G18L - variance (axis) vs Giallo (allies) - BM3

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 1 armour and 9 infantry; Remaining resources: 0 PUs;

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Russians
                1 infantry moved from Ulaanbaatar to Amur
                1 infantry moved from Buyant-Uhaa to Amur
                1 infantry moved from Buyant-Uhaa to Manchuria
                      Chinese take Manchuria from Japanese
                2 infantry moved from Kansu to Shensi
                2 infantry moved from Kansu to Suiyuyan
                2 infantry moved from Kansu to Tsinghai
                1 infantry moved from Dzavhan to Tsagaan Olom
                2 infantry moved from Olgiy to Kansu
                1 armour moved from Russia to Vologda
                      Russians take Vologda from Germans
                1 armour moved from Vologda to Archangel
                      Russians take Archangel from Germans
                2 mech_infantrys moved from Russia to Ukraine
                2 fighters and 1 tactical_bomber moved from Russia to Ukraine
                1 mech_infantry moved from Russia to Ukraine
                2 infantry moved from Volgograd to Samara
                1 armour moved from Volgograd to Russia
                1 submarine moved from 91 Sea Zone to 92 Sea Zone

    Combat - Russians
                Battle in Ukraine
                    Russians attack with 2 fighters, 3 mech_infantrys and 1 tactical_bomber
                    Italians defend with 1 artillery, 1 factory_minor and 2 infantry
                        Russians roll dice for 2 fighters, 3 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 :  2/6 hits
                        Italians roll dice for 1 artillery and 2 infantry in Ukraine, round 2 :  2/3 hits
                        2 mech_infantrys owned by the Russians and 2 infantry owned by the Italians lost in Ukraine
                        Russians roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Ukraine, round 3 :  1/4 hits
                        Italians roll dice for 1 artillery in Ukraine, round 3 :  0/1 hits
                        1 artillery owned by the Italians lost in Ukraine
                    Russians win, taking Ukraine from Italians with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Russians: 2 mech_infantrys
                    Casualties for Italians: 1 artillery and 2 infantry
                Battle in Amur
                    Russians attack with 2 infantry
                    Japanese defend with 1 aaGun and 1 infantry
                        Russians roll dice for 2 infantry in Amur, round 2 :  0/2 hits
                        Japanese roll dice for 1 aaGun and 1 infantry in Amur, round 2 :  1/1 hits
                        1 infantry owned by the Russians lost in Amur
                        Russians roll dice for 1 infantry in Amur, round 3 :  0/1 hits
                        Japanese roll dice for 1 aaGun and 1 infantry in Amur, round 3 :  0/1 hits
                        Russians roll dice for 1 infantry in Amur, round 4 :  0/1 hits
                        Japanese roll dice for 1 aaGun and 1 infantry in Amur, round 4 :  0/1 hits
                        Russians roll dice for 1 infantry in Amur, round 5 :  0/1 hits
                        Japanese roll dice for 1 aaGun and 1 infantry in Amur, round 5 :  0/1 hits
                        Russians roll dice for 1 infantry in Amur, round 6 :  0/1 hits
                        Japanese roll dice for 1 aaGun and 1 infantry in Amur, round 6 :  0/1 hits
                        Russians roll dice for 1 infantry in Amur, round 7 :  0/1 hits
                        Japanese roll dice for 1 aaGun and 1 infantry in Amur, round 7 :  1/1 hits
                        1 infantry owned by the Russians lost in Amur
                    Japanese win with 1 aaGun and 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Russians: 2 infantry
                Battle in Shensi
                    Russians attack with 2 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 2 infantry in Shensi, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Shensi
                    Russians win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                2 aaGuns and 12 infantry moved from Timguska to Novosibirsk
                2 fighters and 1 tactical_bomber moved from Ukraine to Russia

    Place Units - Russians
                1 armour and 9 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 27 PUs; end with 27 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 29 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs

    triplea_41744_Rus5.tsvg

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 3 artilleries, 1 infantry, 6 submarines and 3 transports; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 submarine moved from 6 Sea Zone to 8 Sea Zone
                1 infantry moved from Amur to Manchuria
                1 bomber moved from French Indo China to Manchuria
                1 fighter moved from Shan State to 41 Sea Zone
                1 fighter moved from Shan State to 42 Sea Zone
                1 tactical_bomber moved from Shan State to 37 Sea Zone
                3 armour moved from Kwangtung to 20 Sea Zone
                3 infantry moved from Kiangsi to 20 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 20 Sea Zone to 41 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 20 Sea Zone to 42 Sea Zone
                1 destroyer moved from 6 Sea Zone to 21 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
                1 armour and 1 infantry moved from 37 Sea Zone to Malaya
                1 armour and 1 infantry moved from 41 Sea Zone to Sumatra
                1 armour and 1 infantry moved from 42 Sea Zone to Java
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Java
                1 tactical_bomber moved from 37 Sea Zone to Sumatra
                1 fighter moved from 41 Sea Zone to Sumatra
                1 submarine moved from 35 Sea Zone to 55 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
                4 artilleries moved from Shan State to Burma
                1 armour and 1 infantry moved from Shan State to Burma
                1 artillery, 4 infantry and 3 mech_infantrys moved from Yunnan to Burma
                3 mech_infantrys moved from French Indo China to Burma
                1 tactical_bomber moved from Shan State to Malaya
                1 fighter moved from 35 Sea Zone to 41 Sea Zone
                1 tactical_bomber moved from 35 Sea Zone to Malaya
                1 bomber moved from French Indo China to Manchuria
                3 fighters moved from Philippines to Malaya

    Combat - Japanese
                Battle in 41 Sea Zone
                    Japanese attack with 1 fighter and 1 transport
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 41 Sea Zone
                    Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 42 Sea Zone
                    Japanese attack with 1 fighter and 1 transport
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                    Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 8 Sea Zone
                    Japanese attack with 1 submarine
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 8 Sea Zone
                        Japanese roll dice for 1 submarine in 8 Sea Zone, round 2 :  0/1 hits
                    Japanese win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Manchuria
                    Japanese attack with 2 bombers and 1 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 2 bombers and 1 infantry in Manchuria, round 2 :  2/3 hits
                        Chinese roll dice for 1 infantry in Manchuria, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 bomber owned by the Japanese lost in Manchuria
                    Japanese win, taking Manchuria from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is -9
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 bomber
                Battle in Malaya
                    Japanese attack with 1 armour, 3 fighters, 1 infantry and 2 tactical_bombers
                    ANZAC defend with 2 infantry; UK_Pacific defend with 1 harbour
                        Japanese roll dice for 1 armour, 3 fighters, 1 infantry and 2 tactical_bombers in Malaya, round 2 :  4/7 hits
                        UK_Pacific roll dice for 2 infantry in Malaya, round 2 :  0/2 hits
                        2 infantry owned by the ANZAC lost in Malaya
                    Japanese win, taking Malaya from UK_Pacific with 1 armour, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 2 infantry
                Battle in 21 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 21 Sea Zone, round 2 :  1/3 hits
                        Americans roll dice for 1 submarine in 21 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans lost in 21 Sea Zone
                    Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 55 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 :  1/2 hits
                        ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 55 Sea Zone
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for ANZAC: 1 destroyer
                    Casualties for Japanese: 1 submarine
                Battle in Burma
                    Japanese attack with 1 armour, 5 artilleries, 5 infantry and 6 mech_infantrys
                    British defend with 1 infantry
                        Japanese roll dice for 1 armour, 5 artilleries, 5 infantry and 6 mech_infantrys in Burma, round 2 :  3/17 hits
                        UK_Pacific roll dice for 1 infantry in Burma, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 1 armour, 5 artilleries, 5 infantry and 6 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Sumatra
                    Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
                    Americans defend with 1 infantry and 1 mech_infantry
                        Japanese roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Sumatra, round 2 :  1/4 hits
                        Americans roll dice for 1 infantry and 1 mech_infantry in Sumatra, round 2 :  0/2 hits
                        1 infantry owned by the Americans lost in Sumatra
                        Japanese roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Sumatra, round 3 :  2/4 hits
                        Americans roll dice for 1 mech_infantry in Sumatra, round 3 :  0/1 hits
                        1 mech_infantry owned by the Americans lost in Sumatra
                    Japanese win, taking Sumatra from Americans with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 infantry and 1 mech_infantry
                Battle in Java
                    Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
                    ANZAC defend with 1 artillery and 1 infantry
                        Japanese roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 :  4/4 hits
                        ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 :  1/2 hits
                        1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Java
                    Japanese win, taking Java from ANZAC with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for ANZAC: 1 artillery and 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                3 fighters moved from Malaya to Shan State
                1 aaGun moved from Yunnan to Shan State
                1 infantry moved from Hunan to Kiangsi
                1 infantry moved from Anhwe to Kiangsi
                1 artillery moved from Kweichow to Anhwe
                1 artillery moved from Kweichow to Hunan
                1 bomber moved from Manchuria to Anhwe
                1 fighter moved from 41 Sea Zone to 37 Sea Zone
                1 fighter moved from 42 Sea Zone to Shan State
                2 tactical_bombers moved from Malaya to Shan State
                1 carrier moved from 35 Sea Zone to 41 Sea Zone
                1 carrier moved from 35 Sea Zone to 42 Sea Zone
                1 tactical_bomber moved from Java to 42 Sea Zone
                1 fighter moved from Java to 42 Sea Zone
                1 fighter moved from Sumatra to 41 Sea Zone
                1 tactical_bomber moved from Sumatra to 41 Sea Zone
                1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 37 Sea Zone
                1 fighter moved from 21 Sea Zone to French Indo China
                1 tactical_bomber moved from 21 Sea Zone to 37 Sea Zone
                3 submarines moved from 35 Sea Zone to 37 Sea Zone
                2 submarines moved from 35 Sea Zone to 37 Sea Zone
                1 cruiser moved from 35 Sea Zone to 37 Sea Zone
                1 destroyer moved from 35 Sea Zone to 37 Sea Zone
                1 battleship moved from 35 Sea Zone to 20 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 destroyer moved from 6 Sea Zone to 20 Sea Zone
                3 submarines moved from 6 Sea Zone to 36 Sea Zone
                1 battleship and 2 carriers moved from 35 Sea Zone to 37 Sea Zone

    Place Units - Japanese
                3 transports placed in 20 Sea Zone
                3 artilleries placed in French Indo China
                1 infantry placed in Japan
                6 submarines placed in 6 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Shan State: 1 aaGun
                EDIT: Adding units owned by Japanese to Burma: 1 aaGun
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Japanese collect 62 PUs; end with 63 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs

    triplea_41744_Jap5.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 2 infantry, 5 submarines and 1 transport; Remaining resources: 5 PUs;

    Combat Move - Americans
                3 submarines moved from 54 Sea Zone to 41 Sea Zone
                3 destroyers moved from 54 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 41 Sea Zone
                1 fighter moved from 54 Sea Zone to 41 Sea Zone
                1 battleship, 3 carriers, 2 cruisers, 3 destroyers and 1 fighter moved from 54 Sea Zone to 42 Sea Zone
                1 fighter moved from 54 Sea Zone to 42 Sea Zone
                1 bomber moved from India to Anhwe
                1 destroyer moved from 106 Sea Zone to 120 Sea Zone
                1 bomber moved from British Columbia to 120 Sea Zone
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                1 fighter moved from 26 Sea Zone to 16 Sea Zone
                1 tactical_bomber moved from Hawaiian Islands to 16 Sea Zone
                1 carrier, 1 destroyer, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
                1 carrier moved from 10 Sea Zone to 26 Sea Zone
                5 destroyers and 4 submarines moved from 10 Sea Zone to 26 Sea Zone

    Combat - Americans
                Battle in 41 Sea Zone
                    Americans attack with 2 fighters, 3 submarines and 1 tactical_bomber
                    Japanese defend with 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
                        Americans roll dice for 3 submarines in 41 Sea Zone, round 2 :  1/3 hits
                    Units damaged: 1 carrier owned by the Japanese
                        Americans roll dice for 2 fighters and 1 tactical_bomber in 41 Sea Zone, round 2 :  2/3 hits
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 1 carrier and 1 transport in 41 Sea Zone, round 2 :  0/1 hits
                        1 tactical_bomber owned by the Japanese and 1 carrier owned by the Japanese lost in 41 Sea Zone
                        Americans roll dice for 3 submarines in 41 Sea Zone, round 3 :  2/3 hits
                        1 transport owned by the Japanese lost in 41 Sea Zone
                        Americans roll dice for 2 fighters and 1 tactical_bomber in 41 Sea Zone, round 3 :  2/3 hits
                        Japanese roll dice for 1 fighter in 41 Sea Zone, round 3 :  1/1 hits
                        1 fighter owned by the Japanese and 1 tactical_bomber owned by the Americans lost in 41 Sea Zone
                    Americans win, taking 41 Sea Zone from Neutral with 2 fighters and 3 submarines remaining. Battle score for attacker is 33
                    Casualties for Americans: 1 tactical_bomber
                    Casualties for Japanese: 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
                Battle in 120 Sea Zone
                    Americans attack with 1 bomber and 1 destroyer
                    Germans defend with 1 submarine
                        Americans roll dice for 1 bomber and 1 destroyer in 120 Sea Zone, round 2 :  1/2 hits
                        Germans roll dice for 1 submarine in 120 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Germans lost in 120 Sea Zone
                    Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in 42 Sea Zone
                    Americans attack with 1 battleship, 3 carriers, 2 cruisers, 6 destroyers and 1 fighter; ANZAC loiter and taunt
                    Japanese defend with 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
                        Americans roll dice for 1 battleship, 3 carriers, 2 cruisers, 6 destroyers and 1 fighter in 42 Sea Zone, round 2 :  4/10 hits
                        Japanese roll dice for 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 :  1/3 hits
                        1 fighter owned by the Japanese, 1 destroyer owned by the Americans, 1 tactical_bomber owned by the Japanese and 1 carrier owned by the Japanese lost in 42 Sea Zone
                        1 transport owned by the Japanese lost in 42 Sea Zone
                    Americans win, taking 42 Sea Zone from Neutral with 1 battleship, 3 carriers, 2 cruisers, 5 destroyers and 1 fighter remaining. Battle score for attacker is 36
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
                Battle in 16 Sea Zone
                    Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Anhwe
                    Americans attack with 1 bomber
                    Japanese defend with 1 artillery and 1 bomber
                        Americans roll dice for 1 bomber in Anhwe, round 2 :  1/1 hits
                        Japanese roll dice for 1 artillery and 1 bomber in Anhwe, round 2 :  1/2 hits
                        1 bomber owned by the Americans and 1 bomber owned by the Japanese lost in Anhwe
                    Japanese win with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 bomber
                    Casualties for Japanese: 1 bomber

    Non Combat Move - Americans
                1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
                2 fighters moved from 41 Sea Zone to 42 Sea Zone
                2 fighters moved from Gibraltar to Egypt
                1 bomber moved from 120 Sea Zone to Western United States
                1 submarine moved from 92 Sea Zone to 95 Sea Zone
                1 destroyer moved from 92 Sea Zone to 95 Sea Zone

    Place Units - Americans
                1 transport placed in 101 Sea Zone
                2 infantry placed in Eastern United States
                1 carrier, 2 destroyers and 5 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 50 PUs; end with 55 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs

    triplea_41744_Ame5.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Suiyuyan to Chahar
                2 infantry moved from Suiyuyan to Hopei
                2 infantry moved from Tsinghai to Sikang

    Combat - Chinese
                Battle in Hopei
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 2 infantry in Hopei, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Hopei, round 2 :  1/1 hits
                        1 infantry owned by the Chinese lost in Hopei
                        Chinese roll dice for 1 infantry in Hopei, round 3 :  0/1 hits
                        Japanese roll dice for 1 infantry in Hopei, round 3 :  1/1 hits
                        1 infantry owned by the Chinese lost in Hopei
                    Japanese win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Chinese: 2 infantry
                Battle in Chahar
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 2 infantry in Chahar, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Chahar, round 2 :  0/1 hits
                        Chinese roll dice for 2 infantry in Chahar, round 3 :  1/2 hits
                        Japanese roll dice for 1 infantry in Chahar, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Chahar
                    Chinese win, taking Chahar from Japanese with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Sikang
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 2 infantry in Sikang, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Sikang, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Sikang
                    Chinese win, taking Sikang from Japanese with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Chahar

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 6 PUs

    triplea_41744_Chi5.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 2 infantry, 5 submarines and 1 transport; Remaining resources: 5 PUs;

    Combat Move - Americans
                3 submarines moved from 54 Sea Zone to 41 Sea Zone
                3 destroyers moved from 54 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 41 Sea Zone
                1 fighter moved from 54 Sea Zone to 41 Sea Zone
                1 battleship, 3 carriers, 2 cruisers, 3 destroyers and 1 fighter moved from 54 Sea Zone to 42 Sea Zone
                1 fighter moved from 54 Sea Zone to 42 Sea Zone
                1 bomber moved from India to Anhwe
                1 destroyer moved from 106 Sea Zone to 120 Sea Zone
                1 bomber moved from British Columbia to 120 Sea Zone
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                1 fighter moved from 26 Sea Zone to 16 Sea Zone
                1 tactical_bomber moved from Hawaiian Islands to 16 Sea Zone
                1 carrier, 1 destroyer, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
                1 carrier moved from 10 Sea Zone to 26 Sea Zone
                5 destroyers and 4 submarines moved from 10 Sea Zone to 26 Sea Zone

    Combat - Americans
                Battle in 41 Sea Zone
                    Americans attack with 2 fighters, 3 submarines and 1 tactical_bomber
                    Japanese defend with 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
                        Americans roll dice for 3 submarines in 41 Sea Zone, round 2 :  1/3 hits
                    Units damaged: 1 carrier owned by the Japanese
                        Americans roll dice for 2 fighters and 1 tactical_bomber in 41 Sea Zone, round 2 :  2/3 hits
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 1 carrier and 1 transport in 41 Sea Zone, round 2 :  0/1 hits
                        1 tactical_bomber owned by the Japanese and 1 carrier owned by the Japanese lost in 41 Sea Zone
                        Americans roll dice for 3 submarines in 41 Sea Zone, round 3 :  2/3 hits
                        1 transport owned by the Japanese lost in 41 Sea Zone
                        Americans roll dice for 2 fighters and 1 tactical_bomber in 41 Sea Zone, round 3 :  2/3 hits
                        Japanese roll dice for 1 fighter in 41 Sea Zone, round 3 :  1/1 hits
                        1 fighter owned by the Japanese and 1 tactical_bomber owned by the Americans lost in 41 Sea Zone
                    Americans win, taking 41 Sea Zone from Neutral with 2 fighters and 3 submarines remaining. Battle score for attacker is 33
                    Casualties for Americans: 1 tactical_bomber
                    Casualties for Japanese: 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
                Battle in 120 Sea Zone
                    Americans attack with 1 bomber and 1 destroyer
                    Germans defend with 1 submarine
                        Americans roll dice for 1 bomber and 1 destroyer in 120 Sea Zone, round 2 :  1/2 hits
                        Germans roll dice for 1 submarine in 120 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Germans lost in 120 Sea Zone
                    Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in 42 Sea Zone
                    Americans attack with 1 battleship, 3 carriers, 2 cruisers, 6 destroyers and 1 fighter; ANZAC loiter and taunt
                    Japanese defend with 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
                        Americans roll dice for 1 battleship, 3 carriers, 2 cruisers, 6 destroyers and 1 fighter in 42 Sea Zone, round 2 :  4/10 hits
                        Japanese roll dice for 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 :  1/3 hits
                        1 fighter owned by the Japanese, 1 destroyer owned by the Americans, 1 tactical_bomber owned by the Japanese and 1 carrier owned by the Japanese lost in 42 Sea Zone
                        1 transport owned by the Japanese lost in 42 Sea Zone
                    Americans win, taking 42 Sea Zone from Neutral with 1 battleship, 3 carriers, 2 cruisers, 5 destroyers and 1 fighter remaining. Battle score for attacker is 36
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
                Battle in 16 Sea Zone
                    Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Anhwe
                    Americans attack with 1 bomber
                    Japanese defend with 1 artillery and 1 bomber
                        Americans roll dice for 1 bomber in Anhwe, round 2 :  1/1 hits
                        Japanese roll dice for 1 artillery and 1 bomber in Anhwe, round 2 :  1/2 hits
                        1 bomber owned by the Americans and 1 bomber owned by the Japanese lost in Anhwe
                    Japanese win with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 bomber
                    Casualties for Japanese: 1 bomber

    Non Combat Move - Americans
                1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
                2 fighters moved from 41 Sea Zone to 42 Sea Zone
                2 fighters moved from Gibraltar to Egypt
                1 bomber moved from 120 Sea Zone to Western United States
                1 submarine moved from 92 Sea Zone to 95 Sea Zone
                1 destroyer moved from 92 Sea Zone to 95 Sea Zone

    Place Units - Americans
                1 transport placed in 101 Sea Zone
                2 infantry placed in Eastern United States
                1 carrier, 2 destroyers and 5 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 50 PUs; end with 55 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Suiyuyan to Chahar
                2 infantry moved from Suiyuyan to Hopei
                2 infantry moved from Tsinghai to Sikang

    Combat - Chinese
                Battle in Hopei
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 2 infantry in Hopei, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Hopei, round 2 :  1/1 hits
                        1 infantry owned by the Chinese lost in Hopei
                        Chinese roll dice for 1 infantry in Hopei, round 3 :  0/1 hits
                        Japanese roll dice for 1 infantry in Hopei, round 3 :  1/1 hits
                        1 infantry owned by the Chinese lost in Hopei
                    Japanese win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Chinese: 2 infantry
                Battle in Chahar
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 2 infantry in Chahar, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Chahar, round 2 :  0/1 hits
                        Chinese roll dice for 2 infantry in Chahar, round 3 :  1/2 hits
                        Japanese roll dice for 1 infantry in Chahar, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Chahar
                    Chinese win, taking Chahar from Japanese with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Sikang
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 2 infantry in Sikang, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Sikang, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Sikang
                    Chinese win, taking Sikang from Japanese with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Chahar

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 6 PUs

    Purchase Units - British
                British buy 1 destroyer and 9 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
                1 carrier and 2 cruisers moved from 81 Sea Zone to 97 Sea Zone
                1 battleship, 1 cruiser, 1 destroyer and 2 submarines moved from 92 Sea Zone to 97 Sea Zone
                1 submarine moved from 93 Sea Zone to 97 Sea Zone
                1 infantry moved from Algeria to Tunisia
                1 armour moved from Tunisia to Tobruk
                      British take Libya from Italians
                1 fighter and 1 tactical_bomber moved from 81 Sea Zone to 97 Sea Zone
                1 infantry moved from Northwest Persia to Persia
                1 destroyer moved from 106 Sea Zone to 91 Sea Zone
                1 transport moved from 91 Sea Zone to 88 Sea Zone
                2 infantry moved from Suriname to 88 Sea Zone
                2 infantry and 1 transport moved from 88 Sea Zone to 92 Sea Zone
                2 infantry moved from Morocco to Algeria
                2 infantry moved from Egypt to 81 Sea Zone
                2 infantry and 1 transport moved from 81 Sea Zone to 97 Sea Zone
                2 infantry moved from 97 Sea Zone to Greece

    Combat - British
                Battle in 97 Sea Zone
                    British attack with 1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 1 fighter, 3 submarines, 1 tactical_bomber and 1 transport
                    Italians defend with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 submarine
                        British roll dice for 3 submarines in 97 Sea Zone, round 2 :  1/3 hits
                    Units damaged: 1 carrier owned by the Italians
                        British roll dice for 1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 97 Sea Zone, round 2 :  2/7 hits
                    Units damaged: 1 battleship owned by the Italians
                        Italians roll dice for 1 submarine in 97 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 fighters in 97 Sea Zone, round 2 :  4/7 hits
                    Units damaged: 1 battleship owned by the British
                        1 carrier owned by the British, 1 submarine owned by the British and 1 submarine owned by the Italians lost in 97 Sea Zone
                        British roll dice for 2 submarines in 97 Sea Zone, round 3 :  1/2 hits
                        British roll dice for 1 battleship, 3 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 97 Sea Zone, round 3 :  2/7 hits
                        Italians roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 fighters in 97 Sea Zone, round 3 :  3/7 hits
                        1 carrier owned by the Italians, 2 submarines owned by the British, 1 cruiser owned by the Italians, 1 destroyer owned by the British and 1 destroyer owned by the Italians lost in 97 Sea Zone
                        British roll dice for 1 battleship, 3 cruisers, 1 fighter, 1 tactical_bomber and 1 transport in 97 Sea Zone, round 4 :  3/6 hits
                        Italians roll dice for 1 battleship, 1 cruiser and 2 fighters in 97 Sea Zone, round 4 :  1/4 hits
                        1 tactical_bomber owned by the British, 2 fighters owned by the Italians and 1 cruiser owned by the Italians lost in 97 Sea Zone
                        British roll dice for 1 battleship, 3 cruisers, 1 fighter and 1 transport in 97 Sea Zone, round 5 :  2/5 hits
                        Italians roll dice for 1 battleship in 97 Sea Zone, round 5 :  1/1 hits
                        1 battleship owned by the Italians and 1 fighter owned by the British lost in 97 Sea Zone
                    British win, taking 97 Sea Zone from Neutral with 1 battleship, 3 cruisers and 1 transport remaining. Battle score for attacker is 31
                    Casualties for British: 1 carrier, 1 destroyer, 1 fighter, 3 submarines and 1 tactical_bomber
                    Casualties for Italians: 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 submarine
                Battle in Greece

    Non Combat Move - British
                2 infantry moved from 92 Sea Zone to Algeria
                1 marine moved from Egypt to Alexandria
                1 artillery and 1 infantry moved from Egypt to Alexandria
                3 infantry moved from Persia to Eastern Persia
                3 aaGuns, 4 artilleries, 2 fighters and 14 infantry moved from India to West India
                1 fighter moved from Egypt to Eastern Persia

    Place Units - British
                3 infantry placed in Persia
                3 infantry placed in Iraq
                3 infantry placed in Egypt
                1 destroyer placed in 71 Sea Zone

    Turn Complete - British
                British collect 38 PUs; end with 38 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs

    Place Units - UK_Pacific
                3 infantry placed in India
                Turning on Edit Mode
                EDIT: Removing units owned by British from New Brunswick Nova Scotia: 1 bomber
                EDIT: Adding units owned by British to Gibraltar: 1 bomber
                EDIT: Turning off Edit Mode

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 5 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
                Some Units in India change ownership: 3 infantry

    triplea_41744_UK_5.tsvg

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 1 bomber moved from Bulgaria to Greece

    Combat - Italians
                Battle in Greece
                    Italians attack with 1 artillery and 1 bomber
                    British defend with 2 infantry
                        Italians roll dice for 1 artillery and 1 bomber in Greece, round 2 :  1/2 hits
                        British roll dice for 2 infantry in Greece, round 2 :  0/2 hits
                        1 infantry owned by the British lost in Greece
                        Italians roll dice for 1 artillery and 1 bomber in Greece, round 3 :  1/2 hits
                        British roll dice for 1 infantry in Greece, round 3 :  0/1 hits
                        1 infantry owned by the British lost in Greece
                    Italians win, taking Greece from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry

    Non Combat Move - Italians
                1 bomber moved from Greece to Southern Italy

    Place Units - Italians
                1 artillery placed in Northern Italy
                3 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,4,5
                Italians collect 5 PUs (5 lost to blockades); end with 5 PUs

    triplea_41744_Ita5.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                2 cruisers and 1 destroyer moved from 54 Sea Zone to 42 Sea Zone
                2 fighters moved from Queensland to 42 Sea Zone
                1 destroyer moved from 46 Sea Zone to 42 Sea Zone
                1 transport moved from 37 Sea Zone to 42 Sea Zone
                1 infantry moved from New Guinea to Dutch New Guinea

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 destroyer placed in 62 Sea Zone
                ANZAC undo move 1.
                1 transport placed in 62 Sea Zone
                1 artillery and 1 infantry placed in New South Wales
                1 destroyer placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs

    Combat Move - French
                3 infantry moved from Tunisia to Libya
                1 destroyer moved from 92 Sea Zone to 97 Sea Zone

    Non Combat Move - French

    Turn Complete - French

    triplea_41744_Fre5.tsvg

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 3 bombers, 1 factory_minor, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 bombers, 1 fighter and 2 tactical_bombers moved from Novgorod to Russia
                6 fighters and 2 tactical_bombers moved from Eastern Poland to Russia
                1 armour moved from Smolensk to Vologda
                      Germans take Vologda from Russians
                1 armour moved from Vologda to Russia
                1 armour moved from Smolensk to Bryansk
                      Germans take Bryansk from Russians
                1 armour moved from Bryansk to Russia
                14 armour, 5 artilleries, 18 infantry and 13 mech_infantrys moved from Smolensk to Russia
                2 armour and 2 mech_infantrys moved from Eastern Poland to Ukraine
                2 mech_infantrys moved from Eastern Poland to Archangel
                1 mech_infantry moved from Eastern Poland to Archangel
                1 artillery moved from Belarus to Archangel
                3 bombers moved from Western Germany to Russia
                1 mech_infantry moved from Eastern Poland to Ukraine

    Combat - Germans
                Battle in Russia
                    Germans attack with 16 armour, 5 artilleries, 6 bombers, 7 fighters, 18 infantry, 13 mech_infantrys and 4 tactical_bombers
                    Russians defend with 4 aaGuns, 1 airfield, 3 armour, 14 artilleries, 1 factory_major, 2 fighters, 44 infantry, 2 mech_infantrys and 1 tactical_bomber
                        AA fire in Russia :  4/12 hits
                        4 fighters owned by the Germans lost in Russia
                        Germans roll dice for 16 armour, 5 artilleries, 6 bombers, 3 fighters, 18 infantry, 13 mech_infantrys and 4 tactical_bombers in Russia, round 2 :  26/65 hits
                        Russians roll dice for 4 aaGuns, 3 armour, 14 artilleries, 2 fighters, 44 infantry, 2 mech_infantrys and 1 tactical_bomber in Russia, round 2 :  17/66 hits
                        22 infantry owned by the Russians, 17 infantry owned by the Germans and 4 aaGuns owned by the Russians lost in Russia
                        Germans roll dice for 16 armour, 5 artilleries, 6 bombers, 3 fighters, 1 infantry, 13 mech_infantrys and 4 tactical_bombers in Russia, round 3 :  20/48 hits
                        Russians roll dice for 3 armour, 14 artilleries, 2 fighters, 22 infantry, 2 mech_infantrys and 1 tactical_bomber in Russia, round 3 :  18/44 hits
                        20 infantry owned by the Russians, 4 artilleries owned by the Germans, 1 infantry owned by the Germans and 13 mech_infantrys owned by the Germans lost in Russia
                        Germans roll dice for 16 armour, 1 artillery, 6 bombers, 3 fighters and 4 tactical_bombers in Russia, round 4 :  19/30 hits
                        Russians roll dice for 3 armour, 14 artilleries, 2 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Russia, round 4 :  9/24 hits
                        2 mech_infantrys owned by the Russians, 2 infantry owned by the Russians, 1 armour owned by the Russians, 14 artilleries owned by the Russians, 1 artillery owned by the Germans and 8 armour owned by the Germans lost in Russia
                        Germans roll dice for 8 armour, 6 bombers, 3 fighters and 4 tactical_bombers in Russia, round 5 :  12/21 hits
                        Russians roll dice for 2 armour, 2 fighters and 1 tactical_bomber in Russia, round 5 :  2/5 hits
                        1 tactical_bomber owned by the Russians, 2 fighters owned by the Russians, 2 armour owned by the Russians and 2 armour owned by the Germans lost in Russia
                    Germans captures 34PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Russia from Russians with 6 armour, 6 bombers, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 39
                    Casualties for Germans: 10 armour, 5 artilleries, 4 fighters, 18 infantry and 13 mech_infantrys
                    Casualties for Russians: 4 aaGuns, 3 armour, 14 artilleries, 2 fighters, 44 infantry, 2 mech_infantrys and 1 tactical_bomber
                Battle in Archangel
                    Germans attack with 1 artillery and 3 mech_infantrys
                    Russians defend with 1 armour
                        Germans roll dice for 1 artillery and 3 mech_infantrys in Archangel, round 2 :  1/4 hits
                        Russians roll dice for 1 armour in Archangel, round 2 :  1/1 hits
                        1 armour owned by the Russians and 1 mech_infantry owned by the Germans lost in Archangel
                    Germans win, taking Archangel from Russians with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 armour
                Battle in Ukraine
                    Germans attack with 2 armour and 3 mech_infantrys
                    Russians defend with 1 factory_minor and 1 mech_infantry
                        Germans roll dice for 2 armour and 3 mech_infantrys in Ukraine, round 2 :  4/5 hits
                        Russians roll dice for 1 mech_infantry in Ukraine, round 2 :  0/1 hits
                        1 mech_infantry owned by the Russians lost in Ukraine
                    Germans win, taking Ukraine from Russians with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry
                triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians

    Non Combat Move - Germans
                1 aaGun moved from Smolensk to Russia
                2 infantry moved from Belarus to Bryansk
                6 bombers moved from Russia to Smolensk
                3 fighters moved from Russia to Smolensk
                4 tactical_bombers moved from Russia to Smolensk
                1 artillery and 7 infantry moved from Finland to Norway
                1 aaGun moved from Western Germany to 113 Sea Zone
                1 aaGun moved from 113 Sea Zone to Norway

    Place Units - Germans
                3 mech_infantrys placed in Novgorod
                1 factory_minor placed in Western Ukraine
                1 artillery and 1 infantry placed in France
                3 bombers placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,5,6,4
                Germans collect 59 PUs (2 lost to blockades); end with 93 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 98 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 100 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 110 PUs

    triplea_41744_Ger6.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Combat Move - Russians
                2 infantry moved from Shensi to Kweichow
                2 infantry moved from Suiyuyan to Hopei
                2 infantry moved from Tsinghai to Sikang
                2 infantry moved from Kansu to Suiyuyan
                1 infantry moved from Tsagaan Olom to Suiyuyan
                1 submarine moved from 92 Sea Zone to 97 Sea Zone

    Combat - Russians
                Battle in Kweichow
                    Russians attack with 2 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 2 infantry in Kweichow, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 2 :  1/1 hits
                        1 infantry owned by the Russians lost in Kweichow
                        Russians roll dice for 1 infantry in Kweichow, round 3 :  1/1 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kweichow
                    Russians win, taking Kweichow from Japanese with 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Hopei
                    Russians attack with 2 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 2 infantry in Hopei, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Hopei, round 2 :  0/1 hits
                        Russians roll dice for 2 infantry in Hopei, round 3 :  0/2 hits
                        Japanese roll dice for 1 infantry in Hopei, round 3 :  0/1 hits
                        Russians roll dice for 2 infantry in Hopei, round 4 :  0/2 hits
                        Japanese roll dice for 1 infantry in Hopei, round 4 :  1/1 hits
                        1 infantry owned by the Russians lost in Hopei
                        Russians roll dice for 1 infantry in Hopei, round 5 :  0/1 hits
                        Japanese roll dice for 1 infantry in Hopei, round 5 :  0/1 hits
                        Russians roll dice for 1 infantry in Hopei, round 6 :  0/1 hits
                        Japanese roll dice for 1 infantry in Hopei, round 6 :  1/1 hits
                        1 infantry owned by the Russians lost in Hopei
                    Japanese win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Russians: 2 infantry

    Non Combat Move - Russians
                2 infantry moved from Samara to Kazakhstan
                1 infantry moved from Novosibirsk to Samara
                2 aaGuns and 11 infantry moved from Novosibirsk to Kazakhstan

    Turn Complete - Russians

    triplea_41744_Rus6.tsvg

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 4 armour, 2 bombers, 1 harbour and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 destroyer moved from 20 Sea Zone to 41 Sea Zone
                2 fighters moved from 37 Sea Zone to 41 Sea Zone
                2 tactical_bombers moved from 37 Sea Zone to 41 Sea Zone
                4 fighters and 2 tactical_bombers moved from Shan State to 41 Sea Zone
                1 transport moved from 20 Sea Zone to 21 Sea Zone
                1 armour moved from Guam to 21 Sea Zone
                1 armour and 1 transport moved from 21 Sea Zone to 34 Sea Zone
                1 armour and 1 transport moved from 34 Sea Zone to 46 Sea Zone
                1 armour moved from 46 Sea Zone to New Guinea
                1 submarine moved from 36 Sea Zone to 41 Sea Zone
                1 submarine moved from 37 Sea Zone to 41 Sea Zone
                1 armour, 5 artilleries, 5 infantry and 6 mech_infantrys moved from Burma to India
                1 armour and 1 infantry moved from Malaya to 37 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
                1 armour and 1 infantry moved from 39 Sea Zone to India
                1 infantry moved from Szechwan to Shensi
                      Japanese take Shensi from Chinese
                1 infantry moved from Yunnan to Szechwan
                1 artillery moved from French Indo China to Yunnan
                1 fighter moved from French Indo China to 41 Sea Zone

    Combat - Japanese
                Battle in New Guinea
                Battle in 41 Sea Zone
                    Japanese attack with 1 destroyer, 7 fighters, 2 submarines and 4 tactical_bombers
                    Americans defend with 3 submarines
                        Japanese roll dice for 2 submarines in 41 Sea Zone, round 2 :  1/2 hits
                        1 submarine owned by the Americans lost in 41 Sea Zone
                        Japanese roll dice for 1 destroyer, 7 fighters and 4 tactical_bombers in 41 Sea Zone, round 2 :  6/12 hits
                        Americans roll dice for 2 submarines in 41 Sea Zone, round 2 :  0/2 hits
                        2 submarines owned by the Americans lost in 41 Sea Zone
                    Japanese win, taking New Guinea from ANZAC, taking 41 Sea Zone from Americans with 1 destroyer, 7 fighters, 2 submarines and 4 tactical_bombers remaining. Battle score for attacker is 18
                    Casualties for Americans: 3 submarines
                Battle in India
                    Japanese attack with 2 armour, 5 artilleries, 6 infantry and 6 mech_infantrys
                    British defend with 3 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                        Japanese roll dice for 2 armour, 5 artilleries, 6 infantry and 6 mech_infantrys in India, round 2 :  4/19 hits
                        UK_Pacific roll dice for 3 infantry in India, round 2 :  3/3 hits
                        3 infantry owned by the Japanese and 3 infantry owned by the British lost in India
                    Japanese captures 8PUs while taking UK_Pacific capital
                    Japanese converts factory_major into different units
                    Japanese win, taking India from UK_Pacific with 2 armour, 5 artilleries, 3 infantry and 6 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for British: 3 infantry
                    Casualties for Japanese: 3 infantry
                triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific

    Non Combat Move - Japanese
                1 aaGun moved from Burma to India
                2 infantry moved from Kiangsi to 20 Sea Zone
                2 infantry and 2 transports moved from 20 Sea Zone to 36 Sea Zone
                2 artilleries moved from French Indo China to 36 Sea Zone
                2 artilleries, 2 infantry, 2 submarines and 2 transports moved from 36 Sea Zone to 38 Sea Zone
                1 battleship, 2 carriers, 1 cruiser and 4 submarines moved from 37 Sea Zone to 38 Sea Zone
                4 fighters moved from 41 Sea Zone to 38 Sea Zone
                3 fighters and 4 tactical_bombers moved from 41 Sea Zone to Burma
                1 battleship moved from 20 Sea Zone to 38 Sea Zone
                6 submarines moved from 6 Sea Zone to 36 Sea Zone
                1 destroyer moved from 21 Sea Zone to 43 Sea Zone
                1 infantry moved from Manchuria to Amur
                1 submarine moved from 8 Sea Zone to 1 Sea Zone
                2 artilleries and 2 infantry moved from 38 Sea Zone to Burma

    Place Units - Japanese
                2 armour and 1 mech_infantry placed in Kwangtung
                2 armour and 1 mech_infantry placed in French Indo China
                1 harbour placed in Burma
                2 bombers placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,1,3,5,1,6,5,1,5,1,2,4,4,3,4,4,6,5,3,3,5,1,2,3
                Japanese collect 59 PUs (4 lost to blockades); end with 67 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUs

    triplea_41744_Jap6.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 3 artilleries, 1 destroyer, 3 fighters, 3 infantry and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 42 Sea Zone to 41 Sea Zone
                1 fighter moved from 42 Sea Zone to 37 Sea Zone
                2 fighters moved from 42 Sea Zone to 41 Sea Zone
                1 destroyer moved from 42 Sea Zone to 41 Sea Zone
                1 destroyer moved from 42 Sea Zone to 37 Sea Zone
                1 submarine moved from 54 Sea Zone to 43 Sea Zone
                1 destroyer moved from 10 Sea Zone to 1 Sea Zone
                1 bomber moved from Western United States to 1 Sea Zone

    Combat - Americans
                Battle in 43 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 43 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 43 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 43 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 submarine in 43 Sea Zone, round 4 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 43 Sea Zone, round 4 :  0/1 hits
                        Americans roll dice for 1 submarine in 43 Sea Zone, round 5 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 43 Sea Zone, round 5 :  0/1 hits
                        Americans roll dice for 1 submarine in 43 Sea Zone, round 6 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 43 Sea Zone, round 6 :  1/1 hits
                        1 submarine owned by the Americans lost in 43 Sea Zone
                    Japanese win with 1 destroyer remaining. Battle score for attacker is -6
                    Casualties for Americans: 1 submarine
                Battle in 41 Sea Zone
                    Americans attack with 2 destroyers and 2 fighters
                    Japanese defend with 1 destroyer and 2 submarines
                        Americans roll dice for 2 destroyers and 2 fighters in 41 Sea Zone, round 2 :  0/4 hits
                        Japanese roll dice for 2 submarines in 41 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 destroyers and 2 fighters in 41 Sea Zone, round 3 :  1/4 hits
                        Japanese roll dice for 2 submarines in 41 Sea Zone, round 3 :  0/2 hits
                        Japanese roll dice for 1 destroyer in 41 Sea Zone, round 3 :  0/1 hits
                        1 submarine owned by the Japanese lost in 41 Sea Zone
                        Americans roll dice for 2 destroyers and 2 fighters in 41 Sea Zone, round 4 :  3/4 hits
                        Japanese roll dice for 1 submarine in 41 Sea Zone, round 4 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 41 Sea Zone, round 4 :  1/1 hits
                        1 destroyer owned by the Japanese, 1 submarine owned by the Japanese and 1 destroyer owned by the Americans lost in 41 Sea Zone
                    Americans win, taking 41 Sea Zone from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 12
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 destroyer and 2 submarines
                Battle in 37 Sea Zone
                    Americans attack with 1 destroyer and 1 fighter
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 destroyer and 1 fighter in 37 Sea Zone, round 2 :  2/2 hits
                        Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 37 Sea Zone
                    Americans win, taking 37 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 1 Sea Zone
                    Americans attack with 1 bomber and 1 destroyer
                    Japanese defend with 1 submarine
                        Americans roll dice for 1 bomber and 1 destroyer in 1 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 submarine in 1 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Japanese lost in 1 Sea Zone
                    Americans win, taking 1 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - Americans
                2 fighters moved from 41 Sea Zone to 35 Sea Zone
                1 fighter moved from 37 Sea Zone to 35 Sea Zone
                1 battleship, 3 carriers, 2 cruisers, 2 destroyers and 3 fighters moved from 42 Sea Zone to 35 Sea Zone
                1 carrier, 1 destroyer and 1 tactical_bomber moved from 54 Sea Zone to 35 Sea Zone
                1 carrier, 5 destroyers, 1 fighter, 4 submarines and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
                1 fighter and 1 tactical_bomber moved from Hawaiian Islands to Queensland
                1 submarine moved from 16 Sea Zone to 26 Sea Zone
                1 carrier, 1 destroyer and 5 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 bomber moved from 1 Sea Zone to Midway
                2 infantry moved from Eastern United States to 101 Sea Zone
                2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Morocco
                1 infantry moved from Tunisia to Libya
                1 submarine moved from 95 Sea Zone to 97 Sea Zone
                1 destroyer moved from 95 Sea Zone to 98 Sea Zone
                1 destroyer moved from 120 Sea Zone to 116 Sea Zone
                2 fighters moved from Egypt to Eastern Persia

    Place Units - Americans
                3 artilleries and 3 infantry placed in Western United States
                1 destroyer and 3 transports placed in 10 Sea Zone
                3 fighters placed in Eastern United States

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs

    triplea_41744_Ame6.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Chahar to Jehol
                      Chinese take Jehol from Japanese
                2 infantry moved from Chahar to Anhwe
                2 infantry moved from Sikang to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 2 infantry in Shensi, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Shensi, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Anhwe
                    Chinese attack with 2 infantry
                    Japanese defend with 1 artillery
                        Chinese roll dice for 2 infantry in Anhwe, round 2 :  0/2 hits
                        Japanese roll dice for 1 artillery in Anhwe, round 2 :  0/1 hits
                        Chinese roll dice for 2 infantry in Anhwe, round 3 :  0/2 hits
                        Japanese roll dice for 1 artillery in Anhwe, round 3 :  0/1 hits
                        Chinese roll dice for 2 infantry in Anhwe, round 4 :  1/2 hits
                        Japanese roll dice for 1 artillery in Anhwe, round 4 :  0/1 hits
                        1 artillery owned by the Japanese lost in Anhwe
                    Chinese win, taking Anhwe from Japanese with 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Kweichow

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs

    triplea_41744_Chi6.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 3 artilleries, 1 destroyer, 3 fighters, 3 infantry and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 42 Sea Zone to 41 Sea Zone
                1 fighter moved from 42 Sea Zone to 37 Sea Zone
                2 fighters moved from 42 Sea Zone to 41 Sea Zone
                1 destroyer moved from 42 Sea Zone to 41 Sea Zone
                1 destroyer moved from 42 Sea Zone to 37 Sea Zone
                1 submarine moved from 54 Sea Zone to 43 Sea Zone
                1 destroyer moved from 10 Sea Zone to 1 Sea Zone
                1 bomber moved from Western United States to 1 Sea Zone

    Combat - Americans
                Battle in 43 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 43 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 43 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 43 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 submarine in 43 Sea Zone, round 4 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 43 Sea Zone, round 4 :  0/1 hits
                        Americans roll dice for 1 submarine in 43 Sea Zone, round 5 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 43 Sea Zone, round 5 :  0/1 hits
                        Americans roll dice for 1 submarine in 43 Sea Zone, round 6 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 43 Sea Zone, round 6 :  1/1 hits
                        1 submarine owned by the Americans lost in 43 Sea Zone
                    Japanese win with 1 destroyer remaining. Battle score for attacker is -6
                    Casualties for Americans: 1 submarine
                Battle in 41 Sea Zone
                    Americans attack with 2 destroyers and 2 fighters
                    Japanese defend with 1 destroyer and 2 submarines
                        Americans roll dice for 2 destroyers and 2 fighters in 41 Sea Zone, round 2 :  0/4 hits
                        Japanese roll dice for 2 submarines in 41 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 destroyers and 2 fighters in 41 Sea Zone, round 3 :  1/4 hits
                        Japanese roll dice for 2 submarines in 41 Sea Zone, round 3 :  0/2 hits
                        Japanese roll dice for 1 destroyer in 41 Sea Zone, round 3 :  0/1 hits
                        1 submarine owned by the Japanese lost in 41 Sea Zone
                        Americans roll dice for 2 destroyers and 2 fighters in 41 Sea Zone, round 4 :  3/4 hits
                        Japanese roll dice for 1 submarine in 41 Sea Zone, round 4 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 41 Sea Zone, round 4 :  1/1 hits
                        1 destroyer owned by the Japanese, 1 submarine owned by the Japanese and 1 destroyer owned by the Americans lost in 41 Sea Zone
                    Americans win, taking 41 Sea Zone from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 12
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 destroyer and 2 submarines
                Battle in 37 Sea Zone
                    Americans attack with 1 destroyer and 1 fighter
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 destroyer and 1 fighter in 37 Sea Zone, round 2 :  2/2 hits
                        Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 37 Sea Zone
                    Americans win, taking 37 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 1 Sea Zone
                    Americans attack with 1 bomber and 1 destroyer
                    Japanese defend with 1 submarine
                        Americans roll dice for 1 bomber and 1 destroyer in 1 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 submarine in 1 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Japanese lost in 1 Sea Zone
                    Americans win, taking 1 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - Americans
                2 fighters moved from 41 Sea Zone to 35 Sea Zone
                1 fighter moved from 37 Sea Zone to 35 Sea Zone
                1 battleship, 3 carriers, 2 cruisers, 2 destroyers and 3 fighters moved from 42 Sea Zone to 35 Sea Zone
                1 carrier, 1 destroyer and 1 tactical_bomber moved from 54 Sea Zone to 35 Sea Zone
                1 carrier, 5 destroyers, 1 fighter, 4 submarines and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
                1 fighter and 1 tactical_bomber moved from Hawaiian Islands to Queensland
                1 submarine moved from 16 Sea Zone to 26 Sea Zone
                1 carrier, 1 destroyer and 5 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 bomber moved from 1 Sea Zone to Midway
                2 infantry moved from Eastern United States to 101 Sea Zone
                2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Morocco
                1 infantry moved from Tunisia to Libya
                1 submarine moved from 95 Sea Zone to 97 Sea Zone
                1 destroyer moved from 95 Sea Zone to 98 Sea Zone
                1 destroyer moved from 120 Sea Zone to 116 Sea Zone
                2 fighters moved from Egypt to Eastern Persia

    Place Units - Americans
                3 artilleries and 3 infantry placed in Western United States
                1 destroyer and 3 transports placed in 10 Sea Zone
                3 fighters placed in Eastern United States

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Chahar to Jehol
                      Chinese take Jehol from Japanese
                2 infantry moved from Chahar to Anhwe
                2 infantry moved from Sikang to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 2 infantry in Shensi, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Shensi, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Anhwe
                    Chinese attack with 2 infantry
                    Japanese defend with 1 artillery
                        Chinese roll dice for 2 infantry in Anhwe, round 2 :  0/2 hits
                        Japanese roll dice for 1 artillery in Anhwe, round 2 :  0/1 hits
                        Chinese roll dice for 2 infantry in Anhwe, round 3 :  0/2 hits
                        Japanese roll dice for 1 artillery in Anhwe, round 3 :  0/1 hits
                        Chinese roll dice for 2 infantry in Anhwe, round 4 :  1/2 hits
                        Japanese roll dice for 1 artillery in Anhwe, round 4 :  0/1 hits
                        1 artillery owned by the Japanese lost in Anhwe
                    Chinese win, taking Anhwe from Japanese with 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Kweichow

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs

    Purchase Units - British
                British buy 3 artilleries, 2 fighters and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                4 artilleries, 2 fighters and 14 infantry moved from West India to India
                1 fighter moved from Eastern Persia to India
                1 battleship and 3 cruisers moved from 97 Sea Zone to 98 Sea Zone
                1 transport moved from 97 Sea Zone to 96 Sea Zone
                1 infantry moved from Malta to 96 Sea Zone
                1 artillery moved from Tobruk to 96 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
                1 destroyer moved from 71 Sea Zone to 81 Sea Zone
                1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
                3 infantry moved from Eastern Persia to West India
                4 infantry moved from Persia to Eastern Persia
                1 infantry moved from Trans-Jordan to Iraq
                2 armour moved from Tobruk to Egypt
                1 marine moved from Alexandria to Egypt
                1 artillery and 1 infantry moved from Alexandria to Egypt
                1 fighter moved from Gibraltar to United Kingdom
                2 infantry moved from Algeria to 92 Sea Zone
                2 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
                2 infantry moved from Algeria to Tunisia
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                1 bomber moved from Gibraltar to Iraq
                3 infantry moved from Iraq to Persia
                1 bomber moved from Iraq to Persia
                1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone

    Combat - British
                Battle in 46 Sea Zone
                    British attack with 1 tactical_bomber
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 46 Sea Zone
                    British win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in India
                    British attack with 4 artilleries, 3 fighters and 14 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 2 armour, 5 artilleries, 1 factory_minor, 1 harbour, 3 infantry and 6 mech_infantrys
                        AA fire in India :  0/3 hits
                        British roll dice for 4 artilleries, 3 fighters and 14 infantry in India, round 2 :  5/21 hits
                        Japanese roll dice for 1 aaGun, 2 armour, 5 artilleries, 3 infantry and 6 mech_infantrys in India, round 2 :  6/16 hits
                        3 infantry owned by the Japanese, 1 aaGun owned by the Japanese, 1 mech_infantry owned by the Japanese and 6 infantry owned by the British lost in India
                        British roll dice for 4 artilleries, 3 fighters and 8 infantry in India, round 3 :  5/15 hits
                        Japanese roll dice for 2 armour, 5 artilleries and 5 mech_infantrys in India, round 3 :  3/12 hits
                        5 mech_infantrys owned by the Japanese and 3 infantry owned by the British lost in India
                        British roll dice for 4 artilleries, 3 fighters and 5 infantry in India, round 4 :  4/12 hits
                        Japanese roll dice for 2 armour and 5 artilleries in India, round 4 :  4/7 hits
                        4 artilleries owned by the Japanese and 4 infantry owned by the British lost in India
                        British roll dice for 4 artilleries, 3 fighters and 1 infantry in India, round 5 :  1/8 hits
                        Japanese roll dice for 2 armour and 1 artillery in India, round 5 :  0/3 hits
                        1 artillery owned by the Japanese lost in India
                        British roll dice for 4 artilleries, 3 fighters and 1 infantry in India, round 6 :  3/8 hits
                        Japanese roll dice for 2 armour in India, round 6 :  0/2 hits
                        2 armour owned by the Japanese lost in India
                    British win, taking India from Japanese with 4 artilleries, 3 fighters and 1 infantry remaining. Battle score for attacker is 31
                    Casualties for British: 13 infantry
                    Casualties for Japanese: 1 aaGun, 2 armour, 5 artilleries, 3 infantry and 6 mech_infantrys

    Non Combat Move - British
                3 fighters moved from India to West India
                1 aaGun moved from West India to India
                5 infantry moved from Egypt to Trans-Jordan
                1 artillery and 3 infantry moved from 98 Sea Zone to Trans-Jordan
                1 transport moved from 81 Sea Zone to 80 Sea Zone
                1 tactical_bomber moved from 46 Sea Zone to 35 Sea Zone

    Place Units - British
                3 artilleries placed in Persia
                3 infantry placed in Iraq
                2 fighters placed in United Kingdom
                Turning on Edit Mode
                EDIT: Removing units owned by British from Gibraltar: 1 fighter
                EDIT: Adding units owned by British to United Kingdom: 1 fighter
                EDIT: Turning off Edit Mode

    Turn Complete - British
                British collect 36 PUs; end with 36 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 5 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs

    triplea_41744_UK_6.tsvg

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy nothing; Remaining resources: 5 PUs;

    Combat Move - Italians

    Combat - Italians

    Non Combat Move - Italians
                1 artillery moved from Greece to Bulgaria
                1 infantry moved from Northern Italy to Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,1,4,2
                Italians collect 2 PUs (8 lost to blockades); end with 7 PUs

    triplea_41744_Ita6.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 2 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 42 Sea Zone to 36 Sea Zone
                1 destroyer moved from 42 Sea Zone to 36 Sea Zone
                3 fighters moved from 35 Sea Zone to 36 Sea Zone
                1 cruiser moved from 42 Sea Zone to 36 Sea Zone
                1 fighter moved from Queensland to New Guinea
                1 infantry moved from Dutch New Guinea to New Guinea
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 transport moved from 42 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 destroyer moved from 54 Sea Zone to 35 Sea Zone
                      ANZAC take 35 Sea Zone from Japanese

    Combat - ANZAC
                Battle in Java
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 armour
                        ANZAC roll dice for 1 cruiser in Java, round 2 :  0/1 hits
                        ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 :  1/2 hits
                        Japanese roll dice for 1 armour in Java, round 2 :  1/1 hits
                        1 armour owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
                    ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 armour
                Battle in New Guinea
                    ANZAC attack with 1 fighter and 1 infantry
                    Japanese defend with 1 armour
                        ANZAC roll dice for 1 fighter and 1 infantry in New Guinea, round 2 :  1/2 hits
                        Japanese roll dice for 1 armour in New Guinea, round 2 :  0/1 hits
                        1 armour owned by the Japanese lost in New Guinea
                    ANZAC win, taking New Guinea from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour
                Battle in 36 Sea Zone
                    ANZAC attack with 1 cruiser, 2 destroyers and 3 fighters
                    Japanese defend with 6 submarines
                        ANZAC roll dice for 1 cruiser, 2 destroyers and 2 fighters in 36 Sea Zone, round 2 :  3/5 hits
                        Japanese roll dice for 6 submarines in 36 Sea Zone, round 2 :  1/6 hits
                        3 submarines owned by the Japanese and 1 destroyer owned by the ANZAC lost in 36 Sea Zone
                        ANZAC roll dice for 1 cruiser, 1 destroyer and 2 fighters in 36 Sea Zone, round 3 :  0/4 hits
                        Japanese roll dice for 3 submarines in 36 Sea Zone, round 3 :  2/3 hits
                        1 cruiser owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 36 Sea Zone
                    retreated to 36 Sea Zone
                    Japanese win with 3 submarines remaining. Battle score for attacker is -10
                    Casualties for ANZAC: 1 cruiser and 2 destroyers
                    Casualties for Japanese: 3 submarines

    Non Combat Move - ANZAC
                3 fighters moved from 36 Sea Zone to 35 Sea Zone
                1 fighter moved from New Guinea to Dutch New Guinea

    Place Units - ANZAC
                1 artillery and 1 infantry placed in Queensland
                1 infantry placed in New South Wales
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs

    triplea_41744_ANZ6.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 2 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 42 Sea Zone to 36 Sea Zone
                1 destroyer moved from 42 Sea Zone to 36 Sea Zone
                3 fighters moved from 35 Sea Zone to 36 Sea Zone
                1 cruiser moved from 42 Sea Zone to 36 Sea Zone
                1 fighter moved from Queensland to New Guinea
                1 infantry moved from Dutch New Guinea to New Guinea
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 transport moved from 42 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 destroyer moved from 54 Sea Zone to 35 Sea Zone
                      ANZAC take 35 Sea Zone from Japanese

    Combat - ANZAC
                Battle in Java
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 armour
                        ANZAC roll dice for 1 cruiser in Java, round 2 :  0/1 hits
                        ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 :  1/2 hits
                        Japanese roll dice for 1 armour in Java, round 2 :  1/1 hits
                        1 armour owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
                    ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 armour
                Battle in New Guinea
                    ANZAC attack with 1 fighter and 1 infantry
                    Japanese defend with 1 armour
                        ANZAC roll dice for 1 fighter and 1 infantry in New Guinea, round 2 :  1/2 hits
                        Japanese roll dice for 1 armour in New Guinea, round 2 :  0/1 hits
                        1 armour owned by the Japanese lost in New Guinea
                    ANZAC win, taking New Guinea from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour
                Battle in 36 Sea Zone
                    ANZAC attack with 1 cruiser, 2 destroyers and 3 fighters
                    Japanese defend with 6 submarines
                        ANZAC roll dice for 1 cruiser, 2 destroyers and 2 fighters in 36 Sea Zone, round 2 :  3/5 hits
                        Japanese roll dice for 6 submarines in 36 Sea Zone, round 2 :  1/6 hits
                        3 submarines owned by the Japanese and 1 destroyer owned by the ANZAC lost in 36 Sea Zone
                        ANZAC roll dice for 1 cruiser, 1 destroyer and 2 fighters in 36 Sea Zone, round 3 :  0/4 hits
                        Japanese roll dice for 3 submarines in 36 Sea Zone, round 3 :  2/3 hits
                        1 cruiser owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 36 Sea Zone
                    retreated to 36 Sea Zone
                    Japanese win with 3 submarines remaining. Battle score for attacker is -10
                    Casualties for ANZAC: 1 cruiser and 2 destroyers
                    Casualties for Japanese: 3 submarines

    Non Combat Move - ANZAC
                3 fighters moved from 36 Sea Zone to 35 Sea Zone
                1 fighter moved from New Guinea to Dutch New Guinea

    Place Units - ANZAC
                1 artillery and 1 infantry placed in Queensland
                1 infantry placed in New South Wales
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs

    Combat Move - French
                3 infantry moved from Libya to Tobruk
                1 destroyer moved from 97 Sea Zone to 98 Sea Zone
                2 infantry moved from Egypt to Trans-Jordan

    Non Combat Move - French

    Turn Complete - French

    triplea_41744_Fre6.tsvg

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 airfield, 1 armour, 3 artilleries, 1 fighter, 1 mech_infantry and 9 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Russia to Tambov
                      Germans take Tambov from Russians
                1 armour moved from Tambov to Volgograd
                      Germans take Volgograd from Russians
                1 armour moved from Ukraine to Rostov
                      Germans take Rostov from Russians
                1 armour moved from Rostov to Volgograd
                1 mech_infantry moved from Archangel to Samara
                6 bombers moved from Smolensk to Samara

    Combat - Germans
                Battle in Samara
                    Germans attack with 6 bombers and 1 mech_infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 6 bombers and 1 mech_infantry in Samara, round 2 :  5/7 hits
                        Russians roll dice for 1 infantry in Samara, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara
                    Germans win with 6 bombers remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                6 bombers moved from Samara to Finland
                3 fighters and 4 tactical_bombers moved from Smolensk to Norway
                2 infantry moved from Bryansk to Rostov
                3 mech_infantrys moved from Novgorod to Bryansk
                1 mech_infantry moved from Archangel to Bryansk
                5 armour moved from Russia to Volgograd
                1 armour and 3 mech_infantrys moved from Ukraine to Volgograd
                1 artillery moved from Archangel to Vologda
                1 mech_infantry moved from Northern Italy to Western Germany
                2 artilleries and 3 infantry moved from France to Western Germany

    Place Units - Germans
                1 airfield placed in Norway
                1 armour, 3 artilleries and 1 fighter placed in Western Germany
                9 transports placed in 113 Sea Zone
                1 mech_infantry placed in Russia

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,4,2
                Germans collect 64 PUs (2 lost to blockades); end with 64 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 71 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 86 PUs

    triplea_41744_Ger7.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Combat Move - Russians
                3 infantry moved from Suiyuyan to Hopei
                2 infantry moved from Sikang to Szechwan
                13 infantry moved from Kazakhstan to Sikang
                1 infantry moved from Kweichow to Yunnan

    Combat - Russians
                Battle in Hopei
                    Russians attack with 3 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 3 infantry in Hopei, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Hopei, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Hopei
                    Russians win, taking Hopei from Japanese with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Szechwan
                    Russians attack with 2 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 2 infantry in Szechwan, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Szechwan, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Szechwan
                    Russians win, taking Szechwan from Japanese with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Yunnan
                    Russians attack with 1 infantry
                    Japanese defend with 1 artillery
                        Russians roll dice for 1 infantry in Yunnan, round 2 :  0/1 hits
                        Japanese roll dice for 1 artillery in Yunnan, round 2 :  0/1 hits
                        Russians roll dice for 1 infantry in Yunnan, round 3 :  0/1 hits
                        Japanese roll dice for 1 artillery in Yunnan, round 3 :  1/1 hits
                        1 infantry owned by the Russians lost in Yunnan
                    Japanese win with 1 artillery remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 aaGuns moved from Kazakhstan to Sikang

    Turn Complete - Russians

    triplea_41744_Rus7.tsvg

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 2 armour, 3 fighters, 7 infantry and 4 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                2 artilleries and 2 infantry moved from Burma to 38 Sea Zone
                2 artilleries, 2 battleships, 2 carriers, 1 cruiser, 4 fighters, 2 infantry and 2 transports moved from 38 Sea Zone to 80 Sea Zone
                3 submarines moved from 36 Sea Zone to 42 Sea Zone
                1 submarine moved from 38 Sea Zone to 41 Sea Zone
                1 submarine moved from 38 Sea Zone to 41 Sea Zone
                1 submarine moved from 38 Sea Zone to 37 Sea Zone
                1 submarine moved from 38 Sea Zone to 37 Sea Zone
                1 artillery moved from Yunnan to Szechwan
                1 mech_infantry moved from French Indo China to Szechwan
                1 artillery moved from Hunan to Kweichow
                1 mech_infantry moved from Kwangtung to Anhwe
                2 armour moved from Kwangtung to Anhwe
                1 infantry moved from Amur to Buryatia
                      Japanese take Buryatia from Russians
                1 armour moved from French Indo China to Kweichow
                1 armour moved from French Indo China to Kweichow
                1 fighter and 1 tactical_bomber moved from Burma to Szechwan
                1 fighter and 1 tactical_bomber moved from Burma to Kweichow
                1 tactical_bomber moved from Burma to Anhwe
                1 fighter moved from Burma to Szechwan
                1 tactical_bomber moved from Burma to Anhwe
                1 submarine moved from 38 Sea Zone to 41 Sea Zone
                1 submarine moved from 38 Sea Zone to 39 Sea Zone
                1 transport moved from 39 Sea Zone to 80 Sea Zone
                2 artilleries and 2 infantry moved from 80 Sea Zone to Iraq

    Combat - Japanese
                Battle in Anhwe
                    Japanese attack with 2 armour, 1 mech_infantry and 2 tactical_bombers
                    Chinese defend with 2 infantry
                        Japanese roll dice for 2 armour, 1 mech_infantry and 2 tactical_bombers in Anhwe, round 2 :  2/5 hits
                        Chinese roll dice for 2 infantry in Anhwe, round 2 :  0/2 hits
                        2 infantry owned by the Chinese lost in Anhwe
                    Japanese win, taking Anhwe from Chinese with 2 armour, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                Battle in Iraq
                    Japanese attack with 2 artilleries and 2 infantry
                    British defend with 1 factory_minor and 4 infantry
                        Japanese roll dice for 2 battleships and 1 cruiser in Iraq, round 2 :  3/3 hits
                        Japanese roll dice for 2 artilleries and 2 infantry in Iraq, round 2 :  2/4 hits
                        British roll dice for 4 infantry in Iraq, round 2 :  0/4 hits
                        4 infantry owned by the British lost in Iraq
                    Japanese win, taking Iraq from British with 2 artilleries and 2 infantry remaining. Battle score for attacker is 12
                    Casualties for British: 4 infantry
                Battle in 41 Sea Zone
                    Japanese attack with 3 submarines
                    Americans defend with 1 destroyer
                        Japanese roll dice for 3 submarines in 41 Sea Zone, round 2 :  1/3 hits
                        Americans roll dice for 1 destroyer in 41 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 41 Sea Zone
                    Japanese win, taking 41 Sea Zone from Americans with 3 submarines remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 42 Sea Zone
                    Japanese attack with 3 submarines
                    ANZAC defend with 1 cruiser and 1 transport
                        Japanese roll dice for 3 submarines in 42 Sea Zone, round 2 :  1/3 hits
                        1 cruiser owned by the ANZAC lost in 42 Sea Zone
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                        Japanese roll dice for 3 submarines in 42 Sea Zone, round 3 :  0/3 hits
                    Japanese win, taking 42 Sea Zone from Americans with 3 submarines remaining. Battle score for attacker is 19
                    Casualties for ANZAC: 1 cruiser and 1 transport
                Battle in Szechwan
                    Japanese attack with 1 artillery, 2 fighters, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 2 infantry
                        Japanese roll dice for 1 artillery, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Szechwan, round 2 :  4/5 hits
                        Chinese roll dice for 2 infantry in Szechwan, round 2 :  0/2 hits
                        2 infantry owned by the Russians lost in Szechwan
                    Japanese win, taking Szechwan from Chinese with 1 artillery, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in 37 Sea Zone
                    Japanese attack with 2 submarines
                    Americans defend with 1 destroyer
                        Japanese roll dice for 2 submarines in 37 Sea Zone, round 2 :  1/2 hits
                        Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 37 Sea Zone
                    Japanese win, taking 37 Sea Zone from Americans with 1 submarine remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 submarine
                Battle in Kweichow
                    Japanese attack with 2 armour, 1 artillery, 1 fighter and 1 tactical_bomber
                    Chinese defend with 2 infantry
                        Japanese roll dice for 2 armour, 1 artillery, 1 fighter and 1 tactical_bomber in Kweichow, round 2 :  3/5 hits
                        Chinese roll dice for 2 infantry in Kweichow, round 2 :  2/2 hits
                        1 artillery owned by the Japanese, 1 armour owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -4
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 armour and 1 artillery

    Non Combat Move - Japanese
                2 tactical_bombers moved from Anhwe to Hunan
                1 fighter and 1 tactical_bomber moved from Kweichow to French Indo China
                2 fighters and 1 tactical_bomber moved from Szechwan to French Indo China

    Place Units - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Japan: 2 bombers
                EDIT: Adding units owned by Japanese to French Indo China: 2 bombers
                EDIT: Turning off Edit Mode
                3 fighters and 7 infantry placed in Japan
                1 armour and 2 mech_infantrys placed in Kwangtung
                1 armour and 2 mech_infantrys placed in French Indo China

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 1,4,6,4,4,2,5,6,4,1,2,3,6,2,3,4,4,5,5,3,4
                Japanese collect 55 PUs (2 lost to blockades); end with 56 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs

    triplea_41744_Jap7.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 6 bombers; Remaining resources: 3 PUs;

    Combat Move - Americans
                1 destroyer moved from 54 Sea Zone to 41 Sea Zone
                1 destroyer moved from 54 Sea Zone to 42 Sea Zone
                1 destroyer moved from 54 Sea Zone to 37 Sea Zone
                1 submarine moved from 54 Sea Zone to 43 Sea Zone
                1 destroyer moved from 1 Sea Zone to 15 Sea Zone
                3 artilleries and 3 infantry moved from Western United States to 10 Sea Zone
                1 infantry moved from Morocco to 91 Sea Zone
                1 infantry moved from Morocco to 91 Sea Zone
                1 infantry moved from Libya to Tunisia
                2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 destroyer moved from 116 Sea Zone to 108 Sea Zone
                3 fighters moved from Eastern United States to Gibraltar
                1 fighter and 1 tactical_bomber moved from Queensland to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 41 Sea Zone
                1 submarine moved from 54 Sea Zone to 41 Sea Zone
                1 submarine moved from 54 Sea Zone to 41 Sea Zone
                1 carrier moved from 54 Sea Zone to 42 Sea Zone
                2 fighters moved from 35 Sea Zone to 43 Sea Zone
                1 fighter moved from 35 Sea Zone to 37 Sea Zone
                1 cruiser moved from 35 Sea Zone to 42 Sea Zone
                1 cruiser moved from 35 Sea Zone to 42 Sea Zone
                1 battleship moved from 35 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 41 Sea Zone
                1 destroyer moved from 35 Sea Zone to 42 Sea Zone
                1 destroyer moved from 35 Sea Zone to 42 Sea Zone
                1 bomber moved from Midway to Buryatia
                4 carriers, 3 fighters and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone

    Combat - Americans
                Battle in Normandy Bordeaux
                Battle in Buryatia
                    Americans attack with 1 bomber
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 bomber in Buryatia, round 2 :  1/1 hits
                        Japanese roll dice for 1 infantry in Buryatia, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Buryatia
                    Japanese win, taking Normandy Bordeaux from Germans with no units remaining. Battle score for attacker is -9
                    Casualties for Americans: 1 bomber
                    Casualties for Japanese: 1 infantry
                Battle in 43 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 43 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 fighters in 43 Sea Zone, round 2 :  2/2 hits
                        Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 43 Sea Zone
                    Americans win with 2 fighters remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in 41 Sea Zone
                    Americans attack with 1 destroyer, 2 fighters, 2 submarines and 2 tactical_bombers
                    Japanese defend with 3 submarines
                        Americans roll dice for 2 submarines in 41 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 41 Sea Zone, round 2 :  4/5 hits
                        Japanese roll dice for 3 submarines in 41 Sea Zone, round 2 :  1/3 hits
                        1 submarine owned by the Americans and 3 submarines owned by the Japanese lost in 41 Sea Zone
                    Americans win, taking 41 Sea Zone from Japanese with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 12
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 3 submarines
                Battle in 37 Sea Zone
                    Americans attack with 1 destroyer and 1 fighter
                    Japanese defend with 1 submarine
                        Americans roll dice for 1 destroyer and 1 fighter in 37 Sea Zone, round 2 :  2/2 hits
                        Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Japanese lost in 37 Sea Zone
                    Americans win, taking 37 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in 42 Sea Zone
                    British loiter and taunt; Americans attack with 1 battleship, 5 carriers, 2 cruisers and 3 destroyers; ANZAC loiter and taunt
                    Japanese defend with 3 submarines
                        Americans roll dice for 1 battleship, 5 carriers, 2 cruisers and 3 destroyers in 42 Sea Zone, round 2 :  3/6 hits
                        Japanese roll dice for 3 submarines in 42 Sea Zone, round 2 :  0/3 hits
                        3 submarines owned by the Japanese lost in 42 Sea Zone
                    Americans win, taking 42 Sea Zone from Japanese with 1 battleship, 5 carriers, 2 cruisers and 3 destroyers remaining. Battle score for attacker is 18
                    Casualties for Japanese: 3 submarines

    Non Combat Move - Americans
                1 fighter moved from 43 Sea Zone to Dutch New Guinea
                2 fighters and 2 tactical_bombers moved from 41 Sea Zone to 42 Sea Zone
                1 fighter moved from 37 Sea Zone to 42 Sea Zone
                1 fighter moved from 43 Sea Zone to 42 Sea Zone
                1 destroyer moved from 35 Sea Zone to 42 Sea Zone
                1 submarine moved from 54 Sea Zone to 43 Sea Zone
                2 destroyers moved from 54 Sea Zone to 42 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 10 Sea Zone to 26 Sea Zone
                6 submarines moved from 26 Sea Zone to 6 Sea Zone
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                3 artilleries and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
                2 fighters moved from Eastern Persia to Persia

    Place Units - Americans
                6 bombers placed in Eastern United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 55 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs

    triplea_41744_Ame7.tsvg

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