@barnee Just so you know we are doing it the email way. I used the similar instructions and it basically works the same.
Bjergmose vs raimo round 3/1
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nåh ja du ville vel egentlig scramble eller hvad?
tænkte 2 toere imod en fighter men jeg har jo kun en toer men 3 hits.
hvis du vil scramble så bare kør runden forfra og sæt ind som jeg har gjort. -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 11 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 unit repaired.
1 mech_infantry moved from Kiangsu to Chahar
Japanese take Chahar from Chinese
1 artillery and 1 infantry moved from Anhwe to Jehol
2 mech_infantrys moved from Kiangsu to Jehol
1 infantry moved from Kiangsi to Hunan
Japanese take Hunan from Chinese
1 artillery and 1 infantry moved from Kwangsi to Yunnan
1 infantry moved from French Indo China to Yunnan
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 destroyer moved from 36 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 destroyer moved from 20 Sea Zone to 36 Sea Zone
1 destroyer moved from 36 Sea Zone to 43 Sea Zone
1 destroyer moved from 43 Sea Zone to 44 Sea Zone
1 destroyer moved from 36 Sea Zone to 43 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to Borneo
1 artillery moved from French Indo China to 36 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Malaya
1 armour and 1 artillery moved from Szechwan to Sikang
2 fighters and 1 tactical_bomber moved from Kwangsi to Yunnan
1 cruiser moved from 36 Sea Zone to 35 Sea Zone
1 submarine moved from 36 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 35 Sea Zone
1 bomber moved from Kwangsi to Philippines
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 bomber moved from Kwangsi to Philippines
1 fighter and 1 tactical_bomber moved from Kwangsi to 43 Sea Zone
1 submarine moved from 36 Sea Zone to 41 Sea ZoneCombat - Japanese
Battle in Java
Battle in Malaya
Battle in 43 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 43 Sea Zone, round 2 : 3/3 hits
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 43 Sea Zone
Japanese win, taking Java from ANZAC, taking Malaya from UK_Pacific with 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -2
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Borneo
Battle in 35 Sea Zone
Japanese attack with 1 cruiser, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 35 Sea Zone
Japanese win, taking Borneo from UK_Pacific, taking 35 Sea Zone from Americans with 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in 41 Sea Zone
Japanese attack with 1 destroyer, 1 submarine and 1 transport
ANZAC defend with 1 submarine
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer and 1 transport in 41 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 41 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the ANZAC lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from Neutral with 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Philippines
Japanese attack with 1 artillery, 2 bombers and 1 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Philippines, round 2 : 2/4 hits
Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits
2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Sumatra
Battle in Jehol
Japanese attack with 1 artillery, 1 infantry and 2 mech_infantrys
Chinese defend with 4 infantry
Japanese roll dice for 1 artillery, 1 infantry and 2 mech_infantrys in Jehol, round 2 : 1/4 hits
Chinese roll dice for 4 infantry in Jehol, round 2 : 1/4 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol
Japanese roll dice for 1 artillery and 2 mech_infantrys in Jehol, round 3 : 1/3 hits
Chinese roll dice for 3 infantry in Jehol, round 3 : 1/3 hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol
Japanese roll dice for 1 artillery and 1 mech_infantry in Jehol, round 4 : 1/2 hits
Chinese roll dice for 2 infantry in Jehol, round 4 : 1/2 hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol
Japanese roll dice for 1 artillery in Jehol, round 5 : 0/1 hits
Chinese roll dice for 1 infantry in Jehol, round 5 : 1/1 hits
1 artillery owned by the Japanese lost in Jehol
Chinese win, taking Sumatra from UK_Pacific with 1 infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 artillery, 1 infantry and 2 mech_infantrys
Battle in Celebes
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 2/2 hits
UK_Pacific roll dice for 1 infantry in Celebes, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Celebes
Japanese win, taking Celebes from UK_Pacific with 1 artillery remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/6 hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Sikang
Japanese attack with 1 armour and 1 artillery
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 1 artillery in Sikang, round 2 : 1/2 hits
Chinese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
Japanese win, taking Sikang from Chinese with 1 armour remaining. Battle score for attacker is -1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artilleryNon Combat Move - Japanese
2 bombers moved from Philippines to Kwangsi
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone
2 carriers moved from 36 Sea Zone to 35 Sea Zone
2 battleships moved from 36 Sea Zone to 35 Sea Zone
1 carrier and 1 cruiser moved from 20 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to 35 Sea Zone
1 fighter moved from Yunnan to Kwangsi
1 transport moved from 20 Sea Zone to 35 Sea Zone
2 fighters moved from Kwangsi to Anhwe
1 destroyer moved from 6 Sea Zone to 35 Sea ZonePlace Units - Japanese
8 infantry placed in Japan
3 infantry placed in KwangtungTurn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,5
Japanese collect 55 PUs; end with 55 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Americans
Americans spend 10 on tech rolls
Americans roll 1,6 and gets 1 hit
Americans removing all Technology Tokens after successful research.
Americans discover Jet PowerActivate Technology - Americans
Americans activating Jet PowerPurchase Units - Americans
Americans buy 2 artilleries, 3 fighters, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 techTokens; 0 PUs;Combat Move - Americans
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Kiangsu
1 artillery, 2 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 33 Sea Zone to 20 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 20 Sea Zone to Kwangtung
1 fighter moved from Burma to Kwangtung
1 fighter moved from Queensland to 42 Sea Zone
1 fighter moved from Queensland to 37 Sea Zone
1 armour moved from Morocco to Tunisia
Americans take Tunisia from Italians
1 destroyer moved from 91 Sea Zone to 87 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer moved from 91 Sea Zone to 119 Sea Zone
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 infantry and 1 mech_infantry moved from 95 Sea Zone to Northern Italy
1 bomber moved from United Kingdom to 95 Sea Zone
1 fighter moved from Gibraltar to 95 Sea Zone
1 cruiser and 1 destroyer moved from 91 Sea Zone to 95 Sea Zone
Americans take 93 Sea Zone from Italians
1 fighter moved from United Kingdom to 119 Sea ZoneCombat - Americans
Battle in Northern Italy
Americans converts factory_major into different units
Battle in Normandy Bordeaux
Battle in Kiangsu
Battle in 37 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 37 Sea Zone
Americans win, taking Northern Italy from Italians, taking Normandy Bordeaux from Germans, taking Kiangsu from Japanese with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 42 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Southern France
Battle in Kwangtung
Americans attack with 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry
Japanese defend with 1 factory_minor, 1 harbour and 3 infantry
Americans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry in Kwangtung, round 2 : 4/5 hits
Japanese roll dice for 3 infantry in Kwangtung, round 2 : 2/3 hits
3 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Kwangtung
Americans win, taking Southern France from Italians, taking Kwangtung from Japanese with 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Americans: 2 infantry
Casualties for Japanese: 3 infantry
Battle in 87 Sea Zone
Americans attack with 1 destroyer
Germans defend with 1 submarine
Americans roll dice for 1 destroyer in 87 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 submarine in 87 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 87 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 1 submarine in 87 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 destroyer in 87 Sea Zone, round 4 : 1/1 hits
Germans roll dice for 1 submarine in 87 Sea Zone, round 4 : 0/1 hits
1 submarine owned by the Germans lost in 87 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 119 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
Americans roll dice for 1 destroyer and 1 fighter in 119 Sea Zone, round 2 : 2/2 hits
Germans roll dice for 1 submarine in 119 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Germans lost in 119 Sea Zone
Americans win, taking 119 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Trigger Chinese Destroy Factories Kiangsu Americans: has removed 1 factory_minor owned by Chinese in KiangsuNon Combat Move - Americans
1 fighter moved from 119 Sea Zone to Norway
1 fighter moved from United Kingdom to Finland
1 fighter moved from 95 Sea Zone to 93 Sea Zone
1 bomber moved from 95 Sea Zone to Malta
1 carrier moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone
1 mech_infantry moved from Central America to 89 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone
1 mech_infantry moved from Central America to 89 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Kwangtung to 20 Sea Zone
1 carrier moved from 33 Sea Zone to 20 Sea Zone
1 fighter moved from 37 Sea Zone to Shan State
1 fighter moved from 42 Sea Zone to Shan State
1 destroyer moved from 23 Sea Zone to 21 Sea Zone
2 submarines moved from 26 Sea Zone to 6 Sea Zone
4 submarines moved from 33 Sea Zone to 6 Sea Zone
1 battleship, 2 cruisers, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
1 carrier moved from 26 Sea Zone to 6 Sea Zone
1 fighter moved from Western United States to 26 Sea Zone
1 carrier and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Queensland to Shan State
1 fighter moved from Eastern United States to GibraltarPlace Units - Americans
2 transports placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Eastern United States
2 fighters placed in Eastern United States
2 submarines placed in 10 Sea Zone
1 fighter placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5
Americans collect 59 PUs (1 lost to blockades); end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Jehol to Manchuria
1 infantry moved from Shensi to Sikang
1 infantry moved from Tsinghai to SikangCombat - Chinese
Battle in Manchuria
Chinese attack with 1 infantry
Japanese defend with 1 aaGun
1 aaGun owned by the Japanese lost in Manchuria
Chinese win, taking Manchuria from Japanese with 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun
Battle in Sikang
Chinese attack with 2 infantry
Japanese defend with 1 armour
Chinese roll dice for 2 infantry in Sikang, round 2 : 0/2 hits
Japanese roll dice for 1 armour in Sikang, round 2 : 1/1 hits
1 infantry owned by the Chinese lost in Sikang
Chinese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits
Japanese roll dice for 1 armour in Sikang, round 3 : 1/1 hits
1 infantry owned by the Chinese lost in Sikang
Japanese win with 1 armour remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantryNon Combat Move - Chinese
Place Units - Chinese
3 infantry placed in KiangsuTurn Complete - Chinese
Chinese collect 13 PUs; end with 14 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British repair damage of 2x factory_major; Remaining resources: 28 PUs;
British buy 1 fighter, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 aaGun, 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 109 Sea Zone to 125 Sea Zone
1 fighter moved from United Kingdom to 125 Sea Zone
1 submarine moved from 127 Sea Zone to 125 Sea Zone
1 fighter moved from Finland to Russia
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
1 fighter and 1 tactical_bomber moved from India to Iraq
1 infantry moved from Egypt to Alexandria
British take Alexandria from Italians
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Kenya to Italian Somaliland
British take Italian Somaliland from Italians
1 artillery moved from Rhodesia to Tanganyika Territory
1 armour and 1 mech_infantry moved from Burma to Malaya
1 artillery, 6 infantry and 1 mech_infantry moved from Burma to YunnanCombat - British
Battle in 125 Sea Zone
British attack with 1 destroyer, 1 fighter and 1 submarine
Germans defend with 1 submarine
British roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Germans lost in 125 Sea Zone
British win, taking 125 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Yunnan
British attack with 1 artillery, 6 infantry and 1 mech_infantry
Japanese defend with 1 artillery and 1 infantry
British roll dice for 1 artillery, 6 infantry and 1 mech_infantry in Yunnan, round 2 : 1/8 hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits
1 infantry owned by the Japanese lost in Yunnan
British roll dice for 1 artillery, 6 infantry and 1 mech_infantry in Yunnan, round 3 : 0/8 hits
Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits
British roll dice for 1 artillery, 6 infantry and 1 mech_infantry in Yunnan, round 4 : 1/8 hits
Japanese roll dice for 1 artillery in Yunnan, round 4 : 0/1 hits
1 artillery owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 artillery, 6 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Iraq
British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Iraq, round 2 : 3/4 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits
3 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Neutral_Axis: 3 infantry
Battle in Malaya
British attack with 1 armour and 1 mech_infantry
Japanese defend with 1 artillery and 1 harbour
British roll dice for 1 armour and 1 mech_infantry in Malaya, round 2 : 0/2 hits
Japanese roll dice for 1 artillery in Malaya, round 2 : 0/1 hits
British roll dice for 1 armour and 1 mech_infantry in Malaya, round 3 : 1/2 hits
Japanese roll dice for 1 artillery in Malaya, round 3 : 0/1 hits
1 artillery owned by the Japanese lost in Malaya
British win, taking Malaya from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - British
1 aaGun and 1 infantry moved from Burma to Shan State
1 fighter and 1 tactical_bomber moved from Iraq to Persia
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
3 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from French Central Africa to French Equatorial Africa
1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
1 destroyer moved from 109 Sea Zone to 92 Sea Zone
1 fighter moved from United Kingdom to Finland
1 fighter moved from 125 Sea Zone to Finland
2 artilleries and 2 infantry moved from India to Burma
3 infantry moved from India to West IndiaPlace Units - British
1 transport placed in 71 Sea Zone
1 mech_infantry placed in Union of South Africa
1 transport placed in 110 Sea Zone
1 fighter placed in United KingdomTurn Complete - British
British collect 35 PUs; end with 35 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUsPlace Units - UK_Pacific
1 artillery, 1 infantry and 1 mech_infantry placed in India
1 aaGun and 2 infantry placed in KwangtungTurn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 19 PUs
Units Change Ownership
Some Units in India change ownership: 1 artillery, 1 infantry and 1 mech_infantry
Some Units in Kwangtung change ownership: 1 aaGun and 2 infantry -
hey heldige asen. du lykkedes med tech ved en minimal investering. Det må jeg fortælle jeppe :mrgreen:
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yup…se hvor flotte mine fightere tager sig ud 8-)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 armour, 1 bomber and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Yugoslavia to Northern Italy
1 submarine moved from 97 Sea Zone to 95 Sea Zone
1 fighter moved from Greece to 95 Sea Zone
2 fighters moved from Southern Italy to 93 Sea Zone
1 fighter moved from Greece to 95 Sea Zone
1 bomber moved from Greece to 93 Sea Zone
1 artillery and 1 infantry moved from Syria to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Northern ItalyCombat - Italians
Battle in Northern Italy
Italians attack with 1 artillery and 3 infantry
Americans defend with 1 factory_minor, 1 infantry and 1 mech_infantry
Italians roll dice for 1 artillery and 3 infantry in Northern Italy, round 2 : 0/4 hits
Americans roll dice for 1 infantry and 1 mech_infantry in Northern Italy, round 2 : 0/2 hits
Italians roll dice for 1 artillery and 3 infantry in Northern Italy, round 3 : 1/4 hits
Americans roll dice for 1 infantry and 1 mech_infantry in Northern Italy, round 3 : 0/2 hits
1 infantry owned by the Americans lost in Northern Italy
Italians roll dice for 1 artillery and 3 infantry in Northern Italy, round 4 : 0/4 hits
Americans roll dice for 1 mech_infantry in Northern Italy, round 4 : 0/1 hits
Italians roll dice for 1 artillery and 3 infantry in Northern Italy, round 5 : 2/4 hits
Americans roll dice for 1 mech_infantry in Northern Italy, round 5 : 0/1 hits
1 mech_infantry owned by the Americans lost in Northern Italy
Italians win, taking Northern Italy from Americans with 1 artillery and 3 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in 93 Sea Zone
Italians attack with 1 bomber and 2 fighters
Americans defend with 1 carrier, 1 fighter, 1 submarine and 1 transport
1 submarine owned by the Americans Submerged
Italians roll dice for 1 bomber and 2 fighters in 93 Sea Zone, round 2 : 3/3 hits
Americans roll dice for 1 carrier, 1 fighter and 1 transport in 93 Sea Zone, round 2 : 1/2 hits
1 carrier owned by the Americans, 1 fighter owned by the Americans and 1 fighter owned by the Italians lost in 93 Sea Zone
1 transport owned by the Americans lost in 93 Sea Zone
Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 23
Casualties for Italians: 1 fighter
Casualties for Americans: 1 carrier, 1 fighter and 1 transport
Battle in 95 Sea Zone
Italians attack with 2 fighters and 1 submarine
Americans defend with 1 cruiser, 1 destroyer and 1 transport
Italians roll dice for 1 submarine in 95 Sea Zone, round 2 : 1/1 hits
Italians roll dice for 2 fighters in 95 Sea Zone, round 2 : 2/2 hits
Americans roll dice for 1 cruiser, 1 destroyer and 1 transport in 95 Sea Zone, round 2 : 1/2 hits
1 cruiser owned by the Americans, 1 destroyer owned by the Americans, 1 transport owned by the Americans and 1 submarine owned by the Italians lost in 95 Sea Zone
Italians win with 2 fighters remaining. Battle score for attacker is 21
Casualties for Italians: 1 submarine
Casualties for Americans: 1 cruiser, 1 destroyer and 1 transportNon Combat Move - Italians
1 transport moved from 99 Sea Zone to 95 Sea Zone
2 armour moved from Southern Italy to Northern Italy
1 fighter moved from 93 Sea Zone to Southern Italy
2 fighters moved from 95 Sea Zone to Southern Italy
1 bomber moved from 93 Sea Zone to Southern Italy
1 mech_infantry moved from Southern Italy to Northern Italy
1 aaGun moved from Southern Italy to Northern Italy
3 infantry moved from Eastern Poland to Western Ukraine
1 aaGun moved from Eastern Poland to Western UkrainePlace Units - Italians
1 armour, 1 bomber and 1 mech_infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs
Turning on Edit Mode
EDIT: Changing ownership of Archangel from Russians to Italians
EDIT: Changing ownership of Nenetsia from Russians to Italians
EDIT: Removing units owned by Italians from Belarus: 1 armour
EDIT: Adding units owned by Italians to Nenetsia: 1 armour
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing PUs for Italians from 13 to 14
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 cruiser moved from 33 Sea Zone to 42 Sea Zone
1 submarine moved from 33 Sea Zone to 44 Sea Zone
1 bomber moved from Queensland to 43 Sea Zone
2 fighters moved from India to 41 Sea ZoneCombat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
ANZAC win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Java
ANZAC attack with 2 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 cruiser in Java, round 2 : 0/1 hits
ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Java, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 44 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 destroyer and 1 transport
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 3 : 0/1 hits
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 4 : 0/1 hits
Japanese roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 4 : 0/1 hits
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 5 : 0/1 hits
Japanese roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 5 : 1/1 hits
1 submarine owned by the ANZAC lost in 44 Sea Zone
Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is -6
Casualties for ANZAC: 1 submarine
Battle in 41 Sea Zone
ANZAC attack with 2 fighters
Japanese defend with 1 destroyer, 1 submarine and 1 transport
1 submarine owned by the Japanese Submerged
ANZAC roll dice for 2 fighters in 41 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer and 1 transport in 41 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the ANZAC and 1 destroyer owned by the Japanese lost in 41 Sea Zone
1 transport owned by the Japanese lost in 41 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 5
Casualties for ANZAC: 1 fighter
Casualties for Japanese: 1 destroyer and 1 transportNon Combat Move - ANZAC
1 fighter moved from 41 Sea Zone to India
1 bomber moved from 43 Sea Zone to Shan State
1 submarine moved from 62 Sea Zone to 54 Sea Zone
2 fighters moved from New South Wales to QueenslandPlace Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
Non Combat Move - French
1 infantry moved from Algeria to Tunisia
2 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to EgyptTurn Complete - French
-
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 bombers; Remaining resources: 2 PUs;Combat Move - Germans
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
6 artilleries, 4 bombers, 17 infantry and 1 mech_infantry moved from Belarus to Bryansk
Germans take Bryansk from Russians
3 artilleries and 3 infantry moved from Ukraine to Bryansk
4 bombers moved from Bryansk to Russia
4 infantry moved from Eastern Poland to Baltic States
1 artillery and 2 infantry moved from Western Germany to Denmark
1 fighter moved from Western Germany to Denmark
6 infantry moved from Eastern Poland to Baltic StatesCombat - Germans
Air Battle in Russia -
intercept?
-
yup
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 bombers; Remaining resources: 2 PUs;Combat Move - Germans
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
6 artilleries, 4 bombers, 17 infantry and 1 mech_infantry moved from Belarus to Bryansk
Germans take Bryansk from Russians
3 artilleries and 3 infantry moved from Ukraine to Bryansk
4 bombers moved from Bryansk to Russia
4 infantry moved from Eastern Poland to Baltic States
1 artillery and 2 infantry moved from Western Germany to Denmark
1 fighter moved from Western Germany to Denmark
6 infantry moved from Eastern Poland to Baltic StatesCombat - Germans
Air Battle in Russia
Germans attacks with 4 units heading to Russia
Russians launches 2 interceptors out of Russia
Attackers Fire, : 1/4 hits
Defenders Fire, : 1/2 hits
1 bomber owned by the Germans lost in Russia
1 fighter owned by the British lost in Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 0/3 hits
Bombing raid in Russia rolls: 8,6,5 and causes: 19 damage to unit: factory_major
Bombing raid in Russia causes 19 damage total.
Battle in Denmark
Germans attack with 1 artillery, 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Denmark, round 2 : 1/4 hits
Russians roll dice for 1 infantry in Denmark, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Denmark
Germans win, taking Denmark from Russians with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 10 infantry
Russians defend with 1 infantry
Germans roll dice for 10 infantry in Baltic States, round 2 : 2/10 hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 10 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Cleaning up after air battlesNon Combat Move - Germans
10 mech_infantrys moved from Germany to Western Germany
5 infantry moved from Poland to Germany
1 mech_infantry moved from Western Germany to Denmark
3 aaGuns moved from Belarus to Bryansk
3 bombers moved from Russia to Bryansk
1 fighter moved from Denmark to Eastern Poland
3 bombers moved from Bryansk to Eastern Poland
2 infantry moved from Poland to Eastern Poland
1 infantry moved from Poland to Baltic StatesPlace Units - Germans
4 bombers placed in GermanyTurn Complete - Germans
Germans collect 42 PUs; end with 44 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians repair damage of 17x factory_major; Remaining resources: 30 PUs;
Russians buy 1 armour and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Novgorod to Belarus
Russians take Belarus from ItaliansCombat - Russians
Non Combat Move - Russians
1 artillery moved from Norway to 112 Sea Zone
1 artillery, 1 carrier, 1 destroyer and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 submarine moved from 105 Sea Zone to 92 Sea Zone
1 infantry moved from Volgograd to Kazakhstan
2 infantry moved from Volgograd to Samara
1 infantry moved from Amur to ManchuriaPlace Units - Russians
8 infantry placed in Russia
1 armour placed in VolgogradTurn Complete - Russians
Russians collect 33 PUs; end with 33 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 39 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 carriers, 2 destroyers and 2 submarines; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 fighters moved from Anhwe to 6 Sea Zone
2 fighters moved from Japan to 6 Sea Zone
1 fighter moved from Kwangsi to 6 Sea Zone
2 tactical_bombers moved from Kwangsi to 6 Sea Zone
1 armour moved from Sikang to Kansu
Japanese take Tsinghai from Chinese
Japanese take Kansu from Chinese
1 mech_infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 bomber moved from Kwangsi to 42 Sea Zone
1 bomber moved from Kwangsi to 42 Sea Zone
1 artillery moved from Celebes to 44 Sea Zone
1 artillery and 1 transport moved from 44 Sea Zone to 43 Sea Zone
1 artillery and 1 transport moved from 43 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 44 Sea Zone to 42 Sea Zone
3 fighters moved from 35 Sea Zone to 6 Sea Zone
2 battleships moved from 35 Sea Zone to 20 Sea Zone
1 cruiser moved from 35 Sea Zone to 20 Sea Zone
1 carrier moved from 35 Sea Zone to 20 Sea Zone
1 destroyer moved from 35 Sea Zone to 20 Sea Zone
1 carrier moved from 35 Sea Zone to 20 Sea Zone
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 47 Sea Zone
1 infantry moved from 47 Sea Zone to New Britain
1 cruiser moved from 35 Sea Zone to 21 Sea Zone
2 tactical_bombers moved from 35 Sea Zone to 21 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 19 Sea Zone
1 infantry moved from Hunan to Kweichow
Japanese take Kweichow from ChineseCombat - Japanese
Battle in New Britain
Battle in 6 Sea Zone
Japanese attack with 8 fighters and 2 tactical_bombers
Americans defend with 1 battleship, 1 carrier, 2 cruisers, 1 fighter, 6 submarines and 1 tactical_bomber
6 submarines owned by the Americans Submerged
Japanese roll dice for 8 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 : 6/10 hits
Units damaged: 1 battleship owned by the Americans
Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 2 : 4/6 hits
4 fighters owned by the Japanese, 2 cruisers owned by the Americans, 1 tactical_bomber owned by the Americans and 1 carrier owned by the Americans lost in 6 Sea Zone
Japanese roll dice for 4 fighters and 2 tactical_bombers in 6 Sea Zone, round 3 : 5/6 hits
Americans roll dice for 1 battleship and 1 fighter in 6 Sea Zone, round 3 : 2/2 hits
2 fighters owned by the Japanese, 1 fighter owned by the Americans and 1 battleship owned by the Americans lost in 6 Sea Zone
Japanese win, taking New Britain from ANZAC with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 21
Casualties for Americans: 1 battleship, 1 carrier, 2 cruisers, 1 fighter and 1 tactical_bomber
Casualties for Japanese: 6 fighters
Battle in 20 Sea Zone
Japanese attack with 2 battleships, 2 carriers, 1 cruiser and 1 destroyer
Americans defend with 1 carrier, 1 fighter and 2 transports
Japanese roll dice for 2 battleships, 2 carriers, 1 cruiser and 1 destroyer in 20 Sea Zone, round 2 : 2/4 hits
Americans roll dice for 1 carrier, 1 fighter and 2 transports in 20 Sea Zone, round 2 : 1/2 hits
Units damaged: 1 carrier owned by the Japanese
1 carrier owned by the Americans lost in 20 Sea Zone
Japanese roll dice for 2 battleships, 2 carriers, 1 cruiser and 1 destroyer in 20 Sea Zone, round 3 : 2/4 hits
Americans roll dice for 1 fighter and 2 transports in 20 Sea Zone, round 3 : 0/1 hits
1 fighter owned by the Americans and 1 transport owned by the Americans lost in 20 Sea Zone
1 transport owned by the Americans lost in 20 Sea Zone
Japanese win with 2 battleships, 2 carriers, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 40
Casualties for Americans: 1 carrier, 1 fighter and 2 transports
Battle in 42 Sea Zone
Japanese attack with 2 bombers, 1 destroyer and 2 transports
ANZAC defend with 1 cruiser and 1 transport
Japanese roll dice for 2 bombers, 1 destroyer and 2 transports in 42 Sea Zone, round 2 : 1/3 hits
ANZAC roll dice for 1 cruiser and 1 transport in 42 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the ANZAC lost in 42 Sea Zone
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Neutral with 2 bombers, 1 destroyer and 2 transports remaining. Battle score for attacker is 19
Casualties for ANZAC: 1 cruiser and 1 transport
Battle in Java
Japanese attack with 2 artilleries and 1 infantry
ANZAC defend with 2 infantry
Japanese roll dice for 2 artilleries and 1 infantry in Java, round 2 : 1/3 hits
ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
Japanese roll dice for 2 artilleries in Java, round 3 : 0/2 hits
ANZAC roll dice for 1 infantry in Java, round 3 : 1/1 hits
1 artillery owned by the Japanese lost in Java
Japanese roll dice for 1 artillery in Java, round 4 : 1/1 hits
ANZAC roll dice for 1 infantry in Java, round 4 : 1/1 hits
1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
ANZAC win with no units remaining. Battle score for attacker is -5
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 2 artilleries and 1 infantry
Battle in 19 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 submarine and 1 transport
1 submarine owned by the Americans Submerged
Japanese roll dice for 1 tactical_bomber in 19 Sea Zone, round 2 : 0/1 hits
1 transport owned by the Americans lost in 19 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 21 Sea Zone
Japanese attack with 1 cruiser and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 cruiser and 2 tactical_bombers in 21 Sea Zone, round 2 : 2/3 hits
Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 21 Sea Zone
Japanese win with 1 cruiser and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
2 tactical_bombers moved from 21 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from 19 Sea Zone to Japan
1 carrier moved from 35 Sea Zone to 20 Sea Zone
1 submarine moved from 41 Sea Zone to 42 Sea Zone
2 bombers moved from 42 Sea Zone to BorneoPlace Units - Japanese
2 carriers, 2 destroyers and 2 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,1,4,5,5,5,4,4,5,5,4,2
Japanese collect 35 PUs (7 lost to blockades); end with 35 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Combat - Chinese
Place Units - Chinese
4 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 15 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - British
British spend 7 on tech rolls
UK_Pacific spend 3 on tech rolls
British roll 5,4 and gets 0 hits
British removing all Technology Tokens after unsuccessful research.Purchase Units - British
British buy 1 armour, 1 factory_minor and 5 infantry; Remaining resources: 0 techTokens; 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 destroyer and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Egypt to Syria
British take Syria from Italians
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
1 mech_infantry moved from Yunnan to Szechwan
Chinese take Szechwan from Japanese
1 artillery and 2 infantry moved from Yunnan to Kweichow
3 infantry moved from Yunnan to Szechwan
1 infantry moved from Shan State to French Indo China
UK_Pacific take French Indo China from Japanese
1 armour and 1 mech_infantry moved from Malaya to Yunnan
2 fighters moved from Finland to Russia
1 fighter and 1 tactical_bomber moved from Persia to RussiaCombat - British
Battle in Kweichow
British attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 2 infantry in Kweichow, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
British roll dice for 1 artillery and 2 infantry in Kweichow, round 3 : 0/3 hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits
British roll dice for 1 artillery and 2 infantry in Kweichow, round 4 : 2/3 hits
Japanese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits
1 infantry owned by the Japanese lost in Kweichow
British win, taking Kweichow from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
1 artillery and 1 infantry moved from Iraq to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Alexandria to Egypt
2 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from United Kingdom to 110 Sea Zone
1 destroyer moved from 125 Sea Zone to 110 Sea Zone
1 submarine moved from 125 Sea Zone to 110 Sea Zone
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 transport moved from 71 Sea Zone to 72 Sea Zone
1 artillery moved from Tanganyika Territory to 72 Sea Zone
1 artillery and 1 transport moved from 72 Sea Zone to 76 Sea Zone
1 infantry moved from Italian Somaliland to 76 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Persia
1 transport moved from 80 Sea Zone to 72 Sea Zone
3 infantry moved from West India to Eastern Persia
2 artilleries and 2 infantry moved from Burma to Yunnan
1 mech_infantry moved from India to West India
1 artillery and 7 infantry moved from India to West India
1 aaGun moved from Shan State to YunnanPlace Units - British
1 factory_minor placed in Egypt
1 armour and 2 infantry placed in Union of South Africa
3 infantry placed in United KingdomTurn Complete - British
British collect 36 PUs; end with 36 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUsPlace Units - UK_Pacific
1 destroyer placed in 39 Sea Zone
2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,3,5,4,3,5,1,2
UK_Pacific collect 13 PUs (3 lost to blockades); end with 13 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 18 PUs
Units Change Ownership
Some Units in India change ownership: 2 mech_infantrys
Some Units in 39 Sea Zone change ownership: 1 destroyer -
okay glemte at poste usa. slaget er i history i game fanen.
hvis du ikke ville scramble i sz6 beholder du bare en tac.
regnede med du ville scramble… -
Det er helt i orden :-D