• '18 '17 '16 '15 '13 '11 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians repair damage of 12x factory_major; Remaining resources: 9 PUs;
                Russians buy 1 armour and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Vologda to Archangel
                      Russians take Archangel from Germans
                1 artillery moved from Vologda to Novosibirsk
                      Russians take Novosibirsk from Germans
                1 artillery and 2 infantry moved from Bryansk to Belarus
                1 infantry moved from Bryansk to Western Ukraine
                      Russians take Western Ukraine from Germans
                1 infantry moved from Vologda to Samara
                1 infantry moved from Kazakhstan to Caucasus
                2 fighters moved from Bryansk to Caucasus
                1 infantry moved from Bryansk to Tambov
                1 infantry moved from Bryansk to Rostov
                2 artilleries and 4 infantry moved from Bryansk to Ukraine
                1 infantry moved from Bryansk to Ukraine
                1 infantry moved from Bryansk to Belarus

    Combat - Russians
                Battle in Ukraine
                    Russians attack with 2 artilleries and 5 infantry
                    Germans defend with 1 factory_minor and 3 infantry
                        Russians roll dice for 2 artilleries and 5 infantry in Ukraine, round 2 :  2/7 hits
                        Germans roll dice for 3 infantry in Ukraine, round 2 :  1/3 hits
                        1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Ukraine
                        Russians roll dice for 2 artilleries and 4 infantry in Ukraine, round 3 :  1/6 hits
                        Germans roll dice for 1 infantry in Ukraine, round 3 :  0/1 hits
                        1 infantry owned by the Germans lost in Ukraine
                    Russians win, taking Ukraine from Germans with 2 artilleries and 4 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 1 infantry
                Battle in Belarus
                    Russians attack with 1 artillery and 3 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery and 3 infantry in Belarus, round 2 :  1/4 hits
                        Germans roll dice for 1 infantry in Belarus, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Caucasus
                    Russians attack with 2 fighters and 1 infantry
                    Germans defend with 1 fighter and 1 mech_infantry
                        Russians roll dice for 2 fighters and 1 infantry in Caucasus, round 2 :  2/3 hits
                        Germans roll dice for 1 fighter and 1 mech_infantry in Caucasus, round 2 :  1/2 hits
                        1 infantry owned by the Russians, 1 fighter owned by the Germans and 1 mech_infantry owned by the Germans lost in Caucasus
                    Russians win with 2 fighters remaining. Battle score for attacker is 11
                    Casualties for Germans: 1 fighter and 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 artilleries moved from Bryansk to Russia
                1 aaGun moved from Bryansk to Belarus
                2 infantry moved from Bryansk to Russia
                10 infantry moved from Bryansk to Rostov
                1 aaGun moved from Bryansk to Rostov
                2 fighters moved from Caucasus to Bryansk

    Place Units - Russians
                1 armour and 1 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 21 PUs; end with 21 PUs

    triplea_41769_Rus5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 bomber, 1 harbour, 2 submarines and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 armour and 1 mech_infantry moved from Suiyuyan to Hopei
                      Japanese take Hopei from Chinese
                1 armour and 1 mech_infantry moved from Hopei to Kweichow
                1 armour and 2 artilleries moved from Anhwe to Kweichow
                1 infantry moved from Anhwe to Hunan
                3 infantry moved from Anhwe to Kweichow
                3 infantry moved from Kiangsu to Kiangsi
                1 destroyer and 1 submarine moved from 19 Sea Zone to 5 Sea Zone
                4 infantry moved from Kwangtung to Kwangsi
                3 transports moved from 20 Sea Zone to 19 Sea Zone
                1 armour and 2 mech_infantrys moved from Manchuria to 19 Sea Zone
                3 infantry moved from Shantung to 19 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
                1 infantry and 1 mech_infantry moved from 36 Sea Zone to French Indo China
                1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 19 Sea Zone to 36 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry moved from 36 Sea Zone to Kwangsi
                1 fighter moved from Manchuria to Kiangsi
                1 fighter and 1 tactical_bomber moved from Kiangsu to Hunan
                1 transport moved from 44 Sea Zone to 36 Sea Zone
                1 fighter moved from 20 Sea Zone to 42 Sea Zone
                1 destroyer moved from 44 Sea Zone to 43 Sea Zone
                1 battleship moved from 44 Sea Zone to 43 Sea Zone
                1 carrier moved from 44 Sea Zone to 43 Sea Zone
                1 cruiser moved from 20 Sea Zone to 36 Sea Zone
                1 fighter moved from 20 Sea Zone to Kiangsi
                1 fighter moved from Kiangsu to Kwangsi
                1 tactical_bomber moved from Kiangsu to Kiangsi
                1 submarine moved from 6 Sea Zone to 35 Sea Zone
                      Japanese take 35 Sea Zone from Americans
                1 destroyer and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
                1 carrier moved from 20 Sea Zone to 36 Sea Zone
                1 carrier moved from 44 Sea Zone to 43 Sea Zone
                1 cruiser moved from 44 Sea Zone to 36 Sea Zone

    Combat - Japanese
                Battle in 42 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in French Indo China
                Battle in Kwangsi
                    Japanese attack with 1 armour, 1 fighter, 6 infantry and 1 mech_infantry
                    Chinese defend with 2 infantry
                        Japanese roll dice for 2 cruisers in Kwangsi, round 2 :  2/2 hits
                        Chinese roll dice for 2 infantry in Kwangsi, round 2 :  2/2 hits
                        2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kwangsi
                    Japanese win, taking French Indo China from UK_Pacific, taking Kwangsi from Chinese with 1 armour, 1 fighter, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 2 infantry
                Battle in Kiangsi
                    Japanese attack with 2 fighters, 3 infantry and 1 tactical_bomber
                    Chinese defend with 1 artillery and 1 infantry
                        Japanese roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Kiangsi, round 2 :  2/6 hits
                        Chinese roll dice for 1 artillery and 1 infantry in Kiangsi, round 2 :  1/2 hits
                        1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kiangsi
                    Japanese win, taking Kiangsi from Chinese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Chinese: 1 artillery and 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Kweichow
                    Japanese attack with 2 armour, 2 artilleries, 3 infantry and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Kweichow, round 2 :  1/8 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 2 armour, 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Hunan
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hunan, round 2 :  1/3 hits
                        Chinese roll dice for 1 infantry in Hunan, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Hunan
                    Japanese win, taking Hunan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 43 Sea Zone
                    Japanese attack with 1 battleship, 2 carriers and 1 destroyer
                    ANZAC defend with 1 submarine
                        Japanese roll dice for 1 battleship, 2 carriers and 1 destroyer in 43 Sea Zone, round 2 :  1/2 hits
                        ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the ANZAC lost in 43 Sea Zone
                    Japanese win, taking 43 Sea Zone from Neutral with 1 battleship, 2 carriers and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in 5 Sea Zone
                    Japanese attack with 1 destroyer and 1 submarine
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 submarine in 5 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 5 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 5 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 submarine in 5 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 5 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 submarine in 5 Sea Zone, round 3 :  1/1 hits
                        1 submarine owned by the Japanese lost in 5 Sea Zone
                        Japanese roll dice for 1 destroyer in 5 Sea Zone, round 4 :  0/1 hits
                        Americans roll dice for 1 submarine in 5 Sea Zone, round 4 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 5 Sea Zone, round 5 :  1/1 hits
                        Americans roll dice for 1 submarine in 5 Sea Zone, round 5 :  0/1 hits
                        1 submarine owned by the Americans lost in 5 Sea Zone
                    Japanese win with 1 destroyer remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 submarine

    Non Combat Move - Japanese
                1 fighter moved from 42 Sea Zone to 43 Sea Zone
                1 fighter moved from Kwangsi to 43 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kiangsi to 36 Sea Zone
                1 fighter moved from Kiangsi to Kwangtung
                1 fighter moved from Hunan to 36 Sea Zone
                1 tactical_bomber moved from Hunan to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone

    Place Units - Japanese
                1 harbour placed in Hainan
                1 armour placed in Kiangsu
                1 armour placed in Shantung
                2 submarines placed in 19 Sea Zone
                1 tactical_bomber placed in Japan
                Japanese undo move 5.
                1 tactical_bomber placed in Kiangsu
                1 bomber placed in Shantung

    Turn Complete - Japanese
                Japanese collect 57 PUs; end with 57 PUs

    triplea_41769_Jap5.tsvg

  • '18 '17 '16 '15 '13 '11 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 bomber, 1 destroyer, 2 fighters, 6 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from Western United States to 5 Sea Zone
                1 destroyer moved from 16 Sea Zone to 5 Sea Zone
                1 submarine moved from 33 Sea Zone to 35 Sea Zone
                1 armour and 1 infantry moved from Queensland to 54 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
                1 armour and 1 infantry moved from 44 Sea Zone to Celebes
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                2 transports moved from 110 Sea Zone to 112 Sea Zone
                2 mech_infantrys moved from Norway to 112 Sea Zone
                2 mech_infantrys and 2 transports moved from 112 Sea Zone to 110 Sea Zone
                1 mech_infantry moved from 110 Sea Zone to Holland Belgium
                1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 fighters moved from 110 Sea Zone to Normandy Bordeaux

    Combat - Americans
                Battle in Holland Belgium
                Battle in Philippines
                Battle in Normandy Bordeaux
                    Americans attack with 2 fighters and 1 mech_infantry
                    Germans defend with 1 factory_minor, 1 harbour and 1 infantry
                        Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 :  1/1 hits
                        Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Normandy Bordeaux
                    Americans win, taking Holland Belgium from Germans, taking Philippines from Japanese, taking Normandy Bordeaux from Germans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in 5 Sea Zone
                    Americans attack with 1 bomber and 1 destroyer
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 bomber and 1 destroyer in 5 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 5 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 5 Sea Zone
                    Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Celebes
                    Americans attack with 1 armour and 1 infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 armour and 1 infantry in Celebes, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Celebes, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Celebes
                    Americans win, taking Celebes from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Americans
                2 bombers moved from Queensland to India
                1 fighter moved from Russia to Greece
                1 fighter moved from Norway to Greece
                1 fighter moved from Normandy Bordeaux to Norway
                1 fighter moved from Normandy Bordeaux to 110 Sea Zone
                1 transport moved from 102 Sea Zone to 101 Sea Zone
                1 transport moved from 110 Sea Zone to 102 Sea Zone
                1 carrier, 2 fighters and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
                1 fighter moved from Caroline Islands to Queensland
                1 armour and 1 infantry moved from Western United States to 10 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
                1 destroyer moved from 10 Sea Zone to 3 Sea Zone
                1 artillery moved from Soviet Far East to Siberia
                1 armour and 1 infantry moved from 3 Sea Zone to Soviet Far East
                1 bomber moved from 5 Sea Zone to Soviet Far East
                1 submarine moved from 10 Sea Zone to 3 Sea Zone
                1 transport moved from 127 Sea Zone to 126 Sea Zone

    Place Units - Americans
                1 fighter and 2 infantry placed in Greece
                1 fighter and 2 infantry placed in Norway
                2 infantry placed in Eastern United States
                1 destroyer and 1 submarine placed in 10 Sea Zone
                1 bomber and 1 tactical_bomber placed in Western United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 3,4
                Americans collect 63 PUs (2 lost to blockades); end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 88 PUs

    triplea_41769_Ame5.tsvg

  • '18 '17 '16 '15 '13 '11 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 infantry moved from Shensi to Hopei
                      Chinese take Hopei from Japanese
                1 artillery and 4 infantry moved from Yunnan to Kwangsi

    Combat - Chinese
                Battle in Kwangsi
                    Chinese attack with 1 artillery and 4 infantry
                    Japanese defend with 1 armour, 4 infantry and 1 mech_infantry
                        Chinese roll dice for 1 artillery and 4 infantry in Kwangsi, round 2 :  0/5 hits
                        Japanese roll dice for 1 armour, 4 infantry and 1 mech_infantry in Kwangsi, round 2 :  3/6 hits
                        3 infantry owned by the Chinese lost in Kwangsi
                    1 infantry owned by the Chinese and 1 artillery owned by the Chinese retreated to Yunnan
                    Japanese win with 1 armour, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is -9
                    Casualties for Chinese: 3 infantry

    Non Combat Move - Chinese
                1 infantry moved from Tsinghai to Shensi

    Place Units - Chinese
                1 infantry placed in Szechwan
                2 infantry placed in Yunnan
                2 artilleries placed in Suiyuyan

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 8 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs

    triplea_41769_Chi5.tsvg

  • '18 '17 '16 '15 '13 '11 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - British
                British buy 3 artilleries, 1 fighter and 6 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour moved from Trans-Jordan to Syria
                      British take Syria from Germans
                1 armour moved from Syria to Trans-Jordan
                1 bomber moved from Malta to Iraq
                3 infantry moved from Yunnan to French Indo China
                1 fighter moved from India to French Indo China
                1 destroyer moved from 39 Sea Zone to 37 Sea Zone

    Combat - British
                Strategic bombing raid in Iraq
                        AA fire in Iraq :  0/1 hits
                    Bombing raid in Iraq rolls: 5 and causes: 5 damage to unit: factory_minor
                    Bombing raid in Iraq causes 5 damage total.
                Battle in French Indo China
                    British attack with 1 fighter and 3 infantry
                    Japanese defend with 1 infantry and 1 mech_infantry
                        British roll dice for 1 fighter and 3 infantry in French Indo China, round 2 :  0/4 hits
                        Japanese roll dice for 1 infantry and 1 mech_infantry in French Indo China, round 2 :  0/2 hits
                        British roll dice for 1 fighter and 3 infantry in French Indo China, round 3 :  2/4 hits
                        Japanese roll dice for 1 infantry and 1 mech_infantry in French Indo China, round 3 :  1/2 hits
                        1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in French Indo China
                    British win, taking French Indo China from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry and 1 mech_infantry

    Non Combat Move - British
                1 fighter moved from French Indo China to Burma
                1 aaGun and 1 infantry moved from Burma to Shan State
                1 infantry moved from Malaya to Shan State
                1 armour moved from Eastern Persia to Kazakhstan
                1 artillery moved from Eastern Persia to West India
                1 artillery and 5 infantry moved from India to Burma
                1 bomber moved from Iraq to Egypt
                1 artillery, 5 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan
                1 tactical_bomber moved from Norway to Greece
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                2 mech_infantrys moved from Belgian Congo to Egypt
                3 infantry moved from Union of South Africa to Rhodesia
                1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux

    Place Units - British
                1 artillery and 2 infantry placed in Egypt
                1 artillery, 1 fighter and 3 infantry placed in United Kingdom
                1 artillery and 1 infantry placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 4,4
                British collect 34 PUs; end with 34 PUs
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs

    Place Units - UK_Pacific
                1 artillery and 3 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,2,2,1,6,6,3,2,1
                UK_Pacific collect 11 PUs (2 lost to blockades); end with 11 PUs
                Some Units in India change ownership: 1 artillery and 3 infantry

    triplea_41769_UK_5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 2 mech_infantrys moved from Albania to Greece
                1 infantry moved from Bulgaria to Greece
                1 tactical_bomber moved from Southern Italy to Greece
                1 fighter moved from Slovakia Hungary to Greece

    Combat - Italians
                Battle in Greece
                    Italians attack with 1 artillery, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
                    British defend with 1 tactical_bomber; Americans defend with 1 factory_minor, 3 fighters and 2 infantry
                        Italians roll dice for 1 artillery, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Greece, round 2 :  2/6 hits
                        Americans roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Greece, round 2 :  5/6 hits
                        2 mech_infantrys owned by the Italians, 2 infantry owned by the Americans, 1 fighter owned by the Italians, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Greece
                    retreated to Greece
                    Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -19
                    Casualties for Italians: 1 artillery, 1 fighter, 1 infantry and 2 mech_infantrys
                    Casualties for Americans: 2 infantry

    Non Combat Move - Italians
                2 infantry moved from Southern Italy to Northern Italy
                2 artilleries moved from Southern Italy to Northern Italy
                2 mech_infantrys moved from Eastern Poland to Novgorod
                1 tactical_bomber moved from Greece to Western Germany

    Place Units - Italians
                1 armour and 1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,1
                Italians collect 4 PUs (6 lost to blockades); end with 4 PUs

    triplea_41769_Ita5.tsvg

  • '18 '17 '16 '15 '13 '11 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 fighter moved from Queensland to Malaya
                1 bomber moved from New South Wales to Queensland
                1 destroyer and 3 submarines moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 destroyer and 1 submarine placed in 62 Sea Zone
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

    triplea_41769_ANZ5.tsvg

  • '18 '17 '16 '15 '13 '11 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Combat Move - French

    Turn Complete - French

    triplea_41769_Fre5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 5x factory_minor; Remaining resources: 73 PUs;
                Germans buy 4 armour, 1 artillery, 1 bomber and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 infantry and 3 mech_infantrys moved from Iraq to Trans-Jordan
                1 armour and 2 mech_infantrys moved from Northwest Persia to Trans-Jordan
                4 armour and 3 mech_infantrys moved from Persia to Trans-Jordan
                4 infantry moved from Eastern Poland to Belarus
                2 fighters moved from Bessarabia to Belarus
                2 artilleries and 1 mech_infantry moved from Novgorod to Archangel
                1 mech_infantry moved from Novgorod to Karelia
                      Germans take Karelia from Russians
                2 infantry moved from Western Germany to Holland Belgium
                1 tactical_bomber moved from Western Germany to Holland Belgium
                5 infantry moved from France to Normandy Bordeaux
                2 fighters moved from Germany to Normandy Bordeaux
                1 bomber moved from Western Germany to Normandy Bordeaux
                4 bombers moved from Western Germany to Trans-Jordan

    Combat - Germans
                Battle in Normandy Bordeaux
                    Germans attack with 1 bomber, 2 fighters and 5 infantry
                    British defend with 1 artillery and 3 infantry; Americans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
                        Germans roll dice for 1 bomber, 2 fighters and 5 infantry in Normandy Bordeaux, round 2 :  2/8 hits
                        Americans roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 :  3/5 hits
                        3 infantry owned by the Germans and 2 infantry owned by the British lost in Normandy Bordeaux
                        Germans roll dice for 1 bomber, 2 fighters and 2 infantry in Normandy Bordeaux, round 3 :  1/5 hits
                        Americans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 3 :  1/3 hits
                        1 infantry owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
                        Germans roll dice for 1 bomber, 2 fighters and 1 infantry in Normandy Bordeaux, round 4 :  2/4 hits
                        Americans roll dice for 1 artillery and 1 mech_infantry in Normandy Bordeaux, round 4 :  1/2 hits
                        1 infantry owned by the Germans, 1 artillery owned by the British and 1 mech_infantry owned by the Americans lost in Normandy Bordeaux
                    Germans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 2
                    Casualties for Germans: 5 infantry
                    Casualties for British: 1 artillery and 3 infantry
                    Casualties for Americans: 1 mech_infantry
                Battle in Holland Belgium
                    Germans attack with 2 infantry and 1 tactical_bomber
                    Americans defend with 1 mech_infantry
                        Germans roll dice for 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 :  0/3 hits
                        Americans roll dice for 1 mech_infantry in Holland Belgium, round 2 :  1/1 hits
                        1 infantry owned by the Germans lost in Holland Belgium
                        Germans roll dice for 1 infantry and 1 tactical_bomber in Holland Belgium, round 3 :  0/2 hits
                        Americans roll dice for 1 mech_infantry in Holland Belgium, round 3 :  0/1 hits
                        Germans roll dice for 1 infantry and 1 tactical_bomber in Holland Belgium, round 4 :  1/2 hits
                        Americans roll dice for 1 mech_infantry in Holland Belgium, round 4 :  0/1 hits
                        1 mech_infantry owned by the Americans lost in Holland Belgium
                    Germans win, taking Holland Belgium from Americans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 mech_infantry
                Battle in Archangel
                    Germans attack with 2 artilleries and 1 mech_infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 2 artilleries and 1 mech_infantry in Archangel, round 2 :  2/3 hits
                        Russians roll dice for 1 infantry in Archangel, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Archangel
                    Germans win, taking Archangel from Russians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 artillery
                    Casualties for Russians: 1 infantry
                Battle in Trans-Jordan
                    Germans attack with 5 armour, 4 bombers, 3 infantry and 8 mech_infantrys
                    British defend with 1 armour, 1 artillery, 5 infantry and 1 mech_infantry; French defend with 4 infantry; ANZAC defend with 1 fighter
                        Germans roll dice for 5 armour, 4 bombers, 3 infantry and 8 mech_infantrys in Trans-Jordan, round 2 :  10/20 hits
                        British roll dice for 1 armour, 1 artillery, 1 fighter, 9 infantry and 1 mech_infantry in Trans-Jordan, round 2 :  7/13 hits
                        1 mech_infantry owned by the British, 3 infantry owned by the Germans, 4 infantry owned by the French, 4 mech_infantrys owned by the Germans and 5 infantry owned by the British lost in Trans-Jordan
                        Germans roll dice for 5 armour, 4 bombers and 4 mech_infantrys in Trans-Jordan, round 3 :  9/13 hits
                        British roll dice for 1 armour, 1 artillery and 1 fighter in Trans-Jordan, round 3 :  1/3 hits
                        1 fighter owned by the ANZAC, 1 artillery owned by the British, 1 mech_infantry owned by the Germans and 1 armour owned by the British lost in Trans-Jordan
                    Germans win, taking Trans-Jordan from British with 5 armour, 4 bombers and 3 mech_infantrys remaining. Battle score for attacker is 22
                    Casualties for Germans: 3 infantry and 5 mech_infantrys
                    Casualties for British: 1 armour, 1 artillery, 5 infantry and 1 mech_infantry
                    Casualties for French: 4 infantry
                    Casualties for ANZAC: 1 fighter
                Battle in Belarus
                    Germans attack with 2 fighters and 4 infantry
                    Russians defend with 1 aaGun, 1 artillery and 2 infantry
                        AA fire in Belarus :  1/2 hits
                        1 fighter owned by the Germans lost in Belarus
                        Germans roll dice for 1 fighter and 4 infantry in Belarus, round 2 :  2/5 hits
                        Russians roll dice for 1 aaGun, 1 artillery and 2 infantry in Belarus, round 2 :  1/3 hits
                        1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Belarus
                        Germans roll dice for 1 fighter and 3 infantry in Belarus, round 3 :  0/4 hits
                        Russians roll dice for 1 artillery and 1 infantry in Belarus, round 3 :  2/2 hits
                        2 infantry owned by the Germans lost in Belarus
                        Germans roll dice for 1 fighter and 1 infantry in Belarus, round 4 :  0/2 hits
                        Russians roll dice for 1 artillery and 1 infantry in Belarus, round 4 :  1/2 hits
                        1 infantry owned by the Germans lost in Belarus
                    retreated to Belarus
                    Russians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -14
                    Casualties for Germans: 1 fighter and 4 infantry
                    Casualties for Russians: 1 aaGun and 1 infantry

    Non Combat Move - Germans
                1 fighter moved from Belarus to Novgorod
                2 fighters moved from Normandy Bordeaux to France
                1 bomber moved from Normandy Bordeaux to Western Germany
                1 tactical_bomber moved from Holland Belgium to Western Germany
                8 mech_infantrys moved from Germany to Romania
                4 bombers moved from Trans-Jordan to Iraq
                4 armour moved from Volgograd to Northwest Persia
                3 artilleries moved from Novgorod to Karelia
                1 aaGun moved from Novgorod to Karelia
                5 infantry moved from Poland to Eastern Poland
                1 aaGun moved from Bessarabia to Eastern Poland
                5 infantry moved from Western Germany to France
                1 artillery moved from Novgorod to Karelia
                1 artillery and 2 mech_infantrys moved from Novgorod to Archangel

    Place Units - Germans
                7 infantry placed in Western Germany
                3 armour placed in Iraq
                1 artillery, 1 bomber and 4 infantry placed in Germany
                1 armour placed in Novgorod
                Germans undo move 1.
                5 infantry placed in Western Germany
                2 infantry placed in Novgorod
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Denmark: 2 infantry
                EDIT: Adding units owned by Germans to Western Germany: 2 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,2
                Germans collect 48 PUs (2 lost to blockades); end with 48 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 54 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 69 PUs

    triplea_41769_Ger6.tsvg

  • '18 '17 '16 '15 '13 '11 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Russians
                Russians repair damage of 2x factory_major; Remaining resources: 19 PUs;
                Russians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Western Ukraine to Bessarabia
                      Russians take Bessarabia from Germans
                1 infantry moved from Belarus to Baltic States
                      Russians take Baltic States from Germans
                1 artillery moved from Novosibirsk to Timguska
                      Russians take Timguska from Japanese
                1 armour moved from Russia to Urals
                      Russians take Urals from Japanese
                1 infantry moved from Tambov to Volgograd
                      Russians take Volgograd from Germans
                11 infantry moved from Rostov to Caucasus
                      Russians take Caucasus from Germans

    Combat - Russians

    Non Combat Move - Russians
                1 artillery moved from Belarus to Bryansk
                1 infantry moved from Bryansk to Belarus
                1 aaGun moved from Rostov to Caucasus
                2 fighters and 3 infantry moved from Bryansk to Russia
                1 artillery and 2 infantry moved from Ukraine to Bryansk
                1 infantry moved from Samara to Russia

    Place Units - Russians
                1 artillery and 3 infantry placed in Russia
                2 infantry placed in Ukraine

    Turn Complete - Russians
                Russians collect 26 PUs; end with 26 PUs

    triplea_41769_Rus6.tsvg

  • '18 '17 '16 '15 '13 '11 '10

    Tager lige en tur til Dublin og drikker mig i hegnet…
    det kedelige triste singleliv i ved  :roll:
    er tilbage onsdag klar til at dele flere prygl ud  :evil:


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 2 armour, 2 artilleries, 1 bomber, 7 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Kweichow to Hopei
                1 infantry moved from Kweichow to Hopei
                1 armour moved from Shantung to Hopei
                1 armour moved from Kiangsu to Hopei
                1 armour, 3 infantry and 1 mech_infantry moved from Kwangsi to Yunnan
                1 infantry moved from Kwangsi to Yunnan
                1 infantry moved from Hunan to Yunnan
                1 infantry moved from Kweichow to Shensi
                1 mech_infantry moved from Kweichow to Szechwan
                1 artillery moved from Kweichow to Hopei
                2 armour and 1 artillery moved from Kweichow to Yunnan
                1 destroyer moved from 6 Sea Zone to 35 Sea Zone
                1 submarine moved from 36 Sea Zone to 37 Sea Zone
                1 carrier moved from 36 Sea Zone to 19 Sea Zone
                2 transports moved from 36 Sea Zone to 19 Sea Zone
                1 bomber moved from Shantung to Shensi
                1 tactical_bomber moved from Kiangsu to Yunnan
                1 fighter moved from Kwangtung to Szechwan
                1 transport moved from 36 Sea Zone to 20 Sea Zone
                2 infantry moved from Kiangsi to 20 Sea Zone
                1 tactical_bomber moved from 36 Sea Zone to Yunnan
                1 fighter moved from 36 Sea Zone to French Indo China
                1 tactical_bomber moved from 43 Sea Zone to 37 Sea Zone
                1 fighter moved from 43 Sea Zone to 37 Sea Zone
                1 submarine moved from 35 Sea Zone to 36 Sea Zone
                1 submarine moved from 19 Sea Zone to 35 Sea Zone
                1 submarine moved from 19 Sea Zone to 5 Sea Zone
                1 fighter moved from Japan to 5 Sea Zone
                1 fighter moved from 43 Sea Zone to 44 Sea Zone
                1 fighter moved from 43 Sea Zone to French Indo China
                1 transport moved from 36 Sea Zone to 19 Sea Zone
                2 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
                2 infantry moved from 36 Sea Zone to French Indo China

    Combat - Japanese
                Battle in 44 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 44 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 35 Sea Zone
                    Japanese attack with 1 destroyer and 1 submarine
                    Americans defend with 1 submarine and 1 transport
                        Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 35 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 submarine in 35 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 35 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 submarine in 35 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 submarine in 35 Sea Zone, round 4 :  1/1 hits
                        1 submarine owned by the Americans lost in 35 Sea Zone
                        Japanese roll dice for 1 destroyer in 35 Sea Zone, round 4 :  0/1 hits
                        1 transport owned by the Americans lost in 35 Sea Zone
                        Japanese roll dice for 1 submarine in 35 Sea Zone, round 5 :  0/1 hits
                    Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 13
                    Casualties for Americans: 1 submarine and 1 transport
                Battle in French Indo China
                    Japanese attack with 2 fighters and 2 infantry
                    British defend with 2 infantry
                        Japanese roll dice for 2 cruisers in French Indo China, round 2 :  1/2 hits
                        Japanese roll dice for 2 fighters and 2 infantry in French Indo China, round 2 :  2/4 hits
                        UK_Pacific roll dice for 2 infantry in French Indo China, round 2 :  0/2 hits
                        2 infantry owned by the British lost in French Indo China
                    Japanese win, taking French Indo China from UK_Pacific with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in Yunnan
                    Japanese attack with 3 armour, 1 artillery, 5 infantry, 1 mech_infantry and 2 tactical_bombers
                    Chinese defend with 1 artillery and 3 infantry
                        Japanese roll dice for 3 armour, 1 artillery, 5 infantry, 1 mech_infantry and 2 tactical_bombers in Yunnan, round 2 :  7/12 hits
                        Chinese roll dice for 1 artillery and 3 infantry in Yunnan, round 2 :  0/4 hits
                        3 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 3 armour, 1 artillery, 5 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 13
                    Casualties for Chinese: 1 artillery and 3 infantry
                Battle in Szechwan
                    Japanese attack with 1 fighter and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter and 1 mech_infantry in Szechwan, round 2 :  0/2 hits
                        Chinese roll dice for 1 infantry in Szechwan, round 2 :  0/1 hits
                        Japanese roll dice for 1 fighter and 1 mech_infantry in Szechwan, round 3 :  1/2 hits
                        Chinese roll dice for 1 infantry in Szechwan, round 3 :  0/1 hits
                        1 infantry owned by the Chinese lost in Szechwan
                    Japanese win, taking Szechwan from Chinese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Shensi
                    Japanese attack with 1 bomber and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 bomber and 1 infantry in Shensi, round 2 :  2/2 hits
                        Chinese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Hopei
                    Japanese attack with 2 armour, 1 artillery and 2 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 armour, 1 artillery and 2 infantry in Hopei, round 2 :  2/5 hits
                        Chinese roll dice for 1 infantry in Hopei, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                    Japanese win, taking Hopei from Chinese with 2 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in 5 Sea Zone
                    Japanese attack with 1 fighter and 1 submarine
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 5 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 fighter in 5 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer in 5 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 submarine in 5 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 fighter in 5 Sea Zone, round 3 :  1/1 hits
                        Americans roll dice for 1 destroyer in 5 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Americans lost in 5 Sea Zone
                    Japanese win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 37 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    British defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 :  1/1 hits
                        British roll dice for 1 destroyer in 37 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the British and 1 submarine owned by the Japanese lost in 37 Sea Zone
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for British: 1 destroyer
                    Casualties for Japanese: 1 submarine

    Non Combat Move - Japanese
                1 fighter moved from 44 Sea Zone to 19 Sea Zone
                1 fighter moved from 5 Sea Zone to 19 Sea Zone
                1 bomber moved from Shensi to Kweichow
                2 carriers moved from 43 Sea Zone to 36 Sea Zone
                1 battleship moved from 43 Sea Zone to 36 Sea Zone
                1 destroyer moved from 43 Sea Zone to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone
                2 fighters moved from French Indo China to Kwangsi
                1 bomber moved from Kweichow to Kwangsi
                1 mech_infantry moved from Amur to Ulaanbaatar
                1 fighter moved from Szechwan to Kweichow
                1 tactical_bomber moved from Yunnan to Kweichow
                1 tactical_bomber moved from Yunnan to Kwangsi
                1 destroyer moved from 36 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                1 artillery and 2 infantry placed in Kiangsu
                2 armour and 1 mech_infantry placed in Manchuria
                1 artillery and 2 infantry placed in Shantung
                1 bomber and 3 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 52 PUs; end with 52 PUs

    triplea_41769_Jap6.tsvg

  • '18 '17 '16 '15 '13 '11 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 2 armour, 1 bomber, 3 fighters, 9 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer and 1 submarine moved from 3 Sea Zone to 5 Sea Zone
                1 artillery moved from Siberia to Amur
                      Russians take Amur from Japanese
                1 armour moved from Soviet Far East to Sakha
                      Russians take Sakha from Japanese
                1 submarine moved from 54 Sea Zone to 35 Sea Zone
                1 fighter moved from 54 Sea Zone to 35 Sea Zone
                1 fighter moved from 54 Sea Zone to 35 Sea Zone
                1 fighter moved from Queensland to 35 Sea Zone
                1 fighter moved from 110 Sea Zone to Denmark
                1 fighter moved from Norway to 112 Sea Zone
                1 fighter moved from Norway to Denmark
                1 transport moved from 126 Sea Zone to 112 Sea Zone
                2 infantry moved from Norway to 112 Sea Zone
                2 infantry moved from 112 Sea Zone to Denmark
                1 bomber moved from Soviet Far East to Japan
                1 bomber moved from Western United States to 6 Sea Zone
                1 bomber moved from India to Iraq

    Combat - Americans
                Strategic bombing raid in Japan
                        AA fire in Japan :  0/1 hits
                    Bombing raid in Japan rolls: 4 and causes: 4 damage to unit: factory_major
                    Bombing raid in Japan causes 4 damage total.
                Strategic bombing raid in Iraq
                        AA fire in Iraq :  0/1 hits
                    Bombing raid in Iraq rolls: 6 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Iraq causes 6 damage total.
                Battle in 6 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 bomber in 6 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 6 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 5 Sea Zone
                    Americans attack with 1 destroyer and 1 submarine
                    Japanese defend with 1 submarine
                        Americans roll dice for 1 submarine in 5 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer in 5 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 submarine in 5 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Japanese lost in 5 Sea Zone
                    Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in 35 Sea Zone
                    Americans attack with 3 fighters and 1 submarine
                    Japanese defend with 1 destroyer and 1 submarine
                    1 submarine owned by the Japanese Submerged
                        Americans roll dice for 1 submarine in 35 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 3 fighters in 35 Sea Zone, round 2 :  3/3 hits
                        Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 35 Sea Zone
                    Americans win, taking 35 Sea Zone from Japanese with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Denmark
                    Americans attack with 2 fighters and 2 infantry
                    Germans defend with 2 infantry
                        Americans roll dice for 2 fighters and 2 infantry in Denmark, round 2 :  2/4 hits
                        Germans roll dice for 2 infantry in Denmark, round 2 :  0/2 hits
                        2 infantry owned by the Germans lost in Denmark
                    Americans win, taking Denmark from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry

    Non Combat Move - Americans
                1 carrier moved from 110 Sea Zone to 112 Sea Zone
                1 bomber moved from Iraq to Egypt
                3 fighters moved from 35 Sea Zone to Philippines
                1 carrier moved from 54 Sea Zone to 35 Sea Zone
                1 fighter moved from Malaya to 35 Sea Zone
                1 fighter moved from Denmark to Finland
                1 aaGun moved from Norway to Finland
                1 fighter moved from Denmark to Norway
                1 carrier and 1 transport moved from 110 Sea Zone to 92 Sea Zone
                1 fighter moved from Greece to 92 Sea Zone
                1 transport moved from 110 Sea Zone to 102 Sea Zone
                2 infantry moved from Eastern United States to 101 Sea Zone
                2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar
                1 transport moved from 102 Sea Zone to 101 Sea Zone
                1 cruiser moved from 110 Sea Zone to 92 Sea Zone
                1 bomber moved from 6 Sea Zone to Soviet Far East
                1 bomber moved from Japan to Soviet Far East
                1 transport moved from 3 Sea Zone to 1 Sea Zone
                1 tactical_bomber moved from Western United States to Soviet Far East
                1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone

    Place Units - Americans
                3 infantry placed in Normandy Bordeaux
                1 armour, 1 fighter and 1 infantry placed in Greece
                1 armour, 1 fighter and 1 infantry placed in Norway
                2 infantry placed in Eastern United States
                1 transport placed in 10 Sea Zone
                1 bomber and 2 infantry placed in Western United States
                1 fighter placed in Eastern United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 1,4
                Americans collect 63 PUs (1 lost to blockades); end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 88 PUs

    triplea_41769_Ame6.tsvg

  • '18 '17 '16 '15 '13 '11 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese
                2 artilleries moved from Suiyuyan to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 2 artilleries
                    Japanese defend with 1 infantry
                        Chinese roll dice for 2 artilleries in Shensi, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Shensi, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 artillery owned by the Chinese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 1 artillery remaining. Battle score for attacker is -1
                    Casualties for Chinese: 1 artillery
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Sikang
                1 infantry placed in Suiyuyan
                1 infantry placed in Shensi
                1 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 8 PUs

    triplea_41769_Chi6.tsvg

  • '18 '17 '16 '15 '13 '11 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - British
                British buy 1 armour, 1 destroyer, 4 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Eastern Persia to Persia
                      British take Persia from Germans
                2 infantry moved from Shan State to French Indo China
                1 fighter moved from Burma to French Indo China
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Holland Belgium
                1 fighter moved from United Kingdom to Holland Belgium
                1 armour moved from Kazakhstan to Szechwan

    Combat - British
                Battle in Holland Belgium
                    British attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                        British roll dice for 1 fighter and 2 infantry in Holland Belgium, round 2 :  0/3 hits
                        Germans roll dice for 1 infantry in Holland Belgium, round 2 :  0/1 hits
                        British roll dice for 1 fighter and 2 infantry in Holland Belgium, round 3 :  2/3 hits
                        Germans roll dice for 1 infantry in Holland Belgium, round 3 :  0/1 hits
                        1 infantry owned by the Germans lost in Holland Belgium
                    British win, taking Holland Belgium from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Szechwan
                    British attack with 1 armour
                    Japanese defend with 1 mech_infantry
                        British roll dice for 1 armour in Szechwan, round 2 :  0/1 hits
                        Japanese roll dice for 1 mech_infantry in Szechwan, round 2 :  1/1 hits
                        1 armour owned by the British lost in Szechwan
                    Japanese win with 1 mech_infantry remaining. Battle score for attacker is -6
                    Casualties for British: 1 armour
                Battle in French Indo China
                    British attack with 1 fighter and 2 infantry
                    Japanese defend with 2 infantry
                        British roll dice for 1 fighter and 2 infantry in French Indo China, round 2 :  0/3 hits
                        Japanese roll dice for 2 infantry in French Indo China, round 2 :  1/2 hits
                        1 infantry owned by the British lost in French Indo China
                        British roll dice for 1 fighter and 1 infantry in French Indo China, round 3 :  1/2 hits
                        Japanese roll dice for 2 infantry in French Indo China, round 3 :  2/2 hits
                        1 infantry owned by the Japanese, 1 infantry owned by the British and 1 fighter owned by the British lost in French Indo China
                    Japanese win with 1 infantry remaining. Battle score for attacker is -13
                    Casualties for British: 1 fighter and 2 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                1 aaGun moved from Shan State to Burma
                1 infantry moved from Malaya to Shan State
                1 armour moved from India to Burma
                1 mech_infantry moved from India to Burma
                1 aaGun and 3 infantry moved from India to Burma
                1 artillery moved from India to Burma
                1 artillery and 1 infantry moved from West India to India
                1 tactical_bomber moved from Greece to Egypt
                1 fighter moved from 97 Sea Zone to Egypt
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                3 infantry moved from Rhodesia to Belgian Congo
                1 fighter moved from Holland Belgium to United Kingdom
                1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from 92 Sea Zone to Algeria
                1 destroyer moved from 110 Sea Zone to 92 Sea Zone

    Place Units - British
                1 armour and 2 infantry placed in Egypt
                1 destroyer, 1 submarine and 1 transport placed in 71 Sea Zone
                2 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 3,3
                British collect 36 PUs (2 lost to blockades); end with 36 PUs

    Place Units - UK_Pacific
                1 artillery, 1 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 11 PUs; end with 11 PUs
                Some Units in India change ownership: 1 artillery, 1 infantry and 1 mech_infantry

    triplea_41769_UK_6.tsvg

  • '18 '17 '16 '15 '13 '11 '10

    havde glemt at tage ac med til danmark.
    hvis du vil scramble med 2 tacs imod dd tfr og ac kan vi rulle dem i forum.
    og min ftr 112 lander i norway. editer jeg i anzac.


  • Fik du drukket dig en skrumpelever til da du var i det irske :-D

    Jeg vil ikke scramble så det er fint


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 mech_infantrys moved from Novgorod to Finland
                1 tactical_bomber moved from Western Germany to Finland

    Combat - Italians
                Battle in Finland
                    Italians attack with 2 mech_infantrys and 1 tactical_bomber
                    Americans defend with 1 aaGun and 1 fighter
                        AA fire in Finland :  0/1 hits
                        Italians roll dice for 2 mech_infantrys and 1 tactical_bomber in Finland, round 2 :  2/3 hits
                        British roll dice for 1 aaGun and 1 fighter in Finland, round 2 :  0/1 hits
                        1 aaGun owned by the Americans and 1 fighter owned by the Americans lost in Finland
                    Italians win, taking Finland from British with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 15
                    Casualties for Americans: 1 aaGun and 1 fighter

    Non Combat Move - Italians
                1 tactical_bomber moved from Finland to Novgorod
                1 armour and 1 mech_infantry moved from Northern Italy to Bulgaria
                1 artillery and 1 infantry moved from Northern Italy to Southern Italy
                1 artillery and 1 infantry moved from Northern Italy to Southern France

    Place Units - Italians
                1 mech_infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3
                Italians collect 9 PUs (3 lost to blockades); end with 9 PUs

    triplea_41769_Ita6.tsvg

  • '18 '17 '16 '15 '13 '11 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 bomber and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 fighters moved from Malaya to French Indo China

    Combat - ANZAC
                Battle in French Indo China
                    ANZAC attack with 2 fighters
                    Japanese defend with 1 infantry
                        ANZAC roll dice for 2 fighters in French Indo China, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in French Indo China, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in French Indo China
                    ANZAC win with 2 fighters remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - ANZAC
                2 fighters moved from French Indo China to Burma
                1 bomber moved from Queensland to India
                1 destroyer moved from 54 Sea Zone to 37 Sea Zone
                1 submarine moved from 54 Sea Zone to 33 Sea Zone
                1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
                1 fighter moved from New South Wales to Queensland
                1 submarine moved from 54 Sea Zone to 33 Sea Zone
                1 submarine moved from 39 Sea Zone to 41 Sea Zone
                1 submarine moved from 54 Sea Zone to 43 Sea Zone

    Place Units - ANZAC
                2 submarines placed in 62 Sea Zone
                1 bomber placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

    triplea_41769_ANZ6.tsvg

  • '18 '17 '16 '15 '13 '11 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - French

    Turn Complete - French

    triplea_41769_Fre6.tsvg

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