0% for April

18L JDOW (L) vs AetV (X) BM3 game II

  • 15 14

    Ich sagte weiter oben bereits Max defense in beiden battles. ;-)

  • 15 14

    Bei solchen no brainern musst du in Zukunft nicht mehr fragen btw.

  • 22 21 20 19 18 17 16

    Oooops.

    Ok.

    Versuche nur ein Feeling zu entwickeln wie du an Ool’s ran gehst da hier jeder sehr verschieden ist.

  • 22 21 20 19 18 17 16

    Roll here for DD wich i accidently took out.

    Defending DD
    DiceRolls: 1@2; Total Hits: 01@2: (4)

  • 15 14

    Was soll ich bei der Battle denn in Sachen OOL machen? Fighter runternehmen @4 und 2en am leben lassen? :-)

    Sieht aus aus, als erlauben sich die Dice hier einen Scherz zu meinen Lasten bei der Schlacht.

    2 hits runde 1 bei 26 defense? LOL.

    Dieses Game geht bisher echt andersrum, was die dice angeht. Japan geht nutz!

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 1 factory_minor, 1 infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Americans
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Japanese
                1 fighter moved from Caroline Islands to 26 Sea Zone
                1 carrier moved from 33 Sea Zone to 31 Sea Zone
                1 carrier moved from 31 Sea Zone to 26 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 infantry, 2 marines, 1 tactical_bomber and 1 transport moved from 33 Sea Zone to 26 Sea Zone
                1 artillery, 1 infantry and 2 marines moved from 26 Sea Zone to Hawaiian Islands
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 battleship and 1 marine moved from 36 Sea Zone to 35 Sea Zone
                1 marine moved from 35 Sea Zone to Philippines
                2 bombers moved from Kwangsi to Philippines
                2 fighters moved from 36 Sea Zone to Philippines
                1 infantry moved from French Indo China to 36 Sea Zone
                1 infantry moved from French Indo China to 36 Sea Zone
                2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                2 infantry moved from 43 Sea Zone to Borneo
                1 artillery moved from Manchuria to 19 Sea Zone
                1 infantry moved from Manchuria to 19 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
                1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
                1 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 infantry moved from Hopei to Suiyuyan
                1 infantry moved from Anhwe to Hopei
                1 artillery and 1 infantry moved from Anhwe to Kweichow
                1 infantry moved from Yunnan to Szechwan
                      Japanese take Szechwan from Chinese
                1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow
                1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow
                1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
                1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
                1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
                1 tactical_bomber moved from 33 Sea Zone to 46 Sea Zone
                1 tactical_bomber moved from Caroline Islands to 46 Sea Zone
                1 infantry moved from French Indo China to Shan State
                      Japanese take Shan State from UK_Pacific

    Combat - Japanese
                Americans scrambles 3 units out of Hawaiian Islands to defend against the attack in 26 Sea Zone
                Battle in Borneo
                Battle in Philippines
                    Japanese attack with 1 artillery, 2 bombers, 2 fighters, 1 infantry and 1 marine
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                        Japanese roll dice for 1 battleship in Philippines, round 2 : 1/1 hits, 0,67 expected hits
                        Japanese roll dice for 1 artillery, 2 bombers, 2 fighters, 1 infantry and 1 marine in Philippines, round 2 : 2/7 hits, 3,33 expected hits
                        Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0,67 expected hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
                    Japanese win, taking Borneo from UK_Pacific, taking Philippines from Americans with 1 artillery, 2 bombers, 2 fighters and 1 marine remaining. Battle score for attacker is 3
                    Casualties for Americans: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Kwangtung
                    Japanese attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers
                    British defend with 2 infantry; UK_Pacific defend with 1 harbour
                        Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers in Kwangtung, round 2 : 3/8 hits, 4,17 expected hits
                        UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0,67 expected hits
                        2 infantry owned by the British lost in Kwangtung
                    Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in 26 Sea Zone
                    Japanese attack with 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 tactical_bomber and 3 transports
                    Americans defend with 2 carriers, 1 destroyer, 5 fighters and 1 transport
                        Japanese roll dice for 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 tactical_bomber and 3 transports in 26 Sea Zone, round 2 : 4/9 hits, 4,50 expected hits
                    Units damaged: 1 carrier owned by the Americans
                        Americans roll dice for 2 carriers, 1 destroyer, 5 fighters and 1 transport in 26 Sea Zone, round 2 : 2/8 hits, 4,33 expected hits
                    Units damaged: 1 battleship owned by the Japanese
                        1 destroyer owned by the Americans, 1 destroyer owned by the Japanese and 1 carrier owned by the Americans lost in 26 Sea Zone
                        Japanese roll dice for 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 tactical_bomber and 3 transports in 26 Sea Zone, round 3 : 3/8 hits, 4,17 expected hits
                        Americans roll dice for 1 carrier, 5 fighters and 1 transport in 26 Sea Zone, round 3 : 2/6 hits, 3,67 expected hits
                        1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 carrier owned by the Americans and 2 fighters owned by the Americans lost in 26 Sea Zone
                        Japanese roll dice for 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters and 3 transports in 26 Sea Zone, round 4 : 3/6 hits, 3,00 expected hits
                        Americans roll dice for 3 fighters and 1 transport in 26 Sea Zone, round 4 : 2/3 hits, 2,00 expected hits
                        1 fighter owned by the Japanese, 1 destroyer owned by the Japanese and 3 fighters owned by the Americans lost in 26 Sea Zone
                        1 transport owned by the Americans lost in 26 Sea Zone
                    Japanese win, taking 26 Sea Zone from Neutral with 1 battleship, 2 carriers, 2 cruisers, 1 fighter and 3 transports remaining. Battle score for attacker is 50
                    Casualties for Americans: 2 carriers, 1 destroyer, 5 fighters and 1 transport
                    Casualties for Japanese: 2 destroyers, 2 fighters and 1 tactical_bomber
                Battle in Hawaiian Islands
                    Japanese attack with 3 artilleries, 3 infantry and 2 marines
                    Americans defend with 1 airfield, 1 bomber, 1 harbour, 1 infantry and 1 mech_infantry
                        Japanese roll dice for 3 artilleries, 3 infantry and 2 marines in Hawaiian Islands, round 2 : 3/8 hits, 2,67 expected hits
                        Americans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Hawaiian Islands, round 2 : 1/3 hits, 0,83 expected hits
                        1 infantry owned by the Japanese, 1 infantry owned by the Americans, 1 bomber owned by the Americans and 1 mech_infantry owned by the Americans lost in Hawaiian Islands
                    Japanese win, taking Hawaiian Islands from Americans with 3 artilleries, 2 infantry and 2 marines remaining. Battle score for attacker is 16
                    Casualties for Americans: 1 bomber, 1 infantry and 1 mech_infantry
                    Casualties for Japanese: 1 infantry
                Battle in Kweichow
                    Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Kweichow, round 2 : 4/6 hits, 3,00 expected hits
                        Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 46 Sea Zone
                    Japanese attack with 2 tactical_bombers
                    Americans defend with 1 destroyer
                        Japanese roll dice for 2 tactical_bombers in 46 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits
                        Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        1 destroyer owned by the Americans lost in 46 Sea Zone
                    Japanese win with 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Japanese
                2 tactical_bombers moved from 46 Sea Zone to 26 Sea Zone
                1 destroyer moved from 33 Sea Zone to 30 Sea Zone
                1 carrier moved from 36 Sea Zone to 35 Sea Zone
                2 fighters moved from Philippines to 35 Sea Zone
                2 bombers moved from Philippines to French Indo China
                2 artilleries, 5 infantry and 1 mech_infantry moved from Hunan to Kwangsi
                1 mech_infantry moved from Kwangsi to French Indo China
                2 fighters and 2 tactical_bombers moved from Kweichow to French Indo China
                2 infantry moved from Anhwe to Hunan
                1 armour moved from Jehol to Manchuria
                1 tactical_bomber moved from Kwangtung to Manchuria
                1 destroyer and 2 submarines moved from 36 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from Kwangtung to French Indo China
                1 infantry moved from Anhwe to Hunan
                1 fighter and 1 tactical_bomber moved from Kwangtung to Anhwe
                2 fighters moved from Kwangtung to French Indo China

    Place Units - Japanese
                1 factory_minor placed in French Indo China
                1 infantry placed in Kiangsu
                1 submarine placed in 19 Sea Zone
                1 destroyer and 1 submarine placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1
                Japanese collect 47 PUs (1 lost to blockades); end with 47 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 50 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 55 PUs

    Combat Hit Differential Summary :

    Americans : -3,83
        Chinese : -0,33
        UK_Pacific : -0,67
        Japanese : -1,50

    triplea_41732_Jap3.tsvg

  • 22 21 20 19 18 17 16

    @JDOW:

    Was soll ich bei der Battle denn in Sachen OOL machen? Fighter runternehmen @4 und 2en am leben lassen? :-)

    Sieht aus aus, als erlauben sich die Dice hier einen Scherz zu meinen Lasten bei der Schlacht.

    2 hits runde 1 bei 26 defense? LOL.

    Dieses Game geht bisher echt andersrum, was die dice angeht. Japan geht nutz!

    Japan macht mist.
    Hat den dummen French DD uebersehen. :-o :-o :-o

  • 15 14

    Also echt, meine Fighter hitten 4/13 @4. Wie geht sowas?

  • 22 21 20 19 18 17 16

    Die Odds waren 94%

    Aber 4 out of 13 ist echt bad.

  • 15 14

    Hab gehofft, dass ich dir mehr wegnehme, aber ok, hat auch seinen Preis gehabt. Wie gesagt, interessant, mal in neuen Wassern zu fahren als immer den selben Standard zu spielen :-)

  • 15 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 3 bombers, 1 destroyer, 1 infantry and 1 marine; Remaining resources: 0 PUs;

    Politics - Americans
                Americans takes Political Action: Political Action Americans To War With Germans
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
                Americans takes Political Action: Political Action Americans To War With Italians
                    Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
                1 marine moved from Central United States to 101 Sea Zone
                1 cruiser and 1 marine moved from 101 Sea Zone to 91 Sea Zone
                1 marine moved from 91 Sea Zone to Morocco
                1 armour moved from Central United States to 101 Sea Zone
                1 armour and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 armour moved from 91 Sea Zone to Morocco
                1 cruiser moved from 49 Sea Zone to 30 Sea Zone
                1 submarine moved from 54 Sea Zone to 43 Sea Zone
                2 submarines moved from 10 Sea Zone to 30 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 54 Sea Zone to 30 Sea Zone

    Combat - Americans
                Battle in 43 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 43 Sea Zone
                        Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Americans win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Morocco
                    Americans attack with 1 armour and 1 marine
                    Neutral_Axis defend with 1 infantry
                        Americans roll dice for 1 cruiser in Morocco, round 2 : 0/1 hits, 0,50 expected hits
                        Americans roll dice for 1 armour and 1 marine in Morocco, round 2 : 1/2 hits, 0,83 expected hits
                        Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Neutral_Axis lost in Morocco
                    Americans win, taking Morocco from Neutral_Axis with 1 armour and 1 marine remaining. Battle score for attacker is 3
                    Casualties for Neutral_Axis: 1 infantry
                Battle in 30 Sea Zone
                    Americans attack with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 3 submarines and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 3 submarines in 30 Sea Zone, round 2 : 1/3 hits, 1,00 expected hits
                        Japanese roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        1 destroyer owned by the Japanese lost in 30 Sea Zone
                    Americans win with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 3 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 30 Sea Zone
                3 infantry moved from 30 Sea Zone to Johnston Island
                1 artillery moved from 30 Sea Zone to Johnston Island
                1 artillery, 1 infantry and 1 transport moved from 52 Sea Zone to 30 Sea Zone
                1 artillery moved from 30 Sea Zone to Johnston Island
                1 infantry moved from 30 Sea Zone to Johnston Island
                2 fighters moved from Eastern United States to Western United States
                1 mech_infantry moved from Central United States to 101 Sea Zone
                1 infantry moved from Central United States to Western United States
                2 aaGuns moved from Eastern United States to Central United States
                1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
                1 mech_infantry moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                1 submarine moved from 10 Sea Zone to 30 Sea Zone

    Place Units - Americans
                1 destroyer placed in 10 Sea Zone
                3 bombers, 1 infantry and 1 marine placed in Western United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs

    Combat Hit Differential Summary :

    Americans : 0,33
        Neutral_Axis : -0,33
        Japanese : -0,33

    triplea_41732_Ame3.tsvg

  • 15 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
                3 infantry moved from Sikang to Szechwan
                1 fighter moved from Burma to Szechwan
                3 infantry moved from Tsinghai to Kansu

    Combat - Chinese
                Chinese creates battle in territory Anhwe
                Battle in Kansu
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 3 infantry in Kansu, round 2 : 0/3 hits, 0,50 expected hits
                        Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits
                        Chinese roll dice for 3 infantry in Kansu, round 3 : 0/3 hits, 0,50 expected hits
                        Japanese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0,33 expected hits
                        Chinese roll dice for 3 infantry in Kansu, round 4 : 1/3 hits, 0,50 expected hits
                        Japanese roll dice for 1 infantry in Kansu, round 4 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese lost in Kansu
                    Chinese win, taking Kansu from Japanese with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Szechwan
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 3 infantry in Szechwan, round 2 : 2/4 hits, 1,00 expected hits
                        Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese lost in Szechwan
                    Chinese win, taking Szechwan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Anhwe
                    Chinese attack with 1 infantry
                    Japanese defend with 1 fighter and 1 tactical_bomber
                        Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,17 expected hits
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in Anhwe, round 2 : 2/2 hits, 1,17 expected hits
                        1 infantry owned by the Chinese lost in Anhwe
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Szechwan to Sikang
                4 infantry moved from Tsinghai to Sikang

    Place Units - Chinese
                2 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 5 PUs

    Combat Hit Differential Summary :

    Chinese : 0,33
        Japanese : -0,50

    triplea_41732_Chi3.tsvg

  • 15 14

    File too many characters to post. Great for me this round, too!

    triplea_41732_UK3 map.tsvg

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 2 transports; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 1 infantry moved from Cyprus to 99 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
                2 cruisers moved from 99 Sea Zone to 98 Sea Zone
                1 submarine moved from 96 Sea Zone to 98 Sea Zone
                1 fighter moved from Southern Italy to Egypt
                1 bomber moved from Southern Italy to Egypt
                1 armour, 2 artilleries, 2 fighters, 4 infantry and 1 mech_infantry moved from Alexandria to Egypt
                1 armour moved from Eastern Poland to Western Ukraine
                      Italians take Western Ukraine from Russians
                1 armour moved from Western Ukraine to Eastern Poland

    Combat - Italians
                Battle in 98 Sea Zone
                    Italians attack with 2 cruisers, 1 submarine and 1 transport
                    British defend with 1 cruiser
                        Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        Italians roll dice for 2 cruisers and 1 transport in 98 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits
                        British roll dice for 1 cruiser in 98 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                        Italians roll dice for 1 submarine in 98 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                        Italians roll dice for 2 cruisers and 1 transport in 98 Sea Zone, round 3 : 2/2 hits, 1,00 expected hits
                        British roll dice for 1 cruiser in 98 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits
                        1 cruiser owned by the British and 1 submarine owned by the Italians lost in 98 Sea Zone
                    Italians win, taking 98 Sea Zone from Neutral with 2 cruisers and 1 transport remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 submarine
                    Casualties for British: 1 cruiser
                Battle in Egypt
                    Italians attack with 1 armour, 3 artilleries, 1 bomber, 3 fighters, 5 infantry and 1 mech_infantry
                    British defend with 1 aaGun, 1 armour, 2 artilleries, 1 bomber, 1 factory_minor, 5 fighters, 1 harbour, 6 infantry and 1 tactical_bomber; ANZAC defend with 2 infantry
                        AA fire in Egypt : 1/3 hits, 0,50 expected hits
                        1 fighter owned by the Italians lost in Egypt
                        Italians roll dice for 1 armour, 3 artilleries, 1 bomber, 2 fighters, 5 infantry and 1 mech_infantry in Egypt, round 2 : 6/13 hits, 4,67 expected hits
                        British roll dice for 1 aaGun, 1 armour, 2 artilleries, 1 bomber, 5 fighters, 8 infantry and 1 tactical_bomber in Egypt, round 2 : 6/18 hits, 7,83 expected hits
                        2 infantry owned by the ANZAC, 1 mech_infantry owned by the Italians, 1 aaGun owned by the British, 1 bomber owned by the British, 2 infantry owned by the British and 5 infantry owned by the Italians lost in Egypt
                        Italians roll dice for 1 armour, 3 artilleries, 1 bomber and 2 fighters in Egypt, round 3 : 4/7 hits, 3,17 expected hits
                        British roll dice for 1 armour, 2 artilleries, 5 fighters, 4 infantry and 1 tactical_bomber in Egypt, round 3 : 7/13 hits, 6,33 expected hits
                        1 bomber owned by the Italians, 2 fighters owned by the Italians, 3 artilleries owned by the Italians, 4 infantry owned by the British and 1 armour owned by the Italians lost in Egypt
                    British win with 1 armour, 2 artilleries, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is -38
                    Casualties for Italians: 1 armour, 3 artilleries, 1 bomber, 3 fighters, 5 infantry and 1 mech_infantry
                    Casualties for British: 1 aaGun, 1 bomber and 6 infantry
                    Casualties for ANZAC: 2 infantry

    Non Combat Move - Italians
                1 destroyer moved from 99 Sea Zone to 97 Sea Zone
                1 battleship moved from 99 Sea Zone to 97 Sea Zone
                1 aaGun and 2 infantry moved from Romania to Bessarabia
                2 infantry moved from Southern Italy to Northern Italy
                1 infantry moved from British Somaliland to Ethiopia

    Place Units - Italians
                2 transports placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 14 PUs; end with 14 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs

    Combat Hit Differential Summary :

    Italians : 1,50
        British : -1,17
        AA fire in Egypt : : 0,50

    triplea_41732_Ita3.tsvg

  • 15 14

    @aequitas:

    Japan macht mist.
    Hat den dummen French DD uebersehen. :-o :-o :-o

    Naja, der TT steht inner Kami-Zone, also kann ich den nicht einfach killen.

  • 15 14

    Hmpf, hast du overperformend in Egypt :-/

  • 15 14

    Diesmal ware OOL aber angebracht gewesen, das AA gun moechte ich behalten :)

  • 15 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 infantry moved from India to 39 Sea Zone
                2 infantry and 1 transport moved from 39 Sea Zone to 72 Sea Zone
                2 infantry moved from 72 Sea Zone to French Madagascar

    Combat - ANZAC
                Battle in French Madagascar

    Non Combat Move - ANZAC
                1 infantry moved from Burma to Shan State
                1 fighter moved from Burma to Shan State
                1 fighter moved from India to Iraq
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 infantry moved from Queensland to 54 Sea Zone
                1 artillery moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 30 Sea Zone
                1 artillery moved from 30 Sea Zone to Johnston Island
                1 infantry moved from 30 Sea Zone to Johnston Island
                1 marine moved from New South Wales to 62 Sea Zone
                1 cruiser and 1 marine moved from 62 Sea Zone to 63 Sea Zone
                1 marine moved from 63 Sea Zone to New Zealand
                1 infantry moved from New South Wales to Queensland
                1 aaGun moved from South Australia to Queensland
                1 destroyer moved from 54 Sea Zone to 30 Sea Zone

    Place Units - ANZAC
                1 fighter placed in New South Wales
                1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 15 PUs; end with 15 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from 62 Sea Zone: 1 submarine
                EDIT: Adding units owned by ANZAC to New South Wales: 1 artillery
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from New South Wales: 1 artillery
                EDIT: Adding units owned by ANZAC to 62 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

    Combat Hit Differential Summary :

    triplea_41732_ANZ3.tsvg

  • 15 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 infantry moved from India to 39 Sea Zone
                2 infantry and 1 transport moved from 39 Sea Zone to 72 Sea Zone
                2 infantry moved from 72 Sea Zone to French Madagascar

    Combat - ANZAC
                Battle in French Madagascar

    Non Combat Move - ANZAC
                1 infantry moved from Burma to Shan State
                1 fighter moved from Burma to Shan State
                1 fighter moved from India to Iraq
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 infantry moved from Queensland to 54 Sea Zone
                1 artillery moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 30 Sea Zone
                1 artillery moved from 30 Sea Zone to Johnston Island
                1 infantry moved from 30 Sea Zone to Johnston Island
                1 marine moved from New South Wales to 62 Sea Zone
                1 cruiser and 1 marine moved from 62 Sea Zone to 63 Sea Zone
                1 marine moved from 63 Sea Zone to New Zealand
                1 infantry moved from New South Wales to Queensland
                1 aaGun moved from South Australia to Queensland
                1 destroyer moved from 54 Sea Zone to 30 Sea Zone

    Place Units - ANZAC
                1 fighter placed in New South Wales
                1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 15 PUs; end with 15 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from 62 Sea Zone: 1 submarine
                EDIT: Adding units owned by ANZAC to New South Wales: 1 artillery
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from New South Wales: 1 artillery
                EDIT: Adding units owned by ANZAC to 62 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 37 Sea Zone to 36 Sea Zone
                1 infantry moved from Tunisia to Libya

    Turn Complete - French

    Combat Hit Differential Summary :

    triplea_41732_Fre3.tsvg

  • 15 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 infantry moved from India to 39 Sea Zone
                2 infantry and 1 transport moved from 39 Sea Zone to 72 Sea Zone
                2 infantry moved from 72 Sea Zone to French Madagascar

    Combat - ANZAC
                Battle in French Madagascar

    Non Combat Move - ANZAC
                1 infantry moved from Burma to Shan State
                1 fighter moved from Burma to Shan State
                1 fighter moved from India to Iraq
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 infantry moved from Queensland to 54 Sea Zone
                1 artillery moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 30 Sea Zone
                1 artillery moved from 30 Sea Zone to Johnston Island
                1 infantry moved from 30 Sea Zone to Johnston Island
                1 marine moved from New South Wales to 62 Sea Zone
                1 cruiser and 1 marine moved from 62 Sea Zone to 63 Sea Zone
                1 marine moved from 63 Sea Zone to New Zealand
                1 infantry moved from New South Wales to Queensland
                1 aaGun moved from South Australia to Queensland
                1 destroyer moved from 54 Sea Zone to 30 Sea Zone

    Place Units - ANZAC
                1 fighter placed in New South Wales
                1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 15 PUs; end with 15 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from 62 Sea Zone: 1 submarine
                EDIT: Adding units owned by ANZAC to New South Wales: 1 artillery
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from New South Wales: 1 artillery
                EDIT: Adding units owned by ANZAC to 62 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 37 Sea Zone to 36 Sea Zone
                1 infantry moved from Tunisia to Libya

    Turn Complete - French
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from Johnston Island: 1 artillery
                EDIT: Removing units owned by ANZAC from Johnston Island: 1 infantry
                EDIT: Removing units owned by ANZAC from 30 Sea Zone: 1 transport
                EDIT: Adding units owned by ANZAC to New Zealand: 1 artillery and 1 infantry
                EDIT: Adding units owned by ANZAC to 63 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode

    Combat Hit Differential Summary :

    triplea_41732_Fre3.tsvg

T-shirts, Hats, and More

Suggested Topics

  • 5
  • 2
  • 2
  • 193
  • 97
  • 42
  • 79
  • 152
Axis & Allies Boardgaming Custom Painted Miniatures

16

Online

18.1k

Users

40.9k

Topics

1.8m

Posts