Variance vs Shroeder (allies +21)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 battleship, 3 destroyers, 1 fighter, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 4 fighters, 2 submarines and 2 tactical_bombers moved from 7 Sea Zone to 6 Sea Zone
                1 fighter moved from Soviet Far East to 6 Sea Zone
                1 bomber moved from Western United States to 6 Sea Zone
                1 destroyer moved from 16 Sea Zone to 6 Sea Zone

    Combat - Americans
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 4
                Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits.  Rolls: 1
                    Units damaged: 1 carrier owned by the Americans
                Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits.  Rolls: 5
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 3
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 4
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 6
                Battle in 6 Sea Zone
                    Americans attack with 2 battleships, 1 bomber, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 2 submarines and 2 tactical_bombers
                    Japanese defend with 3 carriers, 3 destroyers, 4 fighters, 5 submarines and 2 tactical_bombers
                        Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                        Americans roll dice for 2 battleships, 1 bomber, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 : 9/14 hits, 7.50 expected hits
                    Units damaged: 3 carriers owned by the Japanese
                        Japanese roll dice for 5 submarines in 6 Sea Zone, round 2 : 2/5 hits, 0.83 expected hits
                    Units damaged: 2 carriers owned by the Americans
                        Japanese roll dice for 3 carriers, 3 destroyers, 4 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 : 6/12 hits, 5.67 expected hits
                    Units damaged: 2 battleships owned by the Americans
                        1 submarine owned by the Americans, 1 destroyer owned by the Japanese, 5 submarines owned by the Japanese and 3 carriers owned by the Americans lost in 6 Sea Zone
                        Americans roll dice for 1 submarine in 6 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 2 battleships, 1 bomber, 2 cruisers, 2 destroyers, 5 fighters and 2 tactical_bombers in 6 Sea Zone, round 3 : 5/14 hits, 7.50 expected hits
                        Japanese roll dice for 3 carriers, 2 destroyers, 4 fighters and 2 tactical_bombers in 6 Sea Zone, round 3 : 5/11 hits, 5.33 expected hits
                        1 submarine owned by the Americans, 2 cruisers owned by the Americans, 2 destroyers owned by the Americans, 3 carriers owned by the Japanese and 2 destroyers owned by the Japanese lost in 6 Sea Zone
                        Americans roll dice for 2 battleships, 1 bomber, 5 fighters and 2 tactical_bombers in 6 Sea Zone, round 4 : 5/10 hits, 5.83 expected hits
                        Japanese roll dice for 4 fighters and 2 tactical_bombers in 6 Sea Zone, round 4 : 4/6 hits, 3.67 expected hits
                        2 tactical_bombers owned by the Japanese, 3 fighters owned by the Japanese, 2 fighters owned by the Americans and 2 battleships owned by the Americans lost in 6 Sea Zone
                        Americans roll dice for 1 bomber, 3 fighters and 2 tactical_bombers in 6 Sea Zone, round 5 : 4/6 hits, 3.50 expected hits
                        Japanese roll dice for 1 fighter in 6 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits
                        1 fighter owned by the Japanese and 1 fighter owned by the Americans lost in 6 Sea Zone
                    Americans win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -6
                    Casualties for Americans: 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 3 fighters and 2 submarines
                    Casualties for Japanese: 3 carriers, 3 destroyers, 4 fighters, 5 submarines and 2 tactical_bombers

    Non Combat Move - Americans
                2 fighters moved from 6 Sea Zone to Korea
                2 tactical_bombers moved from 6 Sea Zone to Korea
                1 bomber moved from 6 Sea Zone to Korea
                1 armour, 1 artillery, 3 infantry, 2 mech_infantrys and 4 transports moved from 7 Sea Zone to 9 Sea Zone
                1 fighter moved from Gibraltar to Southeast Mexico
                1 cruiser moved from 107 Sea Zone to 101 Sea Zone
                2 mech_infantrys moved from Alaska to Western United States

    Place Units - Americans
                1 battleship, 3 destroyers, 1 fighter, 1 tactical_bomber and 1 transport placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 53 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                2 infantry moved from Sikang to Szechwan
                1 fighter moved from Sikang to Szechwan
                1 infantry moved from Kansu to Shensi
                1 infantry moved from Tsinghai to Shensi
                1 infantry moved from Sikang to Shensi
                2 infantry moved from Sikang to Shensi

    Combat - Chinese
                Battle in Szechwan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits
                        Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                    Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Shensi
                    Chinese attack with 5 infantry
                    Japanese defend with 1 artillery
                        Chinese roll dice for 5 infantry in Shensi, round 2 : 0/5 hits, 0.83 expected hits
                        Japanese roll dice for 1 artillery in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                        Chinese roll dice for 5 infantry in Shensi, round 3 : 1/5 hits, 0.83 expected hits
                        Japanese roll dice for 1 artillery in Shensi, round 3 : 0/1 hits, 0.33 expected hits
                        1 artillery owned by the Japanese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 5 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - Chinese
                1 fighter moved from Szechwan to Sikang

    Place Units - Chinese
                1 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 10 PUs

    Purchase Units - British
                British buy 2 artilleries, 1 carrier, 1 infantry and 2 transports; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from India to Burma
                1 fighter moved from India to Burma
                2 infantry moved from India to Burma
                2 infantry moved from India to Burma

    Combat - British
                Battle in Burma
                    British attack with 1 fighter and 6 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 fighter and 6 infantry in Burma, round 2 : 2/7 hits, 1.50 expected hits
                        Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                    British win, taking Burma from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                1 fighter moved from Burma to India
                3 infantry moved from Iraq to Trans-Jordan
                2 artilleries moved from Kenya to 72 Sea Zone
                2 infantry moved from Kenya to 72 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 72 Sea Zone to 81 Sea Zone
                2 infantry moved from 81 Sea Zone to Egypt
                2 artilleries moved from 81 Sea Zone to Egypt
                1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                1 armour moved from Tobruk to Egypt
                1 artillery moved from Tobruk to Alexandria
                2 fighters moved from United Kingdom to Gibraltar

    Place Units - British
                1 carrier and 2 transports placed in 81 Sea Zone
                2 artilleries and 1 infantry placed in Iraq

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs

    Place Units - UK_Pacific
                2 artilleries and 2 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,4
                UK_Pacific collect 8 PUs (1 lost to blockades); end with 8 PUs
                Some Units in India change ownership: 2 artilleries and 2 infantry

    Combat Hit Differential Summary :

    British : 0.50
        Americans : -2.33
        Chinese : -0.50
        Japanese : 2.50

    triplea_41796_UK_4.tsvg

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 fighter and 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                3 armour moved from Belarus to Bryansk
                1 armour, 3 artilleries, 4 infantry and 2 mech_infantrys moved from Romania to Bessarabia

    Combat - Italians
                Battle in Bryansk
                    Italians attack with 3 armour
                    Russians defend with 1 infantry
                        Italians roll dice for 3 armour in Bryansk, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Bryansk, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 armour owned by the Italians lost in Bryansk
                    Italians win, taking Bryansk from Russians with 2 armour remaining. Battle score for attacker is -3
                    Casualties for Italians: 1 armour
                    Casualties for Russians: 1 infantry
                Battle in Bessarabia
                    Italians attack with 1 armour, 3 artilleries, 4 infantry and 2 mech_infantrys
                    Russians defend with 1 infantry
                        Italians roll dice for 1 armour, 3 artilleries, 4 infantry and 2 mech_infantrys in Bessarabia, round 2 :  4/10 hits
                        Russians roll dice for 1 infantry in Bessarabia, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Bessarabia
                    Italians win, taking Bessarabia from Russians with 1 armour, 3 artilleries, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                3 mech_infantrys moved from Northern Italy to Romania

    Place Units - Italians
                1 fighter and 2 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 12 PUs; end with 13 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs

    triplea_41796_Ita4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Combat Move - ANZAC
                1 fighter moved from Malaya to 43 Sea Zone
                1 fighter moved from Malaya to 43 Sea Zone

    Combat - ANZAC
                Battle in 43 Sea Zone
                    ANZAC attack with 2 fighters
                    Japanese defend with 2 transports
                        2 transports owned by the Japanese lost in 43 Sea Zone
                    ANZAC win with 2 fighters remaining. Battle score for attacker is 14
                    Casualties for Japanese: 2 transports

    Non Combat Move - ANZAC
                2 fighters moved from 43 Sea Zone to Malaya
                2 infantry moved from Egypt to 81 Sea Zone

    Turn Complete - ANZAC

    Combat Hit Differential Summary :

    triplea_41796_ANZ4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Combat Move - ANZAC
                1 fighter moved from Malaya to 43 Sea Zone
                1 fighter moved from Malaya to 43 Sea Zone

    Combat - ANZAC
                Battle in 43 Sea Zone
                    ANZAC attack with 2 fighters
                    Japanese defend with 2 transports
                        2 transports owned by the Japanese lost in 43 Sea Zone
                    ANZAC win with 2 fighters remaining. Battle score for attacker is 14
                    Casualties for Japanese: 2 transports

    Non Combat Move - ANZAC
                2 fighters moved from 43 Sea Zone to Malaya
                2 infantry moved from Egypt to 81 Sea Zone

    Turn Complete - ANZAC

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                2 infantry moved from Tobruk to Alexandria
                1 infantry moved from Libya to Tobruk

    Turn Complete - French

    Combat Hit Differential Summary :

    triplea_41796_Fre4.tsvg

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 artillery and 4 bombers; Remaining resources: 0 PUs;

    Combat Move - Germans
                6 armour moved from Germany to Eastern Poland
                4 mech_infantrys moved from Germany to Eastern Poland
                1 mech_infantry moved from Belarus to Archangel
                1 fighter and 2 tactical_bombers moved from Finland to Archangel
                2 fighters and 2 tactical_bombers moved from Finland to Smolensk
                1 infantry moved from Belarus to Smolensk
                1 mech_infantry moved from Belarus to Tambov
                      Germans take Tambov from Russians
                1 mech_infantry moved from Belarus to Rostov
                      Germans take Rostov from Russians
                1 mech_infantry moved from Belarus to Ukraine
                2 bombers moved from Southern France to Ukraine
                2 fighters moved from Germany to Eastern Poland

    Combat - Germans
                Battle in Eastern Poland
                    Germans attack with 6 armour, 2 fighters and 4 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 6 armour, 2 fighters and 4 mech_infantrys in Eastern Poland, round 2 :  3/12 hits
                        Russians roll dice for 1 infantry in Eastern Poland, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Eastern Poland
                    Germans win, taking Eastern Poland from Russians with 6 armour, 2 fighters and 4 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Germans attack with 2 fighters, 1 infantry and 2 tactical_bombers
                    Russians defend with 1 infantry
                        Germans roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Smolensk, round 2 :  1/5 hits
                        Russians roll dice for 1 infantry in Smolensk, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Smolensk
                    Germans win, taking Smolensk from Russians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Archangel
                    Germans attack with 1 fighter, 1 mech_infantry and 2 tactical_bombers
                    Russians defend with 1 infantry
                        Germans roll dice for 1 fighter, 1 mech_infantry and 2 tactical_bombers in Archangel, round 2 :  1/4 hits
                        Russians roll dice for 1 infantry in Archangel, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Archangel
                    Germans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Ukraine
                    Germans attack with 2 bombers and 1 mech_infantry
                    Russians defend with 1 factory_minor and 1 infantry
                        Germans roll dice for 2 bombers and 1 mech_infantry in Ukraine, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Ukraine, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
                    Germans win with 2 bombers remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 submarine moved from 125 Sea Zone to 113 Sea Zone
                1 aaGun moved from Finland to Norway
                1 fighter and 2 tactical_bombers moved from Archangel to Bryansk
                2 fighters and 2 tactical_bombers moved from Smolensk to Bryansk
                3 aaGuns, 14 armour, 5 artilleries, 22 infantry and 7 mech_infantrys moved from Belarus to Bryansk
                4 armour and 8 mech_infantrys moved from Baltic States to Bryansk
                2 bombers moved from Ukraine to Bryansk
                2 fighters moved from Eastern Poland to Bryansk
                3 artilleries moved from France to Western Germany
                1 transport moved from 113 Sea Zone to 114 Sea Zone
                1 infantry moved from Western Germany to Germany

    Place Units - Germans
                1 artillery placed in Germany
                4 bombers placed in Western Germany

    Turn Complete - Germans
                Germans collect 52 PUs; end with 52 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs

    triplea_41796_Ger5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                3 infantry moved from Novgorod to Baltic States
                      Russians take Baltic States from Germans
                1 infantry moved from Novgorod to Belarus
                      Russians take Belarus from Italians
                2 infantry moved from Karelia to Finland
                      Russians take Finland from Germans
                1 artillery moved from Russia to Smolensk
                1 artillery moved from Russia to Tambov
                1 tactical_bomber moved from Russia to Tambov
                1 fighter moved from Russia to Tambov
                1 fighter moved from Russia to Smolensk
                1 infantry moved from Buyant-Uhaa to Jehol
                      Chinese take Jehol from Japanese

    Combat - Russians
                Battle in Tambov
                    Russians attack with 1 artillery, 1 fighter and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Tambov, round 2 : 1/3 hits, 1.50 expected hits
                        Germans roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Germans lost in Tambov
                    Russians win, taking Tambov from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Smolensk
                    Russians attack with 1 artillery and 1 fighter
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery and 1 fighter in Smolensk, round 2 : 1/2 hits, 0.83 expected hits
                        Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Smolensk to Russia
                1 fighter moved from Tambov to Russia
                1 tactical_bomber moved from Tambov to Russia
                1 mech_infantry moved from Russia to Volgograd
                4 infantry moved from Novgorod to Karelia

    Place Units - Russians
                1 infantry placed in Ukraine
                2 artilleries and 8 infantry placed in Russia
                Russians undo move 2.
                1 infantry placed in Volgograd
                2 artilleries and 7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 36 PUs; end with 36 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 44 PUs

    Combat Hit Differential Summary :

    Germans : -0.67
        Russians : -0.33

    triplea_41796_Rus5.tsvg

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 1 artillery, 2 carriers, 3 fighters and 1 transport; Remaining resources: 0 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 armour, 1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 armour, 1 artillery, 1 infantry and 2 transports moved from 62 Sea Zone to 63 Sea Zone
                1 armour, 1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand
                2 infantry moved from Caroline Islands to 33 Sea Zone
                2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 2 infantry, 1 submarine and 1 transport moved from 33 Sea Zone to 26 Sea Zone
                2 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 artillery moved from Anhwe to Jehol
                1 infantry moved from Chahar to Jehol
                1 armour and 2 mech_infantrys moved from Shan State to Szechwan
                1 armour and 2 mech_infantrys moved from Hunan to Szechwan
                1 bomber moved from Japan to Suiyuyan
                3 infantry moved from Chahar to Suiyuyan

    Combat - Japanese
                Battle in Hawaiian Islands
                    Japanese attack with 2 infantry
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                        Japanese roll dice for 2 battleships in Hawaiian Islands, round 2 :  1/2 hits
                        Japanese roll dice for 2 infantry in Hawaiian Islands, round 2 :  0/2 hits
                        Americans roll dice for 2 infantry in Hawaiian Islands, round 2 :  0/2 hits
                        1 infantry owned by the Americans lost in Hawaiian Islands
                        Japanese roll dice for 2 infantry in Hawaiian Islands, round 3 :  0/2 hits
                        Americans roll dice for 1 infantry in Hawaiian Islands, round 3 :  1/1 hits
                        1 infantry owned by the Japanese lost in Hawaiian Islands
                        Japanese roll dice for 1 infantry in Hawaiian Islands, round 4 :  1/1 hits
                        Americans roll dice for 1 infantry in Hawaiian Islands, round 4 :  0/1 hits
                        1 infantry owned by the Americans lost in Hawaiian Islands
                    Japanese win, taking Hawaiian Islands from Americans with 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Jehol
                    Japanese attack with 1 artillery and 1 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Jehol, round 2 :  1/2 hits
                        Chinese roll dice for 1 infantry in Jehol, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Jehol
                    Japanese win, taking Jehol from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Suiyuyan
                    Japanese attack with 1 bomber and 3 infantry
                    Russians defend with 3 infantry
                        Japanese roll dice for 1 bomber and 3 infantry in Suiyuyan, round 2 :  2/4 hits
                        Chinese roll dice for 3 infantry in Suiyuyan, round 2 :  0/3 hits
                        2 infantry owned by the Russians lost in Suiyuyan
                        Japanese roll dice for 1 bomber and 3 infantry in Suiyuyan, round 3 :  2/4 hits
                        Chinese roll dice for 1 infantry in Suiyuyan, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Suiyuyan
                    Japanese win, taking Suiyuyan from Chinese with 1 bomber and 3 infantry remaining. Battle score for attacker is 9
                    Casualties for Russians: 3 infantry
                Battle in Szechwan
                    Japanese attack with 2 armour and 4 mech_infantrys
                    Chinese defend with 2 infantry
                        Japanese roll dice for 2 armour and 4 mech_infantrys in Szechwan, round 2 :  2/6 hits
                        Chinese roll dice for 2 infantry in Szechwan, round 2 :  0/2 hits
                        2 infantry owned by the Chinese lost in Szechwan
                    Japanese win, taking Szechwan from Chinese with 2 armour and 4 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                Battle in New Zealand
                    Japanese attack with 1 armour, 1 artillery and 1 infantry
                    ANZAC defend with 1 airfield, 1 harbour and 1 infantry
                        Japanese roll dice for 1 armour, 1 artillery and 1 infantry in New Zealand, round 2 :  1/3 hits
                        ANZAC roll dice for 1 infantry in New Zealand, round 2 :  0/1 hits
                        1 infantry owned by the ANZAC lost in New Zealand
                    Japanese win, taking New Zealand from ANZAC with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - Japanese
                1 transport moved from 62 Sea Zone to 33 Sea Zone
                2 fighters and 2 tactical_bombers moved from Queensland to 26 Sea Zone
                2 fighters moved from Japan to 26 Sea Zone
                4 tactical_bombers moved from Hunan to 6 Sea Zone
                1 bomber moved from Suiyuyan to Chahar
                1 bomber moved from Chahar to Anhwe
                1 aaGun moved from Chahar to Anhwe

    Place Units - Japanese
                2 carriers and 1 transport placed in 6 Sea Zone
                3 fighters placed in Japan
                1 artillery placed in New South Wales

    Turn Complete - Japanese
                Japanese collect 61 PUs; end with 62 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 77 PUs

    triplea_41796_Jap5.tsvg

  • '17 '16 '15 '14 '12

    Axis have VCs in the pacific


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 artillery, 1 battleship, 3 destroyers, 4 infantry and 2 submarines; Remaining resources: 1 PUs;

    Combat Move - Americans
                2 mech_infantrys moved from Western United States to 10 Sea Zone
                2 infantry moved from Western United States to 10 Sea Zone
                2 battleships, 1 carrier, 5 destroyers, 1 fighter, 2 infantry, 2 mech_infantrys, 1 tactical_bomber and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                1 armour, 1 artillery, 3 infantry, 2 mech_infantrys and 4 transports moved from 9 Sea Zone to 26 Sea Zone
                5 infantry moved from 26 Sea Zone to Hawaiian Islands
                4 mech_infantrys moved from 26 Sea Zone to Hawaiian Islands
                1 artillery moved from 26 Sea Zone to Hawaiian Islands
                1 armour moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from Korea to 26 Sea Zone
                1 tactical_bomber moved from Korea to 26 Sea Zone
                1 bomber moved from Korea to 26 Sea Zone

    Combat - Americans
                Battle in 26 Sea Zone
                    Americans attack with 2 battleships, 1 bomber, 1 carrier, 5 destroyers, 2 fighters, 2 tactical_bombers and 6 transports
                    Japanese defend with 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 4 fighters, 1 submarine, 2 tactical_bombers and 1 transport
                        Americans roll dice for 2 battleships, 1 bomber, 1 carrier, 5 destroyers, 2 fighters, 2 tactical_bombers and 6 transports in 26 Sea Zone, round 2 : 6/12 hits, 6.00 expected hits
                    Units damaged: 3 carriers owned by the Japanese and 2 battleships owned by the Japanese
                        Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 4 fighters, 2 tactical_bombers and 1 transport in 26 Sea Zone, round 2 : 12/16 hits, 8.00 expected hits
                    Units damaged: 2 battleships owned by the Americans
                        5 destroyers owned by the Americans, 1 tactical_bomber owned by the Americans, 1 submarine owned by the Japanese, 1 carrier owned by the Americans and 2 fighters owned by the Americans lost in 26 Sea Zone
                        Americans roll dice for 2 battleships, 1 bomber, 1 tactical_bomber and 6 transports in 26 Sea Zone, round 3 : 3/4 hits, 2.50 expected hits
                        Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 4 fighters, 2 tactical_bombers and 1 transport in 26 Sea Zone, round 3 : 10/16 hits, 8.00 expected hits
                        1 tactical_bomber owned by the Americans, 3 destroyers owned by the Japanese, 6 transports owned by the Americans, 1 bomber owned by the Americans and 2 battleships owned by the Americans lost in 26 Sea Zone
                        1 armour owned by the Americans, 5 infantry owned by the Americans, 1 artillery owned by the Americans and 4 mech_infantrys owned by the Americans lost in Hawaiian Islands
                    Japanese win with 2 battleships, 3 carriers, 2 cruisers, 4 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is -162
                    Casualties for Americans: 2 battleships, 1 bomber, 1 carrier, 5 destroyers, 2 fighters, 2 tactical_bombers and 6 transports
                    Casualties for Japanese: 3 destroyers and 1 submarine
                    2 tactical_bombers owned by the Japanese and 4 fighters owned by the Japanese forced to land in Hawaiian Islands

    Non Combat Move - Americans

    Place Units - Americans
                1 artillery and 4 infantry placed in Central United States
                1 battleship, 3 destroyers and 2 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 51 PUs; end with 52 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs

    Combat Hit Differential Summary :

    Americans : 0.50
        Japanese : 5.83

    triplea_41796_Ame5.tsvg


  • I can’t possibly take back any of the VC’s in the pacific, so that’s GG.


  • Well played sir.

  • '17 '16 '15 '14 '12

    Schroeder you should start playing league games.  Start with tier 2 or 3 players and you will start winning games as you learn from that experience.  Great to have you on board!


  • Thanks, I learned a lot from this game and I will.

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