@simon33 scramble to 35?
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L18 BM3 Adam514 (Axis+3) vs farmboy (Allies) Game 3
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 1 factory_minor and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_NeutralCombat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 cruiser moved from 20 Sea Zone to 37 Sea Zone
1 fighter moved from Formosa to 37 Sea Zone
2 bombers moved from Japan to 37 Sea Zone
1 infantry moved from Kiangsi to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 35 Sea Zone
1 infantry moved from Okinawa to 19 Sea Zone
1 artillery moved from Manchuria to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 armour and 1 infantry moved from 35 Sea Zone to Philippines
1 battleship and 1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Philippines
1 artillery and 3 infantry moved from Kwangsi to Yunnan
1 artillery and 1 infantry moved from Kiangsi to Kwangtung
1 infantry moved from Kiangsi to Hunan
1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
1 infantry moved from Kiangsu to Anhwe
Japanese take Anhwe from Chinese
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
1 fighter moved from Okinawa to Kwangtung
2 tactical_bombers moved from Japan to Kwangtung
1 fighter moved from Japan to Kwangtung
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from 6 Sea Zone to KwangtungCombat - Japanese
Battle in Borneo
Battle in 35 Sea Zone
Japanese attack with 2 battleships, 2 destroyers, 1 fighter, 1 submarine, 2 tactical_bombers and 2 transports
Americans defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 battleships, 2 destroyers, 1 fighter, 2 tactical_bombers and 2 transports in 35 Sea Zone, round 2 : 5/7 hits
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Japanese
1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 35 Sea Zone
Japanese win, taking Borneo from UK_Pacific with 2 battleships, 2 destroyers, 1 fighter, 1 submarine, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 submarine
Battle in Philippines
Japanese attack with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 fighter, 1 harbour and 2 infantry
Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Philippines, round 2 : 1/6 hits
Americans roll dice for 1 fighter and 2 infantry in Philippines, round 2 : 1/3 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Philippines, round 3 : 1/5 hits
Americans roll dice for 1 fighter and 1 infantry in Philippines, round 3 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
Japanese roll dice for 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber in Philippines, round 4 : 2/4 hits
Americans roll dice for 1 fighter in Philippines, round 4 : 0/1 hits
1 fighter owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Americans: 1 fighter and 2 infantry
Casualties for Japanese: 2 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Chinese defend with 4 infantry
Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/6 hits
Chinese roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 3 : 3/5 hits
Chinese roll dice for 3 infantry in Yunnan, round 3 : 2/3 hits
2 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 4 infantry
Casualties for Japanese: 3 infantry
Battle in 37 Sea Zone
Japanese attack with 2 bombers, 1 cruiser and 1 fighter
British defend with 1 battleship
Japanese roll dice for 2 bombers, 1 cruiser and 1 fighter in 37 Sea Zone, round 2 : 3/4 hits
British roll dice for 1 battleship in 37 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Japanese and 1 battleship owned by the British lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Neutral with 2 bombers and 1 cruiser remaining. Battle score for attacker is 10
Casualties for British: 1 battleship
Casualties for Japanese: 1 fighter
Battle in Kwangtung
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers in Kwangtung, round 2 : 2/7 hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 2/2 hits
1 fighter owned by the Japanese, 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -7
Casualties for British: 2 infantry
Casualties for Japanese: 1 fighter and 1 infantry
Battle in Hunan
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Hunan, round 2 : 3/5 hits
Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits
2 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantryNon Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Kwangtung to Kwangsi
2 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
2 infantry moved from Kiangsu to Anhwe
1 artillery moved from Kiangsu to Anhwe
1 artillery and 3 infantry moved from Shantung to Anhwe
1 artillery and 1 infantry moved from Jehol to Anhwe
1 mech_infantry moved from Manchuria to Anhwe
1 aaGun and 6 infantry moved from Manchuria to Jehol
4 infantry moved from Korea to Manchuria
1 fighter moved from Korea to Japan
2 carriers moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone
1 carrier and 1 destroyer moved from 33 Sea Zone to 43 Sea Zone
2 bombers moved from 37 Sea Zone to Kwangsi
1 infantry moved from Siam to French Indo ChinaPlace Units - Japanese
2 transports placed in 6 Sea Zone
1 factory_minor placed in ShantungTurn Complete - Japanese
Japanese collect 41 PUs; end with 41 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 44 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 1
Purchase Units - Americans
Americans buy 2 carriers and 2 destroyers; Remaining resources: 4 PUs;Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to AmericansNon Combat Move - Americans
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Eastern United States to Gibraltar
1 bomber moved from Central United States to Western United States
1 armour and 3 mech_infantrys moved from Central United States to Western United States
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Eastern United States
1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from Central United States to Western United StatesPlace Units - Americans
1 carrier and 1 destroyer placed in 10 Sea Zone
1 carrier and 1 destroyer placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 54 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUsCombat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 1
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Kweichow to Hunan
1 fighter moved from Szechwan to Hunan
4 infantry moved from Szechwan to YunnanCombat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Yunnan
Chinese attack with 4 infantry
Japanese defend with 1 artillery
Chinese roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 3 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artilleryNon Combat Move - Chinese
1 infantry moved from Shensi to Szechwan
2 infantry moved from Suiyuyan to Shensi
1 fighter moved from Hunan to BurmaPlace Units - Chinese
4 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUsCombat Hit Differential Summary :
Chinese : 0.50
Japanese : 0.33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 1
Purchase Units - Americans
Americans buy 2 carriers and 2 destroyers; Remaining resources: 4 PUs;Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to AmericansNon Combat Move - Americans
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Eastern United States to Gibraltar
1 bomber moved from Central United States to Western United States
1 armour and 3 mech_infantrys moved from Central United States to Western United States
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Eastern United States
1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from Central United States to Western United StatesPlace Units - Americans
1 carrier and 1 destroyer placed in 10 Sea Zone
1 carrier and 1 destroyer placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 54 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Kweichow to Hunan
1 fighter moved from Szechwan to Hunan
4 infantry moved from Szechwan to YunnanCombat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Yunnan
Chinese attack with 4 infantry
Japanese defend with 1 artillery
Chinese roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 3 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artilleryNon Combat Move - Chinese
1 infantry moved from Shensi to Szechwan
2 infantry moved from Suiyuyan to Shensi
1 fighter moved from Hunan to BurmaPlace Units - Chinese
4 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUsPurchase Units - British
British buy 1 airfield, 1 artillery and 3 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 5 infantry; Remaining resources: 2 PUs;Combat Move - British
1 fighter moved from Scotland to 110 Sea Zone
2 fighters moved from United Kingdom to 110 Sea Zone
1 bomber moved from United Kingdom to 110 Sea Zone
1 tactical_bomber moved from India to 37 Sea Zone
1 fighter moved from India to 37 Sea Zone
1 fighter moved from Burma to 37 Sea Zone
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 fighter moved from Malta to 96 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone
1 cruiser moved from 98 Sea Zone to 96 Sea ZoneCombat - British
Battle in 96 Sea Zone
British attack with 1 cruiser, 1 fighter and 1 tactical_bomber
Italians defend with 1 destroyer and 1 transport
British roll dice for 1 cruiser, 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 96 Sea Zone
British win with 1 cruiser, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Italians: 1 destroyer and 1 transport
Battle in 37 Sea Zone
British attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Japanese defend with 1 cruiser
British roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 37 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
Japanese roll dice for 1 cruiser in 37 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the Japanese lost in 37 Sea Zone
British win, taking 37 Sea Zone from Japanese with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Japanese: 1 cruiser
Battle in 110 Sea Zone
British attack with 1 bomber and 3 fighters
Germans defend with 1 battleship
British roll dice for 1 bomber and 3 fighters in 110 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits
Germans roll dice for 1 battleship in 110 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
1 battleship owned by the Germans lost in 110 Sea Zone
British win with 1 bomber and 3 fighters remaining. Battle score for attacker is 20
Casualties for Germans: 1 battleshipNon Combat Move - British
2 infantry moved from Scotland to 109 Sea Zone
2 infantry and 1 transport moved from 109 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Algeria
1 cruiser moved from 91 Sea Zone to 92 Sea Zone
1 carrier moved from 98 Sea Zone to 92 Sea Zone
1 fighter and 1 tactical_bomber moved from 96 Sea Zone to 92 Sea Zone
1 destroyer moved from 98 Sea Zone to 94 Sea Zone
1 transport moved from 98 Sea Zone to 96 Sea Zone
1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
1 aaGun and 1 infantry moved from 92 Sea Zone to Algeria
1 artillery and 1 infantry moved from Alexandria to Egypt
1 armour moved from Alexandria to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from Union of South Africa to Rhodesia
1 destroyer moved from 71 Sea Zone to 81 Sea Zone
1 bomber moved from 110 Sea Zone to Gibraltar
1 destroyer moved from 109 Sea Zone to 91 Sea Zone
1 aaGun moved from Scotland to United Kingdom
1 fighter moved from 110 Sea Zone to Algeria
1 fighter moved from 110 Sea Zone to United Kingdom
1 fighter moved from 110 Sea Zone to Gibraltar
2 fighters and 1 tactical_bomber moved from 37 Sea Zone to Burma
3 infantry moved from Malaya to Shan State
1 transport moved from 39 Sea Zone to 79 Sea Zone
1 infantry moved from West India to 79 Sea Zone
1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Persia
British take Persia from Neutral_Allies
3 aaGuns, 1 artillery and 6 infantry moved from India to BurmaPlace Units - British
1 artillery and 3 infantry placed in United Kingdom
1 airfield placed in GibraltarTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 5,6,2,2
British collect 27 PUs (3 lost to blockades); end with 27 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 30 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 33 PUsPlace Units - UK_Pacific
5 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 12 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs
Some Units in India change ownership: 5 infantryCombat Hit Differential Summary :
Germans : -0.67
British : -0.83
Italians : -0.33
Chinese : 0.50
Japanese : -0.17Territory Summary for Americans, British, Chinese and UK_Pacific :
Shensi : 2 infantry
Yunnan : 3 infantry
Hunan : 2 infantry
Szechwan : 7 infantry
Shan State : 3 infantry
Burma : 3 aaGuns, 1 artillery, 3 fighters, 8 infantry and 1 tactical_bomber
India : 1 airfield, 1 factory_major, 1 harbour and 5 infantry
Malaya : 1 harbour
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 armour, 1 bomber, 1 factory_major, 1 harbour, 2 infantry and 4 mech_infantrys
Hawaiian Islands : 1 airfield, 1 artillery, 2 fighters, 1 harbour and 3 infantry
Midway : 1 airfield
37 Sea Zone : 1 flag, 1 destroyer
39 Sea Zone : 1 cruiser
26 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
10 Sea Zone : 1 carrier and 1 destroyer
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter and 1 harbour
Iceland : 1 airfield
Quebec : 1 armour, 1 factory_minor and 1 infantry
Alexandria : 1 infantry
Gibraltar : 1 airfield, 1 bomber, 3 fighters and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 2 artilleries, 1 harbour, 3 infantry and 1 mech_infantry
Union of South Africa : 1 factory_minor and 1 harbour
Ontario : 1 artillery and 1 infantry
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 5 infantry and 1 mech_infantry
Rhodesia : 2 infantry
Morocco : 1 artillery and 1 infantry
Algeria : 1 aaGun, 1 fighter and 3 infantry
80 Sea Zone : 1 transport
96 Sea Zone : 1 cruiser
94 Sea Zone : 1 destroyer
92 Sea Zone : 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports
101 Sea Zone : 1 carrier, 1 cruiser and 1 destroyer
81 Sea Zone : 1 destroyer
Persia : 1 flag, 3 infantry
91 Sea Zone : 1 destroyer and 1 transportProduction/PUs Summary :
Germans : 39 / 68
Russians : 37 / 38
Japanese : 39 / 44
Americans : 50 / 84
Chinese : 10 / 13
British : 30 / 33
UK_Pacific : 10 / 15
Italians : 10 / 10
ANZAC : 10 / 10
French : 13 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 marine and 1 mech_infantry; Remaining resources: 1 PUs;Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarCombat Move - Italians
2 infantry moved from Albania to Greece
1 armour moved from Albania to Bulgaria
1 armour moved from Bulgaria to Greece
1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery moved from Northern Italy to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Greece
1 submarine moved from 95 Sea Zone to 93 Sea Zone
2 fighters moved from Southern Italy to 93 Sea Zone
1 bomber moved from Northern Italy to 93 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Northern Italy to Southern France
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from BritishCombat - Italians
Battle in Greece
Italians attack with 1 armour, 1 artillery and 3 infantry
Neutral_Allies defend with 4 infantry
Italians roll dice for 1 battleship and 1 cruiser in Greece, round 2 : 2/2 hits
Italians roll dice for 1 armour, 1 artillery and 3 infantry in Greece, round 2 : 0/5 hits
Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 3/4 hits
2 infantry owned by the Neutral_Allies and 3 infantry owned by the Italians lost in Greece
Italians roll dice for 1 armour and 1 artillery in Greece, round 3 : 1/2 hits
Neutral_Allies roll dice for 2 infantry in Greece, round 3 : 1/2 hits
1 infantry owned by the Neutral_Allies and 1 artillery owned by the Italians lost in Greece
1 armour retreated to Bulgaria
Neutral_Allies win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Italians: 1 artillery and 3 infantry
Casualties for Neutral_Allies: 3 infantry
Battle in 93 Sea Zone
Italians attack with 1 bomber, 2 fighters and 1 submarine
French defend with 1 cruiser and 1 destroyer
Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 bomber and 2 fighters in 93 Sea Zone, round 2 : 2/3 hits
French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 0/2 hits
1 destroyer owned by the French and 1 cruiser owned by the French lost in 93 Sea Zone
Italians win, taking 93 Sea Zone from Neutral with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 20
Casualties for French: 1 cruiser and 1 destroyer
Battle in Southern France
Italians attack with 1 armour, 1 artillery and 2 infantry
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 armour, 1 artillery and 2 infantry in Southern France, round 2 : 2/4 hits
French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits
1 infantry owned by the French, 1 infantry owned by the Italians and 1 artillery owned by the French lost in Southern France
Italians win, taking Southern France from French with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry
Casualties for French: 1 artillery and 1 infantry
Battle in Alexandria
Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Alexandria, round 2 : 1/6 hits
British roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Alexandria
Italians win, taking Alexandria from British with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantryNon Combat Move - Italians
Trigger Italy Occupies Southern France: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
1 artillery and 1 infantry moved from Libya to Tobruk
1 artillery and 1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 aaGun moved from Northern Italy to Southern France
1 aaGun moved from Northern Italy to Yugoslavia
1 aaGun and 3 infantry moved from Southern Italy to Northern Italy
1 cruiser, 1 destroyer and 1 transport moved from 95 Sea Zone to 97 Sea Zone
1 bomber and 2 fighters moved from 93 Sea Zone to Southern ItalyPlace Units - Italians
1 marine placed in Southern Italy
1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2
Italians collect 14 PUs (1 lost to blockades); end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from Queensland to Sumatra
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 cruiser, 1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
1 infantry moved from 62 Sea Zone to New South Wales
2 infantry moved from New South Wales to South Australia
2 aaGuns moved from New South Wales to Queensland
1 artillery moved from Queensland to South Australia
2 fighters moved from New Zealand to QueenslandPlace Units - ANZAC
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUsCombat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from Queensland to Sumatra
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 cruiser, 1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
1 infantry moved from 62 Sea Zone to New South Wales
2 infantry moved from New South Wales to South Australia
2 aaGuns moved from New South Wales to Queensland
1 artillery moved from Queensland to South Australia
2 fighters moved from New Zealand to QueenslandPlace Units - ANZAC
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUsCombat Move - French
1 infantry moved from Tunisia to Libya
French take Libya from ItaliansCombat - French
Non Combat Move - French
1 destroyer moved from 72 Sea Zone to 80 Sea Zone
1 infantry moved from Syria to Trans-Jordan
1 infantry moved from Morocco to Algeria
1 infantry moved from French West Africa to NigeriaTurn Complete - French
Combat Hit Differential Summary :
Territory Summary for ANZAC and French :
Malaya : 1 infantry
Queensland : 2 aaGuns, 1 airfield, 2 fighters, 1 harbour and 2 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
South Australia : 1 artillery and 2 infantry
Sumatra : 1 fighter
42 Sea Zone : 1 destroyer
62 Sea Zone : 1 cruiser and 1 transport
Trans-Jordan : 1 infantry
Egypt : 2 infantry
Nigeria : 1 infantry
United Kingdom : 1 fighter and 2 infantry
Normandy Bordeaux : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Algeria : 2 infantry
Libya : 1 flag, 1 infantry
80 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 39 / 68
Russians : 37 / 38
Japanese : 39 / 44
Americans : 50 / 84
Chinese : 10 / 13
British : 28 / 33
UK_Pacific : 10 / 15
Italians : 14 / 15
ANZAC : 10 / 16
French : 11 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 destroyer, 1 fighter, 2 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Western Germany to 94 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 96 Sea Zone
1 fighter moved from Southern Italy to 96 Sea Zone
1 tactical_bomber moved from Western Germany to 96 Sea Zone
1 tactical_bomber moved from Western Germany to Greece
1 infantry moved from Bulgaria to Greece
1 armour moved from Yugoslavia to Greece
1 bomber moved from Western Germany to 94 Sea Zone
1 bomber moved from Western Germany to Normandy Bordeaux
1 artillery and 1 mech_infantry moved from France to Normandy BordeauxCombat - Germans
Battle in 96 Sea Zone
Germans attack with 2 fighters and 2 tactical_bombers
British defend with 1 cruiser
Germans roll dice for 2 fighters and 2 tactical_bombers in 96 Sea Zone, round 2 : 2/4 hits
British roll dice for 1 cruiser in 96 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the British lost in 96 Sea Zone
Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Battle in 94 Sea Zone
Germans attack with 1 bomber, 1 fighter and 1 tactical_bomber
British defend with 1 destroyer
Germans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 94 Sea Zone, round 2 : 3/3 hits
British roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 94 Sea Zone
Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 artillery, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 4/5 hits
French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits
1 infantry owned by the French and 1 artillery owned by the French lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from French with 1 artillery, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for French: 1 artillery and 1 infantry
Battle in Greece
Germans attack with 1 armour, 1 infantry and 1 tactical_bomber
Neutral_Allies defend with 1 infantry
Germans roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Greece, round 2 : 2/3 hits
Neutral_Allies roll dice for 1 infantry in Greece, round 2 : 0/1 hits
1 infantry owned by the Neutral_Allies lost in Greece
Germans win, taking Greece from Neutral_Allies with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Neutral_Allies: 1 infantryNon Combat Move - Germans
1 tactical_bomber moved from Greece to Southern Italy
1 fighter and 2 tactical_bombers moved from 96 Sea Zone to Alexandria
1 fighter and 1 tactical_bomber moved from 94 Sea Zone to Southern Italy
1 bomber moved from 94 Sea Zone to Western Germany
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
1 bomber moved from Normandy Bordeaux to Western Germany
1 aaGun moved from Holland Belgium to Normandy Bordeaux
1 aaGun moved from Holland Belgium to France
6 armour and 3 mech_infantrys moved from France to Germany
3 artilleries and 6 infantry moved from Germany to Poland
1 aaGun moved from Slovakia Hungary to Poland
2 aaGuns, 3 artilleries and 13 infantry moved from Slovakia Hungary to Romania
2 armour moved from Yugoslavia to Poland
4 infantry moved from Bulgaria to Romania
1 infantry moved from Yugoslavia to 97 Sea Zone
2 artilleries and 7 infantry moved from Yugoslavia to Romania
1 fighter moved from 96 Sea Zone to Alexandria
1 submarine moved from 106 Sea Zone to 122 Sea Zone
1 submarine moved from 106 Sea Zone to 123 Sea Zone
1 transport moved from 113 Sea Zone to 112 Sea ZonePlace Units - Germans
1 fighter placed in Western Germany
1 destroyer placed in 112 Sea Zone
2 infantry placed in France
2 mech_infantrys placed in Western Germany
2 armour and 6 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 43 PUs; end with 43 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Purchase Units - Russians
Russians buy 3 armour and 5 artilleries; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
2 aaGuns and 12 infantry moved from Buryatia to Amur
6 infantry moved from Yakut S.S.R. to Yenisey
3 artilleries moved from Russia to Bryansk
2 infantry moved from Rostov to Ukraine
1 aaGun moved from Bryansk to Ukraine
3 artilleries moved from Ukraine to Western Ukraine
1 armour and 1 mech_infantry moved from Ukraine to Belarus
1 armour and 1 mech_infantry moved from Bryansk to Novgorod
1 aaGun moved from Bryansk to Western Ukraine
3 artilleries and 4 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Belarus
1 artillery and 1 infantry moved from Bryansk to BelarusPlace Units - Russians
3 artilleries placed in Ukraine
2 artilleries placed in Russia
3 armour placed in NovgorodTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUsCombat Hit Differential Summary :
Territory Summary for Russians :
Yenisey : 6 infantry
Amur : 2 aaGuns and 12 infantry
Belarus : 1 aaGun, 1 armour, 5 artilleries, 17 infantry and 1 mech_infantry
Bryansk : 3 artilleries
Russia : 1 airfield, 2 artilleries and 1 factory_major
Ukraine : 1 aaGun, 3 artilleries, 1 factory_minor and 2 infantry
Western Ukraine : 1 aaGun, 4 artilleries and 8 infantry
Volgograd : 1 factory_minor
Novgorod : 1 aaGun, 1 airfield, 4 armour, 1 factory_minor, 2 fighters, 1 harbour, 1 mech_infantry and 1 tactical_bomber
115 Sea Zone : 1 cruiser and 1 submarine
111 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 43 / 53
Russians : 37 / 37
Japanese : 39 / 44
Americans : 50 / 84
Chinese : 10 / 13
British : 28 / 33
UK_Pacific : 10 / 15
Italians : 14 / 15
ANZAC : 10 / 16
French : 9 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Purchase Units - Russians
Russians buy 3 armour and 5 artilleries; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
2 aaGuns and 12 infantry moved from Buryatia to Amur
6 infantry moved from Yakut S.S.R. to Yenisey
3 artilleries moved from Russia to Bryansk
2 infantry moved from Rostov to Ukraine
1 aaGun moved from Bryansk to Ukraine
3 artilleries moved from Ukraine to Western Ukraine
1 armour and 1 mech_infantry moved from Ukraine to Belarus
1 armour and 1 mech_infantry moved from Bryansk to Novgorod
1 aaGun moved from Bryansk to Western Ukraine
3 artilleries and 4 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Belarus
1 artillery and 1 infantry moved from Bryansk to BelarusPlace Units - Russians
3 artilleries placed in Ukraine
2 artilleries placed in Russia
3 armour placed in NovgorodTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from 111 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 110 Sea Zone: 1 submarine
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Territory Summary for Russians :
Yenisey : 6 infantry
Amur : 2 aaGuns and 12 infantry
Belarus : 1 aaGun, 1 armour, 5 artilleries, 17 infantry and 1 mech_infantry
Bryansk : 3 artilleries
Russia : 1 airfield, 2 artilleries and 1 factory_major
Ukraine : 1 aaGun, 3 artilleries, 1 factory_minor and 2 infantry
Western Ukraine : 1 aaGun, 4 artilleries and 8 infantry
Volgograd : 1 factory_minor
Novgorod : 1 aaGun, 1 airfield, 4 armour, 1 factory_minor, 2 fighters, 1 harbour, 1 mech_infantry and 1 tactical_bomber
115 Sea Zone : 1 cruiser and 1 submarine
110 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 43 / 53
Russians : 37 / 37
Japanese : 39 / 44
Americans : 50 / 84
Chinese : 10 / 13
British : 28 / 33
UK_Pacific : 10 / 15
Italians : 14 / 15
ANZAC : 10 / 16
French : 9 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
reposted with an ncm edit
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I’ll be interested in your comments on this game as well at the end or as it becomes irrelevant to the choices we are going to make in the game. (and if JDOW or others are lurking :-) then them as well).
In that first game I made an effort to save the British battleship despite knowing that no matter what I did you could take it out. In making it costly, I thought it would at least prevent you from using air elsewhere. I felt that was a wasted effort on my part and that informed my decision to take it as a casualty instead this time. This time around, I think I actually could have saved it, but probably at the cost of doing the move I made or doing Taranto. When you didn’t take it as a casualty, I thought that might have been because it was the obvious choice or just because it was the most valuable unit. Anyway, I’m curious.
Another question is whether I should have done Taranto instead?
I think I have had more dice luck. Nothing too dramatic but I’ve gotten a way with less attrition and you have taken a bit more than you should have. I don’t know how much of an impact this has had on the game so far but am curious about that too.
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I just leave the default alive so that you can make a choice. Depending on Germany’s buy and the results of the battles, BB or fighter could be kept.
92 stack is the way to go when Japan JDOWs on turn 1. UK gets their fleet into position to help the US in putting pressure on Germany, while Italy can never grow much.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 1 factory_minor, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 unit repaired.
1 battleship moved from 35 Sea Zone to 42 Sea Zone
1 battleship moved from 35 Sea Zone to 37 Sea Zone
1 transport moved from 43 Sea Zone to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to Celebes
1 armour moved from Philippines to 35 Sea Zone
1 armour and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 armour, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 armour and 1 infantry moved from 37 Sea Zone to Malaya
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
1 infantry moved from French Indo China to Yunnan
1 infantry moved from French Indo China to Shan State
1 destroyer moved from 43 Sea Zone to 37 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Malaya
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Shan State
2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
2 fighters and 2 tactical_bombers moved from Kwangsi to Shan State
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 infantry and 1 mech_infantry moved from Anhwe to Hunan
2 bombers moved from Kwangsi to HunanCombat - Japanese
Battle in Guam
Battle in Celebes
Battle in 37 Sea Zone
Japanese attack with 1 battleship, 1 destroyer and 1 transport
British defend with 1 destroyer
Japanese roll dice for 1 battleship, 1 destroyer and 1 transport in 37 Sea Zone, round 2 : 1/2 hits
British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 37 Sea Zone
Japanese win, taking Guam from Americans, taking Celebes from Dutch, taking 37 Sea Zone from UK_Pacific with 1 battleship, 1 destroyer and 1 transport remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 1 destroyer and 1 transport
ANZAC defend with 1 destroyer
Japanese roll dice for 1 battleship, 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/2 hits
ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 1 battleship, 1 destroyer and 1 transport in 42 Sea Zone, round 3 : 0/2 hits
ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 battleship, 1 destroyer and 1 transport in 42 Sea Zone, round 4 : 0/2 hits
ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 4 : 0/1 hits
Japanese roll dice for 1 battleship, 1 destroyer and 1 transport in 42 Sea Zone, round 5 : 1/2 hits
ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 5 : 1/1 hits
1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Neutral with 1 battleship and 1 transport remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in Malaya
Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Malaya, round 2 : 3/4 hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Shan State
Japanese attack with 3 fighters, 1 infantry and 3 tactical_bombers
British defend with 3 infantry
Japanese roll dice for 3 fighters, 1 infantry and 3 tactical_bombers in Shan State, round 2 : 7/7 hits
UK_Pacific roll dice for 3 infantry in Shan State, round 2 : 0/3 hits
3 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 9
Casualties for British: 3 infantry
Battle in Yunnan
Japanese attack with 3 fighters, 1 infantry and 3 tactical_bombers
Chinese defend with 3 infantry
Japanese roll dice for 3 fighters, 1 infantry and 3 tactical_bombers in Yunnan, round 2 : 4/7 hits
Chinese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits
1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 infantry
Battle in Hunan
Japanese attack with 2 bombers, 1 infantry and 1 mech_infantry
Chinese defend with 2 infantry
Japanese roll dice for 2 bombers, 1 infantry and 1 mech_infantry in Hunan, round 2 : 2/4 hits
Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits
2 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 2 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in JavaNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Malaya to 37 Sea Zone
1 carrier moved from 43 Sea Zone to 37 Sea Zone
1 carrier moved from 35 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to 42 Sea Zone
1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to Japan
1 artillery moved from Kwangtung to Kwangsi
3 artilleries and 4 infantry moved from Anhwe to Kweichow
1 infantry moved from Jehol to Chahar
1 infantry moved from Jehol to Anhwe
1 aaGun and 4 infantry moved from Jehol to Manchuria
2 infantry moved from Japan to 6 Sea Zone
1 cruiser, 1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
3 fighters and 3 tactical_bombers moved from Yunnan to Anhwe
2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kiangsi
2 fighters and 2 tactical_bombers moved from Shan State to Kwangsi
2 bombers moved from Hunan to KwangsiPlace Units - Japanese
1 destroyer and 1 submarine placed in 6 Sea Zone
1 factory_minor placed in French Indo China
1 infantry and 2 mech_infantrys placed in Shantung
1 artillery and 1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 54 PUs; end with 54 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 57 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 3 fighters and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
2 infantry moved from 32 Sea Zone to Marshall IslandsCombat - Americans
Battle in Marshall IslandsNon Combat Move - Americans
1 carrier moved from 26 Sea Zone to 32 Sea Zone
2 fighters moved from Hawaiian Islands to 32 Sea Zone
1 cruiser and 2 destroyers moved from 26 Sea Zone to 32 Sea Zone
1 battleship moved from 26 Sea Zone to 32 Sea Zone
1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from Western United States to Central United States
1 bomber moved from Western United States to Queensland
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Queensland
1 carrier, 1 cruiser and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 artillery moved from Morocco to 91 Sea Zone
1 artillery and 1 transport moved from 91 Sea Zone to 86 Sea Zone
1 artillery moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 fighter moved from Eastern United States to Gibraltar
1 fighter moved from Gibraltar to EgyptPlace Units - Americans
2 carriers placed in 10 Sea Zone
1 destroyer and 2 transports placed in 101 Sea Zone
2 fighters placed in Eastern United States
1 fighter placed in Western United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Queensland: 1 bomber, 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Americans to Wake Island: 1 bomber, 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
Americans undo move 3.
1 fighter placed in Eastern United States
1 fighter placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUsCombat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 fighter moved from Burma to Kweichow
7 infantry moved from Szechwan to Kweichow
2 infantry moved from Shensi to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 9 infantry
Japanese defend with 3 artilleries and 5 infantry
Chinese roll dice for 1 fighter and 9 infantry in Kweichow, round 2 : 2/10 hits, 2.00 expected hits
Japanese roll dice for 3 artilleries and 5 infantry in Kweichow, round 2 : 2/8 hits, 2.67 expected hits
2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 1 fighter and 7 infantry in Kweichow, round 3 : 3/8 hits, 1.67 expected hits
Japanese roll dice for 3 artilleries and 3 infantry in Kweichow, round 3 : 3/6 hits, 2.00 expected hits
3 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 1 fighter and 4 infantry in Kweichow, round 4 : 1/5 hits, 1.17 expected hits
Japanese roll dice for 3 artilleries in Kweichow, round 4 : 1/3 hits, 1.00 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 5 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 2 artilleries in Kweichow, round 5 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 6 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 2 artilleries in Kweichow, round 6 : 0/2 hits, 0.67 expected hits
1 artillery owned by the Japanese lost in Kweichow
Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 7 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 artillery in Kweichow, round 7 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 9
Casualties for Chinese: 6 infantry
Casualties for Japanese: 3 artilleries and 5 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to YunnanPlace Units - Chinese
1 artillery and 3 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUsCombat Hit Differential Summary :
Chinese : 0.17
Japanese : -1.33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 3 fighters and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
2 infantry moved from 32 Sea Zone to Marshall IslandsCombat - Americans
Battle in Marshall IslandsNon Combat Move - Americans
1 carrier moved from 26 Sea Zone to 32 Sea Zone
2 fighters moved from Hawaiian Islands to 32 Sea Zone
1 cruiser and 2 destroyers moved from 26 Sea Zone to 32 Sea Zone
1 battleship moved from 26 Sea Zone to 32 Sea Zone
1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from Western United States to Central United States
1 bomber moved from Western United States to Queensland
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Queensland
1 carrier, 1 cruiser and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 artillery moved from Morocco to 91 Sea Zone
1 artillery and 1 transport moved from 91 Sea Zone to 86 Sea Zone
1 artillery moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 fighter moved from Eastern United States to Gibraltar
1 fighter moved from Gibraltar to EgyptPlace Units - Americans
2 carriers placed in 10 Sea Zone
1 destroyer and 2 transports placed in 101 Sea Zone
2 fighters placed in Eastern United States
1 fighter placed in Western United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Queensland: 1 bomber, 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Americans to Wake Island: 1 bomber, 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
Americans undo move 3.
1 fighter placed in Eastern United States
1 fighter placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUsPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 fighter moved from Burma to Kweichow
7 infantry moved from Szechwan to Kweichow
2 infantry moved from Shensi to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 9 infantry
Japanese defend with 3 artilleries and 5 infantry
Chinese roll dice for 1 fighter and 9 infantry in Kweichow, round 2 : 2/10 hits, 2.00 expected hits
Japanese roll dice for 3 artilleries and 5 infantry in Kweichow, round 2 : 2/8 hits, 2.67 expected hits
2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 1 fighter and 7 infantry in Kweichow, round 3 : 3/8 hits, 1.67 expected hits
Japanese roll dice for 3 artilleries and 3 infantry in Kweichow, round 3 : 3/6 hits, 2.00 expected hits
3 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 1 fighter and 4 infantry in Kweichow, round 4 : 1/5 hits, 1.17 expected hits
Japanese roll dice for 3 artilleries in Kweichow, round 4 : 1/3 hits, 1.00 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 5 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 2 artilleries in Kweichow, round 5 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 6 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 2 artilleries in Kweichow, round 6 : 0/2 hits, 0.67 expected hits
1 artillery owned by the Japanese lost in Kweichow
Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 7 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 artillery in Kweichow, round 7 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 9
Casualties for Chinese: 6 infantry
Casualties for Japanese: 3 artilleries and 5 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to YunnanPlace Units - Chinese
1 artillery and 3 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUsPurchase Units - British
British buy 1 artillery, 1 factory_minor, 1 fighter and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 5 infantry; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from Gibraltar to Anglo Egyptian Sudan
1 armour and 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
2 infantry moved from Egypt to Anglo Egyptian Sudan
2 fighters and 1 tactical_bomber moved from Burma to Shan State
1 infantry moved from Burma to Shan State
1 infantry moved from Burma to Shan StateCombat - British
Battle in Anglo Egyptian Sudan
British attack with 1 armour, 1 bomber, 2 infantry and 1 mech_infantry
Italians defend with 1 artillery and 2 infantry
British roll dice for 1 armour, 1 bomber, 2 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 1/5 hits, 1.67 expected hits
Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 2 : 0/3 hits, 1.00 expected hits
1 infantry owned by the Italians lost in Anglo Egyptian Sudan
British roll dice for 1 armour, 1 bomber, 2 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 3 : 2/5 hits, 1.67 expected hits
Italians roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 3 : 0/2 hits, 0.67 expected hits
1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Italians with 1 armour, 1 bomber, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 10
Casualties for Italians: 1 artillery and 2 infantry
Battle in Shan State
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 2/5 hits, 2.00 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
British win, taking Shan State from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Shan State to Yunnan
1 fighter moved from Shan State to India
1 cruiser moved from 39 Sea Zone to 41 Sea Zone
3 aaGuns, 1 artillery and 6 infantry moved from Burma to Yunnan
2 infantry moved from Persia to 80 Sea Zone
2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
1 bomber moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from Algeria to Egypt
1 fighter and 1 tactical_bomber moved from 92 Sea Zone to Egypt
2 fighters moved from Gibraltar to Egypt
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 aaGun and 3 infantry moved from Algeria to 92 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 92 Sea Zone to 91 Sea Zone
1 aaGun and 3 infantry moved from 91 Sea Zone to Gibraltar
1 carrier moved from 92 Sea Zone to 91 Sea Zone
1 cruiser moved from 92 Sea Zone to 91 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
2 infantry moved from Rhodesia to Tanganyika Territory
1 infantry moved from Persia to Eastern Persia
British take Eastern Persia from Neutral_AlliesPlace Units - British
1 transport placed in 71 Sea Zone
1 artillery placed in Union of South Africa
1 fighter placed in United Kingdom
1 factory_minor placed in EgyptTurn Complete - British
British collect 29 PUs; end with 29 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUsPlace Units - UK_Pacific
5 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,6,2,5,2,6,2,2
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 5 infantryCombat Hit Differential Summary :
British : -0.33
Italians : -1.67
Chinese : 0.17
Japanese : -0.67Territory Summary for Americans, British, Chinese and UK_Pacific :
Marshall Islands : 1 flag, 2 infantry
Yunnan : 3 aaGuns, 2 artilleries, 2 fighters, 9 infantry and 1 tactical_bomber
Kweichow : 3 infantry
Shan State : 1 infantry
India : 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 10 infantry
Wake Island : 1 airfield, 1 bomber, 1 fighter and 1 tactical_bomber
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 3 mech_infantrys
Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour and 1 infantry
Midway : 1 airfield
41 Sea Zone : 1 cruiser
32 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 transport
26 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport
10 Sea Zone : 2 carriers
Central United States : 1 armour, 1 factory_major, 2 infantry and 1 mech_infantry
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter and 1 harbour
Iceland : 1 airfield
Quebec : 1 armour, 1 factory_minor and 1 infantry
Gibraltar : 1 aaGun, 1 airfield, 2 fighters, 1 harbour and 3 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 2 artilleries, 1 bomber, 1 factory_minor, 5 fighters, 1 harbour, 3 infantry and 1 tactical_bomber
Union of South Africa : 1 artillery, 1 factory_minor and 1 harbour
Ontario : 1 artillery and 1 infantry
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 5 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 armour, 2 infantry and 1 mech_infantry
Tanganyika Territory : 2 infantry
Morocco : 1 infantry
86 Sea Zone : 1 transport
92 Sea Zone : 1 destroyer
Eastern Persia : 1 flag, 1 infantry
101 Sea Zone : 1 destroyer and 2 transports
71 Sea Zone : 1 transport
81 Sea Zone : 1 transport
Brazil : 1 flag, 1 artillery and 3 infantry
Persia : 1 flag
98 Sea Zone : 1 destroyer
91 Sea Zone : 2 carriers, 2 cruisers, 1 destroyer and 2 transportsProduction/PUs Summary :
Germans : 43 / 53
Russians : 37 / 37
Japanese : 52 / 57
Americans : 52 / 77
Chinese : 7 / 10
British : 29 / 32
UK_Pacific : 7 / 9
Italians : 13 / 15
ANZAC : 10 / 16
French : 9 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I had a choice between pulling UK (and China) units back or stacking Yunnan. Gambling that this is the better move but it also feels much riskier and worry that I might have thrown a way a relatively stronger position in the Pacific.
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs;Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to AlliedCombat Move - Italians
1 armour moved from Bulgaria to Eastern Poland
Italians take Eastern Poland from Russians
1 bomber moved from Southern Italy to 81 Sea Zone
2 fighters moved from Southern Italy to 98 Sea Zone
1 submarine moved from 93 Sea Zone to 98 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Cyprus
1 artillery and 1 infantry moved from Tobruk to Libya
1 armour and 1 mech_infantry moved from Alexandria to LibyaCombat - Italians
Battle in Cyprus
Battle in 81 Sea Zone
Italians attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 81 Sea Zone
Italians win, taking Cyprus from British with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 98 Sea Zone
Italians attack with 2 fighters and 1 submarine
British defend with 1 destroyer
Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 2 fighters in 98 Sea Zone, round 2 : 1/2 hits
British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the British and 1 submarine owned by the Italians lost in 98 Sea Zone
Italians win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Italians: 1 submarine
Casualties for British: 1 destroyer
Battle in Libya
Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
French defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Libya, round 2 : 2/4 hits
French roll dice for 1 infantry in Libya, round 2 : 1/1 hits
1 infantry owned by the French and 1 infantry owned by the Italians lost in Libya
Italians win, taking Libya from French with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for French: 1 infantryNon Combat Move - Italians
1 artillery and 1 infantry moved from Alexandria to Tobruk
1 bomber moved from 81 Sea Zone to Greece
1 marine moved from Southern Italy to 97 Sea Zone
1 marine moved from 97 Sea Zone to Greece
1 infantry moved from Northern Italy to 97 Sea Zone
1 infantry moved from Northern Italy to Yugoslavia
1 aaGun moved from Yugoslavia to Romania
1 mech_infantry moved from Northern Italy to Romania
1 armour moved from Southern France to Yugoslavia
1 aaGun, 1 artillery and 1 infantry moved from Southern France to Normandy Bordeaux
1 aaGun and 1 infantry moved from Northern Italy to Southern Italy
2 fighters moved from 98 Sea Zone to Greece
1 infantry moved from 97 Sea Zone to Southern Italy
1 infantry moved from Kenya to Italian SomalilandPlace Units - Italians
1 fighter placed in Southern Italy
1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 16 PUs -
Second guessing myself. If it is not too late, I’ll pull all UK units back to India and China units in Sikang.





