@SuperbattleshipYamato I’m not joking either we already were planning on scrambling there yesterday night. So scramble everything.
Bjergmose vs raimo round 3/1
-
var lidt overrasket….det var jo den du tog min flåde ud på i sidste spil
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - British
British repair damage of 4x factory_major, 4x airfield; Remaining resources: 27 PUs;
British buy 1 artillery, 1 carrier, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 7 infantry; Remaining resources: 0 PUs;Politics - British
British takes Political Action: Political Action British To War With Japanese
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to FriendlyCombat Move - British
2 fighters moved from United Kingdom to 113 Sea Zone
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 infantry moved from Kwangtung to Kiangsi
Chinese take Kiangsi from Japanese
1 battleship moved from 20 Sea Zone to 21 Sea Zone
1 battleship moved from 21 Sea Zone to 6 Sea Zone
2 infantry moved from Persia to 80 Sea Zone
1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
2 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
1 artillery moved from Egypt to Anglo Egyptian Sudan
1 artillery moved from Egypt to Anglo Egyptian SudanCombat - British
British creates battle in territory 106 Sea Zone
Kamikaze Suicide Attack attacks 1 battleship owned by the British scoring 1 hits. Rolls: 2,6,5,3,4,4
Units damaged: 1 battleship owned by the British
Battle in 6 Sea Zone
British attack with 1 battleship
Japanese defend with 2 transports
2 transports owned by the Japanese lost in 6 Sea Zone
British win, taking 6 Sea Zone from Japanese with 1 battleship remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in Anglo Egyptian Sudan
British attack with 2 artilleries and 2 infantry
Italians defend with 1 artillery and 2 infantry
British roll dice for 1 cruiser in Anglo Egyptian Sudan, round 2 : 0/1 hits
British roll dice for 2 artilleries and 2 infantry in Anglo Egyptian Sudan, round 2 : 2/4 hits
Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 2 : 2/3 hits
2 infantry owned by the Italians and 2 infantry owned by the British lost in Anglo Egyptian Sudan
British roll dice for 2 artilleries in Anglo Egyptian Sudan, round 3 : 0/2 hits
Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 3 : 0/1 hits
British roll dice for 2 artilleries in Anglo Egyptian Sudan, round 4 : 1/2 hits
Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 4 : 1/1 hits
1 artillery owned by the Italians and 1 artillery owned by the British lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Italians with 1 artillery remaining. Battle score for attacker is 0
Casualties for British: 1 artillery and 2 infantry
Casualties for Italians: 1 artillery and 2 infantry
Battle in 113 Sea Zone
British attack with 2 fighters
Germans defend with 1 cruiser, 1 submarine and 8 transports
1 submarine owned by the Germans Submerged
British roll dice for 2 fighters in 113 Sea Zone, round 2 : 0/2 hits
Germans roll dice for 1 cruiser and 8 transports in 113 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the British lost in 113 Sea Zone
British roll dice for 1 fighter in 113 Sea Zone, round 3 : 1/1 hits
Germans roll dice for 1 cruiser and 8 transports in 113 Sea Zone, round 3 : 0/1 hits
1 cruiser owned by the Germans lost in 113 Sea Zone
8 transports owned by the Germans lost in 113 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 58
Casualties for Germans: 1 cruiser and 8 transports
Casualties for British: 1 fighterNon Combat Move - British
1 fighter moved from 113 Sea Zone to 110 Sea Zone
1 transport moved from 88 Sea Zone to 86 Sea Zone
1 infantry moved from Suriname to Brazil
British take Brazil from Neutral_Allies
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from United Kingdom to Gibraltar
1 fighter moved from Persia to Egypt
1 infantry moved from Eastern Persia to West India
1 infantry moved from Persia to Eastern Persia
2 infantry moved from Rhodesia to Belgian Congo
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 infantry moved from Union of South Africa to Rhodesia
1 infantry moved from Malaya to Shan State
1 artillery and 6 infantry moved from Burma to Shan State
2 infantry moved from Burma to Yunnan
1 aaGun moved from Burma to Yunnan
1 aaGun moved from Burma to Shan State
1 aaGun moved from Burma to India
1 fighter moved from India to Shan State
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
UK_Pacific take Celebes from Dutch
1 submarine moved from 111 Sea Zone to 125 Sea ZonePlace Units - British
1 carrier placed in 110 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,6
British collect 31 PUs; end with 31 PUsPlace Units - UK_Pacific
7 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 25 PUs; end with 25 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 30 PUs
Some Units in India change ownership: 7 infantry -
sprang lige et par hjerteslag over da mine missede og cruiser ramte :-o
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 armour, 1 fighter and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
2 armour and 2 infantry moved from Greece to 97 Sea Zone
2 armour, 1 battleship, 2 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
2 armour and 2 infantry moved from 98 Sea Zone to Egypt
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Alexandria to Egypt
1 bomber moved from Southern Italy to Egypt
1 fighter moved from Southern Italy to Egypt
1 fighter moved from Southern Italy to 98 Sea Zone
1 infantry moved from Kenya to Tanganyika Territory
Italians take Tanganyika Territory from British
1 artillery moved from Tunisia to Algeria
Italians take Algeria from FrenchCombat - Italians
Battle in 98 Sea Zone
Italians attack with 1 battleship, 1 fighter and 2 transports
British defend with 1 destroyer
Italians roll dice for 1 battleship, 1 fighter and 2 transports in 98 Sea Zone, round 2 : 2/2 hits
British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Italians
1 destroyer owned by the British lost in 98 Sea Zone
Italians win, taking 98 Sea Zone from Neutral with 1 battleship, 1 fighter and 2 transports remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Egypt
Italians attack with 3 armour, 1 artillery, 1 bomber, 1 fighter, 5 infantry and 1 mech_infantry
British defend with 1 armour, 1 artillery, 1 fighter, 1 harbour, 3 infantry and 1 mech_infantry; ANZAC defend with 2 infantry
Italians roll dice for 3 armour, 1 artillery, 1 bomber, 1 fighter, 5 infantry and 1 mech_infantry in Egypt, round 2 : 3/12 hits
British roll dice for 1 armour, 1 artillery, 1 fighter, 5 infantry and 1 mech_infantry in Egypt, round 2 : 6/9 hits
2 infantry owned by the ANZAC, 1 mech_infantry owned by the Italians, 1 infantry owned by the British and 5 infantry owned by the Italians lost in Egypt
Italians roll dice for 3 armour, 1 artillery, 1 bomber and 1 fighter in Egypt, round 3 : 3/6 hits
British roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry in Egypt, round 3 : 4/6 hits
1 mech_infantry owned by the British, 1 artillery owned by the Italians, 2 infantry owned by the British and 3 armour owned by the Italians lost in Egypt
British win with 1 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is -22
Casualties for Italians: 3 armour, 1 artillery, 5 infantry and 1 mech_infantry
Casualties for British: 3 infantry and 1 mech_infantry
Casualties for ANZAC: 2 infantry
1 bomber owned by the Italians and 1 fighter owned by the Italians retreatedNon Combat Move - Italians
1 fighter moved from Egypt to Alexandria
1 bomber moved from Egypt to Greece
1 fighter moved from 98 Sea Zone to Greece
1 cruiser moved from 93 Sea Zone to 97 Sea Zone
3 infantry moved from Northern Italy to Yugoslavia
1 aaGun, 2 artilleries and 2 infantry moved from Southern France to Northern ItalyPlace Units - Italians
1 armour placed in Northern Italy
1 fighter placed in Southern Italy
1 submarine placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 armour, 1 fighter and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
2 armour and 2 infantry moved from Greece to 97 Sea Zone
2 armour, 1 battleship, 2 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
2 armour and 2 infantry moved from 98 Sea Zone to Egypt
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Alexandria to Egypt
1 bomber moved from Southern Italy to Egypt
1 fighter moved from Southern Italy to Egypt
1 fighter moved from Southern Italy to 98 Sea Zone
1 infantry moved from Kenya to Tanganyika Territory
Italians take Tanganyika Territory from British
1 artillery moved from Tunisia to Algeria
Italians take Algeria from FrenchCombat - Italians
Battle in 98 Sea Zone
Italians attack with 1 battleship, 1 fighter and 2 transports
British defend with 1 destroyer
Italians roll dice for 1 battleship, 1 fighter and 2 transports in 98 Sea Zone, round 2 : 2/2 hits
British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Italians
1 destroyer owned by the British lost in 98 Sea Zone
Italians win, taking 98 Sea Zone from Neutral with 1 battleship, 1 fighter and 2 transports remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Egypt
Italians attack with 3 armour, 1 artillery, 1 bomber, 1 fighter, 5 infantry and 1 mech_infantry
British defend with 1 armour, 1 artillery, 1 fighter, 1 harbour, 3 infantry and 1 mech_infantry; ANZAC defend with 2 infantry
Italians roll dice for 3 armour, 1 artillery, 1 bomber, 1 fighter, 5 infantry and 1 mech_infantry in Egypt, round 2 : 3/12 hits
British roll dice for 1 armour, 1 artillery, 1 fighter, 5 infantry and 1 mech_infantry in Egypt, round 2 : 6/9 hits
2 infantry owned by the ANZAC, 1 mech_infantry owned by the Italians, 1 infantry owned by the British and 5 infantry owned by the Italians lost in Egypt
Italians roll dice for 3 armour, 1 artillery, 1 bomber and 1 fighter in Egypt, round 3 : 3/6 hits
British roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry in Egypt, round 3 : 4/6 hits
1 mech_infantry owned by the British, 1 artillery owned by the Italians, 2 infantry owned by the British and 3 armour owned by the Italians lost in Egypt
British win with 1 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is -22
Casualties for Italians: 3 armour, 1 artillery, 5 infantry and 1 mech_infantry
Casualties for British: 3 infantry and 1 mech_infantry
Casualties for ANZAC: 2 infantry
1 bomber owned by the Italians and 1 fighter owned by the Italians retreatedNon Combat Move - Italians
1 fighter moved from Egypt to Alexandria
1 bomber moved from Egypt to Greece
1 fighter moved from 98 Sea Zone to Greece
1 cruiser moved from 93 Sea Zone to 97 Sea Zone
3 infantry moved from Northern Italy to Yugoslavia
1 aaGun, 2 artilleries and 2 infantry moved from Southern France to Northern ItalyPlace Units - Italians
1 armour placed in Northern Italy
1 fighter placed in Southern Italy
1 submarine placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from 97 Sea Zone: 1 cruiser
EDIT: Adding units owned by Italians to 98 Sea Zone: 1 cruiser
EDIT: Turning off Edit Mode -
Dit uheld har vidst rettet sig op igen. gik ind i egypten med en 96% chance for sejr og tabte….
-
Meget snitligt som Allan ville sige :roll:
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 45 Sea Zone to 37 Sea Zone
1 fighter moved from Java to Shan State
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to Queensland
1 artillery and 1 infantry moved from Queensland to South AustraliaPlace Units - ANZAC
2 submarines placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Politics - French
French takes Political Action: Political Action French To War With Japanese
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to AlliedCombat Move - French
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
2 infantry moved from Morocco to Algeria
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Trans-Jordan to EgyptCombat - French
Battle in 98 Sea Zone
French attack with 1 destroyer
Italians defend with 1 battleship, 1 cruiser and 2 transports
French roll dice for 1 destroyer in 98 Sea Zone, round 2 : 1/1 hits
Italians roll dice for 1 battleship, 1 cruiser and 2 transports in 98 Sea Zone, round 2 : 2/2 hits
1 destroyer owned by the French and 1 cruiser owned by the Italians lost in 98 Sea Zone
Italians win with 1 battleship and 2 transports remaining. Battle score for attacker is 4
Casualties for Italians: 1 cruiser
Casualties for French: 1 destroyer
Battle in Algeria
French attack with 2 infantry
Italians defend with 1 artillery
French roll dice for 2 infantry in Algeria, round 2 : 0/2 hits
Italians roll dice for 1 artillery in Algeria, round 2 : 0/1 hits
French roll dice for 2 infantry in Algeria, round 3 : 0/2 hits
Italians roll dice for 1 artillery in Algeria, round 3 : 1/1 hits
1 infantry owned by the French lost in Algeria
French roll dice for 1 infantry in Algeria, round 4 : 0/1 hits
Italians roll dice for 1 artillery in Algeria, round 4 : 0/1 hits
French roll dice for 1 infantry in Algeria, round 5 : 1/1 hits
Italians roll dice for 1 artillery in Algeria, round 5 : 0/1 hits
1 artillery owned by the Italians lost in Algeria
French win, taking Algeria from Italians with 1 infantry remaining. Battle score for attacker is 1
Casualties for Italians: 1 artillery
Casualties for French: 1 infantryNon Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 10 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 bomber moved from Western Germany to 91 Sea Zone
1 submarine moved from 113 Sea Zone to 110 Sea Zone
4 fighters and 2 tactical_bombers moved from Holland Belgium to 110 Sea Zone
2 bombers moved from Western Germany to United KingdomCombat - Germans
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/2 hits
Bombing raid in United Kingdom rolls: 3,4 and causes: 7 damage to unit: factory_major
Bombing raid in United Kingdom causes 7 damage total.
Battle in 91 Sea Zone
Germans attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 91 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 110 Sea Zone
Germans attack with 4 fighters, 1 submarine and 2 tactical_bombers
British defend with 1 carrier and 1 fighter
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 carrier owned by the British
Germans roll dice for 4 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 5/6 hits
British roll dice for 1 fighter in 110 Sea Zone, round 2 : 1/1 hits
British roll dice for 1 carrier in 110 Sea Zone, round 2 : 0/1 hits
1 fighter owned by the Germans, 1 fighter owned by the British and 1 carrier owned by the British lost in 110 Sea Zone
Germans win with 3 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 16
Casualties for Germans: 1 fighter
Casualties for British: 1 carrier and 1 fighterNon Combat Move - Germans
3 fighters and 2 tactical_bombers moved from 110 Sea Zone to Western Germany
2 bombers moved from United Kingdom to Western Germany
1 bomber moved from 91 Sea Zone to Southern France
3 aaGuns moved from Holland Belgium to Western Germany
8 armour moved from Western Germany to Poland
6 artilleries, 3 infantry and 4 mech_infantrys moved from Germany to Poland
1 armour moved from Slovakia Hungary to Poland
3 aaGuns, 5 artilleries and 17 infantry moved from Slovakia Hungary to Romania
2 infantry moved from Norway to Finland
3 artilleries and 1 infantry moved from Normandy Bordeaux to FrancePlace Units - Germans
10 infantry placed in Germany
1 bomber and 1 mech_infantry placed in Western Germany
1 submarine placed in 112 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,6
Germans collect 41 PUs; end with 41 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 2 artilleries, 1 carrier, 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - Russians
16 infantry moved from Amur to Korea
1 armour, 1 fighter and 1 mech_infantry moved from Szechwan to SuiyuyanCombat - Russians
Battle in Suiyuyan
Russians attack with 1 armour, 1 fighter and 1 mech_infantry
Japanese defend with 1 artillery and 2 infantry
Russians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Suiyuyan, round 2 : 2/3 hits
Japanese roll dice for 1 artillery and 2 infantry in Suiyuyan, round 2 : 2/3 hits
2 infantry owned by the Japanese, 1 mech_infantry owned by the Russians and 1 armour owned by the Russians lost in Suiyuyan
retreated to Suiyuyan
Japanese win with 1 artillery remaining. Battle score for attacker is -4
Casualties for Russians: 1 armour and 1 mech_infantry
Casualties for Japanese: 2 infantry
Battle in Korea
Russians attack with 16 infantry
Japanese defend with 1 infantry
Russians roll dice for 16 infantry in Korea, round 2 : 1/16 hits
Japanese roll dice for 1 infantry in Korea, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Korea
Russians win, taking Korea from Japanese with 15 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Russians
2 aaGuns moved from Amur to Korea
1 fighter moved from Suiyuyan to Szechwan
2 infantry moved from Sikang to Szechwan
1 tactical_bomber moved from Russia to 127 Sea Zone
1 fighter moved from Novgorod to 127 Sea Zone
1 artillery moved from Western Ukraine to Bryansk
1 artillery moved from Bessarabia to Western Ukraine
9 infantry moved from Bessarabia to Western Ukraine
1 aaGun moved from Bryansk to Western Ukraine
4 armour and 1 mech_infantry moved from Ukraine to Western Ukraine
8 infantry moved from Baltic States to NovgorodPlace Units - Russians
1 carrier placed in 127 Sea Zone
1 artillery and 1 fighter placed in Novgorod
1 artillery and 2 infantry placed in UkraineTurn Complete - Russians
Russians collect 40 PUs; end with 40 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 4 artilleries, 4 infantry and 2 transports; Remaining resources: 0 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 artillery, 2 bombers, 1 fighter, 8 infantry and 2 tactical_bombers moved from Manchuria to Korea
1 cruiser, 2 destroyers and 1 submarine moved from 19 Sea Zone to 6 Sea Zone
1 infantry and 1 mech_infantry moved from Kiangsu to 19 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
10 fighters moved from Kwangsi to Shan State
1 armour, 2 artilleries, 6 infantry and 1 mech_infantry moved from Hunan to Yunnan
1 artillery and 1 infantry moved from Kwangsi to Kwangtung
1 artillery and 3 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
1 mech_infantry moved from Kiangsu to Kiangsi
1 tactical_bomber moved from Kwangsi to Kwangtung
1 tactical_bomber moved from Kwangsi to Kiangsi
4 tactical_bombers moved from Kwangsi to Yunnan
1 artillery moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 submarine moved from 36 Sea Zone to 45 Sea Zone
1 carrier moved from 36 Sea Zone to 44 Sea Zone
1 cruiser and 1 destroyer moved from 36 Sea Zone to 44 Sea Zone
1 battleship moved from 36 Sea Zone to 44 Sea Zone
1 artillery and 3 infantry moved from 37 Sea Zone to Shan State
1 carrier moved from 36 Sea Zone to 37 Sea Zone
1 battleship and 1 destroyer moved from 36 Sea Zone to 37 Sea ZoneCombat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 cruiser and 1 destroyer
British defend with 1 transport
1 transport owned by the British lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 45 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 6 Sea Zone
Japanese attack with 1 cruiser, 2 destroyers, 1 submarine and 1 transport
British defend with 1 battleship
Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 cruiser, 2 destroyers and 1 transport in 6 Sea Zone, round 2 : 2/3 hits
British roll dice for 1 battleship in 6 Sea Zone, round 2 : 0/1 hits
1 battleship owned by the British lost in 6 Sea Zone
Japanese win, taking 6 Sea Zone from UK_Pacific with 1 cruiser, 2 destroyers, 1 submarine and 1 transport remaining. Battle score for attacker is 20
Casualties for British: 1 battleship
Battle in 37 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 destroyer and 2 transports
ANZAC defend with 1 destroyer
Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer and 2 transports in 37 Sea Zone, round 2 : 1/2 hits
ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Japanese
1 destroyer owned by the ANZAC lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 destroyer and 2 transports remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Kwangtung
Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
British defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Kwangtung, round 2 : 1/3 hits
UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits
1 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kiangsi
Japanese attack with 1 mech_infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 mech_infantry and 1 tactical_bomber in Kiangsi, round 2 : 0/2 hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits
Japanese roll dice for 1 mech_infantry and 1 tactical_bomber in Kiangsi, round 3 : 1/2 hits
Chinese roll dice for 1 infantry in Kiangsi, round 3 : 1/1 hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Kiangsi
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for British: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Yunnan
Japanese attack with 1 armour, 2 artilleries, 6 infantry, 1 mech_infantry and 4 tactical_bombers
British defend with 1 aaGun and 2 infantry; Chinese defend with 4 infantry
AA fire in Yunnan : 1/3 hits
1 tactical_bomber owned by the Japanese lost in Yunnan
Japanese roll dice for 1 armour, 2 artilleries, 6 infantry, 1 mech_infantry and 3 tactical_bombers in Yunnan, round 2 : 6/13 hits
Chinese roll dice for 1 aaGun and 6 infantry in Yunnan, round 2 : 2/6 hits
2 infantry owned by the Japanese, 1 aaGun owned by the British, 4 infantry owned by the Chinese and 1 infantry owned by the British lost in Yunnan
Japanese roll dice for 1 armour, 2 artilleries, 4 infantry, 1 mech_infantry and 3 tactical_bombers in Yunnan, round 3 : 7/11 hits
Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits
1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 armour, 2 artilleries, 4 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 1 aaGun and 2 infantry
Casualties for Chinese: 4 infantry
Casualties for Japanese: 2 infantry and 1 tactical_bomber
Battle in Shan State
Japanese attack with 1 artillery, 10 fighters and 3 infantry
British defend with 1 aaGun, 1 artillery, 1 fighter and 7 infantry; ANZAC defend with 1 fighter
AA fire in Shan State : 0/3 hits
Japanese roll dice for 1 artillery, 10 fighters and 3 infantry in Shan State, round 2 : 5/14 hits
UK_Pacific roll dice for 1 aaGun, 1 artillery, 2 fighters and 7 infantry in Shan State, round 2 : 4/10 hits
3 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 aaGun owned by the British and 4 infantry owned by the British lost in Shan State
Japanese roll dice for 10 fighters in Shan State, round 3 : 6/10 hits
UK_Pacific roll dice for 1 artillery, 2 fighters and 3 infantry in Shan State, round 3 : 5/6 hits
5 fighters owned by the Japanese, 1 fighter owned by the ANZAC, 1 artillery owned by the British, 3 infantry owned by the British and 1 fighter owned by the British lost in Shan State
Japanese win with 5 fighters remaining. Battle score for attacker is -13
Casualties for British: 1 aaGun, 1 artillery, 1 fighter and 7 infantry
Casualties for ANZAC: 1 fighter
Casualties for Japanese: 1 artillery, 5 fighters and 3 infantry
Battle in Korea
Japanese attack with 1 artillery, 2 bombers, 1 fighter, 9 infantry, 1 mech_infantry and 2 tactical_bombers
Russians defend with 2 aaGuns and 15 infantry
AA fire in Korea : 1/5 hits
1 tactical_bomber owned by the Japanese lost in Korea
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 9 infantry, 1 mech_infantry and 1 tactical_bomber in Korea, round 2 : 5/15 hits
Russians roll dice for 2 aaGuns and 15 infantry in Korea, round 2 : 4/15 hits
4 infantry owned by the Japanese, 3 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Korea
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber in Korea, round 3 : 5/11 hits
Russians roll dice for 12 infantry in Korea, round 3 : 2/12 hits
2 infantry owned by the Japanese and 5 infantry owned by the Russians lost in Korea
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Korea, round 4 : 2/9 hits
Russians roll dice for 7 infantry in Korea, round 4 : 3/7 hits
3 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Korea
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Korea, round 5 : 4/6 hits
Russians roll dice for 5 infantry in Korea, round 5 : 1/5 hits
4 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Korea
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber in Korea, round 6 : 2/5 hits
Russians roll dice for 1 infantry in Korea, round 6 : 0/1 hits
1 infantry owned by the Russians lost in Korea
Japanese win, taking Korea from Russians with 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Russians: 2 aaGuns and 15 infantry
Casualties for Japanese: 9 infantry, 1 mech_infantry and 1 tactical_bomberNon Combat Move - Japanese
1 transport moved from 19 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 tactical_bomber moved from Kiangsi to Kiangsu
1 tactical_bomber moved from Kwangtung to Kwangsi
5 fighters moved from Shan State to Kwangsi
3 tactical_bombers moved from Yunnan to Kwangsi
1 transport moved from 36 Sea Zone to 6 Sea Zone
1 carrier moved from 36 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Korea to Manchuria
2 bombers moved from Korea to Manchuria
2 infantry moved from 6 Sea Zone to KoreaPlace Units - Japanese
1 artillery and 2 infantry placed in Kiangsu
3 artilleries and 2 infantry placed in Japan
2 transports placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 33 PUs; end with 34 PUs
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 44 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 destroyer moved from 101 Sea Zone to 102 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 infantry, 3 submarines, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Western United States to Hawaiian IslandsPlace Units - Americans
1 carrier and 2 submarines placed in 10 Sea Zone
1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
1 infantry placed in Eastern United States
Note to players Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_NeutralTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kweichow to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Kweichow to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Hopei to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Hopei to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Tsinghai to Kansu
1 fighter moved from Sikang to KansuCombat - Chinese
Battle in Kansu
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 2 : 0/2 hits
Japanese roll dice for 1 artillery in Kansu, round 2 : 0/1 hits
Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 3 : 1/2 hits
Japanese roll dice for 1 artillery in Kansu, round 3 : 0/1 hits
1 artillery owned by the Japanese lost in Kansu
Chinese win, taking Kansu from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - Chinese
1 fighter moved from Kansu to Szechwan
1 infantry moved from Sikang to SzechwanPlace Units - Chinese
5 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British repair damage of 7x factory_major; Remaining resources: 24 PUs;
British buy 1 destroyer, 1 fighter and 2 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Rhodesia to Tanganyika Territory
2 mech_infantrys moved from Belgian Congo to Tanganyika Territory
1 infantry moved from Belgian Congo to Kenya
British take Kenya from Italians
1 artillery moved from Anglo Egyptian Sudan to Ethiopia
British take Ethiopia from Italians
1 cruiser and 1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 armour and 1 artillery moved from Egypt to Alexandria
1 mech_infantry moved from Union of South Africa to Tanganyika Territory
1 fighter moved from Egypt to 98 Sea ZoneCombat - British
Battle in 98 Sea Zone
British attack with 1 cruiser, 1 destroyer and 1 fighter
Italians defend with 1 battleship and 2 transports
British roll dice for 1 cruiser, 1 destroyer and 1 fighter in 98 Sea Zone, round 2 : 0/3 hits
Italians roll dice for 1 battleship and 2 transports in 98 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 cruiser, 1 destroyer and 1 fighter in 98 Sea Zone, round 3 : 0/3 hits
Italians roll dice for 1 battleship and 2 transports in 98 Sea Zone, round 3 : 0/1 hits
British roll dice for 1 cruiser, 1 destroyer and 1 fighter in 98 Sea Zone, round 4 : 0/3 hits
Italians roll dice for 1 battleship and 2 transports in 98 Sea Zone, round 4 : 0/1 hits
British roll dice for 1 cruiser, 1 destroyer and 1 fighter in 98 Sea Zone, round 5 : 1/3 hits
Italians roll dice for 1 battleship and 2 transports in 98 Sea Zone, round 5 : 1/1 hits
1 destroyer owned by the British and 1 battleship owned by the Italians lost in 98 Sea Zone
2 transports owned by the Italians lost in 98 Sea Zone
British win, taking 98 Sea Zone from Italians with 1 cruiser and 1 fighter remaining. Battle score for attacker is 26
Casualties for British: 1 destroyer
Casualties for Italians: 1 battleship and 2 transports
Battle in Alexandria
British attack with 1 armour and 1 artillery
Italians defend with 1 fighter
British roll dice for 1 armour and 1 artillery in Alexandria, round 2 : 0/2 hits
Italians roll dice for 1 fighter in Alexandria, round 2 : 1/1 hits
1 artillery owned by the British lost in Alexandria
British roll dice for 1 armour in Alexandria, round 3 : 0/1 hits
Italians roll dice for 1 fighter in Alexandria, round 3 : 1/1 hits
1 armour owned by the British lost in Alexandria
Italians win with 1 fighter remaining. Battle score for attacker is -10
Casualties for British: 1 armour and 1 artillery
Battle in Tanganyika Territory
British attack with 1 infantry and 3 mech_infantrys
Italians defend with 1 infantry
British roll dice for 1 infantry and 3 mech_infantrys in Tanganyika Territory, round 2 : 1/4 hits
Italians roll dice for 1 infantry in Tanganyika Territory, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Tanganyika Territory
British win, taking Tanganyika Territory from Italians with 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 fighter moved from 98 Sea Zone to Egypt
1 fighter moved from Gibraltar to United Kingdom
1 submarine moved from 125 Sea Zone to 127 Sea Zone
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
2 infantry moved from 87 Sea Zone to French West Africa
2 infantry moved from Brazil to Suriname
1 infantry moved from Siam to Shan State
2 infantry moved from India to Burma
1 aaGun moved from India to Burma
1 armour, 1 artillery, 6 infantry, 1 mech_infantry and 1 tactical_bomber moved from India to Burma
1 infantry moved from West India to India
1 infantry moved from Eastern Persia to West India
1 artillery and 1 infantry moved from Quebec to Eastern United StatesPlace Units - British
1 destroyer placed in 106 Sea Zone
1 fighter and 1 infantry placed in United Kingdom
1 infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,6
British collect 33 PUs; end with 33 PUsPlace Units - UK_Pacific
1 artillery, 1 fighter, 4 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,5,5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,2
UK_Pacific collect 19 PUs (3 lost to blockades); end with 19 PUs
Some Units in India change ownership: 1 artillery, 1 fighter, 4 infantry and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 armour, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Italians
1 submarine moved from 95 Sea Zone to 98 Sea Zone
1 fighter moved from Greece to Egypt
1 bomber moved from Greece to Egypt
1 fighter moved from Southern Italy to 98 Sea Zone
1 fighter moved from Alexandria to EgyptCombat - Italians
Battle in Egypt
Italians attack with 1 bomber and 2 fighters
British defend with 1 fighter and 1 harbour; French defend with 1 infantry
Italians roll dice for 1 bomber and 2 fighters in Egypt, round 2 : 2/3 hits
British roll dice for 1 fighter and 1 infantry in Egypt, round 2 : 0/2 hits
1 infantry owned by the French and 1 fighter owned by the British lost in Egypt
Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 13
Casualties for British: 1 fighter
Casualties for French: 1 infantry
Battle in 98 Sea Zone
Italians attack with 1 fighter and 1 submarine
British defend with 1 cruiser
Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 fighter in 98 Sea Zone, round 2 : 1/1 hits
British roll dice for 1 cruiser in 98 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the British lost in 98 Sea Zone
Italians win, taking 98 Sea Zone from British with 1 fighter and 1 submarine remaining. Battle score for attacker is 12
Casualties for British: 1 cruiserNon Combat Move - Italians
1 aaGun and 3 infantry moved from Yugoslavia to Slovakia Hungary
2 infantry moved from Greece to Bulgaria
2 artilleries and 2 infantry moved from Northern Italy to Yugoslavia
1 fighter moved from 98 Sea Zone to Greece
1 fighter moved from Egypt to Alexandria
1 fighter moved from Egypt to Alexandria
1 bomber moved from Egypt to Greece
1 armour moved from Northern Italy to Slovakia HungaryPlace Units - Italians
2 transports placed in 97 Sea Zone
1 armour and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 bomber, 1 infantry and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 57 Sea Zone
1 submarine moved from 54 Sea Zone to 43 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
2 fighters moved from Queensland to Sumatra
1 infantry moved from Malaya to Shan StatePlace Units - ANZAC
1 bomber and 1 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanTurn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 11 infantry and 1 submarine; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarCombat Move - Germans
9 armour and 4 mech_infantrys moved from Poland to Western Ukraine
Germans take Eastern Poland from Russians
3 bombers moved from Western Germany to Western Ukraine
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 submarine moved from 110 Sea Zone to 87 Sea Zone
3 fighters moved from Western Germany to Vyborg
2 tactical_bombers moved from Western Germany to Vyborg
6 infantry moved from Finland to Vyborg
1 infantry moved from Finland to VyborgCombat - Germans
Battle in 87 Sea Zone
Germans attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 87 Sea Zone
Germans roll dice for 1 submarine in 87 Sea Zone, round 2 : 0/1 hits
Germans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Western Ukraine
Germans attack with 9 armour, 3 bombers and 4 mech_infantrys
Russians defend with 1 aaGun, 4 armour, 1 artillery, 10 infantry and 1 mech_infantry
AA fire in Western Ukraine : 0/3 hits
Germans roll dice for 9 armour, 3 bombers and 4 mech_infantrys in Western Ukraine, round 2 : 8/16 hits
Russians roll dice for 1 aaGun, 4 armour, 1 artillery, 10 infantry and 1 mech_infantry in Western Ukraine, round 2 : 5/16 hits
7 infantry owned by the Russians, 1 armour owned by the Germans, 1 aaGun owned by the Russians and 4 mech_infantrys owned by the Germans lost in Western Ukraine
Germans roll dice for 8 armour and 3 bombers in Western Ukraine, round 3 : 6/11 hits
Russians roll dice for 4 armour, 1 artillery, 3 infantry and 1 mech_infantry in Western Ukraine, round 3 : 4/9 hits
1 mech_infantry owned by the Russians, 3 infantry owned by the Russians, 1 armour owned by the Russians, 1 artillery owned by the Russians and 4 armour owned by the Germans lost in Western Ukraine
Germans roll dice for 4 armour and 3 bombers in Western Ukraine, round 4 : 6/7 hits
Russians roll dice for 3 armour in Western Ukraine, round 4 : 3/3 hits
3 armour owned by the Russians and 3 armour owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 armour and 3 bombers remaining. Battle score for attacker is 3
Casualties for Germans: 8 armour and 4 mech_infantrys
Casualties for Russians: 1 aaGun, 4 armour, 1 artillery, 10 infantry and 1 mech_infantry
Battle in Vyborg
Germans attack with 3 fighters, 7 infantry and 2 tactical_bombers
Russians defend with 1 aaGun, 1 artillery and 8 infantry
AA fire in Vyborg : 1/3 hits
1 fighter owned by the Germans lost in Vyborg
Germans roll dice for 2 fighters, 7 infantry and 2 tactical_bombers in Vyborg, round 2 : 7/11 hits
Russians roll dice for 1 aaGun, 1 artillery and 8 infantry in Vyborg, round 2 : 3/9 hits
6 infantry owned by the Russians, 3 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Vyborg
Germans roll dice for 2 fighters, 4 infantry and 2 tactical_bombers in Vyborg, round 3 : 3/8 hits
Russians roll dice for 1 artillery and 2 infantry in Vyborg, round 3 : 1/3 hits
2 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Vyborg
Germans win, taking Vyborg from Russians with 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 11
Casualties for Germans: 1 fighter and 4 infantry
Casualties for Russians: 1 aaGun, 1 artillery and 8 infantryNon Combat Move - Germans
3 bombers moved from Western Ukraine to Germany
6 artilleries and 2 infantry moved from Poland to Eastern Poland
5 artilleries moved from Romania to Bessarabia
5 infantry moved from Romania to Bessarabia
3 aaGuns and 16 infantry moved from Romania to Eastern Poland
10 infantry moved from Germany to Poland
1 mech_infantry moved from Western Germany to Poland
3 artilleries and 1 infantry moved from France to Western Germany
1 bomber moved from Southern France to Western Germany
1 submarine moved from 112 Sea Zone to 119 Sea Zone
2 fighters and 2 tactical_bombers moved from Vyborg to FinlandPlace Units - Germans
1 submarine placed in 113 Sea Zone
10 infantry placed in Germany
1 bomber and 1 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,5
Germans collect 45 PUs; end with 45 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 11 infantry and 1 submarine; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarCombat Move - Germans
9 armour and 4 mech_infantrys moved from Poland to Western Ukraine
Germans take Eastern Poland from Russians
3 bombers moved from Western Germany to Western Ukraine
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 submarine moved from 110 Sea Zone to 87 Sea Zone
3 fighters moved from Western Germany to Vyborg
2 tactical_bombers moved from Western Germany to Vyborg
6 infantry moved from Finland to Vyborg
1 infantry moved from Finland to VyborgCombat - Germans
Battle in 87 Sea Zone
Germans attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 87 Sea Zone
Germans roll dice for 1 submarine in 87 Sea Zone, round 2 : 0/1 hits
Germans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Western Ukraine
Germans attack with 9 armour, 3 bombers and 4 mech_infantrys
Russians defend with 1 aaGun, 4 armour, 1 artillery, 10 infantry and 1 mech_infantry
AA fire in Western Ukraine : 0/3 hits
Germans roll dice for 9 armour, 3 bombers and 4 mech_infantrys in Western Ukraine, round 2 : 8/16 hits
Russians roll dice for 1 aaGun, 4 armour, 1 artillery, 10 infantry and 1 mech_infantry in Western Ukraine, round 2 : 5/16 hits
7 infantry owned by the Russians, 1 armour owned by the Germans, 1 aaGun owned by the Russians and 4 mech_infantrys owned by the Germans lost in Western Ukraine
Germans roll dice for 8 armour and 3 bombers in Western Ukraine, round 3 : 6/11 hits
Russians roll dice for 4 armour, 1 artillery, 3 infantry and 1 mech_infantry in Western Ukraine, round 3 : 4/9 hits
1 mech_infantry owned by the Russians, 3 infantry owned by the Russians, 1 armour owned by the Russians, 1 artillery owned by the Russians and 4 armour owned by the Germans lost in Western Ukraine
Germans roll dice for 4 armour and 3 bombers in Western Ukraine, round 4 : 6/7 hits
Russians roll dice for 3 armour in Western Ukraine, round 4 : 3/3 hits
3 armour owned by the Russians and 3 armour owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 armour and 3 bombers remaining. Battle score for attacker is 3
Casualties for Germans: 8 armour and 4 mech_infantrys
Casualties for Russians: 1 aaGun, 4 armour, 1 artillery, 10 infantry and 1 mech_infantry
Battle in Vyborg
Germans attack with 3 fighters, 7 infantry and 2 tactical_bombers
Russians defend with 1 aaGun, 1 artillery and 8 infantry
AA fire in Vyborg : 1/3 hits
1 fighter owned by the Germans lost in Vyborg
Germans roll dice for 2 fighters, 7 infantry and 2 tactical_bombers in Vyborg, round 2 : 7/11 hits
Russians roll dice for 1 aaGun, 1 artillery and 8 infantry in Vyborg, round 2 : 3/9 hits
6 infantry owned by the Russians, 3 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Vyborg
Germans roll dice for 2 fighters, 4 infantry and 2 tactical_bombers in Vyborg, round 3 : 3/8 hits
Russians roll dice for 1 artillery and 2 infantry in Vyborg, round 3 : 1/3 hits
2 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Vyborg
Germans win, taking Vyborg from Russians with 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 11
Casualties for Germans: 1 fighter and 4 infantry
Casualties for Russians: 1 aaGun, 1 artillery and 8 infantryNon Combat Move - Germans
3 bombers moved from Western Ukraine to Germany
6 artilleries and 2 infantry moved from Poland to Eastern Poland
5 artilleries moved from Romania to Bessarabia
5 infantry moved from Romania to Bessarabia
3 aaGuns and 16 infantry moved from Romania to Eastern Poland
10 infantry moved from Germany to Poland
1 mech_infantry moved from Western Germany to Poland
3 artilleries and 1 infantry moved from France to Western Germany
1 bomber moved from Southern France to Western Germany
1 submarine moved from 112 Sea Zone to 119 Sea Zone
2 fighters and 2 tactical_bombers moved from Vyborg to FinlandPlace Units - Germans
1 submarine placed in 113 Sea Zone
10 infantry placed in Germany
1 bomber and 1 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,5
Germans collect 45 PUs; end with 45 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 3 bombers
EDIT: Adding units owned by Germans to Eastern Poland: 3 bombers
EDIT: Removing units owned by Germans from Western Germany: 1 bomber
EDIT: Adding units owned by Germans to Eastern Poland: 1 bomber
EDIT: Turning off Edit Mode