@Karl7 ohh that could be that new “no bot” validation blocking TripleA’s access to the forum :-(
World at War team game
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I’m game to go again.
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I can try again…really got overrun in Africa, but what the heck?
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Let’s just assume everybody is in for another and start rolling a d100
Rolling 1d100:
(6) -
Rolling 1d100:
(83) -
Garg, if no one drops out plus I end up stuck with either Japan, then you can have my spot!
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Rolls: 1@100; Total Hits: 11@100: (3) -
we could take on another player. We would have to do the axis minors as a separate player instead of being combined with Germany/Japan.
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Rolling 1 d100:
() -
Rolling 1d100 :
(64) (?) -
Let me try that again
Rolling 1d100:
(29) -
Rolling 1d100:
(99) -
That was unlucky Dawg.
Who is missing? Snigg, Degrasse amd Wheat? -
whack also…I sent a pm to wheat…
Garg needs to reroll also…he didn’t use the same formula as everybody else (always a rebel). -
aaa
Rolling 1d100:
(56) -
Rolling 1d100:
(15) -
Rolling 1d100:
(51) -
Sorry for the delay, a 5 minute storm here knocked my power out for 5 hours. :lol:
Rolling 1d100:
(33) -
I forgot Whack. Will PM him.
Capt Walker 6.
Snigg 15.
Entek 29.
Wheat 33.
Degrasse 51.
Garg 56.
Witt 64.
Colt 83.
Dawg 99. -
Rather than make the Minor nations the 10th player , is it better splitting China and France ? I think the Minors need to be run by Germany and Hisachi.
I found I needed to coordinate Romania and Finland with my German moves (amd I still lost!). -
Rolling 1d100:
(6)





