@axis-dominion assumed no scramble to 35
Ferrousgryphon(X+6) vs. Karl7(L)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 17
Purchase Units - British
British buy 3 armour and 12 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 armour and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - British
4 armour, 2 artilleries and 15 infantry moved from West India to Eastern Persia
2 armour moved from Iraq to Caucasus
1 battleship moved from 39 Sea Zone to 76 Sea Zone
1 carrier, 1 cruiser and 4 destroyers moved from 92 Sea Zone to 98 Sea Zone
1 tactical_bomber moved from Gibraltar to 98 Sea Zone
1 mech_infantry moved from Egypt to Iraq
2 infantry moved from Egypt to Trans-JordanCombat - British
Battle in Eastern Persia
British attack with 4 armour, 2 artilleries and 15 infantry
Japanese defend with 1 mech_infantry
British roll dice for 4 armour, 2 artilleries and 15 infantry in Eastern Persia, round 2 : 6/21 hits
Japanese roll dice for 1 mech_infantry in Eastern Persia, round 2 : 1/1 hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Eastern Persia
British win, taking Eastern Persia from Japanese with 4 armour, 2 artilleries and 14 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Caucasus
British attack with 2 armour
Germans defend with 2 armour and 1 factory_minor
British roll dice for 2 armour in Caucasus, round 2 : 0/2 hits
Germans roll dice for 2 armour in Caucasus, round 2 : 2/2 hits
2 armour owned by the British lost in Caucasus
Germans win with 2 armour remaining. Battle score for attacker is -12
Casualties for British: 2 armourNon Combat Move - British
1 infantry moved from Iraq to Northwest Persia
2 artilleries and 6 infantry moved from India to West India
2 aaGuns, 2 artilleries and 2 infantry moved from Szechwan to KweichowPlace Units - British
3 armour placed in Iraq
3 infantry placed in Egypt
9 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,4,3,6,6,4,4,1,5,6
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1,3,5,5,1,2
British collect 33 PUs (5 lost to blockades); end with 33 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUsPlace Units - UK_Pacific
3 armour and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 21 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs
Some Units in India change ownership: 3 armour and 1 mech_infantry -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 17
Purchase Units - Italians
Italians buy 1 artillery and 1 fighter; Remaining resources: 1 PUs;Combat Move - Italians
1 mech_infantry moved from Rostov to Northwest Persia
1 bomber moved from Volgograd to Northwest PersiaCombat - Italians
Battle in Northwest Persia
Italians attack with 1 bomber and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 1 bomber and 1 mech_infantry in Northwest Persia, round 2 : 1/2 hits
British roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits
1 mech_infantry owned by the Italians and 1 infantry owned by the British lost in Northwest Persia
Italians win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for British: 1 infantryNon Combat Move - Italians
1 mech_infantry moved from Rostov to Caucasus
1 bomber moved from Northwest Persia to CaucasusPlace Units - Italians
1 artillery and 1 fighter placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,6,1,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,6,6,6,1,2,2,4,1
Italians collect 7 PUs (12 lost to blockades); end with 8 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 17
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 17
Combat Move - French
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by French from Egypt: 1 fighter
EDIT: Adding units owned by French to Iraq: 1 fighter
EDIT: Removing units owned by ANZAC from 81 Sea Zone: 1 submarine and 1 transport
EDIT: Adding units owned by ANZAC to 76 Sea Zone: 1 submarine and 1 transport
EDIT: Turning off Edit Mode -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 18
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 4 artilleries, 5 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Volgograd to Northwest Persia
Germans take Northwest Persia from BritishCombat - Germans
Non Combat Move - Germans
3 aaGuns, 3 artilleries, 3 fighters, 2 mech_infantrys and 4 tactical_bombers moved from Volgograd to Caucasus
3 bombers moved from Volgograd to Western Germany
1 artillery moved from Western Germany to France
4 infantry moved from Normandy Bordeaux to France
2 infantry moved from Holland Belgium to Western Germany
3 mech_infantrys moved from Ukraine to Caucasus
3 mech_infantrys moved from Bryansk to Caucasus
3 mech_infantrys moved from Russia to Volgograd
3 mech_infantrys moved from Novgorod to BryanskPlace Units - Germans
2 armour and 1 mech_infantry placed in Volgograd
3 artilleries placed in Caucasus
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Russia
3 mech_infantrys placed in Novgorod
1 infantry placed in Germany
1 artillery and 4 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,2
Germans collect 58 PUs (2 lost to blockades); end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 65 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 85 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 18
Combat Move - Russians
10 infantry moved from Hopei to KweichowNon Combat Move - Russians
1 aaGun moved from Hopei to Kweichow
1 aaGun and 5 infantry moved from Suiyuyan to ShensiTurn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 18
Purchase Units - Japanese
Japanese buy nothing; Remaining resources: 6 SuicideAttackTokens; 22 PUs;Combat Move - Japanese
1 infantry moved from Anhwe to Shantung
1 infantry moved from Anhwe to Kiangsu
1 bomber moved from Japan to Shantung
1 bomber moved from Japan to Kiangsu
6 armour and 1 infantry moved from Persia to Iraq
1 bomber moved from Southern Italy to Iraq
1 fighter and 1 tactical_bomber moved from 80 Sea Zone to Iraq
1 submarine moved from 76 Sea Zone to 78 Sea ZoneCombat - Japanese
Battle in Shantung
Japanese attack with 1 bomber and 1 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Shantung, round 2 : 1/2 hits
Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Shantung
Japanese win, taking Shantung from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Kiangsu
Japanese attack with 1 bomber and 1 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Kiangsu, round 2 : 1/2 hits
Chinese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Kiangsu
Japanese win, taking Kiangsu from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Iraq
Japanese attack with 6 armour, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 3 armour, 1 artillery, 1 factory_minor, 3 infantry and 1 mech_infantry; French defend with 1 fighter; Americans defend with 1 fighter; ANZAC defend with 2 fighters
Japanese roll dice for 6 armour, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Iraq, round 2 : 5/10 hits
British roll dice for 3 armour, 1 artillery, 4 fighters, 3 infantry and 1 mech_infantry in Iraq, round 2 : 7/12 hits
1 infantry owned by the Japanese, 1 mech_infantry owned by the British, 6 armour owned by the Japanese, 1 artillery owned by the British and 3 infantry owned by the British lost in Iraq
retreated to Iraq
British win with 3 armour and 4 fighters remaining. Battle score for attacker is -22
Casualties for British: 1 artillery, 3 infantry and 1 mech_infantry
Casualties for Japanese: 6 armour and 1 infantryNon Combat Move - Japanese
1 destroyer moved from 80 Sea Zone to 77 Sea Zone
2 battleships, 7 carriers, 1 cruiser, 2 destroyers and 2 transports moved from 80 Sea Zone to 78 Sea Zone
1 bomber moved from Iraq to Caucasus
1 infantry moved from Timguska to Novosibirsk
1 mech_infantry moved from Kazakhstan to Novosibirsk
1 bomber moved from Kiangsu to Japan
1 bomber moved from Shantung to Japan
1 fighter and 1 tactical_bomber moved from Iraq to CaucasusTurn Complete - Japanese
Total Cost from Convoy Blockades: 22
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,4
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,2,6,4,1,3,3,5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,3,1,1,2,1,6,1,6,1,6,3,5,2,2,1,2,5,6,2,3,4
Japanese collect 15 PUs (22 lost to blockades); end with 37 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 18
Purchase Units - British
British buy 6 armour and 2 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 4 armour; Remaining resources: 0 PUs;Combat Move - British
1 battleship moved from 76 Sea Zone to 80 Sea ZoneCombat - British
Non Combat Move - British
4 armour moved from Eastern Persia to Iraq
2 infantry moved from Trans-Jordan to Iraq
3 infantry moved from Egypt to Trans-Jordan
1 carrier, 1 cruiser, 4 destroyers and 1 tactical_bomber moved from 98 Sea Zone to 99 Sea Zone
2 artilleries and 14 infantry moved from Eastern Persia to Persia
2 artilleries and 6 infantry moved from West India to Eastern Persia
3 armour and 1 mech_infantry moved from India to Eastern Persia
1 mech_infantry moved from Kiangsi to Hunan
3 aaGuns, 6 artilleries and 7 infantry moved from Kweichow to HunanPlace Units - British
3 armour placed in Iraq
3 armour placed in Egypt
2 infantry placed in United KingdomTurn Complete - British
British collect 38 PUs; end with 38 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUsPlace Units - UK_Pacific
4 armour placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 20 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 26 PUs
Some Units in India change ownership: 4 armour -
OK I think I have run out of options for the Axis to be able to pull out any more tricks. You played a great game sir. I’ll post the results.
Thanks
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Some big battles there at the end!
GG





