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Snigg Allies -vs- dawgoneit axis WAW
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TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Americans
1 Infantry moved from New Caledonia to 114 Sea Zone
1 Artillery and 1 Infantry moved from Queensland to 114 Sea Zone
1 Artillery, 5 Infantrys and 1 Tank moved from Port Moresby to 114 Sea Zone
1 Adv.Fighter, 2 Artillerys, 1 Battleship, 3 Carriers, 5 Destroyers, 5 Fighters, 7 Infantrys, 1 Submarine, 1 Tank and 5 Transports moved from 114 Sea Zone to 67 Sea Zone
1 Adv.Fighter, 2 Artillerys, 5 Fighters, 7 Infantrys and 1 Tank moved from 67 Sea Zone to Java
1 Bomber moved from Port Moresby to Java
1 Bomber moved from Port Moresby to Java
2 Infantrys moved from Pearl Harbor to 91 Sea Zone
2 Infantrys and 3 S.Submarines moved from 91 Sea Zone to 89 Sea Zone
1 Infantry moved from Midway to 89 Sea Zone
3 Infantrys and 3 S.Submarines moved from 89 Sea Zone to 72 Sea Zone
1 Infantry moved from 72 Sea Zone to Kamchatka
1 Infantry moved from 72 Sea Zone to Koryakia
1 Infantry moved from 72 Sea Zone to Koryakia
2 Infantrys and 4 Tanks moved from N.Chile to Santiago
1 Bomber moved from Colombia to Santiago
2 Infantrys moved from Jamaica to 26 Sea Zone
2 Artillerys, 2 Elites and 2 Infantrys moved from Cuba to 26 Sea Zone
1 Adv.Fighter, 2 Artillerys, 1 B.Carrier, 2 B.Transports, 1 Battleship, 2 Destroyers, 2 Elites, 2 Fighters, 4 Infantrys and 1 Transport moved from 26 Sea Zone to 33 Sea Zone
1 Adv.Fighter, 2 Artillerys, 2 Elites, 2 Fighters and 4 Infantrys moved from 33 Sea Zone to Cape VerdePurchase Units - Americans
Americans buy 2 B.Transports, 1 Battleship, 1 Cruiser, 1 Destroyer, 4 Elites, 3 S.Submarines and 1 Submarine; Remaining resources: 0 PUs;Combat - Americans
Battle in 72 Sea Zone
Americans attack with 3 S.Submarines
Yamamoto defend with 2 Transports
Americans roll dice for 3 S.Submarines in 72 Sea Zone, round 2 : 0/3 hits
Yamamoto roll dice for 2 Transports in 72 Sea Zone, round 2 : 1/2 hits
1 S.Submarine owned by the Americans lost in 72 Sea Zone
1 Infantry owned by the Americans lost in Kamchatka
Americans roll dice for 2 S.Submarines in 72 Sea Zone, round 3 : 1/2 hits
1 Transport owned by the Yamamoto lost in 72 Sea Zone
Yamamoto roll dice for 1 Transport in 72 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 2 S.Submarines in 72 Sea Zone, round 4 : 1/2 hits
1 Transport owned by the Yamamoto lost in 72 Sea Zone
Americans win with 2 S.Submarines remaining. Battle score for attacker is 2
Casualties for Yamamoto: 2 Transports
Casualties for Americans: 1 S.Submarine
Battle in Koryakia
Battle in Kamchatka
Battle in Java
Americans attack with 1 Adv.Fighter, 2 Artillerys, 2 Bombers, 5 Fighters, 7 Infantrys and 1 Tank
Thai defend with 1 ArmoredCar, 1 Artillery, 1 Infantry, 1 Marine and 1 Tank
Americans roll dice for 1 Battleship in Java, round 2 : 0/1 hits
Americans roll dice for 1 Adv.Fighter, 2 Artillerys, 2 Bombers, 5 Fighters, 7 Infantrys and 1 Tank in Java, round 2 : 5/18 hits
Thai roll dice for 1 ArmoredCar, 1 Artillery, 1 Infantry, 1 Marine and 1 Tank in Java, round 2 : 2/5 hits
1 Infantry owned by the Thai, 1 ArmoredCar owned by the Thai, 1 Tank owned by the Thai, 2 Infantrys owned by the Americans, 1 Artillery owned by the Thai and 1 Marine owned by the Thai lost in Java
Americans win, taking Koryakia from Yamamoto, taking Java from Thai with 1 Adv.Fighter, 2 Artillerys, 2 Bombers, 5 Fighters, 5 Infantrys and 1 Tank remaining. Battle score for attacker is 15
Casualties for Americans: 2 Infantrys
Casualties for Thai: 1 ArmoredCar, 1 Artillery, 1 Infantry, 1 Marine and 1 Tank
Battle in Cape Verde
Americans attack with 1 Adv.Fighter, 2 Artillerys, 2 Elites, 2 Fighters and 4 Infantrys
Neutral defend with 1 Infantry
Americans roll dice for 1 Battleship in Cape Verde, round 2 : 1/1 hits
Neutral roll dice for 1 Infantry in Cape Verde, round 2 : 0/1 hits
1 Infantry owned by the Neutral lost in Cape Verde
Americans loses 0 PUs for violating Cape Verdes neutrality.
Americans win, taking Cape Verde from Neutral with 1 Adv.Fighter, 2 Artillerys, 2 Elites, 2 Fighters and 4 Infantrys remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Battle in Santiago
Americans attack with 1 Bomber, 2 Infantrys and 4 Tanks
Neutral defend with 1 AAGun, 2 Artillerys, 1 Factory, 2 Infantrys and 2 Tanks
AA fire in Santiago : 1/1 hits
1 Bomber owned by the Americans lost in Santiago
Americans roll dice for 2 Infantrys and 4 Tanks in Santiago, round 2 : 3/6 hits
Neutral roll dice for 2 Artillerys, 2 Infantrys and 2 Tanks in Santiago, round 2 : 3/6 hits
2 Infantrys owned by the Americans, 2 Infantrys owned by the Neutral, 1 Artillery owned by the Neutral and 1 Tank owned by the Americans lost in Santiago
Americans roll dice for 3 Tanks in Santiago, round 3 : 1/3 hits
Neutral roll dice for 1 Artillery and 2 Tanks in Santiago, round 3 : 1/3 hits
1 Artillery owned by the Neutral and 1 Tank owned by the Americans lost in Santiago
Americans roll dice for 2 Tanks in Santiago, round 4 : 2/2 hits
Neutral roll dice for 2 Tanks in Santiago, round 4 : 0/2 hits
2 Tanks owned by the Neutral lost in Santiago
Americans loses 0 PUs for violating Santiagos neutrality.
Americans win, taking Santiago from Neutral with 2 Tanks remaining. Battle score for attacker is -6
Casualties for Neutral: 2 Artillerys, 2 Infantrys and 2 Tanks
Casualties for Americans: 1 Bomber, 2 Infantrys and 2 TanksNon Combat Move - Americans
1 AAGun, 2 Elites and 2 Marines moved from San Francisco to 83 Sea Zone
1 AAGun, 2 B.Transports, 2 Elites and 2 Marines moved from 83 Sea Zone to 91 Sea Zone
2 Elites and 2 Marines moved from 91 Sea Zone to Pearl Harbor
1 AAGun moved from 91 Sea Zone to Pearl Harbor
5 Fighters moved from Java to 67 Sea Zone
1 Adv.Fighter moved from Java to 67 Sea Zone
2 Bombers moved from Java to Broome
2 Fighters moved from Cape Verde to 33 Sea Zone
1 Adv.Fighter moved from Cape Verde to 33 Sea Zone
1 Artillery and 1 Infantry moved from Colombia to Venezuela
1 Marine moved from Tarawa to 104 Sea Zone
1 Infantry moved from Tarawa to 104 Sea Zone
1 Artillery moved from Tarawa to 104 Sea Zone
1 Marine moved from Tarawa to 104 Sea Zone
1 Adv.Fighter, 1 Artillery, 1 B.Transport, 2 Battleships, 1 Carrier, 1 Cruiser, 1 Infantry, 2 Marines and 2 Submarines moved from 104 Sea Zone to 114 Sea Zone
1 Artillery, 1 Infantry and 2 Marines moved from 114 Sea Zone to Port MoresbyPlace Units - Americans
3 S.Submarines placed in 91 Sea Zone
2 B.Transports, 1 Battleship, 1 Cruiser, 1 Destroyer and 1 Submarine placed in 25 Sea Zone
3 Elites placed in South Atlantic USA
1 Elite placed in South Central USATurn Complete - Americans
Americans collect 103 PUs; end with 103 PUsTerritory Summary for Americans :
Koryakia : 2 Infantrys
Cuba : 1 flag
Port Moresby : 1 Artillery, 1 Infantry and 2 Marines
Broome : 2 Bombers
Java : 2 Artillerys, 5 Infantrys and 1 Tank
Washington : 1 AAGun and 1 Factory
San Francisco : 1 Factory
Pearl Harbor : 2 AAGuns, 1 Artillery, 2 Elites, 1 Factory and 2 Marines
South Central USA : 1 AAGun, 1 Elite and 1 Factory
Wake : 1 Artillery and 1 Infantry
Kermandec : 1 Infantry
Guam : 1 Infantry
South Atlantic USA : 1 AAGun, 7 Elites and 1 Factory
W.Mexico : 1 flag
Peru : 1 flag
Central America : 1 flag
Jamaica : 1 flag
Cape Verde : 1 flag, 2 Artillerys, 2 Elites and 4 Infantrys
Hispaniola : 1 flag
E.Mexico : 1 flag
N.Chile : 1 flag
Venezuela : 1 flag, 1 Artillery and 1 Infantry
Santiago : 1 flag, 1 AAGun, 1 Factory and 2 Tanks
33 Sea Zone : 1 Adv.Fighter, 1 B.Carrier, 2 B.Transports, 1 Battleship, 2 Destroyers, 2 Fighters and 1 Transport
91 Sea Zone : 2 B.Transports and 3 S.Submarines
25 Sea Zone : 2 B.Transports, 1 Battleship, 1 Cruiser, 1 Destroyer and 1 Submarine
114 Sea Zone : 1 Adv.Fighter, 1 B.Transport, 2 Battleships, 1 Carrier, 1 Cruiser and 2 Submarines
67 Sea Zone : 1 Adv.Fighter, 1 Battleship, 3 Carriers, 5 Destroyers, 5 Fighters, 1 Submarine and 5 Transports
72 Sea Zone : 2 S.Submarines -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Germans
5 Infantrys moved from Picardy to Normandy
8 ArmoredCars moved from Paris to Normandy
3 Mech.Infs moved from Netherlands to Normandy
4 Infantrys moved from Rhine to Netherlands
9 Infantrys moved from Berlin to Saxony
15 Infantrys moved from Brandenburg to Pomerania
2 Transports moved from 24 Sea Zone to 23 Sea Zone
2 Artillerys moved from Pomerania to 23 Sea Zone
2 Infantrys moved from Pomerania to 23 Sea Zone
2 Artillerys, 2 Infantrys and 2 Transports moved from 23 Sea Zone to 24 Sea Zone
1 Cruiser moved from 24 Sea Zone to 23 Sea Zone
1 Infantry moved from Hamburg to 23 Sea Zone
1 Cruiser and 1 Infantry moved from 23 Sea Zone to 24 Sea Zone
2 Artillerys and 3 Infantrys moved from 24 Sea Zone to Latvia
1 Infantry moved from Lithuania to Brest
1 ArmoredCar moved from Kiev to Brest
2 HeavyTanks, 1 Mech.Inf and 1 Tank moved from Warsaw to Brest
2 Fighters moved from 24 Sea Zone to Brest
5 Infantrys moved from Bohemia to Krakow
1 Artillery moved from Pomerania to Hamburg
4 Tanks moved from Languedoc to Normandy
13 Tanks moved from Languedoc to Catalonia
1 Bomber, 2 Fighters and 1 Stuka moved from Upper Norrland to BrestPurchase Units - Germans
Germans buy 2 ArmoredCars, 2 HeavyTanks, 38 Infantrys and 3 Tanks; Remaining resources: 0 PUs;Combat - Germans
Battle in Normandy
Germans attack with 8 ArmoredCars, 5 Infantrys, 3 Mech.Infs and 4 Tanks
British defend with 2 Artillerys, 1 Elite and 1 Infantry; French defend with 1 Factory
Germans roll dice for 8 ArmoredCars, 5 Infantrys, 3 Mech.Infs and 4 Tanks in Normandy, round 2 : 11/20 hits
French roll dice for 2 Artillerys, 1 Elite and 1 Infantry in Normandy, round 2 : 0/4 hits
1 Elite owned by the British, 2 Artillerys owned by the British and 1 Infantry owned by the British lost in Normandy
Germans win, taking Normandy from French with 8 ArmoredCars, 5 Infantrys, 3 Mech.Infs and 4 Tanks remaining. Battle score for attacker is 13
Casualties for British: 2 Artillerys, 1 Elite and 1 Infantry
Battle in Catalonia
Germans attack with 13 Tanks
Neutral defend with 1 Bunker, 1 Fighter and 1 Infantry
Germans roll dice for 13 Tanks in Catalonia, round 2 : 9/13 hits
Neutral roll dice for 1 Bunker, 1 Fighter and 1 Infantry in Catalonia, round 2 : 1/3 hits
1 Fighter owned by the Neutral, 1 Bunker owned by the Neutral, 1 Infantry owned by the Neutral and 1 Tank owned by the Germans lost in Catalonia
Germans loses 0 PUs for violating Catalonias neutrality.
Germans win, taking Catalonia from Neutral with 12 Tanks remaining. Battle score for attacker is 11
Casualties for Germans: 1 Tank
Casualties for Neutral: 1 Bunker, 1 Fighter and 1 Infantry
Battle in Latvia
Germans attack with 2 Artillerys and 3 Infantrys
Russians defend with 1 Artillery and 1 Infantry
Germans roll dice for 1 Battleship and 1 Cruiser in Latvia, round 2 : 0/2 hits
Germans roll dice for 2 Artillerys and 3 Infantrys in Latvia, round 2 : 3/5 hits
Russians roll dice for 1 Artillery and 1 Infantry in Latvia, round 2 : 0/2 hits
1 Infantry owned by the Russians and 1 Artillery owned by the Russians lost in Latvia
Germans win, taking Latvia from Russians with 2 Artillerys and 3 Infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 1 Artillery and 1 Infantry
Battle in Brest
Germans attack with 1 ArmoredCar, 1 Bomber, 4 Fighters, 2 HeavyTanks, 1 Infantry, 1 Mech.Inf, 1 Stuka and 1 Tank
Russians defend with 1 AAGun, 4 ArmoredCars, 1 Artillery, 1 Elite and 4 Tanks
AA fire in Brest : 0/6 hits
Germans roll dice for 1 ArmoredCar, 1 Bomber, 4 Fighters, 2 HeavyTanks, 1 Infantry, 1 Mech.Inf, 1 Stuka and 1 Tank in Brest, round 2 : 5/12 hits
Russians roll dice for 4 ArmoredCars, 1 Artillery, 1 Elite and 4 Tanks in Brest, round 2 : 1/10 hits
1 Elite owned by the Russians, 4 ArmoredCars owned by the Russians and 1 Infantry owned by the Germans lost in Brest
Germans roll dice for 1 ArmoredCar, 1 Bomber, 4 Fighters, 2 HeavyTanks, 1 Mech.Inf, 1 Stuka and 1 Tank in Brest, round 3 : 7/11 hits
Russians roll dice for 1 Artillery and 4 Tanks in Brest, round 3 : 3/5 hits
1 ArmoredCar owned by the Germans, 1 Artillery owned by the Russians, 1 Mech.Inf owned by the Germans, 4 Tanks owned by the Russians and 1 Tank owned by the Germans lost in Brest
Germans win, taking Brest from Russians with 1 Bomber, 4 Fighters, 2 HeavyTanks and 1 Stuka remaining. Battle score for attacker is 26
Casualties for Germans: 1 ArmoredCar, 1 Infantry, 1 Mech.Inf and 1 Tank
Casualties for Russians: 4 ArmoredCars, 1 Artillery, 1 Elite and 4 TanksNon Combat Move - Germans
2 Fighters moved from Brest to 24 Sea Zone
1 Bomber, 2 Fighters and 1 Stuka moved from Brest to WarsawPlace Units - Germans
2 HeavyTanks and 2 Tanks placed in Warsaw
2 ArmoredCars, 2 Infantrys and 1 Tank placed in Bohemia
6 Infantrys placed in Hamburg
15 Infantrys placed in Berlin
3 Infantrys placed in Bavaria
4 Infantrys placed in Rhine
8 Infantrys placed in ParisTurn Complete - Germans
Germans collect 111 PUs; end with 111 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Russians
4 ArmoredCars, 1 HeavyTank and 1 Tank moved from Olyokminsk to N.Buryat Mongolia
2 Infantrys and 3 Tanks moved from Yakutsk to N.Buryat Mongolia
1 Artillery moved from Irkutsk to N.Buryat Mongolia
1 Infantry moved from Ulan Bator to S.Buryat Mongolia
Russians take S.Buryat Mongolia from Hisaichi
1 Infantry moved from Zhigansk to Okhotsk
Russians take Okhotsk from Yamamoto
1 Infantry moved from Bulun to Zhigansk
1 Cruiser, 1 Destroyer, 1 Submarine and 2 Transports moved from 53 Sea Zone to 54 Sea Zone
2 Artillerys, 1 Elite and 1 Infantry moved from Georgia to 54 Sea Zone
1 Elite moved from Donetsk to 54 Sea Zone
2 Artillerys, 1 Cruiser, 1 Destroyer, 2 Elites, 1 Infantry, 1 Submarine and 2 Transports moved from 54 Sea Zone to 53 Sea Zone
2 Artillerys, 2 Elites and 1 Infantry moved from 53 Sea Zone to E.Romania
1 Bomber moved from Leningrad to E.Romania
1 Artillery and 1 Infantry moved from Donetsk to Kiev
1 ArmoredCar and 1 Elite moved from Donetsk to Vinnytsia
1 Adv.Fighter moved from Kursk to Kiev
1 Adv.Fighter moved from Minsk to Vinnytsia
1 ArmoredCar, 1 HeavyTank and 2 Tanks moved from Donetsk to Odessa
1 Elite moved from Leningrad to Latvia
1 Elite moved from Leningrad to Latvia
1 Artillery moved from Leningrad to Latvia
1 Artillery moved from Leningrad to Latvia
1 Artillery moved from Leningrad to Latvia
1 Adv.Fighter moved from Leningrad to Latvia
1 Artillery, 1 Elite and 2 Infantrys moved from Vyborg to Kotka
2 ArmoredCars, 2 Artillerys and 4 Elites moved from N.Karelia to Oulu
2 Artillerys and 2 Elites moved from Arkhangelsk to 6 Sea Zone
2 Artillerys and 2 Elites moved from 6 Sea Zone to LaplandPurchase Units - Russians
Russians buy 4 ArmoredCars, 1 Bunker, 10 Elites, 2 HeavyTanks, 2 Infantrys, 3 Mech.Infs and 2 Tanks; Remaining resources: 0 PUs;Combat - Russians
Battle in E.Romania
Russians attack with 2 Artillerys, 1 Bomber, 2 Elites and 1 Infantry
Romanians defend with 1 Artillery, 1 Elite, 1 Infantry and 2 Tanks
Russians roll dice for 1 Cruiser in E.Romania, round 2 : 0/1 hits
Russians roll dice for 2 Artillerys, 1 Bomber, 2 Elites and 1 Infantry in E.Romania, round 2 : 2/6 hits
Romanians roll dice for 1 Artillery, 1 Elite, 1 Infantry and 2 Tanks in E.Romania, round 2 : 2/5 hits
1 Elite owned by the Russians, 1 Infantry owned by the Russians, 1 Elite owned by the Romanians and 1 Infantry owned by the Romanians lost in E.Romania
Russians roll dice for 2 Artillerys, 1 Bomber and 1 Elite in E.Romania, round 3 : 1/4 hits
Romanians roll dice for 1 Artillery and 2 Tanks in E.Romania, round 3 : 1/3 hits
1 Artillery owned by the Russians and 1 Artillery owned by the Romanians lost in E.Romania
Russians roll dice for 1 Artillery, 1 Bomber and 1 Elite in E.Romania, round 4 : 0/3 hits
Romanians roll dice for 2 Tanks in E.Romania, round 4 : 1/2 hits
1 Artillery owned by the Russians lost in E.Romania
Russians roll dice for 1 Bomber and 1 Elite in E.Romania, round 5 : 0/2 hits
Romanians roll dice for 2 Tanks in E.Romania, round 5 : 2/2 hits
1 Elite owned by the Russians and 1 Bomber owned by the Russians lost in E.Romania
Romanians win with 2 Tanks remaining. Battle score for attacker is -21
Casualties for Romanians: 1 Artillery, 1 Elite and 1 Infantry
Casualties for Russians: 2 Artillerys, 1 Bomber, 2 Elites and 1 Infantry
Battle in Latvia
Russians attack with 1 Adv.Fighter, 3 Artillerys and 2 Elites
Germans defend with 2 Artillerys and 3 Infantrys
Russians roll dice for 1 Adv.Fighter, 3 Artillerys and 2 Elites in Latvia, round 2 : 4/6 hits
Germans roll dice for 2 Artillerys and 3 Infantrys in Latvia, round 2 : 2/5 hits
1 Elite owned by the Russians, 1 Artillery owned by the Russians, 1 Artillery owned by the Germans and 3 Infantrys owned by the Germans lost in Latvia
Russians roll dice for 1 Adv.Fighter, 2 Artillerys and 1 Elite in Latvia, round 3 : 2/4 hits
Germans roll dice for 1 Artillery in Latvia, round 3 : 0/1 hits
1 Artillery owned by the Germans lost in Latvia
Russians win, taking Latvia from Germans with 1 Adv.Fighter, 2 Artillerys and 1 Elite remaining. Battle score for attacker is 7
Casualties for Germans: 2 Artillerys and 3 Infantrys
Casualties for Russians: 1 Artillery and 1 Elite
Battle in Kotka
Russians attack with 1 Artillery, 1 Elite and 2 Infantrys
Finns defend with 1 Infantry
Russians roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Kotka, round 2 : 0/4 hits
Finns roll dice for 1 Infantry in Kotka, round 2 : 0/1 hits
Russians roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Kotka, round 3 : 2/4 hits
Finns roll dice for 1 Infantry in Kotka, round 3 : 0/1 hits
1 Infantry owned by the Finns lost in Kotka
Russians win, taking Kotka from Finns with 1 Artillery, 1 Elite and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Finns: 1 Infantry
Battle in N.Buryat Mongolia
Russians attack with 4 ArmoredCars, 1 Artillery, 1 HeavyTank, 2 Infantrys and 4 Tanks
Hisaichi defend with 4 ArmoredCars, 1 Artillery, 3 Infantrys and 4 Tanks
Russians roll dice for 4 ArmoredCars, 1 Artillery, 1 HeavyTank, 2 Infantrys and 4 Tanks in N.Buryat Mongolia, round 2 : 6/12 hits
Hisaichi roll dice for 4 ArmoredCars, 1 Artillery, 3 Infantrys and 4 Tanks in N.Buryat Mongolia, round 2 : 3/12 hits
4 ArmoredCars owned by the Hisaichi, 1 ArmoredCar owned by the Russians, 2 Infantrys owned by the Russians and 2 Infantrys owned by the Hisaichi lost in N.Buryat Mongolia
Russians roll dice for 3 ArmoredCars, 1 Artillery, 1 HeavyTank and 4 Tanks in N.Buryat Mongolia, round 3 : 4/9 hits
Hisaichi roll dice for 1 Artillery, 1 Infantry and 4 Tanks in N.Buryat Mongolia, round 3 : 5/6 hits
3 ArmoredCars owned by the Russians, 2 Tanks owned by the Hisaichi, 1 Artillery owned by the Russians, 1 Infantry owned by the Hisaichi, 1 Tank owned by the Russians and 1 Artillery owned by the Hisaichi lost in N.Buryat Mongolia
Russians roll dice for 1 HeavyTank and 3 Tanks in N.Buryat Mongolia, round 4 : 0/4 hits
Hisaichi roll dice for 2 Tanks in N.Buryat Mongolia, round 4 : 1/2 hits
1 Tank owned by the Russians lost in N.Buryat Mongolia
Russians roll dice for 1 HeavyTank and 2 Tanks in N.Buryat Mongolia, round 5 : 0/3 hits
Hisaichi roll dice for 2 Tanks in N.Buryat Mongolia, round 5 : 1/2 hits
1 Tank owned by the Russians lost in N.Buryat Mongolia
Russians roll dice for 1 HeavyTank and 1 Tank in N.Buryat Mongolia, round 6 : 1/2 hits
Hisaichi roll dice for 2 Tanks in N.Buryat Mongolia, round 6 : 0/2 hits
1 Tank owned by the Hisaichi lost in N.Buryat Mongolia
Russians roll dice for 1 HeavyTank and 1 Tank in N.Buryat Mongolia, round 7 : 2/2 hits
Hisaichi roll dice for 1 Tank in N.Buryat Mongolia, round 7 : 1/1 hits
1 Tank owned by the Hisaichi and 1 Tank owned by the Russians lost in N.Buryat Mongolia
Russians win, taking N.Buryat Mongolia from Hisaichi with 1 HeavyTank remaining. Battle score for attacker is 2
Casualties for Hisaichi: 4 ArmoredCars, 1 Artillery, 3 Infantrys and 4 Tanks
Casualties for Russians: 4 ArmoredCars, 1 Artillery, 2 Infantrys and 4 Tanks
Battle in Vinnytsia
Russians attack with 1 Adv.Fighter, 1 ArmoredCar and 1 Elite
Romanians defend with 1 Elite
Russians roll dice for 1 Adv.Fighter, 1 ArmoredCar and 1 Elite in Vinnytsia, round 2 : 0/3 hits
Germans roll dice for 1 Elite in Vinnytsia, round 2 : 1/1 hits
1 Elite owned by the Russians lost in Vinnytsia
Russians roll dice for 1 Adv.Fighter and 1 ArmoredCar in Vinnytsia, round 3 : 0/2 hits
Germans roll dice for 1 Elite in Vinnytsia, round 3 : 0/1 hits
Russians roll dice for 1 Adv.Fighter and 1 ArmoredCar in Vinnytsia, round 4 : 1/2 hits
Germans roll dice for 1 Elite in Vinnytsia, round 4 : 0/1 hits
1 Elite owned by the Romanians lost in Vinnytsia
Russians win, taking Vinnytsia from Germans with 1 Adv.Fighter and 1 ArmoredCar remaining. Battle score for attacker is 0
Casualties for Romanians: 1 Elite
Casualties for Russians: 1 Elite
Battle in Oulu
Russians attack with 2 ArmoredCars, 2 Artillerys and 4 Elites
Finns defend with 3 Infantrys
Russians roll dice for 2 ArmoredCars, 2 Artillerys and 4 Elites in Oulu, round 2 : 3/8 hits
Finns roll dice for 3 Infantrys in Oulu, round 2 : 1/3 hits
1 Elite owned by the Russians and 3 Infantrys owned by the Finns lost in Oulu
Russians win, taking Oulu from Finns with 2 ArmoredCars, 2 Artillerys and 3 Elites remaining. Battle score for attacker is 3
Casualties for Finns: 3 Infantrys
Casualties for Russians: 1 Elite
Battle in Lapland
Russians attack with 2 Artillerys and 2 Elites
Finns defend with 1 Infantry
Russians roll dice for 2 Artillerys and 2 Elites in Lapland, round 2 : 2/4 hits
Finns roll dice for 1 Infantry in Lapland, round 2 : 1/1 hits
1 Elite owned by the Russians and 1 Infantry owned by the Finns lost in Lapland
Russians win, taking Lapland from Finns with 2 Artillerys and 1 Elite remaining. Battle score for attacker is -1
Casualties for Finns: 1 Infantry
Casualties for Russians: 1 Elite
Battle in Kiev
Russians attack with 1 Adv.Fighter, 1 Artillery and 1 Infantry
Germans defend with 1 ArmoredCar
Russians roll dice for 1 Adv.Fighter, 1 Artillery and 1 Infantry in Kiev, round 2 : 0/3 hits
Germans roll dice for 1 ArmoredCar in Kiev, round 2 : 0/1 hits
Russians roll dice for 1 Adv.Fighter, 1 Artillery and 1 Infantry in Kiev, round 3 : 2/3 hits
Germans roll dice for 1 ArmoredCar in Kiev, round 3 : 0/1 hits
1 ArmoredCar owned by the Germans lost in Kiev
Russians win, taking Kiev from Germans with 1 Adv.Fighter, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 ArmoredCar
Battle in Odessa
Russians attack with 1 ArmoredCar, 1 HeavyTank and 2 Tanks
Romanians defend with 1 Elite
Russians roll dice for 1 ArmoredCar, 1 HeavyTank and 2 Tanks in Odessa, round 2 : 2/4 hits
Romanians roll dice for 1 Elite in Odessa, round 2 : 0/1 hits
1 Elite owned by the Romanians lost in Odessa
Russians win, taking Odessa from Romanians with 1 ArmoredCar, 1 HeavyTank and 2 Tanks remaining. Battle score for attacker is 3
Casualties for Romanians: 1 EliteNon Combat Move - Russians
1 AAGun moved from Donetsk to Odessa
1 AAGun moved from Rostov to Donetsk
1 Adv.Fighter moved from Kiev to Donetsk
1 Adv.Fighter moved from Vinnytsia to Donetsk
1 Adv.Fighter moved from Latvia to Leningrad
1 AAGun moved from S.Karelia to Leningrad
2 ArmoredCars moved from Moscow to S.Karelia
3 Elites moved from Moscow to Yaroslavl
4 ArmoredCars and 1 HeavyTank moved from Stalingrad to Donetsk
1 Elite and 1 Infantry moved from Astrakhan to Georgia
4 ArmoredCars and 1 HeavyTank moved from Sibirsky to Olyokminsk
1 Tank moved from Sibirsky to OlyokminskPlace Units - Russians
1 Bunker and 4 Elites placed in Leningrad
2 Elites and 2 Infantrys placed in Arkhangelsk
3 Elites placed in Georgia
1 Elite placed in Moscow
Russians undo move 3.
2 Elites, 2 HeavyTanks and 2 Mech.Infs placed in Sibirsky
1 Mech.Inf placed in Moscow
1 Elite placed in Georgia
4 ArmoredCars and 1 Tank placed in Stalingrad
1 Tank placed in MoscowTurn Complete - Russians
Russians collect 107 PUs; end with 107 PUsTerritory Summary for Russians :
Okhotsk : 1 Infantry
Arkhangelsk : 1 AAGun, 2 Elites, 1 Factory and 2 Infantrys
Donetsk : 1 AAGun, 2 Adv.Fighters, 4 ArmoredCars and 1 HeavyTank
Olyokminsk : 1 AAGun, 4 ArmoredCars, 1 HeavyTank and 1 Tank
Kiev : 1 Artillery and 1 Infantry
S.Buryat Mongolia : 1 Infantry
Vinnytsia : 1 ArmoredCar
Stalingrad : 4 ArmoredCars, 1 Factory and 1 Tank
Moscow : 1 Elite, 1 Factory, 1 Mech.Inf and 1 Tank
Zhigansk : 1 Infantry
Latvia : 2 Artillerys and 1 Elite
Leningrad : 2 AAGuns, 1 Adv.Fighter, 3 Bunkers, 4 Elites and 1 Factory
Odessa : 1 AAGun, 1 ArmoredCar, 1 HeavyTank and 2 Tanks
Tashkent : 1 Factory
Sverdlovsk : 1 Factory
Sibirsky : 1 AAGun, 2 Elites, 1 Factory, 2 HeavyTanks and 2 Mech.Infs
Georgia : 1 AAGun, 2 Elites, 1 Factory and 1 Infantry
N.Buryat Mongolia : 1 HeavyTank
Yaroslavl : 3 Elites
S.Karelia : 2 ArmoredCars
Kotka : 1 flag, 1 Artillery, 1 Elite and 2 Infantrys
Oulu : 1 flag, 2 ArmoredCars, 2 Artillerys and 3 Elites
Lapland : 1 flag, 2 Artillerys and 1 Elite
Vyborg : 1 flag
Ulan Bator : 1 flag
Azerbaijan : 1 flag
Khobdo : 1 flag
Erzurum : 1 flag
53 Sea Zone : 1 Cruiser, 1 Destroyer, 1 Submarine and 2 Transports
126 Sea Zone : 1 Transport
6 Sea Zone : 1 Destroyer, 1 Submarine and 2 Transports -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Italians
2 Infantrys moved from Rome to 46 Sea Zone
2 Infantrys and 1 Transport moved from 46 Sea Zone to 51 Sea Zone
3 Transports moved from 51 Sea Zone to 46 Sea Zone
4 Infantrys moved from Tunis to 47 Sea Zone
4 Infantrys and 2 Transports moved from 47 Sea Zone to 51 Sea Zone
6 Infantrys moved from 51 Sea Zone to Mersa Matruh
1 Infantry moved from Kufra to New Valley
Italians take New Valley from British
1 Infantry moved from Kufra to Darfur
Italians take Darfur from British
3 Infantrys moved from Hun to Kufra
4 Mech.Infs moved from Tripoli to Mersa Matruh
2 ArmoredCars and 1 Tank moved from S.Tunisia to El Agheila
4 Infantrys moved from Provence to 44 Sea Zone
4 Infantrys and 2 Transports moved from 44 Sea Zone to 46 Sea Zone
4 Infantrys moved from 46 Sea Zone to Campania
1 Artillery and 1 Infantry moved from N.Algeria to E.Morocco
3 ArmoredCars, 1 Artillery and 2 Tanks moved from W.Morocco to E.MoroccoPurchase Units - Italians
Italians buy 2 ArmoredCars, 6 Artillerys and 17 Infantrys; Remaining resources: 0 PUs;Combat - Italians
Battle in Mersa Matruh
Italians attack with 6 Infantrys and 4 Mech.Infs
British defend with 1 Artillery and 3 Tanks
Italians roll dice for 1 Battleship and 1 Cruiser in Mersa Matruh, round 2 : 2/2 hits
Italians roll dice for 6 Infantrys and 4 Mech.Infs in Mersa Matruh, round 2 : 1/10 hits
British roll dice for 1 Artillery and 3 Tanks in Mersa Matruh, round 2 : 1/4 hits
2 Tanks owned by the British, 1 Artillery owned by the British and 1 Infantry owned by the Italians lost in Mersa Matruh
Italians roll dice for 5 Infantrys and 4 Mech.Infs in Mersa Matruh, round 3 : 1/9 hits
British roll dice for 1 Tank in Mersa Matruh, round 3 : 0/1 hits
1 Tank owned by the British lost in Mersa Matruh
Italians win, taking Mersa Matruh from British with 5 Infantrys and 4 Mech.Infs remaining. Battle score for attacker is 17
Casualties for Italians: 1 Infantry
Casualties for British: 1 Artillery and 3 TanksNon Combat Move - Italians
Place Units - Italians
2 ArmoredCars, 4 Artillerys and 4 Infantrys placed in Rome
Italians undo move 1.
2 ArmoredCars and 1 Infantry placed in Hun
2 Artillerys and 2 Infantrys placed in E.Morocco
4 Infantrys placed in Tunis
4 Artillerys and 6 Infantrys placed in Rome
4 Infantrys placed in GreeceTurn Complete - Italians
Italians collect 65 PUs; end with 65 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - French
1 Infantry moved from Mauritania to W.Morocco
French take W.Morocco from ItaliansPurchase Units - French
French buy 1 Bunker and 2 Mot.Infs; Remaining resources: 0 PUs;Combat - French
Non Combat Move - French
1 Transport moved from 31 Sea Zone to 29 Sea Zone
1 AAGun, 3 Infantrys and 2 Transports moved from 8 Sea Zone to 29 Sea Zone
2 Mech.Infs moved from Syria to CairoPlace Units - French
1 Bunker and 2 Mot.Infs placed in SyriaTurn Complete - French
French collect 16 PUs; end with 16 PUsTerritory Summary for French :
Corsica : 1 Infantry
Churchill : 1 Factory
Syria : 1 AAGun, 2 Artillerys, 2 Bunkers, 1 Elite, 1 Factory, 3 Infantrys and 2 Mot.Infs
Mauritania : 1 Artillery, 1 Bunker and 1 Infantry
W.Morocco : 1 Infantry
French Guiana : 1 Infantry
Madagascar : 1 Infantry
Cairo : 2 Mech.Infs
29 Sea Zone : 1 AAGun, 3 Infantrys and 3 Transports
31 Sea Zone : 1 Destroyer -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Yamamoto
2 Tanks moved from Umnak to 71 Sea Zone
1 Tank moved from Attu to 71 Sea Zone
1 Tank moved from Kiska to 71 Sea Zone
1 ArmoredCar moved from Attu to 71 Sea Zone
1 ArmoredCar moved from Kiska to 71 Sea Zone
3 ArmoredCars moved from Adak to 71 Sea Zone
1 Infantry moved from Adak to 71 Sea Zone
3 ArmoredCars, 1 B.Transport and 1 Infantry moved from 71 Sea Zone to 80 Sea Zone
3 ArmoredCars and 1 Infantry moved from 80 Sea Zone to Vancouver
1 ArmoredCar, 1 B.Transport and 2 Tanks moved from 71 Sea Zone to 80 Sea Zone
1 ArmoredCar and 2 Tanks moved from 80 Sea Zone to British Columbia
Yamamoto take British Columbia from British
1 ArmoredCar, 1 B.Transport and 2 Tanks moved from 71 Sea Zone to 80 Sea Zone
1 ArmoredCar and 2 Tanks moved from 80 Sea Zone to Northwest USA
Yamamoto take Northwest USA from Americans
2 ArmoredCars moved from Chubu to 85 Sea Zone
2 ArmoredCars and 2 T.Boats moved from 85 Sea Zone to 75 Sea Zone
1 Tank moved from Tokyo to 84 Sea Zone
1 Tank moved from Tokyo to 84 Sea Zone
1 ArmoredCar moved from Tokyo to 84 Sea Zone
1 ArmoredCar, 1 B.Transport and 2 Tanks moved from 84 Sea Zone to 75 Sea Zone
3 ArmoredCars and 2 Tanks moved from 75 Sea Zone to Koryakia
3 ArmoredCars moved from Malaya to 110 Sea Zone
3 ArmoredCars moved from Banjarmasin to 110 Sea Zone
1 Infantry moved from Banjarmasin to 110 Sea Zone
6 ArmoredCars and 1 Infantry moved from 110 Sea Zone to Java
1 Submarine moved from 107 Sea Zone to 111 Sea Zone
1 Tank moved from Davao to 107 Sea Zone
1 Tank and 1 Transport moved from 107 Sea Zone to 110 Sea Zone
1 Tank moved from 110 Sea Zone to Java
4 Adv.Fighters, 1 B.Carrier, 1 Battleship, 4 Carriers, 1 Cruiser, 4 Destroyers, 7 Fighters, 1 S.Submarine and 1 Submarine moved from 107 Sea Zone to 111 Sea Zone
1 B.Carrier moved from 111 Sea Zone to 110 Sea Zone
3 Fighters moved from 111 Sea Zone to Java
1 Submarine moved from 111 Sea Zone to 112 Sea Zone
1 Destroyer moved from 71 Sea Zone to 80 Sea ZonePurchase Units - Yamamoto
Yamamoto buy 4 ArmoredCars, 1 B.Carrier, 1 B.Transport, 1 Destroyer, 3 Fighters and 1 Submarine; Remaining resources: 0 PUs;Combat - Yamamoto
Battle in Koryakia
Yamamoto attack with 3 ArmoredCars and 2 Tanks
Americans defend with 2 Infantrys
Yamamoto roll dice for 3 ArmoredCars and 2 Tanks in Koryakia, round 2 : 1/5 hits
Russians roll dice for 2 Infantrys in Koryakia, round 2 : 1/2 hits
1 Infantry owned by the Americans and 1 ArmoredCar owned by the Yamamoto lost in Koryakia
Yamamoto roll dice for 2 ArmoredCars and 2 Tanks in Koryakia, round 3 : 1/4 hits
Russians roll dice for 1 Infantry in Koryakia, round 3 : 0/1 hits
1 Infantry owned by the Americans lost in Koryakia
Yamamoto win, taking Koryakia from Russians with 2 ArmoredCars and 2 Tanks remaining. Battle score for attacker is 0
Casualties for Yamamoto: 1 ArmoredCar
Casualties for Americans: 2 Infantrys
Battle in Vancouver
Yamamoto attack with 3 ArmoredCars and 1 Infantry
British defend with 1 AAGun, 1 Factory and 2 Infantrys
Yamamoto roll dice for 3 ArmoredCars and 1 Infantry in Vancouver, round 2 : 1/4 hits
British roll dice for 2 Infantrys in Vancouver, round 2 : 1/2 hits
1 Infantry owned by the Yamamoto and 1 Infantry owned by the British lost in Vancouver
Yamamoto roll dice for 3 ArmoredCars in Vancouver, round 3 : 2/3 hits
British roll dice for 1 Infantry in Vancouver, round 3 : 0/1 hits
1 Infantry owned by the British lost in Vancouver
Yamamoto win, taking Vancouver from British with 3 ArmoredCars remaining. Battle score for attacker is 2
Casualties for British: 2 Infantrys
Casualties for Yamamoto: 1 Infantry
Battle in Java
Yamamoto attack with 6 ArmoredCars, 3 Fighters, 1 Infantry and 1 Tank
Americans defend with 2 Artillerys, 5 Infantrys and 1 Tank
Yamamoto roll dice for 6 ArmoredCars, 3 Fighters, 1 Infantry and 1 Tank in Java, round 2 : 3/11 hits
Dutch roll dice for 2 Artillerys, 5 Infantrys and 1 Tank in Java, round 2 : 3/8 hits
1 Infantry owned by the Yamamoto, 3 Infantrys owned by the Americans and 2 ArmoredCars owned by the Yamamoto lost in Java
Yamamoto roll dice for 4 ArmoredCars, 3 Fighters and 1 Tank in Java, round 3 : 4/8 hits
Dutch roll dice for 2 Artillerys, 2 Infantrys and 1 Tank in Java, round 3 : 3/5 hits
2 Artillerys owned by the Americans, 2 Infantrys owned by the Americans and 3 ArmoredCars owned by the Yamamoto lost in Java
Yamamoto roll dice for 1 ArmoredCar, 3 Fighters and 1 Tank in Java, round 4 : 2/5 hits
Dutch roll dice for 1 Tank in Java, round 4 : 0/1 hits
1 Tank owned by the Americans lost in Java
Yamamoto win, taking Java from Dutch with 1 ArmoredCar, 3 Fighters and 1 Tank remaining. Battle score for attacker is 1
Casualties for Yamamoto: 5 ArmoredCars and 1 Infantry
Casualties for Americans: 2 Artillerys, 5 Infantrys and 1 TankNon Combat Move - Yamamoto
3 Fighters moved from Java to 110 Sea ZonePlace Units - Yamamoto
1 B.Carrier placed in 107 Sea Zone
3 Fighters placed in 107 Sea Zone
4 ArmoredCars placed in Banjarmasin
1 Destroyer and 1 Submarine placed in 85 Sea Zone
1 B.Transport placed in 84 Sea ZoneTurn Complete - Yamamoto
Yamamoto collect 85 PUs; end with 85 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Chinese
1 ArmoredCar and 1 Tank moved from Ningsia to Szechwan
1 Infantry moved from Kweichow to Yunnan
Chinese take Yunnan from Hisaichi
1 Infantry moved from Hupeh to Hunan
1 Artillery and 1 Infantry moved from Shansi to Anhwei
1 Infantry moved from Shensi to Szechwan
1 Adv.Fighter and 1 Fighter moved from Shensi to Hunan
1 Adv.Fighter moved from Shensi to AnhweiPurchase Units - Chinese
Chinese buy 2 Artillerys, 3 Infantrys and 4 Tanks; Remaining resources: 0 PUs;Combat - Chinese
Battle in Hunan
Chinese attack with 1 Adv.Fighter, 1 Fighter and 1 Infantry
Hisaichi defend with 1 Infantry
Chinese roll dice for 1 Adv.Fighter, 1 Fighter and 1 Infantry in Hunan, round 2 : 2/3 hits
Hisaichi roll dice for 1 Infantry in Hunan, round 2 : 0/1 hits
1 Infantry owned by the Hisaichi lost in Hunan
Chinese win, taking Hunan from Hisaichi with 1 Adv.Fighter, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Battle in Szechwan
Chinese attack with 1 ArmoredCar, 1 Infantry and 1 Tank
Hisaichi defend with 1 Tank
Chinese roll dice for 1 ArmoredCar, 1 Infantry and 1 Tank in Szechwan, round 2 : 2/3 hits
Hisaichi roll dice for 1 Tank in Szechwan, round 2 : 1/1 hits
1 Tank owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Szechwan
Chinese win, taking Szechwan from Hisaichi with 1 ArmoredCar and 1 Tank remaining. Battle score for attacker is 3
Casualties for Hisaichi: 1 Tank
Casualties for Chinese: 1 Infantry
Battle in Anhwei
Chinese attack with 1 Adv.Fighter, 1 Artillery and 1 Infantry
Hisaichi defend with 1 Infantry
Chinese roll dice for 1 Adv.Fighter, 1 Artillery and 1 Infantry in Anhwei, round 2 : 2/3 hits
Hisaichi roll dice for 1 Infantry in Anhwei, round 2 : 1/1 hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Anhwei
Chinese win, taking Anhwei from Hisaichi with 1 Adv.Fighter and 1 Artillery remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 1 InfantryNon Combat Move - Chinese
1 Adv.Fighter moved from Anhwei to Shansi
1 AAGun, 4 ArmoredCars, 2 Artillerys, 2 Elites and 1 Infantry moved from Shensi to Shansi
1 Tank moved from Chahar to Shansi
4 Artillerys and 2 Marines moved from Ningsia to Shensi
3 ArmoredCars moved from Gobi Altai to Shensi
4 Infantrys moved from E.Qinghai to Ningsia
2 Artillerys, 2 Elites and 2 Infantrys moved from Hsining to E.Qinghai
4 ArmoredCars moved from Urumqi to Gobi Altai
1 Adv.Fighter and 1 Fighter moved from Hunan to ShansiPlace Units - Chinese
4 Tanks placed in Urumqi
2 Artillerys and 3 Infantrys placed in HsiningTurn Complete - Chinese
Chinese collect 36 PUs; end with 36 PUsTerritory Summary for Chinese :
Shansi : 2 AAGuns, 2 Adv.Fighters, 4 ArmoredCars, 2 Artillerys, 2 Elites, 1 Fighter, 5 Infantrys and 7 Tanks
E.Qinghai : 2 Artillerys, 2 Elites and 2 Infantrys
Urumqi : 1 Factory and 4 Tanks
Shensi : 3 ArmoredCars, 4 Artillerys and 2 Marines
Ningsia : 4 Infantrys
Chahar : 1 Infantry
Szechwan : 1 ArmoredCar and 1 Tank
Yunnan : 1 Infantry
Hunan : 1 Infantry
Anhwei : 1 Artillery
Hsining : 2 Artillerys, 1 Factory and 3 Infantrys
Gobi Altai : 1 flag, 4 ArmoredCars
Sikang : 1 flag -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Hisaichi
2 ArmoredCars, 1 Artillery and 3 Infantrys moved from Kwangtung to Hunan
1 Infantry moved from N.French Indochina to Kweichow
Hisaichi take Kweichow from Chinese
2 ArmoredCars moved from Hong Kong to Hunan
2 Artillerys and 2 Infantrys moved from Hong Kong to Kwangtung
1 Infantry moved from Peking to Chahar
1 ArmoredCar moved from Hulunbuir to Chahar
1 ArmoredCar and 1 Infantry moved from Shantung to Anhwei
1 ArmoredCar moved from Ayan to Zhigansk
Hisaichi take Yakutsk from Russians
1 Infantry moved from Ayan to Yakutsk
1 Artillery and 1 Infantry moved from Ayan to Okhotsk
1 Artillery moved from Ayan to N.Buryat Mongolia
1 Infantry moved from Chita to N.Buryat Mongolia
1 Infantry moved from Chita to N.Buryat Mongolia
1 Artillery and 1 Elite moved from Chita to S.Buryat Mongolia
1 Bomber moved from Sumatra to 65 Sea Zone
2 Fighters moved from Sumatra to 60 Sea ZonePurchase Units - Hisaichi
Hisaichi buy 6 ArmoredCars, 3 Bunkers, 1 Elite, 8 Infantrys and 1 Tank; Remaining resources: 0 PUs;Combat - Hisaichi
Battle in 60 Sea Zone
Hisaichi attack with 2 Fighters
British defend with 1 Transport
Hisaichi roll dice for 2 Fighters in 60 Sea Zone, round 2 : 0/2 hits
British roll dice for 1 Transport in 60 Sea Zone, round 2 : 0/1 hits
Hisaichi roll dice for 2 Fighters in 60 Sea Zone, round 3 : 0/2 hits
British roll dice for 1 Transport in 60 Sea Zone, round 3 : 0/1 hits
Hisaichi roll dice for 2 Fighters in 60 Sea Zone, round 4 : 0/2 hits
British roll dice for 1 Transport in 60 Sea Zone, round 4 : 1/1 hits
1 Fighter owned by the Hisaichi lost in 60 Sea Zone
Hisaichi roll dice for 1 Fighter in 60 Sea Zone, round 5 : 0/1 hits
British roll dice for 1 Transport in 60 Sea Zone, round 5 : 0/1 hits
Hisaichi roll dice for 1 Fighter in 60 Sea Zone, round 6 : 0/1 hits
British roll dice for 1 Transport in 60 Sea Zone, round 6 : 0/1 hits
Hisaichi roll dice for 1 Fighter in 60 Sea Zone, round 7 : 0/1 hits
British roll dice for 1 Transport in 60 Sea Zone, round 7 : 0/1 hits
Hisaichi roll dice for 1 Fighter in 60 Sea Zone, round 8 : 0/1 hits
British roll dice for 1 Transport in 60 Sea Zone, round 8 : 0/1 hits
Hisaichi roll dice for 1 Fighter in 60 Sea Zone, round 9 : 1/1 hits
British roll dice for 1 Transport in 60 Sea Zone, round 9 : 0/1 hits
1 Transport owned by the British lost in 60 Sea Zone
Hisaichi win with 1 Fighter remaining. Battle score for attacker is -2
Casualties for Hisaichi: 1 Fighter
Casualties for British: 1 Transport
Battle in 65 Sea Zone
Hisaichi attack with 1 Bomber
British defend with 1 Submarine
Hisaichi roll dice for 1 Bomber in 65 Sea Zone, round 2 : 0/1 hits
1 Submarine owned by the British Submerged
Battle in S.Buryat Mongolia
Hisaichi attack with 1 Artillery and 1 Elite
Russians defend with 1 Infantry
Hisaichi roll dice for 1 Artillery and 1 Elite in S.Buryat Mongolia, round 2 : 1/2 hits
Russians roll dice for 1 Infantry in S.Buryat Mongolia, round 2 : 1/1 hits
1 Elite owned by the Hisaichi and 1 Infantry owned by the Russians lost in S.Buryat Mongolia
Hisaichi winHisaichi win with 1 Bomber remaining, taking S.Buryat Mongolia from Russians with 1 Artillery remaining. Battle score for attacker is -1
Casualties for Hisaichi: 1 Elite
Casualties for Russians: 1 Infantry
Battle in Anhwei
Hisaichi attack with 1 ArmoredCar and 1 Infantry
Chinese defend with 1 Artillery
Hisaichi roll dice for 1 ArmoredCar and 1 Infantry in Anhwei, round 2 : 0/2 hits
Chinese roll dice for 1 Artillery in Anhwei, round 2 : 1/1 hits
1 Infantry owned by the Hisaichi lost in Anhwei
Hisaichi roll dice for 1 ArmoredCar in Anhwei, round 3 : 1/1 hits
Chinese roll dice for 1 Artillery in Anhwei, round 3 : 0/1 hits
1 Artillery owned by the Chinese lost in Anhwei
Hisaichi win, taking Anhwei from Chinese with 1 ArmoredCar remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 1 Artillery
Battle in Okhotsk
Hisaichi attack with 1 Artillery and 1 Infantry
Russians defend with 1 Infantry
Hisaichi roll dice for 1 Artillery and 1 Infantry in Okhotsk, round 2 : 0/2 hits
Russians roll dice for 1 Infantry in Okhotsk, round 2 : 0/1 hits
Hisaichi roll dice for 1 Artillery and 1 Infantry in Okhotsk, round 3 : 0/2 hits
Russians roll dice for 1 Infantry in Okhotsk, round 3 : 0/1 hits
Hisaichi roll dice for 1 Artillery and 1 Infantry in Okhotsk, round 4 : 0/2 hits
Russians roll dice for 1 Infantry in Okhotsk, round 4 : 0/1 hits
Hisaichi roll dice for 1 Artillery and 1 Infantry in Okhotsk, round 5 : 0/2 hits
Russians roll dice for 1 Infantry in Okhotsk, round 5 : 0/1 hits
Hisaichi roll dice for 1 Artillery and 1 Infantry in Okhotsk, round 6 : 1/2 hits
Russians roll dice for 1 Infantry in Okhotsk, round 6 : 0/1 hits
1 Infantry owned by the Russians lost in Okhotsk
Hisaichi win, taking Okhotsk from Russians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in N.Buryat Mongolia
Hisaichi attack with 1 Artillery and 2 Infantrys
Russians defend with 1 HeavyTank
Hisaichi roll dice for 1 Artillery and 2 Infantrys in N.Buryat Mongolia, round 2 : 1/3 hits
Russians roll dice for 1 HeavyTank in N.Buryat Mongolia, round 2 : 1/1 hits
1 HeavyTank owned by the Russians and 1 Infantry owned by the Hisaichi lost in N.Buryat Mongolia
Hisaichi win, taking N.Buryat Mongolia from Russians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 5
Casualties for Hisaichi: 1 Infantry
Casualties for Russians: 1 HeavyTank
Battle in Zhigansk
Hisaichi attack with 1 ArmoredCar
Russians defend with 1 Infantry
Hisaichi roll dice for 1 ArmoredCar in Zhigansk, round 2 : 1/1 hits
Russians roll dice for 1 Infantry in Zhigansk, round 2 : 0/1 hits
1 Infantry owned by the Russians lost in Zhigansk
Hisaichi win, taking Zhigansk from Russians with 1 ArmoredCar remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Chahar
Hisaichi attack with 1 ArmoredCar and 1 Infantry
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 ArmoredCar and 1 Infantry in Chahar, round 2 : 1/2 hits
Chinese roll dice for 1 Infantry in Chahar, round 2 : 0/1 hits
1 Infantry owned by the Chinese lost in Chahar
Hisaichi win, taking Chahar from Chinese with 1 ArmoredCar and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in Hunan
Hisaichi attack with 4 ArmoredCars, 1 Artillery and 3 Infantrys
Chinese defend with 1 Infantry
Hisaichi roll dice for 4 ArmoredCars, 1 Artillery and 3 Infantrys in Hunan, round 2 : 2/8 hits
Chinese roll dice for 1 Infantry in Hunan, round 2 : 0/1 hits
1 Infantry owned by the Chinese lost in Hunan
Hisaichi win, taking Hunan from Chinese with 4 ArmoredCars, 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 2
Casualties for Chinese: 1 InfantryNon Combat Move - Hisaichi
5 Infantrys moved from Changchun to 84 Sea Zone
5 Infantrys moved from 84 Sea Zone to Shantung
1 Artillery and 1 Infantry moved from Hulunbuir to Chita
3 Infantrys moved from Kirin to Heilungchiang
1 Infantry moved from Changchun to Kirin
1 Bomber moved from 65 Sea Zone to Bangkok
1 Fighter moved from 60 Sea Zone to SumatraPlace Units - Hisaichi
1 Bunker placed in Sumatra
1 Bunker, 2 Infantrys and 1 Tank placed in Shantung
2 ArmoredCars, 1 Bunker and 1 Elite placed in Chita
3 ArmoredCars placed in Hulunbuir
1 ArmoredCar and 5 Infantrys placed in Hong Kong
1 Infantry placed in ChangchunTurn Complete - Hisaichi
Hisaichi collect 65 PUs; end with 65 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - British
6 Infantrys moved from Wales to 20 Sea Zone
1 Artillery and 1 Tank moved from Dover to 20 Sea Zone
3 Infantrys moved from Dover to 20 Sea Zone
1 Artillery, 1 Battleship, 1 Carrier, 2 Destroyers, 2 Fighters, 9 Infantrys, 1 Submarine, 1 T.Boat, 1 Tank and 5 Transports moved from 20 Sea Zone to 21 Sea Zone
1 Artillery, 9 Infantrys and 1 Tank moved from 21 Sea Zone to Netherlands
2 Fighters moved from 21 Sea Zone to Netherlands
1 Bomber and 2 Fighters moved from Wales to Netherlands
1 Artillery and 1 Infantry moved from Burma to N.ThailandPurchase Units - British
British buy 4 ArmoredCars, 6 Artillerys, 1 Bunker, 7 Elites, 4 Infantrys and 7 Tanks; Remaining resources: 0 PUs;Combat - British
Battle in Netherlands
British attack with 1 Artillery, 1 Bomber, 4 Fighters, 9 Infantrys and 1 Tank
Germans defend with 5 Infantrys
British roll dice for 1 Battleship in Netherlands, round 2 : 1/1 hits
British roll dice for 1 Artillery, 1 Bomber, 4 Fighters, 9 Infantrys and 1 Tank in Netherlands, round 2 : 4/16 hits
Germans roll dice for 5 Infantrys in Netherlands, round 2 : 3/5 hits
5 Infantrys owned by the Germans and 3 Infantrys owned by the British lost in Netherlands
British win, taking Netherlands from Germans with 1 Artillery, 1 Bomber, 4 Fighters, 6 Infantrys and 1 Tank remaining. Battle score for attacker is 4
Casualties for Germans: 5 Infantrys
Casualties for British: 3 Infantrys
Battle in N.Thailand
British attack with 1 Artillery and 1 Infantry
Thai defend with 1 Infantry
British roll dice for 1 Artillery and 1 Infantry in N.Thailand, round 2 : 0/2 hits
Thai roll dice for 1 Infantry in N.Thailand, round 2 : 0/1 hits
British roll dice for 1 Artillery and 1 Infantry in N.Thailand, round 3 : 2/2 hits
Thai roll dice for 1 Infantry in N.Thailand, round 3 : 0/1 hits
1 Infantry owned by the Thai lost in N.Thailand
British win, taking N.Thailand from Thai with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Thai: 1 InfantryNon Combat Move - British
1 AAGun, 4 ArmoredCars, 1 Artillery, 3 Elites and 1 Tank moved from Assam to Burma
1 AAGun, 2 Artillerys and 2 Elites moved from Hyderabad to Calcutta
1 Adv.Fighter moved from Madras to Burma
1 Artillery and 1 Elite moved from Madras to Hyderabad
2 ArmoredCars and 1 Tank moved from Delhi to Assam
1 AAGun moved from Rajputana to Hyderabad
1 Infantry and 1 Tank moved from Quebec to Ontario
1 AAGun and 2 Infantrys moved from Montreal to Quebec
1 Artillery moved from Baluchistan to Rajputana
1 Artillery and 4 Infantrys moved from Belgian Congo to Equatoria
2 Tanks moved from Northern Ireland to Manchester
2 Infantrys moved from Dublin to Northern Ireland
1 AAGun, 2 Artillerys, 2 Elites and 2 Infantrys moved from London to Dover
1 Bomber and 2 Fighters moved from Netherlands to Dover
2 Fighters moved from Netherlands to 21 Sea ZonePlace Units - British
2 Artillerys, 1 Bunker, 2 Elites and 2 Tanks placed in Cairo
2 Tanks placed in Montreal
2 ArmoredCars and 3 Tanks placed in Delhi
2 ArmoredCars, 1 Artillery and 2 Infantrys placed in Madras
2 Infantrys placed in Bombay
2 Artillerys and 2 Elites placed in Manchester
1 Artillery and 3 Elites placed in LondonTurn Complete - British
British collect 102 PUs; end with 102 PUsTerritory Summary for British :
London : 1 Artillery, 3 Elites and 1 Factory
British Guiana : 1 Infantry
Italian East Africa : 1 flag
Assam : 2 ArmoredCars and 1 Tank
Equatoria : 1 AAGun, 1 Artillery and 4 Infantrys
Burma : 1 AAGun, 1 Adv.Fighter, 4 ArmoredCars, 1 Artillery, 3 Elites, 4 Infantrys and 5 Tanks
Rajputana : 1 Artillery
Bombay : 1 Factory and 2 Infantrys
Ontario : 1 Infantry and 1 Tank
Dover : 3 AAGuns, 2 Artillerys, 1 Bomber, 2 Elites, 2 Fighters and 5 Infantrys
Northern Ireland : 2 Infantrys
Tabiteuea : 1 Infantry
Hyderabad : 1 AAGun, 1 Artillery and 1 Elite
Wales : 1 Factory
Calcutta : 1 AAGun, 2 Artillerys and 2 Elites
Quebec : 1 AAGun and 2 Infantrys
Fiji : 1 Artillery and 1 Infantry
Manchester : 2 Artillerys, 2 Elites, 1 Factory and 2 Tanks
Madras : 2 ArmoredCars, 1 Artillery, 1 Factory and 2 Infantrys
Montreal : 1 Factory and 2 Tanks
Delhi : 2 ArmoredCars, 1 Factory and 3 Tanks
Malta : 3 Bunkers
Nauru : 1 Infantry
Cairo : 1 AAGun, 3 Artillerys, 1 Bunker, 3 Elites, 1 Factory and 3 Tanks
Gibraltar : 1 Bunker and 2 Infantrys
N.Thailand : 1 flag, 1 Artillery and 1 Infantry
Palmyra : 2 Infantrys
Cape Town : 1 Factory
Dublin : 1 flag
Belgian Congo : 1 flag
W.Tibet : 1 flag
E.Iran : 1 flag
Iceland : 1 flag
Angola : 1 flag
S.Saudi Arabia : 1 flag
Mozambique : 1 flag
Greenland : 1 flag
Netherlands : 1 flag, 1 Artillery, 6 Infantrys and 1 Tank
Munster : 1 flag
21 Sea Zone : 1 Battleship, 1 Carrier, 2 Destroyers, 2 Fighters, 1 Submarine, 1 T.Boat and 5 Transports
56 Sea Zone : 4 Adv.Fighters, 2 Battleships, 3 Carriers, 1 Cruiser, 3 Destroyers, 2 Fighters, 3 S.Submarines, 4 Submarines and 1 Transport
65 Sea Zone : 1 Submarine
98 Sea Zone : 1 Destroyer and 1 Transport -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Anzac
1 Artillery, 1 Elite and 4 Infantrys moved from Broome to 67 Sea Zone
1 Tank moved from Flores to 67 Sea Zone
1 Infantry moved from Soembawa to 67 Sea Zone
1 Infantry and 1 Tank moved from Lombok to Java
1 Elite, 5 Infantrys and 1 Tank moved from 67 Sea Zone to Java
1 Artillery moved from 67 Sea Zone to Java
2 Adv.Fighters, 1 Destroyer and 2 Fighters moved from 67 Sea Zone to 112 Sea ZonePurchase Units - Anzac
Anzac buy 1 Adv.Fighter, 2 ArmoredCars, 3 Elites, 3 Infantrys and 1 Transport; Remaining resources: 0 PUs;Combat - Anzac
Battle in Java
Anzac attack with 1 Artillery, 1 Elite, 6 Infantrys and 2 Tanks
Yamamoto defend with 1 ArmoredCar and 1 Tank
Anzac roll dice for 1 Battleship in Java, round 2 : 0/1 hits
Anzac roll dice for 1 Artillery, 1 Elite, 6 Infantrys and 2 Tanks in Java, round 2 : 2/10 hits
Yamamoto roll dice for 1 ArmoredCar and 1 Tank in Java, round 2 : 0/2 hits
1 Tank owned by the Yamamoto and 1 ArmoredCar owned by the Yamamoto lost in Java
Anzac win, taking Java from Yamamoto with 1 Artillery, 1 Elite, 6 Infantrys and 2 Tanks remaining. Battle score for attacker is 9
Casualties for Yamamoto: 1 ArmoredCar and 1 Tank
Battle in 112 Sea Zone
Anzac attack with 2 Adv.Fighters, 1 Destroyer and 2 Fighters
Yamamoto defend with 1 Submarine
Yamamoto roll dice for 1 Submarine in 112 Sea Zone, round 2 : 0/1 hits
Anzac roll dice for 2 Adv.Fighters, 1 Destroyer and 2 Fighters in 112 Sea Zone, round 2 : 1/5 hits
1 Submarine owned by the Yamamoto lost in 112 Sea Zone
Anzac win with 2 Adv.Fighters, 1 Destroyer and 2 Fighters remaining. Battle score for attacker is 7
Casualties for Yamamoto: 1 SubmarineNon Combat Move - Anzac
2 Adv.Fighters and 2 Fighters moved from 112 Sea Zone to 67 Sea Zone
1 Artillery moved from Port Moresby to West Papua
1 Elite moved from Port Moresby to West PapuaPlace Units - Anzac
3 Elites placed in Broome
1 Transport placed in 114 Sea Zone
1 Adv.Fighter and 1 Infantry placed in Port Moresby
2 Infantrys placed in Townsville
2 ArmoredCars placed in CanberraTurn Complete - Anzac
Anzac collect 38 PUs; end with 38 PUsTerritory Summary for Anzac :
Kwajalein : 1 flag
Jaluit : 1 flag, 1 Infantry and 1 Tank
Tasmania : 1 Infantry
West Papua : 2 AAGuns, 1 Artillery, 1 Bunker, 1 Elite and 7 Infantrys
Port Moresby : 1 Adv.Fighter, 1 Bunker, 1 Factory and 1 Infantry
Wellington : 1 Factory
Broome : 1 AAGun, 2 Bunkers, 3 Elites and 1 Factory
New Britain : 1 Infantry
Canberra : 2 ArmoredCars, 1 Bunker and 1 Factory
Townsville : 2 AAGuns, 1 Bunker, 3 Elites, 1 Factory and 6 Infantrys
New Ireland : 1 Artillery
Hollandia : 1 Artillery and 1 Infantry
Java : 1 Artillery, 1 Elite, 6 Infantrys and 2 Tanks
112 Sea Zone : 1 Destroyer
114 Sea Zone : 1 Transport
67 Sea Zone : 2 Adv.Fighters, 1 Battleship, 2 Carriers, 2 Destroyers, 2 Fighters, 2 S.Submarines, 2 Submarines and 3 Transports -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Dutch
1 Tank moved from Amazon to Central AmericaPurchase Units - Dutch
Dutch buy nothing; Remaining resources: 65 PUs;Non Combat Move - Dutch
Turn Complete - Dutch
Dutch collect 15 PUs; end with 80 PUsTerritory Summary for Dutch :
West Papua : 1 Artillery and 2 Infantrys
Port Moresby : 1 Tank
Timor : 1 Infantry
Tanimbar : 1 Infantry
Central America : 1 Tank
Amazon : 1 flag -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Finns
1 Fighter moved from Tampere to Helsinki
4 Infantrys moved from Tampere to Helsinki
1 Destroyer moved from 24 Sea Zone to 22 Sea Zone
1 Infantry moved from Tampere to Helsinki
1 Infantry moved from Estonia to 24 Sea Zone
1 Infantry moved from 24 Sea Zone to Vyborg
Finns take Vyborg from RussiansPurchase Units - Finns
Finns buy 6 Infantrys; Remaining resources: 1 PUs;Combat - Finns
Non Combat Move - Finns
Place Units - Finns
6 Infantrys placed in HelsinkiTurn Complete - Finns
Finns collect 10 PUs; end with 11 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Romanians
2 Tanks moved from E.Romania to Vinnytsia
1 Artillery, 1 Elite and 1 Infantry moved from Bulgaria to E.Romania
2 Elites and 2 Tanks moved from Bucharest to E.RomaniaPurchase Units - Romanians
Romanians buy 2 ArmoredCars, 1 Elite and 1 Tank; Remaining resources: 1 PUs;Combat - Romanians
Battle in Vinnytsia
Romanians attack with 2 Tanks
Russians defend with 1 ArmoredCar
Romanians roll dice for 2 Tanks in Vinnytsia, round 2 : 0/2 hits
Russians roll dice for 1 ArmoredCar in Vinnytsia, round 2 : 0/1 hits
Romanians roll dice for 2 Tanks in Vinnytsia, round 3 : 0/2 hits
Russians roll dice for 1 ArmoredCar in Vinnytsia, round 3 : 0/1 hits
Romanians roll dice for 2 Tanks in Vinnytsia, round 4 : 1/2 hits
Russians roll dice for 1 ArmoredCar in Vinnytsia, round 4 : 0/1 hits
1 ArmoredCar owned by the Russians lost in Vinnytsia
Romanians win, taking Vinnytsia from Russians with 2 Tanks remaining. Battle score for attacker is 4
Casualties for Russians: 1 ArmoredCarNon Combat Move - Romanians
Place Units - Romanians
2 ArmoredCars, 1 Elite and 1 Tank placed in BucharestTurn Complete - Romanians
Romanians collect 19 PUs; end with 20 PUs





