• TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Japanese
                Japanese buy 3 armour, 2 artilleries, 3 destroyers and 1 fighter; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Americans
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
                Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                Japanese takes Political Action: Political Action Japanese To War With French
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Japanese
                1 mech_infantry moved from Tsagaan Olom to Yenisey
                1 mech_infantry moved from Tsagaan Olom to Yenisey
                1 armour moved from Tsagaan Olom to Yenisey
                1 armour moved from Yakut S.S.R. to Yenisey
                2 armour and 1 mech_infantry moved from Tsagaan Olom to Olgiy
                1 armour moved from Tsagaan Olom to Olgiy
                1 armour moved from Anhwe to Hunan
                      Japanese take Hunan from Chinese
                1 armour moved from Hunan to Kwangsi
                1 transport moved from 42 Sea Zone to 43 Sea Zone
                2 infantry moved from Borneo to 43 Sea Zone
                2 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone
                2 infantry moved from Hainan to 36 Sea Zone
                4 infantry moved from 36 Sea Zone to Kwangsi
                1 fighter moved from Sumatra to 45 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 33 Sea Zone
                2 fighters moved from Japan to 33 Sea Zone
                1 submarine moved from 6 Sea Zone to 33 Sea Zone
                1 carrier moved from 6 Sea Zone to 33 Sea Zone
                1 artillery and 3 infantry moved from Japan to 6 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
                1 artillery and 3 infantry moved from 36 Sea Zone to Kwangsi
                2 fighters and 2 tactical_bombers moved from Kwangtung to Kwangsi
                1 cruiser moved from 42 Sea Zone to 36 Sea Zone
                2 tactical_bombers moved from 42 Sea Zone to Kwangsi
                2 fighters moved from 42 Sea Zone to Kwangsi
                1 battleship moved from 42 Sea Zone to 36 Sea Zone
                1 armour moved from Siam to French Indo China
                1 tactical_bomber moved from 36 Sea Zone to 33 Sea Zone
                1 fighter moved from 36 Sea Zone to Kwangsi
                1 carrier moved from 42 Sea Zone to 34 Sea Zone
                1 carrier moved from 42 Sea Zone to 34 Sea Zone

    Combat - Japanese
                Battle in 45 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 45 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Yenisey
                    Japanese attack with 2 armour and 2 mech_infantrys
                    Russians defend with 1 infantry
                        Japanese roll dice for 2 armour and 2 mech_infantrys in Yenisey, round 2 :  1/4 hits
                        Russians roll dice for 1 infantry in Yenisey, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Yenisey
                    Japanese win, taking Yenisey from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Olgiy
                    Japanese attack with 3 armour and 1 mech_infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 3 armour and 1 mech_infantry in Olgiy, round 2 :  4/4 hits
                        Russians roll dice for 1 infantry in Olgiy, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Olgiy
                    Japanese win, taking Olgiy from Russians with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 33 Sea Zone
                    Japanese attack with 1 carrier, 3 fighters, 1 submarine and 2 tactical_bombers
                    Americans defend with 1 carrier, 1 cruiser, 2 fighters and 1 transport
                        Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 carrier, 3 fighters and 2 tactical_bombers in 33 Sea Zone, round 2 :  1/5 hits
                    Units damaged: 1 carrier owned by the Americans
                        Americans roll dice for 2 fighters in 33 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 1 carrier, 1 cruiser and 1 transport in 33 Sea Zone, round 2 :  2/2 hits
                        1 carrier owned by the Japanese lost in 33 Sea Zone
                        Japanese roll dice for 1 submarine in 33 Sea Zone, round 3 :  1/1 hits
                        1 cruiser owned by the Americans lost in 33 Sea Zone
                        Japanese roll dice for 3 fighters and 2 tactical_bombers in 33 Sea Zone, round 3 :  4/5 hits
                        Americans roll dice for 2 fighters in 33 Sea Zone, round 3 :  2/2 hits
                        Americans roll dice for 1 carrier and 1 transport in 33 Sea Zone, round 3 :  1/1 hits
                        2 tactical_bombers owned by the Japanese, 1 carrier owned by the Americans, 1 submarine owned by the Japanese, 2 fighters owned by the Americans and 1 transport owned by the Americans lost in 33 Sea Zone
                    Japanese win with 3 fighters remaining. Battle score for attacker is 11
                    Casualties for Americans: 1 carrier, 1 cruiser, 2 fighters and 1 transport
                    Casualties for Japanese: 1 carrier, 1 submarine and 2 tactical_bombers
                Battle in French Indo China
                    Japanese attack with 1 armour
                    UK_Pacific defend with 1 infantry
                        Japanese roll dice for 1 armour in French Indo China, round 2 :  1/1 hits
                        UK_Pacific roll dice for 1 infantry in French Indo China, round 2 :  0/1 hits
                        1 infantry owned by the UK_Pacific lost in French Indo China
                    Japanese win, taking French Indo China from UK_Pacific with 1 armour remaining. Battle score for attacker is 3
                    Casualties for UK_Pacific: 1 infantry
                Battle in Kwangsi
                    Japanese attack with 1 armour, 1 artillery, 5 fighters, 7 infantry and 4 tactical_bombers
                    Chinese defend with 1 infantry; UK_Pacific defend with 1 artillery and 11 infantry
                        Japanese roll dice for 1 battleship and 2 cruisers in Kwangsi, round 2 :  0/3 hits
                        Japanese roll dice for 1 armour, 1 artillery, 5 fighters, 7 infantry and 4 tactical_bombers in Kwangsi, round 2 :  6/18 hits
                        Chinese roll dice for 1 artillery and 12 infantry in Kwangsi, round 2 :  8/13 hits
                        5 infantry owned by the UK_Pacific, 7 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
                    1 armour retreated to Hunan
                    Chinese win with 1 artillery and 6 infantry remaining. Battle score for attacker is -7
                    Casualties for Chinese: 1 infantry
                    Casualties for UK_Pacific: 5 infantry
                    Casualties for Japanese: 1 artillery and 7 infantry
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2

    Non Combat Move - Japanese
                1 fighter moved from 45 Sea Zone to 34 Sea Zone
                3 fighters moved from 33 Sea Zone to 34 Sea Zone
                1 destroyer moved from 6 Sea Zone to 34 Sea Zone
                2 infantry moved from Shantung to Anhwe
                4 infantry moved from Chahar to Anhwe
                1 fighter moved from Kwangsi to Chahar
                1 tactical_bomber moved from Kwangsi to Anhwe
                1 tactical_bomber moved from Kwangsi to Anhwe
                1 fighter moved from Kwangsi to Anhwe
                2 fighters moved from Kwangsi to 36 Sea Zone
                3 infantry moved from Kiangsu to Kiangsi
                2 tactical_bombers moved from Kwangsi to Kiangsi
                1 fighter moved from Kwangsi to Kiangsi

    Place Units - Japanese
                1 armour and 2 artilleries placed in Kiangsu
                2 armour placed in Manchuria
                3 destroyers placed in 6 Sea Zone
                1 fighter placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 13
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,3
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,3
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,2
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,2
                Japanese collect 44 PUs (13 lost to blockades); end with 44 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 49 PUs

    triplea_41769_Jap1.tsvg


  • Japanese roll dice for 1 battleship and 2 cruisers in Kwangsi, round 2 :  0/3 hits
                        Japanese roll dice for 1 armour, 1 artillery, 5 fighters, 7 infantry and 4 tactical_bombers in Kwangsi, round 2 :  6/18 hits
                        Chinese roll dice for 1 artillery and 12 infantry in Kwangsi, round 2 :  8/13 hits

    WTF

  • '18 '17 '16 '15 '13 '11 '10

    WTF….fem af mine mænd skød forbi… :roll:

  • '18 '17 '16 '15 '13 '11 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Americans
                Americans buy 1 airfield, 1 artillery, 1 destroyer, 1 factory_minor, 8 infantry and 2 submarines; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
                Americans takes Political Action: Political Action Americans To War With Italians
                    Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
                2 infantry moved from Gibraltar to 92 Sea Zone
                2 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
                2 infantry moved from 99 Sea Zone to Greece
                1 armour and 4 infantry moved from Normandy Bordeaux to Southern France
                2 bombers and 1 fighter moved from Normandy Bordeaux to Southern France
                1 armour moved from Norway to Karelia
                      Americans take Finland from Germans
                1 tactical_bomber moved from 92 Sea Zone to Southern France
                1 submarine moved from 15 Sea Zone to 6 Sea Zone
                1 submarine moved from 26 Sea Zone to 6 Sea Zone
                1 submarine moved from 19 Sea Zone to 6 Sea Zone
                      Americans take 19 Sea Zone from Japanese

    Combat - Americans
                Japanese scrambles 1 units out of Japan to defend against the attack in 6 Sea Zone
                Battle in Greece
                Battle in 6 Sea Zone
                    Americans attack with 3 submarines
                    Japanese defend with 3 destroyers and 1 fighter
                        Americans roll dice for 3 submarines in 6 Sea Zone, round 2 :  0/3 hits
                        Japanese roll dice for 3 destroyers and 1 fighter in 6 Sea Zone, round 2 :  1/4 hits
                        1 submarine owned by the Americans lost in 6 Sea Zone
                    2 submarines owned by the Americans retreated to 16 Sea Zone
                    Japanese win, taking Greece from Germans with 3 destroyers and 1 fighter remaining. Battle score for attacker is -6
                    Casualties for Americans: 1 submarine
                Battle in Karelia
                    Americans attack with 1 armour
                    Germans defend with 2 mech_infantrys
                        Americans roll dice for 1 armour in Karelia, round 2 :  1/1 hits
                        Germans roll dice for 2 mech_infantrys in Karelia, round 2 :  2/2 hits
                        1 armour owned by the Americans and 1 mech_infantry owned by the Germans lost in Karelia
                    Germans win with 1 mech_infantry remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Americans: 1 armour
                Battle in Southern France
                    Americans attack with 1 armour, 2 bombers, 1 fighter, 4 infantry and 1 tactical_bomber
                    Italians defend with 1 factory_minor, 1 harbour, 5 infantry and 2 mech_infantrys
                        Americans roll dice for 1 armour, 2 bombers, 1 fighter, 4 infantry and 1 tactical_bomber in Southern France, round 2 :  3/9 hits
                        Italians roll dice for 5 infantry and 2 mech_infantrys in Southern France, round 2 :  3/7 hits
                        3 infantry owned by the Americans and 3 infantry owned by the Italians lost in Southern France
                        Americans roll dice for 1 armour, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Southern France, round 3 :  3/6 hits
                        Italians roll dice for 2 infantry and 2 mech_infantrys in Southern France, round 3 :  1/4 hits
                        1 mech_infantry owned by the Italians, 1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Southern France
                        Americans roll dice for 1 armour, 2 bombers, 1 fighter and 1 tactical_bomber in Southern France, round 4 :  4/5 hits
                        Italians roll dice for 1 mech_infantry in Southern France, round 4 :  0/1 hits
                        1 mech_infantry owned by the Italians lost in Southern France
                    Americans win, taking Southern France from Italians with 1 armour, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 11
                    Casualties for Italians: 5 infantry and 2 mech_infantrys
                    Casualties for Americans: 4 infantry
                Moving scrambled unit from 6 Sea Zone back to originating territory: Japan

    Non Combat Move - Americans
                2 bombers moved from Southern France to Malta
                1 fighter moved from Southern France to 99 Sea Zone
                1 tactical_bomber moved from Southern France to 94 Sea Zone
                1 carrier and 1 fighter moved from 91 Sea Zone to 94 Sea Zone
                1 armour moved from Normandy Bordeaux to 110 Sea Zone
                1 armour and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 armour moved from 112 Sea Zone to Norway
                1 carrier, 1 cruiser and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone
                2 fighters moved from 110 Sea Zone to Norway
                1 aaGun and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                1 aaGun and 1 infantry moved from 112 Sea Zone to Norway
                1 carrier moved from 92 Sea Zone to 99 Sea Zone
                1 aaGun and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                1 aaGun and 1 infantry moved from 112 Sea Zone to Norway
                2 transports moved from 110 Sea Zone to 102 Sea Zone
                2 fighters moved from Eastern United States to 92 Sea Zone
                1 transport moved from 91 Sea Zone to 88 Sea Zone
                1 bomber moved from Eastern United States to Norway
                2 fighters moved from Malaya to Sikang
                1 fighter moved from New Guinea to Queensland
                2 fighters moved from Queensland to Malaya
                1 artillery and 1 infantry moved from Alaska to 1 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 1 Sea Zone to 10 Sea Zone
                1 artillery and 1 infantry moved from 10 Sea Zone to Western United States
                2 fighters moved from 10 Sea Zone to Hawaiian Islands
                1 destroyer moved from 25 Sea Zone to 30 Sea Zone
                1 submarine moved from 2 Sea Zone to 4 Sea Zone

    Place Units - Americans
                1 airfield and 1 factory_minor placed in Norway
                3 infantry placed in Normandy Bordeaux
                1 artillery and 5 infantry placed in Eastern United States
                1 destroyer and 2 submarines placed in 10 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 102 Sea Zone: 1 transport
                EDIT: Adding units owned by Americans to 101 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Americans collect 62 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs

    triplea_41769_Ame1.tsvg

  • '18 '17 '16 '15 '13 '11 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Hopei to Anhwe
                3 artilleries, 1 fighter and 11 infantry moved from Kweichow to Anhwe
                2 artilleries and 8 infantry moved from Yunnan to Hunan

    Combat - Chinese
                Battle in Hunan
                    Chinese attack with 2 artilleries and 8 infantry
                    Japanese defend with 1 armour
                        Chinese roll dice for 2 artilleries and 8 infantry in Hunan, round 2 :  2/10 hits
                        Japanese roll dice for 1 armour in Hunan, round 2 :  1/1 hits
                        1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                    Chinese win, taking Hunan from Japanese with 2 artilleries and 7 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 armour
                Battle in Anhwe
                    Chinese attack with 3 artilleries, 1 fighter and 12 infantry
                    Japanese defend with 1 artillery, 1 fighter, 9 infantry and 2 tactical_bombers
                        Chinese roll dice for 3 artilleries, 1 fighter and 12 infantry in Anhwe, round 2 :  4/16 hits
                        Japanese roll dice for 1 artillery, 1 fighter, 9 infantry and 2 tactical_bombers in Anhwe, round 2 :  5/13 hits
                        4 infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Anhwe
                        Chinese roll dice for 3 artilleries, 1 fighter and 7 infantry in Anhwe, round 3 :  6/11 hits
                        Japanese roll dice for 1 artillery, 1 fighter, 5 infantry and 2 tactical_bombers in Anhwe, round 3 :  5/9 hits
                        5 infantry owned by the Japanese, 1 artillery owned by the Japanese and 5 infantry owned by the Chinese lost in Anhwe
                        Chinese roll dice for 3 artilleries, 1 fighter and 2 infantry in Anhwe, round 4 :  0/6 hits
                        Japanese roll dice for 1 fighter and 2 tactical_bombers in Anhwe, round 4 :  1/3 hits
                        1 infantry owned by the Chinese lost in Anhwe
                        Chinese roll dice for 3 artilleries, 1 fighter and 1 infantry in Anhwe, round 5 :  1/5 hits
                        Japanese roll dice for 1 fighter and 2 tactical_bombers in Anhwe, round 5 :  1/3 hits
                        1 tactical_bomber owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                        Chinese roll dice for 3 artilleries and 1 fighter in Anhwe, round 6 :  1/4 hits
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in Anhwe, round 6 :  1/2 hits
                        1 tactical_bomber owned by the Japanese and 1 artillery owned by the Chinese lost in Anhwe
                        Chinese roll dice for 2 artilleries and 1 fighter in Anhwe, round 7 :  1/3 hits
                        Japanese roll dice for 1 fighter in Anhwe, round 7 :  0/1 hits
                        1 fighter owned by the Japanese lost in Anhwe
                    Chinese win, taking Anhwe from Japanese with 2 artilleries and 1 fighter remaining. Battle score for attacker is 23
                    Casualties for Chinese: 1 artillery and 12 infantry
                    Casualties for Japanese: 1 artillery, 1 fighter, 9 infantry and 2 tactical_bombers

    Non Combat Move - Chinese
                1 infantry moved from Suiyuyan to Hopei
                1 infantry moved from Kansu to Suiyuyan
                1 fighter moved from Anhwe to Szechwan

    Place Units - Chinese
                1 infantry placed in Yunnan
                1 infantry placed in Sikang
                2 artilleries and 1 infantry placed in Hunan

    Turn Complete - Chinese
                Chinese collect 12 PUs; end with 12 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs

    triplea_41769_Chi1.tsvg

  • '18 '17 '16 '15 '13 '11 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - British
                British buy 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 2 infantry; Remaining resources: 0 PUs;

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - British
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by UK_Pacific from Malaya: 1 aaGun, 1 fighter and 4 infantry
                EDIT: Adding units owned by British to Malaya: 1 aaGun, 1 fighter and 4 infantry
                EDIT: Removing units owned by UK_Pacific from West India: 2 artilleries and 1 mech_infantry
                EDIT: Adding units owned by British to West India: 2 artilleries and 1 mech_infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by UK_Pacific from Kwangsi: 1 artillery and 6 infantry
                EDIT: Adding units owned by British to Kwangsi: 1 artillery and 6 infantry
                EDIT: Turning off Edit Mode
                1 artillery moved from Normandy Bordeaux to Holland Belgium
                1 fighter moved from United Kingdom to Holland Belgium
                1 transport moved from 92 Sea Zone to 96 Sea Zone
                1 infantry moved from Malta to 96 Sea Zone
                1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
                1 infantry moved from 98 Sea Zone to Egypt
                2 infantry moved from Alexandria to Egypt
                1 fighter moved from 94 Sea Zone to Egypt
                1 armour, 3 artilleries, 10 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
                1 armour and 1 mech_infantry moved from Belgian Congo to Egypt
                1 infantry moved from Kwangsi to Kwangtung
                      UK_Pacific take Kwangtung from Japanese
                1 infantry moved from Kwangsi to French Indo China
                1 artillery and 4 infantry moved from Kwangsi to Kiangsi
                1 fighter moved from Malaya to French Indo China
                1 fighter moved from India to Kiangsi
                1 mech_infantry moved from West India to Persia
                      British take Persia from Germans

    Combat - British
                Battle in Holland Belgium
                    British attack with 1 artillery and 1 fighter
                    Germans defend with 1 infantry
                        British roll dice for 1 artillery and 1 fighter in Holland Belgium, round 2 :  1/2 hits
                        Germans roll dice for 1 infantry in Holland Belgium, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Holland Belgium
                    British win, taking Holland Belgium from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Egypt
                    British attack with 2 armour, 3 artilleries, 1 fighter, 13 infantry and 2 mech_infantrys
                    Germans defend with 2 infantry and 2 mech_infantrys; Italians defend with 1 factory_minor, 1 fighter, 1 harbour, 14 infantry and 1 mech_infantry
                        British roll dice for 2 armour, 3 artilleries, 1 fighter, 13 infantry and 2 mech_infantrys in Egypt, round 2 :  4/21 hits
                        Italians roll dice for 1 fighter, 16 infantry and 3 mech_infantrys in Egypt, round 2 :  8/20 hits
                        4 infantry owned by the Italians and 8 infantry owned by the British lost in Egypt
                    2 armour, 3 artilleries, 5 infantry and 2 mech_infantrys retreated to Anglo Egyptian Sudan
                    Italians win with 1 fighter, 12 infantry and 3 mech_infantrys remaining. Battle score for attacker is -12
                    Casualties for British: 8 infantry
                    Casualties for Italians: 4 infantry
                Battle in Kiangsi
                    British attack with 1 artillery, 1 fighter and 4 infantry
                    Japanese defend with 1 fighter, 3 infantry and 2 tactical_bombers
                        British roll dice for 1 artillery, 1 fighter and 4 infantry in Kiangsi, round 2 :  1/6 hits
                        Japanese roll dice for 1 fighter, 3 infantry and 2 tactical_bombers in Kiangsi, round 2 :  3/6 hits
                        1 infantry owned by the Japanese and 3 infantry owned by the British lost in Kiangsi
                        British roll dice for 1 artillery, 1 fighter and 1 infantry in Kiangsi, round 3 :  1/3 hits
                        Japanese roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Kiangsi, round 3 :  1/5 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kiangsi
                    1 artillery owned by the British retreated to Kwangsi
                    Japanese win with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is -6
                    Casualties for British: 4 infantry
                    Casualties for Japanese: 2 infantry
                Battle in French Indo China
                    British attack with 1 fighter and 1 infantry
                    Japanese defend with 1 armour
                        British roll dice for 1 fighter and 1 infantry in French Indo China, round 2 :  0/2 hits
                        Japanese roll dice for 1 armour in French Indo China, round 2 :  1/1 hits
                        1 infantry owned by the British lost in French Indo China
                    retreated to French Indo China
                    Japanese win with 1 armour remaining. Battle score for attacker is -3
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 fighter moved from French Indo China to Szechwan
                1 destroyer moved from 37 Sea Zone to 39 Sea Zone
                2 artilleries moved from West India to Eastern Persia
                1 aaGun and 3 infantry moved from Malaya to Shan State
                3 infantry moved from India to West India
                1 submarine moved from 42 Sea Zone to 39 Sea Zone
                1 fighter moved from Kiangsi to Hunan
                1 fighter moved from Egypt to Anglo Egyptian Sudan
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 infantry moved from Rhodesia to Belgian Congo
                3 infantry moved from Union of South Africa to Rhodesia
                1 aaGun and 2 infantry moved from Normandy Bordeaux to Southern France
                1 aaGun moved from Normandy Bordeaux to Southern France
                1 fighter moved from Holland Belgium to 112 Sea Zone
                4 infantry moved from United Kingdom to 110 Sea Zone
                2 destroyers, 4 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
                4 infantry moved from 112 Sea Zone to Norway
                2 infantry moved from British Guiana to 88 Sea Zone

    Place Units - British
                1 armour, 1 fighter and 1 mech_infantry placed in Union of South Africa
                1 artillery and 1 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5
                British collect 33 PUs; end with 33 PUs

    Place Units - UK_Pacific
                1 armour and 2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 13 PUs; end with 13 PUs
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 18 PUs
                Some Units in India change ownership: 1 armour and 2 infantry

    triplea_41769_UK_1.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Italians
                Italians buy 2 artilleries and 2 submarines; Remaining resources: 0 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Combat Move - Italians
                1 armour moved from Kazakhstan to Shensi
                      Italians take Tsinghai from Chinese
                      Italians take Shensi from Chinese
                1 fighter moved from Southern Italy to 99 Sea Zone
                1 fighter moved from Caucasus to 99 Sea Zone
                1 fighter moved from Egypt to 99 Sea Zone

    Combat - Italians
                Battle in 99 Sea Zone
                    Italians attack with 3 fighters
                    Americans defend with 1 carrier, 1 fighter and 1 transport
                        Italians roll dice for 3 fighters in 99 Sea Zone, round 2 :  1/3 hits
                    Units damaged: 1 carrier owned by the Americans
                        Americans roll dice for 1 carrier, 1 fighter and 1 transport in 99 Sea Zone, round 2 :  2/2 hits
                        2 fighters owned by the Italians lost in 99 Sea Zone
                    retreated to 99 Sea Zone
                    Americans win with 1 carrier, 1 fighter and 1 transport remaining. Battle score for attacker is -20
                    Casualties for Italians: 2 fighters
                    1 fighter owned by the Americans forced to land in Greece

    Non Combat Move - Italians
                1 fighter moved from 99 Sea Zone to Egypt
                1 artillery and 1 infantry moved from Caucasus to Kazakhstan
                3 infantry moved from Northern Italy to Yugoslavia
                2 artilleries and 1 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                2 artilleries placed in Egypt
                1 submarine placed in 98 Sea Zone
                1 submarine placed in 95 Sea Zone

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4
                Italians collect 15 PUs; end with 15 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 17 PUs

    triplea_41769_Ita1.tsvg

  • '18 '17 '16 '15 '13 '11 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 1 submarine; Remaining resources: 4 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 fighter moved from Malaya to India
                1 submarine moved from 41 Sea Zone to 39 Sea Zone
                1 submarine moved from 62 Sea Zone to 42 Sea Zone
                1 submarine moved from 62 Sea Zone to 54 Sea Zone
                1 armour moved from New South Wales to Queensland
                1 fighter moved from Queensland to Malaya

    Place Units - ANZAC
                1 submarine placed in 62 Sea Zone
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 14 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

    triplea_41769_ANZ1.tsvg

  • '18 '17 '16 '15 '13 '11 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Normandy Bordeaux to Southern France

    Turn Complete - French

    triplea_41769_Fre1.tsvg


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 bombers, 3 fighters, 3 infantry and 4 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                2 infantry moved from Western Germany to Holland Belgium
                5 infantry moved from France to Normandy Bordeaux
                8 infantry moved from France to Southern France
                1 armour moved from Western Germany to Southern France
                1 bomber moved from Germany to Normandy Bordeaux
                1 tactical_bomber moved from Western Germany to Holland Belgium
                1 mech_infantry moved from Karelia to Finland
                      Germans take Finland from Americans
                3 artilleries and 3 infantry moved from Novgorod to Archangel
                1 artillery and 1 infantry moved from Novgorod to Belarus
                1 artillery moved from Novgorod to Archangel
                1 artillery moved from Novgorod to Archangel
                3 bombers moved from Ukraine to Russia
                2 infantry moved from Rostov to Volgograd
                2 infantry moved from Rostov to Tambov
                2 fighters and 2 tactical_bombers moved from Ukraine to Tambov
                1 bomber moved from Ukraine to Russia
                1 bomber moved from Ukraine to Volgograd
                3 fighters moved from Western Germany to 99 Sea Zone

    Combat - Germans
                Air Battle in Russia

    triplea_41769_Ger2.tsvg


  • intercept?

  • '18 '17 '16 '15 '13 '11 '10

    Max!


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 bombers, 3 fighters, 3 infantry and 4 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                2 infantry moved from Western Germany to Holland Belgium
                5 infantry moved from France to Normandy Bordeaux
                8 infantry moved from France to Southern France
                1 armour moved from Western Germany to Southern France
                1 bomber moved from Germany to Normandy Bordeaux
                1 tactical_bomber moved from Western Germany to Holland Belgium
                1 mech_infantry moved from Karelia to Finland
                      Germans take Finland from Americans
                3 artilleries and 3 infantry moved from Novgorod to Archangel
                1 artillery and 1 infantry moved from Novgorod to Belarus
                1 artillery moved from Novgorod to Archangel
                1 artillery moved from Novgorod to Archangel
                3 bombers moved from Ukraine to Russia
                2 infantry moved from Rostov to Volgograd
                2 infantry moved from Rostov to Tambov
                2 fighters and 2 tactical_bombers moved from Ukraine to Tambov
                1 bomber moved from Ukraine to Russia
                1 bomber moved from Ukraine to Volgograd
                3 fighters moved from Western Germany to 99 Sea Zone

    Combat - Germans
                Air Battle in Russia
                    Germans attacks with 4 units heading to Russia
                    Russians launches 3 interceptors out of Russia
                        Attackers Fire,  :  1/4 hits
                        Defenders Fire,  :  2/3 hits
                        2 bombers owned by the Germans lost in Russia
                        1 fighter owned by the Russians lost in Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                        AA fire in Russia :  0/2 hits
                    Bombing raid in Russia rolls: 5,3 and causes: 8 damage to unit: factory_major
                    Bombing raid in Russia causes 8 damage total.
                Battle in 99 Sea Zone
                    Germans attack with 3 fighters
                    Americans defend with 1 carrier and 1 transport
                        Germans roll dice for 3 fighters in 99 Sea Zone, round 2 :  2/3 hits
                        Americans roll dice for 1 carrier and 1 transport in 99 Sea Zone, round 2 :  1/1 hits
                        1 fighter owned by the Germans, 1 carrier owned by the Americans and 1 transport owned by the Americans lost in 99 Sea Zone
                    Germans win with 2 fighters remaining. Battle score for attacker is 13
                    Casualties for Germans: 1 fighter
                    Casualties for Americans: 1 carrier and 1 transport
                Battle in Normandy Bordeaux
                    Germans attack with 1 bomber and 5 infantry
                    French defend with 1 infantry; Americans defend with 1 factory_minor, 1 harbour and 3 infantry
                        Germans roll dice for 1 bomber and 5 infantry in Normandy Bordeaux, round 2 :  2/6 hits
                        Americans roll dice for 4 infantry in Normandy Bordeaux, round 2 :  2/4 hits
                        2 infantry owned by the Germans, 1 infantry owned by the Americans and 1 infantry owned by the French lost in Normandy Bordeaux
                        Germans roll dice for 1 bomber and 3 infantry in Normandy Bordeaux, round 3 :  1/4 hits
                        Americans roll dice for 2 infantry in Normandy Bordeaux, round 3 :  1/2 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
                        Germans roll dice for 1 bomber and 2 infantry in Normandy Bordeaux, round 4 :  1/3 hits
                        Americans roll dice for 1 infantry in Normandy Bordeaux, round 4 :  0/1 hits
                        1 infantry owned by the Americans lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from Americans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 3 infantry
                    Casualties for French: 1 infantry
                    Casualties for Americans: 3 infantry
                Battle in Holland Belgium
                    Germans attack with 2 infantry and 1 tactical_bomber
                    British defend with 1 artillery
                        Germans roll dice for 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 :  0/3 hits
                        British roll dice for 1 artillery in Holland Belgium, round 2 :  0/1 hits
                        Germans roll dice for 2 infantry and 1 tactical_bomber in Holland Belgium, round 3 :  0/3 hits
                        British roll dice for 1 artillery in Holland Belgium, round 3 :  0/1 hits
                        Germans roll dice for 2 infantry and 1 tactical_bomber in Holland Belgium, round 4 :  1/3 hits
                        British roll dice for 1 artillery in Holland Belgium, round 4 :  1/1 hits
                        1 infantry owned by the Germans and 1 artillery owned by the British lost in Holland Belgium
                    Germans win, taking Holland Belgium from British with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 artillery
                Battle in Tambov
                    Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
                    Russians defend with 1 fighter and 2 infantry
                        Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Tambov, round 2 :  2/6 hits
                        Russians roll dice for 1 fighter and 2 infantry in Tambov, round 2 :  1/3 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                        Germans roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Tambov, round 3 :  3/5 hits
                        Russians roll dice for 1 fighter in Tambov, round 3 :  1/1 hits
                        1 fighter owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                    Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 10
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 fighter and 2 infantry
                Battle in Volgograd
                    Germans attack with 1 bomber and 2 infantry
                    Russians defend with 1 factory_minor and 1 infantry
                        Germans roll dice for 1 bomber and 2 infantry in Volgograd, round 2 :  0/3 hits
                        Russians roll dice for 1 infantry in Volgograd, round 2 :  0/1 hits
                        Germans roll dice for 1 bomber and 2 infantry in Volgograd, round 3 :  2/3 hits
                        Russians roll dice for 1 infantry in Volgograd, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
                    Germans win, taking Volgograd from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Archangel
                    Germans attack with 5 artilleries and 3 infantry
                    Russians defend with 1 artillery and 1 infantry
                        Germans roll dice for 5 artilleries and 3 infantry in Archangel, round 2 :  2/8 hits
                        Russians roll dice for 1 artillery and 1 infantry in Archangel, round 2 :  0/2 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 5 artilleries and 3 infantry remaining. Battle score for attacker is 7
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Belarus
                    Germans attack with 1 artillery and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 1 infantry in Belarus, round 2 :  0/2 hits
                        Russians roll dice for 1 infantry in Belarus, round 2 :  0/1 hits
                        Germans roll dice for 1 artillery and 1 infantry in Belarus, round 3 :  1/2 hits
                        Russians roll dice for 1 infantry in Belarus, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                    Germans win, taking Belarus from Russians with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Southern France
                    Germans attack with 1 armour and 8 infantry
                    British defend with 2 aaGuns and 2 infantry; French defend with 1 infantry; Americans defend with 1 armour, 1 factory_minor and 1 harbour
                        Germans roll dice for 1 armour and 8 infantry in Southern France, round 2 :  0/9 hits
                        Americans roll dice for 2 aaGuns, 1 armour and 3 infantry in Southern France, round 2 :  1/4 hits
                        1 infantry owned by the Germans lost in Southern France
                        Germans roll dice for 1 armour and 7 infantry in Southern France, round 3 :  3/8 hits
                        Americans roll dice for 2 aaGuns, 1 armour and 3 infantry in Southern France, round 3 :  1/4 hits
                        2 aaGuns owned by the British, 1 infantry owned by the Germans and 1 infantry owned by the British lost in Southern France
                        Germans roll dice for 1 armour and 6 infantry in Southern France, round 4 :  3/7 hits
                        Americans roll dice for 1 armour and 2 infantry in Southern France, round 4 :  1/3 hits
                        1 infantry owned by the Germans, 1 armour owned by the Americans, 1 infantry owned by the French and 1 infantry owned by the British lost in Southern France
                    Germans win, taking Southern France from Americans with 1 armour and 5 infantry remaining. Battle score for attacker is 16
                    Casualties for Germans: 3 infantry
                    Casualties for British: 2 aaGuns and 2 infantry
                    Casualties for French: 1 infantry
                    Casualties for Americans: 1 armour
                Cleaning up after air battles

    Non Combat Move - Germans
                1 tactical_bomber moved from Holland Belgium to Western Germany
                1 bomber moved from Normandy Bordeaux to Western Germany
                1 mech_infantry moved from Caucasus to Ukraine
                1 bomber moved from Volgograd to Ukraine
                2 fighters and 2 tactical_bombers moved from Tambov to Ukraine
                2 fighters moved from 99 Sea Zone to Ukraine
                1 aaGun, 5 armour, 4 infantry and 5 mech_infantrys moved from Rostov to Ukraine
                1 mech_infantry moved from Iraq to Caucasus
                1 infantry moved from Western Ukraine to Ukraine
                1 mech_infantry moved from Iraq to Caucasus
                1 aaGun, 5 artilleries and 4 infantry moved from Novgorod to Archangel
                5 mech_infantrys moved from Eastern Poland to Ukraine
                2 bombers moved from Russia to Ukraine
                2 mech_infantrys moved from Egypt to Iraq

    Place Units - Germans
                3 fighters placed in Ukraine
                3 infantry placed in Novgorod
                3 mech_infantrys placed in Iraq
                1 mech_infantry placed in Germany
                2 bombers placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2
                Germans collect 58 PUs (2 lost to blockades); end with 59 PUs
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 66 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs

    triplea_41769_Ger2.tsvg

  • '18 '17 '16 '15 '13 '11 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Russians
                Russians repair damage of 7x factory_major; Remaining resources: 15 PUs;
                Russians buy 1 armour and 3 infantry; Remaining resources: 0 PUs;

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Russians
                EDIT: Resetting and Giving Bonus Movement to Units
                    EDIT: Russians takes Western Ukraine from Germans
                    EDIT: Russians takes Rostov from Germans
                EDIT: 1 infantry moved from Bryansk to Western Ukraine
                EDIT: 2 armour moved from Bryansk to Caucasus
                EDIT: 1 infantry moved from Samara to Kazakhstan
                EDIT: 1 armour and 1 fighter moved from Russia to Kazakhstan
                EDIT: 1 armour moved from Bryansk to Volgograd
                EDIT: 1 fighter moved from Russia to Volgograd
                EDIT: 1 artillery and 1 infantry moved from Bryansk to Belarus
                EDIT: Russians undo move 4.
                EDIT: Russians undo move 3.
                EDIT: 1 infantry moved from Samara to Volgograd
                EDIT: 1 fighter moved from Russia to Caucasus

    Combat - Russians
                EDIT: Battle in Volgograd
                    EDIT: Russians attack with 1 armour, 1 fighter and 1 infantry
                    EDIT: Germans defend with 1 factory_minor and 1 infantry
                        EDIT:  1/3 hits
                        EDIT:  1/1 hits
                    EDIT: 1 infantry owned by the Germans lost in Volgograd
                    EDIT: Russians takes Volgograd from Germans
                    EDIT: Russians win
                    EDIT: Battle casualty summary: Battle score (TUV change) for attacker is 3
                EDIT: Battle in Belarus
                    EDIT: Russians attack with 1 artillery and 1 infantry
                    EDIT: Germans defend with 1 artillery
                        EDIT:  0/2 hits
                        EDIT:  0/1 hits
                        EDIT:  1/2 hits
                        EDIT:  0/1 hits
                    EDIT: 1 artillery owned by the Germans lost in Belarus
                    EDIT: Russians takes Belarus from Germans
                    EDIT: Russians win
                    EDIT: Battle casualty summary: Battle score (TUV change) for attacker is 4
                EDIT: Battle in Caucasus
                    EDIT: Russians attack with 2 armour and 1 fighter
                    EDIT: Germans defend with 2 mech_infantrys
                        EDIT:  2/3 hits
                        EDIT:  0/2 hits
                    EDIT: 2 mech_infantrys owned by the Germans lost in Caucasus
                    EDIT: Russians takes Caucasus from Germans
                    EDIT: Russians win
                    EDIT: Battle casualty summary: Battle score (TUV change) for attacker is 8
                EDIT: Recording Battle Statistics

    Non Combat Move - Russians
                EDIT: Cleaning up during movement phase
                EDIT: 1 infantry moved from Bryansk to Rostov
                EDIT: 1 fighter moved from Caucasus to Samara
                EDIT: 1 fighter moved from Volgograd to Russia
                EDIT: 1 armour and 4 infantry moved from Russia to Bryansk
                EDIT: Russians undo move 2.
                EDIT: 1 fighter moved from Caucasus to Greece
                EDIT: Russians undo move 4.
                EDIT: 1 fighter moved from Caucasus to Sikang

    Place Units - Russians
                1 armour and 3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 21 PUs; end with 21 PUs

    triplea_41769_Rus2.tsvg

  • '18 '17 '16 '15 '13 '11 '10

    Ved ikke hvorfor den var i edit mode  :?

    Men alle terningslagene kom jo på mail så der er ikke noget mystisk ved det.

    Må have trykket på edit inden jeg gik i gang med combat moves.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 bomber, 1 factory_minor, 3 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 armour and 1 mech_infantry moved from Yenisey to Evenkiyskiy
                      Japanese take Evenkiyskiy from Russians
                1 armour and 1 mech_infantry moved from Evenkiyskiy to Urals
                      Japanese take Urals from Russians
                1 armour and 1 mech_infantry moved from Yenisey to Timguska
                      Japanese take Timguska from Russians
                1 armour and 1 mech_infantry moved from Timguska to Novosibirsk
                      Japanese take Novosibirsk from Russians
                1 armour and 1 mech_infantry moved from Olgiy to Kansu
                      Japanese take Kansu from Chinese
                1 armour and 1 mech_infantry moved from Kansu to Suiyuyan
                1 armour moved from Olgiy to Novosibirsk
                1 armour moved from Manchuria to Anhwe
                2 infantry moved from Chahar to Hopei
                1 fighter moved from Chahar to Hopei
                2 tactical_bombers moved from Kiangsi to Szechwan
                1 fighter moved from Kiangsi to Szechwan
                2 fighters moved from 36 Sea Zone to Szechwan
                2 artilleries moved from Kiangsu to Anhwe
                1 armour moved from Kiangsu to Kwangtung
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 fighter moved from Japan to 16 Sea Zone
                1 transport moved from 36 Sea Zone to 20 Sea Zone
                1 infantry moved from Kiangsi to 20 Sea Zone
                1 infantry moved from 20 Sea Zone to Kwangtung
                2 fighters moved from 34 Sea Zone to Kwangsi
                1 fighter moved from 34 Sea Zone to Kwangtung
                1 fighter moved from 34 Sea Zone to 44 Sea Zone
                1 destroyer moved from 34 Sea Zone to 44 Sea Zone
                1 cruiser moved from 36 Sea Zone to 20 Sea Zone
                1 armour moved from French Indo China to 36 Sea Zone
                1 armour moved from 36 Sea Zone to Kwangsi
                1 armour moved from Olgiy to Novosibirsk
                1 carrier moved from 34 Sea Zone to 20 Sea Zone
                1 carrier moved from 34 Sea Zone to 36 Sea Zone

    Combat - Japanese
                Battle in 44 Sea Zone
                    Japanese attack with 1 destroyer and 1 fighter
                    ANZAC defend with 1 submarine
                        Japanese roll dice for 1 destroyer and 1 fighter in 44 Sea Zone, round 2 :  1/2 hits
                        ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 44 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is -2
                    Casualties for ANZAC: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in 16 Sea Zone
                    Japanese attack with 1 destroyer and 1 fighter
                    Americans defend with 2 submarines
                        Japanese roll dice for 1 destroyer and 1 fighter in 16 Sea Zone, round 2 :  1/2 hits
                        Americans roll dice for 2 submarines in 16 Sea Zone, round 2 :  1/2 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                    retreated to 16 Sea Zone
                    Americans win with 1 submarine remaining. Battle score for attacker is -2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in Kwangsi
                    Japanese attack with 1 armour and 2 fighters
                    British defend with 1 artillery
                        Japanese roll dice for 1 battleship in Kwangsi, round 2 :  1/1 hits
                        Chinese roll dice for 1 artillery in Kwangsi, round 2 :  0/1 hits
                        1 artillery owned by the British lost in Kwangsi
                    Japanese win, taking Kwangsi from Chinese with 1 armour and 2 fighters remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery
                Battle in Kwangtung
                    Japanese attack with 1 armour, 1 fighter and 1 infantry
                    British defend with 1 infantry; UK_Pacific defend with 1 harbour
                        Japanese roll dice for 1 cruiser in Kwangtung, round 2 :  0/1 hits
                        Japanese roll dice for 1 armour, 1 fighter and 1 infantry in Kwangtung, round 2 :  2/3 hits
                        UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Kwangtung
                    Japanese win, taking Kwangtung from UK_Pacific with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Szechwan
                    Japanese attack with 3 fighters and 2 tactical_bombers
                    British defend with 1 fighter; Chinese defend with 1 fighter
                        Japanese roll dice for 3 fighters and 2 tactical_bombers in Szechwan, round 2 :  4/5 hits
                        Chinese roll dice for 2 fighters in Szechwan, round 2 :  0/2 hits
                        1 fighter owned by the Chinese and 1 fighter owned by the British lost in Szechwan
                    Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 20
                    Casualties for British: 1 fighter
                    Casualties for Chinese: 1 fighter
                Battle in Anhwe
                    Japanese attack with 1 armour and 2 artilleries
                    Chinese defend with 2 artilleries
                        Japanese roll dice for 1 armour and 2 artilleries in Anhwe, round 2 :  2/3 hits
                        Chinese roll dice for 2 artilleries in Anhwe, round 2 :  1/2 hits
                        1 artillery owned by the Japanese and 2 artilleries owned by the Chinese lost in Anhwe
                    Japanese win, taking Anhwe from Chinese with 1 armour and 1 artillery remaining. Battle score for attacker is 4
                    Casualties for Chinese: 2 artilleries
                    Casualties for Japanese: 1 artillery
                Battle in Hopei
                    Japanese attack with 1 fighter and 2 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter and 2 infantry in Hopei, round 2 :  0/3 hits
                        Chinese roll dice for 1 infantry in Hopei, round 2 :  1/1 hits
                        1 infantry owned by the Japanese lost in Hopei
                        Japanese roll dice for 1 fighter and 1 infantry in Hopei, round 3 :  1/2 hits
                        Chinese roll dice for 1 infantry in Hopei, round 3 :  0/1 hits
                        1 infantry owned by the Chinese lost in Hopei
                    Japanese win, taking Hopei from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Suiyuyan
                    Japanese attack with 1 armour and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour and 1 mech_infantry in Suiyuyan, round 2 :  0/2 hits
                        Chinese roll dice for 1 infantry in Suiyuyan, round 2 :  0/1 hits
                        Japanese roll dice for 1 armour and 1 mech_infantry in Suiyuyan, round 3 :  0/2 hits
                        Chinese roll dice for 1 infantry in Suiyuyan, round 3 :  0/1 hits
                        Japanese roll dice for 1 armour and 1 mech_infantry in Suiyuyan, round 4 :  1/2 hits
                        Chinese roll dice for 1 infantry in Suiyuyan, round 4 :  1/1 hits
                        1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                    Japanese win, taking Suiyuyan from Chinese with 1 armour remaining. Battle score for attacker is -1
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Japanese
                3 fighters and 2 tactical_bombers moved from Szechwan to Shensi
                1 fighter moved from 44 Sea Zone to 36 Sea Zone
                1 destroyer moved from 6 Sea Zone to 36 Sea Zone
                1 fighter moved from 16 Sea Zone to Japan
                1 armour moved from Manchuria to Chahar
                1 fighter moved from Kwangtung to 20 Sea Zone
                2 fighters moved from Kwangsi to 36 Sea Zone
                1 fighter moved from Hopei to 20 Sea Zone

    Place Units - Japanese
                1 factory_minor placed in French Indo China
                3 infantry placed in Kiangsu
                2 armour and 1 mech_infantry placed in Manchuria
                1 bomber placed in Japan
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 36 Sea Zone: 2 transports
                EDIT: Adding units owned by Japanese to 19 Sea Zone: 2 transports
                EDIT: Removing units owned by Japanese from French Indo China: 1 factory_minor
                EDIT: Adding units owned by Japanese to Shantung: 1 factory_minor
                Japanese undo move 1.
                Japanese undo move 3.
                Japanese undo move 2.
                Japanese undo move 1.
                EDIT: Turning off Edit Mode
                3 infantry placed in Kiangsu
                2 armour and 1 mech_infantry placed in Manchuria
                1 bomber placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,6
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,2
                Japanese collect 61 PUs (3 lost to blockades); end with 61 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs

    triplea_41769_Jap2.tsvg

  • '18 '17 '16 '15 '13 '11 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 1 armour, 1 factory_minor, 2 fighters, 1 harbour, 5 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 16 Sea Zone to 6 Sea Zone
                1 submarine moved from 4 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
                1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East
                1 bomber and 2 fighters moved from Norway to Novgorod
                2 fighters moved from Sikang to Kazakhstan
                1 bomber moved from Malta to Kazakhstan
                1 submarine moved from 43 Sea Zone to 20 Sea Zone
                      Americans take 35 Sea Zone from Japanese
                1 infantry moved from Norway to 112 Sea Zone
                1 infantry moved from 112 Sea Zone to Denmark
                1 armour moved from Norway to 112 Sea Zone
                1 armour and 1 transport moved from 112 Sea Zone to 110 Sea Zone
                1 armour moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from Norway to 112 Sea Zone
                1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 cruiser moved from 112 Sea Zone to 110 Sea Zone
                1 bomber moved from Malta to 112 Sea Zone
                1 fighter moved from 92 Sea Zone to Normandy Bordeaux

    Combat - Americans
                Japanese scrambles 1 units out of Japan to defend against the attack in 6 Sea Zone
                Battle in Soviet Far East
                Battle in Denmark
                Battle in Novgorod
                    Americans attack with 1 bomber and 2 fighters
                    Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
                        Americans roll dice for 1 bomber and 2 fighters in Novgorod, round 2 :  3/3 hits
                        Germans roll dice for 3 infantry in Novgorod, round 2 :  2/3 hits
                        3 infantry owned by the Germans, 1 fighter owned by the Americans and 1 bomber owned by the Americans lost in Novgorod
                    Americans win, taking Soviet Far East from Japanese, taking Denmark from Germans with 1 fighter remaining. Battle score for attacker is -13
                    Casualties for Germans: 3 infantry
                    Casualties for Americans: 1 bomber and 1 fighter
                Battle in 6 Sea Zone
                    Americans attack with 2 submarines
                    Japanese defend with 1 destroyer and 1 fighter
                        Americans roll dice for 2 submarines in 6 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer and 1 fighter in 6 Sea Zone, round 2 :  1/2 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 6 Sea Zone
                    1 submarine owned by the Americans Submerged
                    Japanese win with 1 fighter remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in Normandy Bordeaux
                    Americans attack with 1 armour and 1 fighter
                    Germans defend with 1 factory_minor, 1 harbour and 2 infantry
                        Americans roll dice for 1 armour and 1 fighter in Normandy Bordeaux, round 2 :  1/2 hits
                        Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 :  1/2 hits
                        1 infantry owned by the Germans and 1 armour owned by the Americans lost in Normandy Bordeaux
                    Germans win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 armour
                    1 fighter owned by the Americans retreated
                Battle in Holland Belgium
                    Americans attack with 1 infantry
                    Germans defend with 1 infantry
                        Americans roll dice for 1 cruiser in Holland Belgium, round 2 :  0/1 hits
                        Americans roll dice for 1 infantry in Holland Belgium, round 2 :  0/1 hits
                        Germans roll dice for 1 infantry in Holland Belgium, round 2 :  1/1 hits
                        1 infantry owned by the Americans lost in Holland Belgium
                    Germans win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Americans: 1 infantry
                Battle in 20 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 carrier, 1 cruiser, 2 fighters and 1 transport
                        Americans roll dice for 1 submarine in 20 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 carrier, 1 cruiser and 1 transport in 20 Sea Zone, round 2 :  1/2 hits
                        1 submarine owned by the Americans lost in 20 Sea Zone
                    Japanese win with 1 carrier, 1 cruiser, 2 fighters and 1 transport remaining. Battle score for attacker is -6
                    Casualties for Americans: 1 submarine
                Battle in Kazakhstan
                    Americans attack with 1 bomber and 2 fighters
                    Italians defend with 1 artillery and 1 infantry
                        Americans roll dice for 1 bomber and 2 fighters in Kazakhstan, round 2 :  1/3 hits
                        Italians roll dice for 1 artillery and 1 infantry in Kazakhstan, round 2 :  0/2 hits
                        1 infantry owned by the Italians lost in Kazakhstan
                        Americans roll dice for 1 bomber and 2 fighters in Kazakhstan, round 3 :  2/3 hits
                        Italians roll dice for 1 artillery in Kazakhstan, round 3 :  0/1 hits
                        1 artillery owned by the Italians lost in Kazakhstan
                    Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 artillery and 1 infantry
                Moving scrambled unit from 6 Sea Zone back to originating territory: Japan

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Changing ownership of Albania from Italians to Americans
                EDIT: Changing ownership of Bulgaria from Germans to Americans
                EDIT: Adding units owned by Americans to Albania: 1 infantry
                EDIT: Adding units owned by Americans to Bulgaria: 1 infantry
                EDIT: Turning off Edit Mode
                1 bomber moved from Kazakhstan to Volgograd
                1 fighter moved from Kazakhstan to Russia
                1 fighter moved from Novgorod to Bryansk
                1 fighter moved from Kazakhstan to Bryansk
                2 fighters moved from Malaya to West India
                1 bomber moved from 112 Sea Zone to Norway
                1 fighter moved from Normandy Bordeaux to 110 Sea Zone
                1 carrier and 1 fighter moved from 92 Sea Zone to 110 Sea Zone
                1 carrier and 1 tactical_bomber moved from 94 Sea Zone to 91 Sea Zone
                2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
                1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
                1 transport moved from 102 Sea Zone to 101 Sea Zone
                2 infantry moved from Eastern United States to 101 Sea Zone
                2 infantry and 1 transport moved from 101 Sea Zone to 102 Sea Zone
                1 carrier moved from 10 Sea Zone to 3 Sea Zone
                1 destroyer and 1 submarine moved from 10 Sea Zone to 7 Sea Zone
                1 submarine moved from 10 Sea Zone to 7 Sea Zone
                2 fighters moved from Hawaiian Islands to 3 Sea Zone
                1 fighter moved from Greece to Bryansk
                1 carrier and 1 fighter moved from 112 Sea Zone to 110 Sea Zone
                1 destroyer moved from 112 Sea Zone to 110 Sea Zone
                1 fighter moved from Queensland to Malaya

    Place Units - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Greece: 2 infantry
                EDIT: Turning off Edit Mode
                1 factory_minor placed in Greece
                1 fighter, 1 harbour and 2 infantry placed in Norway
                2 transports placed in 10 Sea Zone
                1 armour, 1 fighter and 3 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 59 PUs; end with 59 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs

    triplea_41769_Ame2.tsvg

  • '18 '17 '16 '15 '13 '11 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Yunnan to Kwangsi
                1 artillery moved from Hunan to Kwangsi
                1 infantry moved from Hunan to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 infantry moved from Hunan to Kwangsi
                3 artilleries and 6 infantry moved from Hunan to Anhwe
                1 infantry moved from Sikang to Tsinghai
                      Chinese take Tsinghai from Italians

    Combat - Chinese
                Battle in Kwangsi
                    Chinese attack with 1 artillery and 2 infantry
                    Japanese defend with 1 armour
                        Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 2 :  2/3 hits
                        Japanese roll dice for 1 armour in Kwangsi, round 2 :  1/1 hits
                        1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
                    Chinese win, taking Kwangsi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 armour
                Battle in Anhwe
                    Chinese attack with 3 artilleries and 6 infantry
                    Japanese defend with 1 armour and 1 artillery
                        Chinese roll dice for 3 artilleries and 6 infantry in Anhwe, round 2 :  2/9 hits
                        Japanese roll dice for 1 armour and 1 artillery in Anhwe, round 2 :  0/2 hits
                        1 artillery owned by the Japanese and 1 armour owned by the Japanese lost in Anhwe
                    Chinese win, taking Anhwe from Japanese with 3 artilleries and 6 infantry remaining. Battle score for attacker is 10
                    Casualties for Japanese: 1 armour and 1 artillery

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Tsinghai
                1 infantry placed in Sikang
                1 infantry placed in Szechwan
                3 infantry placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs

    triplea_41769_Chi2.tsvg

  • '18 '17 '16 '15 '13 '11 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - British
                British buy 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Norway to 112 Sea Zone
                1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
                1 infantry moved from 127 Sea Zone to Novgorod
                3 infantry moved from Norway to Finland
                1 fighter moved from 110 Sea Zone to Finland
                1 transport moved from 112 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 transport moved from 98 Sea Zone to 99 Sea Zone
                1 mech_infantry moved from Persia to Northwest Persia
                      British take Northwest Persia from Italians
                1 destroyer and 1 submarine moved from 39 Sea Zone to 80 Sea Zone
                1 fighter moved from Anglo Egyptian Sudan to 80 Sea Zone
                1 infantry moved from Shan State to French Indo China
                      UK_Pacific take French Indo China from Japanese
                1 infantry moved from Shan State to Siam
                      UK_Pacific take Siam from Japanese

    Combat - British
                Battle in Novgorod
                Battle in 80 Sea Zone
                    British attack with 1 destroyer, 1 fighter and 1 submarine
                    Germans defend with 1 carrier, 1 destroyer and 1 transport
                        British roll dice for 1 submarine in 80 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 destroyer and 1 fighter in 80 Sea Zone, round 2 :  0/2 hits
                        Germans roll dice for 1 carrier, 1 destroyer and 1 transport in 80 Sea Zone, round 2 :  1/2 hits
                        1 submarine owned by the British lost in 80 Sea Zone
                        British roll dice for 1 destroyer and 1 fighter in 80 Sea Zone, round 3 :  1/2 hits
                    Units damaged: 1 carrier owned by the Germans
                        Germans roll dice for 1 carrier, 1 destroyer and 1 transport in 80 Sea Zone, round 3 :  0/2 hits
                        British roll dice for 1 destroyer and 1 fighter in 80 Sea Zone, round 4 :  0/2 hits
                        Germans roll dice for 1 carrier, 1 destroyer and 1 transport in 80 Sea Zone, round 4 :  1/2 hits
                        1 destroyer owned by the British lost in 80 Sea Zone
                        British roll dice for 1 fighter in 80 Sea Zone, round 5 :  1/1 hits
                        Germans roll dice for 1 carrier, 1 destroyer and 1 transport in 80 Sea Zone, round 5 :  2/2 hits
                        1 destroyer owned by the Germans and 1 fighter owned by the British lost in 80 Sea Zone
                    Germans win, taking Novgorod from Germans with 1 carrier and 1 transport remaining. Battle score for attacker is -16
                    Casualties for Germans: 1 destroyer
                    Casualties for British: 1 destroyer, 1 fighter and 1 submarine
                Battle in Normandy Bordeaux
                    British attack with 1 artillery and 1 infantry
                    Germans defend with 1 factory_minor, 1 harbour and 1 infantry
                        British roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 :  0/2 hits
                        Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 :  1/1 hits
                        1 infantry owned by the British lost in Normandy Bordeaux
                        British roll dice for 1 artillery in Normandy Bordeaux, round 3 :  0/1 hits
                        Germans roll dice for 1 infantry in Normandy Bordeaux, round 3 :  1/1 hits
                        1 artillery owned by the British lost in Normandy Bordeaux
                    Germans win with 1 infantry remaining. Battle score for attacker is -7
                    Casualties for British: 1 artillery and 1 infantry
                Battle in Finland
                    British attack with 1 fighter and 3 infantry
                    Germans defend with 1 mech_infantry
                        British roll dice for 1 fighter and 3 infantry in Finland, round 2 :  1/4 hits
                        Germans roll dice for 1 mech_infantry in Finland, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Finland
                    British win, taking Finland from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - British
                1 fighter moved from Finland to Norway
                1 destroyer moved from 112 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Morocco
                2 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                3 infantry moved from Rhodesia to Belgian Congo
                1 armour, 1 fighter and 1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 fighter moved from Belgian Congo to Anglo Egyptian Sudan
                1 artillery moved from Eastern Persia to Persia
                3 infantry moved from West India to Eastern Persia
                1 armour moved from India to Eastern Persia
                1 aaGun moved from Shan State to Malaya
                1 infantry moved from Shan State to Yunnan
                1 artillery and 2 infantry moved from India to West India
                1 infantry moved from India to Burma
                1 aaGun moved from India to Burma
                2 infantry moved from India to Burma
                1 aaGun moved from India to West India
                1 fighter moved from Hunan to Anhwe

    Place Units - British
                1 bomber, 1 infantry and 1 mech_infantry placed in Union of South Africa
                1 artillery and 1 fighter placed in United Kingdom

    Turn Complete - British
                British collect 32 PUs; end with 32 PUs

    Place Units - UK_Pacific
                1 armour and 4 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,1,1,3,5,4,3,2,3
                UK_Pacific collect 11 PUs (2 lost to blockades); end with 11 PUs
                Some Units in India change ownership: 1 armour and 4 infantry

    triplea_41769_UK_2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 submarine moved from 98 Sea Zone to 99 Sea Zone
                3 infantry moved from Yugoslavia to Albania
                1 armour moved from Shensi to Hunan
                      Italians take Kweichow from Chinese
                      Italians take Hunan from Chinese

    Combat - Italians
                Battle in 99 Sea Zone
                    Italians attack with 1 submarine
                    British defend with 1 transport
                        1 transport owned by the British lost in 99 Sea Zone
                        Italians roll dice for 1 submarine in 99 Sea Zone, round 2 :  1/1 hits
                    Italians win, taking 99 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Albania
                    Italians attack with 3 infantry
                    Americans defend with 1 infantry
                        Italians roll dice for 3 infantry in Albania, round 2 :  0/3 hits
                        Americans roll dice for 1 infantry in Albania, round 2 :  1/1 hits
                        1 infantry owned by the Italians lost in Albania
                        Italians roll dice for 2 infantry in Albania, round 3 :  0/2 hits
                        Americans roll dice for 1 infantry in Albania, round 3 :  1/1 hits
                        1 infantry owned by the Italians lost in Albania
                        Italians roll dice for 1 infantry in Albania, round 4 :  1/1 hits
                        Americans roll dice for 1 infantry in Albania, round 4 :  0/1 hits
                        1 infantry owned by the Americans lost in Albania
                    Italians win, taking Albania from Americans with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Italians: 2 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Italians
                2 artilleries and 1 infantry moved from Northern Italy to Yugoslavia

    Place Units - Italians
                3 infantry placed in Egypt
                2 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1
                Italians collect 13 PUs (3 lost to blockades); end with 13 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs

    triplea_41769_Ita2.tsvg

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