 aaGun moved from Rostov to Volgograd
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
1 destroyer moved from 110 Sea Zone to 104 Sea Zone
1 cruiser and 1 destroyer moved from 112 Sea Zone to 113 Sea Zone
1 submarine moved from 120 Sea Zone to 116 Sea Zone
2 aaGuns and 3 infantry moved from Western Germany to Greater Southern Germany
1 aaGun, 2 artilleries and 3 infantry moved from France to Western Germany
Place Units - Germans
3 armour placed in Volgograd
3 armour placed in Ukraine
3 tactical_bombers placed in Novgorod
2 infantry placed in Normandy Bordeaux
Germans undo move 4.
2 infantry placed in France
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,2
Germans collect 60 PUs (2 lost to blockades); end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Territory Summary for Germans :
Tsinghai : 1 flag
Sikang : 1 flag
Yenisey : 1 flag, 1 mech_infantry
Timguska : 1 flag
Iceland : 1 flag, 1 airfield and 1 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 factory_minor and 2 infantry
Greater Southern Germany : 2 aaGuns and 3 infantry
Western Germany : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 3 infantry
Germany : 1 factory_major
Albania : 1 infantry
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 17 armour, 15 artilleries, 5 fighters, 26 infantry, 44 mech_infantrys and 4 tactical_bombers
Nenetsia : 1 flag
Urals : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag, 10 mech_infantrys
Bessarabia : 1 flag
Tambov : 1 flag, 1 infantry
Ukraine : 1 flag, 1 aaGun, 3 armour and 1 factory_minor
Western Ukraine : 1 flag
Novosibirsk : 1 flag
Vologda : 1 flag, 1 armour
Volgograd : 1 flag, 1 aaGun, 3 armour and 1 factory_minor
Novgorod : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 3 tactical_bombers
Caucasus : 1 flag, 2 infantry
Smolensk : 1 infantry
Samara : 1 flag, 1 infantry
113 Sea Zone : 1 cruiser and 1 destroyer
123 Sea Zone : 1 transport
116 Sea Zone : 1 submarine
104 Sea Zone : 1 destroyer
Bulgaria : 1 flag, 1 infantry
Finland : 1 flag
Production/PUs Summary :
Germans : 62 / 80
Russians : 9 / 18
Japanese : 56 / 64
Americans : 60 / 85
Chinese : 0 / 0
British : 33 / 39
UK_Pacific : 10 / 13
Italians : 19 / 7
ANZAC : 10 / 16
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Russians
Russians repair damage of 3x factory_major; Remaining resources: 15 PUs;
Russians buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Samara
1 fighter moved from Russia to Vologda
1 fighter moved from Russia to Samara
Combat - Russians
Battle in Vologda
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 armour
Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 1/2 hits
Germans roll dice for 1 armour in Vologda, round 2 : 0/1 hits
1 armour owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Samara
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Samara, round 2 : 0/2 hits
Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits
Russians roll dice for 1 fighter and 1 infantry in Samara, round 3 : 0/2 hits
Germans roll dice for 1 infantry in Samara, round 3 : 0/1 hits
Russians roll dice for 1 fighter and 1 infantry in Samara, round 4 : 1/2 hits
Germans roll dice for 1 infantry in Samara, round 4 : 0/1 hits
1 infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Samara to Russia
1 fighter moved from Vologda to Russia
Place Units - Russians
5 infantry placed in Russia
Turn Complete - Russians
Russians collect 11 PUs; end with 11 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 14 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 16 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 18 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 2 destroyers, 7 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 destroyer moved from 22 Sea Zone to 16 Sea Zone
1 bomber moved from Japan to 16 Sea Zone
1 destroyer moved from 22 Sea Zone to 23 Sea Zone
1 fighter and 1 tactical_bomber moved from 22 Sea Zone to 23 Sea Zone
1 destroyer moved from 22 Sea Zone to 21 Sea Zone
1 fighter and 1 tactical_bomber moved from 22 Sea Zone to 21 Sea Zone
2 fighters and 2 tactical_bombers moved from 22 Sea Zone to 33 Sea Zone
3 marines moved from Marianas to 22 Sea Zone
2 battleships, 2 cruisers and 3 marines moved from 22 Sea Zone to 33 Sea Zone
2 marines moved from 33 Sea Zone to Caroline Islands
1 marine moved from 33 Sea Zone to Caroline Islands
2 fighters and 2 tactical_bombers moved from 33 Sea Zone to Caroline Islands
1 fighter and 1 tactical_bomber moved from 22 Sea Zone to Caroline Islands
2 fighters moved from 22 Sea Zone to 21 Sea Zone
1 fighter moved from 22 Sea Zone to 23 Sea Zone
1 fighter moved from 22 Sea Zone to Caroline Islands
1 fighter and 1 tactical_bomber moved from Japan to 16 Sea Zone
Combat - Japanese
Battle in Caroline Islands
Japanese attack with 4 fighters, 3 marines and 3 tactical_bombers
Americans defend with 1 airfield, 1 harbour and 2 mech_infantrys
Japanese roll dice for 2 battleships and 1 cruiser in Caroline Islands, round 2 : 3/3 hits
Americans roll dice for 2 mech_infantrys in Caroline Islands, round 2 : 0/2 hits
2 mech_infantrys owned by the Americans lost in Caroline Islands
Japanese win, taking Caroline Islands from Americans with 4 fighters, 3 marines and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 2 mech_infantrys
Battle in 23 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 23 Sea Zone, round 2 : 3/4 hits
Americans roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 23 Sea Zone
Japanese win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 21 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 21 Sea Zone, round 2 : 3/5 hits
ANZAC roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the ANZAC lost in 21 Sea Zone
Japanese win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 16 Sea Zone
Japanese attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 3/4 hits
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 16 Sea Zone
Japanese win with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Non Combat Move - Japanese
10 submarines moved from 6 Sea Zone to 33 Sea Zone
2 transports moved from 22 Sea Zone to 6 Sea Zone
7 carriers, 1 destroyer and 5 submarines moved from 22 Sea Zone to 33 Sea Zone
4 fighters and 3 tactical_bombers moved from Caroline Islands to 33 Sea Zone
2 fighters and 1 tactical_bomber moved from 23 Sea Zone to 33 Sea Zone
3 fighters and 1 tactical_bomber moved from 21 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone
1 bomber moved from 16 Sea Zone to French Indo China
2 artilleries and 3 infantry moved from Shan State to French Indo China
1 mech_infantry moved from Hunan to French Indo China
2 infantry moved from Yunnan to French Indo China
2 infantry moved from Yunnan to French Indo China
1 infantry moved from Szechwan to Yunnan
1 aaGun moved from Yunnan to Szechwan
1 armour and 1 mech_infantry moved from Szechwan to Kweichow
1 infantry moved from Sikang to Szechwan
1 armour moved from Tsinghai to Kweichow
1 infantry moved from Tsinghai to Sikang
1 artillery moved from Kansu to Tsinghai
1 armour moved from Evenkiyskiy to Kansu
1 aaGun and 4 infantry moved from Manchuria to Jehol
1 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
1 submarine moved from 5 Sea Zone to 6 Sea Zone
Place Units - Japanese
1 carrier, 2 destroyers and 1 transport placed in 6 Sea Zone
1 artillery and 2 infantry placed in French Indo China
5 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,5
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,5
Japanese collect 53 PUs (3 lost to blockades); end with 53 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 56 PUs
Territory Summary for Japanese :
Caroline Islands : 1 airfield, 1 harbour and 3 marines
Shantung : 1 flag
Kwangsi : 1 flag
Korea : 1 infantry and 1 mech_infantry
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 5 infantry and 1 tactical_bomber
Jehol : 1 flag, 1 aaGun and 4 infantry
Manchuria : 1 flag
Hainan : 1 harbour
Shensi : 1 flag, 1 artillery
Yunnan : 1 flag, 1 infantry
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag, 1 aaGun, 2 armour and 2 mech_infantrys
Hunan : 1 flag, 1 aaGun and 1 infantry
Kansu : 1 flag, 1 armour
Hopei : 1 flag, 1 artillery
Tsinghai : 1 artillery
Szechwan : 1 flag, 1 aaGun and 1 infantry
Chahar : 1 flag, 1 infantry
Sikang : 1 infantry
Anhwe : 1 flag, 1 infantry
Shan State : 1 flag
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield and 1 infantry
Evenkiyskiy : 1 flag
French Indo China : 1 flag, 3 artilleries, 1 bomber, 1 factory_minor, 10 infantry, 3 mech_infantrys and 1 tactical_bomber
Java : 1 flag, 2 artilleries and 2 infantry
33 Sea Zone : 2 battleships, 7 carriers, 2 cruisers, 1 destroyer, 9 fighters, 15 submarines and 5 tactical_bombers
23 Sea Zone : 1 destroyer
21 Sea Zone : 1 destroyer
16 Sea Zone : 1 destroyer
6 Sea Zone : 1 carrier, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports
Production/PUs Summary :
Germans : 60 / 80
Russians : 11 / 18
Japanese : 56 / 56
Americans : 60 / 85
Chinese : 0 / 0
British : 33 / 39
UK_Pacific : 10 / 13
Italians : 19 / 7
ANZAC : 10 / 16
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 factory_minor, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 44 Sea Zone to 42 Sea Zone
Non Combat Move - Americans
2 infantry moved from Morocco to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Greece
3 fighters and 1 tactical_bomber moved from 99 Sea Zone to Russia
2 carriers, 1 cruiser, 2 destroyers and 2 transports moved from 99 Sea Zone to 97 Sea Zone
1 infantry moved from Solomon Islands to 49 Sea Zone
1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 5 fighters, 1 infantry, 1 tactical_bomber and 2 transports moved from 49 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Line Islands to 29 Sea Zone
1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 2 submarines and 1 transport moved from 29 Sea Zone to 26 Sea Zone
1 artillery and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
2 infantry moved from Western United States to 10 Sea Zone
1 bomber moved from Western United States to Hawaiian Islands
1 carrier, 1 destroyer, 2 infantry, 4 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Eastern United States to 26 Sea Zone
3 carriers, 1 cruiser, 1 destroyer, 5 fighters, 1 submarine and 1 tactical_bomber moved from 54 Sea Zone to 26 Sea Zone
1 transport moved from 91 Sea Zone to 92 Sea Zone
Place Units - Americans
1 factory_minor placed in Greece
1 carrier, 2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 60 PUs; end with 60 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 0 PUs
Purchase Units - British
British buy 2 artilleries, 2 destroyers and 5 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
1 fighter moved from 91 Sea Zone to 104 Sea Zone
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
2 artilleries and 27 infantry moved from Burma to Yunnan
1 battleship moved from 54 Sea Zone to 26 Sea Zone
2 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Northwest Persia to Caucasus
2 fighters moved from Northwest Persia to Caucasus
1 fighter moved from Persia to Russia
5 fighters moved from Greece to Russia
1 fighter and 1 tactical_bomber moved from 99 Sea Zone to Russia
1 infantry moved from Trans-Jordan to 81 Sea Zone
1 infantry and 1 transport moved from 81 Sea Zone to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Northern Italy
1 bomber moved from Northwest Persia to Volgograd
1 fighter moved from India to Yunnan
Combat - British
Strategic bombing raid in Volgograd
AA fire in Volgograd : 0/1 hits
Bombing raid in Volgograd rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Volgograd causes 3 damage total.
Battle in Northern Italy
British converts factory_major into different units
Battle in Malaya
Battle in Caucasus
British attack with 2 fighters and 3 infantry
Germans defend with 2 infantry
British roll dice for 2 fighters and 3 infantry in Caucasus, round 2 : 2/5 hits
Germans roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits
2 infantry owned by the Germans lost in Caucasus
British win, taking Northern Italy from Italians, taking Malaya from Japanese, taking Caucasus from Germans with 2 fighters and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Yunnan
British attack with 2 artilleries, 1 fighter and 27 infantry
Japanese defend with 1 infantry
British roll dice for 2 artilleries, 1 fighter and 27 infantry in Yunnan, round 2 : 3/30 hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 2 artilleries, 1 fighter and 27 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 104 Sea Zone
British attack with 1 destroyer and 1 fighter
Germans defend with 1 destroyer
British roll dice for 1 destroyer and 1 fighter in 104 Sea Zone, round 2 : 1/2 hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Germans and 1 destroyer owned by the British lost in 104 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 destroyer
Casualties for British: 1 destroyer
Non Combat Move - British
1 carrier, 1 cruiser and 1 fighter moved from 91 Sea Zone to 109 Sea Zone
1 fighter moved from 104 Sea Zone to 109 Sea Zone
1 transport moved from 81 Sea Zone to 96 Sea Zone
1 armour and 1 infantry moved from Malta to 96 Sea Zone
1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 armour and 1 infantry moved from 97 Sea Zone to Greece
1 carrier and 1 cruiser moved from 99 Sea Zone to 97 Sea Zone
1 destroyer moved from 81 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Persia to Northwest Persia
2 fighters moved from Caucasus to Russia
2 armour, 3 infantry and 1 mech_infantry moved from Iraq to Northwest Persia
1 artillery moved from Trans-Jordan to Iraq
2 infantry moved from Egypt to Trans-Jordan
3 infantry moved from India to Burma
3 aaGuns moved from Burma to Yunnan
1 fighter moved from Yunnan to India
1 bomber moved from Volgograd to Persia
Place Units - British
2 destroyers placed in 106 Sea Zone
1 artillery and 2 infantry placed in Persia
1 artillery and 2 infantry placed in Iraq
1 infantry placed in Egypt
Turn Complete - British
British collect 37 PUs; end with 37 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
Place Units - UK_Pacific
1 artillery and 3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
Some Units in India change ownership: 1 artillery and 3 infantry
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 fighters moved from Bryansk to Caucasus
2 mech_infantrys moved from Ukraine to Caucasus
1 bomber moved from Bryansk to Caucasus
1 fighter moved from Southern Italy to Northern Italy
1 artillery and 1 infantry moved from France to Northern Italy
Combat - Italians
Battle in Caucasus
Italians attack with 1 bomber, 2 fighters and 2 mech_infantrys
British defend with 3 infantry
Italians roll dice for 1 bomber, 2 fighters and 2 mech_infantrys in Caucasus, round 2 : 2/5 hits
Russians roll dice for 3 infantry in Caucasus, round 2 : 2/3 hits
2 mech_infantrys owned by the Italians and 2 infantry owned by the British lost in Caucasus
retreated to Caucasus
Russians win with 1 infantry remaining. Battle score for attacker is -2
Casualties for Italians: 2 mech_infantrys
Casualties for British: 2 infantry
Battle in Northern Italy
Italians attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 factory_minor and 1 infantry
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Northern Italy, round 2 : 2/3 hits
British roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits
1 infantry owned by the British lost in Northern Italy
Italians win, taking Northern Italy from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 fighter moved from Northern Italy to Southern Italy
2 fighters moved from Caucasus to Rostov
1 bomber moved from Caucasus to Southern Italy
1 artillery and 1 infantry moved from Greater Southern Germany to Slovakia Hungary
1 armour moved from Romania to Ukraine
1 mech_infantry moved from Southern Italy to Greater Southern Germany
Place Units - Italians
1 artillery and 1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,6,6,6,6,4,1,3,6,5,6,6,6,3
Italians collect 9 PUs (10 lost to blockades); end with 9 PUs
Turning on Edit Mode
EDIT: Removing units owned by British from Caucasus: 1 infantry
EDIT: Removing units owned by Italians from Rostov: 2 fighters
EDIT: Changing ownership of Caucasus from Russians to Italians
EDIT: Adding units owned by Italians to Caucasus: 1 mech_infantry
EDIT: Changing PUs for Italians from 9 to 11
EDIT: Turning off Edit Mode
Territory Summary for Italians :
Kazakhstan : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Greater Southern Germany : 1 mech_infantry
Slovakia Hungary : 1 artillery and 1 infantry
Northern Italy : 1 artillery, 1 factory_minor and 1 infantry
Southern Italy : 3 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 18 infantry
Belarus : 1 flag
Bryansk : 1 flag, 1 aaGun and 1 infantry
Rostov : 1 flag
Ukraine : 1 armour
Caucasus : 1 flag, 1 mech_infantry
Smolensk : 1 flag
Yugoslavia : 1 flag
Production/PUs Summary :
Germans : 58 / 80
Russians : 11 / 18
Japanese : 51 / 56
Americans : 60 / 85
Chinese : 1 / 0
British : 33 / 40
UK_Pacific : 14 / 17
Italians : 21 / 11
ANZAC : 10 / 16
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 submarine moved from 43 Sea Zone to 21 Sea Zone
Combat - ANZAC
Battle in Borneo
Battle in 21 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 submarine in 21 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 destroyer in 21 Sea Zone, round 3 : 0/1 hits
ANZAC roll dice for 1 submarine in 21 Sea Zone, round 4 : 1/1 hits
Japanese roll dice for 1 destroyer in 21 Sea Zone, round 4 : 0/1 hits
1 destroyer owned by the Japanese lost in 21 Sea Zone
ANZAC win, taking Borneo from Japanese with 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 49 Sea Zone
1 destroyer moved from 42 Sea Zone to 46 Sea Zone
2 fighters moved from Queensland to Hawaiian Islands
1 cruiser moved from 54 Sea Zone to 26 Sea Zone
1 infantry moved from New South Wales to Queensland
1 fighter moved from Sumatra to Yunnan
Place Units - ANZAC
1 fighter and 2 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Move - French
1 destroyer moved from 42 Sea Zone to 45 Sea Zone
1 destroyer moved from 45 Sea Zone to 34 Sea Zone
2 infantry moved from Tobruk to Alexandria
1 fighter moved from 109 Sea Zone to 123 Sea Zone
Combat - French
Battle in 123 Sea Zone
French attack with 1 fighter
Germans defend with 1 transport
1 transport owned by the Germans lost in 123 Sea Zone
French win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Non Combat Move - French
1 fighter moved from 123 Sea Zone to 109 Sea Zone
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x factory_minor; Remaining resources: 77 PUs;
Germans buy 2 artilleries, 11 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Smolensk to Russia
1 infantry moved from Tambov to Russia
3 armour moved from Volgograd to Russia
17 armour, 15 artilleries, 5 fighters, 26 infantry, 44 mech_infantrys and 4 tactical_bombers moved from Bryansk to Russia
3 armour moved from Ukraine to Russia
3 tactical_bombers moved from Novgorod to Russia
1 submarine moved from 116 Sea Zone to 106 Sea Zone
1 destroyer moved from 113 Sea Zone to 105 Sea Zone
Combat - Germans
Battle in Russia
Germans attack with 23 armour, 15 artilleries, 5 fighters, 28 infantry, 44 mech_infantrys and 7 tactical_bombers
Russians defend with 3 aaGuns, 1 airfield, 8 armour, 3 artilleries, 1 factory_major, 2 fighters, 68 infantry and 1 mech_infantry; British defend with 9 fighters and 1 tactical_bomber; Americans defend with 3 fighters and 1 tactical_bomber
AA fire in Russia : 0/9 hits
Germans roll dice for 23 armour, 15 artilleries, 5 fighters, 28 infantry, 44 mech_infantrys and 7 tactical_bombers in Russia, round 2 : 34/122 hits
Russians roll dice for 3 aaGuns, 8 armour, 3 artilleries, 14 fighters, 68 infantry, 1 mech_infantry and 2 tactical_bombers in Russia, round 2 : 43/96 hits
15 mech_infantrys owned by the Germans, 3 aaGuns owned by the Russians, 28 infantry owned by the Germans and 31 infantry owned by the Russians lost in Russia
Germans roll dice for 23 armour, 15 artilleries, 5 fighters, 29 mech_infantrys and 7 tactical_bombers in Russia, round 3 : 28/79 hits
Russians roll dice for 8 armour, 3 artilleries, 14 fighters, 37 infantry, 1 mech_infantry and 2 tactical_bombers in Russia, round 3 : 26/65 hits
26 mech_infantrys owned by the Germans and 28 infantry owned by the Russians lost in Russia
Germans roll dice for 23 armour, 15 artilleries, 5 fighters, 3 mech_infantrys and 7 tactical_bombers in Russia, round 4 : 23/53 hits
Russians roll dice for 8 armour, 3 artilleries, 14 fighters, 9 infantry, 1 mech_infantry and 2 tactical_bombers in Russia, round 4 : 19/37 hits
3 mech_infantrys owned by the Germans, 1 mech_infantry owned by the Russians, 1 tactical_bomber owned by the British, 1 tactical_bomber owned by the Americans, 8 armour owned by the Russians, 3 artilleries owned by the Russians, 1 armour owned by the Germans, 15 artilleries owned by the Germans and 9 infantry owned by the Russians lost in Russia
Germans roll dice for 22 armour, 5 fighters and 7 tactical_bombers in Russia, round 5 : 17/34 hits
Russians roll dice for 14 fighters in Russia, round 5 : 5/14 hits
2 fighters owned by the Russians, 9 fighters owned by the British, 5 armour owned by the Germans and 3 fighters owned by the Americans lost in Russia
Germans captures 18PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 17 armour, 5 fighters and 7 tactical_bombers remaining. Battle score for attacker is 89
Casualties for Germans: 6 armour, 15 artilleries, 28 infantry and 44 mech_infantrys
Casualties for Russians: 3 aaGuns, 8 armour, 3 artilleries, 2 fighters, 68 infantry and 1 mech_infantry
Casualties for British: 9 fighters and 1 tactical_bomber
Casualties for Americans: 3 fighters and 1 tactical_bomber
Battle in 106 Sea Zone
Germans attack with 1 submarine
British defend with 2 destroyers
Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 1/1 hits
British roll dice for 2 destroyers in 106 Sea Zone, round 2 : 1/2 hits
1 submarine owned by the Germans and 1 destroyer owned by the British lost in 106 Sea Zone
British win with 1 destroyer remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Battle in 105 Sea Zone
Germans attack with 1 destroyer
Russians defend with 1 submarine
Germans roll dice for 1 destroyer in 105 Sea Zone, round 2 : 0/1 hits
Russians roll dice for 1 submarine in 105 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Germans lost in 105 Sea Zone
Russians win with 1 submarine remaining. Battle score for attacker is -8
Casualties for Germans: 1 destroyer
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
Non Combat Move - Germans
1 fighter moved from Russia to Ukraine
4 fighters and 7 tactical_bombers moved from Russia to Ukraine
6 mech_infantrys moved from Eastern Poland to Ukraine
4 mech_infantrys moved from Eastern Poland to Romania
2 aaGuns and 3 infantry moved from Greater Southern Germany to Yugoslavia
4 mech_infantrys moved from Romania to Yugoslavia
1 aaGun, 2 artilleries and 3 infantry moved from Western Germany to Northern Italy
2 infantry moved from France to Northern Italy
1 mech_infantry moved from Yenisey to Urals
Place Units - Germans
3 infantry placed in Normandy Bordeaux
3 infantry placed in Volgograd
1 artillery and 2 infantry placed in France
1 artillery and 3 infantry placed in Western Germany
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Novgorod
3 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,6
Germans collect 61 PUs; end with 79 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 99 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 104 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 113 Sea Zone: 1 cruiser
EDIT: Adding units owned by Germans to 115 Sea Zone: 1 cruiser
EDIT: Turning off Edit Mode
Territory Summary for Germans :
Tsinghai : 1 flag
Sikang : 1 flag
Yenisey : 1 flag
Timguska : 1 flag
Iceland : 1 flag, 1 airfield and 1 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 2 infantry
Western Germany : 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 3 infantry and 3 mech_infantrys
Germany : 1 factory_major
Albania : 1 infantry
Northern Italy : 1 aaGun, 2 artilleries and 5 infantry
Karelia : 1 flag
Baltic States : 1 flag
Nenetsia : 1 flag
Urals : 1 flag, 1 mech_infantry
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Russia : 1 flag, 1 airfield, 17 armour and 1 factory_minor
Tambov : 1 flag
Ukraine : 1 flag, 1 aaGun, 1 factory_minor, 5 fighters, 9 mech_infantrys and 7 tactical_bombers
Western Ukraine : 1 flag
Novosibirsk : 1 flag
Volgograd : 1 flag, 1 aaGun, 1 factory_minor and 3 infantry
Novgorod : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
Bulgaria : 1 flag, 1 infantry
115 Sea Zone : 1 cruiser
Yugoslavia : 2 aaGuns, 3 infantry and 4 mech_infantrys
Finland : 1 flag
Production/PUs Summary :
Germans : 61 / 104
Russians : 8 / 0
Japanese : 47 / 56
Americans : 60 / 85
Chinese : 1 / 0
British : 33 / 40
UK_Pacific : 18 / 17
Italians : 21 / 11
ANZAC : 10 / 19
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
I think I just had my arse handed to me in Russia?
@JWW:
I think I just had my arse handed to me in Russia?
ha, no aa hits is pretty good.
What was the expected TUV swing?
@JWW:
I think I just had my arse handed to me in Russia?
ha, no aa hits is pretty good.
What was the expected TUV swing?
I thought like 160? round one is always so important I think you nearly hit 50% and I was way under……not that it matters, I think
it was a bit over 100 but with over 30 units left….
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Combat Move - Russians
1 infantry moved from Vologda to Novosibirsk
Russians take Novosibirsk from Germans
1 infantry moved from Samara to Kazakhstan
Russians take Kazakhstan from Italians
1 infantry moved from Buryatia to Yakut S.S.R.
4 infantry moved from Siberia to Sakha
Combat - Russians
Non Combat Move - Russians
Turn Complete - Russians
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 2 destroyers, 6 infantry and 3 transports; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 destroyer moved from 23 Sea Zone to 21 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 21 Sea Zone
1 submarine moved from 33 Sea Zone to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
1 submarine moved from 33 Sea Zone to 49 Sea Zone
1 submarine moved from 33 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 46 Sea Zone
1 tactical_bomber moved from French Indo China to 37 Sea Zone
1 bomber moved from French Indo China to 43 Sea Zone
1 infantry moved from Sikang to Kazakhstan
1 artillery moved from Tsinghai to Kazakhstan
1 armour moved from Kansu to Kazakhstan
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 21 Sea Zone
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 43 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 37 Sea Zone
Japanese attack with 1 tactical_bomber
British defend with 1 transport
1 transport owned by the British lost in 37 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 21 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 21 Sea Zone, round 2 : 5/5 hits
ANZAC roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the ANZAC lost in 21 Sea Zone
Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 34 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
French defend with 1 destroyer
Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 fighters and 2 tactical_bombers in 34 Sea Zone, round 2 : 2/4 hits
French roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese and 1 destroyer owned by the French lost in 34 Sea Zone
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for French: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in 49 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 49 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 destroyer in 49 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese lost in 49 Sea Zone
ANZAC win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Japanese: 1 submarine
Battle in 46 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits
ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 46 Sea Zone
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Kazakhstan
Japanese attack with 1 armour, 1 artillery and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Kazakhstan, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits
Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Kazakhstan, round 3 : 2/3 hits
Russians roll dice for 1 infantry in Kazakhstan, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Kazakhstan
Japanese win, taking Kazakhstan from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 mech_infantry moved from Kweichow to Tsinghai
1 armour moved from Kweichow to Sikang
1 mech_infantry moved from Kweichow to Kansu
1 infantry moved from Chahar to Hopei
1 infantry moved from Jehol to Chahar
1 infantry moved from Jehol to Chahar
1 aaGun and 2 infantry moved from Jehol to Anhwe
1 aaGun moved from Hunan to Kiangsi
1 infantry moved from Anhwe to Kweichow
1 armour moved from Kweichow to Kiangsi
1 aaGun moved from Kweichow to Hopei
1 aaGun moved from Szechwan to Sikang
1 bomber moved from 43 Sea Zone to French Indo China
1 tactical_bomber moved from 37 Sea Zone to French Indo China
1 mech_infantry moved from Korea to Jehol
5 infantry moved from Japan to 6 Sea Zone
4 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
1 infantry moved from Guam to 21 Sea Zone
2 infantry and 1 transport moved from 21 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kiangsi
1 carrier, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
4 infantry moved from 36 Sea Zone to French Indo China
1 marine moved from Caroline Islands to 33 Sea Zone
1 cruiser and 1 marine moved from 33 Sea Zone to 36 Sea Zone
1 marine moved from 36 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 36 Sea Zone
1 carrier moved from 33 Sea Zone to 36 Sea Zone
2 marines moved from Caroline Islands to 33 Sea Zone
2 fighters and 2 tactical_bombers moved from 21 Sea Zone to 6 Sea Zone
2 fighters and 2 tactical_bombers moved from 34 Sea Zone to 6 Sea Zone
2 submarines moved from 33 Sea Zone to 36 Sea Zone
1 battleship and 1 marine moved from 33 Sea Zone to 36 Sea Zone
1 marine moved from 36 Sea Zone to French Indo China
1 battleship, 6 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 marine and 10 submarines moved from 33 Sea Zone to 6 Sea Zone
1 infantry moved from Korea to Manchuria
1 marine moved from 6 Sea Zone to Japan
Place Units - Japanese
1 transport placed in 36 Sea Zone
2 infantry placed in French Indo China
2 destroyers and 2 transports placed in 6 Sea Zone
4 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,6
Japanese collect 47 PUs (1 lost to blockades); end with 48 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 51 PUs
Territory Summary for Japanese :
Caroline Islands : 1 airfield and 1 harbour
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag, 1 aaGun, 1 armour and 2 infantry
Japan : 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 4 infantry, 1 marine and 1 tactical_bomber
Jehol : 1 flag, 1 mech_infantry
Manchuria : 1 flag, 1 infantry
Hainan : 1 harbour
Shensi : 1 flag, 1 artillery
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag, 1 infantry
Hunan : 1 flag, 1 infantry
Kansu : 1 flag, 1 mech_infantry
Hopei : 1 flag, 1 aaGun, 1 artillery and 1 infantry
Tsinghai : 1 mech_infantry
Szechwan : 1 flag, 1 infantry
Chahar : 1 flag, 2 infantry
Sikang : 1 aaGun and 1 armour
Anhwe : 1 flag, 1 aaGun and 2 infantry
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield
Evenkiyskiy : 1 flag
Kazakhstan : 1 flag, 1 armour, 1 artillery and 1 infantry
French Indo China : 1 flag, 3 artilleries, 1 bomber, 1 factory_minor, 16 infantry, 2 marines, 3 mech_infantrys and 1 tactical_bomber
Java : 1 flag, 2 artilleries and 2 infantry
46 Sea Zone : 1 submarine
36 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 3 submarines, 2 tactical_bombers and 3 transports
20 Sea Zone : 1 transport
21 Sea Zone : 1 destroyer
16 Sea Zone : 1 destroyer
6 Sea Zone : 1 battleship, 6 carriers, 1 cruiser, 3 destroyers, 8 fighters, 10 submarines, 4 tactical_bombers and 2 transports
Production/PUs Summary :
Germans : 60 / 104
Russians : 9 / 0
Japanese : 48 / 51
Americans : 60 / 85
Chinese : 1 / 0
British : 33 / 40
UK_Pacific : 18 / 17
Italians : 20 / 11
ANZAC : 10 / 19
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0