Max334 (Axis) vs Wedding singer G40, bid 15


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 carrier; Remaining resources: 10 PUs;

    Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 55 Sea Zone
                1 infantry moved from Northern Territory to 55 Sea Zone
                1 infantry and 1 transport moved from 55 Sea Zone to 45 Sea Zone

    Non Combat Move - ANZAC
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                2 aaGuns, 1 artillery, 1 fighter and 2 infantry moved from Northern Territory to Queensland

    Place Units - ANZAC
                1 carrier placed in 62 Sea Zone

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,2
                ANZAC collect 12 PUs (2 lost to blockades); end with 22 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs

    Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan

    Combat - French
                Battle in Anglo Egyptian Sudan
                    French attack with 1 infantry
                    Italians defend with 1 infantry
                        French roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 :  0/1 hits
                        Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 :  0/1 hits
                        French roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 :  0/1 hits
                        Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 :  1/1 hits
                        1 infantry owned by the French lost in Anglo Egyptian Sudan
                    Italians win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for French: 1 infantry

    Non Combat Move - French

    Turn Complete - French

    triplea_41669.0_Fre3.tsvg

  • 2024 '22 '21 '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Germans buy 1 destroyer, 1 infantry, 8 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Combat Move - Germans
                2 infantry moved from Baltic States to Belarus
                1 mech_infantry moved from Eastern Poland to Ukraine
                      Germans take Ukraine from Russians
                2 infantry moved from Eastern Poland to Western Ukraine
                1 bomber moved from Greece to Western Ukraine
                1 bomber moved from Poland to Belarus
                1 mech_infantry moved from Eastern Poland to Novgorod
                      Germans take Novgorod from Russians
                1 armour moved from Northern Italy to Yugoslavia
                2 mech_infantrys moved from Northern Italy to Yugoslavia
                3 infantry moved from Romania to Yugoslavia
                1 infantry moved from Romania to Bessarabia
                1 infantry moved from Gibraltar to 92 Sea Zone
                1 artillery moved from Algeria to 92 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
                1 infantry moved from 98 Sea Zone to Syria
                1 artillery moved from 98 Sea Zone to Syria

    Combat - Germans
                Battle in Syria
                Battle in Western Ukraine
                    Germans attack with 1 bomber and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber and 2 infantry in Western Ukraine, round 2 :  1/0 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Western Ukraine
                    Germans win, taking Syria from French, taking Western Ukraine from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Belarus
                    Germans attack with 1 bomber and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber and 2 infantry in Belarus, round 2 :  1/0 hits
                        Russians roll dice for 1 infantry in Belarus, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to Northern Italy: 1 armour and 1 mech_infantry
                EDIT: Removing units owned by Germans from Yugoslavia: 1 armour and 1 mech_infantry
                EDIT: Turning off Edit Mode
                3 mech_infantrys moved from Eastern Poland to Novgorod
                1 armour moved from Eastern Poland to Bessarabia
                1 armour moved from Eastern Poland to Bessarabia
                3 armour moved from Eastern Poland to Novgorod
                1 armour moved from Eastern Poland to Novgorod
                1 infantry moved from Eastern Poland to Bessarabia
                1 infantry moved from Poland to Eastern Poland
                3 infantry moved from Poland to Baltic States
                1 artillery moved from Poland to Baltic States
                1 artillery moved from Eastern Poland to Bessarabia
                1 aaGun moved from Eastern Poland to Western Ukraine
                1 aaGun moved from Baltic States to Belarus
                1 aaGun moved from Poland to Baltic States
                1 aaGun moved from Poland to Eastern Poland
                1 aaGun moved from Poland to Germany
                1 fighter moved from France to 92 Sea Zone
                2 transports moved from 93 Sea Zone to 95 Sea Zone
                1 mech_infantry moved from Northern Italy to 95 Sea Zone
                1 armour moved from Northern Italy to 95 Sea Zone
                1 armour, 1 mech_infantry and 2 transports moved from 95 Sea Zone to 98 Sea Zone
                1 armour moved from 98 Sea Zone to Egypt
                1 mech_infantry moved from 98 Sea Zone to Egypt
                1 armour moved from Eastern Poland to Yugoslavia
                1 mech_infantry moved from Eastern Poland to Yugoslavia
                5 mech_infantrys moved from Germany to Baltic States
                5 mech_infantrys moved from Germany to Eastern Poland
                1 artillery moved from Poland to Eastern Poland
                1 bomber moved from Belarus to Romania
                1 bomber moved from Western Ukraine to Baltic States
                1 fighter moved from Poland to Western Germany
                1 tactical_bomber moved from Poland to Western Germany

    Place Units - Germans
                1 destroyer and 1 submarine placed in 112 Sea Zone
                1 infantry placed in Western Germany
                8 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,4
                Germans collect 51 PUs (2 lost to blockades); end with 51 PUs
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs

    triplea_41669.0_Ger4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 5 artilleries, 1 fighter and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Karelia to Finland
                      Russians take Finland from Germans
                1 infantry moved from Karelia to Finland
                1 infantry moved from Karelia to Vyborg
                1 infantry moved from Karelia to Finland
                1 armour and 2 infantry moved from Persia to Iraq
                1 mech_infantry moved from Caucasus to Iraq
                2 infantry moved from Bryansk to Ukraine
                3 infantry moved from Bryansk to Western Ukraine
                1 fighter and 1 tactical_bomber moved from Russia to Western Ukraine
                1 fighter moved from Russia to Ukraine
                1 tactical_bomber moved from Caucasus to Ukraine

    Combat - Russians
                Battle in Ukraine
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 factory_minor and 1 mech_infantry
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 :  1/1 hits
                        Germans roll dice for 1 mech_infantry in Ukraine, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
                    Russians win, taking Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Western Ukraine
                    Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
                    Germans defend with 1 aaGun and 2 infantry
                        AA fire in Western Ukraine :  0/1 hits
                        Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Western Ukraine, round 2 :  1/1 hits
                        Germans roll dice for 1 aaGun and 2 infantry in Western Ukraine, round 2 :  0/1 hits
                        1 aaGun owned by the Germans lost in Western Ukraine
                        Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Western Ukraine, round 3 :  2/1 hits
                        Germans roll dice for 2 infantry in Western Ukraine, round 3 :  0/1 hits
                        2 infantry owned by the Germans lost in Western Ukraine
                    Russians win, taking Western Ukraine from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
                    Casualties for Germans: 1 aaGun and 2 infantry
                Battle in Iraq
                    Russians attack with 1 armour, 2 infantry and 1 mech_infantry
                    Neutral_Axis defend with 3 infantry
                        Russians roll dice for 1 armour, 2 infantry and 1 mech_infantry in Iraq, round 2 :  1/0 hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 2 :  1/0 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Neutral_Axis lost in Iraq
                        Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Iraq, round 3 :  1/1 hits
                        Neutral_Axis roll dice for 2 infantry in Iraq, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Neutral_Axis lost in Iraq
                        Russians roll dice for 1 armour and 1 mech_infantry in Iraq, round 4 :  1/1 hits
                        Neutral_Axis roll dice for 1 infantry in Iraq, round 4 :  0/1 hits
                        1 infantry owned by the Neutral_Axis lost in Iraq
                    Russians win, taking Iraq from Neutral_Axis with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 2 infantry
                    Casualties for Neutral_Axis: 3 infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Ukraine to Russia
                1 fighter and 1 tactical_bomber moved from Western Ukraine to Russia
                2 aaGuns, 1 armour, 2 artilleries and 18 infantry moved from Bryansk to Russia
                1 aaGun moved from Archangel to Vologda
                1 aaGun moved from Archangel to Smolensk
                6 infantry moved from Timguska to Novosibirsk
                1 submarine moved from 125 Sea Zone to 119 Sea Zone

    Place Units - Russians
                5 artilleries, 1 fighter and 2 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 43 PUs

    triplea_41669.0_Rus4.tsvg

  • 2024 '22 '21 '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 carriers, 1 mech_infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 3 PUs;

    Combat Move - Japanese
                1 cruiser moved from 37 Sea Zone to 34 Sea Zone
                1 destroyer moved from 35 Sea Zone to 22 Sea Zone
                1 infantry moved from Sumatra to 41 Sea Zone
                1 artillery moved from Sumatra to 41 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 artillery moved from 42 Sea Zone to Java
                1 fighter moved from 41 Sea Zone to Java
                1 submarine moved from 42 Sea Zone to 45 Sea Zone
                1 mech_infantry moved from Malaya to Yunnan
                1 armour moved from Malaya to Yunnan
                1 mech_infantry moved from Kwangsi to Yunnan
                1 infantry moved from Kweichow to Yunnan
                1 infantry moved from Shensi to Szechwan
                      Japanese take Szechwan from Chinese
                1 infantry moved from Kansu to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 artillery and 3 infantry moved from Suiyuyan to Kansu
                1 artillery moved from Shensi to Kansu
                1 infantry moved from Kansu to Shensi
                1 artillery moved from Hunan to Yunnan
                3 mech_infantrys moved from Shantung to Jehol
                1 infantry moved from Kiangsu to Anhwe
                1 infantry moved from Malaya to 37 Sea Zone
                1 infantry and 1 transport moved from 37 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 cruiser moved from 37 Sea Zone to 45 Sea Zone
                1 battleship moved from 37 Sea Zone to 19 Sea Zone
                2 transports moved from 37 Sea Zone to 19 Sea Zone
                2 carriers moved from 37 Sea Zone to 35 Sea Zone
                1 carrier moved from 41 Sea Zone to 36 Sea Zone
                1 infantry moved from Soviet Far East to Siberia
                1 fighter moved from Japan to Siberia
                1 tactical_bomber moved from Hunan to Yunnan

    Combat - Japanese
                Battle in Celebes
                Battle in 45 Sea Zone
                    Japanese attack with 1 cruiser and 1 submarine
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 45 Sea Zone
                        Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 :  1/1 hits
                    Japanese win, taking Celebes from Dutch with 1 cruiser and 1 submarine remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Java
                    Japanese attack with 1 artillery, 1 fighter and 1 infantry
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Java, round 2 :  1/1 hits
                        ANZAC roll dice for 1 infantry in Java, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
                    Japanese win, taking Java from ANZAC with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Siberia
                    Japanese attack with 1 fighter and 1 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 fighter and 1 infantry in Siberia, round 2 :  1/1 hits
                        Russians roll dice for 1 infantry in Siberia, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Siberia
                    Japanese win, taking Siberia from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Yunnan
                    Japanese attack with 1 armour, 1 artillery, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 armour, 1 artillery, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Yunnan, round 2 :  2/1 hits
                        Chinese roll dice for 2 infantry in Yunnan, round 2 :  0/1 hits
                        2 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 armour, 1 artillery, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 carrier
                EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 carrier
                EDIT: Turning off Edit Mode
                1 tactical_bomber moved from 41 Sea Zone to 35 Sea Zone
                1 fighter moved from Java to 37 Sea Zone
                1 fighter moved from 37 Sea Zone to Philippines
                1 submarine moved from 6 Sea Zone to 35 Sea Zone
                1 submarine moved from 6 Sea Zone to 35 Sea Zone
                1 fighter moved from Siam to 36 Sea Zone
                1 tactical_bomber moved from Siam to 36 Sea Zone
                1 fighter moved from Siberia to Soviet Far East
                2 fighters moved from Jehol to 19 Sea Zone
                1 tactical_bomber moved from Hunan to 35 Sea Zone
                2 fighters moved from Hunan to 35 Sea Zone
                1 tactical_bomber moved from Hunan to Philippines
                1 aaGun moved from Suiyuyan to Kansu
                1 tactical_bomber moved from Siam to Philippines
                2 tactical_bombers moved from 35 Sea Zone to Philippines
                1 fighter moved from Philippines to 35 Sea Zone
                1 fighter moved from Siam to 35 Sea Zone
                1 fighter moved from Hunan to Philippines
                1 tactical_bomber moved from Yunnan to Kweichow
                1 mech_infantry moved from Hunan to Kweichow

    Place Units - Japanese
                1 carrier and 1 submarine placed in 36 Sea Zone
                1 carrier and 1 submarine placed in 19 Sea Zone
                1 armour placed in Shantung
                1 mech_infantry placed in French Indo China

    Turn Complete - Japanese
                Japanese collect 65 PUs; end with 68 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs

    triplea_41669.0_Jap4.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 2 bombers, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Americans
                5 fighters and 1 tactical_bomber moved from 33 Sea Zone to 19 Sea Zone
                1 submarine moved from 33 Sea Zone to 44 Sea Zone
                2 artilleries and 4 infantry moved from Caroline Islands to 33 Sea Zone
                2 artilleries, 4 infantry and 3 transports moved from 33 Sea Zone to 6 Sea Zone
                2 artilleries and 4 infantry moved from 6 Sea Zone to Korea
                1 destroyer moved from 33 Sea Zone to 22 Sea Zone
                1 armour moved from Eastern United States to 101 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                2 infantry moved from Central United States to 101 Sea Zone
                1 armour, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 armour and 3 infantry moved from 91 Sea Zone to Gibraltar
                1 bomber moved from Midway to 19 Sea Zone
                1 fighter moved from Guam to 22 Sea Zone

    triplea_41669.0_Ame4.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 3 bombers, 2 destroyers, 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 33 Sea Zone to 34 Sea Zone
                1 fighter moved from Guam to 34 Sea Zone
                5 fighters and 1 tactical_bomber moved from 33 Sea Zone to 19 Sea Zone
                1 bomber moved from Midway to 19 Sea Zone
                2 artilleries and 4 infantry moved from Caroline Islands to 33 Sea Zone
                2 artilleries, 4 infantry and 3 transports moved from 33 Sea Zone to 6 Sea Zone
                2 artilleries and 4 infantry moved from 6 Sea Zone to Korea
                1 submarine moved from 33 Sea Zone to 44 Sea Zone

    triplea_41669.0_Ame4.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 3 bombers, 2 destroyers, 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
                2 infantry moved from Central United States to 101 Sea Zone
                1 armour, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 armour and 3 infantry moved from 91 Sea Zone to Gibraltar
                1 submarine moved from 33 Sea Zone to 44 Sea Zone
                1 destroyer moved from 33 Sea Zone to 34 Sea Zone
                1 bomber moved from Midway to 19 Sea Zone
                1 fighter moved from Guam to 34 Sea Zone
                2 artilleries and 4 infantry moved from Caroline Islands to 33 Sea Zone
                5 fighters and 1 tactical_bomber moved from 33 Sea Zone to 19 Sea Zone
                2 artilleries, 1 battleship, 4 carriers, 3 cruisers, 4 infantry and 3 transports moved from 33 Sea Zone to 6 Sea Zone
                      Americans take 17 Sea Zone from Japanese
                      Americans take 6 Sea Zone from Japanese
                2 artilleries and 4 infantry moved from 6 Sea Zone to Korea

    triplea_41669.0_Ame4.tsvg

  • 2024 '22 '21 '19 '18

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 3 bombers, 2 destroyers, 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
                2 infantry moved from Central United States to 101 Sea Zone
                1 armour, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 armour and 3 infantry moved from 91 Sea Zone to Gibraltar
                1 submarine moved from 33 Sea Zone to 44 Sea Zone
                1 destroyer moved from 33 Sea Zone to 34 Sea Zone
                1 bomber moved from Midway to 19 Sea Zone
                1 fighter moved from Guam to 34 Sea Zone
                2 artilleries and 4 infantry moved from Caroline Islands to 33 Sea Zone
                5 fighters and 1 tactical_bomber moved from 33 Sea Zone to 19 Sea Zone
                2 artilleries, 1 battleship, 4 carriers, 3 cruisers, 4 infantry and 3 transports moved from 33 Sea Zone to 6 Sea Zone
                      Americans take 17 Sea Zone from Japanese
                      Americans take 6 Sea Zone from Japanese
                2 artilleries and 4 infantry moved from 6 Sea Zone to Korea

    Combat - Americans
                Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
                Japanese scrambles to create a battle in territory 6 Sea Zone
                Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 2 hits.  Rolls: none
                Battle in 44 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport

    triplea_41669.0_Ame4.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 3 bombers, 2 destroyers, 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
                2 infantry moved from Central United States to 101 Sea Zone
                1 armour, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 armour and 3 infantry moved from 91 Sea Zone to Gibraltar
                1 fighter moved from Guam to 34 Sea Zone
                1 destroyer moved from 33 Sea Zone to 34 Sea Zone
                2 artilleries and 4 infantry moved from Caroline Islands to 33 Sea Zone
                1 submarine moved from 33 Sea Zone to 44 Sea Zone
                5 fighters and 1 tactical_bomber moved from 33 Sea Zone to 19 Sea Zone
                1 bomber moved from Midway to 19 Sea Zone
                2 artilleries, 1 battleship, 2 carriers, 3 cruisers, 4 infantry and 3 transports moved from 33 Sea Zone to 6 Sea Zone
                      Americans take 17 Sea Zone from Japanese
                      Americans take 6 Sea Zone from Japanese
                1 artillery and 4 infantry moved from 6 Sea Zone to Korea

    triplea_41669.0_Ame4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 3 bombers, 2 destroyers, 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
                2 infantry moved from Central United States to 101 Sea Zone
                1 armour, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 armour and 3 infantry moved from 91 Sea Zone to Gibraltar
                1 submarine moved from 33 Sea Zone to 44 Sea Zone
                1 destroyer moved from 33 Sea Zone to 34 Sea Zone
                1 bomber moved from Midway to 19 Sea Zone
                1 fighter moved from Guam to 34 Sea Zone
                2 artilleries and 4 infantry moved from Caroline Islands to 33 Sea Zone
                5 fighters and 1 tactical_bomber moved from 33 Sea Zone to 19 Sea Zone
                2 artilleries, 1 battleship, 4 carriers, 3 cruisers, 4 infantry and 3 transports moved from 33 Sea Zone to 6 Sea Zone
                      Americans take 17 Sea Zone from Japanese
                      Americans take 6 Sea Zone from Japanese
                2 artilleries and 4 infantry moved from 6 Sea Zone to Korea

    Combat - Americans
                Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
                Japanese scrambles to create a battle in territory 6 Sea Zone
                Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 2 hits.  Rolls: none
                Battle in 44 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 44 Sea Zone
                        Americans roll dice for 1 submarine in 44 Sea Zone, round 2 :  1/1 hits
                    Americans win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 6 Sea Zone
                    Americans attack with 1 battleship, 3 carriers, 3 cruisers and 3 transports
                    Japanese defend with 2 fighters and 1 tactical_bomber
                        Americans roll dice for 1 battleship, 3 carriers, 3 cruisers and 3 transports in 6 Sea Zone, round 2 :  3/1 hits
                        Japanese roll dice for 2 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 :  2/1 hits
                    Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the Americans
                        1 tactical_bomber owned by the Japanese and 2 fighters owned by the Japanese lost in 6 Sea Zone
                    Americans win with 1 battleship, 3 carriers, 3 cruisers and 3 transports remaining. Battle score for attacker is 31
                    Casualties for Japanese: 2 fighters and 1 tactical_bomber
                Battle in 19 Sea Zone
                    Americans attack with 1 bomber, 5 fighters and 1 tactical_bomber
                    Japanese defend with 1 battleship, 1 carrier, 2 fighters, 1 submarine and 2 transports
                    1 submarine owned by the Japanese Submerged
                        Americans roll dice for 1 bomber, 5 fighters and 1 tactical_bomber in 19 Sea Zone, round 2 :  3/1 hits
                    Units damaged: 1 battleship owned by the Japanese
                        Japanese roll dice for 1 battleship, 1 carrier, 2 fighters and 2 transports in 19 Sea Zone, round 2 :  2/1 hits
                        1 carrier owned by the Japanese and 2 fighters owned by the Americans lost in 19 Sea Zone
                        Americans roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in 19 Sea Zone, round 3 :  3/1 hits
                        Japanese roll dice for 1 battleship, 2 fighters and 2 transports in 19 Sea Zone, round 3 :  2/0 hits
                        2 fighters owned by the Japanese, 1 tactical_bomber owned by the Americans, 1 battleship owned by the Japanese and 1 bomber owned by the Americans lost in 19 Sea Zone
                        2 transports owned by the Japanese lost in 19 Sea Zone
                    Americans win with 3 fighters remaining. Battle score for attacker is 27
                    Casualties for Americans: 1 bomber, 2 fighters and 1 tactical_bomber
                    Casualties for Japanese: 1 battleship, 1 carrier, 2 fighters and 2 transports
                Battle in 34 Sea Zone
                    Americans attack with 1 destroyer and 1 fighter
                    Japanese defend with 1 cruiser
                        Americans roll dice for 1 destroyer and 1 fighter in 34 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 cruiser in 34 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer and 1 fighter in 34 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 cruiser in 34 Sea Zone, round 3 :  1/1 hits
                        1 destroyer owned by the Americans lost in 34 Sea Zone
                        Americans roll dice for 1 fighter in 34 Sea Zone, round 4 :  0/1 hits
                        Japanese roll dice for 1 cruiser in 34 Sea Zone, round 4 :  0/1 hits
                        Americans roll dice for 1 fighter in 34 Sea Zone, round 5 :  1/1 hits
                        Japanese roll dice for 1 cruiser in 34 Sea Zone, round 5 :  1/1 hits
                        1 fighter owned by the Americans and 1 cruiser owned by the Japanese lost in 34 Sea Zone
                    Japanese win with no units remaining. Battle score for attacker is -6
                    Casualties for Americans: 1 destroyer and 1 fighter
                    Casualties for Japanese: 1 cruiser
                Battle in Gibraltar
                    Americans attack with 1 armour and 3 infantry
                    Germans defend with 1 artillery, 1 harbour and 2 infantry
                        Americans roll dice for 1 armour and 3 infantry in Gibraltar, round 2 :  1/0 hits
                        Germans roll dice for 1 artillery and 2 infantry in Gibraltar, round 2 :  1/0 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Gibraltar
                        Americans roll dice for 1 armour and 2 infantry in Gibraltar, round 3 :  1/1 hits
                        Germans roll dice for 1 artillery and 1 infantry in Gibraltar, round 3 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Gibraltar
                        Americans roll dice for 1 armour and 1 infantry in Gibraltar, round 4 :  1/1 hits
                        Germans roll dice for 1 artillery in Gibraltar, round 4 :  0/1 hits
                        1 artillery owned by the Germans lost in Gibraltar
                    Americans win, taking Gibraltar from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery and 2 infantry
                    Casualties for Americans: 2 infantry
                Battle in Korea
                    Americans attack with 2 artilleries and 4 infantry
                    Japanese defend with 2 infantry
                        Americans roll dice for 2 artilleries and 4 infantry in Korea, round 2 :  2/1 hits
                        Japanese roll dice for 2 infantry in Korea, round 2 :  0/1 hits
                        2 infantry owned by the Japanese lost in Korea
                    Americans win, taking Korea from Japanese with 2 artilleries and 4 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry

    Non Combat Move - Americans
                3 fighters moved from 19 Sea Zone to 6 Sea Zone
                1 destroyer moved from 33 Sea Zone to 20 Sea Zone
                1 destroyer moved from 33 Sea Zone to 21 Sea Zone
                3 carriers, 2 destroyers, 2 fighters and 2 tactical_bombers moved from 101 Sea Zone to 91 Sea Zone

    Place Units - Americans
                2 destroyers placed in 10 Sea Zone
                3 bombers placed in Western United States
                1 fighter and 1 tactical_bomber placed in Western United States

    Turn Complete - Americans
                Americans collect 53 PUs; end with 53 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs

    triplea_41669.0_Ame4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                2 infantry moved from Sikang to Szechwan
                2 infantry moved from Sikang to Shensi
                2 infantry moved from Sikang to Tsinghai
                1 fighter moved from Sikang to Szechwan
                1 infantry moved from Sikang to Shensi

    Combat - Chinese
                Battle in Szechwan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 :  1/1 hits
                        Japanese roll dice for 1 infantry in Szechwan, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Szechwan
                    Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Tsinghai
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 2 infantry in Tsinghai, round 2 :  0/1 hits
                        Japanese roll dice for 1 infantry in Tsinghai, round 2 :  0/1 hits
                        Chinese roll dice for 2 infantry in Tsinghai, round 3 :  1/1 hits
                        Japanese roll dice for 1 infantry in Tsinghai, round 3 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
                    Chinese win, taking Tsinghai from Japanese with 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Shensi
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 3 infantry in Shensi, round 2 :  1/1 hits
                        Japanese roll dice for 1 infantry in Shensi, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Szechwan to Burma

    Place Units - Chinese
                3 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 6 PUs

    triplea_41669.0_Chi4.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Combat Move - British
                1 bomber moved from United Kingdom to 112 Sea Zone
                1 bomber moved from United Kingdom to 94 Sea Zone
                1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone

    triplea_41669.0_Bri4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 3 bombers, 2 destroyers, 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
                2 infantry moved from Central United States to 101 Sea Zone
                1 armour, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 armour and 3 infantry moved from 91 Sea Zone to Gibraltar
                1 submarine moved from 33 Sea Zone to 44 Sea Zone
                1 destroyer moved from 33 Sea Zone to 34 Sea Zone
                1 bomber moved from Midway to 19 Sea Zone
                1 fighter moved from Guam to 34 Sea Zone
                2 artilleries and 4 infantry moved from Caroline Islands to 33 Sea Zone
                5 fighters and 1 tactical_bomber moved from 33 Sea Zone to 19 Sea Zone
                2 artilleries, 1 battleship, 4 carriers, 3 cruisers, 4 infantry and 3 transports moved from 33 Sea Zone to 6 Sea Zone
                      Americans take 17 Sea Zone from Japanese
                      Americans take 6 Sea Zone from Japanese
                2 artilleries and 4 infantry moved from 6 Sea Zone to Korea

    Combat - Americans
                Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
                Japanese scrambles to create a battle in territory 6 Sea Zone
                Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 2 hits.  Rolls: none
                Battle in 44 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 44 Sea Zone
                        Americans roll dice for 1 submarine in 44 Sea Zone, round 2 :  1/1 hits
                    Americans win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 6 Sea Zone
                    Americans attack with 1 battleship, 3 carriers, 3 cruisers and 3 transports
                    Japanese defend with 2 fighters and 1 tactical_bomber
                        Americans roll dice for 1 battleship, 3 carriers, 3 cruisers and 3 transports in 6 Sea Zone, round 2 :  3/1 hits
                        Japanese roll dice for 2 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 :  2/1 hits
                    Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the Americans
                        1 tactical_bomber owned by the Japanese and 2 fighters owned by the Japanese lost in 6 Sea Zone
                    Americans win with 1 battleship, 3 carriers, 3 cruisers and 3 transports remaining. Battle score for attacker is 31
                    Casualties for Japanese: 2 fighters and 1 tactical_bomber
                Battle in 19 Sea Zone
                    Americans attack with 1 bomber, 5 fighters and 1 tactical_bomber
                    Japanese defend with 1 battleship, 1 carrier, 2 fighters, 1 submarine and 2 transports
                    1 submarine owned by the Japanese Submerged
                        Americans roll dice for 1 bomber, 5 fighters and 1 tactical_bomber in 19 Sea Zone, round 2 :  3/1 hits
                    Units damaged: 1 battleship owned by the Japanese
                        Japanese roll dice for 1 battleship, 1 carrier, 2 fighters and 2 transports in 19 Sea Zone, round 2 :  2/1 hits
                        1 carrier owned by the Japanese and 2 fighters owned by the Americans lost in 19 Sea Zone
                        Americans roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in 19 Sea Zone, round 3 :  3/1 hits
                        Japanese roll dice for 1 battleship, 2 fighters and 2 transports in 19 Sea Zone, round 3 :  2/0 hits
                        2 fighters owned by the Japanese, 1 tactical_bomber owned by the Americans, 1 battleship owned by the Japanese and 1 bomber owned by the Americans lost in 19 Sea Zone
                        2 transports owned by the Japanese lost in 19 Sea Zone
                    Americans win with 3 fighters remaining. Battle score for attacker is 27
                    Casualties for Americans: 1 bomber, 2 fighters and 1 tactical_bomber
                    Casualties for Japanese: 1 battleship, 1 carrier, 2 fighters and 2 transports
                Battle in 34 Sea Zone
                    Americans attack with 1 destroyer and 1 fighter
                    Japanese defend with 1 cruiser
                        Americans roll dice for 1 destroyer and 1 fighter in 34 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 cruiser in 34 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer and 1 fighter in 34 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 cruiser in 34 Sea Zone, round 3 :  1/1 hits
                        1 destroyer owned by the Americans lost in 34 Sea Zone
                        Americans roll dice for 1 fighter in 34 Sea Zone, round 4 :  0/1 hits
                        Japanese roll dice for 1 cruiser in 34 Sea Zone, round 4 :  0/1 hits
                        Americans roll dice for 1 fighter in 34 Sea Zone, round 5 :  1/1 hits
                        Japanese roll dice for 1 cruiser in 34 Sea Zone, round 5 :  1/1 hits
                        1 fighter owned by the Americans and 1 cruiser owned by the Japanese lost in 34 Sea Zone
                    Japanese win with no units remaining. Battle score for attacker is -6
                    Casualties for Americans: 1 destroyer and 1 fighter
                    Casualties for Japanese: 1 cruiser
                Battle in Gibraltar
                    Americans attack with 1 armour and 3 infantry
                    Germans defend with 1 artillery, 1 harbour and 2 infantry
                        Americans roll dice for 1 armour and 3 infantry in Gibraltar, round 2 :  1/0 hits
                        Germans roll dice for 1 artillery and 2 infantry in Gibraltar, round 2 :  1/0 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Gibraltar
                        Americans roll dice for 1 armour and 2 infantry in Gibraltar, round 3 :  1/1 hits
                        Germans roll dice for 1 artillery and 1 infantry in Gibraltar, round 3 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Gibraltar
                        Americans roll dice for 1 armour and 1 infantry in Gibraltar, round 4 :  1/1 hits
                        Germans roll dice for 1 artillery in Gibraltar, round 4 :  0/1 hits
                        1 artillery owned by the Germans lost in Gibraltar
                    Americans win, taking Gibraltar from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery and 2 infantry
                    Casualties for Americans: 2 infantry
                Battle in Korea
                    Americans attack with 2 artilleries and 4 infantry
                    Japanese defend with 2 infantry
                        Americans roll dice for 2 artilleries and 4 infantry in Korea, round 2 :  2/1 hits
                        Japanese roll dice for 2 infantry in Korea, round 2 :  0/1 hits
                        2 infantry owned by the Japanese lost in Korea
                    Americans win, taking Korea from Japanese with 2 artilleries and 4 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry

    Non Combat Move - Americans
                3 fighters moved from 19 Sea Zone to 6 Sea Zone
                1 destroyer moved from 33 Sea Zone to 20 Sea Zone
                1 destroyer moved from 33 Sea Zone to 21 Sea Zone
                3 carriers, 2 destroyers, 2 fighters and 2 tactical_bombers moved from 101 Sea Zone to 91 Sea Zone

    Place Units - Americans
                2 destroyers placed in 10 Sea Zone
                3 bombers placed in Western United States
                1 fighter and 1 tactical_bomber placed in Western United States

    Turn Complete - Americans
                Americans collect 53 PUs; end with 53 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                2 infantry moved from Sikang to Szechwan
                2 infantry moved from Sikang to Shensi
                2 infantry moved from Sikang to Tsinghai
                1 fighter moved from Sikang to Szechwan
                1 infantry moved from Sikang to Shensi

    Combat - Chinese
                Battle in Szechwan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 :  1/1 hits
                        Japanese roll dice for 1 infantry in Szechwan, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Szechwan
                    Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Tsinghai
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 2 infantry in Tsinghai, round 2 :  0/1 hits
                        Japanese roll dice for 1 infantry in Tsinghai, round 2 :  0/1 hits
                        Chinese roll dice for 2 infantry in Tsinghai, round 3 :  1/1 hits
                        Japanese roll dice for 1 infantry in Tsinghai, round 3 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
                    Chinese win, taking Tsinghai from Japanese with 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Shensi
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 3 infantry in Shensi, round 2 :  1/1 hits
                        Japanese roll dice for 1 infantry in Shensi, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Szechwan to Burma

    Place Units - Chinese
                3 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 6 PUs

    Purchase Units - British
                British buy 1 artillery, 2 fighters and 1 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 bomber moved from United Kingdom to 94 Sea Zone
                1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone

    Combat - British
                Battle in 94 Sea Zone
                    British attack with 1 bomber
                    Italians defend with 1 transport
                        1 transport owned by the Italians lost in 94 Sea Zone
                    British win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport

    Non Combat Move - British
                1 bomber moved from 94 Sea Zone to Gibraltar
                1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
                2 fighters moved from Karelia to Finland
                1 battleship, 1 cruiser, 2 destroyers and 2 transports moved from 81 Sea Zone to 72 Sea Zone
                1 infantry moved from West India to Eastern Persia
                1 fighter moved from Persia to Eastern Persia
                1 tactical_bomber moved from Union of South Africa to Tanganyika Territory
                3 aaGuns, 2 artilleries, 2 fighters, 17 infantry and 1 tactical_bomber moved from India to Burma

    Place Units - British
                2 fighters placed in United Kingdom
                1 artillery and 1 infantry placed in Union of South Africa

    Turn Complete - British
                British collect 23 PUs; end with 23 PUs

    Place Units - UK_Pacific
                1 artillery and 1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs
                Some Units in India change ownership: 1 artillery and 1 infantry
                Turning on Edit Mode
                EDIT: Removing units owned by British from India: 1 artillery and 1 infantry
                EDIT: Adding units owned by UK_Pacific to India: 1 armour
                EDIT: Changing PUs for UK_Pacific from 6 to 7
                EDIT: Removing units owned by British from Union of South Africa: 1 artillery
                EDIT: Removing units owned by British from United Kingdom: 2 fighters
                EDIT: Adding units owned by British to United Kingdom: 2 bombers
                EDIT: Turning off Edit Mode

    triplea_41669.0_UK_4.tsvg

  • 2024 '22 '21 '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 3 artilleries, 1 factory_minor, 2 infantry and 1 transport; Remaining resources: 0 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Combat Move - Italians
                1 battleship moved from 98 Sea Zone to 92 Sea Zone
                1 transport moved from 98 Sea Zone to 94 Sea Zone
                1 artillery moved from Tunisia to 94 Sea Zone
                1 destroyer moved from 93 Sea Zone to 92 Sea Zone
                1 cruiser moved from 98 Sea Zone to 93 Sea Zone
                1 artillery and 1 transport moved from 94 Sea Zone to 92 Sea Zone
                1 artillery moved from 92 Sea Zone to Gibraltar
                1 armour moved from Egypt to French Equatorial Africa
                      Italians take French Equatorial Africa from French
                1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
                      Italians take Belgian Congo from British
                1 artillery and 1 infantry moved from Bessarabia to Western Ukraine
                2 mech_infantrys moved from Romania to Western Ukraine
                1 armour moved from Romania to Western Ukraine
                1 fighter moved from Romania to Western Ukraine

    Combat - Italians
                Battle in Gibraltar
                    Italians attack with 1 artillery
                    British defend with 1 armour, 1 artillery, 1 bomber, 1 harbour and 2 infantry; Americans defend with 1 armour and 1 infantry
                        Italians roll dice for 1 battleship in Gibraltar, round 2 :  1/1 hits
                        Italians roll dice for 1 artillery in Gibraltar, round 2 :  0/1 hits
                        British roll dice for 2 armour, 1 artillery, 1 bomber and 3 infantry in Gibraltar, round 2 :  3/1 hits
                        1 infantry owned by the Americans and 1 artillery owned by the Italians lost in Gibraltar
                    British win with 2 armour, 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is -1
                    Casualties for Italians: 1 artillery
                    Casualties for Americans: 1 infantry
                Battle in Western Ukraine
                    Italians attack with 1 armour, 1 artillery, 1 fighter, 1 infantry and 2 mech_infantrys
                    Russians defend with 3 infantry
                        Italians roll dice for 1 armour, 1 artillery, 1 fighter, 1 infantry and 2 mech_infantrys in Western Ukraine, round 2 :  2/0 hits
                        Russians roll dice for 3 infantry in Western Ukraine, round 2 :  1/0 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Italians lost in Western Ukraine
                        Italians roll dice for 1 armour, 1 artillery, 1 fighter and 2 mech_infantrys in Western Ukraine, round 3 :  2/1 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Western Ukraine
                    Italians win, taking Western Ukraine from Russians with 1 armour, 1 artillery, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 infantry
                    Casualties for Russians: 3 infantry

    Non Combat Move - Italians
                1 fighter moved from Alexandria to Algeria
                1 artillery and 2 infantry moved from Romania to Bessarabia
                2 aaGuns moved from Bessarabia to Western Ukraine
                1 fighter moved from Western Ukraine to Bessarabia
                1 artillery and 1 infantry moved from Yugoslavia to Romania
                2 armour and 4 mech_infantrys moved from Northern Italy to Romania
                1 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                2 artilleries and 1 infantry placed in Southern France
                1 factory_minor placed in Egypt
                1 transport placed in 95 Sea Zone
                1 artillery and 1 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5,1,2,3
                Italians collect 24 PUs (1 lost to blockades); end with 24 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 34 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 39 PUs

    triplea_41669.0_Ita4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 battleship and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 fighter moved from Queensland to 42 Sea Zone
                3 fighters moved from Queensland to 45 Sea Zone

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 42 Sea Zone
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 45 Sea Zone
                    ANZAC attack with 3 fighters
                    Japanese defend with 1 cruiser and 1 submarine
                    1 submarine owned by the Japanese Submerged
                        ANZAC roll dice for 3 fighters in 45 Sea Zone, round 2 :  2/1 hits
                        Japanese roll dice for 1 cruiser in 45 Sea Zone, round 2 :  0/1 hits
                        1 cruiser owned by the Japanese lost in 45 Sea Zone
                    ANZAC win with 3 fighters remaining. Battle score for attacker is 12
                    Casualties for Japanese: 1 cruiser

    Non Combat Move - ANZAC
                1 fighter moved from 42 Sea Zone to Northern Territory
                3 fighters moved from 45 Sea Zone to Northern Territory
                2 aaGuns moved from Queensland to Northern Territory
                1 cruiser moved from 54 Sea Zone to 62 Sea Zone
                1 artillery and 2 infantry moved from Queensland to Northern Territory

    Place Units - ANZAC
                1 battleship and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

    triplea_41669.0_ANZ4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 battleship and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 fighter moved from Queensland to 42 Sea Zone
                3 fighters moved from Queensland to 45 Sea Zone

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 42 Sea Zone
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 45 Sea Zone
                    ANZAC attack with 3 fighters
                    Japanese defend with 1 cruiser and 1 submarine
                    1 submarine owned by the Japanese Submerged
                        ANZAC roll dice for 3 fighters in 45 Sea Zone, round 2 :  2/1 hits
                        Japanese roll dice for 1 cruiser in 45 Sea Zone, round 2 :  0/1 hits
                        1 cruiser owned by the Japanese lost in 45 Sea Zone
                    ANZAC win with 3 fighters remaining. Battle score for attacker is 12
                    Casualties for Japanese: 1 cruiser

    Non Combat Move - ANZAC
                1 fighter moved from 42 Sea Zone to Northern Territory
                3 fighters moved from 45 Sea Zone to Northern Territory
                2 aaGuns moved from Queensland to Northern Territory
                1 cruiser moved from 54 Sea Zone to 62 Sea Zone
                1 artillery and 2 infantry moved from Queensland to Northern Territory

    Place Units - ANZAC
                1 battleship and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

    Combat Move - French

    Turn Complete - French

    triplea_41669.0_Fre4.tsvg

  • Liaison TripleA '11 '10

    Go Wedding Singer!!!


  • @Gargantua:

    Go Wedding Singer!!!

    lol, thanks, Gargantua.

    But I’m thinking Germany/Italy at 100 ipcs and Japan somehow has 70 for his next buy is gonna be a problem.

  • 2024 '22 '21 '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 artilleries, 1 bomber, 1 destroyer, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Novgorod to Karelia
                3 armour and 3 mech_infantrys moved from Novgorod to Nenetsia
                      Germans take Archangel from Russians
                      Germans take Nenetsia from Russians
                1 infantry moved from Belarus to Bryansk
                      Germans take Bryansk from Russians
                1 infantry moved from Belarus to Smolensk
                3 mech_infantrys moved from Baltic States to Karelia
                1 armour moved from Egypt to Iraq
                1 mech_infantry moved from Egypt to Iraq
                1 infantry moved from Syria to Iraq
                1 artillery moved from Syria to Iraq
                1 bomber moved from Romania to Iraq
                3 transports moved from 98 Sea Zone to 97 Sea Zone
                1 armour moved from Yugoslavia to 97 Sea Zone
                2 mech_infantrys moved from Yugoslavia to 97 Sea Zone
                3 infantry moved from Yugoslavia to 97 Sea Zone
                1 infantry moved from Western Germany to Northern Italy
                2 mech_infantrys moved from Germany to Yugoslavia
                1 armour moved from Eastern Poland to Yugoslavia
                2 armour, 1 artillery and 2 infantry moved from Bessarabia to Ukraine

    Combat - Germans
                Battle in Smolensk
                    Germans attack with 1 infantry
                    Russians defend with 1 aaGun
                        1 aaGun owned by the Russians lost in Smolensk
                    Germans win, taking Smolensk from Russians with 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Russians: 1 aaGun
                Battle in Karelia
                    Germans attack with 1 armour and 3 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 1 armour and 3 mech_infantrys in Karelia, round 2 :  1/0 hits
                        Russians roll dice for 1 infantry in Karelia, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Karelia
                    Germans win, taking Karelia from Russians with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Ukraine
                    Germans attack with 2 armour, 1 artillery and 2 infantry
                    Russians defend with 1 factory_minor and 1 infantry
                        Germans roll dice for 2 armour, 1 artillery and 2 infantry in Ukraine, round 2 :  2/1 hits
                        Russians roll dice for 1 infantry in Ukraine, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                    Germans win, taking Ukraine from Russians with 2 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Iraq
                    Germans attack with 1 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry
                    Russians defend with 1 armour and 1 mech_infantry
                        Germans roll dice for 1 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry in Iraq, round 2 :  2/0 hits
                        Russians roll dice for 1 armour and 1 mech_infantry in Iraq, round 2 :  1/1 hits
                        1 mech_infantry owned by the Russians, 1 armour owned by the Russians and 1 infantry owned by the Germans lost in Iraq
                    Germans win, taking Iraq from Russians with 1 armour, 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 armour and 1 mech_infantry

    Non Combat Move - Germans
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to 99 Sea Zone: 3 transports
                EDIT: Turning off Edit Mode
                1 bomber moved from Iraq to Syria
                3 armour and 5 mech_infantrys moved from Eastern Poland to Ukraine
                1 aaGun, 2 artilleries and 4 infantry moved from Eastern Poland to Western Ukraine
                1 mech_infantry moved from Novgorod to Nenetsia
                2 mech_infantrys moved from Baltic States to Archangel
                1 aaGun, 1 artillery and 3 infantry moved from Baltic States to Novgorod
                1 aaGun moved from Belarus to Archangel
                1 mech_infantry moved from Germany to Eastern Poland
                5 mech_infantrys moved from Germany to Eastern Poland
                1 aaGun moved from Germany to Western Germany
                1 destroyer moved from 112 Sea Zone to 104 Sea Zone
                1 submarine moved from 112 Sea Zone to 125 Sea Zone
                1 submarine moved from 105 Sea Zone to 119 Sea Zone

    Place Units - Germans
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to Syria: 1 armour, 3 infantry and 2 mech_infantrys
                EDIT: Removing units owned by Germans from 97 Sea Zone: 1 armour, 3 infantry, 2 mech_infantrys and 3 transports
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to Eastern Poland: 1 bomber
                EDIT: Removing units owned by Germans from Baltic States: 1 bomber
                EDIT: Turning off Edit Mode
                3 mech_infantrys placed in Novgorod
                1 artillery and 2 infantry placed in France
                1 bomber placed in Western Germany
                2 infantry placed in Normandy Bordeaux
                3 artilleries and 2 infantry placed in Western Germany
                1 destroyer placed in 112 Sea Zone

    Turn Complete - Germans
                Germans collect 55 PUs; end with 55 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 62 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs

    triplea_41669.0_Ger5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 5 artilleries, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Russians
                6 infantry moved from Amur to Manchuria
                1 infantry moved from Amur to Manchuria
                6 infantry moved from Novosibirsk to Kansu
                1 infantry moved from Russia to Smolensk
                1 fighter and 1 tactical_bomber moved from Russia to Kansu
                1 infantry moved from Russia to Smolensk
                3 infantry moved from Finland to Karelia
                1 fighter and 1 tactical_bomber moved from Russia to Karelia
                1 submarine moved from 119 Sea Zone to 104 Sea Zone
                1 infantry moved from Russia to Vologda
                1 infantry moved from Russia to Tambov
                6 armour, 7 artilleries, 1 fighter and 15 infantry moved from Russia to Bryansk

    Combat - Russians
                Battle in Manchuria
                    Russians attack with 7 infantry
                    Japanese defend with 1 artillery and 2 infantry
                        Russians roll dice for 7 infantry in Manchuria, round 2 :  1/1 hits
                        Japanese roll dice for 1 artillery and 2 infantry in Manchuria, round 2 :  1/0 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Manchuria
                        Russians roll dice for 6 infantry in Manchuria, round 3 :  1/0 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Manchuria, round 3 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Manchuria
                        Russians roll dice for 5 infantry in Manchuria, round 4 :  1/1 hits
                        Japanese roll dice for 1 artillery in Manchuria, round 4 :  1/1 hits
                        1 artillery owned by the Japanese and 1 infantry owned by the Russians lost in Manchuria
                    Russians win, taking Manchuria from Japanese with 4 infantry remaining. Battle score for attacker is 1
                    Casualties for Russians: 3 infantry
                    Casualties for Japanese: 1 artillery and 2 infantry
                Battle in 104 Sea Zone
                    Russians attack with 1 submarine
                    Germans defend with 1 destroyer
                        Russians roll dice for 1 submarine in 104 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 :  0/1 hits
                        Russians roll dice for 1 submarine in 104 Sea Zone, round 3 :  0/1 hits
                        Germans roll dice for 1 destroyer in 104 Sea Zone, round 3 :  0/1 hits
                        Russians roll dice for 1 submarine in 104 Sea Zone, round 4 :  0/1 hits
                        Germans roll dice for 1 destroyer in 104 Sea Zone, round 4 :  1/1 hits
                        1 submarine owned by the Russians lost in 104 Sea Zone
                    Germans win with 1 destroyer remaining. Battle score for attacker is -6
                    Casualties for Russians: 1 submarine
                Battle in Smolensk
                    Russians attack with 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 2 infantry in Smolensk, round 2 :  0/1 hits
                        Germans roll dice for 1 infantry in Smolensk, round 2 :  0/1 hits
                        Russians roll dice for 2 infantry in Smolensk, round 3 :  1/1 hits
                        Germans roll dice for 1 infantry in Smolensk, round 3 :  0/1 hits
                        1 infantry owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Bryansk
                    Russians attack with 6 armour, 7 artilleries, 1 fighter and 15 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 6 armour, 7 artilleries, 1 fighter and 15 infantry in Bryansk, round 2 :  10/1 hits
                        Germans roll dice for 1 infantry in Bryansk, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Germans with 6 armour, 7 artilleries, 1 fighter and 15 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Kansu
                    Russians attack with 1 fighter, 6 infantry and 1 tactical_bomber
                    Japanese defend with 1 aaGun, 2 artilleries and 3 infantry
                        AA fire in Kansu :  0/1 hits
                        Russians roll dice for 1 fighter, 6 infantry and 1 tactical_bomber in Kansu, round 2 :  2/1 hits
                        Japanese roll dice for 1 aaGun, 2 artilleries and 3 infantry in Kansu, round 2 :  2/1 hits
                        1 infantry owned by the Japanese, 2 infantry owned by the Russians and 1 aaGun owned by the Japanese lost in Kansu
                        Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Kansu, round 3 :  2/1 hits
                        Japanese roll dice for 2 artilleries and 2 infantry in Kansu, round 3 :  2/1 hits
                        2 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Kansu
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kansu, round 4 :  1/1 hits
                        Japanese roll dice for 2 artilleries in Kansu, round 4 :  1/1 hits
                        1 artillery owned by the Japanese and 1 infantry owned by the Russians lost in Kansu
                        Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kansu, round 5 :  1/1 hits
                        Japanese roll dice for 1 artillery in Kansu, round 5 :  0/1 hits
                        1 artillery owned by the Japanese lost in Kansu
                    Russians win, taking Kansu from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Russians: 5 infantry
                    Casualties for Japanese: 1 aaGun, 2 artilleries and 3 infantry
                Battle in Karelia
                    Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
                    Germans defend with 1 armour and 3 mech_infantrys
                        Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Karelia, round 2 :  2/1 hits
                        Germans roll dice for 1 armour and 3 mech_infantrys in Karelia, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Karelia
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Karelia, round 3 :  2/1 hits
                        Germans roll dice for 1 armour and 1 mech_infantry in Karelia, round 3 :  1/1 hits
                        1 infantry owned by the Russians, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Karelia
                    Russians win, taking Karelia from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Germans: 1 armour and 3 mech_infantrys
                    Casualties for Russians: 2 infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Karelia to Finland
                1 fighter moved from Bryansk to Russia
                1 fighter and 1 tactical_bomber moved from Kansu to Samara
                2 aaGuns moved from Amur to Korea
                3 infantry moved from Amur to Manchuria

    Place Units - Russians
                1 mech_infantry placed in Volgograd
                5 artilleries, 2 mech_infantrys and 1 tactical_bomber placed in Russia

    Turn Complete - Russians
                Russians collect 29 PUs; end with 29 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 32 PUs

    triplea_41669.0_Rus5.tsvg

Suggested Topics

  • 18
  • 16
  • 45
  • 87
  • 42
  • 94
  • 85
  • 108
Axis & Allies Boardgaming Custom Painted Miniatures

41

Online

17.9k

Users

40.6k

Topics

1.8m

Posts