BM3 Adam514 (Axis+3) vs Karl7 (Allies)
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I’ll assume the UK BB goes to Philippines :wink:.
[/quoteyes
:-P
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 armour, 1 fighter, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 fighters moved from 92 Sea Zone to Morocco
1 bomber and 4 fighters moved from Gibraltar to Morocco
2 fighters moved from Southern Italy to Morocco
1 transport moved from 92 Sea Zone to 93 Sea Zone
2 infantry moved from Southern France to 93 Sea Zone
2 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Morocco
2 infantry moved from Northern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Morocco
2 fighters moved from Persia to Caucasus
1 artillery moved from Northwest Persia to Caucasus
1 mech_infantry moved from Bessarabia to Rostov
2 fighters moved from Greece to Rostov
EDIT: 1 battleship moved from 6 Sea Zone to 35 Sea ZoneCombat - Italians
Battle in 35 Sea Zone
British attack with 1 battleship; Americans loiter and taunt
Japanese defend with 1 submarine
1 submarine owned by the Japanese Submerged
Battle in Morocco
Italians attack with 1 bomber, 8 fighters and 4 infantry
British defend with 2 infantry; Americans defend with 1 aaGun, 1 armour and 4 infantry
AA fire in Morocco : 0/3 hits
Italians roll dice for 1 battleship and 1 cruiser in Morocco, round 2 : 1/2 hits
Italians roll dice for 1 bomber, 8 fighters and 4 infantry in Morocco, round 2 : 5/13 hits
Americans roll dice for 1 aaGun, 1 armour and 6 infantry in Morocco, round 2 : 3/7 hits
1 aaGun owned by the Americans, 4 infantry owned by the Americans, 1 infantry owned by the British and 3 infantry owned by the Italians lost in Morocco
Italians roll dice for 1 bomber, 8 fighters and 1 infantry in Morocco, round 3 : 5/10 hits
Americans roll dice for 1 armour and 1 infantry in Morocco, round 3 : 0/2 hits
1 armour owned by the Americans and 1 infantry owned by the British lost in Morocco
Italians winBritish win with 1 battleship remaining, taking Morocco from Americans with 1 bomber, 8 fighters and 1 infantry remaining. Battle score for attacker is 20
Casualties for Italians: 3 infantry
Casualties for British: 2 infantry
Casualties for Americans: 1 aaGun, 1 armour and 4 infantry
Battle in Caucasus
Italians attack with 1 artillery and 2 fighters
Russians defend with 1 infantry
Italians roll dice for 1 artillery and 2 fighters in Caucasus, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Caucasus
Italians win, taking Caucasus from Russians with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Italians attack with 2 fighters and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 2 fighters and 1 mech_infantry in Rostov, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Rostov
Italians win with 2 fighters remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Italians
2 fighters moved from Rostov to Greece
2 fighters moved from Caucasus to Greece
2 infantry moved from Trans-Jordan to Iraq
3 mech_infantrys moved from Egypt to Iraq
1 armour moved from French Equatorial Africa to Kenya
1 armour moved from French Equatorial Africa to Egypt
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 marine moved from Crete to 99 Sea Zone
1 marine and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 destroyer, 1 marine, 1 submarine and 1 transport moved from 98 Sea Zone to 81 Sea Zone
1 marine moved from 81 Sea Zone to Trans-Jordan
1 submarine moved from 77 Sea Zone to 39 Sea Zone
6 fighters moved from Morocco to Gibraltar
2 fighters moved from Morocco to 92 Sea Zone
1 bomber moved from Morocco to Gibraltar
1 armour and 1 mech_infantry moved from Bessarabia to Eastern Poland
1 mech_infantry moved from Romania to Eastern PolandPlace Units - Italians
1 mech_infantry placed in Northern Italy
1 armour placed in Northern Italy
2 infantry and 1 mech_infantry placed in Egypt
3 infantry placed in Southern France
2 infantry placed in Northern Italy
1 fighter placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 1,6
Italians collect 27 PUs (1 lost to blockades); end with 27 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 34 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 39 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 42 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 47 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 cruiser moved from 6 Sea Zone to 35 Sea ZoneCombat - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 42 Sea Zone to 35 Sea Zone
1 destroyer and 1 submarine moved from 54 Sea Zone to 35 Sea Zone
1 submarine moved from 41 Sea Zone to 42 Sea Zone
1 fighter moved from Queensland to Philippines
1 fighter moved from Caroline Islands to Philippines
1 fighter moved from Korea to YunnanPlace Units - ANZAC
1 artillery and 1 infantry placed in Queensland
1 transport placed in 62 Sea Zone
1 submarine placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUsCombat Move - French
Turn Complete - French
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 aaGun, 3 artilleries, 1 destroyer, 2 fighters, 7 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Ukraine to Rostov
Germans take Rostov from Russians
1 mech_infantry moved from Northwest Persia to Volgograd
Germans take Volgograd from Russians
1 mech_infantry moved from Rhodesia to Union of South Africa
Germans take Union of South Africa from British
2 bombers moved from Egypt to 91 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 1 submarine moved from 92 Sea Zone to 91 Sea Zone
2 submarines moved from 112 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from Gibraltar to 91 Sea Zone
2 fighters and 2 tactical_bombers moved from Southern Italy to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from Greece to 91 Sea Zone
9 bombers, 4 fighters and 1 tactical_bomber moved from Western Germany to 91 Sea Zone
3 armour and 3 mech_infantrys moved from Nigeria to Gold Coast
Germans take French West Africa from Americans
3 armour and 1 mech_infantry moved from Rhodesia to South West AfricaCombat - Germans
Battle in Gold Coast
Germans attack with 3 armour and 3 mech_infantrys
British defend with 1 mech_infantry
Germans roll dice for 3 armour and 3 mech_infantrys in Gold Coast, round 2 : 1/6 hits
British roll dice for 1 mech_infantry in Gold Coast, round 2 : 1/1 hits
1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Gold Coast
Germans win, taking Gold Coast from British with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 mech_infantry
Battle in South West Africa
Germans attack with 3 armour and 1 mech_infantry
British defend with 1 armour
Germans roll dice for 3 armour and 1 mech_infantry in South West Africa, round 2 : 0/4 hits
British roll dice for 1 armour in South West Africa, round 2 : 1/1 hits
1 mech_infantry owned by the Germans lost in South West Africa
Germans roll dice for 3 armour in South West Africa, round 3 : 3/3 hits
British roll dice for 1 armour in South West Africa, round 3 : 0/1 hits
1 armour owned by the British lost in South West Africa
Germans win, taking South West Africa from British with 3 armour remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 armour
Battle in 91 Sea Zone
Germans attack with 1 battleship, 11 bombers, 1 carrier, 1 cruiser, 8 fighters, 3 submarines and 5 tactical_bombers
British defend with 2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 1 transport; French defend with 1 fighter; Americans defend with 4 carriers, 4 destroyers, 6 fighters, 1 tactical_bomber and 3 transports
Germans roll dice for 3 submarines in 91 Sea Zone, round 2 : 1/3 hits
Units damaged: 1 carrier owned by the British
Germans roll dice for 1 battleship, 11 bombers, 1 carrier, 1 cruiser, 8 fighters and 5 tactical_bombers in 91 Sea Zone, round 2 : 13/26 hits -
14 hits total, OOL (you don’t have anywhere to land your planes)?
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all dd’s dead, cruiser, 1 brit carrier dead, 1 US carrier dead, french fighter dead, us tacb dead
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Missing 1 casualty.
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brit figiter
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 aaGun, 3 artilleries, 1 destroyer, 2 fighters, 7 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Ukraine to Rostov
Germans take Rostov from Russians
1 mech_infantry moved from Northwest Persia to Volgograd
Germans take Volgograd from Russians
1 mech_infantry moved from Rhodesia to Union of South Africa
Germans take Union of South Africa from British
2 bombers moved from Egypt to 91 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 1 submarine moved from 92 Sea Zone to 91 Sea Zone
2 submarines moved from 112 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from Gibraltar to 91 Sea Zone
2 fighters and 2 tactical_bombers moved from Southern Italy to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from Greece to 91 Sea Zone
9 bombers, 4 fighters and 1 tactical_bomber moved from Western Germany to 91 Sea Zone
3 armour and 3 mech_infantrys moved from Nigeria to Gold Coast
Germans take French West Africa from Americans
3 armour and 1 mech_infantry moved from Rhodesia to South West AfricaCombat - Germans
Battle in Gold Coast
Germans attack with 3 armour and 3 mech_infantrys
British defend with 1 mech_infantry
Germans roll dice for 3 armour and 3 mech_infantrys in Gold Coast, round 2 : 1/6 hits
British roll dice for 1 mech_infantry in Gold Coast, round 2 : 1/1 hits
1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Gold Coast
Germans win, taking Gold Coast from British with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 mech_infantry
Battle in South West Africa
Germans attack with 3 armour and 1 mech_infantry
British defend with 1 armour
Germans roll dice for 3 armour and 1 mech_infantry in South West Africa, round 2 : 0/4 hits
British roll dice for 1 armour in South West Africa, round 2 : 1/1 hits
1 mech_infantry owned by the Germans lost in South West Africa
Germans roll dice for 3 armour in South West Africa, round 3 : 3/3 hits
British roll dice for 1 armour in South West Africa, round 3 : 0/1 hits
1 armour owned by the British lost in South West Africa
Germans win, taking South West Africa from British with 3 armour remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 armour
Battle in 91 Sea Zone
Germans attack with 1 battleship, 11 bombers, 1 carrier, 1 cruiser, 8 fighters, 3 submarines and 5 tactical_bombers
British defend with 2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 1 transport; French defend with 1 fighter; Americans defend with 4 carriers, 4 destroyers, 6 fighters, 1 tactical_bomber and 3 transports
Germans roll dice for 3 submarines in 91 Sea Zone, round 2 : 1/3 hits
Units damaged: 1 carrier owned by the British
Germans roll dice for 1 battleship, 11 bombers, 1 carrier, 1 cruiser, 8 fighters and 5 tactical_bombers in 91 Sea Zone, round 2 : 13/26 hits
Americans roll dice for 6 carriers, 1 cruiser, 6 destroyers, 11 fighters, 1 tactical_bomber and 4 transports in 91 Sea Zone, round 2 : 15/25 hits
1 battleship owned by the Germans, 3 submarines owned by the Germans, 1 cruiser owned by the British, 1 carrier owned by the Germans, 2 destroyers owned by the British, 4 destroyers owned by the Americans, 1 tactical_bomber owned by the Americans, 5 fighters owned by the Germans, 1 carrier owned by the Americans, 2 tactical_bombers owned by the Germans, 1 fighter owned by the French, 1 fighter owned by the British, 1 cruiser owned by the Germans and 1 carrier owned by the British lost in 91 Sea Zone
Germans roll dice for 11 bombers, 3 fighters and 3 tactical_bombers in 91 Sea Zone, round 3 : 10/17 hits -
10 hits, OOL?
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nuke all the brits, 1 us cv dead, 1 us cv damaged, 1 us ftr down
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Missing 1!
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finish off us damaged us carrier
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 aaGun, 3 artilleries, 1 destroyer, 2 fighters, 7 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Ukraine to Rostov
Germans take Rostov from Russians
1 mech_infantry moved from Northwest Persia to Volgograd
Germans take Volgograd from Russians
1 mech_infantry moved from Rhodesia to Union of South Africa
Germans take Union of South Africa from British
2 bombers moved from Egypt to 91 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 1 submarine moved from 92 Sea Zone to 91 Sea Zone
2 submarines moved from 112 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from Gibraltar to 91 Sea Zone
2 fighters and 2 tactical_bombers moved from Southern Italy to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from Greece to 91 Sea Zone
9 bombers, 4 fighters and 1 tactical_bomber moved from Western Germany to 91 Sea Zone
3 armour and 3 mech_infantrys moved from Nigeria to Gold Coast
Germans take French West Africa from Americans
3 armour and 1 mech_infantry moved from Rhodesia to South West AfricaCombat - Germans
Battle in Gold Coast
Germans attack with 3 armour and 3 mech_infantrys
British defend with 1 mech_infantry
Germans roll dice for 3 armour and 3 mech_infantrys in Gold Coast, round 2 : 1/6 hits
British roll dice for 1 mech_infantry in Gold Coast, round 2 : 1/1 hits
1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Gold Coast
Germans win, taking Gold Coast from British with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 mech_infantry
Battle in South West Africa
Germans attack with 3 armour and 1 mech_infantry
British defend with 1 armour
Germans roll dice for 3 armour and 1 mech_infantry in South West Africa, round 2 : 0/4 hits
British roll dice for 1 armour in South West Africa, round 2 : 1/1 hits
1 mech_infantry owned by the Germans lost in South West Africa
Germans roll dice for 3 armour in South West Africa, round 3 : 3/3 hits
British roll dice for 1 armour in South West Africa, round 3 : 0/1 hits
1 armour owned by the British lost in South West Africa
Germans win, taking South West Africa from British with 3 armour remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 armour
Battle in 91 Sea Zone
Germans attack with 1 battleship, 11 bombers, 1 carrier, 1 cruiser, 8 fighters, 3 submarines and 5 tactical_bombers
British defend with 2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 1 transport; French defend with 1 fighter; Americans defend with 4 carriers, 4 destroyers, 6 fighters, 1 tactical_bomber and 3 transports
Germans roll dice for 3 submarines in 91 Sea Zone, round 2 : 1/3 hits
Units damaged: 1 carrier owned by the British
Germans roll dice for 1 battleship, 11 bombers, 1 carrier, 1 cruiser, 8 fighters and 5 tactical_bombers in 91 Sea Zone, round 2 : 13/26 hits
Americans roll dice for 6 carriers, 1 cruiser, 6 destroyers, 11 fighters, 1 tactical_bomber and 4 transports in 91 Sea Zone, round 2 : 15/25 hits
1 battleship owned by the Germans, 3 submarines owned by the Germans, 1 cruiser owned by the British, 1 carrier owned by the Germans, 2 destroyers owned by the British, 4 destroyers owned by the Americans, 1 tactical_bomber owned by the Americans, 5 fighters owned by the Germans, 1 carrier owned by the Americans, 2 tactical_bombers owned by the Germans, 1 fighter owned by the French, 1 fighter owned by the British, 1 cruiser owned by the Germans and 1 carrier owned by the British lost in 91 Sea Zone
Germans roll dice for 11 bombers, 3 fighters and 3 tactical_bombers in 91 Sea Zone, round 3 : 10/17 hits
Americans roll dice for 4 carriers, 9 fighters and 4 transports in 91 Sea Zone, round 3 : 4/13 hits
2 fighters owned by the Germans, 2 carriers owned by the Americans, 1 fighter owned by the Americans, 2 tactical_bombers owned by the Germans, 3 fighters owned by the British and 1 carrier owned by the British lost in 91 Sea Zone
Germans roll dice for 11 bombers, 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 4 : 6/13 hits -
6 hits, choose what lives!
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 aaGun, 3 artilleries, 1 destroyer, 2 fighters, 7 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Ukraine to Rostov
Germans take Rostov from Russians
1 mech_infantry moved from Northwest Persia to Volgograd
Germans take Volgograd from Russians
1 mech_infantry moved from Rhodesia to Union of South Africa
Germans take Union of South Africa from British
2 bombers moved from Egypt to 91 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 1 submarine moved from 92 Sea Zone to 91 Sea Zone
2 submarines moved from 112 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from Gibraltar to 91 Sea Zone
2 fighters and 2 tactical_bombers moved from Southern Italy to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from Greece to 91 Sea Zone
9 bombers, 4 fighters and 1 tactical_bomber moved from Western Germany to 91 Sea Zone
3 armour and 3 mech_infantrys moved from Nigeria to Gold Coast
Germans take French West Africa from Americans
3 armour and 1 mech_infantry moved from Rhodesia to South West AfricaCombat - Germans
Battle in Gold Coast
Germans attack with 3 armour and 3 mech_infantrys
British defend with 1 mech_infantry
Germans roll dice for 3 armour and 3 mech_infantrys in Gold Coast, round 2 : 1/6 hits
British roll dice for 1 mech_infantry in Gold Coast, round 2 : 1/1 hits
1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Gold Coast
Germans win, taking Gold Coast from British with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 mech_infantry
Battle in South West Africa
Germans attack with 3 armour and 1 mech_infantry
British defend with 1 armour
Germans roll dice for 3 armour and 1 mech_infantry in South West Africa, round 2 : 0/4 hits
British roll dice for 1 armour in South West Africa, round 2 : 1/1 hits
1 mech_infantry owned by the Germans lost in South West Africa
Germans roll dice for 3 armour in South West Africa, round 3 : 3/3 hits
British roll dice for 1 armour in South West Africa, round 3 : 0/1 hits
1 armour owned by the British lost in South West Africa
Germans win, taking South West Africa from British with 3 armour remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 armour
Battle in 91 Sea Zone
Germans attack with 1 battleship, 11 bombers, 1 carrier, 1 cruiser, 8 fighters, 3 submarines and 5 tactical_bombers
British defend with 2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 1 transport; French defend with 1 fighter; Americans defend with 4 carriers, 4 destroyers, 6 fighters, 1 tactical_bomber and 3 transports
Germans roll dice for 3 submarines in 91 Sea Zone, round 2 : 1/3 hits
Units damaged: 1 carrier owned by the British
Germans roll dice for 1 battleship, 11 bombers, 1 carrier, 1 cruiser, 8 fighters and 5 tactical_bombers in 91 Sea Zone, round 2 : 13/26 hits
Americans roll dice for 6 carriers, 1 cruiser, 6 destroyers, 11 fighters, 1 tactical_bomber and 4 transports in 91 Sea Zone, round 2 : 15/25 hits
1 battleship owned by the Germans, 3 submarines owned by the Germans, 1 cruiser owned by the British, 1 carrier owned by the Germans, 2 destroyers owned by the British, 4 destroyers owned by the Americans, 1 tactical_bomber owned by the Americans, 5 fighters owned by the Germans, 1 carrier owned by the Americans, 2 tactical_bombers owned by the Germans, 1 fighter owned by the French, 1 fighter owned by the British, 1 cruiser owned by the Germans and 1 carrier owned by the British lost in 91 Sea Zone
Germans roll dice for 11 bombers, 3 fighters and 3 tactical_bombers in 91 Sea Zone, round 3 : 10/17 hits
Americans roll dice for 4 carriers, 9 fighters and 4 transports in 91 Sea Zone, round 3 : 4/13 hits
2 fighters owned by the Germans, 2 carriers owned by the Americans, 1 fighter owned by the Americans, 2 tactical_bombers owned by the Germans, 3 fighters owned by the British and 1 carrier owned by the British lost in 91 Sea Zone
Germans roll dice for 11 bombers, 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 4 : 6/13 hits
Americans roll dice for 1 carrier, 5 fighters and 4 transports in 91 Sea Zone, round 4 : 5/6 hits
1 tactical_bomber owned by the Germans, 3 bombers owned by the Germans, 1 carrier owned by the Americans, 1 fighter owned by the Germans and 4 fighters owned by the Americans lost in 91 Sea Zone -
I just rolled it.
Ftr left, you can withdraw now?
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If that is ok.
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Question: is that ok? I mean, usually I just you OOL. But I thought it would just be quicker to roll my dice and post.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 aaGun, 3 artilleries, 1 destroyer, 2 fighters, 7 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Ukraine to Rostov
Germans take Rostov from Russians
1 mech_infantry moved from Northwest Persia to Volgograd
Germans take Volgograd from Russians
1 mech_infantry moved from Rhodesia to Union of South Africa
Germans take Union of South Africa from British
2 bombers moved from Egypt to 91 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 1 submarine moved from 92 Sea Zone to 91 Sea Zone
2 submarines moved from 112 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from Gibraltar to 91 Sea Zone
2 fighters and 2 tactical_bombers moved from Southern Italy to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from Greece to 91 Sea Zone
9 bombers, 4 fighters and 1 tactical_bomber moved from Western Germany to 91 Sea Zone
3 armour and 3 mech_infantrys moved from Nigeria to Gold Coast
Germans take French West Africa from Americans
3 armour and 1 mech_infantry moved from Rhodesia to South West AfricaCombat - Germans
Battle in Gold Coast
Germans attack with 3 armour and 3 mech_infantrys
British defend with 1 mech_infantry
Germans roll dice for 3 armour and 3 mech_infantrys in Gold Coast, round 2 : 1/6 hits
British roll dice for 1 mech_infantry in Gold Coast, round 2 : 1/1 hits
1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Gold Coast
Germans win, taking Gold Coast from British with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 mech_infantry
Battle in South West Africa
Germans attack with 3 armour and 1 mech_infantry
British defend with 1 armour
Germans roll dice for 3 armour and 1 mech_infantry in South West Africa, round 2 : 0/4 hits
British roll dice for 1 armour in South West Africa, round 2 : 1/1 hits
1 mech_infantry owned by the Germans lost in South West Africa
Germans roll dice for 3 armour in South West Africa, round 3 : 3/3 hits
British roll dice for 1 armour in South West Africa, round 3 : 0/1 hits
1 armour owned by the British lost in South West Africa
Germans win, taking South West Africa from British with 3 armour remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 armour
Battle in 91 Sea Zone
Germans attack with 1 battleship, 11 bombers, 1 carrier, 1 cruiser, 8 fighters, 3 submarines and 5 tactical_bombers
British defend with 2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 1 transport; French defend with 1 fighter; Americans defend with 4 carriers, 4 destroyers, 6 fighters, 1 tactical_bomber and 3 transports
Germans roll dice for 3 submarines in 91 Sea Zone, round 2 : 1/3 hits
Units damaged: 1 carrier owned by the British
Germans roll dice for 1 battleship, 11 bombers, 1 carrier, 1 cruiser, 8 fighters and 5 tactical_bombers in 91 Sea Zone, round 2 : 13/26 hits
Americans roll dice for 6 carriers, 1 cruiser, 6 destroyers, 11 fighters, 1 tactical_bomber and 4 transports in 91 Sea Zone, round 2 : 15/25 hits
1 battleship owned by the Germans, 3 submarines owned by the Germans, 1 cruiser owned by the British, 1 carrier owned by the Germans, 2 destroyers owned by the British, 4 destroyers owned by the Americans, 1 tactical_bomber owned by the Americans, 5 fighters owned by the Germans, 1 carrier owned by the Americans, 2 tactical_bombers owned by the Germans, 1 fighter owned by the French, 1 fighter owned by the British, 1 cruiser owned by the Germans and 1 carrier owned by the British lost in 91 Sea Zone
Germans roll dice for 11 bombers, 3 fighters and 3 tactical_bombers in 91 Sea Zone, round 3 : 10/17 hits
Americans roll dice for 4 carriers, 9 fighters and 4 transports in 91 Sea Zone, round 3 : 4/13 hits
2 fighters owned by the Germans, 2 carriers owned by the Americans, 1 fighter owned by the Americans, 2 tactical_bombers owned by the Germans, 3 fighters owned by the British and 1 carrier owned by the British lost in 91 Sea Zone
Germans roll dice for 11 bombers, 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 4 : 6/13 hits
Americans roll dice for 1 carrier, 5 fighters and 4 transports in 91 Sea Zone, round 4 : 5/6 hits
1 tactical_bomber owned by the Germans, 3 bombers owned by the Germans, 1 carrier owned by the Americans, 1 fighter owned by the Germans and 4 fighters owned by the Americans lost in 91 Sea Zone
Germans roll dice for 8 bombers in 91 Sea Zone, round 5 : 6/8 hits
Americans roll dice for 1 fighter and 4 transports in 91 Sea Zone, round 5 : 1/1 hits
1 transport owned by the British, 1 bomber owned by the Germans, 1 fighter owned by the Americans and 3 transports owned by the Americans lost in 91 Sea Zone
Germans win with 7 bombers remaining. Battle score for attacker is 56
Casualties for Germans: 1 battleship, 4 bombers, 1 carrier, 1 cruiser, 8 fighters, 3 submarines and 5 tactical_bombers
Casualties for British: 2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 1 transport
Casualties for French: 1 fighter
Casualties for Americans: 4 carriers, 4 destroyers, 6 fighters, 1 tactical_bomber and 3 transports
Battle in 91 Sea Zone
Germans attack with 7 bombers
Germans win with 7 bombers remaining. Battle score for attacker is 56
Casualties for Germans: 1 battleship, 4 bombers, 1 carrier, 1 cruiser, 8 fighters, 3 submarines and 5 tactical_bombers
Casualties for British: 2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 1 transport
Casualties for French: 1 fighter
Casualties for Americans: 4 carriers, 4 destroyers, 6 fighters, 1 tactical_bomber and 3 transportsNon Combat Move - Germans
1 armour moved from Rhodesia to Anglo Egyptian Sudan
1 armour moved from Tanganyika Territory to Anglo Egyptian Sudan
1 armour moved from French Central Africa to Anglo Egyptian Sudan
2 infantry and 4 mech_infantrys moved from Northwest Persia to Caucasus
1 mech_infantry moved from Iraq to Caucasus
3 mech_infantrys moved from Persia to Caucasus
1 mech_infantry moved from Eastern Persia to Northwest Persia
7 bombers moved from 91 Sea Zone to Gibraltar
4 mech_infantrys moved from Bessarabia to Eastern Poland
1 infantry moved from Ukraine to Western Ukraine
2 aaGuns, 11 artilleries, 10 infantry and 18 mech_infantrys moved from Ukraine to Bessarabia
1 mech_infantry moved from Poland to Eastern Poland
1 armour and 9 mech_infantrys moved from Germany to Eastern Poland
2 artilleries and 2 infantry moved from Belarus to Eastern Poland
1 aaGun moved from Belarus to Novgorod
2 infantry moved from Archangel to Novgorod
1 infantry moved from Nenetsia to Archangel
1 infantry moved from Novgorod to Belarus
7 mech_infantrys moved from Archangel to Baltic States
1 submarine moved from 119 Sea Zone to 125 Sea Zone
1 armour moved from Trans-Jordan to Northwest Persia
1 armour moved from Egypt to Iraq
1 mech_infantry moved from Ethiopia to EgyptPlace Units - Germans
1 aaGun and 2 infantry placed in Ukraine
3 infantry placed in Novgorod
1 infantry and 2 mech_infantrys placed in Persia
3 artilleries, 1 infantry and 1 mech_infantry placed in Germany
2 fighters placed in Western Germany
1 submarine placed in 110 Sea Zone
1 destroyer and 1 submarine placed in 112 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,1
Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 5,3
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 4,5
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,5
Germans collect 66 PUs (3 lost to blockades); end with 66 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 78 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 82 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 97 PUs





