0% for April

18L JDOW (L) vs AetV (X) BM3 game II

  • 15 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Kweichow
                1 fighter moved from Shensi to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits, 0,67 expected hits
                        Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Burma
                5 infantry moved from Shensi to Tsinghai
                4 infantry moved from Shensi to Sikang

    Place Units - Chinese
                3 infantry placed in Sikang
                1 infantry placed in Tsinghai
                Chinese undo move 2.
                Chinese undo move 1.
                2 infantry placed in Sikang
                2 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 6 PUs

    Combat Hit Differential Summary :

    Chinese : 0,33
        Japanese : -0,33

    triplea_41732_Chi2.tsvg

  • 15 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 2 fighters, 3 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 destroyer moved from 30 Sea Zone to 46 Sea Zone
                1 cruiser moved from 26 Sea Zone to 49 Sea Zone
                1 submarine moved from 48 Sea Zone to 54 Sea Zone
                3 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 1 cruiser, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone
                1 fighter moved from Guam to 54 Sea Zone
                1 destroyer moved from 31 Sea Zone to 26 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 mech_infantry moved from Western United States to 10 Sea Zone
                2 carriers, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from Eastern United States to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 28 Sea Zone to 52 Sea Zone

    Place Units - Americans
                3 submarines placed in 10 Sea Zone
                2 fighters placed in Eastern United States
                2 transports placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Kweichow
                1 fighter moved from Shensi to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits, 0,67 expected hits
                        Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Burma
                5 infantry moved from Shensi to Tsinghai
                4 infantry moved from Shensi to Sikang

    Place Units - Chinese
                3 infantry placed in Sikang
                1 infantry placed in Tsinghai
                Chinese undo move 2.
                Chinese undo move 1.
                2 infantry placed in Sikang
                2 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 6 PUs

    Purchase Units - British
                British buy 1 artillery, 1 factory_minor, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 armour and 2 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - British
                2 infantry moved from Egypt to Anglo Egyptian Sudan
                1 artillery moved from Egypt to Anglo Egyptian Sudan
                1 fighter moved from Tanganyika Territory to Anglo Egyptian Sudan
                1 bomber moved from Gibraltar to Anglo Egyptian Sudan
                1 infantry moved from Algeria to Tunisia
                1 mech_infantry moved from Algeria to Tunisia
                1 fighter moved from Gibraltar to Tunisia

    Combat - British
                Battle in Anglo Egyptian Sudan
                    British attack with 1 artillery, 1 bomber, 1 fighter and 2 infantry
                    Italians defend with 1 artillery and 2 infantry
                        British roll dice for 1 artillery, 1 bomber, 1 fighter and 2 infantry in Anglo Egyptian Sudan, round 2 : 3/5 hits, 2,00 expected hits
                        Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 2 : 1/3 hits, 1,00 expected hits
                        1 artillery owned by the Italians, 2 infantry owned by the Italians and 1 infantry owned by the British lost in Anglo Egyptian Sudan
                    British win, taking Anglo Egyptian Sudan from Italians with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 artillery and 2 infantry
                Battle in Tunisia
                    British attack with 1 fighter, 1 infantry and 1 mech_infantry
                    Neutral_Axis defend with 1 infantry
                        British roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 0/3 hits, 0,83 expected hits
                        Neutral_Axis roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0,33 expected hits
                        British roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Tunisia, round 3 : 1/3 hits, 0,83 expected hits
                        Neutral_Axis roll dice for 1 infantry in Tunisia, round 3 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Tunisia
                    British win, taking Tunisia from Neutral_Axis with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Neutral_Axis: 1 infantry

    Non Combat Move - British
                1 fighter moved from 92 Sea Zone to Egypt
                1 tactical_bomber moved from 92 Sea Zone to Egypt
                1 bomber moved from Anglo Egyptian Sudan to Egypt
                1 fighter moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from Algeria to 92 Sea Zone
                1 aaGun moved from Algeria to 92 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
                1 infantry moved from 98 Sea Zone to Egypt
                1 aaGun moved from 98 Sea Zone to Egypt
                2 infantry moved from Rhodesia to Belgian Congo
                1 infantry moved from Eastern Persia to Persia
                      British take Persia from Neutral_Allies
                1 infantry moved from Sumatra to 41 Sea Zone
                1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
                2 infantry moved from Shan State to Burma
                1 infantry moved from 39 Sea Zone to India
                1 destroyer moved from 81 Sea Zone to 99 Sea Zone
                1 cruiser moved from 92 Sea Zone to 96 Sea Zone
                1 destroyer moved from 92 Sea Zone to 95 Sea Zone
                1 fighter moved from Tunisia to 92 Sea Zone
                1 fighter moved from United Kingdom to Gibraltar
                1 aaGun, 1 artillery, 1 fighter, 4 infantry, 3 mech_infantrys and 1 tactical_bomber moved from India to Burma

    Place Units - British
                1 factory_minor placed in Egypt
                1 transport placed in 71 Sea Zone
                1 artillery and 1 infantry placed in Union of South Africa
                1 submarine placed in 110 Sea Zone

    Turn Complete - British
                British collect 31 PUs; end with 31 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs

    Place Units - UK_Pacific
                2 armour and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 21 PUs; end with 22 PUs
                Some Units in India change ownership: 2 armour and 2 mech_infantrys

    Combat Hit Differential Summary :

    British : 0,33
        Italians : 0,00
        Chinese : 0,33
        Neutral_Axis : 0,33
        Japanese : -0,33

    triplea_41732_UK_2.tsvg

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 1 fighter and 1 marine; Remaining resources: 0 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Combat Move - Italians
                1 submarine moved from 97 Sea Zone to 96 Sea Zone
                1 infantry moved from Greece to 97 Sea Zone
                1 artillery and 1 infantry moved from Greece to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                1 battleship moved from 97 Sea Zone to 99 Sea Zone
                2 cruisers moved from 97 Sea Zone to 99 Sea Zone
                1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus
                1 destroyer moved from 97 Sea Zone to 99 Sea Zone
                1 fighter moved from Southern Italy to 96 Sea Zone
                1 armour moved from Romania to Bessarabia
                      Italians take Bessarabia from Russians
                1 armour moved from Bessarabia to Eastern Poland
                      Italians take Eastern Poland from Russians
                1 armour moved from Slovakia Hungary to Eastern Poland
                1 bomber and 1 fighter moved from Southern Italy to 95 Sea Zone

    Combat - Italians
                Battle in 99 Sea Zone
                    Italians attack with 1 battleship, 2 cruisers, 1 destroyer and 1 transport
                    British defend with 1 destroyer
                        Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 1 transport in 99 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits
                        British roll dice for 1 destroyer in 99 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        1 destroyer owned by the British lost in 99 Sea Zone
                    Italians win, taking 99 Sea Zone from Neutral with 1 battleship, 2 cruisers, 1 destroyer and 1 transport remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Cyprus
                Battle in 96 Sea Zone
                    Italians attack with 1 fighter and 1 submarine
                    British defend with 1 cruiser
                        Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                        1 cruiser owned by the British lost in 96 Sea Zone
                    Italians win, taking Cyprus from British with 1 fighter and 1 submarine remaining. Battle score for attacker is 12
                    Casualties for British: 1 cruiser
                Battle in 95 Sea Zone
                    Italians attack with 1 bomber and 1 fighter
                    British defend with 1 destroyer
                        Italians roll dice for 1 bomber and 1 fighter in 95 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
                        British roll dice for 1 destroyer in 95 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        1 destroyer owned by the British lost in 95 Sea Zone
                    Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer

    Non Combat Move - Italians
                1 fighter moved from 96 Sea Zone to Alexandria
                1 artillery and 1 infantry moved from Tobruk to Alexandria
                1 fighter moved from 95 Sea Zone to Alexandria
                1 bomber moved from 95 Sea Zone to Southern Italy
                2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 infantry moved from 98 Sea Zone to Syria
                      Italians take Syria from Neutral_Axis
                1 destroyer moved from 97 Sea Zone to 94 Sea Zone
                1 aaGun and 2 infantry moved from Yugoslavia to Romania

    Place Units - Italians
                1 fighter and 1 marine placed in Southern Italy

    Turn Complete - Italians
                Italians collect 14 PUs; end with 14 PUs

    Combat Hit Differential Summary :

    Italians : 0,50
        British : -0,67

    triplea_41732_Ita2.tsvg

  • 22 21 20 19 18 17 16

    Italy’s Fleet exposed again, but hopefully i get to shoot down a few of your Ftr’s.
    Makes it easier on the way out. :lol:

  • 15 14

    I do not hit anything in defense :-(

  • 15 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 marine and 1 transport; Remaining resources: 2 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 cruiser moved from 61 Sea Zone to 62 Sea Zone
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
                1 infantry moved from 54 Sea Zone to Queensland
                1 artillery moved from South Australia to Queensland
                1 aaGun moved from South Australia to Queensland
                1 infantry moved from South Australia to New South Wales
                1 fighter moved from New Zealand to Queensland
                2 infantry moved from Java to 42 Sea Zone
                2 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
                1 infantry moved from Shan State to Burma
                2 infantry moved from 39 Sea Zone to India
                1 fighter moved from Java to Burma
                1 fighter moved from Java to India

    Place Units - ANZAC
                1 marine placed in New South Wales
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 16 PUs

    Combat Hit Differential Summary :

    triplea_41732_ANZ2.tsvg

  • 15 14

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - Germans

    Combat Hit Differential Summary :

    triplea_41732_Ger3.tsvg

  • 15 14

    Hey, ich sags jetzt einfach mal. Ich hab verpeilt, dass die Bomber in Italien London erreichen koennen, ich hatte nen 1 TT sea lion auf dem Schirm, aber ohne die Bomber gerechnet.

    Ich moechte jetzt nicht hoffen, dass du das uebersehen hast. Ich denke, 64% oder so sind schon sehr gute Odds für den Sea Lion, weil ich nicht mit UK zurueckholen kann.

    Wuerdest du mit erlauben, den Fig doch von Gib nach UK zurueckzuholen? Das koennte eventuell auch deine IT Flotte retten :-)

  • 15 14

    oh, kommando zurueck. hab den French Fig vergessen, so hast du nur 31% odds. Denke, das solltest du dann nicht machen.

    Kannst du map nehmen, wie sie ist.

  • 15 14

    Hab nochmal nachgedacht. Mag jetzt keine 1/3 Versuchung geben, das Game zu beenden. Offen gesagt, wenn der Sea Lion funktioniert, waere das wahrscheinlich entscheidend zu Gunsten der Axis, weil die Russen dann nicht in Position sind.
    Wenns nicht klappt, ist Germany offenbar am Arsch. Kann nicht bewerten, wie du einen 1/3 Shot gegen mich bewertest :-)

    Erlaubst du mir, das UK sub zu tauschen gegen 1 art in London plus 2 Extra IPC fuer UK?

  • 15 14

    Dein Sea Lion im ersten Game war imo auch knapp an 1/3 Chance, wenn man bedenkt, was beim SBR alles haette schiefgehen koennen^^

  • 15 14

    Wobei, erneut offen gesagt. Lieber waere mir, den Buy so zu lassen und einfach einen Fighter von Gib nach UK zu moven.
    Es sei denn natuerlich, das haette deinen IT Move signifikant beeinflusst. In dem Fall Sub in Arty changen

    Sorry fuer die Nerverei.

  • 15 14

    btw, “Makes it easier on the way out. cheesy” Was genau meinst du damit?

  • 22 21 20 19 18 17 16

    @JDOW:

    btw, “Makes it easier on the way out. cheesy” Was genau meinst du damit?

    Sag ich dir mach der Runde.

    Wenn du noch adjustments machst dann hast du bis heute Nacht noch Zeit und hinterlege mit dem post final, das ich Bescheid weiss.

  • 15 14

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - Germans
                Turning on Edit Mode
                EDIT: Removing units owned by British from Gibraltar: 1 fighter
                EDIT: Adding units owned by British to United Kingdom: 1 fighter
                EDIT: Turning off Edit Mode

    Combat Hit Differential Summary :

    triplea_41732_Ger3.tsvg

  • 15 14

    @aequitas:

    Wenn du noch adjustments machst dann hast du bis heute Nacht noch Zeit und hinterlege mit dem post final, das ich Bescheid weiss.

    Big THX, bitte nutze die letzte Map!

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - Germans
                Turning on Edit Mode
                EDIT: Removing units owned by British from Gibraltar: 1 fighter
                EDIT: Adding units owned by British to United Kingdom: 1 fighter
                EDIT: Turning off Edit Mode
                Germans buy 2 armour, 2 destroyers, 4 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War

    Combat Move - Germans
                1 tactical_bomber moved from Alexandria to 98 Sea Zone
                2 submarines moved from 118 Sea Zone to 109 Sea Zone
                1 destroyer moved from 112 Sea Zone to 125 Sea Zone
                1 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                1 infantry moved from Poland to Baltic States
                      Germans take Baltic States from Russians

    Combat - Germans
                Battle in 98 Sea Zone
                    Germans attack with 1 tactical_bomber; Italians loiter and taunt
                    British defend with 1 transport
                        1 transport owned by the British lost in 98 Sea Zone
                    Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport

    Non Combat Move - Germans
                1 infantry moved from 98 Sea Zone to Alexandria
                1 tactical_bomber moved from 98 Sea Zone to Alexandria
                1 fighter moved from Southern Italy to Alexandria
                3 aaGuns, 1 armour, 4 artilleries and 12 infantry moved from Poland to Eastern Poland
                2 armour, 2 artilleries and 4 infantry moved from Slovakia Hungary to Eastern Poland
                6 infantry moved from Romania to Bessarabia
                5 armour and 3 mech_infantrys moved from Germany to Eastern Poland
                1 transport moved from 112 Sea Zone to 113 Sea Zone
                1 infantry moved from Germany to 113 Sea Zone
                1 armour moved from Western Germany to 113 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone
                1 armour and 1 infantry moved from 112 Sea Zone to Norway
                2 infantry moved from Norway to Finland
                4 artilleries and 4 infantry moved from Germany to Poland
                1 aaGun moved from Western Germany to Germany
                1 artillery and 1 infantry moved from France to Western Germany
                2 tactical_bombers moved from Western Germany to Southern Italy
                1 tactical_bomber moved from Western Germany to Eastern Poland

    Place Units - Germans
                2 destroyers and 1 submarine placed in 112 Sea Zone
                2 armour and 4 mech_infantrys placed in Germany
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to Eastern Poland: 2 tactical_bombers
                EDIT: Removing units owned by Germans from Southern Italy: 2 tactical_bombers
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,2
                Germans collect 41 PUs (2 lost to blockades); end with 42 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs

    Combat Hit Differential Summary :

    triplea_41732_Ger3.tsvg

  • 15 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 2 armour, 2 artilleries, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Novgorod to Baltic States
                2 fighters moved from Novgorod to Baltic States
                1 tactical_bomber moved from Novgorod to Baltic States

    Combat - Russians
                Battle in Baltic States
                    Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 1/4 hits, 1,83 expected hits
                        Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Germans lost in Baltic States
                    Russians win, taking Baltic States from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 artillery and 2 infantry moved from Ukraine to Bryansk
                1 aaGun, 1 armour, 4 artilleries, 15 infantry and 1 mech_infantry moved from Belarus to Bryansk
                1 infantry moved from Novgorod to Belarus
                1 artillery moved from Novgorod to Belarus
                1 artillery and 1 infantry moved from Russia to Bryansk
                1 infantry moved from Russia to Bryansk
                1 armour and 2 mech_infantrys moved from Novgorod to Bryansk
                2 fighters and 1 tactical_bomber moved from Baltic States to Russia
                1 submarine moved from 105 Sea Zone to 91 Sea Zone
                3 infantry moved from Yenisey to Timguska
                1 aaGun and 6 infantry moved from Amur to Sakha
                1 aaGun and 9 infantry moved from Amur to Buryatia
                1 armour and 1 mech_infantry moved from Rostov to Bryansk
                1 armour moved from Bryansk to Russia

    Place Units - Russians
                2 armour, 2 artilleries, 3 infantry and 2 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 35 PUs; end with 35 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs

    Combat Hit Differential Summary :

    Germans : -0,33
        Russians : -0,83

    triplea_41732_Rus3.tsvg

  • 15 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 2 armour, 2 artilleries, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Novgorod to Baltic States
                2 fighters moved from Novgorod to Baltic States
                1 tactical_bomber moved from Novgorod to Baltic States

    Combat - Russians
                Battle in Baltic States
                    Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 1/4 hits, 1,83 expected hits
                        Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Germans lost in Baltic States
                    Russians win, taking Baltic States from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 artillery and 2 infantry moved from Ukraine to Bryansk
                1 aaGun, 1 armour, 4 artilleries, 15 infantry and 1 mech_infantry moved from Belarus to Bryansk
                1 infantry moved from Novgorod to Belarus
                1 artillery moved from Novgorod to Belarus
                1 artillery and 1 infantry moved from Russia to Bryansk
                1 infantry moved from Russia to Bryansk
                1 armour and 2 mech_infantrys moved from Novgorod to Bryansk
                2 fighters and 1 tactical_bomber moved from Baltic States to Russia
                1 submarine moved from 105 Sea Zone to 91 Sea Zone
                3 infantry moved from Yenisey to Timguska
                1 aaGun and 6 infantry moved from Amur to Sakha
                1 aaGun and 9 infantry moved from Amur to Buryatia
                1 armour and 1 mech_infantry moved from Rostov to Bryansk
                1 armour moved from Bryansk to Russia

    Place Units - Russians
                2 armour, 2 artilleries, 3 infantry and 2 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 35 PUs; end with 35 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Russia: 2 infantry
                EDIT: Adding units owned by Russians to Russia: 1 armour
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Russia: 1 armour and 1 mech_infantry
                EDIT: Adding units owned by Russians to Bryansk: 1 armour and 1 mech_infantry
                EDIT: Turning off Edit Mode

    Combat Hit Differential Summary :

    Germans : -0,33
        Russians : -0,83

    triplea_41732_Rus3.tsvg

  • 15 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 2 armour, 2 artilleries, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Novgorod to Baltic States
                2 fighters moved from Novgorod to Baltic States
                1 tactical_bomber moved from Novgorod to Baltic States

    Combat - Russians
                Battle in Baltic States
                    Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 1/4 hits, 1,83 expected hits
                        Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Germans lost in Baltic States
                    Russians win, taking Baltic States from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 artillery and 2 infantry moved from Ukraine to Bryansk
                1 aaGun, 1 armour, 4 artilleries, 15 infantry and 1 mech_infantry moved from Belarus to Bryansk
                1 infantry moved from Novgorod to Belarus
                1 artillery moved from Novgorod to Belarus
                1 artillery and 1 infantry moved from Russia to Bryansk
                1 infantry moved from Russia to Bryansk
                1 armour and 2 mech_infantrys moved from Novgorod to Bryansk
                2 fighters and 1 tactical_bomber moved from Baltic States to Russia
                1 submarine moved from 105 Sea Zone to 91 Sea Zone
                3 infantry moved from Yenisey to Timguska
                1 aaGun and 6 infantry moved from Amur to Sakha
                1 aaGun and 9 infantry moved from Amur to Buryatia
                1 armour and 1 mech_infantry moved from Rostov to Bryansk
                1 armour moved from Bryansk to Russia

    Place Units - Russians
                2 armour, 2 artilleries, 3 infantry and 2 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 35 PUs; end with 35 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Russia: 2 infantry
                EDIT: Adding units owned by Russians to Russia: 1 armour
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Russia: 1 armour and 1 mech_infantry
                EDIT: Adding units owned by Russians to Bryansk: 1 armour and 1 mech_infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Russia: 2 artilleries
                EDIT: Adding units owned by Russians to Russia: 2 mech_infantrys
                EDIT: Turning off Edit Mode

    Combat Hit Differential Summary :

    Germans : -0,33
        Russians : -0,83

    triplea_41732_Rus3.tsvg

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