@Tyzoq good catch can you edit it?
L18 BM3 Adam514 (Axis+3) vs farmboy (Allies) Game 3
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Americans
Americans buy 3 bombers, 2 destroyers and 2 fighters; Remaining resources: 1 PUs;Combat Move - Americans
1 armour, 1 artillery, 6 infantry and 2 mech_infantrys moved from United Kingdom to 109 Sea Zone
1 armour, 1 artillery, 6 infantry, 2 mech_infantrys and 5 transports moved from 109 Sea Zone to 125 Sea Zone
1 armour, 1 artillery, 6 infantry and 2 mech_infantrys moved from 125 Sea Zone to Norway
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 mech_infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone
1 mech_infantry moved from 22 Sea Zone to Marianas
4 fighters and 1 tactical_bomber moved from Iwo Jima to 6 Sea Zone
2 tactical_bombers moved from Midway to 6 Sea Zone
1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone
2 fighters moved from 16 Sea Zone to 6 Sea ZoneCombat - Americans
Battle in Marianas
Battle in Norway
Americans attack with 1 armour, 1 artillery, 6 infantry and 2 mech_infantrys
Germans defend with 1 infantry
Americans roll dice for 1 armour, 1 artillery, 6 infantry and 2 mech_infantrys in Norway, round 2 : 0/10 hits, 2.33 expected hits
Germans roll dice for 1 infantry in Norway, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 armour, 1 artillery, 6 infantry and 2 mech_infantrys in Norway, round 3 : 4/10 hits, 2.33 expected hits
Germans roll dice for 1 infantry in Norway, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Norway
Americans win, taking Marianas from Japanese, taking Norway from Germans with 1 armour, 1 artillery, 6 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 6 Sea Zone
Americans attack with 6 fighters and 4 tactical_bombers
Japanese defend with 1 destroyer and 1 submarine
1 submarine owned by the Japanese Submerged
Americans roll dice for 6 fighters and 4 tactical_bombers in 6 Sea Zone, round 2 : 8/10 hits, 5.67 expected hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans win with 6 fighters and 4 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
2 fighters moved from 6 Sea Zone to Midway
4 fighters and 4 tactical_bombers moved from 6 Sea Zone to Iwo Jima
1 destroyer moved from 16 Sea Zone to 18 Sea Zone
1 destroyer moved from 26 Sea Zone to 22 Sea Zone
1 battleship and 4 carriers moved from 16 Sea Zone to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
2 bombers moved from Western United States to United Kingdom
2 bombers moved from Scotland to Bryansk
1 bomber moved from Gibraltar to Bryansk
1 armour, 1 artillery, 1 carrier, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 carrier moved from 109 Sea Zone to 91 Sea Zone
2 fighters moved from 109 Sea Zone to United Kingdom
1 cruiser and 1 destroyer moved from 109 Sea Zone to 92 Sea Zone
1 fighter moved from Scotland to GibraltarPlace Units - Americans
3 bombers and 2 fighters placed in Eastern United States
2 destroyers placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 56 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUsCombat Hit Differential Summary :
Germans : -0.67
Americans : 1.67
Japanese : -0.33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Non Combat Move - Chinese
1 fighter moved from Burma to TsinghaiPlace Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 2 PUs; end with 3 PUsCombat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Americans
Americans buy 3 bombers, 2 destroyers and 2 fighters; Remaining resources: 1 PUs;Combat Move - Americans
1 armour, 1 artillery, 6 infantry and 2 mech_infantrys moved from United Kingdom to 109 Sea Zone
1 armour, 1 artillery, 6 infantry, 2 mech_infantrys and 5 transports moved from 109 Sea Zone to 125 Sea Zone
1 armour, 1 artillery, 6 infantry and 2 mech_infantrys moved from 125 Sea Zone to Norway
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 mech_infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone
1 mech_infantry moved from 22 Sea Zone to Marianas
4 fighters and 1 tactical_bomber moved from Iwo Jima to 6 Sea Zone
2 tactical_bombers moved from Midway to 6 Sea Zone
1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone
2 fighters moved from 16 Sea Zone to 6 Sea ZoneCombat - Americans
Battle in Marianas
Battle in Norway
Americans attack with 1 armour, 1 artillery, 6 infantry and 2 mech_infantrys
Germans defend with 1 infantry
Americans roll dice for 1 armour, 1 artillery, 6 infantry and 2 mech_infantrys in Norway, round 2 : 0/10 hits, 2.33 expected hits
Germans roll dice for 1 infantry in Norway, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 armour, 1 artillery, 6 infantry and 2 mech_infantrys in Norway, round 3 : 4/10 hits, 2.33 expected hits
Germans roll dice for 1 infantry in Norway, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Norway
Americans win, taking Marianas from Japanese, taking Norway from Germans with 1 armour, 1 artillery, 6 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 6 Sea Zone
Americans attack with 6 fighters and 4 tactical_bombers
Japanese defend with 1 destroyer and 1 submarine
1 submarine owned by the Japanese Submerged
Americans roll dice for 6 fighters and 4 tactical_bombers in 6 Sea Zone, round 2 : 8/10 hits, 5.67 expected hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans win with 6 fighters and 4 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
2 fighters moved from 6 Sea Zone to Midway
4 fighters and 4 tactical_bombers moved from 6 Sea Zone to Iwo Jima
1 destroyer moved from 16 Sea Zone to 18 Sea Zone
1 destroyer moved from 26 Sea Zone to 22 Sea Zone
1 battleship and 4 carriers moved from 16 Sea Zone to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
2 bombers moved from Western United States to United Kingdom
2 bombers moved from Scotland to Bryansk
1 bomber moved from Gibraltar to Bryansk
1 armour, 1 artillery, 1 carrier, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 carrier moved from 109 Sea Zone to 91 Sea Zone
2 fighters moved from 109 Sea Zone to United Kingdom
1 cruiser and 1 destroyer moved from 109 Sea Zone to 92 Sea Zone
1 fighter moved from Scotland to GibraltarPlace Units - Americans
3 bombers and 2 fighters placed in Eastern United States
2 destroyers placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 56 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Non Combat Move - Chinese
1 fighter moved from Burma to TsinghaiPlace Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 2 PUs; end with 3 PUsPurchase Units - British
British buy 2 artilleries, 2 fighters and 2 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Burma to Shan State
1 fighter moved from Burma to Shan State
1 tactical_bomber moved from Burma to Yunnan
1 artillery and 2 infantry moved from Burma to Yunnan
1 infantry moved from Burma to Yunnan
2 artilleries moved from Iraq to Syria
1 mech_infantry moved from Trans-Jordan to Syria
1 mech_infantry moved from Trans-Jordan to SyriaCombat - British
Battle in Yunnan
British attack with 1 artillery, 3 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British roll dice for 1 artillery, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/5 hits, 1.50 expected hits
Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Yunnan
British roll dice for 1 artillery, 3 infantry and 1 tactical_bomber in Yunnan, round 3 : 2/5 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
British win, taking Yunnan from Japanese with 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for British: 1 infantry
Battle in Syria
British attack with 2 artilleries and 2 mech_infantrys
Italians defend with 2 infantry
British roll dice for 2 artilleries and 2 mech_infantrys in Syria, round 2 : 1/4 hits, 1.33 expected hits
Italians roll dice for 2 infantry in Syria, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Italians lost in Syria
British roll dice for 2 artilleries and 2 mech_infantrys in Syria, round 3 : 2/4 hits, 1.33 expected hits
Italians roll dice for 1 infantry in Syria, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the British and 1 infantry owned by the Italians lost in Syria
British win, taking Syria from Italians with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Italians: 2 infantry
Casualties for British: 1 artillery
Battle in Shan State
British attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 2 infantry in Shan State, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 fighter and 2 infantry in Shan State, round 3 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 fighter and 2 infantry in Shan State, round 4 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shan State, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
1 fighter moved from Shan State to India
1 tactical_bomber moved from Yunnan to India
3 aaGuns and 9 infantry moved from Burma to India
1 bomber moved from India to Bryansk
2 fighters and 1 tactical_bomber moved from Tsinghai to Bryansk
2 fighters moved from Russia to Norway
1 fighter moved from United Kingdom to Norway
3 fighters moved from 109 Sea Zone to Norway
2 aaGuns and 2 infantry moved from Scotland to 109 Sea Zone
2 aaGuns, 2 infantry and 2 transports moved from 109 Sea Zone to 125 Sea Zone
2 aaGuns and 2 infantry moved from 125 Sea Zone to Norway
1 infantry and 1 mech_infantry moved from Scotland to United Kingdom
3 destroyers moved from 109 Sea Zone to 110 Sea Zone
2 carriers and 1 destroyer moved from 109 Sea Zone to 92 Sea Zone
1 fighter moved from Gibraltar to Norway
1 cruiser moved from 109 Sea Zone to 110 Sea Zone
1 infantry moved from Egypt to Alexandria
3 infantry moved from Iraq to Northwest Persia
1 mech_infantry moved from Iraq to Northwest Persia
1 mech_infantry moved from Trans-Jordan to Northwest Persia
1 artillery moved from Persia to Northwest Persia
1 armour moved from Trans-Jordan to Iraq
1 infantry moved from Trans-Jordan to EgyptPlace Units - British
1 fighter placed in Egypt
1 infantry placed in United Kingdom
1 fighter placed in United Kingdom
1 artillery and 1 infantry placed in Persia
1 artillery placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,1,4,5
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,3
British collect 30 PUs (4 lost to blockades); end with 30 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUsPlace Units - UK_Pacific
1 artillery and 3 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,3,5,6
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 1 artillery and 3 infantryCombat Hit Differential Summary :
Germans : -0.67
British : -0.17
Italians : 0.00
Americans : 1.67
Japanese : -1.33Territory Summary for Americans, British, Chinese and UK_Pacific :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Iwo Jima : 1 flag, 1 artillery, 4 fighters, 2 infantry and 4 tactical_bombers
Marshall Islands : 1 flag
Marianas : 1 flag, 1 mech_infantry
Yunnan : 1 artillery and 2 infantry
Tsinghai : 1 fighter and 5 infantry
Shan State : 2 infantry
India : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 14 infantry and 1 tactical_bomber
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 harbour and 1 marine
Midway : 1 airfield and 2 fighters
26 Sea Zone : 1 battleship, 5 carriers, 1 cruiser and 1 destroyer
22 Sea Zone : 1 destroyer and 1 transport
10 Sea Zone : 2 destroyers
18 Sea Zone : 1 destroyer
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 3 bombers, 1 factory_major, 2 fighters and 1 harbour
Iceland : 1 airfield
Quebec : 1 factory_minor
Alexandria : 1 infantry
Gibraltar : 1 aaGun, 1 airfield, 2 fighters, 1 harbour and 2 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 3 aaGuns, 1 airfield, 1 artillery, 2 bombers, 1 factory_major, 3 fighters, 1 harbour, 3 infantry and 1 mech_infantry
Syria : 1 flag, 1 artillery and 2 mech_infantrys
Norway : 1 flag, 2 aaGuns, 1 armour, 1 artillery, 7 fighters, 8 infantry and 2 mech_infantrys
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Bryansk : 4 bombers, 2 fighters and 1 tactical_bomber
125 Sea Zone : 7 transports
106 Sea Zone : 1 flag
Iraq : 1 flag, 1 armour
92 Sea Zone : 2 carriers, 1 cruiser and 2 destroyers
Eastern Persia : 1 flag
Brazil : 1 flag
Northwest Persia : 1 flag, 1 artillery, 3 infantry and 3 mech_infantrys
Persia : 1 flag, 1 artillery, 1 factory_minor and 1 infantry
91 Sea Zone : 1 armour, 1 artillery, 2 carriers, 1 destroyer, 2 infantry and 2 transports
110 Sea Zone : 1 cruiser and 3 destroyersProduction/PUs Summary :
Germans : 47 / 77
Russians : 17 / 27
Japanese : 65 / 72
Americans : 56 / 77
Chinese : 3 / 3
British : 34 / 33
UK_Pacific : 7 / 9
Italians : 20 / 30
ANZAC : 10 / 13
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 fighter, 1 infantry, 1 marine and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Caucasus to Sikang
Italians take Kazakhstan from Russians
Italians take Sikang from ChineseCombat - Italians
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Removing units owned by British from 125 Sea Zone: 2 transports
EDIT: Removing units owned by Americans from 125 Sea Zone: 5 transports
EDIT: Turning off Edit Mode
1 battleship, 2 cruisers, 1 destroyer and 1 transport moved from 99 Sea Zone to 97 Sea Zone
1 marine moved from Greece to 97 Sea Zone
1 marine moved from 97 Sea Zone to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
2 infantry moved from Southern France to Northern Italy
3 fighters moved from Tunisia to Southern Italy
1 mech_infantry moved from Caucasus to Sikang
1 armour and 1 mech_infantry moved from Caucasus to Kazakhstan
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 mech_infantry moved from Tunisia to Tobruk
1 bomber moved from Southern Italy to 125 Sea Zone
1 bomber moved from 125 Sea Zone to Western GermanyPlace Units - Italians
1 fighter, 1 infantry and 1 marine placed in Southern Italy
3 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Italians collect 22 PUs; end with 22 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 infantry; Remaining resources: 2 PUs;Combat Move - ANZAC
1 marine moved from New South Wales to 62 Sea Zone
1 cruiser and 1 marine moved from 62 Sea Zone to 34 Sea Zone
1 marine moved from 34 Sea Zone to Paulau Island
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
2 infantry moved from 46 Sea Zone to New GuineaCombat - ANZAC
Battle in New Guinea
Battle in Paulau IslandNon Combat Move - ANZAC
1 infantry moved from Queensland to South Australia
1 destroyer moved from 62 Sea Zone to 45 Sea Zone
2 fighters moved from Iwo Jima to 26 Sea ZonePlace Units - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Tsinghai: 1 fighter
EDIT: Adding units owned by ANZAC to Russia: 1 fighter
EDIT: Turning off Edit Mode
1 destroyer placed in 62 Sea Zone
1 infantry placed in New South Wales
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Russia: 1 fighter
EDIT: Adding units owned by ANZAC to Bryansk: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUsCombat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 infantry; Remaining resources: 2 PUs;Combat Move - ANZAC
1 marine moved from New South Wales to 62 Sea Zone
1 cruiser and 1 marine moved from 62 Sea Zone to 34 Sea Zone
1 marine moved from 34 Sea Zone to Paulau Island
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
2 infantry moved from 46 Sea Zone to New GuineaCombat - ANZAC
Battle in New Guinea
Battle in Paulau IslandNon Combat Move - ANZAC
1 infantry moved from Queensland to South Australia
1 destroyer moved from 62 Sea Zone to 45 Sea Zone
2 fighters moved from Iwo Jima to 26 Sea ZonePlace Units - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Tsinghai: 1 fighter
EDIT: Adding units owned by ANZAC to Russia: 1 fighter
EDIT: Turning off Edit Mode
1 destroyer placed in 62 Sea Zone
1 infantry placed in New South Wales
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Russia: 1 fighter
EDIT: Adding units owned by ANZAC to Bryansk: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUsCombat Move - French
Non Combat Move - French
1 fighter moved from Scotland to NorwayTurn Complete - French
Combat Hit Differential Summary :
Territory Summary for ANZAC and French :
Paulau Island : 1 flag, 1 marine
Queensland : 2 aaGuns, 1 airfield, 1 fighter, 1 harbour and 2 mech_infantrys
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor, 1 harbour and 1 infantry
South Australia : 1 artillery and 4 infantry
New Guinea : 2 infantry
46 Sea Zone : 1 transport
45 Sea Zone : 1 destroyer
34 Sea Zone : 1 cruiser
26 Sea Zone : 2 fighters
62 Sea Zone : 1 destroyer
Egypt : 4 infantry
United Kingdom : 2 infantry
Morocco : 2 infantry
Norway : 1 fighter
Bryansk : 1 fighterProduction/PUs Summary :
Germans : 47 / 77
Russians : 16 / 27
Japanese : 65 / 72
Americans : 56 / 77
Chinese : 2 / 3
British : 34 / 33
UK_Pacific : 7 / 9
Italians : 22 / 25
ANZAC : 10 / 15
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
On the US turn I assumed no scramble in 6 sea zone. I assume that was a safe assumption but meant to post. We can redo if you like and it is unlikely that the result would change my ANZAC/French turn.
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TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 1 fighter, 7 infantry, 8 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
13 armour and 8 mech_infantrys moved from Caucasus to Tsinghai
3 mech_infantrys moved from Caucasus to Tsinghai
2 infantry moved from Rostov to Tambov
1 fighter and 1 tactical_bomber moved from Rostov to Tambov
5 artilleries and 12 infantry moved from Rostov to Volgograd
1 bomber moved from Novgorod to Archangel
3 infantry moved from Novgorod to Archangel
1 bomber moved from Novgorod to Smolensk
1 infantry and 1 mech_infantry moved from Belarus to Smolensk
1 destroyer and 1 submarine moved from 112 Sea Zone to 110 Sea Zone
4 fighters moved from 112 Sea Zone to 110 Sea Zone
4 tactical_bombers moved from Western Germany to 110 Sea Zone
2 fighters moved from Western Germany to 110 Sea Zone
1 mech_infantry moved from Caucasus to Samara
Germans take Samara from Russians
1 mech_infantry moved from Caucasus to Novosibirsk
Germans take Novosibirsk from RussiansCombat - Germans
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Scramble 110?
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no scramble
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 1 fighter, 7 infantry, 8 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
13 armour and 8 mech_infantrys moved from Caucasus to Tsinghai
3 mech_infantrys moved from Caucasus to Tsinghai
2 infantry moved from Rostov to Tambov
1 fighter and 1 tactical_bomber moved from Rostov to Tambov
5 artilleries and 12 infantry moved from Rostov to Volgograd
1 bomber moved from Novgorod to Archangel
3 infantry moved from Novgorod to Archangel
1 bomber moved from Novgorod to Smolensk
1 infantry and 1 mech_infantry moved from Belarus to Smolensk
1 destroyer and 1 submarine moved from 112 Sea Zone to 110 Sea Zone
4 fighters moved from 112 Sea Zone to 110 Sea Zone
4 tactical_bombers moved from Western Germany to 110 Sea Zone
2 fighters moved from Western Germany to 110 Sea Zone
1 mech_infantry moved from Caucasus to Samara
Germans take Samara from Russians
1 mech_infantry moved from Caucasus to Novosibirsk
Germans take Novosibirsk from RussiansCombat - Germans
Battle in 110 Sea Zone
Germans attack with 1 destroyer, 6 fighters, 1 submarine and 4 tactical_bombers
British defend with 1 cruiser and 3 destroyers; Russians defend with 1 submarine
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 destroyer, 6 fighters and 4 tactical_bombers in 110 Sea Zone, round 2 : 8/11 hits
British roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits
British roll dice for 1 cruiser and 3 destroyers in 110 Sea Zone, round 2 : 3/4 hits
1 destroyer owned by the Germans, 3 destroyers owned by the British, 1 submarine owned by the Russians, 1 submarine owned by the Germans, 1 cruiser owned by the British and 2 fighters owned by the Germans lost in 110 Sea Zone
Germans win with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer, 2 fighters and 1 submarine
Casualties for British: 1 cruiser and 3 destroyers
Casualties for Russians: 1 submarine
Battle in Tsinghai
Germans attack with 13 armour and 11 mech_infantrys
Chinese defend with 1 fighter and 5 infantry; Russians defend with 1 fighter, 4 infantry and 1 tactical_bomber
Germans roll dice for 13 armour and 11 mech_infantrys in Tsinghai, round 2 : 6/24 hits
Chinese roll dice for 2 fighters, 9 infantry and 1 tactical_bomber in Tsinghai, round 2 : 1/12 hits
2 infantry owned by the Russians, 4 infantry owned by the Chinese and 1 mech_infantry owned by the Germans lost in Tsinghai
Germans roll dice for 13 armour and 10 mech_infantrys in Tsinghai, round 3 : 7/23 hits
Chinese roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Tsinghai, round 3 : 0/6 hits
1 tactical_bomber owned by the Russians, 2 infantry owned by the Russians, 1 fighter owned by the Russians, 1 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Tsinghai
Germans win, taking Tsinghai from Chinese with 13 armour and 10 mech_infantrys remaining. Battle score for attacker is 54
Casualties for Germans: 1 mech_infantry
Casualties for Chinese: 1 fighter and 5 infantry
Casualties for Russians: 1 fighter, 4 infantry and 1 tactical_bomber
Battle in Tambov
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 artillery
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 2/4 hits
Russians roll dice for 1 artillery in Tambov, round 2 : 0/1 hits
1 artillery owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Volgograd
Germans attack with 5 artilleries and 12 infantry
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 5 artilleries and 12 infantry in Volgograd, round 2 : 6/17 hits
Russians roll dice for 2 infantry in Volgograd, round 2 : 2/2 hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 5 artilleries and 10 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Smolensk
Germans attack with 1 bomber, 1 infantry and 1 mech_infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Smolensk, round 2 : 1/3 hits
Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 0/2 hits
1 infantry owned by the Russians lost in Smolensk
Germans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Smolensk, round 3 : 2/3 hits
Russians roll dice for 1 artillery in Smolensk, round 3 : 1/1 hits
1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Germans win, taking Smolensk from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Archangel
Germans attack with 1 bomber and 3 infantry
Russians defend with 1 armour and 1 mech_infantry
Germans roll dice for 1 bomber and 3 infantry in Archangel, round 2 : 1/4 hits
Russians roll dice for 1 armour and 1 mech_infantry in Archangel, round 2 : 1/2 hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans roll dice for 1 bomber and 2 infantry in Archangel, round 3 : 1/3 hits
Russians roll dice for 1 armour in Archangel, round 3 : 0/1 hits
1 armour owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour and 1 mech_infantryNon Combat Move - Germans
3 mech_infantrys moved from Normandy Bordeaux to Western Germany
4 tactical_bombers moved from 110 Sea Zone to Western Germany
4 fighters moved from 110 Sea Zone to 112 Sea Zone
1 bomber moved from Smolensk to Western Germany
1 bomber moved from Archangel to Western Germany
1 mech_infantry moved from Poland to Belarus
1 mech_infantry moved from Karelia to Novgorod
1 mech_infantry moved from Karelia to Baltic States
5 infantry moved from Finland to Karelia
1 infantry moved from Romania to Bessarabia
1 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Ukraine to Rostov
1 artillery moved from Ukraine to Bessarabia
3 mech_infantrys moved from Caucasus to Kazakhstan
1 aaGun, 4 artilleries and 10 infantry moved from Rostov to Volgograd
1 fighter and 1 tactical_bomber moved from Tambov to Kazakhstan
3 mech_infantrys moved from Western Germany to PolandPlace Units - Germans
1 infantry placed in Ukraine
3 infantry placed in Novgorod
8 mech_infantrys placed in Germany
1 fighter placed in Western Germany
2 infantry placed in Germany
1 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 infantry
EDIT: Adding units owned by Germans to Germany: 1 infantry
EDIT: Turning off Edit Mode
1 destroyer and 1 submarine placed in 112 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Germans from 112 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 125 Sea Zone: 1 submarine
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 55 PUs; end with 55 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs -
Russians Corps in China caught while drinking :-/
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That German casualty was obv friendly fire:D
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Haha most likely, or a sober Chinese inf.
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Farmboy, you now see what happens if you play passively in Asia. Japan will just slowly suffocate you until the Axis take over the lead in all KPIs, income, units, TUV.
I do not see a path how the Allies could make progress from here, while Japan will a bit further grow and USA has shot all its bullets already.
Japan and Germans at 80is+ each allow the Axis to simply grind it down.I think this one looks over tbh :-/
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The Russian turn now is both, interesting and a pain in the ass imo.
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Farmboy, you now see what happens if you play passively in Asia. Japan will just slowly suffocate you until the Axis take over the lead in all KPIs, income, units, TUV.
I do not see a path how the Allies could make progress from here, while Japan will a bit further grow and USA has shot all its bullets already.
Japan and Germans at 80is+ each allow the Axis to simply grind it down.I think this one looks over tbh :-/
We will see. I obviously don’t have the same experience with the game you guys do but I actually feel better about my position at this time in the game then last one at this time. Maybe that is not saying much. :-D I am certainly in trouble in the Pacific and I’m worried that the loss of both Australia and India are inevitable which would likely mean the game is done (unless I can somehow grab a capital). But I don’t think the German income is that secure and I think I can bring that down. Maybe I can’t do that and block a pacific victory though, but I’d still like to keep playing to try.
On that last US/UK turn I chose to take Norway and sacrifice the transports (and a chunk of the British fleet although they ended up compensating a bit for the Soviets in China). I figure the US transports were (at least for several turns) lost value anyway once they landed those units and so I thought that was worth it. I had another option of going into the med with all those units. Decided against it as I figured that you would be in a good position to keep Italy safe and I wasn’t confident I could put that fleet anywhere away from Gibraltar safely. Curious whether I had a better choice there.
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ok, Germans at 80ish is a bit optimistic, you can annoy them a bit, they will lose Finland and depending on what the Russians do a it more.
Still, Norway alone with saccing the TTs is not enough to take Adams Axis down I am afraid :wink:
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 airfield and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 3 infantry moved from Bryansk to Ukraine
1 artillery and 2 infantry moved from Bryansk to Western Ukraine
2 infantry moved from Russia to Samara
1 armour moved from Bryansk to Samara
2 mech_infantrys moved from Russia to Novosibirsk
1 infantry moved from Russia to Smolensk
1 artillery moved from Bryansk to Smolensk
1 infantry moved from Bryansk to Smolensk
1 artillery and 2 infantry moved from Bryansk to Rostov
1 artillery and 2 infantry moved from Bryansk to Belarus
1 mech_infantry moved from Russia to Novosibirsk
1 fighter moved from Russia to Archangel
4 mech_infantrys moved from Russia to Archangel
24 infantry moved from Bryansk to Tambov
7 artilleries moved from Bryansk to Tambov
1 infantry moved from Bryansk to SmolenskCombat - Russians
Battle in Ukraine
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 artillery and 3 infantry in Ukraine, round 2 : 1/4 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Novosibirsk
Russians attack with 3 mech_infantrys
Germans defend with 1 mech_infantry
Russians roll dice for 3 mech_infantrys in Novosibirsk, round 2 : 0/3 hits, 0.50 expected hits
Germans roll dice for 1 mech_infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 3 mech_infantrys in Novosibirsk, round 3 : 1/3 hits, 0.50 expected hits
Germans roll dice for 1 mech_infantry in Novosibirsk, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Novosibirsk
Russians win, taking Novosibirsk from Germans with 3 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Western Ukraine
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 1/3 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Tambov
Russians attack with 7 artilleries and 24 infantry
Germans defend with 2 infantry
Russians roll dice for 7 artilleries and 24 infantry in Tambov, round 2 : 3/31 hits, 7.50 expected hits
Germans roll dice for 2 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 7 artilleries and 23 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Battle in Rostov
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 1/3 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Archangel
Russians attack with 1 fighter and 4 mech_infantrys
Germans defend with 2 infantry
Russians roll dice for 1 fighter and 4 mech_infantrys in Archangel, round 2 : 1/5 hits, 1.17 expected hits
Germans roll dice for 2 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Russians roll dice for 1 fighter and 3 mech_infantrys in Archangel, round 3 : 0/4 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 3 mech_infantrys in Archangel, round 4 : 2/4 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Archangel, round 4 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is -2
Casualties for Russians: 2 mech_infantrys
Casualties for Germans: 2 infantry
Battle in Smolensk
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery and 3 infantry in Smolensk, round 2 : 0/4 hits, 1.00 expected hits
Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 3 infantry in Smolensk, round 3 : 0/4 hits, 1.00 expected hits
Germans roll dice for 1 mech_infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 3 infantry in Smolensk, round 4 : 1/4 hits, 1.00 expected hits
Germans roll dice for 1 mech_infantry in Smolensk, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Belarus
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 2 infantry in Belarus, round 3 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 2 infantry in Belarus, round 4 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Belarus, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Samara
Russians attack with 1 armour and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 armour and 2 infantry in Samara, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
1 aaGun moved from Bryansk to Russia
2 aaGuns moved from Bryansk to Tambov
3 infantry moved from Bryansk to Tambov
1 fighter moved from Archangel to Russia
2 infantry moved from Yenisey to Evenkiyskiy
1 armour and 2 mech_infantrys moved from Bryansk to Tambov
1 armour and 2 mech_infantrys moved from Bryansk to Russia
1 armour moved from Bryansk to Tambov
1 armour and 1 mech_infantry moved from Bryansk to ArchangelPlace Units - Russians
1 airfield placed in Bryansk
3 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 21 PUs; end with 21 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 25 PUsCombat Hit Differential Summary :
Germans : 1.67
Italians : 0.33
Russians : -7.67Territory Summary for Russians :
Evenkiyskiy : 2 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Belarus : 1 artillery and 1 infantry
Bryansk : 1 airfield
Rostov : 1 artillery and 1 infantry
Archangel : 1 armour and 3 mech_infantrys
Russia : 1 aaGun, 1 airfield, 1 armour, 1 factory_major, 1 fighter and 5 mech_infantrys
Tambov : 2 aaGuns, 2 armour, 7 artilleries, 26 infantry and 2 mech_infantrys
Ukraine : 1 artillery, 1 factory_minor and 2 infantry
Western Ukraine : 1 artillery and 2 infantry
Novosibirsk : 3 mech_infantrys
Smolensk : 1 artillery and 2 infantry
Samara : 1 armour and 1 infantry
115 Sea Zone : 1 cruiser and 1 submarineProduction/PUs Summary :
Germans : 47 / 72
Russians : 21 / 25
Japanese : 65 / 72
Americans : 56 / 77
Chinese : 1 / 3
British : 34 / 33
UK_Pacific : 7 / 9
Italians : 18 / 25
ANZAC : 10 / 15
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 airfield and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 3 infantry moved from Bryansk to Ukraine
1 artillery and 2 infantry moved from Bryansk to Western Ukraine
2 infantry moved from Russia to Samara
1 armour moved from Bryansk to Samara
2 mech_infantrys moved from Russia to Novosibirsk
1 infantry moved from Russia to Smolensk
1 artillery moved from Bryansk to Smolensk
1 infantry moved from Bryansk to Smolensk
1 artillery and 2 infantry moved from Bryansk to Rostov
1 artillery and 2 infantry moved from Bryansk to Belarus
1 mech_infantry moved from Russia to Novosibirsk
1 fighter moved from Russia to Archangel
4 mech_infantrys moved from Russia to Archangel
24 infantry moved from Bryansk to Tambov
7 artilleries moved from Bryansk to Tambov
1 infantry moved from Bryansk to SmolenskCombat - Russians
Battle in Ukraine
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 artillery and 3 infantry in Ukraine, round 2 : 1/4 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Novosibirsk
Russians attack with 3 mech_infantrys
Germans defend with 1 mech_infantry
Russians roll dice for 3 mech_infantrys in Novosibirsk, round 2 : 0/3 hits, 0.50 expected hits
Germans roll dice for 1 mech_infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 3 mech_infantrys in Novosibirsk, round 3 : 1/3 hits, 0.50 expected hits
Germans roll dice for 1 mech_infantry in Novosibirsk, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Novosibirsk
Russians win, taking Novosibirsk from Germans with 3 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Western Ukraine
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 1/3 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Tambov
Russians attack with 7 artilleries and 24 infantry
Germans defend with 2 infantry
Russians roll dice for 7 artilleries and 24 infantry in Tambov, round 2 : 3/31 hits, 7.50 expected hits
Germans roll dice for 2 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 7 artilleries and 23 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Battle in Rostov
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 1/3 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Archangel
Russians attack with 1 fighter and 4 mech_infantrys
Germans defend with 2 infantry
Russians roll dice for 1 fighter and 4 mech_infantrys in Archangel, round 2 : 1/5 hits, 1.17 expected hits
Germans roll dice for 2 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Russians roll dice for 1 fighter and 3 mech_infantrys in Archangel, round 3 : 0/4 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 3 mech_infantrys in Archangel, round 4 : 2/4 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Archangel, round 4 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is -2
Casualties for Russians: 2 mech_infantrys
Casualties for Germans: 2 infantry
Battle in Smolensk
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery and 3 infantry in Smolensk, round 2 : 0/4 hits, 1.00 expected hits
Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 3 infantry in Smolensk, round 3 : 0/4 hits, 1.00 expected hits
Germans roll dice for 1 mech_infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 3 infantry in Smolensk, round 4 : 1/4 hits, 1.00 expected hits
Germans roll dice for 1 mech_infantry in Smolensk, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Belarus
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 2 infantry in Belarus, round 3 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 2 infantry in Belarus, round 4 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Belarus, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Samara
Russians attack with 1 armour and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 armour and 2 infantry in Samara, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
1 aaGun moved from Bryansk to Russia
2 aaGuns moved from Bryansk to Tambov
3 infantry moved from Bryansk to Tambov
1 fighter moved from Archangel to Russia
2 infantry moved from Yenisey to Evenkiyskiy
1 armour and 2 mech_infantrys moved from Bryansk to Tambov
1 armour and 2 mech_infantrys moved from Bryansk to Russia
1 armour moved from Bryansk to Tambov
1 armour and 1 mech_infantry moved from Bryansk to ArchangelPlace Units - Russians
1 airfield placed in Bryansk
3 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 21 PUs; end with 21 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 25 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Archangel: 1 armour and 1 mech_infantry
EDIT: Adding units owned by Russians to Russia: 1 armour and 1 mech_infantry
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : 1.67
Italians : 0.33
Russians : -7.67Territory Summary for Russians :
Evenkiyskiy : 2 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Belarus : 1 artillery and 1 infantry
Bryansk : 1 airfield
Rostov : 1 artillery and 1 infantry
Archangel : 2 mech_infantrys
Russia : 1 aaGun, 1 airfield, 2 armour, 1 factory_major, 1 fighter and 6 mech_infantrys
Tambov : 2 aaGuns, 2 armour, 7 artilleries, 26 infantry and 2 mech_infantrys
Ukraine : 1 artillery, 1 factory_minor and 2 infantry
Western Ukraine : 1 artillery and 2 infantry
Novosibirsk : 3 mech_infantrys
Smolensk : 1 artillery and 2 infantry
Samara : 1 armour and 1 infantry
115 Sea Zone : 1 cruiser and 1 submarineProduction/PUs Summary :
Germans : 47 / 72
Russians : 21 / 25
Japanese : 65 / 72
Americans : 56 / 77
Chinese : 1 / 3
British : 34 / 33
UK_Pacific : 7 / 9
Italians : 18 / 25
ANZAC : 10 / 15
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0





