Jeppe vs Raimo final show down


  • fik trukket mig fra kampen i sz 6 da der kun var dine transportere og fly tilbage. det var en fejl men jeg landede dine fly i korea som kompensation og fjernede dine transportere. hvis du ikke ville have dine fly men hellere kæmpet videre vil jeg gerne give dig 2 hits med dem og fjerne dem.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 2 factory_minors, 3 fighters, 1 harbour and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 artilleries and 3 infantry moved from Western United States to 10 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 10 Sea Zone to 2 Sea Zone
                1 destroyer moved from 26 Sea Zone to 7 Sea Zone
                2 artilleries, 2 infantry and 2 mech_infantrys moved from Gibraltar to 91 Sea Zone
                2 artilleries, 2 infantry, 2 mech_infantrys and 4 transports moved from 91 Sea Zone to 112 Sea Zone
                2 infantry moved from 112 Sea Zone to Norway
                2 mech_infantrys moved from 112 Sea Zone to Norway
                2 artilleries moved from 112 Sea Zone to Norway
                1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 submarine moved from 91 Sea Zone to 112 Sea Zone
                1 tactical_bomber moved from 91 Sea Zone to United Kingdom
                1 armour and 1 mech_infantry moved from Korea to Manchuria
                      Chinese take Manchuria from Japanese
                1 armour and 1 mech_infantry moved from Manchuria to Jehol
                      Chinese take Jehol from Japanese
                1 bomber moved from Amur to Kiangsu
                2 submarines moved from 26 Sea Zone to 54 Sea Zone
                1 cruiser moved from 26 Sea Zone to 54 Sea Zone
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 infantry and 1 transport moved from 26 Sea Zone to 63 Sea Zone

    Combat - Americans
                Strategic bombing raid in Kiangsu
                        AA fire in Kiangsu :  0/1 hits
                    Bombing raid in Kiangsu rolls: 6 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Kiangsu causes 6 damage total.
                Battle in Norway

    Non Combat Move - Americans
                1 bomber moved from Kiangsu to Korea
                3 fighters moved from Amur to Korea
                3 infantry moved from 2 Sea Zone to Alaska
                3 artilleries moved from 2 Sea Zone to Alaska
                2 infantry moved from 63 Sea Zone to New Zealand

    Place Units - Americans
                1 factory_minor and 1 harbour placed in Alaska
                1 factory_minor placed in Korea
                1 fighter and 1 tactical_bomber placed in Eastern United States
                2 fighters placed in Western United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,1,4,5,5,1,4,3,4
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,2
                Americans collect 52 PUs (6 lost to blockades); end with 52 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs

    triplea_41735_Ame4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                2 infantry moved from Tsinghai to Kansu
                1 fighter moved from Tsinghai to Kansu

    Combat - Chinese
                Battle in Kansu
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Kansu, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kansu
                    Chinese win, taking Kansu from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kansu to Jehol

    Place Units - Chinese
                1 infantry placed in Jehol

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 9 PUs

    triplea_41735_Chi4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - British
                British buy 1 carrier, 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 carrier, 1 fighter and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                2 infantry moved from United Kingdom to 110 Sea Zone
                1 carrier, 1 fighter, 2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                2 infantry moved from 112 Sea Zone to Denmark
                2 fighters moved from United Kingdom to 112 Sea Zone
                1 artillery moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 3 transports moved from 71 Sea Zone to 80 Sea Zone
                2 infantry moved from Persia to 80 Sea Zone
                2 infantry moved from 80 Sea Zone to Iraq
                1 artillery moved from 80 Sea Zone to Iraq
                1 infantry moved from Persia to Iraq
                2 fighters moved from Anglo Egyptian Sudan to Iraq
                1 tactical_bomber moved from Anglo Egyptian Sudan to Iraq
                2 artilleries and 3 infantry moved from Anglo Egyptian Sudan to Ethiopia
                1 bomber moved from United Kingdom to Western Germany
                1 armour and 1 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone

    Combat - British
                Strategic bombing raid in Western Germany
                        AA fire in Western Germany :  0/1 hits
                    Bombing raid in Western Germany rolls: 7 and causes: 7 damage to unit: factory_major
                    Bombing raid in Western Germany causes 7 damage total.
                Battle in Denmark
                Battle in Iraq
                    British attack with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber
                    Neutral_Axis defend with 3 infantry
                        British roll dice for 1 battleship and 1 cruiser in Iraq, round 2 :  2/2 hits
                        British roll dice for 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber in Iraq, round 2 :  2/7 hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 2 :  1/3 hits
                        3 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
                    British win, taking Denmark from Germans, taking Iraq from Neutral_Axis with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for British: 1 infantry
                    Casualties for Neutral_Axis: 3 infantry

    Non Combat Move - British
                1 tactical_bomber moved from Iraq to Persia
                1 fighter moved from Iraq to 80 Sea Zone
                1 fighter moved from Iraq to Persia
                1 armour and 1 infantry moved from 109 Sea Zone to United Kingdom
                1 tactical_bomber moved from United Kingdom to Scotland
                1 bomber moved from Western Germany to Norway

    Place Units - British
                1 carrier placed in 109 Sea Zone
                1 fighter placed in United Kingdom
                1 infantry placed in United Kingdom

    Turn Complete - British
                British collect 32 PUs; end with 32 PUs

    Turn Complete - UK_Pacific

    triplea_41735_UK_4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 2 armour and 1 factory_minor; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 infantry moved from Trans-Jordan to Iraq
                1 bomber moved from Egypt to Iraq
                1 transport moved from 98 Sea Zone to 95 Sea Zone
                2 infantry moved from Southern Italy to 95 Sea Zone
                2 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
                2 infantry moved from 94 Sea Zone to Tunisia
                1 fighter moved from Southern Italy to Tunisia
                1 fighter moved from Southern Italy to Iraq
                1 infantry moved from Egypt to 98 Sea Zone
                1 infantry moved from 98 Sea Zone to Syria
                1 cruiser moved from 98 Sea Zone to 81 Sea Zone

    Combat - Italians
                Battle in Syria
                Battle in Iraq
                    Italians attack with 1 bomber, 1 fighter and 2 infantry
                    British defend with 1 artillery and 2 infantry
                        Italians roll dice for 1 bomber, 1 fighter and 2 infantry in Iraq, round 2 :  2/4 hits
                        British roll dice for 1 artillery and 2 infantry in Iraq, round 2 :  0/3 hits
                        2 infantry owned by the British lost in Iraq
                        Italians roll dice for 1 bomber, 1 fighter and 2 infantry in Iraq, round 3 :  0/4 hits
                        British roll dice for 1 artillery in Iraq, round 3 :  1/1 hits
                        1 infantry owned by the Italians lost in Iraq
                        Italians roll dice for 1 bomber, 1 fighter and 1 infantry in Iraq, round 4 :  2/3 hits
                        British roll dice for 1 artillery in Iraq, round 4 :  0/1 hits
                        1 artillery owned by the British lost in Iraq
                    Italians win, taking Syria from French, taking Iraq from British with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for British: 1 artillery and 2 infantry
                    Casualties for Italians: 1 infantry
                Battle in Tunisia
                    Italians attack with 1 fighter and 2 infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 fighter and 2 infantry in Tunisia, round 2 :  1/3 hits
                        French roll dice for 1 infantry in Tunisia, round 2 :  0/1 hits
                        1 infantry owned by the French lost in Tunisia
                    Italians win, taking Tunisia from French with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Tunisia to Libya
                1 bomber and 1 fighter moved from Iraq to Trans-Jordan
                1 cruiser moved from 98 Sea Zone to 76 Sea Zone
                1 artillery and 1 infantry moved from Egypt to Trans-Jordan
                1 infantry moved from Eastern Poland to Western Ukraine

    Place Units - Italians
                1 factory_minor placed in Egypt
                2 armour placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,5,6,2,1,3
                Italians collect 14 PUs (2 lost to blockades); end with 14 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 21 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs

    triplea_41735_Ita4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 factory_minor and 2 submarines; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from New South Wales to Queensland
                2 fighters moved from Northern Territory to Queensland
                2 infantry moved from Brazil to 85 Sea Zone
                2 infantry and 1 transport moved from 85 Sea Zone to 83 Sea Zone
                3 submarines moved from 62 Sea Zone to 42 Sea Zone

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 3 submarines
                    Japanese defend with 1 battleship, 3 carriers, 2 cruisers, 3 fighters, 2 infantry, 2 tactical_bombers and 2 transports
                    3 submarines owned by the ANZAC Submerged

    Non Combat Move - ANZAC
                1 aaGun moved from New South Wales to Queensland
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                2 infantry moved from 83 Sea Zone to French West Africa

    Place Units - ANZAC
                1 factory_minor placed in Queensland
                1 destroyer and 2 submarines placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 19 PUs; end with 20 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs

    triplea_41735_ANZ4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Combat Move - French
                1 destroyer moved from 80 Sea Zone to 76 Sea Zone
                1 infantry moved from Anglo Egyptian Sudan to Ethiopia

    Combat - French
                Battle in 76 Sea Zone
                    French attack with 1 destroyer
                    Italians defend with 1 cruiser
                        French roll dice for 1 destroyer in 76 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 cruiser in 76 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the French lost in 76 Sea Zone
                    Italians win with 1 cruiser remaining. Battle score for attacker is -8
                    Casualties for French: 1 destroyer

    Non Combat Move - French

    Turn Complete - French

    triplea_41735_Fre4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 1x factory_major; Remaining resources: 63 PUs;
                Germans buy 3 armour, 1 bomber, 2 fighters and 4 infantry; Remaining resources: 1 PUs;

    Combat Move - Germans
                6 armour moved from Novgorod to Belarus
                3 artilleries moved from Baltic States to Belarus
                7 artilleries moved from Eastern Poland to Belarus
                3 armour moved from Western Ukraine to Belarus
                3 bombers moved from Western Germany to Belarus
                2 bombers moved from Germany to Belarus
                2 fighters moved from Romania to Belarus
                4 infantry moved from Romania to Bessarabia
                      Germans take Bessarabia from Russians
                1 artillery and 1 infantry moved from Western Ukraine to Ukraine
                1 infantry moved from Western Ukraine to Ukraine
                1 artillery moved from Western Ukraine to Ukraine
                2 artilleries and 2 infantry moved from Western Germany to Denmark

    Combat - Germans
                Battle in Ukraine
                    Germans attack with 2 artilleries and 2 infantry
                    Russians defend with 1 factory_minor and 1 infantry
                        Germans roll dice for 2 artilleries and 2 infantry in Ukraine, round 2 :  3/4 hits
                        Russians roll dice for 1 infantry in Ukraine, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Ukraine
                    Germans win, taking Ukraine from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Denmark
                    Germans attack with 2 artilleries and 2 infantry
                    British defend with 2 infantry
                        Germans roll dice for 2 artilleries and 2 infantry in Denmark, round 2 :  3/4 hits
                        British roll dice for 2 infantry in Denmark, round 2 :  0/2 hits
                        2 infantry owned by the British lost in Denmark
                    Germans win, taking Denmark from British with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in Belarus
                    Germans attack with 9 armour, 10 artilleries, 5 bombers and 2 fighters
                    Russians defend with 2 aaGuns, 1 armour, 10 artilleries and 13 infantry
                        AA fire in Belarus :  1/6 hits
                        1 fighter owned by the Germans lost in Belarus
                        Germans roll dice for 9 armour, 10 artilleries, 5 bombers and 1 fighter in Belarus, round 2 :  12/25 hits
                        Russians roll dice for 2 aaGuns, 1 armour, 10 artilleries and 13 infantry in Belarus, round 2 :  5/24 hits
                        10 infantry owned by the Russians, 5 artilleries owned by the Germans and 2 aaGuns owned by the Russians lost in Belarus
                        Germans roll dice for 9 armour, 5 artilleries, 5 bombers and 1 fighter in Belarus, round 3 :  12/20 hits
                        Russians roll dice for 1 armour, 10 artilleries and 3 infantry in Belarus, round 3 :  5/14 hits
                        3 infantry owned by the Russians, 9 artilleries owned by the Russians and 5 artilleries owned by the Germans lost in Belarus
                        Germans roll dice for 9 armour, 5 bombers and 1 fighter in Belarus, round 4 :  7/15 hits
                        Russians roll dice for 1 armour and 1 artillery in Belarus, round 4 :  1/2 hits
                        1 armour owned by the Russians, 1 artillery owned by the Russians and 1 armour owned by the Germans lost in Belarus
                    Germans win, taking Belarus from Russians with 8 armour, 5 bombers and 1 fighter remaining. Battle score for attacker is 39
                    Casualties for Germans: 1 armour, 10 artilleries and 1 fighter
                    Casualties for Russians: 2 aaGuns, 1 armour, 10 artilleries and 13 infantry

    Non Combat Move - Germans
                5 bombers moved from Belarus to Eastern Poland
                2 armour moved from Germany to Eastern Poland
                2 infantry moved from Poland to Eastern Poland
                2 fighters and 1 tactical_bomber moved from Egypt to Romania
                3 submarines moved from 93 Sea Zone to 98 Sea Zone
                1 fighter moved from Belarus to Eastern Poland
                2 infantry moved from France to Western Germany

    Place Units - Germans
                3 armour placed in Novgorod
                2 fighters placed in Western Germany
                1 infantry placed in Western Germany
                1 bomber and 3 infantry placed in Germany
                Germans undo move 2.
                2 fighters placed in Germany
                Germans undo move 4.
                1 fighter placed in Germany
                1 fighter placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,2
                Germans collect 51 PUs (2 lost to blockades); end with 52 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs

    triplea_41735_Ger5.tsvg


  • Du har godt nok terningerne med dig i dette spil, men skal vel bare spille mere sikkert


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 fighter moved from Volgograd to Belarus
                4 artilleries and 1 infantry moved from Smolensk to Belarus
                2 armour moved from Russia to Belarus
                1 fighter and 1 tactical_bomber moved from Russia to Belarus
                2 mech_infantrys moved from Russia to Belarus
                1 cruiser moved from 114 Sea Zone to 113 Sea Zone
                1 submarine moved from 115 Sea Zone to 113 Sea Zone
                2 infantry moved from Tsinghai to Kansu
                6 infantry moved from Timguska to Kansu
                6 infantry moved from Novosibirsk to Vologda
                1 infantry moved from Archangel to Belarus
                1 infantry moved from Rostov to Tambov
                10 infantry moved from Russia to Tambov

    Combat - Russians
                Battle in Belarus
                    Russians attack with 2 armour, 4 artilleries, 2 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Germans defend with 8 armour
                        Russians roll dice for 2 armour, 4 artilleries, 2 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Belarus, round 2 :  6/13 hits
                        Germans roll dice for 8 armour in Belarus, round 2 :  3/8 hits
                        2 infantry owned by the Russians, 1 artillery owned by the Russians and 6 armour owned by the Germans lost in Belarus
                        Russians roll dice for 2 armour, 3 artilleries, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Belarus, round 3 :  4/10 hits
                        Germans roll dice for 2 armour in Belarus, round 3 :  0/2 hits
                        2 armour owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 2 armour, 3 artilleries, 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 38
                    Casualties for Germans: 8 armour
                    Casualties for Russians: 1 artillery and 2 infantry

    Non Combat Move - Russians
                1 fighter moved from Belarus to Russia
                1 tactical_bomber moved from Belarus to Russia
                1 infantry moved from Bryansk to Smolensk
                1 infantry moved from Tambov to Bryansk
                1 fighter moved from Belarus to Smolensk

    Place Units - Russians
                10 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 28 PUs; end with 28 PUs

    triplea_41735_Rus5.tsvg


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese repair damage of 6x factory_minor; Remaining resources: 6 SuicideAttackTokens; 53 PUs;
                Japanese buy 3 armour, 3 mech_infantrys and 3 transports; Remaining resources: 6 SuicideAttackTokens; 2 PUs;

    Combat Move - Japanese
                1 armour moved from India to Eastern Persia
                      Japanese take West India from UK_Pacific
                      Japanese take Eastern Persia from British
                1 transport moved from 39 Sea Zone to 38 Sea Zone
                1 artillery and 1 infantry moved from Shan State to 38 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                1 armour moved from Malaya to 37 Sea Zone
                1 infantry moved from Shan State to 37 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 54 Sea Zone
                2 infantry and 1 transport moved from 42 Sea Zone to 54 Sea Zone
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 54 Sea Zone
                1 infantry moved from Borneo to 43 Sea Zone
                1 infantry and 1 transport moved from 43 Sea Zone to 56 Sea Zone
                1 infantry moved from 56 Sea Zone to Western Australia
                1 armour moved from India to Eastern Persia
                1 armour moved from India to 39 Sea Zone
                1 armour and 1 transport moved from 39 Sea Zone to 44 Sea Zone
                1 armour moved from 44 Sea Zone to Celebes
                1 battleship moved from 42 Sea Zone to 54 Sea Zone
                2 cruisers moved from 42 Sea Zone to 54 Sea Zone
                1 carrier moved from 42 Sea Zone to 54 Sea Zone
                1 armour and 4 infantry moved from 54 Sea Zone to Queensland
                2 fighters and 1 tactical_bomber moved from 42 Sea Zone to Queensland
                1 infantry moved from Shensi to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 infantry moved from Szechwan to Sikang
                      Japanese take Sikang from Chinese
                4 mech_infantrys moved from Kiangsu to Jehol
                2 bombers moved from Japan to Jehol
                1 fighter and 1 tactical_bomber moved from Japan to Jehol
                1 destroyer and 1 submarine moved from 6 Sea Zone to 7 Sea Zone
                1 fighter and 1 tactical_bomber moved from Japan to 7 Sea Zone
                1 fighter moved from 42 Sea Zone to 63 Sea Zone
                1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
                2 carriers moved from 42 Sea Zone to 54 Sea Zone

    Combat - Japanese

    triplea_41735_Jap5.tsvg


  • scramble?


  • nej


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese repair damage of 6x factory_minor; Remaining resources: 6 SuicideAttackTokens; 53 PUs;
                Japanese buy 3 armour, 3 mech_infantrys and 3 transports; Remaining resources: 6 SuicideAttackTokens; 2 PUs;

    Combat Move - Japanese
                1 armour moved from India to Eastern Persia
                      Japanese take West India from UK_Pacific
                      Japanese take Eastern Persia from British
                1 transport moved from 39 Sea Zone to 38 Sea Zone
                1 artillery and 1 infantry moved from Shan State to 38 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                1 armour moved from Malaya to 37 Sea Zone
                1 infantry moved from Shan State to 37 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 54 Sea Zone
                2 infantry and 1 transport moved from 42 Sea Zone to 54 Sea Zone
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 54 Sea Zone
                1 infantry moved from Borneo to 43 Sea Zone
                1 infantry and 1 transport moved from 43 Sea Zone to 56 Sea Zone
                1 infantry moved from 56 Sea Zone to Western Australia
                1 armour moved from India to Eastern Persia
                1 armour moved from India to 39 Sea Zone
                1 armour and 1 transport moved from 39 Sea Zone to 44 Sea Zone
                1 armour moved from 44 Sea Zone to Celebes
                1 battleship moved from 42 Sea Zone to 54 Sea Zone
                2 cruisers moved from 42 Sea Zone to 54 Sea Zone
                1 carrier moved from 42 Sea Zone to 54 Sea Zone
                1 armour and 4 infantry moved from 54 Sea Zone to Queensland
                2 fighters and 1 tactical_bomber moved from 42 Sea Zone to Queensland
                1 infantry moved from Shensi to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 infantry moved from Szechwan to Sikang
                      Japanese take Sikang from Chinese
                4 mech_infantrys moved from Kiangsu to Jehol
                2 bombers moved from Japan to Jehol
                1 fighter and 1 tactical_bomber moved from Japan to Jehol
                1 destroyer and 1 submarine moved from 6 Sea Zone to 7 Sea Zone
                1 fighter and 1 tactical_bomber moved from Japan to 7 Sea Zone
                1 fighter moved from 42 Sea Zone to 63 Sea Zone
                1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
                2 carriers moved from 42 Sea Zone to 54 Sea Zone

    Combat - Japanese
                Battle in Western Australia
                Battle in 63 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport; ANZAC defend with 1 transport
                        1 transport owned by the ANZAC and 1 transport owned by the Americans lost in 63 Sea Zone
                    Japanese win, taking Western Australia from ANZAC with 1 fighter remaining. Battle score for attacker is 14
                    Casualties for Americans: 1 transport
                    Casualties for ANZAC: 1 transport
                Battle in 54 Sea Zone
                    Japanese attack with 1 battleship, 3 carriers, 2 cruisers, 1 tactical_bomber and 3 transports
                    Americans defend with 1 cruiser and 2 submarines
                        Americans roll dice for 2 submarines in 54 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 1 tactical_bomber in 54 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 battleship, 3 carriers, 2 cruisers and 3 transports in 54 Sea Zone, round 2 :  0/3 hits
                        Americans roll dice for 1 cruiser in 54 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 submarines in 54 Sea Zone, round 3 :  0/2 hits
                        Japanese roll dice for 1 tactical_bomber in 54 Sea Zone, round 3 :  1/1 hits
                        Japanese roll dice for 1 battleship, 3 carriers, 2 cruisers and 3 transports in 54 Sea Zone, round 3 :  1/3 hits
                        Americans roll dice for 1 cruiser in 54 Sea Zone, round 3 :  0/1 hits
                        1 submarine owned by the Americans and 1 cruiser owned by the Americans lost in 54 Sea Zone
                        Americans roll dice for 1 submarine in 54 Sea Zone, round 4 :  1/1 hits
                        1 cruiser owned by the Japanese lost in 54 Sea Zone
                        Japanese roll dice for 1 tactical_bomber in 54 Sea Zone, round 4 :  1/1 hits
                        Japanese roll dice for 1 battleship, 3 carriers, 1 cruiser and 3 transports in 54 Sea Zone, round 4 :  2/2 hits
                        1 submarine owned by the Americans lost in 54 Sea Zone
                    Japanese win, taking 54 Sea Zone from Neutral with 1 battleship, 3 carriers, 1 cruiser, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 12
                    Casualties for Americans: 1 cruiser and 2 submarines
                    Casualties for Japanese: 1 cruiser
                Battle in Sumatra
                    Japanese attack with 1 artillery and 1 infantry
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 :  1/2 hits
                        ANZAC roll dice for 1 infantry in Sumatra, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Sumatra
                    Japanese win, taking Sumatra from ANZAC with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Jehol
                    Japanese attack with 2 bombers, 1 fighter, 4 mech_infantrys and 1 tactical_bomber
                    Americans defend with 1 armour and 1 mech_infantry; Chinese defend with 1 fighter and 1 infantry
                        Japanese roll dice for 2 bombers, 1 fighter, 4 mech_infantrys and 1 tactical_bomber in Jehol, round 2 :  2/8 hits
                        Chinese roll dice for 1 armour, 1 fighter, 1 infantry and 1 mech_infantry in Jehol, round 2 :  0/4 hits
                        1 infantry owned by the Chinese and 1 mech_infantry owned by the Americans lost in Jehol
                        Japanese roll dice for 2 bombers, 1 fighter, 4 mech_infantrys and 1 tactical_bomber in Jehol, round 3 :  4/8 hits
                        Chinese roll dice for 1 armour and 1 fighter in Jehol, round 3 :  0/2 hits
                        1 armour owned by the Americans and 1 fighter owned by the Chinese lost in Jehol
                    Japanese win, taking Jehol from Chinese with 2 bombers, 1 fighter, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 23
                    Casualties for Americans: 1 armour and 1 mech_infantry
                    Casualties for Chinese: 1 fighter and 1 infantry
                Battle in Celebes
                    Japanese attack with 1 armour
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 1 armour in Celebes, round 2 :  1/1 hits
                        ANZAC roll dice for 1 infantry in Celebes, round 2 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Celebes
                    Japanese win, taking Celebes from ANZAC with 1 armour remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in 7 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 7 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 7 Sea Zone, round 2 :  3/3 hits
                        Americans roll dice for 1 destroyer in 7 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 7 Sea Zone
                    Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 submarine
                Battle in Queensland
                    Japanese attack with 1 armour, 2 fighters, 4 infantry and 1 tactical_bomber
                    ANZAC defend with 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 2 infantry
                        AA fire in Queensland :  1/3 hits
                        1 fighter owned by the Japanese lost in Queensland
                        Japanese roll dice for 1 armour, 1 fighter, 4 infantry and 1 tactical_bomber in Queensland, round 2 :  3/7 hits
                        ANZAC roll dice for 2 aaGuns, 1 artillery, 2 fighters and 2 infantry in Queensland, round 2 :  3/5 hits
                        3 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 2 aaGuns owned by the ANZAC lost in Queensland
                        Japanese roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Queensland, round 3 :  2/4 hits
                        ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in Queensland, round 3 :  3/4 hits
                        1 fighter owned by the Japanese, 1 infantry owned by the Japanese, 1 infantry owned by the ANZAC, 1 artillery owned by the ANZAC and 1 armour owned by the Japanese lost in Queensland
                    ANZAC win with 2 fighters remaining. Battle score for attacker is -18
                    Casualties for ANZAC: 2 aaGuns, 1 artillery and 2 infantry
                    Casualties for Japanese: 1 armour, 2 fighters and 4 infantry
                    1 tactical_bomber owned by the Japanese retreated

    Non Combat Move - Japanese
                1 tactical_bomber moved from Queensland to 54 Sea Zone
                1 battleship moved from 36 Sea Zone to 20 Sea Zone
                1 mech_infantry moved from Burma to West India
                1 aaGun, 1 artillery and 1 infantry moved from Shensi to Hopei
                1 artillery moved from Szechwan to Kweichow
                2 bombers moved from Jehol to Shantung
                1 infantry moved from Shan State to Yunnan
                2 infantry moved from Burma to Yunnan
                1 destroyer moved from 6 Sea Zone to 3 Sea Zone
                1 submarine moved from 6 Sea Zone to 26 Sea Zone
                2 destroyers moved from 6 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from Jehol to Shantung
                1 fighter and 1 tactical_bomber moved from 7 Sea Zone to Japan
                1 fighter moved from 63 Sea Zone to 54 Sea Zone

    Place Units - Japanese
                3 mech_infantrys placed in Kiangsu
                3 armour placed in India

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,2,6,6,6,2
                Japanese collect 58 PUs (4 lost to blockades); end with 60 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 70 PUs

    triplea_41735_Jap5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 airfield, 3 armour, 1 carrier, 2 destroyers and 1 factory_minor; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 artilleries moved from Norway to 112 Sea Zone
                2 mech_infantrys moved from Norway to 112 Sea Zone
                2 infantry moved from Norway to 112 Sea Zone
                2 artilleries, 2 infantry and 2 mech_infantrys moved from 112 Sea Zone to Denmark
                1 fighter moved from 112 Sea Zone to Denmark
                1 tactical_bomber moved from United Kingdom to Denmark
                1 bomber, 4 fighters and 1 tactical_bomber moved from Korea to 7 Sea Zone
                1 tactical_bomber moved from Eastern United States to Iceland
                1 fighter moved from Eastern United States to Iceland
                2 fighters moved from Western United States to 2 Sea Zone

    Combat - Americans
                Battle in Denmark
                    Americans attack with 2 artilleries, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Germans defend with 2 artilleries and 2 infantry
                        Americans roll dice for 1 cruiser in Denmark, round 2 :  0/1 hits
                        Americans roll dice for 2 artilleries, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Denmark, round 2 :  1/8 hits
                        Germans roll dice for 2 artilleries and 2 infantry in Denmark, round 2 :  1/4 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Denmark
                        Americans roll dice for 2 artilleries, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Denmark, round 3 :  0/7 hits
                        Germans roll dice for 2 artilleries and 1 infantry in Denmark, round 3 :  2/3 hits
                        1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Denmark
                        Americans roll dice for 2 artilleries, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Denmark, round 4 :  3/5 hits
                        Germans roll dice for 2 artilleries and 1 infantry in Denmark, round 4 :  0/3 hits
                        2 artilleries owned by the Germans and 1 infantry owned by the Germans lost in Denmark
                    Americans win, taking Denmark from Germans with 2 artilleries, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 2 artilleries and 2 infantry
                    Casualties for Americans: 2 infantry and 1 mech_infantry
                Battle in 7 Sea Zone
                    Americans attack with 1 bomber, 4 fighters and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 bomber, 4 fighters and 1 tactical_bomber in 7 Sea Zone, round 2 :  6/6 hits
                        Japanese roll dice for 1 destroyer in 7 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 7 Sea Zone
                    Americans win with 1 bomber, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 bomber, 4 fighters and 1 tactical_bomber moved from 7 Sea Zone to Korea
                1 fighter moved from Denmark to Norway
                1 tactical_bomber moved from Denmark to Norway

    Place Units - Americans
                1 carrier and 1 destroyer placed in 2 Sea Zone
                1 destroyer placed in 10 Sea Zone
                3 armour placed in Korea
                1 airfield and 1 factory_minor placed in Norway

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 1,4
                    Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 1,1
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,3
                Americans collect 55 PUs (5 lost to blockades); end with 55 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 80 PUs

    triplea_41735_Ame5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources: 9 PUs;

    Combat Move - Chinese
                1 infantry moved from Kansu to Shensi
                      Chinese take Shensi from Japanese
                1 infantry moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 15 PUs

    triplea_41735_Chi5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - British
                British buy 2 armour, 1 artillery, 1 bomber and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 fighters moved from 112 Sea Zone to Germany
                2 fighters moved from United Kingdom to Germany
                1 tactical_bomber moved from Scotland to Germany
                1 bomber moved from Norway to Germany
                1 destroyer moved from 109 Sea Zone to 113 Sea Zone
                1 carrier moved from 109 Sea Zone to 113 Sea Zone
                1 armour moved from United Kingdom to 109 Sea Zone
                1 infantry moved from United Kingdom to 109 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 109 Sea Zone to 113 Sea Zone
                1 armour moved from 113 Sea Zone to Germany
                1 infantry moved from 113 Sea Zone to Germany
                1 fighter and 1 tactical_bomber moved from Persia to 76 Sea Zone
                1 fighter moved from 80 Sea Zone to 76 Sea Zone
                1 destroyer moved from 80 Sea Zone to 76 Sea Zone
                1 transport moved from 112 Sea Zone to 110 Sea Zone
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone

    Combat - British
                Battle in 113 Sea Zone
                    British attack with 1 carrier, 1 destroyer and 1 transport; Russians loiter and taunt
                    Germans defend with 1 submarine
                        British roll dice for 1 carrier, 1 destroyer and 1 transport in 113 Sea Zone, round 2 :  1/1 hits
                        Germans roll dice for 1 submarine in 113 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Germans lost in 113 Sea Zone
                    British win with 1 carrier, 1 destroyer and 1 transport remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in Germany
                    British attack with 1 armour, 1 bomber, 4 fighters, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 bomber, 1 factory_major, 1 fighter and 6 infantry
                        British roll dice for 1 armour, 1 bomber, 4 fighters, 1 infantry and 1 tactical_bomber in Germany, round 2 :  5/8 hits
                        Germans roll dice for 1 bomber, 1 fighter and 6 infantry in Germany, round 2 :  0/8 hits
                        1 bomber owned by the Germans and 4 infantry owned by the Germans lost in Germany
                        British roll dice for 1 armour, 1 bomber, 4 fighters, 1 infantry and 1 tactical_bomber in Germany, round 3 :  5/8 hits
                        Germans roll dice for 1 fighter and 2 infantry in Germany, round 3 :  1/3 hits
                        2 infantry owned by the Germans, 1 fighter owned by the Germans and 1 infantry owned by the British lost in Germany
                    British captures 57PUs while taking Germans capital
                    British converts factory_major into different units
                    British win, taking Germany from Germans with 1 armour, 1 bomber, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 37
                    Casualties for Germans: 1 bomber, 1 fighter and 6 infantry
                    Casualties for British: 1 infantry
                Battle in 76 Sea Zone
                    British attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                    Italians defend with 1 cruiser
                        British roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 76 Sea Zone, round 2 :  2/4 hits
                        Italians roll dice for 1 cruiser in 76 Sea Zone, round 2 :  0/1 hits
                        1 cruiser owned by the Italians lost in 76 Sea Zone
                    British win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Italians: 1 cruiser

    Non Combat Move - British
                1 cruiser moved from 80 Sea Zone to 72 Sea Zone
                1 transport moved from 80 Sea Zone to 72 Sea Zone
                1 battleship, 1 carrier and 2 transports moved from 80 Sea Zone to 72 Sea Zone
                2 fighters moved from 76 Sea Zone to 72 Sea Zone
                1 tactical_bomber moved from 76 Sea Zone to Tanganyika Territory
                2 artilleries and 3 infantry moved from Ethiopia to Kenya
                2 infantry moved from 112 Sea Zone to Norway
                2 fighters moved from Germany to 113 Sea Zone
                1 bomber moved from Germany to Norway
                1 carrier moved from 112 Sea Zone to 113 Sea Zone
                1 tactical_bomber moved from Germany to 113 Sea Zone
                1 fighter moved from Germany to 113 Sea Zone
                1 fighter moved from Germany to Norway

    Place Units - British
                2 armour and 1 mech_infantry placed in Union of South Africa
                1 artillery and 1 bomber placed in United Kingdom

    Turn Complete - British
                British collect 33 PUs; end with 90 PUs

    Turn Complete - UK_Pacific

    triplea_41735_UK_5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 armour, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 armour moved from Northern Italy to Germany
                1 fighter moved from Southern Italy to Germany
                1 infantry moved from Iraq to Persia
                      Italians take Persia from British
                1 cruiser moved from 81 Sea Zone to 76 Sea Zone
                1 fighter moved from Trans-Jordan to 76 Sea Zone
                2 infantry moved from Tunisia to 94 Sea Zone
                1 artillery moved from Egypt to 98 Sea Zone
                1 infantry moved from Egypt to 98 Sea Zone
                1 infantry moved from Egypt to Anglo Egyptian Sudan
                      Italians take Anglo Egyptian Sudan from British
                2 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Gibraltar
                1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
                1 bomber moved from Trans-Jordan to Bryansk
                1 infantry moved from Western Ukraine to Bryansk

    Combat - Italians
                Battle in Gibraltar
                    Italians attack with 1 artillery and 3 infantry
                    British defend with 1 harbour and 2 infantry
                        Italians roll dice for 1 artillery and 3 infantry in Gibraltar, round 2 :  1/4 hits
                        British roll dice for 2 infantry in Gibraltar, round 2 :  0/2 hits
                        1 infantry owned by the British lost in Gibraltar
                        Italians roll dice for 1 artillery and 3 infantry in Gibraltar, round 3 :  1/4 hits
                        British roll dice for 1 infantry in Gibraltar, round 3 :  0/1 hits
                        1 infantry owned by the British lost in Gibraltar
                    Italians win, taking Gibraltar from British with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in Bryansk
                    Italians attack with 1 bomber and 1 infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 1 bomber and 1 infantry in Bryansk, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Bryansk, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Bryansk
                    Italians win, taking Bryansk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 76 Sea Zone
                    Italians attack with 1 cruiser and 1 fighter
                    British defend with 1 destroyer
                        Italians roll dice for 1 cruiser and 1 fighter in 76 Sea Zone, round 2 :  1/2 hits
                        British roll dice for 1 destroyer in 76 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the British lost in 76 Sea Zone
                    Italians win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Germany
                    Italians attack with 2 armour and 1 fighter
                    British defend with 1 armour and 1 factory_minor
                        Italians roll dice for 2 armour and 1 fighter in Germany, round 2 :  1/3 hits
                        British roll dice for 1 armour in Germany, round 2 :  0/1 hits
                        1 armour owned by the British lost in Germany
                    Italians win, taking Germany from British with 2 armour and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for British: 1 armour

    Non Combat Move - Italians
                1 fighter moved from Libya to Egypt
                1 fighter moved from 76 Sea Zone to Egypt
                1 artillery moved from Egypt to Trans-Jordan
                1 bomber moved from Bryansk to Ukraine
                1 fighter moved from Germany to Western Germany
                1 battleship moved from 98 Sea Zone to 77 Sea Zone
                1 infantry moved from Syria to Iraq
                1 artillery and 1 infantry moved from Trans-Jordan to Iraq

    Place Units - Italians
                3 infantry placed in Egypt
                1 infantry placed in Southern Italy
                1 armour and 2 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Italians collect 20 PUs; end with 20 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 29 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs

    triplea_41735_Ita5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 transport moved from 83 Sea Zone to 85 Sea Zone
                2 infantry moved from French West Africa to French Central Africa
                1 submarine moved from 62 Sea Zone to 56 Sea Zone
                2 fighters moved from Queensland to 35 Sea Zone
                1 submarine moved from 42 Sea Zone to 35 Sea Zone
                      ANZAC take 42 Sea Zone from Japanese
                1 submarine moved from 42 Sea Zone to 41 Sea Zone
                1 submarine moved from 42 Sea Zone to 44 Sea Zone
                1 submarine moved from 62 Sea Zone to 42 Sea Zone
                1 destroyer moved from 62 Sea Zone to 66 Sea Zone

    Combat - ANZAC
                Battle in 56 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 56 Sea Zone
                        ANZAC roll dice for 1 submarine in 56 Sea Zone, round 2 :  0/1 hits
                    ANZAC win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 44 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 44 Sea Zone
                        ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 :  1/1 hits
                    ANZAC win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 41 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 41 Sea Zone
                        ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 :  1/1 hits
                    ANZAC win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 35 Sea Zone
                    ANZAC attack with 2 fighters and 1 submarine
                    Japanese defend with 2 destroyers
                        ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 :  1/1 hits
                        ANZAC roll dice for 2 fighters in 35 Sea Zone, round 2 :  2/2 hits
                        Japanese roll dice for 2 destroyers in 35 Sea Zone, round 2 :  1/2 hits
                        2 destroyers owned by the Japanese and 1 submarine owned by the ANZAC lost in 35 Sea Zone
                    ANZAC win with 2 fighters remaining. Battle score for attacker is 10
                    Casualties for ANZAC: 1 submarine
                    Casualties for Japanese: 2 destroyers

    Non Combat Move - ANZAC
                2 fighters moved from 35 Sea Zone to Philippines

    Place Units - ANZAC
                2 submarines placed in 54 Sea Zone
                1 armour placed in Queensland
                1 infantry and 1 mech_infantry placed in New South Wales
                ANZAC undo move 3.
                ANZAC undo move 2.
                1 armour and 1 infantry placed in New South Wales
                1 mech_infantry placed in Queensland
                ANZAC undo move 1.
                ANZAC undo move 2.
                ANZAC undo move 1.
                1 armour and 1 infantry placed in Queensland
                1 mech_infantry placed in Queensland
                ANZAC undo move 1.
                1 infantry placed in Queensland
                1 armour placed in New South Wales
                1 submarine placed in 54 Sea Zone
                1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 1,3,6,5,2,2,2,6
                ANZAC collect 9 PUs (2 lost to blockades); end with 9 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 14 PUs

    triplea_41735_ANZ5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Combat Move - French
                1 infantry moved from Ethiopia to Kenya

    Non Combat Move - French

    Turn Complete - French

    triplea_41735_Fre5.tsvg

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