dice…
G40 Ichabod (X) vs Sovietishcat (A) 0 Bid
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
2 infantry moved from Shensi to SzechwanPlace Units - Chinese
5 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Politics - British
British takes Political Action: Political Action British To War With Japanese
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to FriendlyCombat Move - British
3 infantry moved from Persia to 80 Sea Zone
3 infantry and 2 transports moved from 80 Sea Zone to 76 Sea Zone
3 infantry moved from 76 Sea Zone to Ethiopia
1 armour and 1 mech_infantry moved from Egypt to Ethiopia
1 bomber moved from Malta to Ethiopia
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
2 infantry moved from Shan State to Yunnan
2 infantry moved from Burma to Yunnan
1 artillery moved from Burma to Yunnan
1 fighter and 1 tactical_bomber moved from Burma to Yunnan
2 infantry moved from Burma to Yunnan
1 fighter moved from Burma to Yunnan
1 infantry moved from Burma to Yunnan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 3 bombers and 3 submarines; Remaining resources: 2 PUs;Combat Move - Americans
Non Combat Move - Americans
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 cruiser moved from 26 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 54 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 armour, 1 cruiser, 1 infantry and 1 transport moved from 28 Sea Zone to 26 Sea Zone
1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from 26 Sea Zone to Hawaiian Islands
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 101 Sea Zone to 28 Sea Zone
1 bomber moved from Eastern United States to Hawaiian Islands
3 bombers moved from Western United States to Hawaiian IslandsPlace Units - Americans
2 bombers placed in Western United States
1 submarine placed in 10 Sea Zone
Americans undo move 2.
Americans undo move 1.
2 submarines placed in 10 Sea Zone
1 bomber placed in Western United States
2 bombers placed in Eastern United States
1 submarine placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 54 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
2 infantry moved from Shensi to SzechwanPlace Units - Chinese
5 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUsPurchase Units - British
British buy 3 fighters; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Politics - British
British takes Political Action: Political Action British To War With Japanese
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to FriendlyCombat Move - British
3 infantry moved from Persia to 80 Sea Zone
3 infantry and 2 transports moved from 80 Sea Zone to 76 Sea Zone
3 infantry moved from 76 Sea Zone to Ethiopia
1 armour and 1 mech_infantry moved from Egypt to Ethiopia
1 bomber moved from Malta to Ethiopia
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
2 infantry moved from Shan State to Yunnan
2 infantry moved from Burma to Yunnan
1 artillery moved from Burma to Yunnan
1 fighter and 1 tactical_bomber moved from Burma to Yunnan
2 infantry moved from Burma to Yunnan
1 fighter moved from Burma to Yunnan
1 infantry moved from Burma to YunnanCombat - British
British creates battle in territory 35 Sea Zone
Battle in Yunnan
British attack with 1 artillery, 2 fighters, 7 infantry and 1 tactical_bomber
Japanese defend with 1 armour, 3 artilleries, 1 infantry and 1 mech_infantry
British roll dice for 1 artillery, 2 fighters, 7 infantry and 1 tactical_bomber in Yunnan, round 2 : 4/11 hits
Japanese roll dice for 1 armour, 3 artilleries, 1 infantry and 1 mech_infantry in Yunnan, round 2 : 2/6 hits
1 infantry owned by the Japanese, 2 artilleries owned by the Japanese, 1 mech_infantry owned by the Japanese and 2 infantry owned by the British lost in Yunnan
British roll dice for 1 artillery, 2 fighters, 5 infantry and 1 tactical_bomber in Yunnan, round 3 : 3/9 hits
Japanese roll dice for 1 armour and 1 artillery in Yunnan, round 3 : 1/2 hits
1 artillery owned by the Japanese, 1 armour owned by the Japanese and 1 infantry owned by the British lost in Yunnan
British win, taking 35 Sea Zone from Japanese, taking Yunnan from Japanese with 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for British: 3 infantry
Casualties for Japanese: 1 armour, 3 artilleries, 1 infantry and 1 mech_infantry
Battle in Ethiopia
British attack with 1 armour, 1 bomber, 3 infantry and 1 mech_infantry
Italians defend with 1 artillery and 3 infantry
British roll dice for 1 armour, 1 bomber, 3 infantry and 1 mech_infantry in Ethiopia, round 2 : 2/6 hits
Italians roll dice for 1 artillery and 3 infantry in Ethiopia, round 2 : 2/4 hits
2 infantry owned by the British and 2 infantry owned by the Italians lost in Ethiopia
British roll dice for 1 armour, 1 bomber, 1 infantry and 1 mech_infantry in Ethiopia, round 3 : 0/4 hits
Italians roll dice for 1 artillery and 1 infantry in Ethiopia, round 3 : 1/2 hits
1 infantry owned by the British lost in Ethiopia
British roll dice for 1 armour, 1 bomber and 1 mech_infantry in Ethiopia, round 4 : 2/3 hits
Italians roll dice for 1 artillery and 1 infantry in Ethiopia, round 4 : 0/2 hits
1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Ethiopia
British win, taking Ethiopia from Italians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 3 infantry
Casualties for Italians: 1 artillery and 3 infantryNon Combat Move - British
1 bomber moved from Ethiopia to Anglo Egyptian Sudan
1 tactical_bomber moved from Malta to Egypt
2 fighters moved from Malta to Egypt
1 infantry moved from Rhodesia to Belgian Congo
1 infantry moved from Rhodesia to Belgian Congo
2 artilleries and 3 infantry moved from India to Burma
2 fighters moved from Yunnan to Burma
1 tactical_bomber moved from Yunnan to Burma
1 aaGun moved from Burma to Yunnan
1 mech_infantry moved from Eire to United Kingdom
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Burma to YunnanPlace Units - British
3 fighters placed in Union of South AfricaTurn Complete - British
British collect 31 PUs; end with 33 PUsPlace Units - UK_Pacific
1 armour, 1 infantry and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
Some Units in India change ownership: 1 armour, 1 infantry and 2 mech_infantrys -
10/30 hits, 14.67 expected hits Yunnan.
Wow, you have some kind of dice curse against me in addition to your KJF game.
Still, China got a total of 4 hits (expected hits), but dang I couldn’t even keep it to 3 and not let 2 infantry roll a 2nd time.
You know it’s all about strength, I made sure my china troops are always well fed before defending vs japan! :-D
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 mech_infantry; Remaining resources: 2 PUs;Combat Move - Italians
1 bomber and 1 fighter moved from Southern Italy to Greece
2 infantry moved from Bulgaria to Greece
1 armour moved from Romania to Greece
1 armour moved from Yugoslavia to Greece
1 artillery, 1 infantry and 1 mech_infantry moved from Tunisia to Algeria
1 destroyer moved from 97 Sea Zone to 93 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 mech_infantry; Remaining resources: 2 PUs;Combat Move - Italians
1 bomber and 1 fighter moved from Southern Italy to Greece
2 infantry moved from Bulgaria to Greece
1 armour moved from Romania to Greece
1 armour moved from Yugoslavia to Greece
1 artillery, 1 infantry and 1 mech_infantry moved from Tunisia to Algeria
1 destroyer moved from 97 Sea Zone to 93 Sea ZoneCombat - Italians
Battle in Greece
Italians attack with 2 armour, 1 bomber, 1 fighter and 2 infantry
Neutral_Allies defend with 4 infantry
Italians roll dice for 2 armour, 1 bomber, 1 fighter and 2 infantry in Greece, round 2 : 1/6 hits, 2.50 expected hits
Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 3/4 hits, 1.33 expected hits
1 infantry owned by the Neutral_Allies, 2 infantry owned by the Italians and 1 armour owned by the Italians lost in Greece
1 armour owned by the Italians retreated to Bulgaria
Neutral_Allies win with 3 infantry remaining. Battle score for attacker is -9
Casualties for Italians: 1 armour and 2 infantry
Casualties for Neutral_Allies: 1 infantry
Battle in Algeria
Italians attack with 1 artillery, 1 infantry and 1 mech_infantry
French defend with 1 infantry
Italians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Algeria, round 2 : 0/3 hits, 0.83 expected hits
French roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Algeria, round 3 : 2/3 hits, 0.83 expected hits
French roll dice for 1 infantry in Algeria, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the French lost in Algeria
Italians win, taking Algeria from French with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantryNon Combat Move - Italians
1 bomber moved from Greece to Southern Italy
1 fighter moved from Greece to Southern Italy
2 aaGuns, 2 artilleries and 2 infantry moved from Yugoslavia to Romania
4 infantry moved from Northern Italy to Yugoslavia
1 aaGun moved from Northern Italy to Southern ItalyPlace Units - Italians
1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 11 PUs; end with 13 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUsCombat Hit Differential Summary :
Italians : -1.17
French : -0.67
Neutral_Allies : 1.67 -
Germany is going to have to teach those Greeks a lesson.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 2 transports; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Egypt to Alexandria
British take Alexandria from Italians -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 2 transports; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Egypt to Alexandria
British take Alexandria from ItaliansCombat - ANZAC
Non Combat Move - ANZAC
1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 aaGun and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 aaGun moved from Java to 42 Sea Zone
1 aaGun and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 aaGun moved from 41 Sea Zone to Sumatra
ANZAC take Sumatra from Dutch
3 fighters moved from Java to Burma
1 destroyer moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
2 transports placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 2 transports; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Egypt to Alexandria
British take Alexandria from ItaliansCombat - ANZAC
Non Combat Move - ANZAC
1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 aaGun and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 aaGun moved from Java to 42 Sea Zone
1 aaGun and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 aaGun moved from 41 Sea Zone to Sumatra
ANZAC take Sumatra from Dutch
3 fighters moved from Java to Burma
1 destroyer moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
2 transports placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUsCombat Move - French
Non Combat Move - French
1 destroyer moved from 58 Sea Zone to 38 Sea Zone
1 fighter moved from Morocco to Malta
1 infantry moved from Trans-Jordan to EgyptTurn Complete - French
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Germany is going to have to teach those Greeks a lesson.
I wish they were always defending like this!
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 carrier and 8 mech_infantrys; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralCombat Move - Germans
1 unit repaired.
1 submarine moved from 123 Sea Zone to 125 Sea Zone
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
8 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
4 armour, 9 artilleries, 16 infantry and 1 mech_infantry moved from Poland to Baltic States
2 infantry moved from Slovakia Hungary to Eastern Poland
1 infantry moved from Romania to Bessarabia
1 tactical_bomber moved from Romania to Bessarabia
1 fighter moved from Western Germany to Eastern Poland
1 tactical_bomber moved from Gibraltar to 105 Sea Zone
1 fighter moved from Southern Italy to 105 Sea Zone
1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 112 Sea Zone to 105 Sea Zone
1 tactical_bomber moved from Southern Italy to Bessarabia
1 fighter moved from Western Germany to Bessarabia
2 tactical_bombers moved from Western Germany to Eastern Poland
1 fighter moved from Western Germany to Eastern Poland
7 armour and 8 mech_infantrys moved from Germany to Baltic States
1 bomber moved from Gibraltar to Southern Italy
1 submarine moved from 103 Sea Zone to 105 Sea Zone
2 armour moved from Southern France to Yugoslavia
1 mech_infantry moved from Western Germany to Yugoslavia
1 mech_infantry moved from Southern France to Yugoslavia -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 carrier and 8 mech_infantrys; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralCombat Move - Germans
1 unit repaired.
1 submarine moved from 123 Sea Zone to 125 Sea Zone
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
8 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
4 armour, 9 artilleries, 16 infantry and 1 mech_infantry moved from Poland to Baltic States
2 infantry moved from Slovakia Hungary to Eastern Poland
1 infantry moved from Romania to Bessarabia
1 tactical_bomber moved from Romania to Bessarabia
1 fighter moved from Western Germany to Eastern Poland
1 tactical_bomber moved from Gibraltar to 105 Sea Zone
1 fighter moved from Southern Italy to 105 Sea Zone
1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 112 Sea Zone to 105 Sea Zone
1 tactical_bomber moved from Southern Italy to Bessarabia
1 fighter moved from Western Germany to Bessarabia
2 tactical_bombers moved from Western Germany to Eastern Poland
1 fighter moved from Western Germany to Eastern Poland
7 armour and 8 mech_infantrys moved from Germany to Baltic States
1 bomber moved from Gibraltar to Southern Italy
1 submarine moved from 103 Sea Zone to 105 Sea Zone
2 armour moved from Southern France to Yugoslavia
1 mech_infantry moved from Western Germany to Yugoslavia
1 mech_infantry moved from Southern France to YugoslaviaCombat - Germans
Battle in Baltic States
Germans attack with 11 armour, 9 artilleries, 16 infantry and 9 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 11 armour, 9 artilleries, 16 infantry and 9 mech_infantrys in Baltic States, round 2 : 10/45 hits, 14.17 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 11 armour, 9 artilleries, 15 infantry and 9 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Eastern Poland, round 2 : 5/6 hits, 2.67 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Bessarabia
Germans attack with 1 fighter, 1 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Bessarabia, round 2 : 2/4 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 fighters and 2 tactical_bombers could not land in Eastern Poland and were removed
3 aaGuns moved from Poland to Baltic States
1 fighter moved from Bessarabia to Romania
1 tactical_bomber moved from Bessarabia to Slovakia Hungary
1 tactical_bomber moved from Bessarabia to Romania
2 aaGuns moved from Western Germany to Germany
1 mech_infantry moved from Normandy Bordeaux to Northern Italy
1 aaGun moved from Normandy Bordeaux to Southern FrancePlace Units - Germans
1 carrier placed in 105 Sea Zone
1 armour and 8 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,5
Germans collect 46 PUs (1 lost to blockades); end with 46 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUsCombat Hit Differential Summary :
Germans : -1.67
Russians : 1.00 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 carrier and 8 mech_infantrys; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralCombat Move - Germans
1 unit repaired.
1 submarine moved from 123 Sea Zone to 125 Sea Zone
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
8 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
4 armour, 9 artilleries, 16 infantry and 1 mech_infantry moved from Poland to Baltic States
2 infantry moved from Slovakia Hungary to Eastern Poland
1 infantry moved from Romania to Bessarabia
1 tactical_bomber moved from Romania to Bessarabia
1 fighter moved from Western Germany to Eastern Poland
1 tactical_bomber moved from Gibraltar to 105 Sea Zone
1 fighter moved from Southern Italy to 105 Sea Zone
1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 112 Sea Zone to 105 Sea Zone
1 tactical_bomber moved from Southern Italy to Bessarabia
1 fighter moved from Western Germany to Bessarabia
2 tactical_bombers moved from Western Germany to Eastern Poland
1 fighter moved from Western Germany to Eastern Poland
7 armour and 8 mech_infantrys moved from Germany to Baltic States
1 bomber moved from Gibraltar to Southern Italy
1 submarine moved from 103 Sea Zone to 105 Sea Zone
2 armour moved from Southern France to Yugoslavia
1 mech_infantry moved from Western Germany to Yugoslavia
1 mech_infantry moved from Southern France to YugoslaviaCombat - Germans
Battle in Baltic States
Germans attack with 11 armour, 9 artilleries, 16 infantry and 9 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 11 armour, 9 artilleries, 16 infantry and 9 mech_infantrys in Baltic States, round 2 : 10/45 hits, 14.17 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 11 armour, 9 artilleries, 15 infantry and 9 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Eastern Poland, round 2 : 5/6 hits, 2.67 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Bessarabia
Germans attack with 1 fighter, 1 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Bessarabia, round 2 : 2/4 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 fighters and 2 tactical_bombers could not land in Eastern Poland and were removed
3 aaGuns moved from Poland to Baltic States
1 fighter moved from Bessarabia to Romania
1 tactical_bomber moved from Bessarabia to Slovakia Hungary
1 tactical_bomber moved from Bessarabia to Romania
2 aaGuns moved from Western Germany to Germany
1 mech_infantry moved from Normandy Bordeaux to Northern Italy
1 aaGun moved from Normandy Bordeaux to Southern FrancePlace Units - Germans
1 carrier placed in 105 Sea Zone
1 armour and 8 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,5
Germans collect 46 PUs (1 lost to blockades); end with 46 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Southern France: 1 aaGun
EDIT: Removing units owned by Germans from Southern France: 1 artillery
EDIT: Removing units owned by Germans from Southern France: 1 infantry
EDIT: Adding units owned by Germans to Normandy Bordeaux: 1 aaGun, 1 artillery and 1 infantry
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : -1.67
Russians : 1.00 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to WarCombat Move - Russians
1 infantry moved from Western Ukraine to Bessarabia
1 infantry moved from Belarus to Eastern Poland
1 fighter and 1 tactical_bomber moved from Novgorod to Bessarabia
1 fighter moved from Novgorod to Eastern Poland -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to WarCombat Move - Russians
1 infantry moved from Western Ukraine to Bessarabia
1 infantry moved from Belarus to Eastern Poland
1 fighter and 1 tactical_bomber moved from Novgorod to Bessarabia
1 fighter moved from Novgorod to Eastern PolandCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Bessarabia
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Bessarabia, round 2 : 2/3 hits
Germans roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Bessarabia
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Eastern Poland, round 2 : 0/2 hits
Germans roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Eastern Poland
retreated to Eastern Poland
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 infantry moved from Western Ukraine to Bryansk
1 artillery moved from Western Ukraine to Bryansk
3 armour moved from Ukraine to Bryansk
15 infantry moved from Belarus to Bryansk
4 aaGuns, 8 armour and 2 mech_infantrys moved from Belarus to Bryansk
2 artilleries moved from Belarus to Bryansk
1 infantry moved from Novgorod to Belarus
3 armour moved from Novgorod to Bryansk
1 fighter moved from Eastern Poland to Bryansk
1 fighter and 1 tactical_bomber moved from Bessarabia to Bryansk
2 aaGuns and 18 infantry moved from Amur to Buryatia
7 armour moved from Bryansk to Rostov
2 mech_infantrys moved from Bryansk to Rostov
4 armour moved from Bryansk to Rostov
1 infantry moved from Rostov to UkrainePlace Units - Russians
9 infantry placed in Russia
3 mech_infantrys placed in VolgogradTurn Complete - Russians
Russians collect 34 PUs; end with 34 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 cruiser and 1 destroyer; Remaining resources: 3 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
3 fighters moved from Burma to SikangCombat - ANZAC
Battle in Malaya
Battle in Sumatra
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Sumatra
ANZAC win, taking Malaya from Japanese, taking Sumatra from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Sikang
ANZAC attack with 3 fighters
Japanese defend with 1 infantry
ANZAC roll dice for 3 fighters in Sikang, round 2 : 1/3 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Sikang
ANZAC win with 3 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
3 fighters moved from Sikang to Szechwan
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 armour and 1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 cruiser and 1 destroyer placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 17 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUsCombat Move - French
1 destroyer moved from 38 Sea Zone to 41 Sea ZoneCombat - French
Battle in 41 Sea Zone
French attack with 1 destroyer; ANZAC loiter and taunt
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
French win, taking 41 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0.17
Japanese : -0.67 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 tactical_bombers and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Novgorod to Archangel
Germans take Archangel from Russians
1 armour moved from Archangel to Belarus
1 mech_infantry moved from Eastern Poland to Ukraine
Germans take Ukraine from Russians
2 artilleries moved from Eastern Poland to Western Ukraine
6 infantry moved from Eastern Poland to Western Ukraine
2 fighters and 2 tactical_bombers moved from Eastern Poland to Greece
2 bombers moved from Romania to Russia
2 tactical_bombers moved from Eastern Poland to Western Ukraine
1 fighter moved from Eastern Poland to Western Ukraine
1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 92 Sea Zone to 97 Sea Zone
Germans take 97 Sea Zone from British
1 artillery and 1 infantry moved from 97 Sea Zone to Greece
1 submarine moved from 92 Sea Zone to 98 Sea Zone
1 fighter and 1 tactical_bomber moved from 92 Sea Zone to Southern Italy
1 mech_infantry moved from Southern France to Yugoslavia
1 mech_infantry moved from Romania to Greece
10 armour, 9 artilleries, 24 infantry and 9 mech_infantrys moved from Novgorod to Belarus -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 tactical_bombers and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Novgorod to Archangel
Germans take Archangel from Russians
1 armour moved from Archangel to Belarus
1 mech_infantry moved from Eastern Poland to Ukraine
Germans take Ukraine from Russians
2 artilleries moved from Eastern Poland to Western Ukraine
6 infantry moved from Eastern Poland to Western Ukraine
2 fighters and 2 tactical_bombers moved from Eastern Poland to Greece
2 bombers moved from Romania to Russia
2 tactical_bombers moved from Eastern Poland to Western Ukraine
1 fighter moved from Eastern Poland to Western Ukraine
1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 92 Sea Zone to 97 Sea Zone
Germans take 97 Sea Zone from British
1 artillery and 1 infantry moved from 97 Sea Zone to Greece
1 submarine moved from 92 Sea Zone to 98 Sea Zone
1 fighter and 1 tactical_bomber moved from 92 Sea Zone to Southern Italy
1 mech_infantry moved from Southern France to Yugoslavia
1 mech_infantry moved from Romania to Greece
10 armour, 9 artilleries, 24 infantry and 9 mech_infantrys moved from Novgorod to BelarusCombat - Germans
Germans creates battle in territory 125 Sea Zone
Strategic bombing raid in Russia
AA fire in Russia : 0/2 hits, 0.33 expected hits
Bombing raid in Russia rolls: 5,3 and causes: 8 damage to unit: factory_major
Bombing raid in Russia causes 8 damage total.
Battle in Greece
Germans attack with 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
Neutral_Allies defend with 3 infantry
Germans roll dice for 1 battleship and 1 cruiser in Greece, round 2 : 1/2 hits, 1.17 expected hits
Germans roll dice for 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Greece, round 2 : 3/7 hits, 3.17 expected hits
Neutral_Allies roll dice for 3 infantry in Greece, round 2 : 0/3 hits, 1.00 expected hits
3 infantry owned by the Neutral_Allies lost in Greece
Germans win, taking Greece from Neutral_Allies with 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Neutral_Allies: 3 infantry
Battle in Western Ukraine
Germans attack with 2 artilleries, 1 fighter, 6 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 2 artilleries, 1 fighter, 6 infantry and 2 tactical_bombers in Western Ukraine, round 2 : 4/11 hits, 3.67 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 2 artilleries, 1 fighter, 6 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 tactical_bombers moved from Western Ukraine to Belarus
1 fighter moved from Western Ukraine to Belarus
2 aaGuns moved from Poland to Eastern Poland
3 armour moved from Eastern Poland to Ukraine
6 mech_infantrys moved from Eastern Poland to Ukraine
2 mech_infantrys moved from Eastern Poland to Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
3 armour and 7 mech_infantrys moved from Germany to Eastern Poland
2 aaGuns moved from Novgorod to Belarus
1 aaGun moved from Southern France to Northern Italy
2 bombers moved from Russia to Belarus
1 fighter moved from Greece to 97 Sea Zone
1 tactical_bomber moved from Greece to 97 Sea Zone
1 fighter moved from Greece to Albania
1 tactical_bomber moved from Greece to AlbaniaPlace Units - Germans
1 transport placed in 93 Sea Zone
3 armour placed in Novgorod
3 tactical_bombers placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,1
Germans collect 53 PUs (3 lost to blockades); end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUsCombat Hit Differential Summary :
AA fire in Russia : : -0.33
Germans : 0.00
Neutral_Allies : -1.00
Russians : -0.33 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians repair damage of 8x factory_major; Remaining resources: 24 PUs;
Russians buy 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Volgograd to Tsinghai
1 armour moved from Kazakhstan to Tsinghai
1 mech_infantry moved from Kazakhstan to Kansu
Chinese take Kansu from Japanese
1 armour and 1 mech_infantry moved from Kazakhstan to Sikang
Chinese take Sikang from Japanese
1 armour and 1 mech_infantry moved from Sikang to Szechwan
1 mech_infantry moved from Kazakhstan to Sikang





