@zlefin lets leave it as is. Normally one doesn’t allow these kinds of changes after dice have been rolled, but it wouldn’t have impacted the battle (your subs got the hits) and I appreciate you are new to league play. And I wouldn’t have scrambled given that htere were 2 battleships to soak to the hits.
BM3 Adam514 (Axis+3) vs Karl7 (Allies)
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This is now:
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Whoops, this is now:

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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Russians
Russians buy 3 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
1 infantry moved from Novgorod to Baltic States
3 fighters, 2 infantry and 1 tactical_bomber moved from Novgorod to Belarus
3 infantry moved from Bryansk to Belarus
3 infantry moved from Western Ukraine to Bryansk
3 infantry moved from Ukraine to Bryansk
1 artillery and 5 infantry moved from Russia to Bryansk
6 infantry moved from Yakut S.S.R. to Yenisey
2 aaGuns and 12 infantry moved from Amur to BuryatiaPlace Units - Russians
3 infantry placed in Novgorod
7 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 artillery, 1 fighter, 3 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_NeutralCombat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 armour moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 armour moved from Burma to Shan State
1 battleship and 1 cruiser moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
2 infantry moved from Kwangsi to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from Siam to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from Siam to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 marine moved from Japan to 6 Sea Zone
1 cruiser and 1 marine moved from 6 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Philippines
1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from Manchuria to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 tactical_bomber moved from 36 Sea Zone to 45 Sea Zone
1 fighter moved from 36 Sea Zone to Philippines
1 infantry moved from Kweichow to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
2 mech_infantrys moved from Kiangsu to Kwangtung
2 fighters and 2 tactical_bombers moved from Kwangsi to Kwangtung
1 fighter and 2 tactical_bombers moved from Kwangsi to Shan State
1 infantry moved from Yunnan to Shan State
1 fighter moved from 37 Sea Zone to Malaya
2 bombers moved from Kwangsi to Malaya
1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
1 battleship moved from 36 Sea Zone to 35 Sea ZoneCombat - Japanese
Battle in Borneo
Battle in 45 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win, taking Borneo from UK_Pacific with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Philippines
Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 marine
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 : 1/2 hits
Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 marine in Philippines, round 2 : 2/6 hits
Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter, 2 infantry and 1 marine remaining. Battle score for attacker is 3
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Java
Japanese attack with 1 artillery and 3 infantry
ANZAC defend with 1 aaGun and 1 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Java, round 2 : 1/2 hits
Japanese roll dice for 1 artillery and 3 infantry in Java, round 2 : 2/4 hits
ANZAC roll dice for 1 aaGun and 1 infantry in Java, round 2 : 0/1 hits
1 infantry owned by the ANZAC and 1 aaGun owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery and 3 infantry remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 aaGun and 1 infantry
Battle in Malaya
Japanese attack with 1 artillery, 2 bombers, 1 fighter and 1 infantry
British defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter and 1 infantry in Malaya, round 2 : 4/5 hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits
1 infantry owned by the British lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 artillery, 2 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Shan State
Japanese attack with 1 armour, 1 fighter, 1 infantry and 2 tactical_bombers
ANZAC defend with 1 infantry
Japanese roll dice for 1 armour, 1 fighter, 1 infantry and 2 tactical_bombers in Shan State, round 2 : 5/5 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 armour, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Kwangtung
Japanese attack with 3 fighters, 2 mech_infantrys and 3 tactical_bombers
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 3 fighters, 2 mech_infantrys and 3 tactical_bombers in Kwangtung, round 2 : 3/8 hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 2/2 hits
2 mech_infantrys owned by the Japanese and 2 infantry owned by the British lost in Kwangtung
Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is -2
Casualties for British: 2 infantry
Casualties for Japanese: 2 mech_infantrysNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kwangtung: 1 fighter
EDIT: Changing ownership of Kwangtung from UK_Pacific to Japanese
EDIT: Adding units owned by Japanese to Kwangtung: 1 mech_infantry
EDIT: Turning off Edit Mode
1 mech_infantry moved from Yunnan to French Indo China
Japanese take French Indo China from Neutral_Axis
1 infantry moved from Kwangsi to Yunnan
4 artilleries and 5 infantry moved from Kweichow to Shensi
1 aaGun and 1 infantry moved from Anhwe to Kweichow
1 infantry moved from Kiangsu to Anhwe
1 carrier and 1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 carrier moved from 36 Sea Zone to 42 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 carrier moved from 36 Sea Zone to 42 Sea Zone
2 bombers moved from Malaya to Kweichow
1 fighter moved from Shan State to 42 Sea Zone
1 fighter moved from Malaya to 42 Sea Zone
1 tactical_bomber moved from 45 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from Shan State to 42 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 submarine moved from 36 Sea Zone to 42 Sea Zone
1 fighter moved from Philippines to 35 Sea Zone
1 fighter moved from Kwangtung to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangtung to 37 Sea Zone
1 tactical_bomber moved from Shan State to Kweichow
1 tactical_bomber moved from Kwangsi to Kweichow
2 tactical_bombers moved from Kwangtung to KweichowPlace Units - Japanese
1 infantry and 2 mech_infantrys placed in Kiangsu
1 submarine and 1 transport placed in 6 Sea Zone
1 artillery, 1 fighter and 2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 55 PUs; end with 55 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Non Combat Move - Chinese
6 infantry moved from Tsinghai to KansuPlace Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters and 1 transport; Remaining resources: 2 PUs;Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 3 infantry, 2 submarines and 2 transports moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline IslandsCombat - Americans
Battle in Caroline Islands
Americans attack with 1 artillery and 3 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 1/3 hits
Americans roll dice for 1 artillery and 3 infantry in Caroline Islands, round 2 : 0/4 hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits
1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans roll dice for 1 artillery and 2 infantry in Caroline Islands, round 3 : 0/3 hits
Japanese roll dice for 2 infantry in Caroline Islands, round 3 : 0/2 hits
Americans roll dice for 1 artillery and 2 infantry in Caroline Islands, round 4 : 2/3 hits
Japanese roll dice for 2 infantry in Caroline Islands, round 4 : 1/2 hits
2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 aaGun and 2 infantryNon Combat Move - Americans
1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 artillery, 2 infantry and 1 marine moved from Southeast Mexico to 89 Sea Zone
1 armour, 1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 2 infantry, 1 marine, 1 tactical_bomber and 2 transports moved from 89 Sea Zone to 106 Sea Zone
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 106 Sea Zone
1 armour, 1 artillery, 3 infantry, 1 marine and 1 mech_infantry moved from 106 Sea Zone to New Brunswick Nova Scotia
1 bomber moved from Eastern United States to United Kingdom
1 mech_infantry moved from Eastern United States to Western United States
2 aaGuns moved from Central United States to Western United StatesPlace Units - Americans
1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
2 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 52 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Non Combat Move - Chinese
6 infantry moved from Tsinghai to KansuPlace Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUsPurchase Units - British
British buy 3 armour, 1 factory_minor and 1 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 7 infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Rhodesia to Tanganyika Territory
1 infantry moved from Egypt to Alexandria
1 fighter and 1 tactical_bomber moved from Egypt to Alexandria
1 fighter and 1 tactical_bomber moved from Egypt to 99 Sea Zone
1 mech_infantry moved from Union of South Africa to Tanganyika Territory
2 infantry moved from West India to 79 Sea Zone
2 infantry and 1 transport moved from 79 Sea Zone to 72 Sea Zone
2 infantry moved from 72 Sea Zone to Tanganyika Territory
1 fighter moved from Egypt to Tanganyika Territory
1 fighter moved from Egypt to Iraq
2 infantry moved from Persia to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Iraq
1 cruiser moved from 80 Sea Zone to 72 Sea Zone
1 infantry moved from Egypt to Alexandria
1 armour moved from Egypt to Iraq
1 infantry moved from Persia to Iraq
1 bomber moved from United Kingdom to Normandy Bordeaux
1 infantry moved from India to Burma
UK_Pacific take Burma from JapaneseCombat - British
Strategic bombing raid in Normandy Bordeaux
AA fire in Normandy Bordeaux : 1/1 hits
1 bomber killed by AA
Bombing raid in Normandy Bordeaux causes 0 damage total.
Battle in 99 Sea Zone
British attack with 1 fighter and 1 tactical_bomber
Italians defend with 1 cruiser
British roll dice for 1 fighter and 1 tactical_bomber in 99 Sea Zone, round 2 : 1/2 hits
Italians roll dice for 1 cruiser in 99 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the Italians lost in 99 Sea Zone
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Italians: 1 cruiser
Battle in Alexandria
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Alexandria, round 2 : 1/4 hits
Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Iraq
British attack with 1 armour, 1 fighter and 3 infantry
Neutral_Axis defend with 3 infantry
British roll dice for 1 armour, 1 fighter and 3 infantry in Iraq, round 2 : 1/5 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits
1 infantry owned by the Neutral_Axis lost in Iraq
British roll dice for 1 armour, 1 fighter and 3 infantry in Iraq, round 3 : 1/5 hits
Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 0/2 hits
1 infantry owned by the Neutral_Axis lost in Iraq
British roll dice for 1 armour, 1 fighter and 3 infantry in Iraq, round 4 : 1/5 hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 4 : 0/1 hits
1 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 armour, 1 fighter and 3 infantry remaining. Battle score for attacker is 9
Casualties for Neutral_Axis: 3 infantry
Battle in Tanganyika Territory
British attack with 1 fighter, 4 infantry and 1 mech_infantry
Italians defend with 1 artillery and 3 infantry
British roll dice for 1 cruiser in Tanganyika Territory, round 2 : 1/1 hits
British roll dice for 1 fighter, 4 infantry and 1 mech_infantry in Tanganyika Territory, round 2 : 2/6 hits
Italians roll dice for 1 artillery and 3 infantry in Tanganyika Territory, round 2 : 1/4 hits
1 infantry owned by the British and 3 infantry owned by the Italians lost in Tanganyika Territory
British roll dice for 1 fighter, 3 infantry and 1 mech_infantry in Tanganyika Territory, round 3 : 1/5 hits
Italians roll dice for 1 artillery in Tanganyika Territory, round 3 : 1/1 hits
1 artillery owned by the Italians and 1 infantry owned by the British lost in Tanganyika Territory
British win, taking Tanganyika Territory from Italians with 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for British: 2 infantry
Casualties for Italians: 1 artillery and 3 infantryNon Combat Move - British
1 fighter moved from Tanganyika Territory to Belgian Congo
1 fighter and 1 tactical_bomber moved from Alexandria to Egypt
1 fighter and 1 tactical_bomber moved from 99 Sea Zone to Egypt
1 destroyer moved from 79 Sea Zone to 80 Sea Zone
1 fighter moved from Iraq to 80 Sea ZonePlace Units - British
1 factory_minor placed in Persia
2 armour and 1 infantry placed in Egypt
1 armour placed in Union of South AfricaTurn Complete - British
British collect 31 PUs; end with 31 PUsPlace Units - UK_Pacific
7 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Some Units in India change ownership: 7 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Italians
Italians buy 2 fighters and 4 infantry; Remaining resources: 2 PUs;Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to AlliedCombat Move - Italians
1 armour moved from Romania to Bessarabia
Italians take Bessarabia from Russians
1 armour moved from Bessarabia to Eastern Poland
Italians take Eastern Poland from Russians
1 artillery and 1 infantry moved from Tobruk to Alexandria
1 bomber moved from Southern Italy to AlexandriaCombat - Italians
Battle in Alexandria
Italians attack with 1 artillery, 1 bomber and 1 infantry
British defend with 2 infantry
Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Alexandria, round 2 : 2/3 hits
British roll dice for 2 infantry in Alexandria, round 2 : 0/2 hits
2 infantry owned by the British lost in Alexandria
Italians win, taking Alexandria from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantryNon Combat Move - Italians
1 bomber moved from Alexandria to Greece
2 infantry moved from Northern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 transport moved from 92 Sea Zone to 93 Sea Zone
1 aaGun and 1 infantry moved from Southern France to 93 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 aaGun and 1 infantry moved from 92 Sea Zone to Gibraltar
1 infantry moved from Northern Italy to Southern France
1 mech_infantry moved from Northern Italy to Romania
1 infantry moved from Romania to Bessarabia
1 aaGun moved from Romania to Bessarabia
1 aaGun, 1 artillery and 1 infantry moved from Romania to Eastern Poland
1 armour moved from Poland to Eastern Poland
2 fighters moved from Southern Italy to Gibraltar
1 marine moved from Algeria to 92 Sea Zone
1 marine moved from 92 Sea Zone to Gibraltar
1 artillery moved from Tobruk to Libya
1 infantry moved from Tunisia to Algeria
1 infantry moved from Tunisia to Algeria
1 submarine moved from 96 Sea Zone to 98 Sea ZonePlace Units - Italians
2 infantry placed in Southern France
2 fighters placed in Southern Italy
2 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1
Italians collect 18 PUs (1 lost to blockades); end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 cruiser moved from 54 Sea Zone to 33 Sea Zone
1 destroyer and 1 submarine moved from 62 Sea Zone to 33 Sea Zone
3 fighters moved from Queensland to Caroline IslandsPlace Units - ANZAC
1 submarine and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Queensland: 1 aaGun and 2 infantry
EDIT: Adding units owned by ANZAC to New South Wales: 1 aaGun and 2 infantry
EDIT: Removing units owned by British from 54 Sea Zone: 1 battleship
EDIT: Adding units owned by British to 33 Sea Zone: 1 battleship
EDIT: Turning off Edit ModeCombat Move - French
1 destroyer moved from 75 Sea Zone to 77 Sea ZoneNon Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 fighter, 1 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to WarCombat Move - Germans
1 fighter moved from Western Germany to Baltic States
2 infantry moved from Poland to Baltic States
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from RussiansCombat - Germans
Battle in Baltic States
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Baltic States, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
Germans roll dice for 1 fighter and 2 infantry in Baltic States, round 3 : 1/3 hits
Russians roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 fighter moved from Baltic States to Eastern Poland
1 aaGun moved from Poland to Baltic States
8 mech_infantrys moved from Germany to Eastern Poland
9 armour, 5 artilleries, 6 infantry and 10 mech_infantrys moved from Poland to Eastern Poland
2 aaGuns, 5 artilleries, 25 infantry and 1 mech_infantry moved from Romania to Eastern Poland
2 bombers, 4 fighters and 4 tactical_bombers moved from Southern Italy to Western Germany
2 infantry and 1 marine moved from Algeria to 92 Sea Zone
1 marine moved from 92 Sea Zone to Gibraltar
2 infantry moved from 92 Sea Zone to Gibraltar
1 fighter and 1 tactical_bomber moved from 92 Sea Zone to Gibraltar
1 submarine moved from 110 Sea Zone to 125 Sea Zone
1 submarine moved from 110 Sea Zone to 87 Sea ZonePlace Units - Germans
1 armour and 9 mech_infantrys placed in Germany
1 fighter placed in Western Germany
1 infantry placed in FranceTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,3
Germans collect 41 PUs (3 lost to blockades); end with 41 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 48 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 infantry moved from Novgorod to Baltic States
1 fighter moved from Belarus to Baltic StatesCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Baltic States
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 aaGun and 2 infantry
AA fire in Baltic States : 0/1 hits
Russians roll dice for 1 fighter and 3 infantry in Baltic States, round 2 : 3/4 hits
Germans roll dice for 1 aaGun and 2 infantry in Baltic States, round 2 : 1/2 hits
1 aaGun owned by the Germans, 2 infantry owned by the Germans and 1 infantry owned by the Russians lost in Baltic States
Russians win, taking Baltic States from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 aaGun and 2 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
4 aaGuns, 4 armour, 3 artilleries, 2 fighters, 27 infantry, 5 mech_infantrys and 1 tactical_bomber moved from Belarus to Bryansk
1 fighter moved from Baltic States to Bryansk
3 mech_infantrys moved from Russia to Vologda
4 mech_infantrys moved from Russia to Bryansk
2 aaGuns and 12 infantry moved from Buryatia to Amur
6 infantry moved from Yenisey to TimguskaPlace Units - Russians
1 artillery and 9 infantry placed in Russia
2 infantry placed in VolgogradTurn Complete - Russians
Russians collect 35 PUs; end with 35 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs -
Damn, even with maximum effort USSR can’t hold Belarus against Germany!
You 90% odds w/Full hit.
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Looks more like 99% to me.
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yeah, I am sure. Point is even with max stack of all it can USSR can’t hold it.
Blarg! :x
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 factory_minor, 2 fighters, 1 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 infantry moved from Yunnan to Burma
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
5 infantry moved from Shensi to Kansu
1 infantry moved from Suiyuyan to Kansu
2 artilleries moved from Shensi to Kansu
2 bombers and 3 tactical_bombers moved from Kweichow to Kansu
1 tactical_bomber moved from Kweichow to Burma
1 fighter moved from 37 Sea Zone to Burma
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Sumatra
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
2 infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
1 marine moved from Philippines to 35 Sea Zone
1 battleship and 1 marine moved from 35 Sea Zone to 41 Sea Zone
1 marine moved from 41 Sea Zone to Sumatra
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
2 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
2 fighters moved from 35 Sea Zone to 55 Sea ZoneCombat - Japanese
Battle in Guam
Battle in Celebes
Battle in 55 Sea Zone
Japanese attack with 3 fighters and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 3 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/4 hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Japanese and 1 destroyer owned by the ANZAC lost in 55 Sea Zone
Japanese win, taking Guam from Americans, taking Celebes from Dutch with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 fighter
Battle in Sumatra
Japanese attack with 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber
British defend with 2 infantry
Japanese roll dice for 1 battleship in Sumatra, round 2 : 1/1 hits
Japanese roll dice for 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber in Sumatra, round 2 : 3/5 hits
UK_Pacific roll dice for 2 infantry in Sumatra, round 2 : 0/2 hits
2 infantry owned by the British lost in Sumatra
Japanese win, taking Sumatra from UK_Pacific with 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Burma
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 : 1/3 hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kansu
Japanese attack with 2 artilleries, 2 bombers, 6 infantry and 3 tactical_bombers
Chinese defend with 7 infantry
Japanese roll dice for 2 artilleries, 2 bombers, 6 infantry and 3 tactical_bombers in Kansu, round 2 : 8/13 hits
Chinese roll dice for 7 infantry in Kansu, round 2 : 3/7 hits
3 infantry owned by the Japanese and 7 infantry owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 2 artilleries, 2 bombers, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Chinese: 7 infantry
Casualties for Japanese: 3 infantryNon Combat Move - Japanese
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 artillery and 1 infantry moved from Malaya to Shan State
1 infantry moved from Shan State to Yunnan
1 armour moved from Shan State to Yunnan
1 mech_infantry moved from French Indo China to Yunnan
1 mech_infantry moved from Kwangtung to Yunnan
1 mech_infantry moved from Kiangsu to Chahar
1 infantry moved from Chahar to Suiyuyan
1 mech_infantry moved from Kiangsu to Hopei
1 infantry moved from Hopei to Shensi
2 artilleries moved from Shensi to Szechwan
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Anhwe to Kweichow
1 aaGun and 1 infantry moved from Kweichow to Yunnan
3 tactical_bombers moved from Kansu to Kweichow
2 bombers moved from Kansu to French Indo China
1 mech_infantry moved from Yunnan to French Indo China
1 fighter and 1 tactical_bomber moved from Sumatra to 41 Sea Zone
1 carrier and 1 destroyer moved from 37 Sea Zone to 41 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 2 submarines moved from 42 Sea Zone to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Burma to French Indo China
1 transport moved from 37 Sea Zone to 35 Sea Zone
1 fighter moved from Japan to 35 Sea ZonePlace Units - Japanese
1 destroyer and 1 submarine placed in 6 Sea Zone
2 fighters placed in Japan
1 factory_minor placed in French Indo China
1 infantry and 2 mech_infantrys placed in KiangsuTurn Complete - Japanese
Japanese collect 64 PUs; end with 65 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs -
Hmm, going to have to think about this one!
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uuuuf, I see I made an error. A small one.
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or maybe not an error as much as a missed opportunity
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TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 3 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 26 Sea Zone to 6 Sea Zone
2 submarines moved from 33 Sea Zone to 6 Sea Zone
Americans take 22 Sea Zone from Japanese
Americans take 17 Sea Zone from Japanese
2 fighters moved from 33 Sea Zone to 6 Sea Zone
1 fighter moved from 26 Sea Zone to 6 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery and 1 transport moved from 33 Sea Zone to 17 Sea Zone
1 artillery moved from 17 Sea Zone to Iwo Jima -
scram, submerge, OOL?
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No scramble, submerge.





