Well it looks like that evened things out at least a bit!! yeesh 🤣
G40 2nd Edition Dissndat (allies +15) vs BobbaRossa (axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 destroyers, 2 fighters and 9 infantry; Remaining resources: 0 PUs;Politics - Germans
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to AngolaCombat Move - Germans
1 fighter and 1 tactical_bomber moved from United Kingdom to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 destroyer moved from 113 Sea Zone to 112 Sea Zone
2 fighters and 1 tactical_bomber moved from Western Germany to 112 Sea Zone
3 infantry moved from Novgorod to Belarus
1 bomber moved from Western Germany to Belarus
3 bombers moved from Germany to Belarus
1 tactical_bomber moved from Southern Italy to Bessarabia
1 fighter moved from Eastern Poland to Bessarabia
1 tactical_bomber moved from Eastern Poland to Belarus
1 infantry moved from Archangel to Belarus
1 mech_infantry moved from Baltic States to BessarabiaCombat - Germans
Battle in Bessarabia
Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Bessarabia, round 2 : 2/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 110 Sea Zone
Germans attack with 2 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Germans roll dice for 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 1/4 hits, 2.33 expected hits
Americans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 fighter owned by the Germans lost in 110 Sea Zone
Germans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Germans: 1 fighter
Casualties for Americans: 1 destroyer
Battle in 112 Sea Zone
Germans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Americans defend with 1 destroyer
Germans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 112 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
Americans roll dice for 1 destroyer in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 112 Sea Zone
Germans win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Belarus
Germans attack with 4 bombers, 4 infantry and 1 tactical_bomber
Russians defend with 3 infantry
Germans roll dice for 4 bombers, 4 infantry and 1 tactical_bomber in Belarus, round 2 : 4/9 hits, 3.83 expected hits
Russians roll dice for 3 infantry in Belarus, round 2 : 2/3 hits, 1.00 expected hits
3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 4 bombers, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 3 infantryNon Combat Move - Germans
1 infantry moved from Archangel to Novgorod
1 fighter moved from 110 Sea Zone to United Kingdom
1 mech_infantry moved from Western Germany to Switzerland
Germans take Switzerland from Neutral_True
1 infantry moved from Germany to 113 Sea Zone
1 infantry moved from 113 Sea Zone to Sweden
Germans take Sweden from Neutral_True
3 aaGuns, 13 artilleries and 24 infantry moved from Eastern Poland to Western Ukraine
11 armour and 5 mech_infantrys moved from Baltic States to Western Ukraine
3 infantry moved from Poland to Eastern Poland
2 artilleries and 7 infantry moved from Germany to Poland
2 artilleries and 8 infantry moved from Scotland to United Kingdom
2 fighters moved from 112 Sea Zone to United Kingdom
1 tactical_bomber moved from 110 Sea Zone to United Kingdom
1 tactical_bomber moved from 110 Sea Zone to Western Germany
1 cruiser moved from 125 Sea Zone to 113 Sea Zone
1 submarine moved from 113 Sea Zone to 125 Sea Zone
4 bombers moved from Belarus to Germany
1 tactical_bomber moved from 112 Sea Zone to Western Germany
1 tactical_bomber moved from Belarus to Germany
1 fighter moved from Bessarabia to Germany
1 tactical_bomber moved from Bessarabia to Western UkrainePlace Units - Germans
3 infantry placed in United Kingdom
3 infantry placed in France
3 infantry placed in Novgorod
1 destroyer placed in 110 Sea Zone
1 destroyer placed in 113 Sea Zone
2 fighters placed in Western Germany
2 armour placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,3
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,1
Germans collect 58 PUs (5 lost to blockades); end with 58 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUsCombat Hit Differential Summary :
Germans : -0.50
Americans : 0.33
Russians : 0.67 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 1 PUs;Politics - Russians
Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to WarCombat Move - Russians
1 infantry moved from Smolensk to Archangel
Russians take Archangel from Germans
3 infantry moved from Bryansk to Belarus
1 tactical_bomber moved from Russia to Belarus
1 fighter moved from Russia to Belarus
1 armour moved from Timguska to Yenisey
Russians take Yenisey from Japanese
1 mech_infantry moved from Timguska to Yenisey
1 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from ItaliansCombat - Russians
Battle in Belarus
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Belarus, round 2 : 2/5 hits
Germans roll dice for 2 infantry in Belarus, round 2 : 0/2 hits
2 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantryNon Combat Move - Russians
1 infantry moved from Caucasus to Rostov
1 artillery and 5 infantry moved from Caucasus to Volgograd
1 tactical_bomber moved from Timguska to Bryansk
1 fighter moved from Timguska to Bryansk
1 infantry moved from Vologda to Novosibirsk
6 infantry moved from Russia to Bryansk
1 fighter moved from Belarus to Bryansk
1 tactical_bomber moved from Belarus to BryanskPlace Units - Russians
3 infantry placed in Volgograd
5 infantry placed in RussiaTurn Complete - Russians
Russians collect 24 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 2 destroyers, 2 infantry, 2 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Politics - Japanese
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to AngolaCombat Move - Japanese
1 armour and 2 mech_infantrys moved from Shantung to Hopei
1 mech_infantry moved from Yunnan to Szechwan
2 fighters moved from Kweichow to Szechwan
1 armour and 2 mech_infantrys moved from Kweichow to Shensi
1 armour and 1 mech_infantry moved from Yunnan to Shensi
1 armour and 2 mech_infantrys moved from Yunnan to Burma
2 submarines moved from 39 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 41 Sea Zone
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to India
4 fighters and 4 tactical_bombers moved from French Indo China to India
3 bombers moved from Kweichow to India
1 armour, 3 artilleries and 4 infantry moved from French Indo China to 36 Sea Zone
1 armour, 3 artilleries, 4 infantry and 4 transports moved from 36 Sea Zone to 39 Sea Zone
1 armour, 3 artilleries and 4 infantry moved from 39 Sea Zone to India
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
1 fighter moved from Caroline Islands to 34 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from 36 Sea Zone to 44 Sea Zone
1 fighter moved from 36 Sea Zone to Philippines
1 submarine moved from 42 Sea Zone to 35 Sea Zone
1 mech_infantry moved from Amur to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 carrier moved from 36 Sea Zone to 39 Sea ZoneCombat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 submarine and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 35 Sea Zone
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese win with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 submarine and 1 transport
1 submarine owned by the ANZAC Submerged
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 fighter, 2 submarines and 1 tactical_bomber
British defend with 1 battleship and 1 transport
Japanese roll dice for 2 submarines in 41 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Units damaged: 1 battleship owned by the British
Japanese roll dice for 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
British roll dice for 1 battleship and 1 transport in 41 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
1 submarine owned by the Japanese lost in 41 Sea Zone
Japanese roll dice for 1 submarine in 41 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits
British roll dice for 1 battleship and 1 transport in 41 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
1 transport owned by the British, 1 submarine owned by the Japanese and 1 battleship owned by the British lost in 41 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Japanese: 2 submarines
Casualties for British: 1 battleship and 1 transport
Battle in 34 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer and 1 fighter in 34 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer and 1 fighter in 34 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits
Americans roll dice for 1 submarine in 34 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer and 1 fighter in 34 Sea Zone, round 4 : 1/2 hits, 0.83 expected hits
Americans roll dice for 1 submarine in 34 Sea Zone, round 4 : 1/1 hits, 0.17 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 34 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Szechwan
Japanese attack with 2 fighters and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters and 1 mech_infantry in Szechwan, round 2 : 2/3 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Philippines
Japanese attack with 1 artillery, 1 fighter and 1 infantry
Americans defend with 1 airfield, 1 harbour and 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Philippines, round 2 : 1/3 hits, 1.17 expected hits
Americans roll dice for 1 infantry in Philippines, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Hopei
Japanese attack with 1 armour and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 2 mech_infantrys in Hopei, round 2 : 1/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 1 armour and 2 mech_infantrys
British defend with 1 artillery
Japanese roll dice for 1 armour and 2 mech_infantrys in Burma, round 2 : 0/3 hits, 0.83 expected hits
UK_Pacific roll dice for 1 artillery in Burma, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 armour and 2 mech_infantrys in Burma, round 3 : 0/3 hits, 0.83 expected hits
UK_Pacific roll dice for 1 artillery in Burma, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Burma
Japanese roll dice for 1 armour and 1 mech_infantry in Burma, round 4 : 2/2 hits, 0.67 expected hits
UK_Pacific roll dice for 1 artillery in Burma, round 4 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 artillery owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 armour remaining. Battle score for attacker is -4
Casualties for Japanese: 2 mech_infantrys
Casualties for British: 1 artillery
Battle in Shensi
Japanese attack with 2 armour and 3 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 2 armour and 3 mech_infantrys in Shensi, round 2 : 1/5 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in India
Japanese attack with 1 armour, 3 artilleries, 3 bombers, 5 fighters, 4 infantry and 5 tactical_bombers
British defend with 3 aaGuns, 3 armour, 1 artillery, 1 bomber, 2 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
AA fire in India : 3/9 hits, 1.50 expected hits
3 fighters owned by the Japanese lost in India
Japanese roll dice for 1 armour, 3 artilleries, 3 bombers, 2 fighters, 4 infantry and 5 tactical_bombers in India, round 2 : 12/18 hits, 8.67 expected hits
UK_Pacific roll dice for 3 aaGuns, 3 armour, 1 artillery, 1 bomber, 2 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in India, round 2 : 5/12 hits, 5.17 expected hits
1 tactical_bomber owned by the Japanese, 3 infantry owned by the Japanese, 1 artillery owned by the Japanese, 2 mech_infantrys owned by the British, 3 aaGuns owned by the British, 1 bomber owned by the British, 1 artillery owned by the British, 2 infantry owned by the British and 3 armour owned by the British lost in India
Japanese roll dice for 1 armour, 2 artilleries, 3 bombers, 2 fighters, 1 infantry and 4 tactical_bombers in India, round 3 : 5/13 hits, 7.00 expected hits
UK_Pacific roll dice for 2 fighters and 1 tactical_bomber in India, round 3 : 3/3 hits, 1.83 expected hits
1 tactical_bomber owned by the Japanese, 1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 tactical_bomber owned by the British and 2 fighters owned by the British lost in India
Japanese captures 7PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 armour, 1 artillery, 3 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 22
Casualties for Japanese: 2 artilleries, 3 fighters, 4 infantry and 2 tactical_bombers
Casualties for British: 3 aaGuns, 3 armour, 1 artillery, 1 bomber, 2 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomberNon Combat Move - Japanese
1 carrier moved from 42 Sea Zone to 35 Sea Zone
2 carriers moved from 42 Sea Zone to 39 Sea Zone
1 carrier moved from 42 Sea Zone to 35 Sea Zone
1 fighter moved from 44 Sea Zone to 35 Sea Zone
1 fighter moved from Philippines to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 35 Sea Zone
2 battleships, 2 cruisers and 1 destroyer moved from 42 Sea Zone to 35 Sea Zone
1 fighter moved from 34 Sea Zone to Caroline Islands
1 destroyer and 3 submarines moved from 36 Sea Zone to 35 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 mech_infantry moved from Kwangtung to French Indo China
1 mech_infantry moved from Kwangtung to Yunnan
1 aaGun moved from Kweichow to Shensi
2 fighters and 2 tactical_bombers moved from 39 Sea Zone to Shan State
2 fighters and 3 tactical_bombers moved from India to 39 Sea Zone
3 bombers moved from India to Hunan
1 infantry moved from Ulaanbaatar to Amur
2 fighters moved from Szechwan to JeholPlace Units - Japanese
1 carrier and 1 destroyer placed in 36 Sea Zone
2 transports placed in 20 Sea Zone
1 destroyer and 1 submarine placed in 6 Sea Zone
1 infantry placed in Kwangtung
1 infantry placed in French Indo China
1 armour and 2 mech_infantrys placed in Shantung
Japanese undo move 2.
Japanese undo move 1.
1 destroyer and 1 transport placed in 36 Sea Zone
1 carrier and 1 transport placed in 20 Sea ZoneTurn Complete - Japanese
Japanese collect 62 PUs; end with 69 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 74 PUsCombat Hit Differential Summary :
British : 0.67
Americans : 0.17
Chinese : -1.00
UK_Pacific : 2.00
AA fire in India : : 1.50
Japanese : 0.17 -
hey bobbarossa–if you noticed some rolls coming through your email please disregard them. i accidentally started a forum game instead of a local game for my practice runs :( . sorry about that…the real game is coming soon, haha.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 artilleries, 6 infantry, 5 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 2 PUs;Combat Move - Americans
1 infantry moved from Spain to Normandy Bordeaux
Americans take Normandy Bordeaux from Germans
1 infantry moved from Spain to Southern France
Americans take Southern France from Germans
1 submarine moved from 108 Sea Zone to 110 Sea Zone
Americans take 109 Sea Zone from Italians
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
2 fighters moved from 91 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
3 fighters moved from Gibraltar to 110 Sea Zone
2 bombers moved from Gibraltar to 110 Sea ZoneCombat - Americans
Battle in 110 Sea Zone
Americans attack with 2 bombers, 1 destroyer, 5 fighters, 1 submarine and 1 tactical_bomber
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 bombers, 1 destroyer, 5 fighters and 1 tactical_bomber in 110 Sea Zone, round 2 : 3/9 hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 110 Sea Zone
Americans win with 2 bombers, 1 destroyer, 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyerNon Combat Move - Americans
2 bombers moved from 110 Sea Zone to Gibraltar
1 tactical_bomber moved from 110 Sea Zone to Spain
1 cruiser moved from 91 Sea Zone to 92 Sea Zone
8 transports moved from 91 Sea Zone to 92 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
8 infantry moved from Eastern United States to 101 Sea Zone
1 submarine moved from 104 Sea Zone to 105 Sea Zone
1 bomber moved from Tunisia to Gibraltar
1 infantry moved from Western United States to 10 Sea Zone
1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 carrier, 2 destroyers and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
2 fighters moved from Hawaiian Islands to 33 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
1 fighter moved from 54 Sea Zone to Queensland
1 tactical_bomber moved from 54 Sea Zone to Queensland
1 infantry moved from Queensland to South Australia
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 destroyer, 8 infantry, 1 submarine and 4 transports moved from 101 Sea Zone to 91 Sea Zone
8 infantry moved from 91 Sea Zone to Spain
2 carriers moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from 110 Sea Zone to 91 Sea Zone
3 fighters moved from 110 Sea Zone to SpainPlace Units - Americans
2 artilleries and 6 infantry placed in Central United States
1 tactical_bomber placed in Eastern United States
1 submarine and 2 transports placed in 101 Sea Zone
4 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 61 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs -
again i assumed no scramble from britain.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 artilleries, 6 infantry, 5 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 2 PUs;Combat Move - Americans
1 infantry moved from Spain to Normandy Bordeaux
Americans take Normandy Bordeaux from Germans
1 infantry moved from Spain to Southern France
Americans take Southern France from Germans
1 submarine moved from 108 Sea Zone to 110 Sea Zone
Americans take 109 Sea Zone from Italians
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
2 fighters moved from 91 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
3 fighters moved from Gibraltar to 110 Sea Zone
2 bombers moved from Gibraltar to 110 Sea ZoneCombat - Americans
Battle in 110 Sea Zone
Americans attack with 2 bombers, 1 destroyer, 5 fighters, 1 submarine and 1 tactical_bomber
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 bombers, 1 destroyer, 5 fighters and 1 tactical_bomber in 110 Sea Zone, round 2 : 3/9 hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 110 Sea Zone
Americans win with 2 bombers, 1 destroyer, 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyerNon Combat Move - Americans
2 bombers moved from 110 Sea Zone to Gibraltar
1 tactical_bomber moved from 110 Sea Zone to Spain
1 cruiser moved from 91 Sea Zone to 92 Sea Zone
8 transports moved from 91 Sea Zone to 92 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
8 infantry moved from Eastern United States to 101 Sea Zone
1 submarine moved from 104 Sea Zone to 105 Sea Zone
1 bomber moved from Tunisia to Gibraltar
1 infantry moved from Western United States to 10 Sea Zone
1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 carrier, 2 destroyers and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
2 fighters moved from Hawaiian Islands to 33 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
1 fighter moved from 54 Sea Zone to Queensland
1 tactical_bomber moved from 54 Sea Zone to Queensland
1 infantry moved from Queensland to South Australia
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 destroyer, 8 infantry, 1 submarine and 4 transports moved from 101 Sea Zone to 91 Sea Zone
8 infantry moved from 91 Sea Zone to Spain
2 carriers moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from 110 Sea Zone to 91 Sea Zone
3 fighters moved from 110 Sea Zone to SpainPlace Units - Americans
2 artilleries and 6 infantry placed in Central United States
1 tactical_bomber placed in Eastern United States
1 submarine and 2 transports placed in 101 Sea Zone
4 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 61 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Non Combat Move - Chinese
1 infantry moved from Tsinghai to Sikang
1 infantry moved from Tsinghai to Kansu
1 fighter moved from Tsinghai to SuiyuyanPlace Units - Chinese
2 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUsCombat Move - British
1 infantry moved from Eire to Scotland
British take Scotland from GermansCombat - British
Non Combat Move - British
Turn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 2 fighters and 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 fighter moved from United Kingdom to Southern France
2 infantry moved from Northern Italy to Southern France
1 fighter moved from Southern Italy to Ukraine
2 armour and 1 infantry moved from Western Ukraine to Ukraine
1 artillery and 2 infantry moved from Turkey to Caucasus
2 infantry moved from Turkey to Northwest Persia
1 fighter moved from Trans-Jordan to Northwest Persia
1 armour moved from Egypt to Belgian Congo
Italians take Belgian Congo from BritishCombat - Italians
Battle in Ukraine
Italians attack with 2 armour, 1 fighter and 1 infantry
Russians defend with 1 factory_minor and 2 infantry
Italians roll dice for 2 armour, 1 fighter and 1 infantry in Ukraine, round 2 : 2/4 hits, 1.67 expected hits
Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Italians lost in Ukraine
Italians win, taking Ukraine from Russians with 2 armour and 1 fighter remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Russians: 2 infantry
Battle in Northwest Persia
Italians attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Italians roll dice for 1 fighter and 2 infantry in Northwest Persia, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Northwest Persia
Italians win, taking Northwest Persia from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Southern France
Italians attack with 1 fighter and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 fighter and 2 infantry in Southern France, round 2 : 0/3 hits, 0.83 expected hits
Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 fighter and 2 infantry in Southern France, round 3 : 1/3 hits, 0.83 expected hits
Americans roll dice for 1 infantry in Southern France, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Southern France
Italians win, taking Southern France from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Caucasus
Italians attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Italians roll dice for 1 artillery and 2 infantry in Caucasus, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Caucasus
Italians win, taking Caucasus from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 artillery and 2 infantry moved from Iraq to Trans-Jordan
3 infantry moved from Saudi Arabia to Trans-Jordan
1 mech_infantry moved from Egypt to Iraq
1 mech_infantry moved from Anglo Egyptian Sudan to Angola
Italians take Angola from Neutral_True
1 fighter moved from Southern France to Southern Italy
1 infantry moved from Northern Italy to 97 Sea Zone
1 aaGun moved from Southern Italy to 97 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 destroyer moved from 97 Sea Zone to 94 Sea Zone
1 infantry moved from Egypt to Trans-Jordan
2 mech_infantrys moved from Turkey to Iraq
1 fighter moved from Northwest Persia to Iraq
1 fighter moved from Ukraine to Bessarabia
1 aaGun and 1 infantry moved from 98 Sea Zone to EgyptPlace Units - Italians
3 infantry placed in Egypt
2 fighters and 1 infantry placed in Southern Italy
1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 33 PUs; end with 33 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 39 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 44 PUsCombat Hit Differential Summary :
Italians : -0.00
Americans : -0.67
Russians : -0.33 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 2 fighters and 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 fighter moved from United Kingdom to Southern France
2 infantry moved from Northern Italy to Southern France
1 fighter moved from Southern Italy to Ukraine
2 armour and 1 infantry moved from Western Ukraine to Ukraine
1 artillery and 2 infantry moved from Turkey to Caucasus
2 infantry moved from Turkey to Northwest Persia
1 fighter moved from Trans-Jordan to Northwest Persia
1 armour moved from Egypt to Belgian Congo
Italians take Belgian Congo from BritishCombat - Italians
Battle in Ukraine
Italians attack with 2 armour, 1 fighter and 1 infantry
Russians defend with 1 factory_minor and 2 infantry
Italians roll dice for 2 armour, 1 fighter and 1 infantry in Ukraine, round 2 : 2/4 hits, 1.67 expected hits
Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Italians lost in Ukraine
Italians win, taking Ukraine from Russians with 2 armour and 1 fighter remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Russians: 2 infantry
Battle in Northwest Persia
Italians attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Italians roll dice for 1 fighter and 2 infantry in Northwest Persia, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Northwest Persia
Italians win, taking Northwest Persia from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Southern France
Italians attack with 1 fighter and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 fighter and 2 infantry in Southern France, round 2 : 0/3 hits, 0.83 expected hits
Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 fighter and 2 infantry in Southern France, round 3 : 1/3 hits, 0.83 expected hits
Americans roll dice for 1 infantry in Southern France, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Southern France
Italians win, taking Southern France from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Caucasus
Italians attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Italians roll dice for 1 artillery and 2 infantry in Caucasus, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Caucasus
Italians win, taking Caucasus from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 artillery and 2 infantry moved from Iraq to Trans-Jordan
3 infantry moved from Saudi Arabia to Trans-Jordan
1 mech_infantry moved from Egypt to Iraq
1 mech_infantry moved from Anglo Egyptian Sudan to Angola
Italians take Angola from Neutral_True
1 fighter moved from Southern France to Southern Italy
1 infantry moved from Northern Italy to 97 Sea Zone
1 aaGun moved from Southern Italy to 97 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 destroyer moved from 97 Sea Zone to 94 Sea Zone
1 infantry moved from Egypt to Trans-Jordan
2 mech_infantrys moved from Turkey to Iraq
1 fighter moved from Northwest Persia to Iraq
1 fighter moved from Ukraine to Bessarabia
1 aaGun and 1 infantry moved from 98 Sea Zone to EgyptPlace Units - Italians
3 infantry placed in Egypt
2 fighters and 1 infantry placed in Southern Italy
1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 33 PUs; end with 33 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 39 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 44 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from 98 Sea Zone: 1 transport
EDIT: Adding units owned by Italians to 81 Sea Zone: 1 transport
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Italians : -0.00
Americans : -0.67
Russians : -0.33 -
Just editing the transport to somewhere slightly more obnoxious to kill.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
1 submarine moved from 44 Sea Zone to 36 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
3 infantry moved from Queensland to 54 Sea Zone
1 armour moved from Queensland to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 armour, 1 carrier, 1 cruiser, 2 destroyers, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 54 Sea Zone to 33 Sea Zone
1 armour moved from 33 Sea Zone to Caroline Islands
3 infantry moved from 33 Sea Zone to Caroline Islands
1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
1 bomber moved from Queensland to Caroline Islands
3 fighters moved from Queensland to Caroline IslandsCombat - ANZAC
Battle in 36 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 destroyer and 1 transport
ANZAC roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer and 1 transport in 36 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the ANZAC lost in 36 Sea Zone
Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is -6
Casualties for ANZAC: 1 submarine
Battle in Caroline Islands
ANZAC attack with 1 armour, 1 bomber, 3 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 1 aaGun, 1 airfield, 1 fighter, 1 harbour and 3 infantry
AA fire in Caroline Islands : 1/3 hits
1 fighter owned by the ANZAC lost in Caroline Islands
ANZAC roll dice for 1 cruiser in Caroline Islands, round 2 : 0/1 hits
ANZAC roll dice for 1 armour, 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber in Caroline Islands, round 2 : 2/8 hits
Japanese roll dice for 1 aaGun, 1 fighter and 3 infantry in Caroline Islands, round 2 : 1/4 hits
1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 aaGun owned by the Japanese lost in Caroline Islands
ANZAC roll dice for 1 armour, 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in Caroline Islands, round 3 : 2/7 hits
Japanese roll dice for 1 fighter and 2 infantry in Caroline Islands, round 3 : 1/3 hits
2 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Caroline Islands
ANZAC roll dice for 1 armour, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber in Caroline Islands, round 4 : 6/6 hits
Japanese roll dice for 1 fighter in Caroline Islands, round 4 : 0/1 hits
1 fighter owned by the Japanese lost in Caroline Islands
ANZAC win, taking Caroline Islands from Japanese with 1 armour, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 fighter and 2 infantry
Casualties for Japanese: 1 aaGun, 1 fighter and 3 infantryNon Combat Move - ANZAC
2 fighters moved from Caroline Islands to 33 Sea Zone
1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
1 bomber moved from Caroline Islands to Gilbert Islands
1 tactical_bomber moved from New South Wales to 33 Sea ZonePlace Units - ANZAC
1 infantry placed in New South Wales
1 submarine and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUsCombat Move - French
Non Combat Move - French
3 infantry moved from Tunisia to LibyaTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 destroyers, 2 fighters, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 fighters and 1 tactical_bomber moved from United Kingdom to 104 Sea Zone
1 fighter moved from United Kingdom to 110 Sea Zone
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
2 infantry moved from Sweden to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 111 Sea Zone
2 infantry moved from 111 Sea Zone to Scotland
1 fighter and 1 tactical_bomber moved from Western Germany to Scotland
2 infantry moved from France to Normandy Bordeaux
1 mech_infantry moved from Western Ukraine to Rostov
1 mech_infantry moved from Bessarabia to Rostov
1 fighter moved from Southern Italy to Rostov
3 infantry moved from Eastern Poland to Belarus
2 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Belarus
1 tactical_bomber moved from Western Ukraine to Belarus
1 infantry moved from Novgorod to Belarus
1 bomber moved from Germany to Belarus
1 bomber moved from Germany to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 bomber moved from Germany to Archangel
1 fighter moved from Southern Italy to Rostov
1 fighter and 1 tactical_bomber moved from Germany to Normandy Bordeaux
1 bomber moved from Germany to BelarusCombat - Germans
Battle in Normandy Bordeaux
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 3/4 hits, 1.50 expected hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in 110 Sea Zone
Germans attack with 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber
Americans defend with 1 destroyer and 1 submarine
Germans roll dice for 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber in 110 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits
Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 110 Sea Zone
Germans win with 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 submarine
Battle in Scotland
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 airfield and 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Scotland, round 2 : 2/4 hits, 1.50 expected hits
British roll dice for 1 infantry in Scotland, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Scotland
Germans win, taking Scotland from British with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Rostov
Germans attack with 2 fighters and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 2 fighters and 2 mech_infantrys in Rostov, round 2 : 2/4 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Rostov
Germans win, taking Rostov from Russians with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Archangel, round 2 : 0/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 bomber and 2 infantry in Archangel, round 3 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Archangel, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 2 bombers, 5 infantry and 1 tactical_bomber
Russians defend with 3 infantry
Germans roll dice for 2 bombers, 5 infantry and 1 tactical_bomber in Belarus, round 2 : 3/8 hits, 2.67 expected hits
Russians roll dice for 3 infantry in Belarus, round 2 : 1/3 hits, 1.00 expected hits
3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 2 bombers, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Battle in 104 Sea Zone
Germans attack with 2 fighters and 1 tactical_bomber
Americans defend with 1 destroyer
Germans roll dice for 2 fighters and 1 tactical_bomber in 104 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 104 Sea Zone
Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Germans
1 destroyer moved from 113 Sea Zone to 104 Sea Zone
2 fighters and 1 tactical_bomber moved from 104 Sea Zone to France
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to France
1 mech_infantry moved from Switzerland to France
2 infantry moved from Switzerland to Northern Italy
1 bomber moved from 110 Sea Zone to Western Germany
1 fighter moved from 110 Sea Zone to Southern Italy
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Western Germany
5 infantry moved from Sweden to 113 Sea Zone
5 infantry moved from 113 Sea Zone to Western Germany
1 tactical_bomber moved from Belarus to Bessarabia
2 fighters moved from Rostov to Ukraine
3 aaGuns, 11 armour, 13 artilleries and 23 infantry moved from Western Ukraine to Ukraine
2 artilleries and 7 infantry moved from Poland to Eastern Poland
2 armour moved from Germany to Eastern Poland
2 bombers moved from Belarus to Germany
1 bomber moved from Archangel to Finland
2 mech_infantrys moved from Western Ukraine to Bessarabia
2 mech_infantrys moved from Western Ukraine to Ukraine
1 fighter and 1 tactical_bomber moved from Scotland to United KingdomPlace Units - Germans
3 infantry placed in United Kingdom
3 infantry placed in France
3 infantry placed in Novgorod
2 fighters placed in Western Germany
1 armour and 1 mech_infantry placed in Germany
2 destroyers placed in 113 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,2
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,6
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,1
Germans collect 58 PUs (4 lost to blockades); end with 58 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 78 PUsCombat Hit Differential Summary :
Germans : 3.67
British : 0.67
Americans : -0.17
Russians : 1.00 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Russians
Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
4 infantry moved from Volgograd to Caucasus
1 artillery moved from Volgograd to Caucasus
2 infantry moved from Volgograd to Rostov
1 tactical_bomber moved from Bryansk to Rostov
2 infantry moved from Bryansk to Western Ukraine
1 fighter moved from Bryansk to Western Ukraine
5 infantry moved from Bryansk to Belarus
1 fighter moved from Bryansk to Belarus
1 tactical_bomber moved from Bryansk to Belarus
1 armour moved from Yenisey to Yakut S.S.R.
Russians take Yakut S.S.R. from Japanese
1 armour moved from Yakut S.S.R. to Yenisey
10 armour and 8 mech_infantrys moved from Bryansk to ArchangelCombat - Russians
Battle in Western Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 2 : 1/3 hits
Italians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Rostov
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 2 infantry and 1 tactical_bomber in Rostov, round 2 : 0/3 hits
Germans roll dice for 1 mech_infantry in Rostov, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Rostov
Russians roll dice for 1 infantry and 1 tactical_bomber in Rostov, round 3 : 0/2 hits
Germans roll dice for 1 mech_infantry in Rostov, round 3 : 0/1 hits
Russians roll dice for 1 infantry and 1 tactical_bomber in Rostov, round 4 : 1/2 hits
Germans roll dice for 1 mech_infantry in Rostov, round 4 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Rostov
Russians win with 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Archangel
Russians attack with 10 armour and 8 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 10 armour and 8 mech_infantrys in Archangel, round 2 : 4/18 hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 10 armour and 8 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 1 fighter, 5 infantry and 1 tactical_bomber
Germans defend with 4 infantry
Russians roll dice for 1 fighter, 5 infantry and 1 tactical_bomber in Belarus, round 2 : 1/7 hits
Germans roll dice for 4 infantry in Belarus, round 2 : 2/4 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Belarus, round 3 : 3/5 hits
Germans roll dice for 3 infantry in Belarus, round 3 : 0/3 hits
3 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 4 infantry
Casualties for Russians: 2 infantry
Battle in Caucasus
Russians attack with 1 artillery and 4 infantry
Italians defend with 1 artillery and 2 infantry
Russians roll dice for 1 artillery and 4 infantry in Caucasus, round 2 : 2/5 hits
Italians roll dice for 1 artillery and 2 infantry in Caucasus, round 2 : 0/3 hits
2 infantry owned by the Italians lost in Caucasus
Russians roll dice for 1 artillery and 4 infantry in Caucasus, round 3 : 1/5 hits
Italians roll dice for 1 artillery in Caucasus, round 3 : 0/1 hits
1 artillery owned by the Italians lost in Caucasus
Russians win, taking Caucasus from Italians with 1 artillery and 4 infantry remaining. Battle score for attacker is 10
Casualties for Italians: 1 artillery and 2 infantryNon Combat Move - Russians
1 tactical_bomber moved from Rostov to Russia
1 infantry moved from Volgograd to Kazakhstan
2 infantry moved from Volgograd to Samara
4 aaGuns, 1 armour, 16 artilleries and 7 infantry moved from Bryansk to Russia
1 infantry moved from Russia to Smolensk
1 infantry moved from Novosibirsk to Timguska
1 fighter moved from Belarus to Russia
1 tactical_bomber moved from Belarus to Russia
1 fighter moved from Western Ukraine to RussiaPlace Units - Russians
1 artillery and 7 infantry placed in Russia
Turning on Edit Mode
EDIT: Adding units owned by Russians to Tambov: 1 infantry
EDIT: Removing units owned by Russians from Samara: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 23 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 2 fighters, 6 infantry, 2 mech_infantrys and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery moved from India to West India
Japanese take West India from UK_Pacific
1 transport moved from 39 Sea Zone to 38 Sea Zone
1 armour moved from Burma to 38 Sea Zone
1 armour and 1 transport moved from 38 Sea Zone to 41 Sea Zone
1 armour moved from 41 Sea Zone to Sumatra
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to Sumatra
1 infantry and 1 mech_infantry moved from French Indo China to 36 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 infantry and 1 mech_infantry moved from 44 Sea Zone to Celebes
3 fighters and 1 tactical_bomber moved from 35 Sea Zone to Celebes
1 mech_infantry moved from Yunnan to Sikang
1 mech_infantry moved from Szechwan to Sikang
1 armour and 2 mech_infantrys moved from Hopei to Suiyuyan
1 armour moved from Shensi to Sikang
1 armour and 2 mech_infantrys moved from Shensi to Tsinghai
1 mech_infantry moved from Shensi to Kansu
2 fighters moved from Jehol to Kansu
3 bombers moved from Hunan to SuiyuyanCombat - Japanese
Battle in Suiyuyan
Japanese attack with 1 armour, 3 bombers and 2 mech_infantrys
Chinese defend with 1 fighter and 2 infantry
Japanese roll dice for 1 armour, 3 bombers and 2 mech_infantrys in Suiyuyan, round 2 : 4/6 hits, 2.83 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 2/3 hits, 1.33 expected hits
2 mech_infantrys owned by the Japanese, 2 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 armour and 3 bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 2 mech_infantrys
Casualties for Chinese: 1 fighter and 2 infantry
Battle in Kansu
Japanese attack with 2 fighters and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters and 1 mech_infantry in Kansu, round 2 : 1/3 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Sumatra
Japanese attack with 1 armour, 1 fighter and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Sumatra, round 2 : 2/3 hits, 1.67 expected hits
UK_Pacific roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Sumatra
Japanese win, taking Sumatra from UK_Pacific with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Tsinghai
Japanese attack with 1 armour and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 2 mech_infantrys in Tsinghai, round 2 : 2/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Celebes
Japanese attack with 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
ANZAC defend with 1 artillery
Japanese roll dice for 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Celebes, round 2 : 3/6 hits, 2.50 expected hits
ANZAC roll dice for 1 artillery in Celebes, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery
Battle in Sikang
Japanese attack with 1 armour and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 2 mech_infantrys in Sikang, round 2 : 0/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Sikang
Japanese roll dice for 1 armour and 1 mech_infantry in Sikang, round 3 : 2/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Sikang, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
Japanese win, taking Sikang from Chinese with 1 armour remaining. Battle score for attacker is -5
Casualties for Japanese: 2 mech_infantrys
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 armour moved from India to Afghanistan
Japanese take Afghanistan from Neutral_True
1 fighter and 1 tactical_bomber moved from Sumatra to 37 Sea Zone
1 carrier moved from 39 Sea Zone to 37 Sea Zone
1 carrier moved from 20 Sea Zone to 35 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 mech_infantry moved from Shantung to Buyant-Uhaa
3 bombers moved from Suiyuyan to Shantung
2 fighters moved from Kansu to Shensi
1 aaGun moved from Shensi to Tsinghai
3 fighters and 1 tactical_bomber moved from Celebes to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from Shan State to Philippines
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
2 transports moved from 39 Sea Zone to 37 Sea Zone
2 carriers moved from 39 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 39 Sea Zone to French Indo China
1 tactical_bomber moved from Shan State to Philippines
1 transport moved from 20 Sea Zone to 35 Sea ZonePlace Units - Japanese
3 submarines placed in 36 Sea Zone
1 infantry placed in India
1 armour and 2 mech_infantrys placed in Shantung
1 artillery and 2 infantry placed in Kwangtung
2 fighters and 3 infantry placed in JapanTurn Complete - Japanese
Japanese collect 74 PUs; end with 74 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 84 PUsCombat Hit Differential Summary :
ANZAC : -0.33
Chinese : 2.33
UK_Pacific : -0.33
Japanese : 3.50 -
i resign bobbarossa, well played. sorry i made such a big mistake in the beginning with sea lion…maybe next time :) .
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i resign bobbarossa, well played. sorry i made such a big mistake in the beginning with sea lion…maybe next time :) .
Good game! Nothing to be sorry about, a certain amount of risk has to be taken with the UK or they’re just stuck on their island all game. It’s a very fine line.
Would you like a rematch?