Assumed no scramble in 113 due to the TUV differential, but let me know if you want to roll it out.
18L Giallo (x+10) vs War Ghost BM3
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 36
Purchase Units - Russians
Russians buy 2 armour, 4 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Russians
6 armour, 18 artilleries, 114 infantry and 6 mech_infantrys moved from Belarus to Eastern Poland
4 fighters and 2 tactical_bombers moved from Russia to Eastern Poland
1 infantry moved from Western Ukraine to Eastern Poland
1 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Germans
1 infantry moved from Ukraine to BessarabiaCombat - Russians
Battle in Eastern Poland
Russians attack with 6 armour, 18 artilleries, 4 fighters, 115 infantry, 6 mech_infantrys and 2 tactical_bombers
Germans defend with 2 aaGuns, 4 armour, 28 artilleries, 33 infantry and 60 mech_infantrys
AA fire in Eastern Poland : 1/6 hits, 1.00 expected hits
1 fighter owned by the Russians lost in Eastern Poland
Russians roll dice for 6 armour, 18 artilleries, 3 fighters, 115 infantry, 6 mech_infantrys and 2 tactical_bombers in Eastern Poland, round 2 : 27/150 hits, 35.00 expected hits
Germans roll dice for 2 aaGuns, 4 armour, 28 artilleries, 33 infantry and 60 mech_infantrys in Eastern Poland, round 2 : 42/125 hits, 42.33 expected hits
42 infantry owned by the Russians, 2 aaGuns owned by the Germans and 25 infantry owned by the Germans lost in Eastern Poland
Russians roll dice for 6 armour, 18 artilleries, 3 fighters, 73 infantry, 6 mech_infantrys and 2 tactical_bombers in Eastern Poland, round 3 : 31/108 hits, 28.00 expected hits
Germans roll dice for 4 armour, 28 artilleries, 8 infantry and 60 mech_infantrys in Eastern Poland, round 3 : 37/100 hits, 34.00 expected hits
37 infantry owned by the Russians, 8 infantry owned by the Germans and 23 mech_infantrys owned by the Germans lost in Eastern Poland
Russians roll dice for 6 armour, 18 artilleries, 3 fighters, 36 infantry, 6 mech_infantrys and 2 tactical_bombers in Eastern Poland, round 4 : 23/71 hits, 21.83 expected hits
Germans roll dice for 4 armour, 28 artilleries and 37 mech_infantrys in Eastern Poland, round 4 : 26/69 hits, 23.67 expected hits
26 infantry owned by the Russians and 23 mech_infantrys owned by the Germans lost in Eastern Poland
Russians roll dice for 6 armour, 18 artilleries, 3 fighters, 10 infantry, 6 mech_infantrys and 2 tactical_bombers in Eastern Poland, round 5 : 14/45 hits, 17.17 expected hits
Germans roll dice for 4 armour, 28 artilleries and 14 mech_infantrys in Eastern Poland, round 5 : 15/46 hits, 16.00 expected hits
5 mech_infantrys owned by the Russians, 10 infantry owned by the Russians and 14 mech_infantrys owned by the Germans lost in Eastern Poland
Russians roll dice for 6 armour, 18 artilleries, 3 fighters, 1 mech_infantry and 2 tactical_bombers in Eastern Poland, round 6 : 13/30 hits, 12.17 expected hits
Germans roll dice for 4 armour and 28 artilleries in Eastern Poland, round 6 : 10/32 hits, 11.33 expected hits
1 mech_infantry owned by the Russians, 13 artilleries owned by the Germans and 9 artilleries owned by the Russians lost in Eastern Poland
Russians roll dice for 6 armour, 9 artilleries, 3 fighters and 2 tactical_bombers in Eastern Poland, round 7 : 8/20 hits, 8.83 expected hits
Germans roll dice for 4 armour and 15 artilleries in Eastern Poland, round 7 : 11/19 hits, 7.00 expected hits
2 armour owned by the Russians, 8 artilleries owned by the Germans and 9 artilleries owned by the Russians lost in Eastern Poland
Russians roll dice for 4 armour, 3 fighters and 2 tactical_bombers in Eastern Poland, round 8 : 4/9 hits, 4.83 expected hits
Germans roll dice for 4 armour and 7 artilleries in Eastern Poland, round 8 : 5/11 hits, 4.33 expected hits
1 fighter owned by the Russians, 4 armour owned by the Russians and 4 artilleries owned by the Germans lost in Eastern Poland
retreated to Eastern Poland
Germans win with 4 armour and 3 artilleries remaining. Battle score for attacker is -48
Casualties for Germans: 2 aaGuns, 25 artilleries, 33 infantry and 60 mech_infantrys
Casualties for Russians: 6 armour, 18 artilleries, 2 fighters, 115 infantry and 6 mech_infantrysNon Combat Move - Russians
2 artilleries and 4 infantry moved from Bryansk to Western Ukraine
2 fighters and 2 tactical_bombers moved from Eastern Poland to Western Ukraine
2 armour and 6 mech_infantrys moved from Russia to BelarusPlace Units - Russians
2 infantry placed in Western Ukraine
2 infantry placed in Ukraine
2 armour and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 29 PUs; end with 30 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUsCombat Hit Differential Summary :
Germans : 7.33
AA fire in Eastern Poland : : 0.00
Russians : -7.83 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 36
Purchase Units - Japanese
Japanese buy 3 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
11 fighters and 3 tactical_bombers moved from Japan to 17 Sea Zone
1 bomber moved from Japan to 21 Sea Zone
1 artillery, 2 battleships, 10 carriers, 7 cruisers, 3 destroyers, 6 fighters, 1 infantry, 13 submarines and 1 transport moved from 39 Sea Zone to 72 Sea ZoneCombat - Japanese
Battle in 17 Sea Zone
Japanese attack with 11 fighters and 3 tactical_bombers
Americans defend with 2 destroyers
Japanese roll dice for 11 fighters and 3 tactical_bombers in 17 Sea Zone, round 2 : 11/14 hits
Americans roll dice for 2 destroyers in 17 Sea Zone, round 2 : 1/2 hits
1 fighter owned by the Japanese and 2 destroyers owned by the Americans lost in 17 Sea Zone
Japanese win with 10 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 2 destroyers
Casualties for Japanese: 1 fighter
Battle in 21 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 bomber in 21 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 bomber in 21 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 destroyer in 21 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 bomber in 21 Sea Zone, round 4 : 1/1 hits
Americans roll dice for 1 destroyer in 21 Sea Zone, round 4 : 0/1 hits
1 destroyer owned by the Americans lost in 21 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
1 bomber moved from 21 Sea Zone to Japan
10 fighters and 3 tactical_bombers moved from 17 Sea Zone to JapanPlace Units - Japanese
3 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,3,1,4,5,2,2,2,1,6,5,5,5,1
Japanese collect 5 PUs (8 lost to blockades); end with 5 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 10 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 36
Purchase Units - Americans
Americans buy 8 armour, 4 artilleries, 10 infantry and 4 mech_infantrys; Remaining resources: 3 PUs;Combat Move - Americans
2 armour and 1 mech_infantry moved from British Columbia to Alaska
1 artillery and 3 infantry moved from Korea to Amur
1 mech_infantry moved from West India to India
UK_Pacific take India from Germans
UK_Pacific take West India from Americans
1 mech_infantry moved from Eastern Persia to India
20 armour, 8 artilleries, 6 fighters, 22 infantry and 10 mech_infantrys moved from Eastern Persia to Turkmenistan
6 fighters moved from Turkmenistan to Volgograd
20 armour and 10 mech_infantrys moved from Turkmenistan to Kazakhstan
3 armour moved from Persia to Caucasus
3 armour moved from Iraq to Caucasus
1 submarine moved from 99 Sea Zone to 97 Sea Zone
7 bombers moved from Belarus to 97 Sea Zone
2 bombers moved from United Kingdom to 97 Sea Zone
1 bomber moved from Scotland to 113 Sea Zone
1 bomber moved from United Kingdom to 113 Sea Zone
2 fighters moved from Scotland to United Kingdom
2 fighters moved from Iceland to United Kingdom
2 cruisers moved from 91 Sea Zone to 92 Sea Zone
2 carriers and 4 fighters moved from 91 Sea Zone to 92 Sea Zone
8 destroyers moved from 91 Sea Zone to 92 Sea Zone
16 transports moved from 91 Sea Zone to 101 Sea Zone
2 armour moved from Central United States to 101 Sea Zone
4 armour, 4 artilleries and 10 infantry moved from Eastern United States to 101 Sea Zone
6 armour, 4 artilleries, 10 infantry and 10 transports moved from 101 Sea Zone to 91 Sea ZoneCombat Hit Differential Summary :
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Scramble orders for SZ 97?
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no
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 36
Purchase Units - Americans
Americans buy 8 armour, 4 artilleries, 10 infantry and 4 mech_infantrys; Remaining resources: 3 PUs;Combat Move - Americans
2 armour and 1 mech_infantry moved from British Columbia to Alaska
1 artillery and 3 infantry moved from Korea to Amur
1 mech_infantry moved from West India to India
UK_Pacific take India from Germans
UK_Pacific take West India from Americans
1 mech_infantry moved from Eastern Persia to India
20 armour, 8 artilleries, 6 fighters, 22 infantry and 10 mech_infantrys moved from Eastern Persia to Turkmenistan
6 fighters moved from Turkmenistan to Volgograd
20 armour and 10 mech_infantrys moved from Turkmenistan to Kazakhstan
3 armour moved from Persia to Caucasus
3 armour moved from Iraq to Caucasus
1 submarine moved from 99 Sea Zone to 97 Sea Zone
7 bombers moved from Belarus to 97 Sea Zone
2 bombers moved from United Kingdom to 97 Sea Zone
1 bomber moved from Scotland to 113 Sea Zone
1 bomber moved from United Kingdom to 113 Sea Zone
2 fighters moved from Scotland to United Kingdom
2 fighters moved from Iceland to United Kingdom
2 cruisers moved from 91 Sea Zone to 92 Sea Zone
2 carriers and 4 fighters moved from 91 Sea Zone to 92 Sea Zone
8 destroyers moved from 91 Sea Zone to 92 Sea Zone
16 transports moved from 91 Sea Zone to 101 Sea Zone
2 armour moved from Central United States to 101 Sea Zone
4 armour, 4 artilleries and 10 infantry moved from Eastern United States to 101 Sea Zone
6 armour, 4 artilleries, 10 infantry and 10 transports moved from 101 Sea Zone to 91 Sea ZoneCombat - Americans
Americans creates battle in territory 6 Sea Zone
Battle in 113 Sea Zone
Americans attack with 2 bombers
Germans defend with 2 transports
2 transports owned by the Germans lost in 113 Sea Zone
Americans win with 2 bombers remaining. Battle score for attacker is 14
Casualties for Germans: 2 transports
Battle in Alaska
Americans attack with 2 armour and 1 mech_infantry
Japanese defend with 1 infantry
Americans roll dice for 2 armour and 1 mech_infantry in Alaska, round 2 : 1/3 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Alaska, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Alaska
Americans win, taking Alaska from Japanese with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 97 Sea Zone
Americans attack with 9 bombers and 7 submarines
Germans defend with 2 destroyers and 1 submarine
1 submarine owned by the Germans Submerged
Americans roll dice for 7 submarines in 97 Sea Zone, round 2 : 1/7 hits, 2.33 expected hits
Americans roll dice for 9 bombers in 97 Sea Zone, round 2 : 7/9 hits, 6.00 expected hits
Germans roll dice for 2 destroyers in 97 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
2 destroyers owned by the Germans and 1 submarine owned by the Americans lost in 97 Sea Zone
Americans win, taking 97 Sea Zone from Neutral with 9 bombers and 6 submarines remaining. Battle score for attacker is 10
Casualties for Germans: 2 destroyers
Casualties for Americans: 1 submarineNon Combat Move - Americans
9 bombers moved from 97 Sea Zone to Malta
2 fighters moved from United Kingdom to Gibraltar
2 bombers moved from 113 Sea Zone to United Kingdom
1 aaGun moved from Eastern Persia to Turkmenistan
2 battleships, 8 carriers, 4 cruisers, 23 destroyers, 14 fighters, 22 submarines and 2 tactical_bombers moved from 42 Sea Zone to 75 Sea ZonePlace Units - Americans
3 armour placed in Iraq
3 armour placed in Persia
Americans undo move 2.
Americans undo move 1.
1 armour and 2 mech_infantrys placed in Iraq
1 armour and 2 mech_infantrys placed in Persia
10 infantry placed in Eastern United States
6 armour and 4 artilleries placed in Central United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,5,2,4,5,1
Americans collect 69 PUs (3 lost to blockades); end with 72 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 102 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 107 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 112 PUsCombat Hit Differential Summary :
Germans : 0.33
Americans : -0.50
Japanese : -0.33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 36
Purchase Units - Americans
Americans buy 8 armour, 4 artilleries, 10 infantry and 4 mech_infantrys; Remaining resources: 3 PUs;Combat Move - Americans
2 armour and 1 mech_infantry moved from British Columbia to Alaska
1 artillery and 3 infantry moved from Korea to Amur
1 mech_infantry moved from West India to India
UK_Pacific take India from Germans
UK_Pacific take West India from Americans
1 mech_infantry moved from Eastern Persia to India
20 armour, 8 artilleries, 6 fighters, 22 infantry and 10 mech_infantrys moved from Eastern Persia to Turkmenistan
6 fighters moved from Turkmenistan to Volgograd
20 armour and 10 mech_infantrys moved from Turkmenistan to Kazakhstan
3 armour moved from Persia to Caucasus
3 armour moved from Iraq to Caucasus
1 submarine moved from 99 Sea Zone to 97 Sea Zone
7 bombers moved from Belarus to 97 Sea Zone
2 bombers moved from United Kingdom to 97 Sea Zone
1 bomber moved from Scotland to 113 Sea Zone
1 bomber moved from United Kingdom to 113 Sea Zone
2 fighters moved from Scotland to United Kingdom
2 fighters moved from Iceland to United Kingdom
2 cruisers moved from 91 Sea Zone to 92 Sea Zone
2 carriers and 4 fighters moved from 91 Sea Zone to 92 Sea Zone
8 destroyers moved from 91 Sea Zone to 92 Sea Zone
16 transports moved from 91 Sea Zone to 101 Sea Zone
2 armour moved from Central United States to 101 Sea Zone
4 armour, 4 artilleries and 10 infantry moved from Eastern United States to 101 Sea Zone
6 armour, 4 artilleries, 10 infantry and 10 transports moved from 101 Sea Zone to 91 Sea ZoneCombat - Americans
Americans creates battle in territory 6 Sea Zone
Battle in 113 Sea Zone
Americans attack with 2 bombers
Germans defend with 2 transports
2 transports owned by the Germans lost in 113 Sea Zone
Americans win with 2 bombers remaining. Battle score for attacker is 14
Casualties for Germans: 2 transports
Battle in Alaska
Americans attack with 2 armour and 1 mech_infantry
Japanese defend with 1 infantry
Americans roll dice for 2 armour and 1 mech_infantry in Alaska, round 2 : 1/3 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Alaska, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Alaska
Americans win, taking Alaska from Japanese with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 97 Sea Zone
Americans attack with 9 bombers and 7 submarines
Germans defend with 2 destroyers and 1 submarine
1 submarine owned by the Germans Submerged
Americans roll dice for 7 submarines in 97 Sea Zone, round 2 : 1/7 hits, 2.33 expected hits
Americans roll dice for 9 bombers in 97 Sea Zone, round 2 : 7/9 hits, 6.00 expected hits
Germans roll dice for 2 destroyers in 97 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
2 destroyers owned by the Germans and 1 submarine owned by the Americans lost in 97 Sea Zone
Americans win, taking 97 Sea Zone from Neutral with 9 bombers and 6 submarines remaining. Battle score for attacker is 10
Casualties for Germans: 2 destroyers
Casualties for Americans: 1 submarineNon Combat Move - Americans
9 bombers moved from 97 Sea Zone to Malta
2 fighters moved from United Kingdom to Gibraltar
2 bombers moved from 113 Sea Zone to United Kingdom
1 aaGun moved from Eastern Persia to Turkmenistan
2 battleships, 8 carriers, 4 cruisers, 23 destroyers, 14 fighters, 22 submarines and 2 tactical_bombers moved from 42 Sea Zone to 75 Sea ZonePlace Units - Americans
3 armour placed in Iraq
3 armour placed in Persia
Americans undo move 2.
Americans undo move 1.
1 armour and 2 mech_infantrys placed in Iraq
1 armour and 2 mech_infantrys placed in Persia
10 infantry placed in Eastern United States
6 armour and 4 artilleries placed in Central United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,5,2,4,5,1
Americans collect 69 PUs (3 lost to blockades); end with 72 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 102 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 107 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 112 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 8 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Non Combat Move - Chinese
4 artilleries and 8 infantry moved from Hunan to YunnanPlace Units - Chinese
8 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 23 PUs; end with 24 PUsPurchase Units - British
British buy 6 armour; Remaining resources: 4 PUs;Combat Move - British
2 fighters moved from United Kingdom to Gibraltar
2 armour, 2 artilleries and 4 infantry moved from Belarus to Baltic States
1 mech_infantry moved from Archangel to Novgorod
Russians take Novgorod from Germans
2 mech_infantrys moved from Belarus to Eastern Poland
14 armour moved from Belarus to Eastern Poland
2 infantry moved from Belarus to Eastern Poland
16 armour, 6 artilleries, 10 fighters, 29 infantry and 14 mech_infantrys moved from Eastern Persia to West India
4 armour and 2 mech_infantrys moved from Iraq to Eastern Persia
2 artilleries and 1 infantry moved from Iraq to Persia
1 armour and 1 mech_infantry moved from Caucasus to Ukraine
3 mech_infantrys moved from Union of South Africa to Belgian Congo
2 armour and 2 mech_infantrys moved from Egypt to Belgian Congo
1 armour and 1 mech_infantry moved from Egypt to IraqCombat - British
Battle in Baltic States
British attack with 2 armour, 2 artilleries and 4 infantry
Germans defend with 3 infantry
British roll dice for 2 armour, 2 artilleries and 4 infantry in Baltic States, round 2 : 4/8 hits, 2.67 expected hits
Germans roll dice for 3 infantry in Baltic States, round 2 : 0/3 hits, 1.00 expected hits
3 infantry owned by the Germans lost in Baltic States
British win, taking Baltic States from Germans with 2 armour, 2 artilleries and 4 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantry
Battle in Eastern Poland
British attack with 14 armour, 2 infantry and 2 mech_infantrys
Germans defend with 4 armour and 3 artilleries
British roll dice for 14 armour, 2 infantry and 2 mech_infantrys in Eastern Poland, round 2 : 5/18 hits, 7.67 expected hits
Germans roll dice for 4 armour and 3 artilleries in Eastern Poland, round 2 : 4/7 hits, 3.00 expected hits
2 mech_infantrys owned by the British, 3 artilleries owned by the Germans, 2 armour owned by the Germans and 2 infantry owned by the British lost in Eastern Poland
British roll dice for 14 armour in Eastern Poland, round 3 : 4/14 hits, 7.00 expected hits
Germans roll dice for 2 armour in Eastern Poland, round 3 : 1/2 hits, 1.00 expected hits
2 armour owned by the Germans and 1 armour owned by the British lost in Eastern Poland
British win, taking Eastern Poland from Germans with 13 armour remaining. Battle score for attacker is 16
Casualties for Germans: 4 armour and 3 artilleries
Casualties for British: 1 armour, 2 infantry and 2 mech_infantrysNon Combat Move - British
1 aaGun moved from Belarus to Baltic States
1 aaGun moved from Belarus to Eastern Poland
2 destroyers moved from 106 Sea Zone to 121 Sea ZonePlace Units - British
3 armour placed in Union of South Africa
3 armour placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4,1,4,1,1,3,3,3,4,5,5,6,4,5,5,2,3,5,2,5,3,6,2,5,2,2,4,3,6,3,4,5,1,4,6,4,2,6,6,4,2,6,2,1,3,1,2,3,3,2
British collect 33 PUs (2 lost to blockades); end with 37 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUsTurn Complete - UK_Pacific
UK_Pacific collect 19 PUs; end with 19 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 22 PUsCombat Hit Differential Summary :
Germans : 0.33
British : -4.33
Americans : -0.50
Japanese : -0.33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 36
Purchase Units - Italians
Italians buy nothing; Remaining resources: 9 PUs;Combat Move - Italians
Turn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,6,2,5,3,3,4,4,1,1,3
Italians collect 0 PUs (10 lost to blockades); end with 9 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 36
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 fighters; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
8 fighters moved from Belarus to Eastern Poland
2 fighters moved from Belarus to Novgorod
1 fighter moved from Hainan to Yunnan
1 fighter moved from Sumatra to Yunnan
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
4 armour moved from Queensland to 54 Sea Zone
2 destroyers moved from 42 Sea Zone to 43 Sea Zone
2 fighters moved from Queensland to Malaya
4 infantry moved from Queensland to 54 Sea Zone
4 armour, 4 infantry and 4 transports moved from 54 Sea Zone to 37 Sea Zone
4 armour and 4 infantry moved from 37 Sea Zone to MalayaPlace Units - ANZAC
1 destroyer placed in 54 Sea Zone
2 fighters placed in QueenslandTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUsCombat Move - French
Turn Complete - French
Combat Hit Differential Summary :
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 37
Research Technology - Germans
Purchase Units - Germans
Germans buy 10 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Burma to French Indo China
Germans take Shan State from UK_Pacific
Germans take French Indo China from UK_Pacific
1 armour and 1 mech_infantry moved from Burma to French Indo China
19 armour and 19 mech_infantrys moved from Burma to Malaya
2 artilleries and 1 mech_infantry moved from Burma to India
26 artilleries and 8 mech_infantrys moved from Burma to Shan State
4 infantry moved from Norway to Finland
3 fighters moved from Yugoslavia to Baltic States
4 bombers, 1 fighter and 1 tactical_bomber moved from Germany to Baltic States
5 mech_infantrys moved from Germany to Baltic States
1 submarine moved from 97 Sea Zone to 98 Sea Zone
Germans take 98 Sea Zone from BritishCombat - Germans
Battle in Baltic States
Germans attack with 4 bombers, 4 fighters, 5 mech_infantrys and 1 tactical_bomber
British defend with 1 aaGun, 2 armour, 2 artilleries and 4 infantry
AA fire in Baltic States : 2/3 hits
2 fighters owned by the Germans lost in Baltic States
Germans roll dice for 4 bombers, 2 fighters, 5 mech_infantrys and 1 tactical_bomber in Baltic States, round 2 : 6/12 hits
Russians roll dice for 1 aaGun, 2 armour, 2 artilleries and 4 infantry in Baltic States, round 2 : 3/8 hits
3 mech_infantrys owned by the Germans, 1 aaGun owned by the British, 1 artillery owned by the British and 4 infantry owned by the British lost in Baltic States
Germans roll dice for 4 bombers, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Baltic States, round 3 : 4/9 hits
Russians roll dice for 2 armour and 1 artillery in Baltic States, round 3 : 1/3 hits
1 mech_infantry owned by the Germans, 2 armour owned by the British and 1 artillery owned by the British lost in Baltic States
Germans win, taking Baltic States from Russians with 4 bombers, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 2 fighters and 4 mech_infantrys
Casualties for British: 1 aaGun, 2 armour, 2 artilleries and 4 infantry
Battle in Malaya
Germans attack with 19 armour and 19 mech_infantrys
UK_Pacific defend with 1 harbour; ANZAC defend with 4 armour, 2 fighters and 4 infantry
Germans roll dice for 19 armour and 19 mech_infantrys in Malaya, round 2 : 14/38 hits
UK_Pacific roll dice for 4 armour, 2 fighters and 4 infantry in Malaya, round 2 : 6/10 hits
6 mech_infantrys owned by the Germans, 4 armour owned by the ANZAC, 4 infantry owned by the ANZAC and 2 fighters owned by the ANZAC lost in Malaya
Germans win, taking Malaya from UK_Pacific with 19 armour and 13 mech_infantrys remaining. Battle score for attacker is 32
Casualties for Germans: 6 mech_infantrys
Casualties for ANZAC: 4 armour, 2 fighters and 4 infantry
Battle in India
Germans attack with 2 artilleries and 1 mech_infantry
UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour; Americans defend with 2 mech_infantrys
Germans roll dice for 2 artilleries and 1 mech_infantry in India, round 2 : 2/3 hits
UK_Pacific roll dice for 2 mech_infantrys in India, round 2 : 1/2 hits
2 mech_infantrys owned by the Americans and 1 artillery owned by the Germans lost in India
Germans destroys 22PUs while taking UK_Pacific capital
Germans win, taking India from UK_Pacific with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Casualties for Americans: 2 mech_infantrysNon Combat Move - Germans
1 aaGun moved from Burma to Shan State
4 bombers, 2 fighters and 1 tactical_bomber moved from Baltic States to Germany
11 infantry moved from Western Germany to Germany
7 artilleries and 2 infantry moved from France to Western Germany
1 aaGun and 3 fighters moved from Northern Italy to Southern Italy
10 infantry and 1 marine moved from Northern Italy to Southern Italy
1 armour moved from Germany to Western Germany
6 infantry moved from Germany to Western Germany
1 infantry moved from Germany to Poland
1 infantry moved from Germany to Slovakia Hungary
1 mech_infantry moved from Germany to Romania
3 mech_infantrys moved from Germany to Western GermanyPlace Units - Germans
10 artilleries placed in Germany
7 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,1,5,2,6,5,3,1,4,4,5
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,6
Germans collect 54 PUs (2 lost to blockades); end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 61 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 37
Purchase Units - Russians
Russians buy 2 armour, 2 artilleries, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Bessarabia to Romania
2 infantry moved from Ukraine to Bessarabia
2 mech_infantrys moved from Belarus to Slovakia Hungary
1 fighter and 1 tactical_bomber moved from Western Ukraine to Romania
1 fighter and 1 tactical_bomber moved from Western Ukraine to Slovakia Hungary
2 armour moved from Belarus to Poland
4 mech_infantrys moved from Belarus to Baltic States
2 artilleries and 6 infantry moved from Western Ukraine to Eastern Poland
2 armour and 2 mech_infantrys moved from Russia to Western UkraineCombat - Russians
Battle in Romania
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Romania, round 2 : 2/4 hits, 1.50 expected hits
Germans roll dice for 1 mech_infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Romania
Russians win, taking Romania from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Baltic States
Russians attack with 4 mech_infantrys
Germans defend with 1 mech_infantry
Russians roll dice for 4 mech_infantrys in Baltic States, round 2 : 0/4 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 4 mech_infantrys in Baltic States, round 3 : 1/4 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 4 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Poland
Russians attack with 2 armour
Germans defend with 1 infantry
Russians roll dice for 2 armour in Poland, round 2 : 1/2 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 2 armour remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Slovakia Hungary
Russians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Slovakia Hungary, round 2 : 1/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Slovakia Hungary, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Slovakia Hungary
Russians win, taking Slovakia Hungary from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Slovakia Hungary to Eastern Poland
1 fighter and 1 tactical_bomber moved from Romania to Eastern Poland
4 aaGuns moved from Belarus to Eastern PolandPlace Units - Russians
1 artillery, 1 infantry and 1 mech_infantry placed in Western Ukraine
1 artillery, 1 infantry and 1 mech_infantry placed in Ukraine
2 armour placed in RussiaTurn Complete - Russians
Russians collect 41 PUs; end with 41 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 54 PUsCombat Hit Differential Summary :
Germans : -0.67
Russians : -0.33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 37
Purchase Units - Japanese
Japanese buy 1 destroyer; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
1 artillery, 2 battleships, 10 carriers, 7 cruisers, 3 destroyers, 6 fighters, 1 infantry, 13 submarines and 1 transport moved from 72 Sea Zone to 70 Sea ZoneCombat - Japanese
Japanese creates battle in territory 6 Sea ZoneNon Combat Move - Japanese
Place Units - Japanese
1 destroyer placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,2,1,4,2,2,1,6,3,1,6,2,3,2
Japanese collect 3 PUs (8 lost to blockades); end with 5 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 10 PUs -
Test summary from TripleA, engine version: 1.9, time: 10:29:46 AM
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 37
Purchase Units - Americans
Americans buy 2 armour, 2 destroyers, 10 infantry, 6 mech_infantrys and 4 submarines; Remaining resources: 6 PUs;Combat Move - Americans
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
6 armour, 3 artilleries, 2 carriers, 2 cruisers, 8 destroyers, 4 fighters, 9 infantry and 9 transports moved from 91 Sea Zone to 110 Sea Zone
6 armour, 4 artilleries and 10 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 battleships, 8 carriers, 4 cruisers, 23 destroyers, 14 fighters, 22 submarines and 2 tactical_bombers moved from 75 Sea Zone to 71 Sea Zone
7 submarines moved from 6 Sea Zone to 15 Sea Zone
2 infantry moved from Amur to Siberia
Russians take Siberia from Japanese
1 artillery and 1 infantry moved from Amur to Sakha
Russians take Sakha from Japanese
2 armour and 1 mech_infantry moved from Alaska to Alberta Saskatchewan Manitoba
1 submarine moved from 105 Sea Zone to 91 Sea Zone
1 submarine moved from 97 Sea Zone to 93 Sea Zone
6 armour and 4 artilleries moved from Central United States to 101 Sea Zone
10 infantry moved from Eastern United States to 101 Sea Zone
6 armour, 4 artilleries, 10 infantry and 10 transports moved from 101 Sea Zone to 91 Sea Zone
1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 92 Sea Zone to 91 Sea Zone
9 bombers moved from Malta to Gibraltar
4 fighters moved from United Kingdom to Gibraltar
2 bombers moved from United Kingdom to Gibraltar
1 carrier, 1 cruiser, 6 destroyers and 2 fighters moved from 92 Sea Zone to 91 Sea ZoneCombat - Americans
Battle in Normandy BordeauxNon Combat Move - Americans
6 armour moved from Caucasus to Ukraine
6 fighters moved from Volgograd to Ukraine
20 armour and 10 mech_infantrys moved from Kazakhstan to Rostov
1 aaGun, 8 artilleries and 22 infantry moved from Turkmenistan to Kazakhstan
1 armour and 2 mech_infantrys moved from Persia to Caucasus
1 armour and 2 mech_infantrys moved from Iraq to CaucasusPlace Units - Americans
3 mech_infantrys placed in Iraq
3 mech_infantrys placed in Persia
2 destroyers and 4 submarines placed in 10 Sea Zone
10 infantry placed in Eastern United States
2 armour placed in Central United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,3,4,1,6,5,4
Americans collect 71 PUs (3 lost to blockades); end with 77 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 102 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 107 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 112 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 117 PUsCombat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 37
Purchase Units - Americans
Americans buy 2 armour, 2 destroyers, 10 infantry, 6 mech_infantrys and 4 submarines; Remaining resources: 6 PUs;Combat Move - Americans
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
6 armour, 3 artilleries, 2 carriers, 2 cruisers, 8 destroyers, 4 fighters, 9 infantry and 9 transports moved from 91 Sea Zone to 110 Sea Zone
6 armour, 4 artilleries and 10 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 battleships, 8 carriers, 4 cruisers, 23 destroyers, 14 fighters, 22 submarines and 2 tactical_bombers moved from 75 Sea Zone to 71 Sea Zone
7 submarines moved from 6 Sea Zone to 15 Sea Zone
2 infantry moved from Amur to Siberia
Russians take Siberia from Japanese
1 artillery and 1 infantry moved from Amur to Sakha
Russians take Sakha from Japanese
2 armour and 1 mech_infantry moved from Alaska to Alberta Saskatchewan Manitoba
1 submarine moved from 105 Sea Zone to 91 Sea Zone
1 submarine moved from 97 Sea Zone to 93 Sea Zone
6 armour and 4 artilleries moved from Central United States to 101 Sea Zone
10 infantry moved from Eastern United States to 101 Sea Zone
6 armour, 4 artilleries, 10 infantry and 10 transports moved from 101 Sea Zone to 91 Sea Zone
1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 92 Sea Zone to 91 Sea Zone
9 bombers moved from Malta to Gibraltar
4 fighters moved from United Kingdom to Gibraltar
2 bombers moved from United Kingdom to Gibraltar
1 carrier, 1 cruiser, 6 destroyers and 2 fighters moved from 92 Sea Zone to 91 Sea ZoneCombat - Americans
Battle in Normandy BordeauxNon Combat Move - Americans
6 armour moved from Caucasus to Ukraine
6 fighters moved from Volgograd to Ukraine
20 armour and 10 mech_infantrys moved from Kazakhstan to Rostov
1 aaGun, 8 artilleries and 22 infantry moved from Turkmenistan to Kazakhstan
1 armour and 2 mech_infantrys moved from Persia to Caucasus
1 armour and 2 mech_infantrys moved from Iraq to CaucasusPlace Units - Americans
3 mech_infantrys placed in Iraq
3 mech_infantrys placed in Persia
2 destroyers and 4 submarines placed in 10 Sea Zone
10 infantry placed in Eastern United States
2 armour placed in Central United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,3,4,1,6,5,4
Americans collect 71 PUs (3 lost to blockades); end with 77 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 102 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 107 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 112 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 117 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 8 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Burma
Chinese take Burma from Germans
10 infantry moved from Yunnan to KwangsiCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
8 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 24 PUs; end with 24 PUsPurchase Units - British
British buy 2 cruisers and 2 destroyers; Remaining resources: 0 PUs;Combat Move - British
2 destroyers moved from 121 Sea Zone to 120 Sea Zone
2 fighters moved from Gibraltar to Normandy Bordeaux
16 armour, 6 artilleries, 29 infantry and 14 mech_infantrys moved from West India to India
2 artilleries and 1 infantry moved from Persia to Eastern Persia
4 armour and 2 mech_infantrys moved from Eastern Persia to India
10 fighters moved from West India to Eastern Persia
3 armour moved from Egypt to Iraq
1 mech_infantry moved from Iraq to Caucasus
4 armour and 6 mech_infantrys moved from Belgian Congo to Egypt
3 armour moved from Union of South Africa to Belgian Congo
1 armour and 1 mech_infantry moved from Ukraine to Romania
1 armour moved from Eastern Poland to Greater Southern Germany
British take Greater Southern Germany from Germans
1 armour moved from Eastern Poland to Yugoslavia
British take Yugoslavia from Germans
11 armour moved from Eastern Poland to Romania
1 mech_infantry moved from Novgorod to Karelia
Russians take Karelia from GermansCombat - British
Battle in 120 Sea Zone
British attack with 2 destroyers
Germans defend with 1 submarine
British roll dice for 2 destroyers in 120 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 submarine in 120 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 120 Sea Zone
British win with 2 destroyers remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in India
British attack with 20 armour, 6 artilleries, 29 infantry and 16 mech_infantrys
Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 mech_infantry
British roll dice for 20 armour, 6 artilleries, 29 infantry and 16 mech_infantrys in India, round 2 : 27/71 hits, 20.50 expected hits
Germans roll dice for 1 artillery and 1 mech_infantry in India, round 2 : 1/2 hits, 0.67 expected hits
1 artillery owned by the Germans, 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in India
British win, taking India from Germans, taking Burma from Chinese with 20 armour, 6 artilleries, 28 infantry and 16 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Germans: 1 artillery and 1 mech_infantry
Casualties for British: 1 infantryNon Combat Move - British
Place Units - British
1 cruiser and 1 destroyer placed in 81 Sea Zone
1 cruiser and 1 destroyer placed in 71 Sea Zone
British undo move 2.
British undo move 1.
1 cruiser and 1 destroyer placed in 81 Sea Zone
1 cruiser and 1 destroyer placed in 71 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 6,4,5,2,5,3,5,2,4,3,4,4,1,5,2,4,1,2,3,1,3,3,1,4,4,1,5,2,6,4,2,4,5,3,1,2,4,4,4,1,4,2,2,4,3,2,3,3,6,6
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,4
British collect 38 PUs (3 lost to blockades); end with 38 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUsTurn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUsCombat Hit Differential Summary :
Germans : 0.17
British : 6.83 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 37
Purchase Units - Italians
Italians buy 2 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Italians
2 infantry moved from Southern Italy to Northern ItalyNon Combat Move - Italians
Place Units - Italians
1 mech_infantry placed in Southern Italy
1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,3,1,4,3,6,3,6,6
Italians collect 0 PUs (10 lost to blockades); end with 1 PU
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 6 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 37
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Combat - ANZAC
ANZAC creates battle in territory 37 Sea ZoneNon Combat Move - ANZAC
2 fighters moved from Queensland to Philippines
1 destroyer moved from 54 Sea Zone to 35 Sea Zone
2 destroyers moved from 43 Sea Zone to 35 Sea Zone
1 transport moved from 37 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
1 transport moved from 37 Sea Zone to 44 Sea Zone
2 transports moved from 37 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
2 fighters moved from Yunnan to Philippines
8 fighters moved from Eastern Poland to NovgorodPlace Units - ANZAC
1 carrier and 1 transport placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUsCombat Move - French
Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 38
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
26 artilleries and 8 mech_infantrys moved from Shan State to French Indo China
19 armour and 13 mech_infantrys moved from Malaya to French Indo China
2 infantry moved from Germany to Poland
1 infantry moved from Germany to Slovakia Hungary
1 armour moved from Western Germany to Slovakia Hungary
1 infantry moved from Western Germany to Greater Southern Germany
1 mech_infantry moved from Western Germany to Greater Southern Germany
1 infantry moved from Germany to Poland
10 artilleries and 9 infantry moved from Germany to Slovakia Hungary
3 mech_infantrys moved from Western Germany to Yugoslavia
10 mech_infantrys moved from Western Germany to Slovakia Hungary
1 bomber moved from Germany to Yugoslavia
1 fighter and 1 tactical_bomber moved from Germany to Greater Southern Germany
1 bomber moved from Germany to Poland
3 fighters moved from Southern Italy to Yugoslavia
2 bombers moved from Germany to Poland
1 fighter moved from Germany to PolandCombat - Germans
Battle in Yugoslavia
Germans attack with 1 bomber, 3 fighters and 3 mech_infantrys
British defend with 1 airfield, 1 armour and 1 factory_minor
Germans roll dice for 1 bomber, 3 fighters and 3 mech_infantrys in Yugoslavia, round 2 : 2/7 hits
British roll dice for 1 armour in Yugoslavia, round 2 : 0/1 hits
1 armour owned by the British lost in Yugoslavia
Germans win, taking Yugoslavia from British with 1 bomber, 3 fighters and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Greater Southern Germany
Germans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 1 armour
Germans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Greater Southern Germany, round 2 : 2/4 hits
British roll dice for 1 armour in Greater Southern Germany, round 2 : 0/1 hits
1 armour owned by the British lost in Greater Southern Germany
Germans win, taking Greater Southern Germany from British with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Slovakia Hungary
Germans attack with 1 armour, 10 artilleries, 10 infantry and 10 mech_infantrys
Russians defend with 1 mech_infantry
Germans roll dice for 1 armour, 10 artilleries, 10 infantry and 10 mech_infantrys in Slovakia Hungary, round 2 : 5/31 hits
Russians roll dice for 1 mech_infantry in Slovakia Hungary, round 2 : 0/1 hits
1 mech_infantry owned by the Russians lost in Slovakia Hungary
Germans win, taking Slovakia Hungary from Russians with 1 armour, 10 artilleries, 10 infantry and 10 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Poland
Germans attack with 3 bombers, 1 fighter and 3 infantry
Russians defend with 2 armour
Germans roll dice for 3 bombers, 1 fighter and 3 infantry in Poland, round 2 : 4/7 hits
Russians roll dice for 2 armour in Poland, round 2 : 2/2 hits
2 armour owned by the Russians and 2 infantry owned by the Germans lost in Poland
Germans win, taking Poland from Russians with 3 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Casualties for Russians: 2 armourNon Combat Move - Germans
3 bombers and 1 fighter moved from Poland to Germany
1 fighter and 1 tactical_bomber moved from Greater Southern Germany to Germany
1 bomber moved from Yugoslavia to Germany
3 fighters moved from Yugoslavia to Western Germany
1 fighter moved from Germany to Western Germany
1 aaGun moved from Shan State to French Indo ChinaPlace Units - Germans
10 mech_infantrys placed in Germany
7 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,2,5,6,3,6,2,2,3
Germans collect 42 PUs (3 lost to blockades); end with 42 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 38
Purchase Units - Russians
Russians buy 4 armour, 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Romania to Bulgaria
Russians take Bulgaria from Germans
2 infantry moved from Eastern Poland to Poland
2 fighters and 2 tactical_bombers moved from Eastern Poland to PolandCombat - Russians
Battle in Poland
Russians attack with 2 fighters, 2 infantry and 2 tactical_bombers
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Poland, round 2 : 3/6 hits, 2.67 expected hits
Germans roll dice for 1 infantry in Poland, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters and 2 tactical_bombers moved from Poland to Eastern Poland
4 mech_infantrys moved from Baltic States to Eastern Poland
2 armour, 1 artillery, 1 infantry and 3 mech_infantrys moved from Western Ukraine to Eastern Poland
1 artillery, 1 infantry and 1 mech_infantry moved from Ukraine to Bessarabia
2 infantry and 1 mech_infantry moved from Bessarabia to Eastern Poland
2 armour moved from Russia to BelarusPlace Units - Russians
2 armour placed in Novgorod
2 infantry and 1 mech_infantry placed in Western Ukraine
3 mech_infantrys placed in Ukraine
2 armour and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 42 PUs; end with 42 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 55 PUsCombat Hit Differential Summary :
Germans : 0.67
Russians : 0.33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 38
Purchase Units - Japanese
Japanese buy 1 submarine; Remaining resources: 6 SuicideAttackTokens; 4 PUs;Combat Move - Japanese
1 destroyer and 3 submarines moved from 6 Sea Zone to 15 Sea Zone
Japanese take 6 Sea Zone from Americans
1 bomber moved from Japan to 15 Sea Zone
1 destroyer moved from 70 Sea Zone to 83 Sea Zone
1 artillery, 2 battleships, 10 carriers, 7 cruisers, 1 destroyer, 6 fighters, 1 infantry, 13 submarines and 1 transport moved from 70 Sea Zone to 82 Sea ZoneCombat - Japanese
Battle in 15 Sea Zone
Japanese attack with 1 bomber, 1 destroyer and 3 submarines
Americans defend with 7 submarines
Japanese roll dice for 3 submarines in 15 Sea Zone, round 2 : 2/3 hits
2 submarines owned by the Americans lost in 15 Sea Zone
Japanese roll dice for 1 bomber and 1 destroyer in 15 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 5 submarines in 15 Sea Zone, round 2 : 0/5 hits
1 submarine owned by the Americans lost in 15 Sea Zone
Japanese roll dice for 3 submarines in 15 Sea Zone, round 3 : 2/3 hits
2 submarines owned by the Americans lost in 15 Sea Zone
Japanese roll dice for 1 bomber and 1 destroyer in 15 Sea Zone, round 3 : 1/2 hits
Americans roll dice for 2 submarines in 15 Sea Zone, round 3 : 1/2 hits
1 submarine owned by the Americans and 1 submarine owned by the Japanese lost in 15 Sea Zone
1 destroyer owned by the Japanese and 2 submarines owned by the Japanese retreated to 7 Sea Zone
Americans win with 1 submarine remaining. Battle score for attacker is 30
Casualties for Americans: 6 submarines
Casualties for Japanese: 1 submarineNon Combat Move - Japanese
1 bomber moved from 15 Sea Zone to JapanPlace Units - Japanese
1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 9 PUs; end with 13 PUs





