@gamerman01 We are underway! Scramble?
G18L - variance (axis) vs Giallo (allies) - BM3
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 destroyer; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 2 infantry moved from France to Normandy BordeauxCombat - Italians
Battle in Normandy Bordeaux
Italians attack with 1 artillery and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 3/3 hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Normandy Bordeaux
Italians win, taking Normandy Bordeaux from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Italians
2 aaGuns moved from France to Normandy Bordeaux
1 aaGun, 1 artillery and 6 infantry moved from Northern Italy to Yugoslavia
1 aaGun, 1 infantry and 3 marines moved from Southern Italy to Northern ItalyPlace Units - Italians
1 destroyer placed in 97 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,6,4
Italians collect 11 PUs (1 lost to blockades); end with 11 PUs -
for some reason it won’t let me attack your tanks
Rolls: 3@3; Total Hits: 13@3: (1, 4, 4)
Rolls: 2@3; Total Hits: 12@3: (4, 2)
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Rolls: 2@3; Total Hits: 22@3: (2, 1)
Rolls: 1@3; Total Hits: 11@3: (3)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
3 fighters moved from 43 Sea Zone to Hunan
1 fighter moved from Dutch New Guinea to 43 Sea Zone
1 destroyer moved from 46 Sea Zone to 44 Sea Zone
1 submarine moved from 62 Sea Zone to 34 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to BorneoCombat - ANZAC
Battle in Borneo
Battle in Guam
Battle in Hunan
ANZAC attack with 3 fighters
Japanese defend with 2 armourNon Combat Move - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Hunan: 2 fighters
EDIT: Removing units owned by Japanese from Hunan: 2 armour
EDIT: Turning off Edit Mode
1 fighter moved from Hunan to Kweichow
2 infantry moved from Trans-Jordan to IraqPlace Units - ANZAC
2 fighters placed in QueenslandTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
3 fighters moved from 43 Sea Zone to Hunan
1 fighter moved from Dutch New Guinea to 43 Sea Zone
1 destroyer moved from 46 Sea Zone to 44 Sea Zone
1 submarine moved from 62 Sea Zone to 34 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to BorneoCombat - ANZAC
Battle in Borneo
Battle in Guam
Battle in Hunan
ANZAC attack with 3 fighters
Japanese defend with 2 armourNon Combat Move - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Hunan: 2 fighters
EDIT: Removing units owned by Japanese from Hunan: 2 armour
EDIT: Turning off Edit Mode
1 fighter moved from Hunan to Kweichow
2 infantry moved from Trans-Jordan to IraqPlace Units - ANZAC
2 fighters placed in QueenslandTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUsCombat Move - French
1 infantry moved from Iraq to Northwest Persia
3 infantry moved from Alexandria to EgyptCombat - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 factory_minor, 1 infantry and 17 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery moved from Urals to Evenkiyskiy
Germans take Evenkiyskiy from Russians
1 armour moved from Novosibirsk to Timguska
Germans take Timguska from Russians
1 armour moved from Timguska to Yenisey
Germans take Yenisey from Russians
1 mech_infantry moved from Novosibirsk to Kazakhstan
1 artillery moved from Volgograd to Kazakhstan
1 infantry moved from Caucasus to Kazakhstan
1 armour and 1 infantry moved from Caucasus to Northwest Persia
1 artillery and 2 infantry moved from France to Southern France
1 bomber moved from Holland Belgium to 99 Sea Zone
2 fighters and 2 tactical_bombers moved from Holland Belgium to Southern France
4 bombers moved from Holland Belgium to 92 Sea ZoneCombat - Germans
Battle in 99 Sea Zone
Germans attack with 1 bomber
British defend with 2 transports
2 transports owned by the British lost in 99 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 14
Casualties for British: 2 transports
Battle in Southern France
Germans attack with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Southern France, round 2 : 2/7 hits
Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Southern France
Germans win, taking Southern France from Americans with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 92 Sea Zone
Germans attack with 4 bombers
French defend with 1 destroyer
Germans roll dice for 4 bombers in 92 Sea Zone, round 2 : 3/4 hits
French roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the French lost in 92 Sea Zone
Germans win with 4 bombers remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in Kazakhstan
Germans attack with 1 artillery, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Kazakhstan, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Northwest Persia
Germans attack with 1 armour and 1 infantry
French defend with 1 infantry
Germans roll dice for 1 armour and 1 infantry in Northwest Persia, round 2 : 0/2 hits
British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits
Germans roll dice for 1 armour and 1 infantry in Northwest Persia, round 3 : 0/2 hits
British roll dice for 1 infantry in Northwest Persia, round 3 : 0/1 hits
Germans roll dice for 1 armour and 1 infantry in Northwest Persia, round 4 : 0/2 hits
British roll dice for 1 infantry in Northwest Persia, round 4 : 0/1 hits
Germans roll dice for 1 armour and 1 infantry in Northwest Persia, round 5 : 1/2 hits
British roll dice for 1 infantry in Northwest Persia, round 5 : 0/1 hits
1 infantry owned by the French lost in Northwest Persia
Germans win, taking Northwest Persia from British with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantryNon Combat Move - Germans
2 artilleries moved from Volgograd to Caucasus
3 mech_infantrys moved from Ukraine to Caucasus
1 aaGun moved from Russia to Samara
2 fighters and 2 tactical_bombers moved from Southern France to Southern Italy
4 bombers moved from 92 Sea Zone to Southern Italy
1 bomber moved from 99 Sea Zone to Southern Italy
1 aaGun moved from France to Southern France
1 aaGun moved from Holland Belgium to Normandy Bordeaux
1 aaGun moved from Holland Belgium to Western GermanyPlace Units - Germans
1 factory_minor placed in Caucasus
3 artilleries placed in Volgograd
1 infantry and 2 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Western Ukraine
3 mech_infantrys placed in Russia
3 mech_infantrys placed in Novgorod
6 mech_infantrys placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 armour
EDIT: Adding units owned by Germans to Slovakia Hungary: 1 armour
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,2,6
Germans collect 71 PUs (2 lost to blockades); end with 71 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 78 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 98 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 factory_minor, 1 infantry and 17 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery moved from Urals to Evenkiyskiy
Germans take Evenkiyskiy from Russians
1 armour moved from Novosibirsk to Timguska
Germans take Timguska from Russians
1 armour moved from Timguska to Yenisey
Germans take Yenisey from Russians
1 mech_infantry moved from Novosibirsk to Kazakhstan
1 artillery moved from Volgograd to Kazakhstan
1 infantry moved from Caucasus to Kazakhstan
1 armour and 1 infantry moved from Caucasus to Northwest Persia
1 artillery and 2 infantry moved from France to Southern France
1 bomber moved from Holland Belgium to 99 Sea Zone
2 fighters and 2 tactical_bombers moved from Holland Belgium to Southern France
4 bombers moved from Holland Belgium to 92 Sea ZoneCombat - Germans
Battle in 99 Sea Zone
Germans attack with 1 bomber
British defend with 2 transports
2 transports owned by the British lost in 99 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 14
Casualties for British: 2 transports
Battle in Southern France
Germans attack with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Southern France, round 2 : 2/7 hits
Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Southern France
Germans win, taking Southern France from Americans with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 92 Sea Zone
Germans attack with 4 bombers
French defend with 1 destroyer
Germans roll dice for 4 bombers in 92 Sea Zone, round 2 : 3/4 hits
French roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the French lost in 92 Sea Zone
Germans win with 4 bombers remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in Kazakhstan
Germans attack with 1 artillery, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Kazakhstan, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Northwest Persia
Germans attack with 1 armour and 1 infantry
French defend with 1 infantry
Germans roll dice for 1 armour and 1 infantry in Northwest Persia, round 2 : 0/2 hits
British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits
Germans roll dice for 1 armour and 1 infantry in Northwest Persia, round 3 : 0/2 hits
British roll dice for 1 infantry in Northwest Persia, round 3 : 0/1 hits
Germans roll dice for 1 armour and 1 infantry in Northwest Persia, round 4 : 0/2 hits
British roll dice for 1 infantry in Northwest Persia, round 4 : 0/1 hits
Germans roll dice for 1 armour and 1 infantry in Northwest Persia, round 5 : 1/2 hits
British roll dice for 1 infantry in Northwest Persia, round 5 : 0/1 hits
1 infantry owned by the French lost in Northwest Persia
Germans win, taking Northwest Persia from British with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantryNon Combat Move - Germans
2 artilleries moved from Volgograd to Caucasus
3 mech_infantrys moved from Ukraine to Caucasus
1 aaGun moved from Russia to Samara
2 fighters and 2 tactical_bombers moved from Southern France to Southern Italy
4 bombers moved from 92 Sea Zone to Southern Italy
1 bomber moved from 99 Sea Zone to Southern Italy
1 aaGun moved from France to Southern France
1 aaGun moved from Holland Belgium to Normandy Bordeaux
1 aaGun moved from Holland Belgium to Western GermanyPlace Units - Germans
1 factory_minor placed in Caucasus
3 artilleries placed in Volgograd
1 infantry and 2 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Western Ukraine
3 mech_infantrys placed in Russia
3 mech_infantrys placed in Novgorod
6 mech_infantrys placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 armour
EDIT: Adding units owned by Germans to Slovakia Hungary: 1 armour
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,2,6
Germans collect 71 PUs (2 lost to blockades); end with 71 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 78 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 98 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Southern Italy: 2 mech_infantrys
EDIT: Adding units owned by Germans to Yugoslavia: 2 mech_infantrys
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Combat Move - Russians
1 infantry moved from Kweichow to Hunan
Chinese take Hunan from Japanese
2 infantry moved from Kweichow to Yunnan
10 infantry moved from Szechwan to Yunnan
1 submarine moved from 97 Sea Zone to 93 Sea ZoneCombat - Russians
Battle in Yunnan
Russians attack with 12 infantry
Japanese defend with 2 mech_infantrys
Russians roll dice for 12 infantry in Yunnan, round 2 : 1/12 hits
Japanese roll dice for 2 mech_infantrys in Yunnan, round 2 : 2/2 hits
1 mech_infantry owned by the Japanese and 2 infantry owned by the Russians lost in Yunnan
Russians roll dice for 10 infantry in Yunnan, round 3 : 2/10 hits
Japanese roll dice for 1 mech_infantry in Yunnan, round 3 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Yunnan
Russians win, taking Yunnan from Japanese with 10 infantry remaining. Battle score for attacker is 2
Casualties for Russians: 2 infantry
Casualties for Japanese: 2 mech_infantrysNon Combat Move - Russians
2 aaGuns moved from Szechwan to YunnanTurn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 13 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 bomber moved from Japan to 17 Sea Zone
1 bomber moved from Japan to 21 Sea Zone
1 armour moved from Chahar to Kansu
Japanese take Suiyuyan from Chinese
Japanese take Kansu from Chinese
2 bombers moved from French Indo China to Hunan
1 mech_infantry moved from Kwangtung to HunanCombat - Japanese
Battle in 17 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 17 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 21 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 21 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Hunan
Japanese attack with 2 bombers and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 2 bombers and 1 mech_infantry in Hunan, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Hunan
Japanese win with 2 bombers remaining. Battle score for attacker is -1
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 mech_infantryNon Combat Move - Japanese
2 bombers moved from Hunan to Kazakhstan
2 tactical_bombers moved from French Indo China to Kazakhstan
4 fighters moved from French Indo China to Kazakhstan
1 mech_infantry moved from Kwangtung to French Indo China
1 bomber moved from 21 Sea Zone to Buryatia
1 bomber moved from 17 Sea Zone to Buryatia
1 bomber moved from Japan to Buryatia
2 fighters moved from Anhwe to Kazakhstan
1 mech_infantry moved from Anhwe to SuiyuyanPlace Units - Japanese
3 infantry placed in French Indo China
10 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 13
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,3
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,4
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,5,4,6,1,2,5,4
Japanese collect 30 PUs (13 lost to blockades); end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 armour, 7 fighters, 1 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 97 Sea Zone to 99 Sea Zone
1 destroyer moved from 110 Sea Zone to 92 Sea Zone
1 bomber moved from United Kingdom to Western Germany
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
2 fighters and 2 tactical_bombers moved from 43 Sea Zone to SumatraCombat - Americans
Americans creates battle in territory 20 Sea Zone
Americans creates battle in territory 19 Sea Zone
Strategic bombing raid in Western Germany
AA fire in Western Germany : 0/1 hits
Bombing raid in Western Germany rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in Western Germany causes 7 damage total.
Battle in Celebes
Battle in Sumatra
Americans attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
Japanese defend with 1 armour and 1 infantry
Americans roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Sumatra, round 2 : 5/6 hits
Japanese roll dice for 1 armour and 1 infantry in Sumatra, round 2 : 2/2 hits
1 infantry owned by the Japanese, 1 armour owned by the Japanese, 1 tactical_bomber owned by the Americans and 1 infantry owned by the Americans lost in Sumatra
Americans win, taking 20 Sea Zone from Japanese, taking 19 Sea Zone from Japanese, taking Celebes from Japanese, taking Sumatra from Japanese with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -5
Casualties for Americans: 1 infantry and 1 tactical_bomber
Casualties for Japanese: 1 armour and 1 infantryNon Combat Move - Americans
2 fighters and 1 tactical_bomber moved from Sumatra to 41 Sea Zone
2 carriers moved from 43 Sea Zone to 41 Sea Zone
2 carriers and 1 fighter moved from 43 Sea Zone to 37 Sea Zone
1 carrier moved from 43 Sea Zone to 37 Sea Zone
2 fighters moved from 43 Sea Zone to 41 Sea Zone
1 carrier moved from 54 Sea Zone to 41 Sea Zone
2 destroyers moved from 54 Sea Zone to 41 Sea Zone
1 submarine moved from 41 Sea Zone to 36 Sea Zone
1 submarine moved from 43 Sea Zone to 20 Sea Zone
1 destroyer moved from 43 Sea Zone to 36 Sea Zone
1 destroyer moved from 43 Sea Zone to 20 Sea Zone
1 destroyer moved from 43 Sea Zone to 37 Sea Zone
1 cruiser moved from 43 Sea Zone to 35 Sea Zone
1 battleship moved from 43 Sea Zone to 35 Sea Zone
1 fighter moved from 43 Sea Zone to 37 Sea Zone
1 cruiser and 4 destroyers moved from 43 Sea Zone to 35 Sea Zone
1 bomber moved from Western Germany to United Kingdom
5 bombers moved from United Kingdom to Gibraltar
8 fighters moved from Eastern United States to GibraltarPlace Units - Americans
2 transports placed in 10 Sea Zone
1 armour and 1 infantry placed in Western United States
7 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 60 PUs; end with 60 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 95 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries; Remaining resources: 1 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
1 infantry moved from Jehol to Shantung
Chinese take Shantung from JapaneseCombat - Chinese
Chinese creates battle in territory Chahar
Chinese creates battle in territory AnhweNon Combat Move - Chinese
1 infantry moved from Kweichow to Anhwe
1 infantry moved from Kweichow to Hunan
1 infantry moved from Kweichow to Hunan
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Kweichow to Shensi
1 infantry moved from Kweichow to HopeiPlace Units - Chinese
3 artilleries placed in HunanTurn Complete - Chinese
Chinese collect 16 PUs; end with 17 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 armour, 7 fighters, 1 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 97 Sea Zone to 99 Sea Zone
1 destroyer moved from 110 Sea Zone to 92 Sea Zone
1 bomber moved from United Kingdom to Western Germany
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
2 fighters and 2 tactical_bombers moved from 43 Sea Zone to SumatraCombat - Americans
Americans creates battle in territory 20 Sea Zone
Americans creates battle in territory 19 Sea Zone
Strategic bombing raid in Western Germany
AA fire in Western Germany : 0/1 hits
Bombing raid in Western Germany rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in Western Germany causes 7 damage total.
Battle in Celebes
Battle in Sumatra
Americans attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
Japanese defend with 1 armour and 1 infantry
Americans roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Sumatra, round 2 : 5/6 hits
Japanese roll dice for 1 armour and 1 infantry in Sumatra, round 2 : 2/2 hits
1 infantry owned by the Japanese, 1 armour owned by the Japanese, 1 tactical_bomber owned by the Americans and 1 infantry owned by the Americans lost in Sumatra
Americans win, taking 20 Sea Zone from Japanese, taking 19 Sea Zone from Japanese, taking Celebes from Japanese, taking Sumatra from Japanese with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -5
Casualties for Americans: 1 infantry and 1 tactical_bomber
Casualties for Japanese: 1 armour and 1 infantryNon Combat Move - Americans
2 fighters and 1 tactical_bomber moved from Sumatra to 41 Sea Zone
2 carriers moved from 43 Sea Zone to 41 Sea Zone
2 carriers and 1 fighter moved from 43 Sea Zone to 37 Sea Zone
1 carrier moved from 43 Sea Zone to 37 Sea Zone
2 fighters moved from 43 Sea Zone to 41 Sea Zone
1 carrier moved from 54 Sea Zone to 41 Sea Zone
2 destroyers moved from 54 Sea Zone to 41 Sea Zone
1 submarine moved from 41 Sea Zone to 36 Sea Zone
1 submarine moved from 43 Sea Zone to 20 Sea Zone
1 destroyer moved from 43 Sea Zone to 36 Sea Zone
1 destroyer moved from 43 Sea Zone to 20 Sea Zone
1 destroyer moved from 43 Sea Zone to 37 Sea Zone
1 cruiser moved from 43 Sea Zone to 35 Sea Zone
1 battleship moved from 43 Sea Zone to 35 Sea Zone
1 fighter moved from 43 Sea Zone to 37 Sea Zone
1 cruiser and 4 destroyers moved from 43 Sea Zone to 35 Sea Zone
1 bomber moved from Western Germany to United Kingdom
5 bombers moved from United Kingdom to Gibraltar
8 fighters moved from Eastern United States to GibraltarPlace Units - Americans
2 transports placed in 10 Sea Zone
1 armour and 1 infantry placed in Western United States
7 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 60 PUs; end with 60 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 95 PUsPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries; Remaining resources: 1 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
1 infantry moved from Jehol to Shantung
Chinese take Shantung from JapaneseCombat - Chinese
Chinese creates battle in territory Chahar
Chinese creates battle in territory AnhweNon Combat Move - Chinese
1 infantry moved from Kweichow to Anhwe
1 infantry moved from Kweichow to Hunan
1 infantry moved from Kweichow to Hunan
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Kweichow to Shensi
1 infantry moved from Kweichow to HopeiPlace Units - Chinese
3 artilleries placed in HunanTurn Complete - Chinese
Chinese collect 16 PUs; end with 17 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 20 PUsPurchase Units - British
British buy 9 infantry and 2 submarines; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from Kweichow to Northwest Persia
1 tactical_bomber moved from Iraq to Northwest Persia
2 infantry moved from Iraq to Northwest Persia
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
4 artilleries and 4 infantry moved from Burma to YunnanCombat - British
Battle in Northwest Persia
British attack with 1 bomber, 2 infantry and 1 tactical_bomber
Germans defend with 1 armour and 1 infantry
British roll dice for 1 bomber and 2 infantry in Northwest Persia, round 2 : 1/3 hits
Germans roll dice for 1 armour and 1 infantry in Northwest Persia, round 2 : 0/2 hits
1 infantry owned by the Germans lost in Northwest Persia
British roll dice for 1 bomber and 2 infantry in Northwest Persia, round 3 : 1/3 hits
Germans roll dice for 1 armour in Northwest Persia, round 3 : 0/1 hits
1 armour owned by the Germans lost in Northwest Persia
British win, taking Northwest Persia from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 1 armour and 1 infantryNon Combat Move - British
1 tactical_bomber moved from Northwest Persia to Iraq
1 bomber moved from Northwest Persia to Iraq
1 aaGun moved from Burma to Shan State
2 aaGuns moved from Burma to Yunnan
1 infantry moved from India to West India
3 mech_infantrys moved from Egypt to Iraq
1 infantry moved from Persia to Iraq
1 mech_infantry moved from United Kingdom to Eire
British take Eire from Neutral_AlliesPlace Units - British
3 infantry placed in Persia
3 infantry placed in Iraq
3 infantry placed in Egypt
2 submarines placed in 109 Sea ZoneTurn Complete - British
British collect 36 PUs; end with 37 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUsPlace Units - UK_Pacific
1 armour and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
Some Units in India change ownership: 1 armour and 1 infantry -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 1 PUs;Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 99 Sea Zone
Italians take 97 Sea Zone from BritishCombat - Italians
Battle in 99 Sea Zone
Italians attack with 1 destroyer
Americans defend with 1 submarine
Italians roll dice for 1 destroyer in 99 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 destroyer in 99 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 submarine in 99 Sea Zone, round 3 : 0/1 hits
Italians roll dice for 1 destroyer in 99 Sea Zone, round 4 : 0/1 hits
Americans roll dice for 1 submarine in 99 Sea Zone, round 4 : 0/1 hits
Italians roll dice for 1 destroyer in 99 Sea Zone, round 5 : 0/1 hits
Americans roll dice for 1 submarine in 99 Sea Zone, round 5 : 0/1 hits
Italians roll dice for 1 destroyer in 99 Sea Zone, round 6 : 0/1 hits
Americans roll dice for 1 submarine in 99 Sea Zone, round 6 : 0/1 hits
Italians roll dice for 1 destroyer in 99 Sea Zone, round 7 : 0/1 hits
Americans roll dice for 1 submarine in 99 Sea Zone, round 7 : 0/1 hits
Italians roll dice for 1 destroyer in 99 Sea Zone, round 8 : 1/1 hits
Americans roll dice for 1 submarine in 99 Sea Zone, round 8 : 0/1 hits
1 submarine owned by the Americans lost in 99 Sea Zone
Italians win, taking 99 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarineNon Combat Move - Italians
1 aaGun, 1 artillery and 6 infantry moved from Yugoslavia to Bulgaria
1 artillery and 2 infantry moved from Normandy Bordeaux to France
2 aaGuns moved from Normandy Bordeaux to France
1 infantry moved from Northern Italy to France
1 aaGun moved from Northern Italy to Southern Italy
3 marines moved from Northern Italy to Southern ItalyPlace Units - Italians
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 12 PUs; end with 13 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 submarine moved from 34 Sea Zone to 20 Sea Zone
1 destroyer moved from 44 Sea Zone to 35 Sea Zone
1 fighter moved from Kweichow to India
1 fighter moved from Queensland to 41 Sea Zone
1 fighter moved from Queensland to 35 Sea Zone
1 fighter moved from 35 Sea Zone to PhilippinesCombat - ANZAC
Battle in MalayaNon Combat Move - ANZAC
Place Units - ANZAC
2 fighters placed in QueenslandTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs -
france?
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 submarine moved from 34 Sea Zone to 20 Sea Zone
1 destroyer moved from 44 Sea Zone to 35 Sea Zone
1 fighter moved from Kweichow to India
1 fighter moved from Queensland to 41 Sea Zone
1 fighter moved from Queensland to 35 Sea Zone
1 fighter moved from 35 Sea Zone to PhilippinesCombat - ANZAC
Battle in MalayaNon Combat Move - ANZAC
Place Units - ANZAC
2 fighters placed in QueenslandTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUsCombat Move - French
3 infantry moved from Egypt to Trans-JordanNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 6 artilleries and 17 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
6 armour, 2 artilleries and 10 mech_infantrys moved from Caucasus to Northwest Persia
1 mech_infantry moved from Kazakhstan to Northwest Persia
1 armour moved from Yenisey to Buryatia
Germans take Yakut S.S.R. from Russians
5 bombers moved from Southern Italy to 92 Sea Zone
2 fighters and 2 tactical_bombers moved from Southern Italy to 92 Sea ZoneCombat - Germans
Battle in Northwest Persia
Germans attack with 6 armour, 2 artilleries and 11 mech_infantrys
British defend with 2 infantry
Germans roll dice for 6 armour, 2 artilleries and 11 mech_infantrys in Northwest Persia, round 2 : 6/19 hits
British roll dice for 2 infantry in Northwest Persia, round 2 : 0/2 hits
2 infantry owned by the British lost in Northwest Persia
Germans win, taking Northwest Persia from British with 6 armour, 2 artilleries and 11 mech_infantrys remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in 92 Sea Zone
Germans attack with 5 bombers, 2 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Germans roll dice for 5 bombers, 2 fighters and 2 tactical_bombers in 92 Sea Zone, round 2 : 5/9 hits
Americans roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 fighter owned by the Germans lost in 92 Sea Zone
Germans win with 5 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Germans: 1 fighter
Casualties for Americans: 1 destroyerNon Combat Move - Germans
5 bombers, 1 fighter and 2 tactical_bombers moved from 92 Sea Zone to Southern France
1 aaGun moved from Normandy Bordeaux to Southern France
3 artilleries moved from Volgograd to Caucasus
1 artillery moved from Kazakhstan to Caucasus
2 mech_infantrys moved from Ukraine to Caucasus
1 infantry moved from Ukraine to Rostov
3 mech_infantrys moved from Russia to Kazakhstan
1 aaGun moved from Samara to Kazakhstan
3 mech_infantrys moved from Western Ukraine to Rostov
3 mech_infantrys moved from Novgorod to Bryansk
2 mech_infantrys moved from Yugoslavia to Bessarabia
1 armour moved from Slovakia Hungary to Bessarabia
6 mech_infantrys moved from Germany to Romania
1 aaGun, 4 artilleries and 5 infantry moved from Western Germany to FrancePlace Units - Germans
3 artilleries placed in Caucasus
3 artilleries placed in Volgograd
1 armour and 2 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Western Ukraine
3 mech_infantrys placed in Russia
3 mech_infantrys placed in Novgorod
6 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,1
Germans collect 73 PUs (1 lost to blockades); end with 73 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 80 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 100 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Evenkiyskiy: 1 artillery
EDIT: Adding units owned by Germans to Yenisey: 1 artillery
EDIT: Turning off Edit Mode -
I assumed no suicide scramble in 92. roll it if you want to scramble
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Combat Move - Russians
3 infantry moved from Yunnan to Shan State
1 infantry moved from Yunnan to Shan StateCombat - Russians
Non Combat Move - Russians
1 aaGun moved from Yunnan to Shan StateTurn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 2 bombers and 2 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour moved from Kansu to Tsinghai
Japanese take Tsinghai from Chinese
1 armour moved from Tsinghai to Kazakhstan
1 mech_infantry moved from Suiyuyan to Novosibirsk
3 bombers moved from Buryatia to CaucasusCombat - Japanese
Non Combat Move - Japanese
2 bombers, 6 fighters and 2 tactical_bombers moved from Kazakhstan to Northwest PersiaPlace Units - Japanese
2 infantry placed in French Indo China
2 bombers placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 16
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,2,1,4,5
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,4,5
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,5,6,5,6,2,2
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,4,3,4,4,2,1,3
Japanese collect 13 PUs (16 lost to blockades); end with 13 PUs