thanks for the game GL HF
18L JDOW (L) vs AetV (X) BM3 game II
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 bomber, 4 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 bomber moved from Iraq to Ukraine
2 infantry moved from Algeria to Tunisia
Americans take Tunisia from Italians
1 artillery moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to Aleutian Islands
1 artillery moved from 8 Sea Zone to Aleutian IslandsCombat - Americans
Strategic bombing raid in Ukraine
AA fire in Ukraine : 0/1 hits
Bombing raid in Ukraine rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Ukraine causes 3 damage total.
Battle in Aleutian Islands
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Aleutian Islands, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Aleutian Islands, round 2 : 1/1 hits
1 infantry owned by the Americans lost in Aleutian Islands
Americans roll dice for 1 artillery in Aleutian Islands, round 3 : 0/1 hits
Japanese roll dice for 1 infantry in Aleutian Islands, round 3 : 0/1 hits
Americans roll dice for 1 artillery in Aleutian Islands, round 4 : 0/1 hits
Japanese roll dice for 1 infantry in Aleutian Islands, round 4 : 0/1 hits
Americans roll dice for 1 artillery in Aleutian Islands, round 5 : 0/1 hits
Japanese roll dice for 1 infantry in Aleutian Islands, round 5 : 0/1 hits
Americans roll dice for 1 artillery in Aleutian Islands, round 6 : 0/1 hits
Japanese roll dice for 1 infantry in Aleutian Islands, round 6 : 0/1 hits
Americans roll dice for 1 artillery in Aleutian Islands, round 7 : 1/1 hits
Japanese roll dice for 1 infantry in Aleutian Islands, round 7 : 1/1 hits
1 infantry owned by the Japanese and 1 artillery owned by the Americans lost in Aleutian Islands
Japanese win with no units remaining. Battle score for attacker is -4
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Americans
1 bomber moved from Ukraine to Russia
1 bomber moved from Timguska to Russia
1 artillery, 3 infantry and 1 marine moved from Johnston Island to 30 Sea Zone
1 artillery, 1 battleship, 3 carriers, 4 destroyers, 3 fighters, 3 infantry, 1 marine, 3 submarines, 1 tactical_bomber and 2 transports moved from 30 Sea Zone to 54 Sea Zone
3 infantry moved from 54 Sea Zone to Queensland
1 marine moved from 54 Sea Zone to Queensland
1 artillery moved from 54 Sea Zone to Queensland
1 submarine moved from 55 Sea Zone to 54 Sea Zone
1 fighter moved from Midway to 54 Sea Zone
2 submarines moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Hawaiian Islands to 54 Sea Zone
2 destroyers moved from 10 Sea Zone to 30 Sea Zone
3 infantry moved from Central United States to 101 Sea Zone
1 artillery moved from Central United States to 101 Sea Zone
2 mech_infantrys moved from Algeria to Tunisia
1 submarine moved from 95 Sea Zone to 93 Sea Zone
1 submarine moved from 95 Sea Zone to 99 Sea Zone
2 fighters moved from Algeria to Syria
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 104 Sea Zone to 105 Sea Zone
1 destroyer moved from 104 Sea Zone to 109 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
3 infantry moved from 91 Sea Zone to Morocco
1 artillery moved from 91 Sea Zone to Morocco
1 bomber moved from Western United States to Gibraltar
1 submarine moved from 8 Sea Zone to 10 Sea Zone
1 mech_infantry moved from Alaska to Western United States
1 aaGun moved from Western United States to Central United StatesPlace Units - Americans
1 transport placed in 10 Sea Zone
1 infantry placed in Western United States
1 bomber and 1 fighter placed in Western United States
3 fighters placed in Eastern United States
1 submarine placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 55 PUs; end with 56 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 99 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 92 Sea Zone: 1 submarine
EDIT: Turning off Edit ModePurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 artillery moved from Yunnan to Hunan
1 infantry moved from Yunnan to Hunan
1 infantry moved from Tsinghai to Kansu
1 artillery moved from Tsinghai to Kansu
1 fighter moved from Yunnan to Kansu
1 artillery moved from Kweichow to Shensi
2 infantry moved from Kweichow to Shensi
1 infantry moved from Hopei to Anhwe
1 infantry moved from Kweichow to AnhweCombat - Chinese
Battle in Shensi
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Shensi, round 2 : 2/3 hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Hunan
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits
Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 3 : 1/2 hits
Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kansu
Chinese attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 armour and 2 fighters
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kansu, round 2 : 2/3 hits
Japanese roll dice for 1 armour and 2 fighters in Kansu, round 2 : 2/3 hits
1 armour owned by the Japanese, 1 infantry owned by the Chinese, 1 fighter owned by the Japanese and 1 artillery owned by the Chinese lost in Kansu
retreated to Kansu
Japanese win with 1 fighter remaining. Battle score for attacker is 9
Casualties for Chinese: 1 artillery and 1 infantry
Casualties for Japanese: 1 armour and 1 fighter
Battle in Anhwe
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits
Chinese roll dice for 2 infantry in Anhwe, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits
Chinese roll dice for 2 infantry in Anhwe, round 4 : 1/2 hits
Japanese roll dice for 1 infantry in Anhwe, round 4 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kansu to Tsinghai
1 infantry moved from Yunnan to Burma
1 infantry moved from Yunnan to Burma
3 artilleries and 5 infantry moved from Yunnan to KweichowPlace Units - Chinese
2 infantry placed in Tsinghai
1 artillery and 1 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUsPurchase Units - British
British buy 1 airfield, 1 factory_minor, 2 infantry and 2 mech_infantrys; Remaining resources: 4 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 airfield; Remaining resources: 2 PUs;Combat Move - British
1 infantry moved from Yunnan to Shan State
1 bomber moved from India to Shan State
1 bomber moved from India to Shan State
1 infantry moved from Yunnan to Shan StateCombat - British
Battle in Shan State
British attack with 2 bombers and 2 infantry
Japanese defend with 1 infantry
British roll dice for 2 bombers and 2 infantry in Shan State, round 2 : 0/4 hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
British roll dice for 2 bombers and 2 infantry in Shan State, round 3 : 1/4 hits
Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 109 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 91 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 bombers moved from Shan State to India
2 infantry moved from Yunnan to Burma
1 infantry moved from Yunnan to Kweichow
1 artillery moved from Yunnan to Kweichow
2 mech_infantrys moved from Eastern Persia to Kazakhstan
1 mech_infantry moved from Iraq to Caucasus
2 armour moved from Iraq to Northwest Persia
2 infantry moved from Persia to Northwest Persia
1 infantry moved from Trans-Jordan to Iraq
2 infantry moved from Egypt to Trans-Jordan
1 armour, 1 artillery and 2 infantry moved from Algeria to Tunisia
1 mech_infantry moved from French West Africa to French Equatorial Africa
1 infantry moved from Union of South Africa to 71 Sea Zone
1 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone
1 infantry moved from Italian Somaliland to 76 Sea Zone
2 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Persia
1 bomber moved from Union of South Africa to India
2 destroyers moved from 80 Sea Zone to 79 Sea Zone
1 battleship moved from 80 Sea Zone to 79 Sea Zone
1 destroyer and 1 submarine moved from 72 Sea Zone to 79 Sea Zone
1 tactical_bomber moved from Yunnan to Eastern Persia
1 fighter moved from United Kingdom to Gibraltar
2 fighters moved from Gibraltar to Syria
1 destroyer moved from 93 Sea Zone to 92 Sea Zone
1 destroyer moved from 79 Sea Zone to 39 Sea Zone
1 fighter moved from India to Northwest Persia
1 mech_infantry moved from Egypt to Syria
2 mech_infantrys moved from Yunnan to India
1 armour moved from Yunnan to India
1 mech_infantry moved from Yunnan to SikangPlace Units - British
1 airfield placed in Syria
1 factory_minor placed in Persia
2 infantry and 1 mech_infantry placed in Egypt
1 mech_infantry placed in Union of South AfricaTurn Complete - British
British collect 36 PUs; end with 40 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUsPlace Units - UK_Pacific
Turning on Edit Mode
EDIT: Adding units owned by British to Union of South Africa: 1 mech_infantry
EDIT: Changing PUs for British from 49 to 45
EDIT: Turning off Edit Mode
1 airfield placed in SumatraTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,5,4,4,1,4,1,2
UK_Pacific collect 13 PUs (1 lost to blockades); end with 15 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs
Turning on Edit Mode
EDIT: Removing units owned by British from 91 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 109 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode -
Args, I wanted to bring this to the bottom
Battle in Aleutian Islands
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Japanese win with no units remaining. Battle score for attacker is -4
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantrySigh. The dice in this game are just beyond real. The ratio I fail at important 88-90% battles is perceived 50%.
At least I got a bit lucky in Kansu. You may sway the casualties if you like and keep the tank.
Sorry, i accidently forgot to buy another mech with UK, there was no point in leaving the 4 IPC behind.
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Args, I wanted to bring this to the bottom
Battle in Aleutian Islands
        Americans attack with 1 artillery and 1 infantry
        Japanese defend with 1 infantry
        Japanese win with no units remaining. Battle score for attacker is -4
        Casualties for Americans: 1 artillery and 1 infantry
        Casualties for Japanese: 1 infantrySigh. The dice in this game are just beyond real. The ratio I fail at important 88-90% battles is perceived 50%.
At least I got a bit lucky in Kansu. You may sway the casualties if you like and keep the tank.
Sorry, i accidently forgot to buy another mech with UK, there was no point in leaving the 4 IPC behind.
Welcome in my world JDOW :-D
There are many good Players on this Forum, but MARTI sometimes messes them up 8-)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Italians
Italians buy 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery, 1 infantry and 1 marine moved from Libya to Tobruk
Italians take Tobruk from British
1 infantry moved from Belarus to Smolensk
Italians take Smolensk from RussiansCombat - Italians
Italians creates battle in territory 97 Sea ZoneNon Combat Move - Italians
1 destroyer and 1 submarine moved from 97 Sea Zone to 95 Sea Zone
2 infantry moved from Greece to Bulgaria
1 aaGun moved from Eastern Poland to Western UkrainePlace Units - Italians
2 mech_infantrys placed in Northern Italy
2 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUsCombat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 2 transports; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
5 fighters moved from Sumatra to Eastern Persia
1 cruiser and 1 submarine moved from 30 Sea Zone to 54 Sea Zone
4 fighters moved from New South Wales to Queensland
1 aaGun moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
1 marine moved from New South Wales to Queensland
2 mech_infantrys moved from New South Wales to Queensland
1 destroyer moved from 49 Sea Zone to 54 Sea ZonePlace Units - ANZAC
2 transports placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUsCombat Move - French
Non Combat Move - French
1 fighter moved from Gibraltar to Syria
1 infantry moved from Trans-Jordan to IraqTurn Complete - French
Combat Hit Differential Summary :
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Just note, there are actually 4 Chinese arty at Kweichow. On my screen the “4” is hidden, so I thought I should mention!
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TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x factory_minor; Remaining resources: 63 PUs;
Germans buy 5 armour, 1 carrier and 4 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 armour moved from Bryansk to Volgograd
Germans take Tambov from Russians
Germans take Volgograd from Russians
1 armour moved from Bryansk to Caucasus
Germans take Rostov from Russians
4 bombers moved from Belarus to Russia
3 fighters moved from Belarus to Russia
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x factory_minor; Remaining resources: 63 PUs;
Germans buy 5 armour, 1 carrier and 4 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 armour moved from Bryansk to Volgograd
Germans take Tambov from Russians
Germans take Volgograd from Russians
1 armour moved from Bryansk to Caucasus
Germans take Rostov from Russians
4 bombers moved from Belarus to Russia
3 fighters moved from Belarus to Russia
1 infantry moved from Archangel to Vologda
Germans take Vologda from RussiansCombat - Germans
Air Battle in Russia
Germans attacks with 7 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 0/4 hits, 0,67 expected hits
Bombing raid in Russia rolls: 8,8,4,3 and causes: 20 damage to unit: factory_major
Bombing raid in Russia causes 20 damage total.
Battle in Caucasus
Germans attack with 1 armour
British defend with 1 mech_infantry
Germans roll dice for 1 armour in Caucasus, round 2 : 0/1 hits, 0,50 expected hits
Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits, 0,33 expected hits
1 armour owned by the Germans lost in Caucasus
Russians win with 1 mech_infantry remaining. Battle score for attacker is -6
Casualties for Germans: 1 armour
Cleaning up after air battlesNon Combat Move - Germans
1 infantry moved from Ukraine to Bryansk
2 armour moved from Bryansk to Smolensk
3 armour moved from Western Ukraine to Smolensk
2 armour moved from Eastern Poland to Smolensk
3 armour moved from Novgorod to Smolensk
1 aaGun, 1 artillery, 2 fighters and 4 infantry moved from Archangel to Smolensk
3 tactical_bombers moved from Belarus to Smolensk
4 bombers and 3 fighters moved from Russia to Smolensk
1 cruiser, 3 destroyers and 3 transports moved from 127 Sea Zone to 112 Sea Zone
4 mech_infantrys moved from Germany to Eastern Poland
1 fighter moved from Novgorod to SmolenskPlace Units - Germans
1 carrier placed in 112 Sea Zone
3 armour placed in Ukraine
2 armour and 1 mech_infantry placed in Western Ukraine
3 mech_infantrys placed in NovgorodTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,4
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,3
Germans collect 59 PUs (3 lost to blockades); end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUsCombat Hit Differential Summary :
AA fire in Russia : : -0,67
Germans : -0,50
Russians : 0,67 -
I assumed no interception.
Thinking that was ok?!I achieved my Goal, Yeah! I will make it to round 10 and who knows, maybe even further.
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Of course my aa missed. I got hits in japan. But against germany your air is invulnarable. What is ma aa ratio against germans: 1/20?
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And sure. I wont intercept.
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And germans at 75 even without cauc. That is more than tough for the Allies drom here.
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AA ratio is 1/14. I guess I have bad feelings about AA from our first game, too :)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Russians
Russians repair damage of 14x factory_major; Remaining resources: 14 PUs;
Russians buy 4 infantry; Remaining resources: 2 PUs;Combat Move - Russians
2 mech_infantrys moved from Russia to Samara
2 mech_infantrys moved from Samara to Volgograd
2 fighters moved from Russia to Volgograd
1 tactical_bomber moved from Russia to Volgograd
1 armour moved from Russia to Tambov
Russians take Tambov from Germans
1 armour moved from Tambov to RussiaCombat - Russians
Battle in Volgograd
Russians attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 armour and 1 factory_minor
Russians roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 3/5 hits, 2,00 expected hits
Germans roll dice for 1 armour in Volgograd, round 2 : 1/1 hits, 0,50 expected hits
1 mech_infantry owned by the Russians and 1 armour owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Russians: 1 mech_infantry
Casualties for Germans: 1 armourNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Volgograd to Russia
1 submarine moved from 94 Sea Zone to 92 Sea ZonePlace Units - Russians
4 infantry placed in RussiaTurn Complete - Russians
Russians collect 19 PUs; end with 21 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUsCombat Hit Differential Summary :
Germans : 0,50
Russians : 1,00 -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 fighters, 3 infantry, 3 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 unit repaired.
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
1 marine moved from Malaya to 37 Sea Zone
1 battleship and 1 marine moved from 37 Sea Zone to 39 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 39 Sea Zone to India
2 tactical_bombers moved from 37 Sea Zone to India
3 bombers moved from Malaya to India
2 fighters moved from Malaya to India
1 tactical_bomber moved from Malaya to India
2 infantry moved from French Indo China to Shan State
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from 38 Sea Zone to Burma
1 artillery and 1 marine moved from Philippines to 35 Sea Zone
1 artillery, 1 marine and 1 transport moved from 35 Sea Zone to 38 Sea Zone
1 artillery and 1 marine moved from 38 Sea Zone to Burma
1 mech_infantry moved from French Indo China to Kwangtung
Japanese take Kwangtung from UK_Pacific
1 infantry moved from Kwangsi to Yunnan
Japanese take Yunnan from Chinese
1 fighter and 1 tactical_bomber moved from French Indo China to Burma
1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
1 infantry moved from French Indo China to Shan State
1 artillery moved from French Indo China to Shan State
1 infantry moved from French Indo China to Shan State
5 infantry and 1 mech_infantry moved from Kiangsi to Hunan
1 fighter moved from Manchuria to Anhwe
3 infantry moved from Kiangsu to Anhwe
1 fighter moved from Kansu to Hunan
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 submarine moved from 6 Sea Zone to 8 Sea Zone -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 fighters, 3 infantry, 3 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 unit repaired.
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
1 marine moved from Malaya to 37 Sea Zone
1 battleship and 1 marine moved from 37 Sea Zone to 39 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 39 Sea Zone to India
2 tactical_bombers moved from 37 Sea Zone to India
3 bombers moved from Malaya to India
2 fighters moved from Malaya to India
1 tactical_bomber moved from Malaya to India
2 infantry moved from French Indo China to Shan State
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from 38 Sea Zone to Burma
1 artillery and 1 marine moved from Philippines to 35 Sea Zone
1 artillery, 1 marine and 1 transport moved from 35 Sea Zone to 38 Sea Zone
1 artillery and 1 marine moved from 38 Sea Zone to Burma
1 mech_infantry moved from French Indo China to Kwangtung
Japanese take Kwangtung from UK_Pacific
1 infantry moved from Kwangsi to Yunnan
Japanese take Yunnan from Chinese
1 fighter and 1 tactical_bomber moved from French Indo China to Burma
1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
1 infantry moved from French Indo China to Shan State
1 artillery moved from French Indo China to Shan State
1 infantry moved from French Indo China to Shan State
5 infantry and 1 mech_infantry moved from Kiangsi to Hunan
1 fighter moved from Manchuria to Anhwe
3 infantry moved from Kiangsu to Anhwe
1 fighter moved from Kansu to Hunan
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 submarine moved from 6 Sea Zone to 8 Sea ZoneCombat - Japanese
Battle in 8 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 8 Sea Zone
Japanese roll dice for 1 submarine in 8 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 39 Sea Zone
Japanese attack with 1 battleship, 1 submarine and 1 transport
British defend with 1 destroyer
Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
British roll dice for 1 destroyer in 39 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Units damaged: 1 battleship owned by the Japanese
1 destroyer owned by the British lost in 39 Sea Zone
Japanese win, taking 39 Sea Zone from Neutral with 1 battleship, 1 submarine and 1 transport remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in India
Japanese attack with 1 artillery, 3 bombers, 2 fighters, 1 infantry, 1 marine and 3 tactical_bombers
British defend with 1 armour, 2 artilleries, 3 bombers, 4 infantry and 4 mech_infantrys; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
Japanese roll dice for 1 artillery, 3 bombers, 2 fighters, 1 infantry, 1 marine and 3 tactical_bombers in India, round 2 : 4/11 hits, 5,83 expected hitsCombat Hit Differential Summary :
British : 0,67
Japanese : -1,50 -
Battle in India 1st Round.
Loose Bmbrs first?
Ool? -
Oh LOL. Although I realized the AB at Malaya I thought you could only bring 2 planes and 3 bombers, I blundered.
Max defense please.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 fighters, 3 infantry, 3 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 unit repaired.
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
1 marine moved from Malaya to 37 Sea Zone
1 battleship and 1 marine moved from 37 Sea Zone to 39 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 39 Sea Zone to India
2 tactical_bombers moved from 37 Sea Zone to India
3 bombers moved from Malaya to India
2 fighters moved from Malaya to India
1 tactical_bomber moved from Malaya to India
2 infantry moved from French Indo China to Shan State
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from 38 Sea Zone to Burma
1 artillery and 1 marine moved from Philippines to 35 Sea Zone
1 artillery, 1 marine and 1 transport moved from 35 Sea Zone to 38 Sea Zone
1 artillery and 1 marine moved from 38 Sea Zone to Burma
1 mech_infantry moved from French Indo China to Kwangtung
Japanese take Kwangtung from UK_Pacific
1 infantry moved from Kwangsi to Yunnan
Japanese take Yunnan from Chinese
1 fighter and 1 tactical_bomber moved from French Indo China to Burma
1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
1 infantry moved from French Indo China to Shan State
1 artillery moved from French Indo China to Shan State
1 infantry moved from French Indo China to Shan State
5 infantry and 1 mech_infantry moved from Kiangsi to Hunan
1 fighter moved from Manchuria to Anhwe
3 infantry moved from Kiangsu to Anhwe
1 fighter moved from Kansu to Hunan
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 submarine moved from 6 Sea Zone to 8 Sea ZoneCombat - Japanese
Battle in 8 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 8 Sea Zone
Japanese roll dice for 1 submarine in 8 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 39 Sea Zone
Japanese attack with 1 battleship, 1 submarine and 1 transport
British defend with 1 destroyer
Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
British roll dice for 1 destroyer in 39 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Units damaged: 1 battleship owned by the Japanese
1 destroyer owned by the British lost in 39 Sea Zone
Japanese win, taking 39 Sea Zone from Neutral with 1 battleship, 1 submarine and 1 transport remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in India
Japanese attack with 1 artillery, 3 bombers, 2 fighters, 1 infantry, 1 marine and 3 tactical_bombers
British defend with 1 armour, 2 artilleries, 3 bombers, 4 infantry and 4 mech_infantrys; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
Japanese roll dice for 1 artillery, 3 bombers, 2 fighters, 1 infantry, 1 marine and 3 tactical_bombers in India, round 2 : 4/11 hits, 5,83 expected hits
UK_Pacific roll dice for 1 armour, 2 artilleries, 3 bombers, 4 infantry and 4 mech_infantrys in India, round 2 : 2/14 hits, 4,33 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 3 bombers owned by the British and 1 infantry owned by the British lost in India
Japanese roll dice for 3 bombers, 2 fighters, 1 marine and 3 tactical_bombers in India, round 3 : 2/9 hits, 5,17 expected hits
UK_Pacific roll dice for 1 armour, 2 artilleries, 3 infantry and 4 mech_infantrys in India, round 3 : 3/10 hits, 3,50 expected hits
3 tactical_bombers owned by the Japanese and 2 infantry owned by the British lost in India
2 fighters owned by the Japanese and 3 bombers owned by the Japanese retreated
Japanese roll dice for 1 marine in India, round 4 : 0/1 hits, 0,33 expected hits
UK_Pacific roll dice for 1 armour, 2 artilleries, 1 infantry and 4 mech_infantrys in India, round 4 : 3/8 hits, 2,83 expected hits
1 marine owned by the Japanese lost in India
UK_Pacific win with 1 armour, 2 artilleries, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 0
Casualties for British: 3 bombers and 3 infantry
Casualties for Japanese: 1 artillery, 1 infantry, 1 marine and 3 tactical_bombers
Battle in Hunan
Japanese attack with 1 fighter, 5 infantry and 1 mech_infantry
Chinese defend with 1 artillery and 1 infantry
Japanese roll dice for 1 fighter, 5 infantry and 1 mech_infantry in Hunan, round 2 : 0/7 hits, 1,50 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in Hunan
Japanese roll dice for 1 fighter, 4 infantry and 1 mech_infantry in Hunan, round 3 : 1/6 hits, 1,33 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Japanese roll dice for 1 fighter, 3 infantry and 1 mech_infantry in Hunan, round 4 : 2/5 hits, 1,17 expected hits
Chinese roll dice for 1 artillery in Hunan, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is -2
Casualties for Chinese: 1 artillery and 1 infantry
Casualties for Japanese: 3 infantry
Battle in Shan State
Japanese attack with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber in Shan State, round 2 : 4/7 hits, 2,33 expected hits
UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Burma
Japanese attack with 2 artilleries, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber
British defend with 2 infantry; Chinese defend with 2 infantry
Japanese roll dice for 2 artilleries, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber in Burma, round 2 : 2/6 hits, 2,50 expected hits
UK_Pacific roll dice for 4 infantry in Burma, round 2 : 0/4 hits, 1,33 expected hits
2 infantry owned by the Chinese lost in Burma
Japanese roll dice for 2 artilleries, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber in Burma, round 3 : 1/6 hits, 2,50 expected hits
UK_Pacific roll dice for 2 infantry in Burma, round 3 : 0/2 hits, 0,67 expected hits
1 infantry owned by the British lost in Burma
Japanese roll dice for 2 artilleries, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber in Burma, round 4 : 2/6 hits, 2,50 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 2 artilleries, 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for British: 2 infantry
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Anhwe
Japanese attack with 1 fighter and 3 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 3 infantry in Anhwe, round 2 : 1/4 hits, 1,00 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 fighter moved from Anhwe to Manchuria
1 fighter moved from Hunan to Kwangsi
1 aaGun and 2 infantry moved from French Indo China to Shan State
2 fighters moved from India to 39 Sea Zone
3 bombers moved from India to French Indo China
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
1 destroyer moved from 37 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from Burma to Malaya
1 carrier moved from 37 Sea Zone to 39 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to 35 Sea ZonePlace Units - Japanese
1 transport placed in 6 Sea Zone
2 infantry placed in Kiangsu
2 fighters and 1 infantry placed in Malaya
2 submarines placed in 36 Sea Zone
1 submarine placed in 36 Sea ZoneTurn Complete - Japanese
Japanese collect 55 PUs; end with 55 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUsCombat Hit Differential Summary :
British : 0,67
Chinese : 1,00
UK_Pacific : -3,67
Japanese : -6,83 -
After 2/14 I wanted to start puking:D
However, I guess this was the first time, something big with shaky odds did not end successfully for you :-)





