Agreed it could have definitely been worse!
Dissndat (x+5) vs Giallo
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 3 fighters and 1 submarine; Remaining resources: 3 PUs;Combat Move - Americans
1 infantry, 1 mech_infantry and 1 transport moved from 7 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Siberia
1 mech_infantry moved from 5 Sea Zone to Siberia
1 submarine moved from 25 Sea Zone to 31 Sea Zone
1 fighter moved from Midway to 31 Sea Zone
2 submarines moved from 25 Sea Zone to 30 Sea Zone
1 submarine moved from 7 Sea Zone to 17 Sea Zone
6 fighters moved from 7 Sea Zone to Hawaiian Islands
2 infantry and 1 transport moved from 7 Sea Zone to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 submarine moved from 7 Sea Zone to 6 Sea Zone
3 submarines moved from 7 Sea Zone to 6 Sea Zone
2 fighters moved from 7 Sea Zone to 6 Sea Zone
2 tactical_bombers moved from 7 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 7 Sea Zone to 6 Sea Zone
1 fighter moved from 7 Sea Zone to Hawaiian Islands
1 mech_infantry moved from Southeast Mexico to Central America
Americans take Central America from Italians
1 aaGun, 1 infantry and 1 transport moved from 7 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to AmurCombat - Americans
Battle in Siberia
Battle in Amur
Battle in 6 Sea Zone
Americans attack with 2 fighters, 4 submarines, 3 tactical_bombers and 1 transport
Japanese defend with 1 destroyer
Americans roll dice for 4 submarines in 6 Sea Zone, round 2 : 1/4 hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 6 Sea Zone
Americans win, taking Siberia from Japanese, taking Amur from Japanese, taking 6 Sea Zone from Japanese with 2 fighters, 3 submarines, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 30 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 destroyer and 1 submarine
1 submarine owned by the Japanese Submerged
Americans roll dice for 2 submarines in 30 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 30 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 30 Sea Zone
Americans win with 1 submarine remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 17 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 17 Sea Zone
Americans win, taking 17 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 31 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 fighter in 31 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 31 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 31 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in KoreaNon Combat Move - Americans
1 destroyer moved from 7 Sea Zone to 18 Sea Zone
1 destroyer moved from 7 Sea Zone to 17 Sea Zone
1 submarine moved from 7 Sea Zone to 19 Sea Zone
1 submarine moved from 7 Sea Zone to 6 Sea Zone
2 fighters and 3 tactical_bombers moved from 6 Sea Zone to 9 Sea Zone
3 carriers moved from 7 Sea Zone to 9 Sea Zone
1 destroyer moved from 7 Sea Zone to 24 Sea Zone
18 submarines moved from 7 Sea Zone to 16 Sea Zone
1 battleship, 7 carriers, 3 cruisers, 4 destroyers, 1 fighter and 1 tactical_bomber moved from 7 Sea Zone to 9 Sea Zone
1 fighter moved from 31 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 carrier placed in 101 Sea Zone
1 destroyer and 1 submarine placed in 101 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from Central United States: 1 mech_infantry
EDIT: Adding units owned by Americans to Eastern United States: 1 mech_infantry
EDIT: Turning off Edit Mode
1 fighter placed in 101 Sea Zone
1 fighter placed in Eastern United States
1 fighter placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 55 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Southeast Mexico: 1 aaGun
EDIT: Adding units owned by Americans to Central United States: 1 aaGun
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 3 fighters and 1 submarine; Remaining resources: 3 PUs;Combat Move - Americans
1 infantry, 1 mech_infantry and 1 transport moved from 7 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Siberia
1 mech_infantry moved from 5 Sea Zone to Siberia
1 submarine moved from 25 Sea Zone to 31 Sea Zone
1 fighter moved from Midway to 31 Sea Zone
2 submarines moved from 25 Sea Zone to 30 Sea Zone
1 submarine moved from 7 Sea Zone to 17 Sea Zone
6 fighters moved from 7 Sea Zone to Hawaiian Islands
2 infantry and 1 transport moved from 7 Sea Zone to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 submarine moved from 7 Sea Zone to 6 Sea Zone
3 submarines moved from 7 Sea Zone to 6 Sea Zone
2 fighters moved from 7 Sea Zone to 6 Sea Zone
2 tactical_bombers moved from 7 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 7 Sea Zone to 6 Sea Zone
1 fighter moved from 7 Sea Zone to Hawaiian Islands
1 mech_infantry moved from Southeast Mexico to Central America
Americans take Central America from Italians
1 aaGun, 1 infantry and 1 transport moved from 7 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to AmurCombat - Americans
Battle in Siberia
Battle in Amur
Battle in 6 Sea Zone
Americans attack with 2 fighters, 4 submarines, 3 tactical_bombers and 1 transport
Japanese defend with 1 destroyer
Americans roll dice for 4 submarines in 6 Sea Zone, round 2 : 1/4 hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 6 Sea Zone
Americans win, taking Siberia from Japanese, taking Amur from Japanese, taking 6 Sea Zone from Japanese with 2 fighters, 3 submarines, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 30 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 destroyer and 1 submarine
1 submarine owned by the Japanese Submerged
Americans roll dice for 2 submarines in 30 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 30 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 30 Sea Zone
Americans win with 1 submarine remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 17 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 17 Sea Zone
Americans win, taking 17 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 31 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 fighter in 31 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 31 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 31 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in KoreaNon Combat Move - Americans
1 destroyer moved from 7 Sea Zone to 18 Sea Zone
1 destroyer moved from 7 Sea Zone to 17 Sea Zone
1 submarine moved from 7 Sea Zone to 19 Sea Zone
1 submarine moved from 7 Sea Zone to 6 Sea Zone
2 fighters and 3 tactical_bombers moved from 6 Sea Zone to 9 Sea Zone
3 carriers moved from 7 Sea Zone to 9 Sea Zone
1 destroyer moved from 7 Sea Zone to 24 Sea Zone
18 submarines moved from 7 Sea Zone to 16 Sea Zone
1 battleship, 7 carriers, 3 cruisers, 4 destroyers, 1 fighter and 1 tactical_bomber moved from 7 Sea Zone to 9 Sea Zone
1 fighter moved from 31 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 carrier placed in 101 Sea Zone
1 destroyer and 1 submarine placed in 101 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from Central United States: 1 mech_infantry
EDIT: Adding units owned by Americans to Eastern United States: 1 mech_infantry
EDIT: Turning off Edit Mode
1 fighter placed in 101 Sea Zone
1 fighter placed in Eastern United States
1 fighter placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 55 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Southeast Mexico: 1 aaGun
EDIT: Adding units owned by Americans to Central United States: 1 aaGun
EDIT: Turning off Edit ModePurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUsPurchase Units - British
British buy 1 carrier and 4 infantry; Remaining resources: 1 PUs;Combat Move - British
1 bomber, 2 fighters and 2 tactical_bombers moved from Iraq to 72 Sea Zone
1 carrier and 1 destroyer moved from 71 Sea Zone to 72 Sea Zone
1 cruiser moved from 71 Sea Zone to 72 Sea Zone
1 artillery moved from Anglo Egyptian Sudan to Kenya
1 artillery and 2 infantry moved from Iraq to Persia
3 fighters moved from Iraq to PersiaCombat - British
Battle in 72 Sea Zone
British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers
Japanese defend with 1 armour, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 infantry, 3 submarines, 1 tactical_bomber and 2 transports
British roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers in 72 Sea Zone, round 2 : 4/7 hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 3 submarines in 72 Sea Zone, round 2 : 1/3 hits
Units damaged: 1 carrier owned by the British
Japanese roll dice for 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports in 72 Sea Zone, round 2 : 3/6 hits
1 carrier owned by the British, 3 submarines owned by the Japanese, 1 cruiser owned by the British and 1 destroyer owned by the British lost in 72 Sea Zone
British roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 72 Sea Zone, round 3 : 4/5 hits
Japanese roll dice for 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports in 72 Sea Zone, round 3 : 2/6 hits
2 destroyers owned by the Japanese, 1 tactical_bomber owned by the British, 1 fighter owned by the British, 1 tactical_bomber owned by the Japanese and 1 carrier owned by the Japanese lost in 72 Sea Zone
British roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 72 Sea Zone, round 4 : 2/3 hits
Japanese roll dice for 1 cruiser, 1 fighter and 2 transports in 72 Sea Zone, round 4 : 1/2 hits
1 cruiser owned by the Japanese, 1 fighter owned by the Japanese and 1 fighter owned by the British lost in 72 Sea Zone
1 infantry owned by the Japanese, 1 armour owned by the Japanese and 2 transports owned by the Japanese lost in 72 Sea Zone
British win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 39
Casualties for British: 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber
Casualties for Japanese: 1 armour, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 infantry, 3 submarines, 1 tactical_bomber and 2 transports
Battle in Persia
British attack with 1 artillery, 3 fighters and 2 infantry
Japanese defend with 1 armour, 1 factory_minor and 4 mech_infantrys
British roll dice for 1 artillery, 3 fighters and 2 infantry in Persia, round 2 : 4/6 hits
Japanese roll dice for 1 armour and 4 mech_infantrys in Persia, round 2 : 3/5 hits
1 artillery owned by the British, 4 mech_infantrys owned by the Japanese and 2 infantry owned by the British lost in Persia
retreated to Persia
Japanese win with 1 armour remaining. Battle score for attacker is 6
Casualties for British: 1 artillery and 2 infantry
Casualties for Japanese: 4 mech_infantrys
Battle in Kenya
British attack with 1 artillery
Japanese defend with 1 infantry
British roll dice for 1 artillery in Kenya, round 2 : 1/1 hits
Japanese roll dice for 1 infantry in Kenya, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 artillery owned by the British lost in Kenya
Japanese win with no units remaining. Battle score for attacker is -1
Casualties for British: 1 artillery
Casualties for Japanese: 1 infantryNon Combat Move - British
3 fighters moved from Persia to Caucasus
1 tactical_bomber moved from 72 Sea Zone to 71 Sea Zone
1 bomber moved from 72 Sea Zone to Union of South AfricaPlace Units - British
1 carrier placed in 71 Sea Zone
2 infantry placed in Union of South Africa
2 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,3
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,6,1,6,6,3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,5,4,6,6,2,1,2
British collect 17 PUs (9 lost to blockades); end with 18 PUsTurn Complete - UK_Pacific
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hey giallo…the reason i moved my japanese fleet into sz 72 was because (i thought) that you couldn’t bring more that two fighters/tac bombers. what am i missing? i don’t see how they could land…
diss
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how the other two could land…
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also, do you want your aa gun in sz 5 to be landed? if so, where?
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I brought 2 tac and 2 fight, i bought a car in sa. I couldn’t land my aa its lost
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right…but i don’t see where 4 fighters/tac bombers can land…i only see where two can land, ie on the carrier. i’m not sure how the game even let you bring those, because when i run through it the game doesn’t let me bring more than two!
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never mind, i see what you did…had to go through it move by move.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Purchase Units - Italians
Italians buy 2 artilleries, 6 infantry, 2 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Trans-Jordan to Syria
Italians take Syria from British
1 armour moved from Syria to Iraq
Italians take Iraq from British
1 armour moved from Egypt to Ethiopia
Italians take Anglo Egyptian Sudan from British
Italians take Ethiopia from BritishCombat - Italians
Non Combat Move - Italians
1 mech_infantry moved from Egypt to Ethiopia
2 mech_infantrys moved from Trans-Jordan to Anglo Egyptian Sudan
1 armour moved from Trans-Jordan to Anglo Egyptian Sudan
2 aaGuns and 5 artilleries moved from Trans-Jordan to Iraq
1 aaGun moved from Egypt to Anglo Egyptian Sudan
1 fighter moved from 98 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to 91 Sea Zone
1 carrier moved from 95 Sea Zone to 91 Sea Zone
1 battleship moved from 98 Sea Zone to 92 Sea Zone
1 destroyer moved from 98 Sea Zone to 92 Sea Zone
1 bomber moved from Southern Italy to Egypt
1 carrier moved from 98 Sea Zone to 81 Sea Zone
2 destroyers moved from 98 Sea Zone to 81 Sea Zone
4 infantry moved from Northern Italy to 95 Sea Zone
4 infantry and 2 transports moved from 95 Sea Zone to 98 Sea Zone
3 transports moved from 98 Sea Zone to 95 Sea Zone
4 infantry moved from 98 Sea Zone to Trans-JordanPlace Units - Italians
2 mech_infantrys and 1 tactical_bomber placed in Egypt
1 submarine placed in 105 Sea Zone
2 artilleries and 6 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 29 PUs; end with 29 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 36 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 41 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 44 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 49 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy nothing; Remaining resources: 20 PUs;Combat Move - ANZAC
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 30 PUsCombat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 bomber, 2 destroyers, 2 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
2 mech_infantrys moved from Nenetsia to Novosibirsk
1 infantry moved from Smolensk to Vologda
1 mech_infantry moved from Nenetsia to Vologda
1 mech_infantry moved from Belarus to Vologda
4 infantry moved from Belarus to Bryansk
1 infantry moved from Bessarabia to Ukraine
1 armour moved from Eastern Poland to Ukraine
2 tactical_bombers moved from Egypt to Ukraine
1 fighter moved from Egypt to Ukraine
1 bomber moved from Novgorod to Novosibirsk
2 bombers moved from Novgorod to Vologda
1 bomber moved from Novgorod to Bryansk
2 bombers moved from Western Germany to Bryansk
1 fighter moved from Belarus to Bryansk
1 marine moved from French Central Africa to Nigeria
Germans take Nigeria from BritishCombat - Germans
Battle in Bryansk
Germans attack with 3 bombers, 1 fighter and 4 infantry
Russians defend with 3 infantry
Germans roll dice for 3 bombers, 1 fighter and 4 infantry in Bryansk, round 2 : 4/8 hits
Russians roll dice for 3 infantry in Bryansk, round 2 : 0/3 hits
3 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 3 bombers, 1 fighter and 4 infantry remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Battle in Novosibirsk
Germans attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 mech_infantrys in Novosibirsk, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Novosibirsk
Germans win, taking Novosibirsk from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 1 armour, 1 fighter, 1 infantry and 2 tactical_bombers
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 armour, 1 fighter, 1 infantry and 2 tactical_bombers in Ukraine, round 2 : 1/5 hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 armour, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 2 bombers, 1 infantry and 2 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 2 bombers, 1 infantry and 2 mech_infantrys in Vologda, round 2 : 3/5 hits
Russians roll dice for 2 infantry in Vologda, round 2 : 2/2 hits
2 infantry owned by the Russians, 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Vologda
Germans win, taking Vologda from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for Russians: 2 infantryNon Combat Move - Germans
1 infantry moved from Belarus to Smolensk
5 armour moved from Nenetsia to Belarus
3 armour, 4 artilleries and 4 infantry moved from Novgorod to Belarus
5 infantry moved from Eastern Poland to Western Ukraine
3 bombers moved from Bryansk to Novgorod
1 fighter moved from Bryansk to Novgorod
2 bombers moved from Vologda to Novgorod
1 bomber moved from Novosibirsk to Novgorod
1 fighter moved from Ukraine to Bessarabia
2 tactical_bombers moved from Ukraine to Bessarabia
1 infantry moved from Gold Coast to French West Africa
1 transport moved from 91 Sea Zone to 112 Sea Zone
5 armour moved from Belarus to Bessarabia
10 mech_infantrys moved from Belarus to Bessarabia
2 fighters moved from Trans-Jordan to Bessarabia
1 fighter moved from Egypt to Gibraltar
4 transports moved from 115 Sea Zone to 113 Sea Zone
1 fighter moved from Western Germany to Gibraltar
1 tactical_bomber moved from Gibraltar to Western Germany
1 fighter moved from 91 Sea Zone to GibraltarPlace Units - Germans
3 armour placed in Novgorod
1 bomber, 2 infantry and 1 tactical_bomber placed in Western Germany
2 destroyers and 2 submarines placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 59 PUs; end with 59 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15
Purchase Units - Russians
Russians buy 5 artilleries; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Kazakhstan to Novosibirsk
7 armour and 9 mech_infantrys moved from Russia to Novosibirsk
1 infantry moved from Russia to Vologda
1 fighter moved from Russia to Vologda
1 infantry moved from Russia to Smolensk
1 fighter moved from Russia to Smolensk
2 fighters, 3 infantry and 1 tactical_bomber moved from Russia to Bryansk
1 infantry moved from Caucasus to RostovCombat - Russians
Battle in Vologda
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 1/2 hits
Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Novosibirsk
Russians attack with 7 armour, 1 infantry and 9 mech_infantrys
Germans defend with 1 mech_infantry
Russians roll dice for 7 armour, 1 infantry and 9 mech_infantrys in Novosibirsk, round 2 : 4/17 hits
Germans roll dice for 1 mech_infantry in Novosibirsk, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Novosibirsk
Russians win, taking Novosibirsk from Germans with 7 armour, 1 infantry and 9 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Bryansk
Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 4 infantry
Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/6 hits
Germans roll dice for 4 infantry in Bryansk, round 2 : 3/4 hits
2 infantry owned by the Germans and 3 infantry owned by the Russians lost in Bryansk
retreated to Bryansk
Germans win with 2 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for Russians: 3 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Bryansk to Russia
1 fighter moved from Smolensk to Russia
1 fighter moved from Vologda to RussiaPlace Units - Russians
5 artilleries placed in RussiaTurn Complete - Russians
Russians collect 17 PUs; end with 17 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 19 PUs
Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 8 destroyers, 4 infantry, 2 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
1 mech_infantry moved from Kansu to Central Mongolia
Japanese take Central Mongolia from Russians
1 submarine moved from 30 Sea Zone to 24 Sea Zone
1 submarine moved from 23 Sea Zone to 17 Sea Zone
1 destroyer moved from 33 Sea Zone to 17 Sea Zone
1 destroyer moved from 33 Sea Zone to 19 Sea Zone
1 submarine moved from 33 Sea Zone to 18 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 25 Sea Zone
2 infantry moved from 25 Sea Zone to Midway
1 bomber moved from Marshall Islands to 24 Sea Zone
1 bomber moved from Caroline Islands to 24 Sea Zone
2 bombers moved from Caroline Islands to 17 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 marine moved from Caroline Islands to 33 Sea Zone
1 tactical_bomber moved from Japan to Siberia
2 fighters moved from Japan to Siberia
1 tactical_bomber moved from Japan to Siberia
2 fighters moved from Japan to Amur
1 tactical_bomber moved from Japan to Amur
2 fighters moved from Japan to 18 Sea Zone
2 fighters moved from Japan to 19 Sea Zone
1 tactical_bomber moved from Japan to 18 Sea Zone
1 tactical_bomber moved from Japan to 17 Sea Zone
1 fighter moved from Japan to 24 Sea Zone
1 fighter moved from Japan to 5 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
2 fighters moved from Japan to 17 Sea Zone
5 fighters moved from Japan to Korea
1 tactical_bomber moved from Japan to Korea
1 fighter moved from Japan to 24 Sea Zone
1 fighter moved from Japan to 18 Sea ZoneCombat - Japanese
Battle in 5 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 aaGun and 2 transports
1 aaGun owned by the Americans and 2 transports owned by the Americans lost in 5 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 19
Casualties for Americans: 1 aaGun and 2 transports
Battle in Midway
Battle in 6 Sea Zone
Japanese attack with 1 fighter
Americans defend with 4 submarines and 1 transport
4 submarines owned by the Americans Submerged
1 transport owned by the Americans lost in 6 Sea Zone
Japanese win, taking Midway from Americans with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 17 Sea Zone
Japanese attack with 2 bombers, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 submarine in 17 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 2 bombers, 1 destroyer, 2 fighters and 1 tactical_bomber in 17 Sea Zone, round 2 : 4/6 hits
Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 17 Sea Zone
Japanese win, taking 17 Sea Zone from Americans with 2 bombers, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 submarine
Battle in 24 Sea Zone
Japanese attack with 2 bombers, 2 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 24 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 bombers and 2 fighters in 24 Sea Zone, round 2 : 2/4 hits
Americans roll dice for 1 destroyer in 24 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 24 Sea Zone
Japanese win with 2 bombers and 2 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in 18 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 18 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 18 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 18 Sea Zone
Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in 19 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer and 2 fighters in 19 Sea Zone, round 2 : 1/3 hits
Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 19 Sea Zone
Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Amur
Japanese attack with 2 fighters and 1 tactical_bomber
Americans defend with 1 infantry
Japanese roll dice for 2 fighters and 1 tactical_bomber in Amur, round 2 : 3/3 hits
Russians roll dice for 1 infantry in Amur, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Amur
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Siberia
Japanese attack with 2 fighters and 2 tactical_bombers
Americans defend with 1 infantry and 1 mech_infantry
Japanese roll dice for 2 fighters and 2 tactical_bombers in Siberia, round 2 : 1/4 hits
Russians roll dice for 1 infantry and 1 mech_infantry in Siberia, round 2 : 0/2 hits
1 infantry owned by the Americans lost in Siberia
Japanese roll dice for 2 fighters and 2 tactical_bombers in Siberia, round 3 : 3/4 hits
Russians roll dice for 1 mech_infantry in Siberia, round 3 : 0/1 hits
1 mech_infantry owned by the Americans lost in Siberia
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in Korea
Japanese attack with 5 fighters and 1 tactical_bomber
Americans defend with 2 infantry
Japanese roll dice for 5 fighters and 1 tactical_bomber in Korea, round 2 : 4/6 hits
Americans roll dice for 2 infantry in Korea, round 2 : 0/2 hits
2 infantry owned by the Americans lost in Korea
Japanese win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantryNon Combat Move - Japanese
1 tactical_bomber moved from Trans-Jordan to Iraq
1 armour moved from Persia to Iraq
2 aaGuns moved from West India to India
1 infantry moved from Szechwan to Sikang
1 infantry moved from Yunnan to Szechwan
1 infantry moved from French Indo China to Yunnan
1 mech_infantry moved from Kansu to Timguska
7 mech_infantrys moved from Kansu to Olgiy
1 mech_infantry moved from Kansu to Olgiy
1 armour moved from Kansu to Olgiy
1 infantry moved from Shensi to Kansu
1 infantry moved from Hopei to Shensi
1 infantry moved from Anhwe to Hopei
1 infantry moved from Kiangsu to Anhwe
1 fighter moved from 6 Sea Zone to Hunan
2 fighters moved from 19 Sea Zone to Suiyuyan
1 tactical_bomber moved from Korea to Dzavhan
1 tactical_bomber moved from Amur to Dzavhan
1 fighter moved from Amur to Dzavhan
2 bombers moved from 24 Sea Zone to Japan
2 bombers moved from 17 Sea Zone to Japan
2 fighters moved from 18 Sea Zone to Caroline Islands
1 fighter moved from 18 Sea Zone to Caroline Islands
1 tactical_bomber moved from 18 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from 17 Sea Zone to 33 Sea Zone
2 fighters moved from 24 Sea Zone to 33 Sea Zone
1 fighter moved from 17 Sea Zone to 33 Sea Zone
3 fighters moved from Korea to Japan
2 fighters moved from Korea to 6 Sea Zone
1 fighter moved from Amur to 6 Sea Zone
2 fighters moved from Siberia to 6 Sea Zone
2 tactical_bombers moved from Siberia to 6 Sea Zone
1 fighter moved from 5 Sea Zone to 6 Sea Zone
1 fighter moved from 17 Sea Zone to 33 Sea Zone
1 battleship and 1 marine moved from 33 Sea Zone to 6 Sea Zone
1 marine moved from 6 Sea Zone to Japan
1 artillery and 1 transport moved from 33 Sea Zone to 6 Sea Zone
1 artillery moved from 6 Sea Zone to Japan
4 carriers moved from 33 Sea Zone to 6 Sea Zone
5 submarines moved from 33 Sea Zone to 6 Sea Zone
2 submarines moved from 33 Sea Zone to 6 Sea ZonePlace Units - Japanese
1 infantry placed in Japan
2 submarines placed in 37 Sea Zone
8 destroyers and 1 transport placed in 6 Sea Zone
1 infantry and 2 mech_infantrys placed in India
1 infantry placed in French Indo China
1 infantry placed in Kiangsu
Japanese undo move 3.
7 destroyers and 1 transport placed in 6 Sea Zone
1 destroyer placed in 20 Sea Zone
Turning on Edit Mode
EDIT: Changing ownership of Rhodesia from British to Japanese
EDIT: Adding units owned by Japanese to Rhodesia: 1 infantry
EDIT: Removing units owned by Japanese from Tanganyika Territory: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,4,6,5,6,3,3,3
Japanese collect 74 PUs (8 lost to blockades); end with 74 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 77 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 92 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 97 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15
Purchase Units - Americans
Americans buy 1 battleship, 1 destroyer and 7 submarines; Remaining resources: 0 PUs;Combat Move - Americans
8 fighters moved from Hawaiian Islands to 6 Sea Zone
18 submarines moved from 16 Sea Zone to 6 Sea Zone
3 fighters and 4 tactical_bombers moved from 9 Sea Zone to 6 Sea Zone
1 submarine moved from 30 Sea Zone to 25 Sea Zone -
scramble?
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full
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i seem bound and determined to lose this game :( .
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subs fight?
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yes
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15
Purchase Units - Americans
Americans buy 1 battleship, 1 destroyer and 7 submarines; Remaining resources: 0 PUs;Combat Move - Americans
8 fighters moved from Hawaiian Islands to 6 Sea Zone
18 submarines moved from 16 Sea Zone to 6 Sea Zone
3 fighters and 4 tactical_bombers moved from 9 Sea Zone to 6 Sea Zone
1 submarine moved from 30 Sea Zone to 25 Sea ZoneCombat - Americans
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Battle in 25 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 25 Sea Zone
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 6 Sea Zone
Americans attack with 11 fighters, 22 submarines and 4 tactical_bombers
Japanese defend with 1 battleship, 4 carriers, 7 destroyers, 9 fighters, 7 submarines, 2 tactical_bombers and 2 transports
Japanese roll dice for 7 submarines in 6 Sea Zone, round 2 : 1/7 hits
1 submarine owned by the Americans lost in 6 Sea Zone
Americans roll dice for 21 submarines in 6 Sea Zone, round 2 : 8/21 hits
Units damaged: 4 carriers owned by the Japanese and 1 battleship owned by the Japanese
Americans roll dice for 11 fighters and 4 tactical_bombers in 6 Sea Zone, round 2 : 9/15 hits
Japanese roll dice for 1 battleship, 4 carriers, 7 destroyers, 9 fighters, 2 tactical_bombers and 2 transports in 6 Sea Zone, round 2 : 13/23 hits
7 destroyers owned by the Japanese, 13 submarines owned by the Americans, 3 submarines owned by the Japanese and 2 carriers owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 8 submarines in 6 Sea Zone, round 3 : 4/8 hits
Japanese roll dice for 4 submarines in 6 Sea Zone, round 3 : 0/4 hits
Americans roll dice for 11 fighters and 4 tactical_bombers in 6 Sea Zone, round 3 : 7/15 hits
Japanese roll dice for 9 fighters and 2 tactical_bombers in 6 Sea Zone, round 3 : 8/11 hits
Japanese roll dice for 1 battleship, 2 carriers and 2 transports in 6 Sea Zone, round 3 : 3/3 hits
3 submarines owned by the Americans, 3 fighters owned by the Japanese, 4 submarines owned by the Japanese, 2 tactical_bombers owned by the Japanese, 2 carriers owned by the Japanese and 8 fighters owned by the Americans lost in 6 Sea Zone
Americans roll dice for 5 submarines in 6 Sea Zone, round 4 : 1/5 hits
1 battleship owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 3 fighters and 4 tactical_bombers in 6 Sea Zone, round 4 : 2/7 hits
Japanese roll dice for 6 fighters in 6 Sea Zone, round 4 : 5/6 hits
2 fighters owned by the Japanese, 3 tactical_bombers owned by the Americans and 2 fighters owned by the Americans lost in 6 Sea Zone
Americans roll dice for 5 submarines in 6 Sea Zone, round 5 : 1/5 hits
1 transport owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 5 : 1/2 hits
Japanese roll dice for 4 fighters in 6 Sea Zone, round 5 : 3/4 hits
1 fighter owned by the Japanese, 1 tactical_bomber owned by the Americans and 1 fighter owned by the Americans lost in 6 Sea Zone
Americans roll dice for 5 submarines in 6 Sea Zone, round 6 : 1/5 hits
1 transport owned by the Japanese lost in 6 Sea Zone
5 submarines owned by the Americans Submerged
Japanese win with 3 fighters remaining. Battle score for attacker is 22
Casualties for Americans: 11 fighters, 17 submarines and 4 tactical_bombers
Casualties for Japanese: 1 battleship, 4 carriers, 7 destroyers, 6 fighters, 7 submarines, 2 tactical_bombers and 2 transports
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: JapanNon Combat Move - Americans
1 battleship, 10 carriers, 3 cruisers and 4 destroyers moved from 9 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to 26 Sea Zone
1 mech_infantry moved from Central America to Southeast Mexico
1 aaGun moved from Central United States to Eastern United StatesPlace Units - Americans
1 battleship, 1 destroyer and 7 submarines placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs