@Oskar2KX no
G40L NT Snigg (Axis) vs. War Ghost (Allies +16), game 3
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs;Combat Move - ANZAC
1 cruiser moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from Dutch New Guinea to New Guinea
1 infantry moved from Malaya to Shan StateCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 cruiser
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
ANZAC win, taking 42 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
2 aaGuns, 2 artilleries, 3 fighters and 5 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 destroyer and 2 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUsCombat Move - French
1 infantry moved from Scotland to Eire
1 infantry moved from Scotland to Eire
1 fighter moved from United Kingdom to Eire
3 infantry moved from Algeria to Morocco
1 infantry moved from Trans-Jordan to EgyptCombat - French
Battle in Eire
French attack with 1 fighter and 2 infantry
Germans defend with 1 artillery
French roll dice for 1 fighter and 2 infantry in Eire, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 artillery in Eire, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Germans and 1 infantry owned by the French lost in Eire
French win, taking Eire from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for French: 1 infantryNon Combat Move - French
1 fighter moved from Eire to United KingdomTurn Complete - French
Combat Hit Differential Summary :
Germans : 0.67
French : 0.17 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 3 infantry moved from Poland to Baltic States
2 artilleries and 10 infantry moved from Poland to Eastern Poland
5 armour and 3 mech_infantrys moved from Yugoslavia to Eastern Poland
2 tactical_bombers moved from Southern Italy to Ukraine
1 artillery and 1 infantry moved from Bessarabia to Ukraine
1 infantry moved from Bessarabia to Western Ukraine
2 bombers moved from Western Germany to Western Ukraine
1 fighter moved from Western Germany to Western Ukraine
1 artillery and 3 infantry moved from Romania to Eastern PolandCombat - Germans
Battle in Ukraine
Germans attack with 1 artillery, 1 infantry and 2 tactical_bombers
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 1 artillery, 1 infantry and 2 tactical_bombers in Ukraine, round 2 : 1/4 hits
Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Germans roll dice for 1 artillery and 2 tactical_bombers in Ukraine, round 3 : 2/3 hits
Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 artillery and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Western Ukraine
Germans attack with 2 bombers, 1 fighter and 1 infantry
Russians defend with 2 infantry
Germans roll dice for 2 bombers, 1 fighter and 1 infantry in Western Ukraine, round 2 : 1/4 hits
Russians roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits
1 infantry owned by the Russians lost in Western Ukraine
Germans roll dice for 2 bombers, 1 fighter and 1 infantry in Western Ukraine, round 3 : 2/4 hits
Russians roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans win with 2 bombers and 1 fighter remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Baltic States
Germans attack with 1 artillery and 3 infantry
Russians defend with 2 infantry
Germans roll dice for 1 artillery and 3 infantry in Baltic States, round 2 : 1/4 hits
Russians roll dice for 2 infantry in Baltic States, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans roll dice for 1 artillery and 2 infantry in Baltic States, round 3 : 2/3 hits
Russians roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Eastern Poland
Germans attack with 5 armour, 3 artilleries, 13 infantry and 3 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 5 armour, 3 artilleries, 13 infantry and 3 mech_infantrys in Eastern Poland, round 2 : 9/24 hits
Russians roll dice for 2 infantry in Eastern Poland, round 2 : 2/2 hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 5 armour, 3 artilleries, 11 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantryNon Combat Move - Germans
2 bombers and 1 fighter moved from Western Ukraine to Bessarabia
2 tactical_bombers moved from Ukraine to Bessarabia
2 infantry moved from Romania to Bessarabia
5 aaGuns moved from Poland to Eastern Poland
10 artilleries moved from Germany to Poland
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport moved from 109 Sea Zone to 112 Sea Zone
1 infantry moved from Western Germany to 112 Sea Zone
1 infantry moved from Western Germany to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
1 armour moved from Northern Italy to Romania
3 armour moved from Greece to Romania
4 infantry moved from Greece to BulgariaPlace Units - Germans
1 infantry placed in France
3 armour and 7 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,1
Germans collect 42 PUs (3 lost to blockades); end with 42 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 4 infantry
Western Germany : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
Romania : 4 armour and 1 infantry
Poland : 10 artilleries
Germany : 3 armour, 1 factory_major and 7 mech_infantrys
Norway : 2 infantry
Baltic States : 1 flag, 1 artillery and 2 infantry
Vyborg : 1 flag, 1 infantry
Eastern Poland : 1 flag, 5 aaGuns, 5 armour, 3 artilleries, 11 infantry and 3 mech_infantrys
Bessarabia : 1 flag, 2 bombers, 1 fighter, 2 infantry and 2 tactical_bombers
Ukraine : 1 flag, 1 artillery and 1 factory_minor
112 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
Bulgaria : 1 flag, 4 infantry
109 Sea Zone : 1 flag
Greece : 1 flag
Finland : 1 flag, 6 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 2 artilleries, 1 fighter and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Novgorod to Finland
2 armour and 2 mech_infantrys moved from Novgorod to Finland
6 infantry moved from Karelia to Finland
3 infantry moved from Novgorod to Vyborg
1 infantry moved from Novgorod to Baltic States
4 infantry moved from Belarus to Baltic States
1 artillery moved from Belarus to Baltic States
3 infantry moved from Bryansk to Ukraine
7 infantry moved from Russia to Bryansk
2 infantry moved from Belarus to Bryansk
1 infantry moved from Bryansk to Western UkraineCombat - Russians
Battle in Finland
Russians attack with 2 armour, 3 fighters, 6 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 6 infantry
Russians roll dice for 2 armour, 3 fighters, 6 infantry, 2 mech_infantrys and 1 tactical_bomber in Finland, round 2 : 7/14 hits, 4.50 expected hits
Germans roll dice for 6 infantry in Finland, round 2 : 0/6 hits, 2.00 expected hits
6 infantry owned by the Germans lost in Finland
Russians win, taking Finland from Germans with 2 armour, 3 fighters, 6 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 18
Casualties for Germans: 6 infantry
Battle in Ukraine
Russians attack with 3 infantry
Germans defend with 1 artillery and 1 factory_minor
Russians roll dice for 3 infantry in Ukraine, round 2 : 0/3 hits, 0.50 expected hits
Germans roll dice for 1 artillery in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 3 infantry in Ukraine, round 3 : 1/3 hits, 0.50 expected hits
Germans roll dice for 1 artillery in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 3 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Baltic States
Russians attack with 1 artillery and 5 infantry
Germans defend with 1 artillery and 2 infantry
Russians roll dice for 1 artillery and 5 infantry in Baltic States, round 2 : 0/6 hits, 1.33 expected hits
Germans roll dice for 1 artillery and 2 infantry in Baltic States, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Russians lost in Baltic States
Russians roll dice for 1 artillery and 3 infantry in Baltic States, round 3 : 3/4 hits, 1.00 expected hits
Germans roll dice for 1 artillery and 2 infantry in Baltic States, round 3 : 3/3 hits, 1.00 expected hits
3 infantry owned by the Russians, 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 artillery remaining. Battle score for attacker is -5
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 5 infantry
Battle in Vyborg
Russians attack with 3 infantry
Germans defend with 1 infantry
Russians roll dice for 3 infantry in Vyborg, round 2 : 0/3 hits, 0.50 expected hits
Germans roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 3 infantry in Vyborg, round 3 : 2/3 hits, 0.50 expected hits
Germans roll dice for 1 infantry in Vyborg, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Vyborg
Russians win, taking Vyborg from Germans with 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Finland to Archangel
2 aaGuns moved from Belarus to Archangel
1 infantry moved from Belarus to Archangel
1 infantry moved from Bryansk to Belarus
6 infantry moved from Yenisey to Timguska
2 aaGuns and 12 infantry moved from Yakut S.S.R. to YeniseyPlace Units - Russians
1 fighter placed in Volgograd
2 artilleries and 8 infantry placed in RussiaTurn Complete - Russians
Russians collect 38 PUs; end with 38 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 43 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 46 PUsCombat Hit Differential Summary :
Germans : -0.33
Russians : 4.17 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 destroyer, 1 factory_minor, 1 fighter, 1 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 artillery moved from Sumatra to 41 Sea Zone
2 infantry moved from French Indo China to 36 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
1 artillery moved from Kwangsi to 36 Sea Zone
1 artillery moved from French Indo China to Siam
1 infantry moved from Suiyuyan to Shensi
Japanese take Shensi from Chinese
1 artillery moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 mech_infantry moved from Suiyuyan to Kweichow
1 infantry moved from Hopei to Kweichow
6 infantry moved from Anhwe to Kweichow
1 artillery and 2 infantry moved from Hunan to Yunnan
1 artillery and 3 infantry moved from Hunan to Kweichow
1 artillery and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Malaya
1 armour and 1 infantry moved from Celebes to 44 Sea Zone
1 armour, 1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
1 armour and 1 infantry moved from 37 Sea Zone to Shan State
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from 38 Sea Zone to Burma
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Siam
1 submarine moved from 41 Sea Zone to 78 Sea Zone
1 destroyer moved from 41 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 78 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
1 battleship moved from 36 Sea Zone to 37 Sea Zone
Japanese take 37 Sea Zone from UK_Pacific
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Shan State
1 fighter and 1 tactical_bomber moved from French Indo China to Burma
1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
1 fighter and 1 tactical_bomber moved from French Indo China to Siam
1 fighter and 1 tactical_bomber moved from French Indo China to Kweichow
1 bomber moved from French Indo China to Kweichow
1 bomber moved from French Indo China to Burma
1 fighter moved from French Indo China to Yunnan
1 battleship and 1 cruiser moved from 41 Sea Zone to 38 Sea ZoneCombat - Japanese
Battle in Malaya
Battle in Burma
Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Burma, round 2 : 1/2 hits
Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 : 3/5 hits
UK_Pacific roll dice for 2 infantry in Burma, round 2 : 2/2 hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the British lost in Burma
Japanese win, taking Malaya from UK_Pacific with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for British: 2 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Siam
Japanese attack with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Siam, round 2 : 3/5 hits
UK_Pacific roll dice for 1 infantry in Siam, round 2 : 0/1 hits
1 infantry owned by the British lost in Siam
Japanese win, taking Siam from UK_Pacific with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Shan State
Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 battleship in Shan State, round 2 : 1/1 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Kweichow
Japanese attack with 1 artillery, 1 bomber, 1 fighter, 10 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 3 infantry
Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 10 infantry, 1 mech_infantry and 1 tactical_bomber in Kweichow, round 2 : 5/15 hits
Chinese roll dice for 3 infantry in Kweichow, round 2 : 1/3 hits
1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 artillery, 1 bomber, 1 fighter, 9 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 infantry
Battle in 78 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
French defend with 1 destroyer
Japanese roll dice for 1 submarine in 78 Sea Zone, round 2 : 1/1 hits
French roll dice for 1 destroyer in 78 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the French and 1 submarine owned by the Japanese lost in 78 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for French: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in Yunnan
Japanese attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/6 hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 2/2 hits
2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Chinese: 2 infantry
Casualties for Japanese: 2 infantry
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 cruiser
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 2/3 hits
ANZAC roll dice for 1 cruiser in 42 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from ANZAC with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 cruiserNon Combat Move - Japanese
2 carriers moved from 36 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
1 carrier moved from 41 Sea Zone to 38 Sea Zone
1 fighter and 1 tactical_bomber moved from 78 Sea Zone to 38 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Siam to French Indo China
1 bomber, 1 fighter and 1 tactical_bomber moved from Burma to French Indo China
2 fighters and 1 tactical_bomber moved from Yunnan to French Indo China
1 bomber, 1 fighter and 1 tactical_bomber moved from Kweichow to French Indo China
1 aaGun moved from Anhwe to Kweichow
4 infantry moved from Jehol to Anhwe
1 artillery and 1 infantry moved from Guam to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo ChinaPlace Units - Japanese
1 artillery, 1 fighter and 1 infantry placed in French Indo China
1 factory_minor placed in Kwangtung
1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 destroyer
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 61 PUs; end with 62 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 4 infantry
Jehol : 1 flag
Siam : 2 artilleries and 1 infantry
Manchuria : 1 flag
Hainan : 1 harbour
Shensi : 1 flag, 1 infantry
Yunnan : 1 flag, 1 artillery
Suiyuyan : 1 flag
Kweichow : 1 flag, 1 aaGun, 1 artillery, 9 infantry and 1 mech_infantry
Hunan : 1 flag
Kansu : 1 flag, 1 artillery
Hopei : 1 flag
Chahar : 1 flag
Anhwe : 1 flag, 4 infantry
Shan State : 1 flag, 1 armour and 1 infantry
Malaya : 1 flag, 1 artillery and 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 factory_minor and 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield
French Indo China : 1 flag, 2 artilleries, 2 bombers, 1 factory_minor, 6 fighters, 2 infantry and 4 tactical_bombers
Celebes : 1 flag
Java : 1 flag, 1 infantry
Sumatra : 1 flag
42 Sea Zone : 1 flag, 1 destroyer
41 Sea Zone : 1 flag
37 Sea Zone : 1 flag, 1 battleship, 2 carriers, 2 fighters, 2 tactical_bombers and 3 transports
36 Sea Zone : 1 destroyer and 1 transport
38 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport
16 Sea Zone : 1 destroyer
6 Sea Zone : 1 carrier, 1 destroyer and 1 submarine -
Just to let you know, I will be out until the 2nd. Hope you have a Happy Easter.
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Cool, cool, you too.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 1 cruiser, 1 destroyer, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 submarine moved from 12 Sea Zone to 26 Sea Zone
2 destroyers and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 carrier, 1 cruiser, 2 fighters and 4 submarines moved from 106 Sea Zone to 91 Sea Zone
2 destroyers moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 armour and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
1 armour, 1 infantry, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 88 Sea Zone
2 infantry moved from Suriname to 88 Sea Zone
1 armour, 3 infantry, 2 mech_infantrys and 3 transports moved from 88 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Southeast Mexico to 89 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
2 bombers moved from United Kingdom to Western GermanyCombat - Americans
Strategic bombing raid in Western Germany
AA fire in Western Germany : 2/2 hits, 0.33 expected hits
2 bombers killed by AA
Bombing raid in Western Germany causes 0 damage total.
Battle in Philippines
Battle in CelebesNon Combat Move - Americans
1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from 91 Sea Zone to MoroccoPlace Units - Americans
2 infantry placed in Eastern United States
1 cruiser and 2 transports placed in 101 Sea Zone
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
1 tactical_bomber placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUsCombat Hit Differential Summary :
AA fire in Western Germany : : 1.67
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
2 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - Chinese
1 fighter moved from Yunnan to Sikang
8 infantry moved from Szechwan to SikangPlace Units - Chinese
4 infantry placed in SikangTurn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUsCombat Hit Differential Summary :
Chinese : 0.17
Japanese : -0.33 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 1 cruiser, 1 destroyer, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 submarine moved from 12 Sea Zone to 26 Sea Zone
2 destroyers and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 carrier, 1 cruiser, 2 fighters and 4 submarines moved from 106 Sea Zone to 91 Sea Zone
2 destroyers moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 armour and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
1 armour, 1 infantry, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 88 Sea Zone
2 infantry moved from Suriname to 88 Sea Zone
1 armour, 3 infantry, 2 mech_infantrys and 3 transports moved from 88 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Southeast Mexico to 89 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
2 bombers moved from United Kingdom to Western GermanyCombat - Americans
Strategic bombing raid in Western Germany
AA fire in Western Germany : 2/2 hits, 0.33 expected hits
2 bombers killed by AA
Bombing raid in Western Germany causes 0 damage total.
Battle in Philippines
Battle in CelebesNon Combat Move - Americans
1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from 91 Sea Zone to MoroccoPlace Units - Americans
2 infantry placed in Eastern United States
1 cruiser and 2 transports placed in 101 Sea Zone
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
1 tactical_bomber placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
2 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - Chinese
1 fighter moved from Yunnan to Sikang
8 infantry moved from Szechwan to SikangPlace Units - Chinese
4 infantry placed in SikangTurn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUsPurchase Units - British
British buy 1 artillery, 1 factory_minor and 2 infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 1x factory_major; Remaining resources: 10 PUs;
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from Egypt to Trans-Jordan
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Iraq to Trans-Jordan
1 bomber and 2 fighters moved from Malta to Trans-Jordan
2 infantry moved from Rhodesia to Belgian Congo
1 fighter moved from Union of South Africa to Belgian Congo
2 mech_infantrys moved from India to Shan State
2 fighters and 1 tactical_bomber moved from India to Shan StateCombat - British
Battle in Belgian Congo
British attack with 1 fighter and 2 infantry
Italians defend with 1 infantry
British roll dice for 1 fighter and 2 infantry in Belgian Congo, round 2 : 1/3 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Belgian Congo, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Belgian Congo
British win, taking Belgian Congo from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Shan State
British attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 armour and 1 infantry
British roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Shan State, round 2 : 3/5 hits, 2.00 expected hits
Japanese roll dice for 1 armour and 1 infantry in Shan State, round 2 : 1/2 hits, 0.83 expected hits
1 infantry owned by the Japanese, 1 mech_infantry owned by the British and 1 armour owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 armour and 1 infantryNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Shan State to India
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Belgian Congo to Union of South AfricaPlace Units - British
1 artillery and 2 infantry placed in Persia
1 factory_minor placed in IraqTurn Complete - British
British collect 30 PUs; end with 31 PUsPlace Units - UK_Pacific
1 artillery and 2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,4,6,2,1,4,2,1,1
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs
Some Units in India change ownership: 1 artillery and 2 infantryCombat Hit Differential Summary :
British : 1.17
Italians : -0.33
AA fire in Western Germany : : 1.67
Chinese : 0.17
Japanese : -0.17 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 bomber moved from Southern Italy to Belarus
1 armour moved from Romania to BelarusCombat - Italians
Battle in Gibraltar
Battle in Belarus
Italians attack with 1 armour and 1 bomber
Russians defend with 1 infantry
Italians roll dice for 1 armour and 1 bomber in Belarus, round 2 : 2/2 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Italians win, taking Gibraltar from British, taking Belarus from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 bomber moved from Belarus to Eastern Poland
2 aaGuns, 1 artillery and 4 infantry moved from Romania to Eastern Poland
1 armour moved from Yugoslavia to Eastern Poland
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 infantry moved from Ethiopia to Anglo Egyptian SudanPlace Units - Italians
1 destroyer placed in 97 Sea Zone
1 artillery and 2 infantry placed in Southern Italy
2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUsTerritory Summary for Italians :
British Somaliland : 1 flag
Alexandria : 1 flag, 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
Gibraltar : 1 flag, 1 harbour and 2 infantry
Kenya : 1 flag
Anglo Egyptian Sudan : 1 flag, 1 artillery and 2 infantry
French Equatorial Africa : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Northern Italy : 1 artillery, 1 factory_major and 2 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 4 infantry
Belarus : 1 flag, 1 armour
Eastern Poland : 2 aaGuns, 1 armour, 1 artillery, 1 bomber and 4 infantry
93 Sea Zone : 1 flag
97 Sea Zone : 1 cruiser and 1 destroyer
92 Sea Zone : 1 destroyer and 1 transport
Yugoslavia : 1 flag -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
2 submarines moved from 62 Sea Zone to 42 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea ZoneCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 2 submarines
Japanese defend with 1 destroyer
ANZAC roll dice for 2 submarines in 42 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the ANZAC lost in 42 Sea Zone
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 7 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 7 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 42 Sea Zone
Japanese win with no units remaining. Battle score for attacker is -4
Casualties for ANZAC: 2 submarines
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUsCombat Hit Differential Summary :
ANZAC : -1.33
Japanese : 0.00 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
2 submarines moved from 62 Sea Zone to 42 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea ZoneCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 2 submarines
Japanese defend with 1 destroyer
ANZAC roll dice for 2 submarines in 42 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the ANZAC lost in 42 Sea Zone
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 7 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 7 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 42 Sea Zone
Japanese win with no units remaining. Battle score for attacker is -4
Casualties for ANZAC: 2 submarines
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUsCombat Move - French
1 fighter moved from United Kingdom to 92 Sea Zone
1 infantry moved from Eire to ScotlandCombat - French
Battle in 92 Sea Zone
French attack with 1 fighter
Italians defend with 1 destroyer and 1 transport
French roll dice for 1 fighter in 92 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
Italians roll dice for 1 destroyer and 1 transport in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
French roll dice for 1 fighter in 92 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
Italians roll dice for 1 destroyer and 1 transport in 92 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Italians and 1 fighter owned by the French lost in 92 Sea Zone
Italians win with 1 transport remaining. Battle score for attacker is -2
Casualties for Italians: 1 destroyer
Casualties for French: 1 fighterNon Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Italians : 0.33
French : 0.00
ANZAC : -1.33
Japanese : 0.00 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 destroyer, 5 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 unit repaired.
1 infantry moved from Western Germany to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 114 Sea Zone
1 artillery moved from Poland to 114 Sea Zone
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Finland
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 112 Sea Zone to 115 Sea Zone
1 fighter and 1 tactical_bomber moved from Finland to Vyborg
1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Vyborg
1 mech_infantry moved from Eastern Poland to Novgorod
Germans take Novgorod from Russians
1 bomber moved from Bessarabia to Vyborg
2 infantry moved from Bessarabia to Ukraine
1 fighter and 1 tactical_bomber moved from Bessarabia to Ukraine
1 artillery moved from Poland to Baltic States
1 tactical_bomber moved from Bessarabia to Baltic States
1 infantry moved from Eastern Poland to Baltic States
1 bomber moved from Bessarabia to UkraineCombat - Germans
Battle in Ukraine
Germans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 factory_minor and 3 infantry
Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/5 hits
Russians roll dice for 3 infantry in Ukraine, round 2 : 1/3 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Germans roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Ukraine, round 3 : 3/4 hits
Russians roll dice for 1 infantry in Ukraine, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 3 infantry
Battle in 115 Sea Zone
Germans attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport
Russians defend with 1 cruiser and 1 submarine
Germans roll dice for 1 submarine in 115 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Russians lost in 115 Sea Zone
Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport in 115 Sea Zone, round 2 : 1/3 hits
Russians roll dice for 1 cruiser in 115 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the Russians lost in 115 Sea Zone
Germans win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 18
Casualties for Russians: 1 cruiser and 1 submarine
Battle in Vyborg
Germans attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 3 infantry
Germans roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Vyborg, round 2 : 2/5 hits
Russians roll dice for 3 infantry in Vyborg, round 2 : 1/3 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vyborg
Germans roll dice for 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber in Vyborg, round 3 : 4/4 hits
Russians roll dice for 1 infantry in Vyborg, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Vyborg
Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 3 infantry
Battle in Baltic States
Germans attack with 1 artillery, 1 infantry and 1 tactical_bomber
Russians defend with 1 artillery
Germans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 1/3 hits
Russians roll dice for 1 artillery in Baltic States, round 2 : 0/1 hits
1 artillery owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 artilleryNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Vyborg to 115 Sea Zone
1 bomber moved from Vyborg to Belarus
1 tactical_bomber moved from Baltic States to Belarus
5 aaGuns, 5 armour, 3 artilleries, 10 infantry and 2 mech_infantrys moved from Eastern Poland to Belarus
4 armour moved from Romania to Belarus
1 fighter and 1 tactical_bomber moved from Ukraine to Belarus
1 bomber moved from Ukraine to Belarus
8 artilleries moved from Poland to Eastern Poland
1 infantry moved from Romania to Bessarabia
3 armour and 7 mech_infantrys moved from Germany to Eastern Poland
4 infantry moved from Bulgaria to RomaniaPlace Units - Germans
1 destroyer placed in 110 Sea Zone
1 artillery, 1 infantry and 5 mech_infantrys placed in Germany
4 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,5
Germans collect 43 PUs; end with 43 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 4 infantry
Western Germany : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 4 infantry
Romania : 4 infantry
Germany : 1 artillery, 1 factory_major, 1 infantry and 5 mech_infantrys
Norway : 2 infantry
Belarus : 5 aaGuns, 9 armour, 3 artilleries, 2 bombers, 1 fighter, 10 infantry, 2 mech_infantrys and 2 tactical_bombers
Baltic States : 1 flag, 1 artillery and 1 infantry
Eastern Poland : 1 flag, 3 armour, 8 artilleries and 7 mech_infantrys
Bessarabia : 1 flag, 1 infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
Bulgaria : 1 flag
109 Sea Zone : 1 flag
Greece : 1 flag
115 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
110 Sea Zone : 1 destroyer -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 2 armour, 1 artillery and 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 armour moved from Finland to Novgorod
2 mech_infantrys moved from Finland to Novgorod
6 infantry moved from Finland to NorwayCombat - Russians
Battle in Novgorod
Russians attack with 2 armour and 2 mech_infantrys
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
Russians roll dice for 2 armour and 2 mech_infantrys in Novgorod, round 2 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 mech_infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Norway
Russians attack with 6 infantry
Germans defend with 2 infantry
Russians roll dice for 6 infantry in Norway, round 2 : 3/6 hits, 1.00 expected hits
Germans roll dice for 2 infantry in Norway, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Norway
Russians win, taking Norway from Germans with 5 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 aaGuns moved from Archangel to Vologda
3 fighters and 1 tactical_bomber moved from Archangel to Russia
1 infantry moved from Bryansk to Smolensk
1 infantry moved from Bryansk to Ukraine
2 aaGuns, 3 artilleries and 15 infantry moved from Bryansk to Russia
1 fighter moved from Volgograd to Russia
6 infantry moved from Timguska to Novosibirsk
2 aaGuns and 12 infantry moved from Yenisey to TimguskaPlace Units - Russians
1 artillery and 9 infantry placed in Russia
2 armour and 1 infantry placed in VolgogradTurn Complete - Russians
Russians collect 39 PUs; end with 39 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 44 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 50 PUsCombat Hit Differential Summary :
Germans : 0.00
Russians : 1.67 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 artillery moved from French Indo China to 36 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 fighter moved from 37 Sea Zone to 44 Sea Zone
1 artillery moved from Kansu to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Shensi to Szechwan
Japanese take Szechwan from Chinese
1 artillery, 9 infantry and 1 mech_infantry moved from Kweichow to Yunnan
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from Malaya to 37 Sea Zone
1 artillery and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 fighter and 2 tactical_bombers moved from 37 Sea Zone to Philippines
2 artilleries and 1 infantry moved from Siam to Shan State
1 fighter and 1 tactical_bomber moved from 38 Sea Zone to Shan State
2 fighters and 2 tactical_bombers moved from French Indo China to Yunnan
2 bombers moved from French Indo China to Philippines
1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
3 fighters and 1 tactical_bomber moved from French Indo China to Shan State
1 destroyer moved from 36 Sea Zone to 35 Sea ZoneCombat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 destroyer and 2 transports
Americans defend with 1 transport
1 transport owned by the Americans lost in 35 Sea Zone
Japanese win with 1 destroyer and 2 transports remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 44 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Philippines
Japanese attack with 2 artilleries, 2 bombers, 1 fighter, 2 infantry and 2 tactical_bombers
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 2 artilleries, 2 bombers, 1 fighter, 2 infantry and 2 tactical_bombers in Philippines, round 2 : 2/9 hits
Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits
2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 2 artilleries, 2 bombers, 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Celebes
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits
Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits
1 infantry owned by the Americans lost in Celebes
Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 1/2 hits
Americans roll dice for 1 artillery in Celebes, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 artillery owned by the Americans lost in Celebes
Japanese win, taking Celebes from Americans with 1 artillery remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 3 fighters, 9 infantry, 1 mech_infantry and 3 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 3 fighters, 9 infantry, 1 mech_infantry and 3 tactical_bombers in Yunnan, round 2 : 4/17 hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits
2 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 3 fighters, 9 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Shan State
Japanese attack with 2 artilleries, 4 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 mech_infantry
Japanese roll dice for 2 artilleries, 4 fighters, 1 infantry and 2 tactical_bombers in Shan State, round 2 : 4/9 hits
UK_Pacific roll dice for 1 mech_infantry in Shan State, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 artilleries, 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantryNon Combat Move - Japanese
1 aaGun moved from Kweichow to Yunnan
4 infantry moved from Anhwe to Kweichow
1 carrier, 1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from Philippines to 35 Sea Zone
2 tactical_bombers moved from Philippines to 35 Sea Zone
1 fighter moved from 44 Sea Zone to 35 Sea Zone
1 carrier moved from 37 Sea Zone to 35 Sea Zone
1 battleship moved from 37 Sea Zone to 35 Sea Zone
2 bombers moved from Philippines to French Indo China
1 carrier moved from 37 Sea Zone to 35 Sea Zone
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 1 transport moved from 38 Sea Zone to 36 Sea Zone
2 fighters moved from Shan State to 36 Sea Zone
2 tactical_bombers moved from Shan State to French Indo China
3 fighters and 3 tactical_bombers moved from Yunnan to French Indo China
2 fighters moved from Japan to 35 Sea Zone
2 fighters moved from Shan State to French Indo ChinaPlace Units - Japanese
1 artillery and 2 infantry placed in French Indo China
3 mech_infantrys placed in Kwangtung
1 carrier and 1 destroyer placed in 6 Sea Zone
2 fighters placed in JapanTurn Complete - Japanese
Japanese collect 63 PUs; end with 64 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 4 infantry
Jehol : 1 flag
Manchuria : 1 flag
Hainan : 1 harbour
Shensi : 1 flag
Yunnan : 1 flag, 1 aaGun, 1 artillery, 9 infantry and 1 mech_infantry
Suiyuyan : 1 flag
Kweichow : 1 flag, 4 infantry
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag, 1 artillery
Szechwan : 1 flag, 1 infantry
Chahar : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 2 artilleries and 1 infantry
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 factory_minor, 1 harbour and 3 mech_infantrys
Philippines : 1 flag, 1 airfield, 2 artilleries, 1 harbour and 2 infantry
Guam : 1 flag, 1 airfield
French Indo China : 1 flag, 1 artillery, 2 bombers, 1 factory_minor, 5 fighters, 2 infantry and 5 tactical_bombers
Celebes : 1 flag, 1 artillery
Java : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag
44 Sea Zone : 1 transport
37 Sea Zone : 1 flag
36 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 2 transports
35 Sea Zone : 1 battleship, 3 carriers, 2 destroyers, 4 fighters, 1 submarine, 2 tactical_bombers and 2 transports
16 Sea Zone : 1 destroyer
6 Sea Zone : 1 carrier and 1 destroyer -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 5 destroyers, 4 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone
1 armour, 1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 4 infantry, 2 mech_infantrys, 3 submarines and 4 transports moved from 91 Sea Zone to 110 Sea Zone
1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
2 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
1 cruiser, 2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from 91 Sea Zone to Gibraltar
2 infantry and 2 mech_infantrys moved from 91 Sea Zone to GibraltarCombat - Americans
Battle in 92 Sea Zone
Americans attack with 1 submarine
Italians defend with 1 transport
1 transport owned by the Italians lost in 92 Sea Zone
Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 110 Sea Zone
Americans attack with 1 carrier, 1 cruiser, 2 destroyers, 3 submarines and 4 transports
Germans defend with 1 destroyer
Americans roll dice for 3 submarines in 110 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 carrier owned by the Americans
1 destroyer owned by the Germans lost in 110 Sea Zone
Americans win with 1 carrier, 1 cruiser, 2 destroyers, 3 submarines and 4 transports remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Normandy Bordeaux
Battle in Gibraltar
Americans attack with 2 fighters, 2 infantry and 2 mech_infantrys
Italians defend with 1 harbour and 2 infantry
Americans roll dice for 1 cruiser in Gibraltar, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 2 fighters, 2 infantry and 2 mech_infantrys in Gibraltar, round 2 : 1/6 hits, 1.67 expected hits
Italians roll dice for 2 infantry in Gibraltar, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Italians lost in Gibraltar
Americans roll dice for 2 fighters, 2 infantry and 2 mech_infantrys in Gibraltar, round 3 : 1/6 hits, 1.67 expected hits
Italians roll dice for 1 infantry in Gibraltar, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Gibraltar
Americans win, taking Normandy Bordeaux from Germans, taking Gibraltar from Italians with 2 fighters, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantryNon Combat Move - Americans
2 fighters moved from Gibraltar to Morocco
2 destroyers and 4 submarines moved from 26 Sea Zone to 54 Sea Zone
1 carrier, 1 destroyer, 1 submarine and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Queensland to 26 Sea ZonePlace Units - Americans
1 armour, 1 artillery and 2 infantry placed in Eastern United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Eastern United States: 2 infantry
EDIT: Changing PUs for Americans from 1 to 0
EDIT: Adding units owned by Americans to 101 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
2 destroyers and 1 transport placed in 101 Sea Zone
3 destroyers and 2 submarines placed in 10 Sea Zone
2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUsCombat Hit Differential Summary :
Germans : 0.67
Italians : -1.00
Americans : -2.17 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Sikang to Shensi
Chinese take Shensi from Japanese
3 infantry moved from Sikang to Tsinghai
2 infantry moved from Sikang to Szechwan
1 fighter moved from Sikang to SzechwanCombat - Chinese
Battle in Tsinghai
Chinese attack with 3 infantry
Japanese defend with 1 artillery
Chinese roll dice for 3 infantry in Tsinghai, round 2 : 2/3 hits, 0.50 expected hits
Japanese roll dice for 1 artillery in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
Chinese win, taking Tsinghai from Japanese with 2 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Szechwan to SikangPlace Units - Chinese
4 infantry placed in SikangTurn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUsCombat Hit Differential Summary :
Chinese : 1.67
Japanese : 0.33 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 5 destroyers, 4 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone
1 armour, 1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 4 infantry, 2 mech_infantrys, 3 submarines and 4 transports moved from 91 Sea Zone to 110 Sea Zone
1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
2 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
1 cruiser, 2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from 91 Sea Zone to Gibraltar
2 infantry and 2 mech_infantrys moved from 91 Sea Zone to GibraltarCombat - Americans
Battle in 92 Sea Zone
Americans attack with 1 submarine
Italians defend with 1 transport
1 transport owned by the Italians lost in 92 Sea Zone
Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 110 Sea Zone
Americans attack with 1 carrier, 1 cruiser, 2 destroyers, 3 submarines and 4 transports
Germans defend with 1 destroyer
Americans roll dice for 3 submarines in 110 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 carrier owned by the Americans
1 destroyer owned by the Germans lost in 110 Sea Zone
Americans win with 1 carrier, 1 cruiser, 2 destroyers, 3 submarines and 4 transports remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Normandy Bordeaux
Battle in Gibraltar
Americans attack with 2 fighters, 2 infantry and 2 mech_infantrys
Italians defend with 1 harbour and 2 infantry
Americans roll dice for 1 cruiser in Gibraltar, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 2 fighters, 2 infantry and 2 mech_infantrys in Gibraltar, round 2 : 1/6 hits, 1.67 expected hits
Italians roll dice for 2 infantry in Gibraltar, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Italians lost in Gibraltar
Americans roll dice for 2 fighters, 2 infantry and 2 mech_infantrys in Gibraltar, round 3 : 1/6 hits, 1.67 expected hits
Italians roll dice for 1 infantry in Gibraltar, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Gibraltar
Americans win, taking Normandy Bordeaux from Germans, taking Gibraltar from Italians with 2 fighters, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantryNon Combat Move - Americans
2 fighters moved from Gibraltar to Morocco
2 destroyers and 4 submarines moved from 26 Sea Zone to 54 Sea Zone
1 carrier, 1 destroyer, 1 submarine and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Queensland to 26 Sea ZonePlace Units - Americans
1 armour, 1 artillery and 2 infantry placed in Eastern United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Eastern United States: 2 infantry
EDIT: Changing PUs for Americans from 1 to 0
EDIT: Adding units owned by Americans to 101 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
2 destroyers and 1 transport placed in 101 Sea Zone
3 destroyers and 2 submarines placed in 10 Sea Zone
2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Sikang to Shensi
Chinese take Shensi from Japanese
3 infantry moved from Sikang to Tsinghai
2 infantry moved from Sikang to Szechwan
1 fighter moved from Sikang to SzechwanCombat - Chinese
Battle in Tsinghai
Chinese attack with 3 infantry
Japanese defend with 1 artillery
Chinese roll dice for 3 infantry in Tsinghai, round 2 : 2/3 hits, 0.50 expected hits
Japanese roll dice for 1 artillery in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
Chinese win, taking Tsinghai from Japanese with 2 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Szechwan to SikangPlace Units - Chinese
4 infantry placed in SikangTurn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUsPurchase Units - British
British buy 2 artilleries, 4 infantry and 1 transport; Remaining resources: 4 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour and 1 mech_infantry moved from Trans-Jordan to Anglo Egyptian Sudan
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from Persia to 80 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
1 bomber and 2 fighters moved from Trans-Jordan to Anglo Egyptian SudanCombat - British
Battle in Anglo Egyptian Sudan
British attack with 1 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry and 1 mech_infantry
Italians defend with 1 artillery and 2 infantry
British roll dice for 1 cruiser in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0.50 expected hits
British roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 3/9 hits, 3.33 expected hits
Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 2 : 1/3 hits, 1.00 expected hits
1 artillery owned by the Italians, 2 infantry owned by the Italians and 1 infantry owned by the British lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Italians with 1 armour, 1 artillery, 1 bomber, 2 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 2 infantryNon Combat Move - British
1 bomber and 2 fighters moved from Anglo Egyptian Sudan to Trans-Jordan
1 fighter moved from Union of South Africa to Belgian Congo
1 infantry moved from Persia to Eastern Persia
1 armour and 1 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from United Kingdom to Normandy Bordeaux
1 fighter moved from Iceland to United KingdomPlace Units - British
1 artillery and 2 infantry placed in Persia
1 artillery and 2 infantry placed in Iraq
1 transport placed in 106 Sea ZoneTurn Complete - British
British collect 31 PUs; end with 35 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Some Units in India change ownership: 2 infantryCombat Hit Differential Summary :
Germans : 0.67
Italians : -1.00
British : 0.17
Americans : -2.17
Chinese : 1.67
Japanese : 0.33 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter and 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Belarus to Archangel
1 bomber moved from Eastern Poland to Archangel
1 armour moved from Eastern Poland to Archangel
1 artillery and 4 infantry moved from Eastern Poland to Western UkraineCombat - Italians
Battle in Western Ukraine
Italians attack with 1 artillery and 4 infantry
Russians defend with 1 infantry
Italians roll dice for 1 artillery and 4 infantry in Western Ukraine, round 2 : 1/5 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Italians win, taking Western Ukraine from Russians with 1 artillery and 4 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Italians attack with 2 armour and 1 bomber
Russians defend with 1 infantry
Italians roll dice for 2 armour and 1 bomber in Archangel, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Archangel
Italians win, taking Archangel from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
2 aaGuns moved from Eastern Poland to Western Ukraine
1 bomber moved from Archangel to BelarusPlace Units - Italians
1 fighter and 2 infantry placed in Southern Italy
3 infantry placed in Southern France
1 artillery placed in Northern ItalyTurn Complete - Italians
Italians collect 21 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUsTerritory Summary for Italians :
British Somaliland : 1 flag
Alexandria : 1 flag, 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
Kenya : 1 flag
French Equatorial Africa : 1 flag
Southern France : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
Northern Italy : 2 artilleries, 1 factory_major and 2 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 6 infantry
Belarus : 1 flag, 1 bomber
Archangel : 1 flag, 2 armour
Western Ukraine : 1 flag, 2 aaGuns, 1 artillery and 4 infantry
93 Sea Zone : 1 flag
97 Sea Zone : 1 cruiser and 1 destroyer
Yugoslavia : 1 flag -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 54 Sea Zone to 44 Sea Zone
ANZAC take 42 Sea Zone from Japanese
1 destroyer moved from 62 Sea Zone to 54 Sea ZoneCombat - ANZAC
Battle in Java
Battle in 44 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
ANZAC win, taking Java from Japanese, taking 44 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUsCombat Hit Differential Summary :





