@Stucifer assumed no scramble to 94
G40 Ichabod (X) vs Sovietishcat (A) 0 Bid
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 armour, 1 fighter and 3 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Anhwe to Chahar
1 bomber moved from French Indo China to Chahar
1 infantry moved from Shantung to Kiangsu
1 fighter moved from Shantung to Kiangsu
1 transport moved from 20 Sea Zone to 19 Sea Zone
2 infantry moved from Shantung to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kwangtung
9 fighters and 6 tactical_bombers moved from French Indo China to Kazakhstan
1 tactical_bomber moved from 20 Sea Zone to Kwangsi
1 fighter moved from 20 Sea Zone to Kwangsi
1 fighter moved from 20 Sea Zone to Kwangsi
1 fighter moved from 20 Sea Zone to Kwangsi
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to KwangtungCombat - Japanese
Battle in Chahar
Japanese attack with 1 bomber and 1 infantry
Russians defend with 1 mech_infantry
Japanese roll dice for 1 bomber and 1 infantry in Chahar, round 2 : 1/2 hits, 0.83 expected hits
Chinese roll dice for 1 mech_infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Japanese lost in Chahar
Japanese win with 1 bomber remaining. Battle score for attacker is 1
Casualties for Russians: 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in Kiangsu
Japanese attack with 1 fighter and 1 infantry
Russians defend with 1 mech_infantry
Japanese roll dice for 1 fighter and 1 infantry in Kiangsu, round 2 : 2/2 hits, 0.67 expected hits
Chinese roll dice for 1 mech_infantry in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Kiangsu
Japanese win, taking Kiangsu from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Kwangtung
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 armour and 1 mech_infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 2 battleships in Kwangtung, round 2 : 1/2 hits, 1.33 expected hits
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kwangtung, round 2 : 2/4 hits, 1.50 expected hits
UK_Pacific roll dice for 1 armour and 1 mech_infantry in Kwangtung, round 2 : 2/2 hits, 0.83 expected hits
2 infantry owned by the Japanese, 1 mech_infantry owned by the British and 1 armour owned by the British lost in Kwangtung
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 armour and 1 mech_infantry
Casualties for Japanese: 2 infantry
Battle in Kwangsi
Japanese attack with 3 fighters and 1 tactical_bomber
Chinese defend with 1 artillery and 1 infantry
Japanese roll dice for 3 fighters and 1 tactical_bomber in Kwangsi, round 2 : 1/4 hits, 2.17 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 1/2 hits, 0.67 expected hits
1 tactical_bomber owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
retreated to Kwangsi
Chinese win with 1 artillery remaining. Battle score for attacker is -8
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 tactical_bomberNon Combat Move - Japanese
3 fighters moved from Kwangsi to French Indo China
1 bomber moved from Chahar to Shantung
1 fighter moved from Kwangtung to 20 Sea Zone
1 tactical_bomber moved from Kwangtung to French Indo China
1 fighter moved from Kiangsu to French Indo ChinaPlace Units - Japanese
2 armour and 1 fighter placed in French Indo China
3 infantry placed in ShantungTurn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5
Japanese collect 21 PUs; end with 21 PUsCombat Hit Differential Summary :
Chinese : 0.67
UK_Pacific : 1.17
Japanese : 0.50 -
Hey, I forgot to move 2 infantry from FIC into the battle at Kwangsi. Do you mind if I re-roll that battle; but with it edited, as if both China and Japan only got 1 hit the first roll (so start with 1 Jap infantry deleted from FIC; then just 1 Jap infantry + planes vs 1 Chinese artillery).
NO WAY did I intend to do planes only vs Chinese ground. I would not have done that if playing on actual board face-to-face. Japan CANNOT afford to lose any planes compared to say Italy at this point.
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Hey, I forgot to move 2 infantry from FIC into the battle at Kwangsi. Do you mind if I re-roll that battle; but with it edited, as if both China and Japan only got 1 hit the first roll (so start with 1 infantry deleted from FIC; then just 1 infantry + planes vs 1 Chinese artillery).
NO WAY did I intend to do planes only vs Chinese ground. I would not have done that if playing on actual board face-to-face. Japan CANNOT afford to lose any planes compared to say Italy at this point.
Re-rolled because I did not intend to have planes there. I should never have clicked to roll, but I only did once because the Combat Moves were loaded and I clicked on the battle already not knowing. The point is, is that I was trying to block the path to Hong Kong, make China clear it…that is mute of course because Hong Kong defended.
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Rolled the battle because….
(corrected sentence from last post).
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Np Icha :)
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Have you done the edit yet?
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Japanese from French Indo China: 1 infantry
EDIT: Removing units owned by Chinese from Kwangsi: 1 artillery
EDIT: Adding units owned by Japanese to French Indo China: 1 tactical_bomber
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
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Have you done the edit yet?
Did now. Ran the battle, starting as if both China and Japan only rolled 1 hit the first round (per dice already thrown). China defended. Edits complete.
Thank you.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Japanese from French Indo China: 1 infantry
EDIT: Removing units owned by Chinese from Kwangsi: 1 artillery
EDIT: Adding units owned by Japanese to French Indo China: 1 tactical_bomber
EDIT: Turning off Edit Mode
Americans buy 7 bombers; Remaining resources: 5 PUs;Combat Move - Americans
14 bombers moved from Egypt to Rostov
6 bombers moved from Yunnan to Rostov
1 bomber moved from Amur to Urals
1 bomber moved from Amur to Shantung -
Rostov, order of casualties,
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AAA guns
All Italian Stuff First
German Infantry
3 rd round defending casualties, if it looks the US bombers are going to be killed (not rolled a 4th round), then take the 3 German tanks as casualties before German Artillery.
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Japanese from French Indo China: 1 infantry
EDIT: Removing units owned by Chinese from Kwangsi: 1 artillery
EDIT: Adding units owned by Japanese to French Indo China: 1 tactical_bomber
EDIT: Turning off Edit Mode
Americans buy 7 bombers; Remaining resources: 5 PUs;Combat Move - Americans
14 bombers moved from Egypt to Rostov
6 bombers moved from Yunnan to Rostov
1 bomber moved from Amur to Urals
1 bomber moved from Amur to ShantungCombat - Americans
Strategic bombing raid in Shantung
AA fire in Shantung : 0/1 hits
Bombing raid in Shantung rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Shantung causes 4 damage total.
Battle in Urals
Americans attack with 1 bomber
Italians defend with 1 mech_infantry
Americans roll dice for 1 bomber in Urals, round 2 : 0/1 hits
Italians roll dice for 1 mech_infantry in Urals, round 2 : 0/1 hits
Americans roll dice for 1 bomber in Urals, round 3 : 0/1 hits
Italians roll dice for 1 mech_infantry in Urals, round 3 : 1/1 hits
1 bomber owned by the Americans lost in Urals
Italians win with 1 mech_infantry remaining. Battle score for attacker is -12
Casualties for Americans: 1 bomber
Battle in Rostov
Americans attack with 20 bombers
Germans defend with 2 aaGuns, 3 armour, 15 artilleries and 6 infantry; Italians defend with 2 aaGuns, 2 artilleries, 1 factory_minor, 1 infantry and 1 mech_infantry
AA fire in Rostov : 1/12 hits
1 bomber owned by the Americans lost in Rostov
Americans roll dice for 19 bombers in Rostov, round 2 : 10/19 hits
Italians roll dice for 4 aaGuns, 3 armour, 17 artilleries, 7 infantry and 1 mech_infantry in Rostov, round 2 : 9/28 hits
1 mech_infantry owned by the Italians, 9 bombers owned by the Americans, 2 aaGuns owned by the Germans, 2 aaGuns owned by the Italians, 2 infantry owned by the Germans, 2 artilleries owned by the Italians and 1 infantry owned by the Italians lost in Rostov
Americans roll dice for 10 bombers in Rostov, round 3 : 7/10 hits
Italians roll dice for 3 armour, 15 artilleries and 4 infantry in Rostov, round 3 : 7/22 hits
7 bombers owned by the Americans, 4 infantry owned by the Germans and 3 artilleries owned by the Germans lost in Rostov
retreated to Rostov
Italians win with 3 armour and 12 artilleries remaining. Battle score for attacker is -139
Casualties for Germans: 2 aaGuns, 3 artilleries and 6 infantry
Casualties for Italians: 2 aaGuns, 2 artilleries, 1 infantry and 1 mech_infantry
Casualties for Americans: 17 bombersNon Combat Move - Americans
3 bombers moved from Rostov to Iraq
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
6 bombers moved from French Central Africa to Iraq
7 bombers moved from Western United States to French Central Africa
2 aaGuns moved from Central United States to Eastern United States
1 bomber moved from Shantung to ManchuriaPlace Units - Americans
7 bombers placed in Eastern United StatesTurn Complete - Americans
Americans collect 61 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Amur: 2 aaGuns
EDIT: Adding units owned by Russians to Manchuria: 2 aaGuns
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
3 artilleries and 7 infantry moved from Yunnan to KweichowPlace Units - Chinese
3 artilleries and 2 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 16 PUs; end with 16 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 22 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - British
1 mech_infantry moved from Egypt to Tobruk
3 fighters moved from Egypt to Tobruk
1 infantry moved from Yunnan to Shan State
2 fighters moved from India to Yunnan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Japanese from French Indo China: 1 infantry
EDIT: Removing units owned by Chinese from Kwangsi: 1 artillery
EDIT: Adding units owned by Japanese to French Indo China: 1 tactical_bomber
EDIT: Turning off Edit Mode
Americans buy 7 bombers; Remaining resources: 5 PUs;Combat Move - Americans
14 bombers moved from Egypt to Rostov
6 bombers moved from Yunnan to Rostov
1 bomber moved from Amur to Urals
1 bomber moved from Amur to ShantungCombat - Americans
Strategic bombing raid in Shantung
AA fire in Shantung : 0/1 hits
Bombing raid in Shantung rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Shantung causes 4 damage total.
Battle in Urals
Americans attack with 1 bomber
Italians defend with 1 mech_infantry
Americans roll dice for 1 bomber in Urals, round 2 : 0/1 hits
Italians roll dice for 1 mech_infantry in Urals, round 2 : 0/1 hits
Americans roll dice for 1 bomber in Urals, round 3 : 0/1 hits
Italians roll dice for 1 mech_infantry in Urals, round 3 : 1/1 hits
1 bomber owned by the Americans lost in Urals
Italians win with 1 mech_infantry remaining. Battle score for attacker is -12
Casualties for Americans: 1 bomber
Battle in Rostov
Americans attack with 20 bombers
Germans defend with 2 aaGuns, 3 armour, 15 artilleries and 6 infantry; Italians defend with 2 aaGuns, 2 artilleries, 1 factory_minor, 1 infantry and 1 mech_infantry
AA fire in Rostov : 1/12 hits
1 bomber owned by the Americans lost in Rostov
Americans roll dice for 19 bombers in Rostov, round 2 : 10/19 hits
Italians roll dice for 4 aaGuns, 3 armour, 17 artilleries, 7 infantry and 1 mech_infantry in Rostov, round 2 : 9/28 hits
1 mech_infantry owned by the Italians, 9 bombers owned by the Americans, 2 aaGuns owned by the Germans, 2 aaGuns owned by the Italians, 2 infantry owned by the Germans, 2 artilleries owned by the Italians and 1 infantry owned by the Italians lost in Rostov
Americans roll dice for 10 bombers in Rostov, round 3 : 7/10 hits
Italians roll dice for 3 armour, 15 artilleries and 4 infantry in Rostov, round 3 : 7/22 hits
7 bombers owned by the Americans, 4 infantry owned by the Germans and 3 artilleries owned by the Germans lost in Rostov
retreated to Rostov
Italians win with 3 armour and 12 artilleries remaining. Battle score for attacker is -139
Casualties for Germans: 2 aaGuns, 3 artilleries and 6 infantry
Casualties for Italians: 2 aaGuns, 2 artilleries, 1 infantry and 1 mech_infantry
Casualties for Americans: 17 bombersNon Combat Move - Americans
3 bombers moved from Rostov to Iraq
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
6 bombers moved from French Central Africa to Iraq
7 bombers moved from Western United States to French Central Africa
2 aaGuns moved from Central United States to Eastern United States
1 bomber moved from Shantung to ManchuriaPlace Units - Americans
7 bombers placed in Eastern United StatesTurn Complete - Americans
Americans collect 61 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Amur: 2 aaGuns
EDIT: Adding units owned by Russians to Manchuria: 2 aaGuns
EDIT: Turning off Edit ModePurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
3 artilleries and 7 infantry moved from Yunnan to KweichowPlace Units - Chinese
3 artilleries and 2 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 16 PUs; end with 16 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 22 PUsPurchase Units - British
British buy 2 armour, 1 artillery, 1 infantry and 4 mech_infantrys; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 1x factory_major; Remaining resources: 17 PUs;
UK_Pacific buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Egypt to Tobruk
3 fighters moved from Egypt to Tobruk
1 infantry moved from Yunnan to Shan State
2 fighters moved from India to YunnanCombat - British
Battle in Tobruk
British attack with 3 fighters and 1 mech_infantry
Italians defend with 1 artillery
British roll dice for 3 fighters and 1 mech_infantry in Tobruk, round 2 : 2/4 hits
Italians roll dice for 1 artillery in Tobruk, round 2 : 0/1 hits
1 artillery owned by the Italians lost in Tobruk
British win, taking Tobruk from Italians with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artilleryNon Combat Move - British
3 fighters moved from Tobruk to Egypt
1 artillery and 1 infantry moved from Iraq to 80 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
1 mech_infantry moved from Eastern Persia to Turkmenistan
3 armour moved from Persia to Iraq
1 mech_infantry moved from Iraq to Caucasus
1 mech_infantry moved from Iraq to EgyptPlace Units - British
2 armour and 1 mech_infantry placed in Iraq
3 mech_infantrys placed in Persia
1 artillery and 1 infantry placed in Union of South Africa
Turning on Edit Mode
EDIT: Adding units owned by UK_Pacific to Anhwe: 1 infantry
EDIT: Changing ownership of Anhwe from Japanese to Chinese
EDIT: Removing units owned by British from Hopei: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - British
British collect 35 PUs; end with 36 PUsPlace Units - UK_Pacific
1 fighter, 1 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,6,2,4,5,5,4,2,3,6,1
UK_Pacific collect 14 PUs (3 lost to blockades); end with 14 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 19 PUs
Units Change Ownership
Some Units in Anhwe change ownership: 1 infantry
Some Units in India change ownership: 1 fighter, 1 infantry and 1 mech_infantry -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 2 armour, 1 destroyer, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Kazakhstan to Timguska
Italians take Novosibirsk from Russians
Italians take Timguska from Russians
1 mech_infantry moved from Urals to Evenkiyskiy
Italians take Evenkiyskiy from Russians
1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery moved from Morocco to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
3 fighters moved from 92 Sea Zone to Tobruk
1 tactical_bomber moved from 92 Sea Zone to Southern Italy
2 carriers, 1 cruiser and 3 destroyers moved from 92 Sea Zone to 96 Sea Zone
1 fighter moved from Southern Italy to Tobruk
2 mech_infantrys moved from Northern Italy to Romania
1 fighter moved from Kazakhstan to Romania -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 2 armour, 1 destroyer, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Kazakhstan to Timguska
Italians take Novosibirsk from Russians
Italians take Timguska from Russians
1 mech_infantry moved from Urals to Evenkiyskiy
Italians take Evenkiyskiy from Russians
1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery moved from Morocco to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
3 fighters moved from 92 Sea Zone to Tobruk
1 tactical_bomber moved from 92 Sea Zone to Southern Italy
2 carriers, 1 cruiser and 3 destroyers moved from 92 Sea Zone to 96 Sea Zone
1 fighter moved from Southern Italy to Tobruk
2 mech_infantrys moved from Northern Italy to Romania
1 fighter moved from Kazakhstan to RomaniaCombat - Italians
Battle in Tobruk
Italians attack with 1 artillery, 4 fighters and 1 infantry
British defend with 1 mech_infantry
Italians roll dice for 1 cruiser in Tobruk, round 2 : 0/1 hits, 0.50 expected hits
Italians roll dice for 1 artillery, 4 fighters and 1 infantry in Tobruk, round 2 : 3/6 hits, 2.67 expected hits
British roll dice for 1 mech_infantry in Tobruk, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Tobruk
Italians win, taking Tobruk from British with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantryNon Combat Move - Italians
4 fighters moved from Tobruk to 96 Sea ZonePlace Units - Italians
1 destroyer and 1 transport placed in 95 Sea Zone
2 armour and 1 mech_infantry placed in RostovTurn Complete - Italians
Italians collect 24 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUsCombat Hit Differential Summary :
Italians : -0.17
British : -0.33 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 2 bombers; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Shan State to French Indo China
1 bomber moved from Egypt to Ukraine
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Siam
2 fighters moved from Yunnan to French Indo China
3 bombers moved from India to French Indo China
2 bombers moved from Queensland to French Indo China -
FIC- what are the casualties order?
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Infantry
Artillery
Tanks
Tac. Bombers
Fighters





