BRUTAL WAR, WAR, AND MORE WAR!!!


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 1 bomber, 3 destroyers, 2 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 infantry moved from Gibraltar to 91 Sea Zone
                2 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
                2 infantry moved from 93 Sea Zone to Southern France
                1 destroyer and 1 submarine moved from 101 Sea Zone to 104 Sea Zone
                2 bombers moved from Gibraltar to 97 Sea Zone
                1 bomber moved from India to Shan State
                1 mech_infantry moved from India to Shan State
                1 mech_infantry moved from India to Shan State
                1 infantry moved from Trans-Jordan to Iraq
                2 infantry moved from Egypt to Trans-Jordan
                2 fighters moved from 91 Sea Zone to 104 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
                1 infantry moved from 17 Sea Zone to Iwo Jima
                1 armour and 1 mech_infantry moved from Western United States to British Columbia
                1 destroyer and 1 submarine moved from 10 Sea Zone to 8 Sea Zone
                1 submarine moved from 10 Sea Zone to 8 Sea Zone
                1 submarine moved from 54 Sea Zone to 45 Sea Zone
                2 fighters moved from 54 Sea Zone to 45 Sea Zone
                1 armour moved from Tunisia to Tobruk

    triplea_41581_Ame11.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 1 bomber, 3 destroyers, 2 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 infantry moved from Gibraltar to 91 Sea Zone
                2 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
                2 infantry moved from 93 Sea Zone to Southern France
                1 destroyer and 1 submarine moved from 101 Sea Zone to 104 Sea Zone
                2 bombers moved from Gibraltar to 97 Sea Zone
                1 bomber moved from India to Shan State
                1 mech_infantry moved from India to Shan State
                1 mech_infantry moved from India to Shan State
                1 infantry moved from Trans-Jordan to Iraq
                2 infantry moved from Egypt to Trans-Jordan
                2 fighters moved from 91 Sea Zone to 104 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
                1 infantry moved from 17 Sea Zone to Iwo Jima
                1 armour and 1 mech_infantry moved from Western United States to British Columbia
                1 destroyer and 1 submarine moved from 10 Sea Zone to 8 Sea Zone
                1 submarine moved from 10 Sea Zone to 8 Sea Zone
                1 submarine moved from 54 Sea Zone to 45 Sea Zone
                2 fighters moved from 54 Sea Zone to 45 Sea Zone
                1 armour moved from Tunisia to Tobruk

    Combat - Americans
                Battle in Iwo Jima
                Battle in Southern France
                Battle in 104 Sea Zone
                    Americans attack with 1 destroyer, 2 fighters and 1 submarine
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 submarine in 104 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer and 2 fighters in 104 Sea Zone, round 2 :  2/3 hits
                        Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Germans lost in 104 Sea Zone
                    Americans win, taking Iwo Jima from Japanese, taking Southern France from Italians with 1 destroyer and 2 fighters remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 97 Sea Zone
                    Americans attack with 2 bombers
                    Italians defend with 2 destroyers
                        Americans roll dice for 2 bombers in 97 Sea Zone, round 2 :  0/2 hits
                        Italians roll dice for 2 destroyers in 97 Sea Zone, round 2 :  1/2 hits
                        1 bomber owned by the Americans lost in 97 Sea Zone
                    retreated to 97 Sea Zone
                    Italians win with 2 destroyers remaining. Battle score for attacker is -12
                    Casualties for Americans: 1 bomber
                Battle in 45 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer and 1 submarine
                        Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 45 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 2 fighters in 45 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Japanese lost in 45 Sea Zone
                        Americans roll dice for 1 submarine in 45 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 2 fighters in 45 Sea Zone, round 3 :  0/2 hits
                        Japanese roll dice for 1 destroyer in 45 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 submarine in 45 Sea Zone, round 4 :  0/1 hits
                        Americans roll dice for 2 fighters in 45 Sea Zone, round 4 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 45 Sea Zone, round 4 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 45 Sea Zone
                    Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 14
                    Casualties for Japanese: 1 destroyer and 1 submarine
                Battle in Shan State
                    Americans attack with 1 bomber and 2 mech_infantrys
                    Japanese defend with 1 armour
                        Americans roll dice for 1 bomber and 2 mech_infantrys in Shan State, round 2 :  1/3 hits
                        Japanese roll dice for 1 armour in Shan State, round 2 :  0/1 hits
                        1 armour owned by the Japanese lost in Shan State
                    Americans win, taking Shan State from Japanese with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour
                Battle in 8 Sea Zone
                    Americans attack with 1 destroyer and 2 submarines
                    Japanese defend with 1 destroyer
                        Americans roll dice for 2 submarines in 8 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 1 destroyer in 8 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 8 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 submarines in 8 Sea Zone, round 3 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 8 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 8 Sea Zone
                    Americans win with 1 destroyer and 2 submarines remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 bomber moved from 97 Sea Zone to Tobruk
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                2 fighters moved from 104 Sea Zone to 91 Sea Zone
                2 fighters moved from 45 Sea Zone to 54 Sea Zone
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                1 bomber moved from Shan State to India

    Place Units - Americans
                1 transport placed in 10 Sea Zone
                1 bomber and 1 infantry placed in Western United States
                1 destroyer and 1 submarine placed in 10 Sea Zone
                2 destroyers, 2 submarines and 1 transport placed in 101 Sea Zone
                1 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 56 PUs; end with 56 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 4 times
                3 was rolled 5 times
                4 was rolled 6 times
                5 was rolled 4 times
                6 was rolled 11 times
            Average roll : 4.121
            Median : 4.000
            Variance : 1.344
            Standard Deviation : 1.159
            Total rolls : 33

    Germans Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Italians Combat
                1 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Americans Combat
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 4 times
                5 was rolled 4 times
                6 was rolled 8 times
            Average roll : 4.261
            Median : 5.000
            Variance : 1.318
            Standard Deviation : 1.148
            Total rolls : 23

    Japanese Combat
                3 was rolled 3 times
                4 was rolled 2 times
                6 was rolled 2 times
            Average roll : 4.143
            Median : 4.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 7

    triplea_41581_Ame11.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    triplea_41581_Chi11.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                Turning on Edit Mode
                EDIT: Adding units owned by Chinese to Kweichow: 1 infantry
                EDIT: Changing ownership of Kweichow from Japanese to Chinese
                EDIT: Removing units owned by Chinese from Szechwan: 1 infantry
                EDIT: Turning off Edit Mode

    Place Units - Chinese
                1 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 4 PUs

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 4 times
                3 was rolled 5 times
                4 was rolled 6 times
                5 was rolled 4 times
                6 was rolled 11 times
            Average roll : 4.121
            Median : 4.000
            Variance : 1.344
            Standard Deviation : 1.159
            Total rolls : 33

    Germans Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Italians Combat
                1 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Americans Combat
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 4 times
                5 was rolled 4 times
                6 was rolled 8 times
            Average roll : 4.261
            Median : 5.000
            Variance : 1.318
            Standard Deviation : 1.148
            Total rolls : 23

    Japanese Combat
                3 was rolled 3 times
                4 was rolled 2 times
                6 was rolled 2 times
            Average roll : 4.143
            Median : 4.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 7

    triplea_41581_Chi11.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Combat Move - British
                2 infantry moved from Eastern Persia to West India
                1 fighter moved from India to Yunnan
                1 armour moved from Iraq to Eastern Persia
                1 artillery and 3 infantry moved from Burma to Yunnan

    triplea_41581_Bri11.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 1 bomber, 3 destroyers, 2 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 infantry moved from Gibraltar to 91 Sea Zone
                2 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
                2 infantry moved from 93 Sea Zone to Southern France
                1 destroyer and 1 submarine moved from 101 Sea Zone to 104 Sea Zone
                2 bombers moved from Gibraltar to 97 Sea Zone
                1 bomber moved from India to Shan State
                1 mech_infantry moved from India to Shan State
                1 mech_infantry moved from India to Shan State
                1 infantry moved from Trans-Jordan to Iraq
                2 infantry moved from Egypt to Trans-Jordan
                2 fighters moved from 91 Sea Zone to 104 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
                1 infantry moved from 17 Sea Zone to Iwo Jima
                1 armour and 1 mech_infantry moved from Western United States to British Columbia
                1 destroyer and 1 submarine moved from 10 Sea Zone to 8 Sea Zone
                1 submarine moved from 10 Sea Zone to 8 Sea Zone
                1 submarine moved from 54 Sea Zone to 45 Sea Zone
                2 fighters moved from 54 Sea Zone to 45 Sea Zone
                1 armour moved from Tunisia to Tobruk

    Combat - Americans
                Battle in Iwo Jima
                Battle in Southern France
                Battle in 104 Sea Zone
                    Americans attack with 1 destroyer, 2 fighters and 1 submarine
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 submarine in 104 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer and 2 fighters in 104 Sea Zone, round 2 :  2/3 hits
                        Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Germans lost in 104 Sea Zone
                    Americans win, taking Iwo Jima from Japanese, taking Southern France from Italians with 1 destroyer and 2 fighters remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 97 Sea Zone
                    Americans attack with 2 bombers
                    Italians defend with 2 destroyers
                        Americans roll dice for 2 bombers in 97 Sea Zone, round 2 :  0/2 hits
                        Italians roll dice for 2 destroyers in 97 Sea Zone, round 2 :  1/2 hits
                        1 bomber owned by the Americans lost in 97 Sea Zone
                    retreated to 97 Sea Zone
                    Italians win with 2 destroyers remaining. Battle score for attacker is -12
                    Casualties for Americans: 1 bomber
                Battle in 45 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer and 1 submarine
                        Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 45 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 2 fighters in 45 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Japanese lost in 45 Sea Zone
                        Americans roll dice for 1 submarine in 45 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 2 fighters in 45 Sea Zone, round 3 :  0/2 hits
                        Japanese roll dice for 1 destroyer in 45 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 submarine in 45 Sea Zone, round 4 :  0/1 hits
                        Americans roll dice for 2 fighters in 45 Sea Zone, round 4 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 45 Sea Zone, round 4 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 45 Sea Zone
                    Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 14
                    Casualties for Japanese: 1 destroyer and 1 submarine
                Battle in Shan State
                    Americans attack with 1 bomber and 2 mech_infantrys
                    Japanese defend with 1 armour
                        Americans roll dice for 1 bomber and 2 mech_infantrys in Shan State, round 2 :  1/3 hits
                        Japanese roll dice for 1 armour in Shan State, round 2 :  0/1 hits
                        1 armour owned by the Japanese lost in Shan State
                    Americans win, taking Shan State from Japanese with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour
                Battle in 8 Sea Zone
                    Americans attack with 1 destroyer and 2 submarines
                    Japanese defend with 1 destroyer
                        Americans roll dice for 2 submarines in 8 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 1 destroyer in 8 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 8 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 submarines in 8 Sea Zone, round 3 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 8 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 8 Sea Zone
                    Americans win with 1 destroyer and 2 submarines remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 bomber moved from 97 Sea Zone to Tobruk
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                2 fighters moved from 104 Sea Zone to 91 Sea Zone
                2 fighters moved from 45 Sea Zone to 54 Sea Zone
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                1 bomber moved from Shan State to India

    Place Units - Americans
                1 transport placed in 10 Sea Zone
                1 bomber and 1 infantry placed in Western United States
                1 destroyer and 1 submarine placed in 10 Sea Zone
                2 destroyers, 2 submarines and 1 transport placed in 101 Sea Zone
                1 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 56 PUs; end with 56 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                Turning on Edit Mode
                EDIT: Adding units owned by Chinese to Kweichow: 1 infantry
                EDIT: Changing ownership of Kweichow from Japanese to Chinese
                EDIT: Removing units owned by Chinese from Szechwan: 1 infantry
                EDIT: Turning off Edit Mode

    Place Units - Chinese
                1 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 4 PUs

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 1 PUs;

    Combat Move - British
                2 infantry moved from Eastern Persia to West India
                1 fighter moved from India to Yunnan
                1 armour moved from Iraq to Eastern Persia
                1 artillery and 3 infantry moved from Burma to Yunnan

    Combat - British
                Battle in Yunnan
                    British attack with 1 artillery, 1 fighter and 3 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 artillery, 1 fighter and 3 infantry in Yunnan, round 2 :  0/5 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 2 :  0/1 hits
                        British roll dice for 1 artillery, 1 fighter and 3 infantry in Yunnan, round 3 :  2/5 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Yunnan
                    British win, taking Yunnan from Japanese with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                1 fighter moved from Yunnan to India
                1 artillery moved from India to Burma
                2 infantry moved from India to Burma
                1 artillery and 2 infantry moved from Tobruk to Alexandria

    Place Units - UK_Pacific
                1 artillery and 1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 8 PUs; end with 9 PUs
                Some Units in India change ownership: 1 artillery and 1 infantry

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 6 times
                3 was rolled 6 times
                4 was rolled 11 times
                5 was rolled 5 times
                6 was rolled 13 times
            Average roll : 4.022
            Median : 4.000
            Variance : 1.523
            Standard Deviation : 1.234
            Total rolls : 45

    Germans Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Italians Combat
                1 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    British Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.700
            Median : 4.000
            Variance : 0.667
            Standard Deviation : 0.816
            Total rolls : 10

    Americans Combat
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 4 times
                5 was rolled 4 times
                6 was rolled 8 times
            Average roll : 4.261
            Median : 5.000
            Variance : 1.318
            Standard Deviation : 1.148
            Total rolls : 23

    Japanese Combat
                3 was rolled 3 times
                4 was rolled 4 times
                6 was rolled 2 times
            Average roll : 4.111
            Median : 4.000
            Variance : 2.125
            Standard Deviation : 1.458
            Total rolls : 9

    triplea_41581_UK_11.tsvg

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Italians
                Italians buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 fighters and 1 tactical_bomber moved from United Kingdom to 104 Sea Zone
                1 submarine moved from 95 Sea Zone to 93 Sea Zone

    Combat - Italians
                Battle in 93 Sea Zone
                    Italians attack with 1 submarine
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 93 Sea Zone
                        Italians roll dice for 1 submarine in 93 Sea Zone, round 2 :  0/1 hits
                    Italians win, taking 93 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 104 Sea Zone
                    Italians attack with 2 fighters and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Italians roll dice for 2 fighters and 1 tactical_bomber in 104 Sea Zone, round 2 :  1/3 hits
                        Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 104 Sea Zone
                    Italians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Italians
                2 fighters and 1 tactical_bomber moved from 104 Sea Zone to United Kingdom
                3 infantry moved from Southern Italy to Northern Italy
                2 destroyers moved from 97 Sea Zone to 95 Sea Zone

    Place Units - Italians
                1 destroyer placed in 95 Sea Zone
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 10 PUs; end with 10 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUs

    Production/PUs Summary :

    Germans : 54 / 68
        Russians : 27 / 27
        Japanese : 61 / 71
        Americans : 56 / 76
        Chinese : 5 / 4
        British : 25 / 0
        UK_Pacific : 8 / 9
        Italians : 10 / 15
        ANZAC : 10 / 10
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_41581_Ita11.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 56 Sea Zone

    triplea_41581_ANZ11.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 56 Sea Zone

    Combat - ANZAC
                Battle in 56 Sea Zone
                    ANZAC attack with 1 destroyer
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 destroyer in 56 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the ANZAC lost in 56 Sea Zone
                    Japanese win with 1 destroyer remaining. Battle score for attacker is -8
                    Casualties for ANZAC: 1 destroyer

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 12 PUs

    Dice Statistics:

    Total
                2 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    ANZAC Combat
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Japanese Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    triplea_41581_ANZ11.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Combat Move - French

    triplea_41581_Fre11.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 56 Sea Zone

    Combat - ANZAC
                Battle in 56 Sea Zone
                    ANZAC attack with 1 destroyer
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 destroyer in 56 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the ANZAC lost in 56 Sea Zone
                    Japanese win with 1 destroyer remaining. Battle score for attacker is -8
                    Casualties for ANZAC: 1 destroyer

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 12 PUs

    Combat Move - French

    Turn Complete - French

    Dice Statistics:

    Total
                2 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    ANZAC Combat
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Japanese Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    triplea_41581_Fre11.tsvg

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 artillery, 1 bomber, 2 destroyers, 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Normandy Bordeaux to Southern France
                1 fighter moved from Western Germany to Southern France
                2 fighters moved from 110 Sea Zone to Southern France
                1 infantry moved from Normandy Bordeaux to Southern France
                1 artillery and 1 infantry moved from Baltic States to Belarus
                1 artillery and 1 infantry moved from Eastern Poland to Western Ukraine
                1 bomber moved from Novgorod to Belarus
                1 bomber moved from Novgorod to Western Ukraine

    Combat - Germans
                Battle in Western Ukraine
                    Germans attack with 1 artillery, 1 bomber and 1 infantry
                    Russians defend with 2 infantry
                        Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Western Ukraine, round 2 :  2/3 hits
                        Russians roll dice for 2 infantry in Western Ukraine, round 2 :  0/2 hits
                        2 infantry owned by the Russians lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Belarus
                    Germans attack with 1 artillery, 1 bomber and 1 infantry
                    Russians defend with 2 infantry
                        Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Belarus, round 2 :  1/3 hits
                        Russians roll dice for 2 infantry in Belarus, round 2 :  0/2 hits
                        1 infantry owned by the Russians lost in Belarus
                        Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Belarus, round 3 :  0/3 hits
                        Russians roll dice for 1 infantry in Belarus, round 3 :  0/1 hits
                        Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Belarus, round 4 :  1/3 hits
                        Russians roll dice for 1 infantry in Belarus, round 4 :  0/1 hits
                        1 infantry owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Southern France
                    Germans attack with 3 fighters and 3 infantry
                    Americans defend with 1 factory_minor, 1 harbour and 2 infantry
                        Germans roll dice for 3 fighters and 3 infantry in Southern France, round 2 :  3/6 hits
                        Americans roll dice for 2 infantry in Southern France, round 2 :  1/2 hits
                        1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Southern France
                    Germans win, taking Southern France from Americans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 2 infantry

    Non Combat Move - Germans
                1 bomber moved from Western Ukraine to Western Germany
                1 bomber moved from Belarus to Western Germany
                7 mech_infantrys moved from Romania to Eastern Poland
                3 carriers, 1 cruiser, 1 destroyer and 3 transports moved from 110 Sea Zone to 109 Sea Zone
                1 fighter moved from Southern France to 109 Sea Zone
                2 fighters moved from Southern France to Western Germany
                2 infantry moved from Western Germany to France
                2 submarines moved from 112 Sea Zone to 109 Sea Zone
                1 fighter moved from United Kingdom to Western Germany

    Place Units - Germans
                1 artillery and 2 infantry placed in Novgorod
                1 armour and 6 mech_infantrys placed in Germany
                1 bomber placed in Western Germany
                1 destroyer placed in 110 Sea Zone
                1 destroyer placed in 112 Sea Zone

    Turn Complete - Germans
                Germans collect 60 PUs; end with 60 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs

    Production/PUs Summary :

    Germans : 60 / 70
        Russians : 24 / 27
        Japanese : 61 / 71
        Americans : 53 / 76
        Chinese : 5 / 4
        British : 25 / 0
        UK_Pacific : 8 / 9
        Italians : 10 / 15
        ANZAC : 10 / 12
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_41581_Ger12.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Russians
                Russians buy 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Smolensk to Belarus
                2 infantry moved from Bryansk to Western Ukraine
                1 infantry moved from Bryansk to Belarus
                1 infantry moved from Bryansk to Western Ukraine
                2 fighters moved from Russia to Western Ukraine
                2 fighters moved from Russia to Belarus
                1 armour and 1 mech_infantry moved from Urals to Kansu
                1 tactical_bomber moved from Russia to Kansu
                1 artillery moved from Bryansk to Belarus
                1 artillery moved from Ukraine to Western Ukraine

    triplea_41581_Rus12.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Russians
                Russians buy 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Smolensk to Belarus
                2 infantry moved from Bryansk to Western Ukraine
                1 infantry moved from Bryansk to Belarus
                1 infantry moved from Bryansk to Western Ukraine
                2 fighters moved from Russia to Western Ukraine
                2 fighters moved from Russia to Belarus
                1 armour and 1 mech_infantry moved from Urals to Kansu
                1 tactical_bomber moved from Russia to Kansu
                1 artillery moved from Bryansk to Belarus
                1 artillery moved from Ukraine to Western Ukraine

    Combat - Russians
                Battle in Belarus
                    Russians attack with 1 artillery, 2 fighters and 3 infantry
                    Germans defend with 1 artillery and 1 infantry
                        Russians roll dice for 1 artillery, 2 fighters and 3 infantry in Belarus, round 2 :  1/6 hits
                        Germans roll dice for 1 artillery and 1 infantry in Belarus, round 2 :  0/2 hits
                        1 infantry owned by the Germans lost in Belarus
                        Russians roll dice for 1 artillery, 2 fighters and 3 infantry in Belarus, round 3 :  2/6 hits
                        Germans roll dice for 1 artillery in Belarus, round 3 :  0/1 hits
                        1 artillery owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 1 infantry
                Battle in Kansu
                    Russians attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
                    Japanese defend with 1 armour
                        Russians roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Kansu, round 2 :  1/3 hits
                        Japanese roll dice for 1 armour in Kansu, round 2 :  0/1 hits
                        1 armour owned by the Japanese lost in Kansu
                    Russians win, taking Kansu from Japanese with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour
                Battle in Western Ukraine
                    Russians attack with 1 artillery, 2 fighters and 3 infantry
                    Germans defend with 1 artillery and 1 infantry
                        Russians roll dice for 1 artillery, 2 fighters and 3 infantry in Western Ukraine, round 2 :  1/6 hits
                        Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 :  1/2 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Western Ukraine
                        Russians roll dice for 1 artillery, 2 fighters and 2 infantry in Western Ukraine, round 3 :  1/5 hits
                        Germans roll dice for 1 artillery in Western Ukraine, round 3 :  0/1 hits
                        1 artillery owned by the Germans lost in Western Ukraine
                    Russians win, taking Western Ukraine from Germans with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Shensi: 1 infantry
                EDIT: Adding units owned by Russians to Hopei: 1 infantry
                EDIT: Changing ownership of Hopei from Japanese to Chinese
                EDIT: Turning off Edit Mode
                2 fighters moved from Western Ukraine to Russia
                2 fighters moved from Belarus to Russia
                2 infantry moved from Ukraine to Bessarabia
                1 infantry moved from Rostov to Ukraine
                1 infantry moved from Volgograd to Rostov
                3 infantry moved from Russia to Bryansk
                1 infantry moved from Russia to Smolensk
                1 tactical_bomber moved from Kansu to Samara
                1 artillery moved from Russia to Smolensk
                1 artillery moved from Russia to Smolensk

    Place Units - Russians
                3 infantry placed in Ukraine
                1 infantry placed in Volgograd
                5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 27 PUs; end with 27 PUs

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 4 times
                3 was rolled 4 times
                4 was rolled 4 times
                5 was rolled 7 times
                6 was rolled 11 times
            Average roll : 4.242
            Median : 5.000
            Variance : 1.469
            Standard Deviation : 1.212
            Total rolls : 33

    Germans Combat
                1 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 4.167
            Median : 4.500
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

    Russians Combat
                1 was rolled 2 times
                2 was rolled 4 times
                3 was rolled 4 times
                4 was rolled 2 times
                5 was rolled 5 times
                6 was rolled 9 times
            Average roll : 4.192
            Median : 5.000
            Variance : 1.360
            Standard Deviation : 1.166
            Total rolls : 26

    Japanese Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    triplea_41581_Rus12.tsvg

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 artilleries, 1 carrier, 1 fighter, 4 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 infantry moved from French Indo China to Shan State
                1 artillery and 3 infantry moved from French Indo China to Yunnan
                2 fighters and 3 tactical_bombers moved from French Indo China to Yunnan
                1 mech_infantry moved from Suiyuyan to Shensi
                      Japanese take Shensi from Chinese
                1 mech_infantry moved from Jehol to Kweichow
                1 bomber moved from Japan to 6 Sea Zone
                1 bomber moved from 6 Sea Zone to Kweichow
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Shan State
                1 artillery moved from Java to 42 Sea Zone
                1 artillery and 1 transport moved from 42 Sea Zone to 56 Sea Zone
                1 artillery moved from 56 Sea Zone to Western Australia
                1 bomber moved from French Indo China to Kweichow
                1 armour and 1 mech_infantry moved from Buryatia to Yenisey
                      Japanese take Yakut S.S.R. from Russians
                      Japanese take Yenisey from Russians
                1 destroyer moved from 4 Sea Zone to 8 Sea Zone
                1 submarine moved from 6 Sea Zone to 8 Sea Zone
                1 destroyer moved from 6 Sea Zone to 8 Sea Zone

    Combat - Japanese
                Battle in Western Australia
                Battle in Kweichow
                    Japanese attack with 2 bombers and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 bombers and 1 mech_infantry in Kweichow, round 2 :  2/3 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Western Australia from ANZAC, taking Kweichow from Chinese with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Yunnan
                    Japanese attack with 1 artillery, 2 fighters, 3 infantry and 3 tactical_bombers
                    British defend with 1 artillery and 3 infantry
                        Japanese roll dice for 1 artillery, 2 fighters, 3 infantry and 3 tactical_bombers in Yunnan, round 2 :  4/9 hits
                        Chinese roll dice for 1 artillery and 3 infantry in Yunnan, round 2 :  1/4 hits
                        1 infantry owned by the Japanese, 1 artillery owned by the British and 3 infantry owned by the British lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 2 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 10
                    Casualties for British: 1 artillery and 3 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Shan State
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Americans defend with 2 mech_infantrys
                        Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 :  1/4 hits
                        UK_Pacific roll dice for 2 mech_infantrys in Shan State, round 2 :  2/2 hits
                        2 infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in Shan State
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in Shan State, round 3 :  0/2 hits
                        UK_Pacific roll dice for 1 mech_infantry in Shan State, round 3 :  0/1 hits
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in Shan State, round 4 :  0/2 hits
                        UK_Pacific roll dice for 1 mech_infantry in Shan State, round 4 :  0/1 hits
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in Shan State, round 5 :  1/2 hits
                        UK_Pacific roll dice for 1 mech_infantry in Shan State, round 5 :  0/1 hits
                        1 mech_infantry owned by the Americans lost in Shan State
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Americans: 2 mech_infantrys
                    Casualties for Japanese: 2 infantry
                Battle in 8 Sea Zone
                    Japanese attack with 2 destroyers and 1 submarine
                    Americans defend with 1 destroyer and 2 submarines
                        Japanese roll dice for 1 submarine in 8 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 2 destroyers in 8 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 2 submarines in 8 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 1 destroyer in 8 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans lost in 8 Sea Zone
                        Japanese roll dice for 1 submarine in 8 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 2 destroyers in 8 Sea Zone, round 3 :  0/2 hits
                        Americans roll dice for 1 submarine in 8 Sea Zone, round 3 :  1/1 hits
                        Americans roll dice for 1 destroyer in 8 Sea Zone, round 3 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 8 Sea Zone
                        Japanese roll dice for 1 destroyer in 8 Sea Zone, round 4 :  0/1 hits
                        Americans roll dice for 1 submarine in 8 Sea Zone, round 4 :  0/1 hits
                        Americans roll dice for 1 destroyer in 8 Sea Zone, round 4 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 8 Sea Zone, round 5 :  0/1 hits
                        Americans roll dice for 1 submarine in 8 Sea Zone, round 5 :  0/1 hits
                        Americans roll dice for 1 destroyer in 8 Sea Zone, round 5 :  0/1 hits
                    1 destroyer owned by the Japanese retreated to 7 Sea Zone
                    Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is -8
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer and 1 submarine

    Non Combat Move - Japanese
                1 armour moved from Soviet Far East to Sakha
                2 mech_infantrys moved from Korea to Buryatia
                1 armour moved from Korea to Jehol
                2 bombers moved from Kweichow to French Indo China
                2 transports moved from 36 Sea Zone to 20 Sea Zone
                3 infantry moved from Kwangtung to 20 Sea Zone
                3 infantry and 2 transports moved from 20 Sea Zone to 36 Sea Zone
                3 infantry moved from 36 Sea Zone to French Indo China
                2 fighters and 3 tactical_bombers moved from Yunnan to French Indo China
                1 destroyer and 1 submarine moved from 36 Sea Zone to 56 Sea Zone
                2 battleships, 3 carriers, 2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 56 Sea Zone
                1 fighter and 1 tactical_bomber moved from Shan State to French Indo China

    Place Units - Japanese
                1 artillery and 2 infantry placed in French Indo China
                1 artillery and 2 infantry placed in Kwangtung
                1 armour and 2 mech_infantrys placed in Korea
                1 carrier placed in 6 Sea Zone
                1 fighter and 1 tactical_bomber placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 65 PUs; end with 65 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs

    Production/PUs Summary :

    Germans : 57 / 70
        Russians : 25 / 27
        Japanese : 65 / 70
        Americans : 53 / 76
        Chinese : 4 / 4
        British : 25 / 0
        UK_Pacific : 8 / 9
        Italians : 10 / 15
        ANZAC : 9 / 12
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_41581_Jap12.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 1 bomber, 2 destroyers, 2 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 105 Sea Zone
                1 artillery and 1 infantry moved from 105 Sea Zone to Normandy Bordeaux
                1 destroyer moved from 101 Sea Zone to 104 Sea Zone
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                1 submarine moved from 91 Sea Zone to 94 Sea Zone
                1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 destroyer, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 infantry moved from Iraq to Persia
                2 infantry moved from Trans-Jordan to Iraq
                1 armour moved from Tobruk to Egypt
                1 bomber moved from India to Kweichow
                1 carrier moved from 54 Sea Zone to 62 Sea Zone
                1 battleship and 2 fighters moved from 54 Sea Zone to 62 Sea Zone
                1 submarine moved from 45 Sea Zone to 35 Sea Zone
                      Americans take 35 Sea Zone from Japanese
                1 infantry moved from Iwo Jima to 17 Sea Zone
                1 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone
                1 infantry moved from 19 Sea Zone to Kiangsu
                1 infantry moved from Western United States to 10 Sea Zone
                1 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone
                1 armour moved from British Columbia to 1 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone
                1 mech_infantry moved from British Columbia to 1 Sea Zone
                1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 1 Sea Zone to 4 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry moved from 4 Sea Zone to Soviet Far East
                1 destroyer and 1 submarine moved from 8 Sea Zone to 7 Sea Zone
                1 destroyer moved from 25 Sea Zone to 7 Sea Zone
                1 bomber moved from Western United States to Hawaiian Islands
                1 cruiser moved from 54 Sea Zone to 62 Sea Zone

    triplea_41581_Ame12.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 1 bomber, 2 destroyers, 2 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 105 Sea Zone
                1 artillery and 1 infantry moved from 105 Sea Zone to Normandy Bordeaux
                1 destroyer moved from 101 Sea Zone to 104 Sea Zone
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                1 submarine moved from 91 Sea Zone to 94 Sea Zone
                1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 destroyer, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 infantry moved from Iraq to Persia
                2 infantry moved from Trans-Jordan to Iraq
                1 armour moved from Tobruk to Egypt
                1 bomber moved from India to Kweichow
                1 carrier moved from 54 Sea Zone to 62 Sea Zone
                1 battleship and 2 fighters moved from 54 Sea Zone to 62 Sea Zone
                1 submarine moved from 45 Sea Zone to 35 Sea Zone
                      Americans take 35 Sea Zone from Japanese
                1 infantry moved from Iwo Jima to 17 Sea Zone
                1 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone
                1 infantry moved from 19 Sea Zone to Kiangsu
                1 infantry moved from Western United States to 10 Sea Zone
                1 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone
                1 armour moved from British Columbia to 1 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone
                1 mech_infantry moved from British Columbia to 1 Sea Zone
                1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 1 Sea Zone to 4 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry moved from 4 Sea Zone to Soviet Far East
                1 destroyer and 1 submarine moved from 8 Sea Zone to 7 Sea Zone
                1 destroyer moved from 25 Sea Zone to 7 Sea Zone
                1 bomber moved from Western United States to Hawaiian Islands
                1 cruiser moved from 54 Sea Zone to 62 Sea Zone

    Combat - Americans
                Battle in Kiangsu
                Battle in Normandy Bordeaux
                Battle in Kweichow
                    Americans attack with 1 bomber
                    Japanese defend with 1 mech_infantry
                        Americans roll dice for 1 bomber in Kweichow, round 2 :  1/1 hits
                        Japanese roll dice for 1 mech_infantry in Kweichow, round 2 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Kweichow
                    Americans win, taking Kiangsu from Japanese, taking Normandy Bordeaux from Germans with 1 bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in 7 Sea Zone
                    Americans attack with 2 destroyers and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 7 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 7 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 7 Sea Zone
                    Americans win with 2 destroyers remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in Soviet Far East
                    Americans attack with 1 armour, 2 infantry and 1 mech_infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Soviet Far East, round 2 :  0/4 hits
                        Japanese roll dice for 1 infantry in Soviet Far East, round 2 :  0/1 hits
                        Americans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Soviet Far East, round 3 :  1/4 hits
                        Japanese roll dice for 1 infantry in Soviet Far East, round 3 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Soviet Far East
                    Americans win, taking Soviet Far East from Japanese with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Americans
                1 bomber moved from Kweichow to India
                1 destroyer moved from 26 Sea Zone to 54 Sea Zone
                1 destroyer and 1 submarine moved from 10 Sea Zone to 4 Sea Zone
                2 fighters moved from 62 Sea Zone to New South Wales
                1 bomber moved from Tobruk to Eastern Persia
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
                1 submarine moved from 91 Sea Zone to 110 Sea Zone

    Place Units - Americans
                1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
                1 armour, 1 bomber and 1 infantry placed in Eastern United States
                1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
                1 artillery and 1 infantry placed in Western United States
                Americans undo move 4.
                1 infantry placed in Western United States
                1 submarine placed in 101 Sea Zone
                1 artillery placed in Eastern United States

    Turn Complete - Americans
                Americans collect 55 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 5 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.286
            Median : 2.500
            Variance : 0.923
            Standard Deviation : 0.961
            Total rolls : 14

    Americans Combat
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3.200
            Median : 2.500
            Variance : 1.111
            Standard Deviation : 1.054
            Total rolls : 10

    Japanese Combat
                2 was rolled 2 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    triplea_41581_Ame12.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Szechwan to Kweichow
                      Chinese take Kweichow from Japanese

    triplea_41581_Chi12.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Szechwan to Kweichow
                      Chinese take Kweichow from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 9 PUs

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 5 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.286
            Median : 2.500
            Variance : 0.923
            Standard Deviation : 0.961
            Total rolls : 14

    Americans Combat
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3.200
            Median : 2.500
            Variance : 1.111
            Standard Deviation : 1.054
            Total rolls : 10

    Japanese Combat
                2 was rolled 2 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    triplea_41581_Chi12.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Combat Move - British
                1 artillery and 2 infantry moved from Alexandria to Egypt
                1 artillery and 3 infantry moved from Burma to Yunnan
                1 fighter moved from India to Yunnan

    triplea_41581_Bri12.tsvg

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