@nikola1975 said in PTV L25 PlayOff: Surfer (Allies) vs Nikola1975 (Axis +9):
@surfer Yes :) Let’s see how you react.
Ok. Let’s try this. Scramble orders?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 carrier, 2 destroyers, 2 fighters, 4 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
4 fighters moved from 45 Sea Zone to Philippines
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 fighter moved from 45 Sea Zone to Philippines
1 fighter moved from Queensland to 44 Sea Zone
1 tactical_bomber moved from Queensland to 21 Sea Zone
1 fighter moved from 45 Sea Zone to Philippines
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Algeria to Tunisia
Americans take Tunisia from Italians
1 bomber moved from Gibraltar to Finland
1 infantry moved from Norway to Finland
Combat - Americans
Battle in 44 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 21 Sea Zone
Americans attack with 1 tactical_bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 21 Sea Zone
Americans win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Philippines
Americans attack with 6 fighters, 1 infantry and 1 mech_infantry
Japanese defend with 1 airfield, 1 harbour and 1 infantry
Americans roll dice for 6 fighters, 1 infantry and 1 mech_infantry in Philippines, round 2 : 0/8 hits
Japanese roll dice for 1 infantry in Philippines, round 2 : 0/1 hits
Americans roll dice for 6 fighters, 1 infantry and 1 mech_infantry in Philippines, round 3 : 4/8 hits
Japanese roll dice for 1 infantry in Philippines, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Philippines
Americans win, taking Philippines from Japanese with 6 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Finland
Americans attack with 1 bomber and 1 infantry
Germans defend with 1 mech_infantry
Americans roll dice for 1 bomber and 1 infantry in Finland, round 2 : 1/2 hits
Germans roll dice for 1 mech_infantry in Finland, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Finland
Americans win, taking Finland from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Americans
1 bomber moved from Finland to Norway
1 destroyer moved from 108 Sea Zone to 110 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from Algeria to Gibraltar
1 armour, 2 artilleries and 3 infantry moved from Central United States to 101 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 91 Sea Zone to Morocco
1 transport moved from 110 Sea Zone to 91 Sea Zone
1 fighter moved from 44 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 21 Sea Zone to 35 Sea Zone
6 fighters moved from Philippines to 35 Sea Zone
1 battleship, 3 carriers, 1 cruiser, 3 destroyers and 3 submarines moved from 45 Sea Zone to 35 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 54 Sea Zone to 35 Sea Zone
1 bomber moved from Dutch New Guinea to Hawaiian Islands
2 fighters moved from Western United States to Hawaiian Islands
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 artillery, 1 infantry, 4 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 transport moved from 64 Sea Zone to 10 Sea Zone
Place Units - Americans
3 infantry placed in Norway
1 destroyer placed in 101 Sea Zone
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
1 artillery, 1 bomber, 2 fighters and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 61 PUs; end with 61 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Manchuria to Jehol
1 infantry moved from Szechwan to Kweichow
1 fighter moved from Kansu to Kweichow
Combat - Chinese
Battle in Jehol
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Jehol, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol
Chinese win, taking Jehol from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kweichow
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 4 : 0/2 hits
Japanese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 5 : 0/2 hits
Japanese roll dice for 1 infantry in Kweichow, round 5 : 0/1 hits
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 6 : 0/2 hits
Japanese roll dice for 1 infantry in Kweichow, round 6 : 1/1 hits
1 infantry owned by the Chinese lost in Kweichow
retreated to Kweichow
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Shensi
4 artilleries and 9 infantry moved from Szechwan to Shensi
3 infantry moved from Kansu to Shensi
Place Units - Chinese
1 infantry placed in Manchuria
1 infantry placed in Manchuria
2 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 10 PUs; end with 11 PUs
Purchase Units - British
British buy 2 fighters and 5 infantry; Remaining resources: 0 PUs;
Combat Move - British
3 fighters moved from 110 Sea Zone to Holland Belgium
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Kenya to Belgian Congo
1 bomber moved from Egypt to Belgian Congo
Combat - British
Battle in Belgian Congo
British attack with 1 bomber and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 bomber and 1 infantry in Belgian Congo, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Belgian Congo, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Belgian Congo
British win with 1 bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Holland Belgium
British attack with 3 fighters and 2 infantry
Germans defend with 2 infantry
British roll dice for 2 cruisers in Holland Belgium, round 2 : 2/2 hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits
2 infantry owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - British
3 fighters moved from Holland Belgium to 110 Sea Zone
1 fighter moved from 110 Sea Zone to Gibraltar
1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to United Kingdom
1 artillery and 1 infantry moved from Morocco to Algeria
1 fighter and 1 tactical_bomber moved from Algeria to Egypt
1 bomber moved from Belgian Congo to Egypt
1 mech_infantry moved from Ethiopia to Egypt
1 submarine moved from 82 Sea Zone to 87 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
2 infantry moved from Anglo Egyptian Sudan to Egypt
Place Units - British
3 infantry placed in Egypt
2 fighters and 2 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,2
British collect 25 PUs (2 lost to blockades); end with 25 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 28 PUs
Turn Complete - UK_Pacific
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 destroyer, 1 fighter and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 transport moved from 99 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Libya to 96 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Libya to Tobruk
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 transport moved from 99 Sea Zone to 97 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from Syria to Trans-Jordan
Italians take Trans-Jordan from British
1 infantry moved from Northwest Persia to Caucasus
Italians take Caucasus from Russians
3 infantry moved from Iraq to Northwest Persia
1 artillery and 2 infantry moved from Syria to Iraq
3 infantry moved from Northern Italy to Southern Italy
2 fighters moved from Southern France to Southern Italy
1 bomber moved from Romania to Southern Italy
3 infantry moved from Southern France to Normandy Bordeaux
1 mech_infantry moved from Poland to Eastern Poland
1 armour and 2 mech_infantrys moved from Romania to Eastern Poland
1 artillery and 3 infantry moved from Rhodesia to South West Africa
Combat - Italians
Battle in South West Africa
Italians attack with 1 artillery and 3 infantry
British defend with 1 infantry
Italians roll dice for 1 artillery and 3 infantry in South West Africa, round 2 : 2/4 hits
British roll dice for 1 infantry in South West Africa, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in South West Africa
Italians win, taking South West Africa from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Italians
1 artillery and 3 infantry moved from 99 Sea Zone to Syria
1 aaGun moved from Southern France to Northern Italy
1 aaGun moved from Southern France to Normandy Bordeaux
Place Units - Italians
1 destroyer placed in 97 Sea Zone
1 fighter and 2 infantry placed in Southern Italy
3 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,6
Italians collect 23 PUs; end with 23 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 25 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 28 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from Dutch New Guinea to 45 Sea Zone
2 infantry and 1 transport moved from 45 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 transport moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
Battle in Sumatra
Non Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 cruiser moved from 45 Sea Zone to 35 Sea Zone
2 fighters moved from Dutch New Guinea to Philippines
1 fighter moved from Queensland to Philippines
1 submarine moved from 45 Sea Zone to 44 Sea Zone
1 submarine moved from 45 Sea Zone to 43 Sea Zone
1 submarine moved from 45 Sea Zone to 37 Sea Zone
1 submarine moved from 45 Sea Zone to 35 Sea Zone
Place Units - ANZAC
1 infantry placed in New South Wales
1 submarine and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Combat Move - French
Non Combat Move - French
2 infantry moved from Algeria to Tunisia
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 10 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Eastern Poland to Ukraine
1 fighter and 1 tactical_bomber moved from Eastern Poland to Western Ukraine
2 infantry moved from Eastern Poland to Western Ukraine
1 fighter moved from Eastern Poland to Ukraine
1 bomber and 1 tactical_bomber moved from Novgorod to Ukraine
1 armour moved from Novgorod to Belarus
Germans take Belarus from Russians
1 armour moved from Belarus to Novgorod
2 mech_infantrys moved from Novgorod to Finland
2 fighters and 1 tactical_bomber moved from Novgorod to Finland
2 fighters and 2 tactical_bombers moved from Western Germany to Holland Belgium
2 infantry moved from Western Germany to Holland Belgium
1 fighter moved from Southern Italy to Holland Belgium
1 armour moved from Nenetsia to Novosibirsk
Germans take Urals from Russians
Germans take Novosibirsk from Russians
1 armour moved from Nenetsia to Timguska
Germans take Timguska from Russians
Combat - Germans
Battle in Western Ukraine
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/4 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Ukraine, round 2 : 2/4 hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Finland
Germans attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Americans defend with 1 infantry
Germans roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Finland, round 2 : 3/5 hits
Americans roll dice for 1 infantry in Finland, round 2 : 1/1 hits
1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Finland
Germans win, taking Finland from Americans with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 infantry
Battle in Holland Belgium
Germans attack with 3 fighters, 2 infantry and 2 tactical_bombers
British defend with 2 infantry
Germans roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 3/7 hits
British roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits
2 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Non Combat Move - Germans
3 fighters and 2 tactical_bombers moved from Holland Belgium to Western Germany
2 fighters and 1 tactical_bomber moved from Finland to Western Germany
1 cruiser moved from 127 Sea Zone to 125 Sea Zone
2 aaGuns, 13 artilleries and 27 infantry moved from Archangel to Novgorod
1 armour and 6 mech_infantrys moved from Nenetsia to Novosibirsk
3 armour moved from Archangel to Novgorod
1 armour moved from Novgorod to Eastern Poland
1 mech_infantry moved from Poland to Eastern Poland
1 mech_infantry moved from Poland to Novgorod
2 artilleries and 8 infantry moved from Poland to Eastern Poland
1 armour moved from Poland to Novgorod
1 artillery and 13 infantry moved from Germany to Poland
1 fighter moved from Western Ukraine to Germany
1 tactical_bomber moved from Western Ukraine to Eastern Poland
1 fighter and 1 tactical_bomber moved from Ukraine to Eastern Poland
1 tactical_bomber moved from Eastern Poland to Poland
1 bomber moved from Ukraine to Eastern Poland
3 infantry moved from Western Germany to Germany
2 infantry moved from Western Germany to Germany
1 infantry moved from Northern Italy to Western Germany
Place Units - Germans
2 infantry placed in Normandy Bordeaux
3 artilleries placed in Novgorod
2 artilleries placed in Germany
1 artillery and 3 infantry placed in Western Germany
4 artilleries and 2 infantry placed in Germany
Germans undo move 4.
1 infantry placed in Germany
1 artillery and 2 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,1
Germans collect 49 PUs (1 lost to blockades); end with 49 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 51 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 10 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Eastern Poland to Ukraine
1 fighter and 1 tactical_bomber moved from Eastern Poland to Western Ukraine
2 infantry moved from Eastern Poland to Western Ukraine
1 fighter moved from Eastern Poland to Ukraine
1 bomber and 1 tactical_bomber moved from Novgorod to Ukraine
1 armour moved from Novgorod to Belarus
Germans take Belarus from Russians
1 armour moved from Belarus to Novgorod
2 mech_infantrys moved from Novgorod to Finland
2 fighters and 1 tactical_bomber moved from Novgorod to Finland
2 fighters and 2 tactical_bombers moved from Western Germany to Holland Belgium
2 infantry moved from Western Germany to Holland Belgium
1 fighter moved from Southern Italy to Holland Belgium
1 armour moved from Nenetsia to Novosibirsk
Germans take Urals from Russians
Germans take Novosibirsk from Russians
1 armour moved from Nenetsia to Timguska
Germans take Timguska from Russians
Combat - Germans
Battle in Western Ukraine
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/4 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Ukraine, round 2 : 2/4 hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Finland
Germans attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Americans defend with 1 infantry
Germans roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Finland, round 2 : 3/5 hits
Americans roll dice for 1 infantry in Finland, round 2 : 1/1 hits
1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Finland
Germans win, taking Finland from Americans with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 infantry
Battle in Holland Belgium
Germans attack with 3 fighters, 2 infantry and 2 tactical_bombers
British defend with 2 infantry
Germans roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 3/7 hits
British roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits
2 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Non Combat Move - Germans
3 fighters and 2 tactical_bombers moved from Holland Belgium to Western Germany
2 fighters and 1 tactical_bomber moved from Finland to Western Germany
1 cruiser moved from 127 Sea Zone to 125 Sea Zone
2 aaGuns, 13 artilleries and 27 infantry moved from Archangel to Novgorod
1 armour and 6 mech_infantrys moved from Nenetsia to Novosibirsk
3 armour moved from Archangel to Novgorod
1 armour moved from Novgorod to Eastern Poland
1 mech_infantry moved from Poland to Eastern Poland
1 mech_infantry moved from Poland to Novgorod
2 artilleries and 8 infantry moved from Poland to Eastern Poland
1 armour moved from Poland to Novgorod
1 artillery and 13 infantry moved from Germany to Poland
1 fighter moved from Western Ukraine to Germany
1 tactical_bomber moved from Western Ukraine to Eastern Poland
1 fighter and 1 tactical_bomber moved from Ukraine to Eastern Poland
1 tactical_bomber moved from Eastern Poland to Poland
1 bomber moved from Ukraine to Eastern Poland
3 infantry moved from Western Germany to Germany
2 infantry moved from Western Germany to Germany
1 infantry moved from Northern Italy to Western Germany
Place Units - Germans
2 infantry placed in Normandy Bordeaux
3 artilleries placed in Novgorod
2 artilleries placed in Germany
1 artillery and 3 infantry placed in Western Germany
4 artilleries and 2 infantry placed in Germany
Germans undo move 4.
1 infantry placed in Germany
1 artillery and 2 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,1
Germans collect 49 PUs (1 lost to blockades); end with 49 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 51 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Eastern Poland: 1 bomber
EDIT: Adding units owned by Germans to Novgorod: 1 bomber
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Russians
Russians buy 13 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Vologda to Urals
Russians take Urals from Germans
1 infantry moved from Smolensk to Archangel
Russians take Archangel from Germans
1 fighter moved from Russia to Caucasus
1 armour moved from Smolensk to Belarus
Russians take Belarus from Germans
1 armour moved from Belarus to Smolensk
11 infantry moved from Manchuria to Korea
2 infantry moved from Volgograd to Caucasus
1 fighter and 1 tactical_bomber moved from Smolensk to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
1 mech_infantry moved from Smolensk to Western Ukraine
Combat - Russians
Battle in Korea
Russians attack with 11 infantry
Japanese defend with 2 infantry
Russians roll dice for 11 infantry in Korea, round 2 : 2/11 hits
Japanese roll dice for 2 infantry in Korea, round 2 : 0/2 hits
2 infantry owned by the Japanese lost in Korea
Russians win, taking Korea from Japanese with 11 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Caucasus
Russians attack with 1 fighter and 2 infantry
Italians defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Caucasus, round 2 : 2/3 hits
Italians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Caucasus
Russians win, taking Caucasus from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Russians attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/4 hits
Germans roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits
2 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - Russians
2 aaGuns moved from Manchuria to Korea
1 fighter and 1 tactical_bomber moved from Western Ukraine to Smolensk
1 infantry moved from Russia to Samara
1 infantry moved from Volgograd to Kazakhstan
1 fighter moved from Caucasus to Rostov
1 infantry moved from Russia to Vologda
2 artilleries moved from Russia to Smolensk
2 infantry moved from Russia to Bryansk
4 infantry moved from Russia to Smolensk
1 submarine moved from 115 Sea Zone to 113 Sea Zone
1 cruiser moved from 114 Sea Zone to 113 Sea Zone
Place Units - Russians
3 infantry placed in Volgograd
10 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,2,6,6,4,2,6,6
Russians collect 30 PUs (3 lost to blockades); end with 30 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Russians
Russians buy 13 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Vologda to Urals
Russians take Urals from Germans
1 infantry moved from Smolensk to Archangel
Russians take Archangel from Germans
1 fighter moved from Russia to Caucasus
1 armour moved from Smolensk to Belarus
Russians take Belarus from Germans
1 armour moved from Belarus to Smolensk
11 infantry moved from Manchuria to Korea
2 infantry moved from Volgograd to Caucasus
1 fighter and 1 tactical_bomber moved from Smolensk to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
1 mech_infantry moved from Smolensk to Western Ukraine
Combat - Russians
Battle in Korea
Russians attack with 11 infantry
Japanese defend with 2 infantry
Russians roll dice for 11 infantry in Korea, round 2 : 2/11 hits
Japanese roll dice for 2 infantry in Korea, round 2 : 0/2 hits
2 infantry owned by the Japanese lost in Korea
Russians win, taking Korea from Japanese with 11 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Caucasus
Russians attack with 1 fighter and 2 infantry
Italians defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Caucasus, round 2 : 2/3 hits
Italians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Caucasus
Russians win, taking Caucasus from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Russians attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/4 hits
Germans roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits
2 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - Russians
2 aaGuns moved from Manchuria to Korea
1 fighter and 1 tactical_bomber moved from Western Ukraine to Smolensk
1 infantry moved from Russia to Samara
1 infantry moved from Volgograd to Kazakhstan
1 fighter moved from Caucasus to Rostov
1 infantry moved from Russia to Vologda
2 artilleries moved from Russia to Smolensk
2 infantry moved from Russia to Bryansk
4 infantry moved from Russia to Smolensk
1 submarine moved from 115 Sea Zone to 113 Sea Zone
1 cruiser moved from 114 Sea Zone to 113 Sea Zone
Place Units - Russians
3 infantry placed in Volgograd
10 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,2,6,6,4,2,6,6
Russians collect 30 PUs (3 lost to blockades); end with 30 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Smolensk: 4 infantry
EDIT: Adding units owned by Russians to Tambov: 4 infantry
EDIT: Turning off Edit Mode
Didn’t post?
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 7 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 fighter moved from French Indo China to 41 Sea Zone
1 fighter moved from French Indo China to 42 Sea Zone
1 fighter moved from Japan to French Indo China
1 fighter moved from Japan to 36 Sea Zone
3 fighters moved from 19 Sea Zone to Manchuria
1 fighter and 1 tactical_bomber moved from Anhwe to Jehol
1 mech_infantry moved from Shantung to Jehol
1 infantry moved from Anhwe to Jehol
4 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Manchuria
2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 battleship, 2 carriers, 1 cruiser and 2 destroyers moved from 19 Sea Zone to 36 Sea Zone
1 submarine moved from 6 Sea Zone to 5 Sea Zone
1 carrier, 2 destroyers and 2 submarines moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from French Indo China to Yunnan
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Hopei to Chahar
1 infantry moved from Kweichow to Hopei
1 infantry moved from Hunan to Kweichow
3 infantry moved from India to Burma
1 mech_infantry moved from India to Yunnan
1 bomber moved from India to Caucasus
1 mech_infantry moved from Northwest Persia to Caucasus
1 artillery and 4 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 fighter, 4 infantry, 1 tactical_bomber and 3 transports moved from 71 Sea Zone to 80 Sea Zone
1 bomber moved from Hopei to Manchuria
Combat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Caucasus
Japanese attack with 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 1 bomber and 1 mech_infantry in Caucasus, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Caucasus
Japanese win, taking Caucasus from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Manchuria
Japanese attack with 1 bomber, 3 fighters and 2 infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 bomber, 3 fighters and 2 infantry in Manchuria, round 2 : 4/6 hits
Chinese roll dice for 2 infantry in Manchuria, round 2 : 0/2 hits
2 infantry owned by the Chinese lost in Manchuria
Japanese win, taking Manchuria from Chinese with 1 bomber, 3 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Jehol
Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Jehol, round 2 : 2/4 hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Jehol
Japanese win, taking Jehol from Chinese with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 bomber could not land in Caucasus and was removed
1 fighter moved from 42 Sea Zone to 36 Sea Zone
1 fighter moved from 41 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
3 fighters moved from Manchuria to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Jehol to 36 Sea Zone
1 bomber moved from Manchuria to Anhwe
1 aaGun moved from Hopei to Anhwe
1 artillery moved from 80 Sea Zone to Iraq
1 infantry moved from 80 Sea Zone to Persia
2 infantry moved from 80 Sea Zone to Iraq
1 infantry moved from 80 Sea Zone to Persia
Place Units - Japanese
1 carrier, 1 destroyer and 1 transport placed in 36 Sea Zone
1 submarine placed in 71 Sea Zone
1 infantry and 1 mech_infantry placed in Union of South Africa
1 artillery and 2 infantry placed in India
1 fighter and 4 infantry placed in Japan
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Iraq: 1 bomber
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,1
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,6
Japanese collect 55 PUs (5 lost to blockades); end with 55 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 2 destroyers, 2 fighters, 6 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Tunisia to Libya
Americans take Libya from Italians
1 infantry and 1 mech_infantry moved from Philippines to 35 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 infantry and 1 mech_infantry moved from 44 Sea Zone to Celebes
3 fighters and 1 tactical_bomber moved from 35 Sea Zone to Celebes
4 fighters moved from 35 Sea Zone to Guam
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
1 bomber moved from Hawaiian Islands to 19 Sea Zone
1 bomber and 2 infantry moved from Norway to Finland
Combat - Americans
Americans creates battle in territory 93 Sea Zone
Battle in 19 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 19 Sea Zone
Americans win, taking 93 Sea Zone from Italians with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Celebes
Americans attack with 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
Americans roll dice for 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Celebes, round 2 : 2/6 hits
Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 2/2 hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 fighter owned by the Americans and 1 infantry owned by the Americans lost in Celebes
Americans win, taking Celebes from Japanese with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -6
Casualties for Americans: 1 fighter and 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Guam
Americans attack with 1 artillery, 4 fighters and 1 infantry
Japanese defend with 1 airfield, 1 artillery and 1 infantry
Americans roll dice for 1 artillery, 4 fighters and 1 infantry in Guam, round 2 : 3/6 hits
Japanese roll dice for 1 artillery and 1 infantry in Guam, round 2 : 0/2 hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Guam
Americans win, taking Guam from Japanese with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Finland
Americans attack with 1 bomber and 2 infantry
Germans defend with 1 mech_infantry
Americans roll dice for 1 bomber and 2 infantry in Finland, round 2 : 2/3 hits
Germans roll dice for 1 mech_infantry in Finland, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Finland
Americans win, taking Finland from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Changing ownership of Malta from Italians to Americans
EDIT: Turning off Edit Mode
2 fighters and 1 tactical_bomber moved from Celebes to 35 Sea Zone
4 fighters moved from Guam to 35 Sea Zone
1 submarine moved from 33 Sea Zone to 35 Sea Zone
4 submarines moved from 54 Sea Zone to 35 Sea Zone
2 fighters moved from Hawaiian Islands to Caroline Islands
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 carrier, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 10 Sea Zone to 15 Sea Zone
1 destroyer moved from 25 Sea Zone to 15 Sea Zone
1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to Wake Island
1 bomber moved from Western United States to Caroline Islands
1 bomber moved from 19 Sea Zone to Korea
1 artillery, 5 infantry and 3 mech_infantrys moved from Algeria to Tunisia
1 armour moved from Morocco to Tunisia
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Malta
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 93 Sea Zone to 92 Sea Zone
1 bomber moved from Finland to Norway
1 artillery and 1 infantry moved from Morocco to Algeria
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
3 infantry placed in Norway
1 destroyer placed in 101 Sea Zone
1 artillery and 2 infantry placed in Central United States
2 fighters placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3
Americans collect 62 PUs (3 lost to blockades); end with 62 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 fighter and 2 infantry moved from Shensi to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Suiyuyan to Shensi
Place Units - Chinese
3 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs
Purchase Units - British
British buy 1 carrier and 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
1 bomber, 1 fighter and 1 tactical_bomber moved from Egypt to 99 Sea Zone
2 fighters moved from Gibraltar to 99 Sea Zone
2 fighters moved from United Kingdom to 125 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
1 fighter moved from 110 Sea Zone to 125 Sea Zone
2 fighters moved from 110 Sea Zone to Holland Belgium
Combat - British
Battle in Holland Belgium
British attack with 2 fighters and 2 infantry
Germans defend with 2 infantry
British roll dice for 2 cruisers in Holland Belgium, round 2 : 0/2 hits
British roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 2/4 hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits
2 infantry owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Trans-Jordan
British attack with 1 artillery and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 1/2 hits
Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 125 Sea Zone
British attack with 1 destroyer and 3 fighters
Germans defend with 1 cruiser
British roll dice for 1 destroyer and 3 fighters in 125 Sea Zone, round 2 : 2/4 hits
Germans roll dice for 1 cruiser in 125 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the British and 1 cruiser owned by the Germans lost in 125 Sea Zone
British win with 3 fighters remaining. Battle score for attacker is 4
Casualties for Germans: 1 cruiser
Casualties for British: 1 destroyer
Battle in 99 Sea Zone
British attack with 1 bomber, 3 fighters and 1 tactical_bomber
Italians defend with 1 battleship, 2 cruisers and 2 transports
British roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in 99 Sea Zone, round 2 : 1/5 hits
Units damaged: 1 battleship owned by the Italians
Italians roll dice for 1 battleship, 2 cruisers and 2 transports in 99 Sea Zone, round 2 : 1/3 hits
1 fighter owned by the British lost in 99 Sea Zone
British roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 99 Sea Zone, round 3 : 2/4 hits
Italians roll dice for 1 battleship, 2 cruisers and 2 transports in 99 Sea Zone, round 3 : 2/3 hits
1 tactical_bomber owned by the British, 2 cruisers owned by the Italians and 1 fighter owned by the British lost in 99 Sea Zone
British roll dice for 1 bomber and 1 fighter in 99 Sea Zone, round 4 : 2/2 hits
Italians roll dice for 1 battleship and 2 transports in 99 Sea Zone, round 4 : 1/1 hits
1 transport owned by the Italians, 1 battleship owned by the Italians and 1 fighter owned by the British lost in 99 Sea Zone
1 transport owned by the Italians lost in 99 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 17
Casualties for British: 3 fighters and 1 tactical_bomber
Casualties for Italians: 1 battleship, 2 cruisers and 2 transports
Non Combat Move - British
1 bomber moved from 99 Sea Zone to Egypt
2 fighters moved from Holland Belgium to 110 Sea Zone
3 fighters moved from 125 Sea Zone to 110 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Algeria to Tunisia
1 submarine moved from 87 Sea Zone to 92 Sea Zone
Place Units - British
1 carrier placed in 110 Sea Zone
3 infantry placed in Egypt
1 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,4
British collect 26 PUs; end with 26 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 29 PUs
Turn Complete - UK_Pacific
Battles like in sz99 are the type of battles where my heart rate increases when I see 1/5 with 17 attack already expecting a 3/3 in defense followed by the relief when the desired outcome still comes :-)
Similar to inf/art vs inf island battles after a whiff followed by a defending hit when the arty wins the heads-up then^^
Except my art loses/ties the heads up :-(.
Perceived inf/art vs inf island battles are 60/40 instead of 88/12:D
Hahaha exactly.
Dang, sneaky Egypt factory, totally missed that one.
It was slightly riskier than I would like, I hesitated going for it.
Dang, sneaky Egypt factory, totally missed that one.
I guess I’m surprised that you would miss that, given your level of play. but then, even the best of us will miss things from time to time.
maybe it’s time for Italy to consider an alternate form of troop supply…
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Italians
Italians buy 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Syria to Trans-Jordan
1 artillery and 1 infantry moved from Tobruk to Libya
1 armour moved from Tobruk to Alexandria
Italians take Alexandria from British
1 armour moved from Alexandria to Tobruk
1 artillery and 2 infantry moved from South West Africa to Rhodesia
1 fighter moved from Southern Italy to 96 Sea Zone
1 armour and 3 mech_infantrys moved from Eastern Poland to Novgorod
1 bomber moved from Southern Italy to Libya
2 fighters moved from Southern Italy to Trans-Jordan
Combat - Italians
Battle in 96 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 96 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Libya
Italians attack with 1 artillery, 1 bomber and 1 infantry
Americans defend with 1 infantry
Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Libya, round 2 : 0/3 hits
Americans roll dice for 1 infantry in Libya, round 2 : 0/1 hits
Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Libya, round 3 : 2/3 hits
Americans roll dice for 1 infantry in Libya, round 3 : 0/1 hits
1 infantry owned by the Americans lost in Libya
Italians win, taking Libya from Americans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Trans-Jordan
Italians attack with 1 artillery, 2 fighters and 1 infantry
British defend with 1 artillery and 1 infantry
Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Trans-Jordan, round 2 : 1/4 hits
British roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 0/2 hits
1 infantry owned by the British lost in Trans-Jordan
Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Trans-Jordan, round 3 : 2/4 hits
British roll dice for 1 artillery in Trans-Jordan, round 3 : 0/1 hits
1 artillery owned by the British lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Non Combat Move - Italians
2 fighters moved from Trans-Jordan to Iraq
1 fighter moved from 96 Sea Zone to Caucasus
4 infantry moved from Northwest Persia to Caucasus
1 aaGun and 3 infantry moved from Northern Italy to Western Germany
1 aaGun and 1 infantry moved from Western Germany to Germany
1 aaGun moved from Normandy Bordeaux to Southern France
1 aaGun moved from Southern Italy to Northern Italy
3 infantry moved from Southern Italy to Northern Italy
2 infantry and 3 marines moved from Syria to Iraq
1 artillery and 2 infantry moved from Iraq to Northwest Persia
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 bomber moved from Libya to Western Germany
Place Units - Italians
3 infantry placed in Southern France
1 infantry placed in Southern Italy
4 infantry and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 21 PUs; end with 21 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 23 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 factory_minor and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
Combat - ANZAC
ANZAC creates battle in territory 44 Sea Zone
ANZAC creates battle in territory 37 Sea Zone
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to Queensland
1 infantry moved from 54 Sea Zone to Queensland
1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 submarine moved from 33 Sea Zone to 35 Sea Zone
1 fighter moved from Philippines to 35 Sea Zone
2 fighters moved from Philippines to 33 Sea Zone
2 fighters moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 44 Sea Zone to 35 Sea Zone
1 submarine moved from 43 Sea Zone to 35 Sea Zone
1 submarine moved from 37 Sea Zone to 35 Sea Zone
Place Units - ANZAC
1 factory_minor placed in Queensland
1 transport placed in 62 Sea Zone
1 artillery placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 19 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 3 infantry and 12 mech_infantrys; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
2 infantry moved from Normandy Bordeaux to Holland Belgium
2 mech_infantrys moved from Novgorod to Finland
1 artillery and 1 infantry moved from Novgorod to Archangel
1 bomber moved from Novgorod to Archangel
1 armour moved from Eastern Poland to Belarus
Germans take Belarus from Russians
1 armour moved from Belarus to Novgorod
1 armour moved from Timguska to Yakut S.S.R.
Germans take Yenisey from Russians
Germans take Yakut S.S.R. from Russians
1 mech_infantry moved from Novosibirsk to Evenkiyskiy
Germans take Evenkiyskiy from Russians
2 armour and 5 mech_infantrys moved from Novosibirsk to Urals
2 infantry moved from Eastern Poland to Western Ukraine
1 fighter and 1 tactical_bomber moved from Eastern Poland to Western Ukraine
2 fighters moved from Western Germany to Finland
2 tactical_bombers moved from Western Germany to Finland
2 fighters moved from Western Germany to Holland Belgium
1 tactical_bomber moved from Western Germany to Holland Belgium
1 fighter moved from Germany to Western Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
Germans take Ukraine from Russians
1 tactical_bomber moved from Poland to Holland Belgium
1 fighter moved from Western Germany to Caucasus
Combat - Germans
Battle in Archangel
Germans attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Archangel, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Archangel, round 3 : 3/3 hits
Russians roll dice for 1 infantry in Archangel, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry and 1 mech_infantry
Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 3/5 hits
Russians roll dice for 1 infantry and 1 mech_infantry in Western Ukraine, round 2 : 0/2 hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Russians: 1 infantry and 1 mech_infantry
Battle in Urals
Germans attack with 2 armour and 5 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 2 armour and 5 mech_infantrys in Urals, round 2 : 1/7 hits
Russians roll dice for 1 infantry in Urals, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Urals
Germans win, taking Urals from Russians with 2 armour and 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Finland
Germans attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
Americans defend with 2 infantry
Germans roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Finland, round 2 : 4/6 hits
Americans roll dice for 2 infantry in Finland, round 2 : 0/2 hits
2 infantry owned by the Americans lost in Finland
Germans win, taking Finland from Americans with 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Holland Belgium
Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 2 infantry
Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 3/6 hits
British roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits
1 infantry owned by the Germans and 2 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Non Combat Move - Germans
2 fighters moved from Holland Belgium to Southern Italy
2 tactical_bombers moved from Holland Belgium to Western Germany
1 infantry moved from Western Germany to Germany
6 artilleries moved from Germany to Slovakia Hungary
5 infantry moved from Germany to Slovakia Hungary
1 infantry moved from Eastern Poland to Bessarabia
1 infantry moved from Eastern Poland to Bessarabia
1 artillery and 13 infantry moved from Poland to Eastern Poland
1 armour moved from Eastern Poland to Novgorod
2 tactical_bombers moved from Finland to Novgorod
1 fighter moved from Finland to Novgorod
1 bomber moved from Archangel to Germany
1 infantry moved from Germany to Slovakia Hungary
1 fighter and 1 tactical_bomber moved from Western Ukraine to Caucasus
1 fighter moved from Western Ukraine to Eastern Poland
1 fighter moved from Finland to Novgorod
1 aaGun and 1 infantry moved from Normandy Bordeaux to Southern France
1 aaGun moved from Eastern Poland to Slovakia Hungary
Place Units - Germans
1 artillery and 2 infantry placed in Novgorod
1 infantry and 2 mech_infantrys placed in Western Germany
10 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,2
Germans collect 53 PUs (2 lost to blockades); end with 53 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 55 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs