0% for April

18L JDOW (L) vs AetV (X) BM3 game II

  • 15 14

    Bitte nimm diese Map.

    Sorry for China edit, I always wanted to plant 4 Chinese at Kweichow
    Please note that I had to reduce the UK money at the beginning of the turn. When I edited the Kwangtung walkin recently I accidently assigned the territory to UK instead of UK Pacific, this UK had 44, but should only have 41 IPC. I changed that before the turn, so everything is alright now.

    Jo, das mit dem Carrier war nicht so gut. Allerdings haette ich sonst Tunesia angegriffen und wohl deine IT Figs gekilled.

    Die Alaska Expedition hat sich gelohnt fuer dich,  mensch war das teuer, das zureuckzuholen.
    Dice recently ok fuer mich, nur den UK Bomber haette ich nicht gern verloren, da haettest du lieber den US dude erwischen koennen. Insgesamt aber fair dice diese Runde. z.B. kein Sub in 95 oder 73 verloren trotz unzaehliger shots:D

    triplea_41732_UK7.tsvg

  • 15 14

    Nimm das File bitte

    triplea_41732_UK7v3.tsvg

  • 15 14

    Dickes sorry fuer den OOP Fehler in Alaska.

    Ich wuerfle Runde 2 im Forum mit Mech und Fig.

    Fig + Mech round 2
    DiceRolls: 1@1 1@3; Total Hits: 11@1: (3)1@3: (1)

  • 15 14

    Ok, Glueck gehabt. (Alaska war immer noch teuer genug^^), dein Fig auto hittet ja immer noch, also bleibt die map so, wie sie ist.

    Ok so fuer dich?

    Nochmal ganz dickes sorry, sowas darf mir nicht passieren und ich werde noch genauer drauf achten ab jetzt.

  • 22 21 20 19 18 17 16

    All is good.  No worries. As long as we keep the Dialog up we should be more then fine.

    Unsere triple a Freundschaft bedeutet mir mehr als das Spiel.

  • 15 14

    THX!

  • 15 14

    Dein Post klingt auch bissi dramatisch. Warum siehst du unsere A&A Freundschaft auf dem Spiel, nur weil ich einen Fluechtigkeits-Fehler gemacht habe, der zum Glück korrigierbar war :-)?

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                2 fighters moved from Tunisia to Southern Italy
                1 artillery, 1 infantry and 1 marine moved from Tunisia to Libya

    Place Units - Italians
                1 destroyer and 1 submarine placed in 97 Sea Zone

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4
                Italians collect 14 PUs; end with 14 PUs

    Combat Hit Differential Summary :

    triplea_41732_Ita7.tsvg

  • 15 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 transport moved from 79 Sea Zone to 39 Sea Zone
                2 infantry moved from India to 39 Sea Zone
                2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
                2 infantry moved from 41 Sea Zone to Sumatra
                1 infantry moved from Queensland to 54 Sea Zone
                1 aaGun moved from Queensland to 54 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                1 aaGun moved from 41 Sea Zone to Sumatra
                2 fighters moved from India to Sumatra
                3 fighters moved from Queensland to Sumatra
                1 destroyer moved from 62 Sea Zone to 49 Sea Zone
                1 cruiser and 1 submarine moved from 54 Sea Zone to 30 Sea Zone
                2 fighters moved from 30 Sea Zone to New South Wales
                1 artillery, 1 fighter, 1 infantry, 1 marine and 1 mech_infantry moved from Queensland to New South Wales
                1 artillery moved from South Australia to New South Wales
                1 aaGun moved from South Australia to New South Wales
                1 infantry moved from South Australia to New South Wales

    Place Units - ANZAC
                1 fighter, 1 infantry and 1 mech_infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 11 PUs; end with 11 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Egypt to Trans-Jordan

    Turn Complete - French

    Combat Hit Differential Summary :

    triplea_41732_Fre7.tsvg

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 6 armour, 1 fighter, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Western Ukraine to Ukraine
                      Germans take Ukraine from Russians
                1 armour, 1 infantry and 7 mech_infantrys moved from Western Ukraine to Bryansk
                7 mech_infantrys moved from Eastern Poland to Bryansk
                1 infantry moved from Belarus to Smolensk
                2 bombers moved from Southern Italy to Rostov
                2 bombers moved from Western Germany to Smolensk
                1 fighter and 1 tactical_bomber moved from Belarus to Rostov
                1 fighter moved from Belarus to Smolensk
                2 fighters and 2 tactical_bombers moved from Belarus to Vologda
                1 mech_infantry moved from Belarus to Vologda
                1 fighter moved from Belarus to Smolensk
                15 armour, 10 artilleries, 18 infantry and 2 mech_infantrys moved from Belarus to Bryansk
                2 armour moved from Novgorod to Bryansk
                1 submarine moved from 112 Sea Zone to 125 Sea Zone

    Combat - Germans
                Battle in Bryansk
                    Germans attack with 18 armour, 10 artilleries, 19 infantry and 16 mech_infantrys
                    Russians defend with 1 artillery and 1 infantry
                        Germans roll dice for 18 armour, 10 artilleries, 19 infantry and 16 mech_infantrys in Bryansk, round 2 : 19/63 hits, 19,83 expected hits
                        Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 0/2 hits, 0,67 expected hits
                        1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Bryansk
                    Germans win, taking Bryansk from Russians with 18 armour, 10 artilleries, 19 infantry and 16 mech_infantrys remaining. Battle score for attacker is 7
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Rostov
                    Germans attack with 2 bombers, 1 fighter and 1 tactical_bomber
                    Russians defend with 1 aaGun and 1 mech_infantry
                        AA fire in Rostov : 0/3 hits, 0,50 expected hits
                        Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in Rostov, round 2 : 2/4 hits, 2,50 expected hits
                        Russians roll dice for 1 aaGun and 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
                        1 mech_infantry owned by the Russians and 1 aaGun owned by the Russians lost in Rostov
                    Germans win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Russians: 1 aaGun and 1 mech_infantry
                Battle in Smolensk
                    Germans attack with 2 bombers, 2 fighters and 1 infantry
                    Russians defend with 1 artillery and 1 infantry
                        Germans roll dice for 2 bombers, 2 fighters and 1 infantry in Smolensk, round 2 : 3/5 hits, 2,50 expected hits
                        Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 1/2 hits, 0,67 expected hits
                        1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                    Germans win with 2 bombers and 2 fighters remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Vologda
                    Germans attack with 2 fighters, 1 mech_infantry and 2 tactical_bombers
                    Russians defend with 2 infantry
                        Germans roll dice for 2 fighters, 1 mech_infantry and 2 tactical_bombers in Vologda, round 2 : 1/5 hits, 2,50 expected hits
                        Russians roll dice for 2 infantry in Vologda, round 2 : 2/2 hits, 0,67 expected hits
                        1 infantry owned by the Russians, 1 fighter owned by the Germans and 1 mech_infantry owned by the Germans lost in Vologda
                    retreated to Vologda
                    Russians win with 1 infantry remaining. Battle score for attacker is -11
                    Casualties for Germans: 1 fighter and 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                2 aaGuns moved from Belarus to Bryansk
                1 fighter and 1 tactical_bomber moved from Rostov to Belarus
                2 bombers moved from Rostov to Belarus
                2 bombers moved from Smolensk to Belarus
                1 aaGun moved from Belarus to Bryansk
                1 fighter and 2 tactical_bombers moved from Vologda to Belarus
                2 fighters moved from Smolensk to Belarus
                1 infantry moved from Novgorod to Archangel
                2 fighters moved from Western Germany to Archangel
                1 artillery and 3 infantry moved from Western Germany to 112 Sea Zone
                1 infantry moved from Norway to 112 Sea Zone
                1 aaGun moved from Western Germany to 112 Sea Zone
                2 armour moved from Germany to Eastern Poland
                1 aaGun, 1 artillery, 1 cruiser, 3 destroyers, 4 infantry and 3 transports moved from 112 Sea Zone to 127 Sea Zone
                1 aaGun, 1 artillery and 4 infantry moved from 127 Sea Zone to Archangel
                1 fighter moved from Belarus to Novgorod
                1 aaGun moved from Germany to Western Germany

    Place Units - Germans
                3 armour placed in Western Ukraine
                3 armour placed in Novgorod
                4 mech_infantrys placed in Germany
                1 fighter and 1 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6
                Germans collect 56 PUs; end with 56 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs

    Combat Hit Differential Summary :

    Germans : -2,33
        AA fire in Rostov : : -0,50
        Russians : 0,67

    triplea_41732_Ger8.tsvg

  • 15 14

    Given the fact that Japan ist not doing so well and that my Allied air is not in position yet, this was a good and bold move. Still got you lucky that I did not hit in the ground in Bryansk but 79% odds is a devilish invitation that can decide the game in your favor, because even if I win, you still might have good winning chances.

    However, in case I do not attack it seems that Germans will also get a very dominant position as Russia is everything I have against the Germans.

    So I guess I have to attack and then everything is possible:
    1. I win big and you have a hard time to retake Bry
    2. I find a good spot for a retreat

    3+4 I win so that you can easily retake or I lose rather means it I am afraid.

    So another time the game seems to lie in the hand of MARTI.

  • 15 14

    Bue hey, after you killed everything at Egypt with almost no German losses I thought there is no way I can stop the Axis. So having this shot is a win already after the early developments I guess.

  • 22 21 20 19 18 17 16

    @JDOW:

    Bue hey, after you killed everything at Egypt with almost no German losses I thought there is no way I can stop the Axis. So having this shot is a win already after the early developments I guess.

    Or it is simply this:

    You attack and loose against the odds :-P

    Baammm chapter closed :-D :-D

  • 15 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy 2 artilleries and 8 infantry; Remaining resources: 1 PUs;

    Combat Move - Russians
                20 artilleries, 2 fighters, 30 infantry and 1 tactical_bomber moved from Russia to Bryansk
                8 armour, 1 infantry and 11 mech_infantrys moved from Tambov to Bryansk
                1 armour and 1 mech_infantry moved from Samara to Bryansk
                1 submarine moved from 97 Sea Zone to 94 Sea Zone

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 9 armour, 20 artilleries, 2 fighters, 31 infantry, 12 mech_infantrys and 1 tactical_bomber
                    Germans defend with 3 aaGuns, 18 armour, 10 artilleries, 19 infantry and 16 mech_infantrys
                        AA fire in Bryansk :  0/3 hits
                        Russians roll dice for 9 armour, 20 artilleries, 2 fighters, 31 infantry, 12 mech_infantrys and 1 tactical_bomber in Bryansk, round 2 :  20/75 hits
                        Germans roll dice for 3 aaGuns, 18 armour, 10 artilleries, 19 infantry and 16 mech_infantrys in Bryansk, round 2 :  23/63 hits
                        3 aaGuns owned by the Germans, 17 infantry owned by the Germans and 23 infantry owned by the Russians lost in Bryansk
                        Russians roll dice for 9 armour, 20 artilleries, 2 fighters, 8 infantry, 12 mech_infantrys and 1 tactical_bomber in Bryansk, round 3 :  15/52 hits
                        Germans roll dice for 18 armour, 10 artilleries, 2 infantry and 16 mech_infantrys in Bryansk, round 3 :  11/46 hits
                        13 mech_infantrys owned by the Germans, 3 mech_infantrys owned by the Russians, 2 infantry owned by the Germans and 8 infantry owned by the Russians lost in Bryansk
                        Russians roll dice for 9 armour, 20 artilleries, 2 fighters, 9 mech_infantrys and 1 tactical_bomber in Bryansk, round 4 :  16/41 hits
                        Germans roll dice for 18 armour, 10 artilleries and 3 mech_infantrys in Bryansk, round 4 :  17/31 hits
                        3 mech_infantrys owned by the Germans, 3 mech_infantrys owned by the Russians, 14 artilleries owned by the Russians, 3 armour owned by the Germans and 10 artilleries owned by the Germans lost in Bryansk
                        Russians roll dice for 9 armour, 6 artilleries, 2 fighters, 6 mech_infantrys and 1 tactical_bomber in Bryansk, round 5 :  11/24 hits
                        Germans roll dice for 15 armour in Bryansk, round 5 :  6/15 hits
                        4 mech_infantrys owned by the Russians, 2 artilleries owned by the Russians and 11 armour owned by the Germans lost in Bryansk
                    2 mech_infantrys owned by the Russians, 9 armour owned by the Russians and 4 artilleries owned by the Russians retreated to Russia
                    Germans win with 4 armour remaining. Battle score for attacker is 63
                    Casualties for Germans: 3 aaGuns, 14 armour, 10 artilleries, 19 infantry and 16 mech_infantrys
                    Casualties for Russians: 16 artilleries, 31 infantry and 10 mech_infantrys

    Non Combat Move - Russians
                1 infantry moved from Vologda to Russia
                2 fighters and 1 tactical_bomber moved from Bryansk to Russia

    Place Units - Russians
                2 artilleries and 8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 23 PUs; end with 24 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs

    triplea_41732_Rus8.tsvg

  • 15 14

    That battle went pretty close to odds. I would have finished with 16 units remaining weil 18 was average if won.

    So of course I hoped for a miracle and that MARTI wanted to give me something back but at least it did not betray me. Let’s see where this leads. Germans still in a good position I guess.

  • 15 14

    In the end I only won 3 attacking units. Killed 63 (thereof 3 AA), lost 57. Not sure who this attack helped more tbh^^

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 1 bomber, 9 infantry and 4 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 infantry moved from Malaya to Shan State
                3 fighters moved from Malaya to Shan State
                1 tactical_bomber moved from Malaya to 41 Sea Zone
                1 infantry moved from French Indo China to Kwangsi
                      Japanese take Kwangsi from Chinese
                1 infantry moved from Anhwe to Hunan
                      Japanese take Hunan from Chinese
                1 infantry moved from Suiyuyan to Shensi
                      Japanese take Shensi from Chinese
                5 infantry and 1 mech_infantry moved from Kiangsu to Kiangsi
                1 fighter and 1 tactical_bomber moved from French Indo China to Kiangsi
                1 fighter and 1 tactical_bomber moved from French Indo China to Shan State

    Combat - Japanese
                Battle in 41 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    British defend with 1 transport; ANZAC defend with 2 transports
                        2 transports owned by the ANZAC and 1 transport owned by the British lost in 41 Sea Zone
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 21
                    Casualties for British: 1 transport
                    Casualties for ANZAC: 2 transports
                Battle in Kiangsi
                    Japanese attack with 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber in Kiangsi, round 2 : 1/8 hits, 2,17 expected hits
                        Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Chinese lost in Kiangsi
                    Japanese win, taking Kiangsi from Chinese with 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Shan State
                    Japanese attack with 4 fighters, 2 infantry and 1 tactical_bomber
                    British defend with 1 aaGun and 2 infantry
                        AA fire in Shan State : 1/3 hits, 0,50 expected hits
                        1 fighter owned by the Japanese lost in Shan State
                        Japanese roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 2/6 hits, 2,50 expected hits
                        UK_Pacific roll dice for 1 aaGun and 2 infantry in Shan State, round 2 : 1/2 hits, 0,67 expected hits
                        1 infantry owned by the Japanese, 1 aaGun owned by the British and 1 infantry owned by the British lost in Shan State
                        Japanese roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 3 : 5/5 hits, 2,33 expected hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the British lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -2
                    Casualties for British: 1 aaGun and 2 infantry
                    Casualties for Japanese: 1 fighter and 1 infantry

    Non Combat Move - Japanese
                2 fighters moved from Shan State to Kansu
                1 fighter and 1 tactical_bomber moved from Shan State to Malaya
                1 fighter moved from Kiangsi to French Indo China
                1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 37 Sea Zone
                1 fighter moved from 37 Sea Zone to Malaya
                2 bombers moved from Caroline Islands to Malaya
                1 artillery and 2 marines moved from New Guinea to 46 Sea Zone
                1 artillery, 3 carriers, 1 marine and 1 transport moved from 46 Sea Zone to 35 Sea Zone
                1 battleship and 1 cruiser moved from 46 Sea Zone to 35 Sea Zone
                1 cruiser and 1 marine moved from 46 Sea Zone to 35 Sea Zone
                1 artillery and 2 marines moved from 35 Sea Zone to Philippines
                1 destroyer moved from 46 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from Malaya to 37 Sea Zone
                1 tactical_bomber moved from Kiangsi to French Indo China
                1 infantry moved from Chahar to Suiyuyan
                1 infantry moved from Anhwe to Chahar
                1 fighter moved from Japan to Manchuria
                1 carrier moved from 6 Sea Zone to 35 Sea Zone
                1 fighter moved from Japan to 6 Sea Zone
                1 fighter moved from 46 Sea Zone to French Indo China
                1 tactical_bomber moved from 46 Sea Zone to French Indo China
                1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from 41 Sea Zone to Malaya

    Place Units - Japanese
                3 submarines placed in 6 Sea Zone
                1 submarine placed in 37 Sea Zone
                1 bomber placed in Malaya
                3 infantry placed in French Indo China
                3 infantry placed in Kiangsu
                1 infantry placed in Malaya
                2 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 51 PUs; end with 51 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 54 PUs

    Combat Hit Differential Summary :

    Chinese : -0,33
        UK_Pacific : 0,00
        AA fire in Shan State : : 0,50
        Japanese : 1,00

    triplea_41732_Jap8.tsvg

  • 15 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 1 bomber, 4 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 bomber moved from Iraq to Ukraine
                2 infantry moved from Algeria to Tunisia
                      Americans take Tunisia from Italians
                1 artillery moved from Western United States to 10 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
                1 infantry moved from 8 Sea Zone to Aleutian Islands
                1 artillery moved from 8 Sea Zone to Aleutian Islands

    Combat - Americans
                Strategic bombing raid in Ukraine
                        AA fire in Ukraine :  0/1 hits
                    Bombing raid in Ukraine rolls: 3 and causes: 3 damage to unit: factory_minor
                    Bombing raid in Ukraine causes 3 damage total.
                Battle in Aleutian Islands
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 artillery and 1 infantry in Aleutian Islands, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Aleutian Islands, round 2 :  1/1 hits
                        1 infantry owned by the Americans lost in Aleutian Islands
                        Americans roll dice for 1 artillery in Aleutian Islands, round 3 :  0/1 hits
                        Japanese roll dice for 1 infantry in Aleutian Islands, round 3 :  0/1 hits
                        Americans roll dice for 1 artillery in Aleutian Islands, round 4 :  0/1 hits
                        Japanese roll dice for 1 infantry in Aleutian Islands, round 4 :  0/1 hits
                        Americans roll dice for 1 artillery in Aleutian Islands, round 5 :  0/1 hits
                        Japanese roll dice for 1 infantry in Aleutian Islands, round 5 :  0/1 hits
                        Americans roll dice for 1 artillery in Aleutian Islands, round 6 :  0/1 hits
                        Japanese roll dice for 1 infantry in Aleutian Islands, round 6 :  0/1 hits
                        Americans roll dice for 1 artillery in Aleutian Islands, round 7 :  1/1 hits
                        Japanese roll dice for 1 infantry in Aleutian Islands, round 7 :  1/1 hits
                        1 infantry owned by the Japanese and 1 artillery owned by the Americans lost in Aleutian Islands
                    Japanese win with no units remaining. Battle score for attacker is -4
                    Casualties for Americans: 1 artillery and 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Americans
                1 bomber moved from Ukraine to Russia
                1 bomber moved from Timguska to Russia
                1 artillery, 3 infantry and 1 marine moved from Johnston Island to 30 Sea Zone
                1 artillery, 1 battleship, 3 carriers, 4 destroyers, 3 fighters, 3 infantry, 1 marine, 3 submarines, 1 tactical_bomber and 2 transports moved from 30 Sea Zone to 54 Sea Zone
                3 infantry moved from 54 Sea Zone to Queensland
                1 marine moved from 54 Sea Zone to Queensland
                1 artillery moved from 54 Sea Zone to Queensland
                1 submarine moved from 55 Sea Zone to 54 Sea Zone
                1 fighter moved from Midway to 54 Sea Zone
                2 submarines moved from 26 Sea Zone to 54 Sea Zone
                1 fighter moved from Hawaiian Islands to 54 Sea Zone
                2 destroyers moved from 10 Sea Zone to 30 Sea Zone
                3 infantry moved from Central United States to 101 Sea Zone
                1 artillery moved from Central United States to 101 Sea Zone
                2 mech_infantrys moved from Algeria to Tunisia
                1 submarine moved from 95 Sea Zone to 93 Sea Zone
                1 submarine moved from 95 Sea Zone to 99 Sea Zone
                2 fighters moved from Algeria to Syria
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                1 submarine moved from 101 Sea Zone to 91 Sea Zone
                1 submarine moved from 104 Sea Zone to 105 Sea Zone
                1 destroyer moved from 104 Sea Zone to 109 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                3 infantry moved from 91 Sea Zone to Morocco
                1 artillery moved from 91 Sea Zone to Morocco
                1 bomber moved from Western United States to Gibraltar
                1 submarine moved from 8 Sea Zone to 10 Sea Zone
                1 mech_infantry moved from Alaska to Western United States
                1 aaGun moved from Western United States to Central United States

    Place Units - Americans
                1 transport placed in 10 Sea Zone
                1 infantry placed in Western United States
                1 bomber and 1 fighter placed in Western United States
                3 fighters placed in Eastern United States
                1 submarine placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 55 PUs; end with 56 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs

    triplea_41732_Ame8.tsvg

  • 15 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 artillery moved from Yunnan to Hunan
                1 infantry moved from Yunnan to Hunan
                1 infantry moved from Tsinghai to Kansu
                1 artillery moved from Tsinghai to Kansu
                1 fighter moved from Yunnan to Kansu
                1 artillery moved from Kweichow to Shensi
                2 infantry moved from Kweichow to Shensi
                1 infantry moved from Hopei to Anhwe
                1 infantry moved from Kweichow to Anhwe

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 artillery and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 artillery and 2 infantry in Shensi, round 2 :  2/3 hits
                        Japanese roll dice for 1 infantry in Shensi, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Hunan
                    Chinese attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Hunan, round 2 :  0/1 hits
                        Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 3 :  1/2 hits
                        Japanese roll dice for 1 infantry in Hunan, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Hunan
                    Chinese win, taking Hunan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Kansu
                    Chinese attack with 1 artillery, 1 fighter and 1 infantry
                    Japanese defend with 1 armour and 2 fighters
                        Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kansu, round 2 :  2/3 hits
                        Japanese roll dice for 1 armour and 2 fighters in Kansu, round 2 :  2/3 hits
                        1 armour owned by the Japanese, 1 infantry owned by the Chinese, 1 fighter owned by the Japanese and 1 artillery owned by the Chinese lost in Kansu
                    retreated to Kansu
                    Japanese win with 1 fighter remaining. Battle score for attacker is 9
                    Casualties for Chinese: 1 artillery and 1 infantry
                    Casualties for Japanese: 1 armour and 1 fighter
                Battle in Anhwe
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 2 infantry in Anhwe, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Anhwe, round 2 :  0/1 hits
                        Chinese roll dice for 2 infantry in Anhwe, round 3 :  0/2 hits
                        Japanese roll dice for 1 infantry in Anhwe, round 3 :  0/1 hits
                        Chinese roll dice for 2 infantry in Anhwe, round 4 :  1/2 hits
                        Japanese roll dice for 1 infantry in Anhwe, round 4 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                    Chinese win, taking Anhwe from Japanese with 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kansu to Tsinghai
                1 infantry moved from Yunnan to Burma
                1 infantry moved from Yunnan to Burma
                3 artilleries and 5 infantry moved from Yunnan to Kweichow

    Place Units - Chinese
                2 infantry placed in Tsinghai
                1 artillery and 1 infantry placed in Kweichow

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs

    triplea_41732_Chi8.tsvg

  • 15 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 1 bomber, 4 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 bomber moved from Iraq to Ukraine
                2 infantry moved from Algeria to Tunisia
                      Americans take Tunisia from Italians
                1 artillery moved from Western United States to 10 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
                1 infantry moved from 8 Sea Zone to Aleutian Islands
                1 artillery moved from 8 Sea Zone to Aleutian Islands

    Combat - Americans
                Strategic bombing raid in Ukraine
                        AA fire in Ukraine :  0/1 hits
                    Bombing raid in Ukraine rolls: 3 and causes: 3 damage to unit: factory_minor
                    Bombing raid in Ukraine causes 3 damage total.
                Battle in Aleutian Islands
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 artillery and 1 infantry in Aleutian Islands, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Aleutian Islands, round 2 :  1/1 hits
                        1 infantry owned by the Americans lost in Aleutian Islands
                        Americans roll dice for 1 artillery in Aleutian Islands, round 3 :  0/1 hits
                        Japanese roll dice for 1 infantry in Aleutian Islands, round 3 :  0/1 hits
                        Americans roll dice for 1 artillery in Aleutian Islands, round 4 :  0/1 hits
                        Japanese roll dice for 1 infantry in Aleutian Islands, round 4 :  0/1 hits
                        Americans roll dice for 1 artillery in Aleutian Islands, round 5 :  0/1 hits
                        Japanese roll dice for 1 infantry in Aleutian Islands, round 5 :  0/1 hits
                        Americans roll dice for 1 artillery in Aleutian Islands, round 6 :  0/1 hits
                        Japanese roll dice for 1 infantry in Aleutian Islands, round 6 :  0/1 hits
                        Americans roll dice for 1 artillery in Aleutian Islands, round 7 :  1/1 hits
                        Japanese roll dice for 1 infantry in Aleutian Islands, round 7 :  1/1 hits
                        1 infantry owned by the Japanese and 1 artillery owned by the Americans lost in Aleutian Islands
                    Japanese win with no units remaining. Battle score for attacker is -4
                    Casualties for Americans: 1 artillery and 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Americans
                1 bomber moved from Ukraine to Russia
                1 bomber moved from Timguska to Russia
                1 artillery, 3 infantry and 1 marine moved from Johnston Island to 30 Sea Zone
                1 artillery, 1 battleship, 3 carriers, 4 destroyers, 3 fighters, 3 infantry, 1 marine, 3 submarines, 1 tactical_bomber and 2 transports moved from 30 Sea Zone to 54 Sea Zone
                3 infantry moved from 54 Sea Zone to Queensland
                1 marine moved from 54 Sea Zone to Queensland
                1 artillery moved from 54 Sea Zone to Queensland
                1 submarine moved from 55 Sea Zone to 54 Sea Zone
                1 fighter moved from Midway to 54 Sea Zone
                2 submarines moved from 26 Sea Zone to 54 Sea Zone
                1 fighter moved from Hawaiian Islands to 54 Sea Zone
                2 destroyers moved from 10 Sea Zone to 30 Sea Zone
                3 infantry moved from Central United States to 101 Sea Zone
                1 artillery moved from Central United States to 101 Sea Zone
                2 mech_infantrys moved from Algeria to Tunisia
                1 submarine moved from 95 Sea Zone to 93 Sea Zone
                1 submarine moved from 95 Sea Zone to 99 Sea Zone
                2 fighters moved from Algeria to Syria
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                1 submarine moved from 101 Sea Zone to 91 Sea Zone
                1 submarine moved from 104 Sea Zone to 105 Sea Zone
                1 destroyer moved from 104 Sea Zone to 109 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                3 infantry moved from 91 Sea Zone to Morocco
                1 artillery moved from 91 Sea Zone to Morocco
                1 bomber moved from Western United States to Gibraltar
                1 submarine moved from 8 Sea Zone to 10 Sea Zone
                1 mech_infantry moved from Alaska to Western United States
                1 aaGun moved from Western United States to Central United States

    Place Units - Americans
                1 transport placed in 10 Sea Zone
                1 infantry placed in Western United States
                1 bomber and 1 fighter placed in Western United States
                3 fighters placed in Eastern United States
                1 submarine placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 55 PUs; end with 56 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 99 Sea Zone: 1 submarine
                EDIT: Adding units owned by Americans to 92 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 artillery moved from Yunnan to Hunan
                1 infantry moved from Yunnan to Hunan
                1 infantry moved from Tsinghai to Kansu
                1 artillery moved from Tsinghai to Kansu
                1 fighter moved from Yunnan to Kansu
                1 artillery moved from Kweichow to Shensi
                2 infantry moved from Kweichow to Shensi
                1 infantry moved from Hopei to Anhwe
                1 infantry moved from Kweichow to Anhwe

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 artillery and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 artillery and 2 infantry in Shensi, round 2 :  2/3 hits
                        Japanese roll dice for 1 infantry in Shensi, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Hunan
                    Chinese attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Hunan, round 2 :  0/1 hits
                        Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 3 :  1/2 hits
                        Japanese roll dice for 1 infantry in Hunan, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Hunan
                    Chinese win, taking Hunan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Kansu
                    Chinese attack with 1 artillery, 1 fighter and 1 infantry
                    Japanese defend with 1 armour and 2 fighters
                        Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kansu, round 2 :  2/3 hits
                        Japanese roll dice for 1 armour and 2 fighters in Kansu, round 2 :  2/3 hits
                        1 armour owned by the Japanese, 1 infantry owned by the Chinese, 1 fighter owned by the Japanese and 1 artillery owned by the Chinese lost in Kansu
                    retreated to Kansu
                    Japanese win with 1 fighter remaining. Battle score for attacker is 9
                    Casualties for Chinese: 1 artillery and 1 infantry
                    Casualties for Japanese: 1 armour and 1 fighter
                Battle in Anhwe
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 2 infantry in Anhwe, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Anhwe, round 2 :  0/1 hits
                        Chinese roll dice for 2 infantry in Anhwe, round 3 :  0/2 hits
                        Japanese roll dice for 1 infantry in Anhwe, round 3 :  0/1 hits
                        Chinese roll dice for 2 infantry in Anhwe, round 4 :  1/2 hits
                        Japanese roll dice for 1 infantry in Anhwe, round 4 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                    Chinese win, taking Anhwe from Japanese with 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kansu to Tsinghai
                1 infantry moved from Yunnan to Burma
                1 infantry moved from Yunnan to Burma
                3 artilleries and 5 infantry moved from Yunnan to Kweichow

    Place Units - Chinese
                2 infantry placed in Tsinghai
                1 artillery and 1 infantry placed in Kweichow

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs

    Purchase Units - British
                British buy 1 airfield, 1 factory_minor, 2 infantry and 2 mech_infantrys; Remaining resources: 4 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 airfield; Remaining resources: 2 PUs;

    Combat Move - British
                1 infantry moved from Yunnan to Shan State
                1 bomber moved from India to Shan State
                1 bomber moved from India to Shan State
                1 infantry moved from Yunnan to Shan State

    Combat - British
                Battle in Shan State
                    British attack with 2 bombers and 2 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 2 bombers and 2 infantry in Shan State, round 2 :  0/4 hits
                        Japanese roll dice for 1 infantry in Shan State, round 2 :  0/1 hits
                        British roll dice for 2 bombers and 2 infantry in Shan State, round 3 :  1/4 hits
                        Japanese roll dice for 1 infantry in Shan State, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 109 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Americans to 91 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                2 bombers moved from Shan State to India
                2 infantry moved from Yunnan to Burma
                1 infantry moved from Yunnan to Kweichow
                1 artillery moved from Yunnan to Kweichow
                2 mech_infantrys moved from Eastern Persia to Kazakhstan
                1 mech_infantry moved from Iraq to Caucasus
                2 armour moved from Iraq to Northwest Persia
                2 infantry moved from Persia to Northwest Persia
                1 infantry moved from Trans-Jordan to Iraq
                2 infantry moved from Egypt to Trans-Jordan
                1 armour, 1 artillery and 2 infantry moved from Algeria to Tunisia
                1 mech_infantry moved from French West Africa to French Equatorial Africa
                1 infantry moved from Union of South Africa to 71 Sea Zone
                1 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone
                1 infantry moved from Italian Somaliland to 76 Sea Zone
                2 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
                2 infantry moved from 80 Sea Zone to Persia
                1 bomber moved from Union of South Africa to India
                2 destroyers moved from 80 Sea Zone to 79 Sea Zone
                1 battleship moved from 80 Sea Zone to 79 Sea Zone
                1 destroyer and 1 submarine moved from 72 Sea Zone to 79 Sea Zone
                1 tactical_bomber moved from Yunnan to Eastern Persia
                1 fighter moved from United Kingdom to Gibraltar
                2 fighters moved from Gibraltar to Syria
                1 destroyer moved from 93 Sea Zone to 92 Sea Zone
                1 destroyer moved from 79 Sea Zone to 39 Sea Zone
                1 fighter moved from India to Northwest Persia
                1 mech_infantry moved from Egypt to Syria
                2 mech_infantrys moved from Yunnan to India
                1 armour moved from Yunnan to India
                1 mech_infantry moved from Yunnan to Sikang

    Place Units - British
                1 airfield placed in Syria
                1 factory_minor placed in Persia
                2 infantry and 1 mech_infantry placed in Egypt
                1 mech_infantry placed in Union of South Africa

    Turn Complete - British
                British collect 36 PUs; end with 40 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUs

    Place Units - UK_Pacific
                Turning on Edit Mode
                EDIT: Adding units owned by British to Union of South Africa: 1 mech_infantry
                EDIT: Changing PUs for British from 49 to 45
                EDIT: Turning off Edit Mode
                1 airfield placed in Sumatra

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,5,4,4,1,4,1,2
                UK_Pacific collect 13 PUs (1 lost to blockades); end with 15 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs

    triplea_41732_UK_8.tsvg

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