G18L - variance (axis) vs Giallo (allies) - BM3
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 1 armour, 8 artilleries, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 fighters and 2 tactical_bombers moved from Norway to 110 Sea Zone
1 marine moved from Western Germany to 113 Sea Zone
1 destroyer moved from 113 Sea Zone to 110 Sea Zone
1 cruiser and 1 marine moved from 113 Sea Zone to 110 Sea Zone
1 armour and 5 artilleries moved from Western Germany to 113 Sea Zone
1 artillery moved from Norway to 113 Sea Zone
7 infantry moved from Norway to 113 Sea Zone
4 infantry moved from Western Germany to 113 Sea Zone
1 fighter and 2 tactical_bombers moved from Norway to United Kingdom
6 bombers moved from Finland to United Kingdom
1 fighter moved from Western Germany to United Kingdom
3 bombers moved from Western Germany to United Kingdom
1 armour, 6 artilleries, 11 infantry and 9 transports moved from 113 Sea Zone to 110 Sea Zone
1 armour, 6 artilleries, 11 infantry and 1 marine moved from 110 Sea Zone to United Kingdom
1 artillery moved from Vologda to Urals
Germans take Urals from Russians
1 armour moved from Volgograd to Samara
Germans take Samara from Russians
1 armour moved from Samara to Novosibirsk
Germans take Novosibirsk from Russians
1 armour moved from Volgograd to Kazakhstan
Germans take Kazakhstan from Russians
1 armour moved from Kazakhstan to Caucasus
Germans take Caucasus from Russians
2 infantry moved from Rostov to Caucasus
4 mech_infantrys moved from Bryansk to Caucasus
1 mech_infantry moved from Russia to Vologda
1 mech_infantry moved from Vologda to Novosibirsk
6 armour and 3 mech_infantrys moved from Volgograd to Caucasus
2 mech_infantrys moved from Western Germany to Southern ItalyCombat - Germans
Battle in 110 Sea Zone
Germans attack with 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 9 transports
British defend with 1 destroyer; Americans defend with 1 transport
Germans roll dice for 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 9 transports in 110 Sea Zone, round 2 : 4/6 hits
British roll dice for 1 destroyer and 1 transport in 110 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Germans, 1 destroyer owned by the British and 1 transport owned by the Americans lost in 110 Sea Zone
Germans win with 1 cruiser, 2 fighters, 2 tactical_bombers and 9 transports remaining. Battle score for attacker is 7
Casualties for Germans: 1 destroyer
Casualties for British: 1 destroyer
Casualties for Americans: 1 transport
Battle in United Kingdom
Germans attack with 1 armour, 6 artilleries, 9 bombers, 2 fighters, 11 infantry, 1 marine and 2 tactical_bombers
British defend with 4 aaGuns, 1 airfield, 3 armour, 1 factory_major, 5 fighters, 1 harbour, 12 infantry and 1 mech_infantry; French defend with 2 infantry
AA fire in United Kingdom : 4/12 hits
2 fighters owned by the Germans and 2 tactical_bombers owned by the Germans lost in United Kingdom
Germans roll dice for 1 armour, 6 artilleries, 9 bombers, 11 infantry and 1 marine in United Kingdom, round 2 : 10/28 hits
British roll dice for 4 aaGuns, 3 armour, 5 fighters, 14 infantry and 1 mech_infantry in United Kingdom, round 2 : 13/23 hits
4 aaGuns owned by the British, 2 artilleries owned by the Germans, 11 infantry owned by the Germans, 2 infantry owned by the French and 4 infantry owned by the British lost in United Kingdom
Germans roll dice for 1 armour, 4 artilleries, 9 bombers and 1 marine in United Kingdom, round 3 : 6/15 hits
British roll dice for 3 armour, 5 fighters, 8 infantry and 1 mech_infantry in United Kingdom, round 3 : 10/17 hits
4 artilleries owned by the Germans, 4 bombers owned by the Germans, 1 armour owned by the Germans, 6 infantry owned by the British and 1 marine owned by the Germans lost in United Kingdom
British win with 3 armour, 5 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is -102
Casualties for Germans: 1 armour, 6 artilleries, 4 bombers, 2 fighters, 11 infantry, 1 marine and 2 tactical_bombers
Casualties for British: 4 aaGuns and 10 infantry
Casualties for French: 2 infantry
5 bombers owned by the Germans retreatedNon Combat Move - Germans
2 fighters moved from 110 Sea Zone to Holland Belgium
2 tactical_bombers moved from 110 Sea Zone to Holland Belgium
5 bombers moved from United Kingdom to Holland Belgium
1 aaGun moved from Norway to 113 Sea Zone
1 aaGun and 1 transport moved from 113 Sea Zone to 110 Sea Zone
1 aaGun moved from 110 Sea Zone to Holland Belgium
1 aaGun moved from Western Germany to France
1 aaGun moved from Western Germany to Holland BelgiumPlace Units - Germans
1 airfield placed in Holland Belgium
3 artilleries placed in Volgograd
3 mech_infantrys placed in Ukraine
3 artilleries and 7 infantry placed in Western Germany
Germans undo move 4.
1 armour, 4 artilleries and 5 infantry placed in Western Germany
1 artillery and 2 infantry placed in FranceTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,4,3
Germans collect 68 PUs (2 lost to blockades); end with 68 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 75 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 95 PUs -
DICED AGAIN.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Combat Move - Russians
1 infantry moved from Sikang to Kazakhstan
Russians take Kazakhstan from Germans
12 infantry moved from Sikang to Szechwan
3 infantry moved from Hopei to KweichowCombat - Russians
Battle in Kweichow
Russians attack with 3 infantry
Japanese defend with 1 armour
Russians roll dice for 3 infantry in Kweichow, round 2 : 0/3 hits
Japanese roll dice for 1 armour in Kweichow, round 2 : 0/1 hits
Russians roll dice for 3 infantry in Kweichow, round 3 : 1/3 hits
Japanese roll dice for 1 armour in Kweichow, round 3 : 0/1 hits
1 armour owned by the Japanese lost in Kweichow
Russians win, taking Kweichow from Japanese with 3 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Szechwan
Russians attack with 12 infantry
Japanese defend with 1 artillery and 1 mech_infantry
Russians roll dice for 12 infantry in Szechwan, round 2 : 3/12 hits
Japanese roll dice for 1 artillery and 1 mech_infantry in Szechwan, round 2 : 2/2 hits
1 artillery owned by the Japanese, 1 mech_infantry owned by the Japanese and 2 infantry owned by the Russians lost in Szechwan
Russians win, taking Szechwan from Japanese with 10 infantry remaining. Battle score for attacker is 2
Casualties for Russians: 2 infantry
Casualties for Japanese: 1 artillery and 1 mech_infantryNon Combat Move - Russians
2 aaGuns moved from Sikang to SzechwanTurn Complete - Russians
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DICED AGAIN.
OMG, I was doomed… That’s bad, you will also loose your transports Im back in the game!!
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yep.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 3 bombers and 5 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 3 PUs;Combat Move - Japanese
1 mech_infantry moved from French Indo China to Burma
2 bombers moved from French Indo China to India
2 battleships, 1 cruiser and 3 transports moved from 80 Sea Zone to 76 Sea Zone
1 mech_infantry moved from Kwangtung to Yunnan
1 mech_infantry moved from French Indo China to Yunnan
1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
1 armour moved from Kwangtung to Hunan
1 fighter moved from French Indo China to 35 Sea Zone
1 submarine moved from 39 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from French Indo China to 37 Sea Zone
1 fighter moved from French Indo China to Burma
1 mech_infantry moved from Kwangtung to Kwangsi
1 mech_infantry moved from Kwangsi to Hunan
1 fighter moved from Japan to Jehol
1 fighter moved from Japan to Chahar
1 armour moved from Anhwe to Jehol
1 armour moved from Anhwe to Chahar
1 armour moved from French Indo China to HunanCombat - Japanese
Strategic bombing raid in India
AA fire in India : 0/2 hits
Bombing raid in India rolls: 7,8 and causes: 6 damage to unit: factory_minor
Bombing raid in India causes 6 damage total.
Battle in 35 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 35 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Burma
Japanese attack with 1 fighter and 1 mech_infantry
British defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 fighter and 1 mech_infantry in Burma, round 2 : 1/2 hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
Japanese win with 1 fighter remaining. Battle score for attacker is -1
Casualties for British: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Yunnan
Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Yunnan, round 2 : 2/4 hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Jehol
Japanese attack with 1 armour and 1 fighter
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 1 fighter in Jehol, round 2 : 2/2 hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits
1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol
Japanese win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 armour
Battle in Chahar
Japanese attack with 1 armour and 1 fighter
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 1 fighter in Chahar, round 2 : 2/2 hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 1 armour and 1 fighter remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 37 Sea Zone
Japanese attack with 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 tactical_bomber in 37 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 37 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in 76 Sea Zone
Japanese attack with 2 battleships, 1 cruiser and 3 transports
British defend with 1 battleship and 1 marine
Japanese roll dice for 2 battleships, 1 cruiser and 3 transports in 76 Sea Zone, round 2 : 2/3 hits
British roll dice for 1 battleship in 76 Sea Zone, round 2 : 1/1 hits
1 marine owned by the British, 1 battleship owned by the British and 1 cruiser owned by the Japanese lost in 76 Sea Zone
Japanese win with 2 battleships and 3 transports remaining. Battle score for attacker is 13
Casualties for British: 1 battleship and 1 marine
Casualties for Japanese: 1 cruiser
Battle in Hunan
Japanese attack with 2 armour and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 armour and 1 mech_infantry in Hunan, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 2 armour remaining. Battle score for attacker is -1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantryNon Combat Move - Japanese
1 fighter moved from Japan to French Indo China
1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
1 fighter moved from 35 Sea Zone to French Indo China
1 fighter moved from Burma to French Indo China
1 tactical_bomber moved from 37 Sea Zone to French Indo China
2 bombers moved from India to French Indo China
1 fighter moved from Jehol to Anhwe
1 fighter moved from Chahar to Anhwe
1 aaGun moved from Amur to BuryatiaPlace Units - Japanese
3 mech_infantrys placed in French Indo China
2 mech_infantrys placed in Kwangtung
3 bombers placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 15
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,6,5
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,3,3,1,3,3,5,3,6,1,6,1
Japanese collect 33 PUs (15 lost to blockades); end with 36 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 39 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Americans
Americans buy 8 fighters; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 98 Sea Zone to 76 Sea Zone
2 fighters moved from Persia to 76 Sea Zone
6 bombers moved from Eastern United States to 110 Sea Zone
3 fighters moved from Gibraltar to 110 Sea Zone
1 destroyer moved from 108 Sea Zone to 110 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
2 infantry moved from 17 Sea Zone to Iwo JimaCombat - Americans
Americans creates battle in territory 6 Sea Zone
Battle in Iwo Jima
Battle in 76 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 2 battleships and 3 transports
Americans roll dice for 1 destroyer and 2 fighters in 76 Sea Zone, round 2 : 1/3 hits
Japanese roll dice for 2 battleships and 3 transports in 76 Sea Zone, round 2 : 1/2 hits
1 destroyer owned by the Americans and 1 battleship owned by the Japanese lost in 76 Sea Zone
Americans roll dice for 2 fighters in 76 Sea Zone, round 3 : 2/2 hits
Japanese roll dice for 1 battleship and 3 transports in 76 Sea Zone, round 3 : 0/1 hits
1 transport owned by the Japanese and 1 battleship owned by the Japanese lost in 76 Sea Zone
2 transports owned by the Japanese lost in 76 Sea Zone
Americans win, taking 6 Sea Zone from Japanese, taking Iwo Jima from Japanese with 2 fighters remaining. Battle score for attacker is 53
Casualties for Americans: 1 destroyer
Casualties for Japanese: 2 battleships and 3 transports
Battle in 110 Sea Zone
Americans attack with 6 bombers, 1 destroyer and 3 fighters
Germans defend with 1 cruiser and 10 transports
Americans roll dice for 6 bombers, 1 destroyer and 3 fighters in 110 Sea Zone, round 2 : 6/10 hits
Germans roll dice for 1 cruiser and 10 transports in 110 Sea Zone, round 2 : 0/1 hits
5 transports owned by the Germans and 1 cruiser owned by the Germans lost in 110 Sea Zone
5 transports owned by the Germans lost in 110 Sea Zone
Americans win with 6 bombers, 1 destroyer and 3 fighters remaining. Battle score for attacker is 82
Casualties for Germans: 1 cruiser and 10 transportsNon Combat Move - Americans
Turning on Edit Mode
EDIT: Changing ownership of Southern France from Germans to Americans
EDIT: Turning off Edit Mode
6 bombers and 3 fighters moved from 110 Sea Zone to United Kingdom
1 infantry moved from Normandy Bordeaux to Southern France
1 battleship, 5 carriers, 2 cruisers, 6 destroyers, 7 fighters and 2 tactical_bombers moved from 42 Sea Zone to 43 Sea Zone
1 destroyer moved from 41 Sea Zone to 43 Sea Zone
1 fighter moved from Dutch New Guinea to 43 Sea Zone
2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 artilleries, 1 carrier, 2 destroyers, 2 infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 15 Sea Zone to 26 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
2 fighters moved from 76 Sea Zone to IraqPlace Units - Americans
8 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 93 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Manchuria to Jehol
1 infantry moved from Hopei to Kweichow
1 infantry moved from Shensi to KweichowNon Combat Move - Chinese
Place Units - Chinese
4 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 12 PUs; end with 13 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Americans
Americans buy 8 fighters; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 98 Sea Zone to 76 Sea Zone
2 fighters moved from Persia to 76 Sea Zone
6 bombers moved from Eastern United States to 110 Sea Zone
3 fighters moved from Gibraltar to 110 Sea Zone
1 destroyer moved from 108 Sea Zone to 110 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
2 infantry moved from 17 Sea Zone to Iwo JimaCombat - Americans
Americans creates battle in territory 6 Sea Zone
Battle in Iwo Jima
Battle in 76 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 2 battleships and 3 transports
Americans roll dice for 1 destroyer and 2 fighters in 76 Sea Zone, round 2 : 1/3 hits
Japanese roll dice for 2 battleships and 3 transports in 76 Sea Zone, round 2 : 1/2 hits
1 destroyer owned by the Americans and 1 battleship owned by the Japanese lost in 76 Sea Zone
Americans roll dice for 2 fighters in 76 Sea Zone, round 3 : 2/2 hits
Japanese roll dice for 1 battleship and 3 transports in 76 Sea Zone, round 3 : 0/1 hits
1 transport owned by the Japanese and 1 battleship owned by the Japanese lost in 76 Sea Zone
2 transports owned by the Japanese lost in 76 Sea Zone
Americans win, taking 6 Sea Zone from Japanese, taking Iwo Jima from Japanese with 2 fighters remaining. Battle score for attacker is 53
Casualties for Americans: 1 destroyer
Casualties for Japanese: 2 battleships and 3 transports
Battle in 110 Sea Zone
Americans attack with 6 bombers, 1 destroyer and 3 fighters
Germans defend with 1 cruiser and 10 transports
Americans roll dice for 6 bombers, 1 destroyer and 3 fighters in 110 Sea Zone, round 2 : 6/10 hits
Germans roll dice for 1 cruiser and 10 transports in 110 Sea Zone, round 2 : 0/1 hits
5 transports owned by the Germans and 1 cruiser owned by the Germans lost in 110 Sea Zone
5 transports owned by the Germans lost in 110 Sea Zone
Americans win with 6 bombers, 1 destroyer and 3 fighters remaining. Battle score for attacker is 82
Casualties for Germans: 1 cruiser and 10 transportsNon Combat Move - Americans
Turning on Edit Mode
EDIT: Changing ownership of Southern France from Germans to Americans
EDIT: Turning off Edit Mode
6 bombers and 3 fighters moved from 110 Sea Zone to United Kingdom
1 infantry moved from Normandy Bordeaux to Southern France
1 battleship, 5 carriers, 2 cruisers, 6 destroyers, 7 fighters and 2 tactical_bombers moved from 42 Sea Zone to 43 Sea Zone
1 destroyer moved from 41 Sea Zone to 43 Sea Zone
1 fighter moved from Dutch New Guinea to 43 Sea Zone
2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 artilleries, 1 carrier, 2 destroyers, 2 infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 15 Sea Zone to 26 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
2 fighters moved from 76 Sea Zone to IraqPlace Units - Americans
8 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 93 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Manchuria to Jehol
1 infantry moved from Hopei to Kweichow
1 infantry moved from Shensi to KweichowNon Combat Move - Chinese
Place Units - Chinese
4 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 12 PUs; end with 13 PUsPurchase Units - British
British buy 3 artilleries, 1 fighter, 1 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 5x factory_minor; Remaining resources: 3 PUs;
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 6 infantry moved from Persia to Iraq
1 bomber moved from India to Kwangtung
1 artillery and 3 infantry moved from Gibraltar to 92 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 92 Sea Zone to 99 Sea Zone
1 artillery and 3 infantry moved from 99 Sea Zone to CreteCombat - British
Strategic bombing raid in Kwangtung
AA fire in Kwangtung : 0/1 hits
Bombing raid in Kwangtung rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Kwangtung causes 6 damage total.
Battle in Crete
British attack with 1 artillery and 3 infantry
Italians defend with 1 bomber and 2 infantry
British roll dice for 1 artillery and 3 infantry in Crete, round 2 : 2/4 hits
Italians roll dice for 1 bomber and 2 infantry in Crete, round 2 : 1/3 hits
1 bomber owned by the Italians, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Crete
British roll dice for 1 artillery and 2 infantry in Crete, round 3 : 2/3 hits
Italians roll dice for 1 infantry in Crete, round 3 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Crete
British win, taking Crete from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 12
Casualties for British: 2 infantry
Casualties for Italians: 1 bomber and 2 infantryNon Combat Move - British
1 bomber moved from Kwangtung to Kweichow
3 aaGuns, 4 artilleries and 5 infantry moved from India to Burma
1 tactical_bomber moved from India to IraqPlace Units - British
3 artilleries placed in Iraq
1 infantry placed in Persia
3 mech_infantrys placed in Egypt
1 fighter placed in United KingdomTurn Complete - British
British collect 36 PUs; end with 37 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUsPlace Units - UK_Pacific
1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 destroyer; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 2 infantry moved from France to Normandy BordeauxCombat - Italians
Battle in Normandy Bordeaux
Italians attack with 1 artillery and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 3/3 hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Normandy Bordeaux
Italians win, taking Normandy Bordeaux from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Italians
2 aaGuns moved from France to Normandy Bordeaux
1 aaGun, 1 artillery and 6 infantry moved from Northern Italy to Yugoslavia
1 aaGun, 1 infantry and 3 marines moved from Southern Italy to Northern ItalyPlace Units - Italians
1 destroyer placed in 97 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,6,4
Italians collect 11 PUs (1 lost to blockades); end with 11 PUs -
for some reason it won’t let me attack your tanks
Rolls: 3@3; Total Hits: 13@3: (1, 4, 4)
Rolls: 2@3; Total Hits: 12@3: (4, 2)
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Rolls: 2@3; Total Hits: 22@3: (2, 1)
Rolls: 1@3; Total Hits: 11@3: (3)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
3 fighters moved from 43 Sea Zone to Hunan
1 fighter moved from Dutch New Guinea to 43 Sea Zone
1 destroyer moved from 46 Sea Zone to 44 Sea Zone
1 submarine moved from 62 Sea Zone to 34 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to BorneoCombat - ANZAC
Battle in Borneo
Battle in Guam
Battle in Hunan
ANZAC attack with 3 fighters
Japanese defend with 2 armourNon Combat Move - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Hunan: 2 fighters
EDIT: Removing units owned by Japanese from Hunan: 2 armour
EDIT: Turning off Edit Mode
1 fighter moved from Hunan to Kweichow
2 infantry moved from Trans-Jordan to IraqPlace Units - ANZAC
2 fighters placed in QueenslandTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
3 fighters moved from 43 Sea Zone to Hunan
1 fighter moved from Dutch New Guinea to 43 Sea Zone
1 destroyer moved from 46 Sea Zone to 44 Sea Zone
1 submarine moved from 62 Sea Zone to 34 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to BorneoCombat - ANZAC
Battle in Borneo
Battle in Guam
Battle in Hunan
ANZAC attack with 3 fighters
Japanese defend with 2 armourNon Combat Move - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Hunan: 2 fighters
EDIT: Removing units owned by Japanese from Hunan: 2 armour
EDIT: Turning off Edit Mode
1 fighter moved from Hunan to Kweichow
2 infantry moved from Trans-Jordan to IraqPlace Units - ANZAC
2 fighters placed in QueenslandTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUsCombat Move - French
1 infantry moved from Iraq to Northwest Persia
3 infantry moved from Alexandria to EgyptCombat - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 factory_minor, 1 infantry and 17 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery moved from Urals to Evenkiyskiy
Germans take Evenkiyskiy from Russians
1 armour moved from Novosibirsk to Timguska
Germans take Timguska from Russians
1 armour moved from Timguska to Yenisey
Germans take Yenisey from Russians
1 mech_infantry moved from Novosibirsk to Kazakhstan
1 artillery moved from Volgograd to Kazakhstan
1 infantry moved from Caucasus to Kazakhstan
1 armour and 1 infantry moved from Caucasus to Northwest Persia
1 artillery and 2 infantry moved from France to Southern France
1 bomber moved from Holland Belgium to 99 Sea Zone
2 fighters and 2 tactical_bombers moved from Holland Belgium to Southern France
4 bombers moved from Holland Belgium to 92 Sea ZoneCombat - Germans
Battle in 99 Sea Zone
Germans attack with 1 bomber
British defend with 2 transports
2 transports owned by the British lost in 99 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 14
Casualties for British: 2 transports
Battle in Southern France
Germans attack with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Southern France, round 2 : 2/7 hits
Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Southern France
Germans win, taking Southern France from Americans with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 92 Sea Zone
Germans attack with 4 bombers
French defend with 1 destroyer
Germans roll dice for 4 bombers in 92 Sea Zone, round 2 : 3/4 hits
French roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the French lost in 92 Sea Zone
Germans win with 4 bombers remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in Kazakhstan
Germans attack with 1 artillery, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Kazakhstan, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Northwest Persia
Germans attack with 1 armour and 1 infantry
French defend with 1 infantry
Germans roll dice for 1 armour and 1 infantry in Northwest Persia, round 2 : 0/2 hits
British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits
Germans roll dice for 1 armour and 1 infantry in Northwest Persia, round 3 : 0/2 hits
British roll dice for 1 infantry in Northwest Persia, round 3 : 0/1 hits
Germans roll dice for 1 armour and 1 infantry in Northwest Persia, round 4 : 0/2 hits
British roll dice for 1 infantry in Northwest Persia, round 4 : 0/1 hits
Germans roll dice for 1 armour and 1 infantry in Northwest Persia, round 5 : 1/2 hits
British roll dice for 1 infantry in Northwest Persia, round 5 : 0/1 hits
1 infantry owned by the French lost in Northwest Persia
Germans win, taking Northwest Persia from British with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantryNon Combat Move - Germans
2 artilleries moved from Volgograd to Caucasus
3 mech_infantrys moved from Ukraine to Caucasus
1 aaGun moved from Russia to Samara
2 fighters and 2 tactical_bombers moved from Southern France to Southern Italy
4 bombers moved from 92 Sea Zone to Southern Italy
1 bomber moved from 99 Sea Zone to Southern Italy
1 aaGun moved from France to Southern France
1 aaGun moved from Holland Belgium to Normandy Bordeaux
1 aaGun moved from Holland Belgium to Western GermanyPlace Units - Germans
1 factory_minor placed in Caucasus
3 artilleries placed in Volgograd
1 infantry and 2 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Western Ukraine
3 mech_infantrys placed in Russia
3 mech_infantrys placed in Novgorod
6 mech_infantrys placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 armour
EDIT: Adding units owned by Germans to Slovakia Hungary: 1 armour
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,2,6
Germans collect 71 PUs (2 lost to blockades); end with 71 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 78 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 98 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 factory_minor, 1 infantry and 17 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery moved from Urals to Evenkiyskiy
Germans take Evenkiyskiy from Russians
1 armour moved from Novosibirsk to Timguska
Germans take Timguska from Russians
1 armour moved from Timguska to Yenisey
Germans take Yenisey from Russians
1 mech_infantry moved from Novosibirsk to Kazakhstan
1 artillery moved from Volgograd to Kazakhstan
1 infantry moved from Caucasus to Kazakhstan
1 armour and 1 infantry moved from Caucasus to Northwest Persia
1 artillery and 2 infantry moved from France to Southern France
1 bomber moved from Holland Belgium to 99 Sea Zone
2 fighters and 2 tactical_bombers moved from Holland Belgium to Southern France
4 bombers moved from Holland Belgium to 92 Sea ZoneCombat - Germans
Battle in 99 Sea Zone
Germans attack with 1 bomber
British defend with 2 transports
2 transports owned by the British lost in 99 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 14
Casualties for British: 2 transports
Battle in Southern France
Germans attack with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Southern France, round 2 : 2/7 hits
Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Southern France
Germans win, taking Southern France from Americans with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 92 Sea Zone
Germans attack with 4 bombers
French defend with 1 destroyer
Germans roll dice for 4 bombers in 92 Sea Zone, round 2 : 3/4 hits
French roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the French lost in 92 Sea Zone
Germans win with 4 bombers remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in Kazakhstan
Germans attack with 1 artillery, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Kazakhstan, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Northwest Persia
Germans attack with 1 armour and 1 infantry
French defend with 1 infantry
Germans roll dice for 1 armour and 1 infantry in Northwest Persia, round 2 : 0/2 hits
British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits
Germans roll dice for 1 armour and 1 infantry in Northwest Persia, round 3 : 0/2 hits
British roll dice for 1 infantry in Northwest Persia, round 3 : 0/1 hits
Germans roll dice for 1 armour and 1 infantry in Northwest Persia, round 4 : 0/2 hits
British roll dice for 1 infantry in Northwest Persia, round 4 : 0/1 hits
Germans roll dice for 1 armour and 1 infantry in Northwest Persia, round 5 : 1/2 hits
British roll dice for 1 infantry in Northwest Persia, round 5 : 0/1 hits
1 infantry owned by the French lost in Northwest Persia
Germans win, taking Northwest Persia from British with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantryNon Combat Move - Germans
2 artilleries moved from Volgograd to Caucasus
3 mech_infantrys moved from Ukraine to Caucasus
1 aaGun moved from Russia to Samara
2 fighters and 2 tactical_bombers moved from Southern France to Southern Italy
4 bombers moved from 92 Sea Zone to Southern Italy
1 bomber moved from 99 Sea Zone to Southern Italy
1 aaGun moved from France to Southern France
1 aaGun moved from Holland Belgium to Normandy Bordeaux
1 aaGun moved from Holland Belgium to Western GermanyPlace Units - Germans
1 factory_minor placed in Caucasus
3 artilleries placed in Volgograd
1 infantry and 2 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Western Ukraine
3 mech_infantrys placed in Russia
3 mech_infantrys placed in Novgorod
6 mech_infantrys placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 armour
EDIT: Adding units owned by Germans to Slovakia Hungary: 1 armour
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,2,6
Germans collect 71 PUs (2 lost to blockades); end with 71 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 78 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 98 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Southern Italy: 2 mech_infantrys
EDIT: Adding units owned by Germans to Yugoslavia: 2 mech_infantrys
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Combat Move - Russians
1 infantry moved from Kweichow to Hunan
Chinese take Hunan from Japanese
2 infantry moved from Kweichow to Yunnan
10 infantry moved from Szechwan to Yunnan
1 submarine moved from 97 Sea Zone to 93 Sea ZoneCombat - Russians
Battle in Yunnan
Russians attack with 12 infantry
Japanese defend with 2 mech_infantrys
Russians roll dice for 12 infantry in Yunnan, round 2 : 1/12 hits
Japanese roll dice for 2 mech_infantrys in Yunnan, round 2 : 2/2 hits
1 mech_infantry owned by the Japanese and 2 infantry owned by the Russians lost in Yunnan
Russians roll dice for 10 infantry in Yunnan, round 3 : 2/10 hits
Japanese roll dice for 1 mech_infantry in Yunnan, round 3 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Yunnan
Russians win, taking Yunnan from Japanese with 10 infantry remaining. Battle score for attacker is 2
Casualties for Russians: 2 infantry
Casualties for Japanese: 2 mech_infantrysNon Combat Move - Russians
2 aaGuns moved from Szechwan to YunnanTurn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 13 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 bomber moved from Japan to 17 Sea Zone
1 bomber moved from Japan to 21 Sea Zone
1 armour moved from Chahar to Kansu
Japanese take Suiyuyan from Chinese
Japanese take Kansu from Chinese
2 bombers moved from French Indo China to Hunan
1 mech_infantry moved from Kwangtung to HunanCombat - Japanese
Battle in 17 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 17 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 21 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 21 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Hunan
Japanese attack with 2 bombers and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 2 bombers and 1 mech_infantry in Hunan, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Hunan
Japanese win with 2 bombers remaining. Battle score for attacker is -1
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 mech_infantryNon Combat Move - Japanese
2 bombers moved from Hunan to Kazakhstan
2 tactical_bombers moved from French Indo China to Kazakhstan
4 fighters moved from French Indo China to Kazakhstan
1 mech_infantry moved from Kwangtung to French Indo China
1 bomber moved from 21 Sea Zone to Buryatia
1 bomber moved from 17 Sea Zone to Buryatia
1 bomber moved from Japan to Buryatia
2 fighters moved from Anhwe to Kazakhstan
1 mech_infantry moved from Anhwe to SuiyuyanPlace Units - Japanese
3 infantry placed in French Indo China
10 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 13
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,3
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,4
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,5,4,6,1,2,5,4
Japanese collect 30 PUs (13 lost to blockades); end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 armour, 7 fighters, 1 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 97 Sea Zone to 99 Sea Zone
1 destroyer moved from 110 Sea Zone to 92 Sea Zone
1 bomber moved from United Kingdom to Western Germany
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
2 fighters and 2 tactical_bombers moved from 43 Sea Zone to SumatraCombat - Americans
Americans creates battle in territory 20 Sea Zone
Americans creates battle in territory 19 Sea Zone
Strategic bombing raid in Western Germany
AA fire in Western Germany : 0/1 hits
Bombing raid in Western Germany rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in Western Germany causes 7 damage total.
Battle in Celebes
Battle in Sumatra
Americans attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
Japanese defend with 1 armour and 1 infantry
Americans roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Sumatra, round 2 : 5/6 hits
Japanese roll dice for 1 armour and 1 infantry in Sumatra, round 2 : 2/2 hits
1 infantry owned by the Japanese, 1 armour owned by the Japanese, 1 tactical_bomber owned by the Americans and 1 infantry owned by the Americans lost in Sumatra
Americans win, taking 20 Sea Zone from Japanese, taking 19 Sea Zone from Japanese, taking Celebes from Japanese, taking Sumatra from Japanese with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -5
Casualties for Americans: 1 infantry and 1 tactical_bomber
Casualties for Japanese: 1 armour and 1 infantryNon Combat Move - Americans
2 fighters and 1 tactical_bomber moved from Sumatra to 41 Sea Zone
2 carriers moved from 43 Sea Zone to 41 Sea Zone
2 carriers and 1 fighter moved from 43 Sea Zone to 37 Sea Zone
1 carrier moved from 43 Sea Zone to 37 Sea Zone
2 fighters moved from 43 Sea Zone to 41 Sea Zone
1 carrier moved from 54 Sea Zone to 41 Sea Zone
2 destroyers moved from 54 Sea Zone to 41 Sea Zone
1 submarine moved from 41 Sea Zone to 36 Sea Zone
1 submarine moved from 43 Sea Zone to 20 Sea Zone
1 destroyer moved from 43 Sea Zone to 36 Sea Zone
1 destroyer moved from 43 Sea Zone to 20 Sea Zone
1 destroyer moved from 43 Sea Zone to 37 Sea Zone
1 cruiser moved from 43 Sea Zone to 35 Sea Zone
1 battleship moved from 43 Sea Zone to 35 Sea Zone
1 fighter moved from 43 Sea Zone to 37 Sea Zone
1 cruiser and 4 destroyers moved from 43 Sea Zone to 35 Sea Zone
1 bomber moved from Western Germany to United Kingdom
5 bombers moved from United Kingdom to Gibraltar
8 fighters moved from Eastern United States to GibraltarPlace Units - Americans
2 transports placed in 10 Sea Zone
1 armour and 1 infantry placed in Western United States
7 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 60 PUs; end with 60 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 95 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries; Remaining resources: 1 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
1 infantry moved from Jehol to Shantung
Chinese take Shantung from JapaneseCombat - Chinese
Chinese creates battle in territory Chahar
Chinese creates battle in territory AnhweNon Combat Move - Chinese
1 infantry moved from Kweichow to Anhwe
1 infantry moved from Kweichow to Hunan
1 infantry moved from Kweichow to Hunan
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Kweichow to Shensi
1 infantry moved from Kweichow to HopeiPlace Units - Chinese
3 artilleries placed in HunanTurn Complete - Chinese
Chinese collect 16 PUs; end with 17 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 20 PUs