Assumed no scramble in 113 due to the TUV differential, but let me know if you want to roll it out.
18L Giallo (x+10) vs War Ghost BM3
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 33
Purchase Units - Americans
Americans buy 2 armour, 2 artilleries, 2 bombers, 2 destroyers, 2 fighters, 1 harbour and 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Americans
1 bomber moved from Eastern United States to 2 Sea Zone
1 bomber moved from Eastern United States to 104 Sea Zone
6 bombers moved from United Kingdom to 104 Sea Zone
1 submarine moved from 91 Sea Zone to 104 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 23 Sea Zone to 17 Sea Zone
1 destroyer moved from 25 Sea Zone to 17 Sea Zone
1 mech_infantry moved from Iraq to Persia
Americans take Persia from Germans
2 armour and 1 mech_infantry moved from Trans-Jordan to Northwest Persia
6 fighters moved from Trans-Jordan to Northwest PersiaCombat - Americans
Battle in 2 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 2 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Northwest Persia
Americans attack with 2 armour, 6 fighters and 1 mech_infantry
Germans defend with 1 artillery
Americans roll dice for 2 armour, 6 fighters and 1 mech_infantry in Northwest Persia, round 2 : 2/9 hits, 4.17 expected hits
Germans roll dice for 1 artillery in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Northwest Persia
Americans win, taking Northwest Persia from Germans with 2 armour, 6 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in 104 Sea Zone
Americans attack with 7 bombers and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 7 bombers in 104 Sea Zone, round 2 : 6/7 hits, 4.67 expected hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 104 Sea Zone
Americans win with 7 bombers and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyerNon Combat Move - Americans
6 bombers moved from 104 Sea Zone to United Kingdom
1 bomber moved from 104 Sea Zone to United Kingdom
1 bomber moved from 2 Sea Zone to Aleutian Islands
8 infantry moved from Eastern United States to 101 Sea Zone
2 cruisers, 8 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
12 transports moved from 91 Sea Zone to 92 Sea Zone
8 infantry moved from 91 Sea Zone to Gibraltar
2 carriers, 2 cruisers, 10 destroyers, 4 fighters and 8 transports moved from 98 Sea Zone to 92 Sea Zone
1 aaGun, 18 armour, 6 artilleries, 22 infantry and 6 mech_infantrys moved from Trans-Jordan to Iraq
6 fighters moved from Northwest Persia to IraqPlace Units - Americans
1 harbour placed in Iwo Jima
2 artilleries and 1 mech_infantry placed in Iraq
2 armour and 2 mech_infantrys placed in Western United States
2 bombers and 2 fighters placed in Eastern United States
2 destroyers placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 67 PUs; end with 68 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 103 PUsPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 artilleries and 3 infantry moved from Kwangsi to Kwangtung
2 artilleries and 5 infantry moved from Kwangsi to YunnanCombat - Chinese
Battle in Kwangtung
Chinese attack with 2 artilleries and 3 infantry
Japanese defend with 1 harbour and 2 infantry
Chinese roll dice for 2 artilleries and 3 infantry in Kwangtung, round 2 : 3/5 hits, 1.50 expected hits
Japanese roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Kwangtung
Chinese win, taking Kwangtung from Japanese with 2 artilleries and 3 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantryNon Combat Move - Chinese
2 artilleries and 8 infantry moved from Yunnan to Burma
3 infantry moved from Sikang to Szechwan
4 artilleries and 8 infantry moved from Shensi to Kweichow
2 artilleries and 4 infantry moved from Anhwe to Kweichow
3 infantry moved from Tsinghai to Shensi
3 infantry moved from Kansu to Shensi
4 artilleries and 8 infantry moved from Manchuria to JeholPlace Units - Chinese
2 artilleries and 6 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUsPurchase Units - British
British buy 1 aaGun, 3 armour, 2 artilleries and 3 infantry; Remaining resources: 4 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 8 infantry; Remaining resources: 2 PUs;Combat Move - British
1 infantry moved from Buryatia to Amur
Russians take Amur from Germans
1 mech_infantry moved from Novgorod to Finland
British take Finland from GermansCombat - British
Non Combat Move - British
18 armour and 6 mech_infantrys moved from Novgorod to Bryansk
1 infantry moved from Vologda to Russia
2 aaGuns and 1 infantry moved from Tambov to Russia
1 armour, 13 infantry and 5 mech_infantrys moved from West India to India
13 armour, 6 artilleries, 6 fighters, 29 infantry and 13 mech_infantrys moved from Trans-Jordan to Iraq
2 armour, 4 fighters and 1 mech_infantry moved from Egypt to Iraq
2 armour and 1 mech_infantry moved from Belgian Congo to Egypt
2 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
1 fighter moved from Gibraltar to United KingdomPlace Units - British
3 armour placed in Union of South Africa
2 artilleries and 1 infantry placed in Egypt
1 aaGun and 2 infantry placed in United KingdomTurn Complete - British
British collect 37 PUs; end with 41 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUsPlace Units - UK_Pacific
8 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,6,6,1,3,4,5,1,1,5,3,4,4,4,1,6,3,4,5,1,6,3,6,5,5,6,1,3,5,4,1,2,1,4,3,4,1,1,6,4,2,3,3,6,1,3,2,1,2,4,1,4,5,4,1,3,6,3,6,5
UK_Pacific collect 17 PUs (3 lost to blockades); end with 19 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 22 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 25 PUs
Some Units in India change ownership: 8 infantryCombat Hit Differential Summary :
Germans : -0.67
Americans : -1.17
Chinese : 1.50
Japanese : -0.67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 33
Purchase Units - Italians
Italians buy nothing; Remaining resources: 2 PUs;Combat Move - Italians
1 bomber moved from Southern Italy to GibraltarCombat - Italians
Air Battle in Gibraltar
Italians attacks with 1 units heading to Gibraltar
British launches 2 interceptors out of Gibraltar
Attackers Fire, : 0/1 hits
Defenders Fire, : 0/2 hits
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Gibraltar
AA fire in Gibraltar : 0/1 hits
Bombing raid in Gibraltar rolls: 3 and causes: 3 damage to unit: harbour
Bombing raid in Gibraltar causes 3 damage total.
Cleaning up after air battlesNon Combat Move - Italians
1 bomber moved from Gibraltar to Southern FranceTurn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,1,3,2,6,1,6,4,1,2,3
Italians collect 0 PUs (10 lost to blockades); end with 2 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 33
Purchase Units - ANZAC
ANZAC buy 2 armour and 1 fighter; Remaining resources: 6 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
4 fighters moved from Novgorod to Russia
2 fighters moved from Kansu to Yunnan
1 fighter moved from Shan State to Burma
1 fighter moved from Kwangsi to Burma
4 armour moved from Shan State to Burma
6 armour and 2 mech_infantrys moved from West India to Burma
2 destroyers and 4 transports moved from 37 Sea Zone to 54 Sea Zone
1 fighter moved from Queensland to SumatraPlace Units - ANZAC
2 armour and 1 fighter placed in QueenslandTurn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,2,4,6,4,4,5,6,3,5,6,2,4,4,5,6,6,4,5,3,1,6,4,6,3,6,2,2,1,4,5,4,4,4,4,4,1,5,2,5,5,1,2,1,4,3,6,2,5,3,4,3,6,6,1,2,5,1,4,1
ANZAC collect 13 PUs (1 lost to blockades); end with 19 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUsCombat Move - French
Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 34
Research Technology - Germans
Purchase Units - Germans
Germans buy 20 infantry; Remaining resources: 3 PUs;Combat Move - Germans
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Finland
1 infantry moved from Baltic States to Novgorod
Germans take Novgorod from Russians
2 infantry moved from Baltic States to Belarus
1 mech_infantry moved from Eastern Poland to Ukraine
2 mech_infantrys moved from Eastern Poland to Western Ukraine
1 bomber moved from Germany to Belarus
1 bomber moved from Germany to Ukraine
1 fighter and 1 tactical_bomber moved from Eastern Poland to Western Ukraine
1 bomber moved from Western Germany to Western Ukraine
1 bomber moved from Western Germany to Finland
21 armour, 35 artilleries, 32 infantry and 63 mech_infantrys moved from Eastern Persia to West IndiaCombat - Germans
Battle in Belarus
Germans attack with 1 bomber and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 1 bomber and 2 infantry in Belarus, round 2 : 1/3 hits
Russians roll dice for 2 infantry in Belarus, round 2 : 1/2 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Belarus
Germans roll dice for 1 bomber and 1 infantry in Belarus, round 3 : 1/2 hits
Russians roll dice for 1 infantry in Belarus, round 3 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Belarus
Germans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Finland
Germans attack with 1 bomber and 2 infantry
British defend with 1 mech_infantry
Germans roll dice for 1 bomber and 2 infantry in Finland, round 2 : 1/3 hits
British roll dice for 1 mech_infantry in Finland, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Finland
Germans win, taking Finland from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Ukraine
Germans attack with 1 bomber and 1 mech_infantry
Russians defend with 1 artillery and 1 factory_minor
Germans roll dice for 1 bomber and 1 mech_infantry in Ukraine, round 2 : 2/2 hits
Russians roll dice for 1 artillery in Ukraine, round 2 : 1/1 hits
1 mech_infantry owned by the Germans and 1 artillery owned by the Russians lost in Ukraine
Germans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 artillery
Battle in West India
Germans attack with 21 armour, 35 artilleries, 32 infantry and 63 mech_infantrys
British defend with 1 infantry
Germans roll dice for 21 armour, 35 artilleries, 32 infantry and 63 mech_infantrys in West India, round 2 : 43/151 hits
UK_Pacific roll dice for 1 infantry in West India, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in West India
Germans win, taking West India from UK_Pacific with 21 armour, 35 artilleries, 31 infantry and 63 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Western Ukraine
Germans attack with 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 artillery, 1 factory_minor and 2 infantry
Germans roll dice for 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Western Ukraine, round 2 : 1/5 hits
Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 1/3 hits
1 mech_infantry owned by the Germans and 1 infantry owned by the Russians lost in Western Ukraine
Germans roll dice for 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Western Ukraine, round 3 : 3/4 hits
Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 3 : 1/2 hits
1 mech_infantry owned by the Germans, 1 artillery owned by the Russians and 1 infantry owned by the Russians lost in Western Ukraine
Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 artillery and 2 infantryNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Western Ukraine to Eastern Poland
1 bomber moved from Ukraine to Eastern Poland
1 bomber moved from Western Ukraine to Eastern Poland
1 bomber moved from Belarus to Eastern Poland
10 artilleries moved from Poland to Eastern Poland
15 infantry moved from Germany to Poland
3 infantry moved from Western Germany to France
1 aaGun moved from Eastern Persia to West India
1 bomber moved from Finland to Western GermanyPlace Units - Germans
10 infantry placed in Germany
10 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,6,2,2,2,3,4,3,3,3,3
Germans collect 47 PUs (3 lost to blockades); end with 50 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 34
Purchase Units - Russians
Russians buy 2 artilleries, 4 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Russians
2 mech_infantrys moved from Bryansk to Novgorod
4 fighters and 1 tactical_bomber moved from Bryansk to Novgorod
1 infantry moved from Caucasus to Rostov
1 infantry moved from Bryansk to BelarusCombat - Russians
Battle in Novgorod
Russians attack with 4 fighters, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians roll dice for 4 fighters, 2 mech_infantrys and 1 tactical_bomber in Novgorod, round 2 : 4/7 hits, 3.00 expected hits
Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 4 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
4 fighters and 1 tactical_bomber moved from Novgorod to Bryansk
10 infantry moved from Russia to Bryansk
1 infantry moved from Karelia to NovgorodPlace Units - Russians
2 artilleries, 4 infantry and 1 tactical_bomber placed in RussiaTurn Complete - Russians
Russians collect 32 PUs; end with 32 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUsCombat Hit Differential Summary :
Germans : -0.33
Russians : 1.00 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 34
Purchase Units - Japanese
Japanese buy 9 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 submarine moved from 20 Sea Zone to 43 Sea Zone
1 submarine moved from 20 Sea Zone to 35 Sea Zone
1 submarine moved from 20 Sea Zone to 36 Sea Zone
1 submarine moved from 20 Sea Zone to 37 Sea Zone
Japanese take 37 Sea Zone from UK_Pacific
1 submarine moved from 20 Sea Zone to 44 Sea Zone
Japanese take 44 Sea Zone from UK_Pacific
2 battleships, 10 carriers, 7 cruisers, 3 destroyers, 12 submarines and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 infantry moved from Alaska to British Columbia
Japanese take British Columbia from British
1 fighter moved from 20 Sea Zone to Japan
2 bombers moved from Japan to Amur
6 fighters moved from 20 Sea Zone to 37 Sea ZoneCombat - Japanese
Battle in Amur
Japanese attack with 2 bombers
British defend with 1 infantry
Japanese roll dice for 2 bombers in Amur, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Amur, round 2 : 1/1 hits
1 bomber owned by the Japanese and 1 infantry owned by the British lost in Amur
Japanese win with 1 bomber remaining. Battle score for attacker is -9
Casualties for British: 1 infantry
Casualties for Japanese: 1 bomber
Trigger Japanese Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to GermansNon Combat Move - Japanese
1 bomber moved from Amur to JapanPlace Units - Japanese
9 infantry placed in JapanTurn Complete - Japanese
Japanese collect 17 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 34
Purchase Units - Americans
Americans buy 2 armour, 2 artilleries, 2 bombers, 2 fighters, 4 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 submarine moved from 97 Sea Zone to 99 Sea Zone
8 transports moved from 92 Sea Zone to 88 Sea Zone
8 armour, 4 artilleries and 12 infantry moved from Morocco to 92 Sea Zone
8 infantry moved from Gibraltar to 91 Sea Zone
1 submarine moved from 104 Sea Zone to 105 Sea Zone
1 mech_infantry moved from Northwest Persia to Eastern Persia
Americans take Eastern Persia from Germans
6 submarines moved from 17 Sea Zone to 6 Sea Zone
1 submarine moved from 17 Sea Zone to 6 Sea Zone
14 fighters and 2 tactical_bombers moved from 17 Sea Zone to 6 Sea Zone
1 artillery and 3 infantry moved from Iwo Jima to 17 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 17 Sea Zone to 6 Sea Zone
1 artillery and 3 infantry moved from 6 Sea Zone to Korea
2 armour and 2 mech_infantrys moved from Western United States to British Columbia
1 bomber moved from Aleutian Islands to British Columbia
2 destroyers moved from 10 Sea Zone to 26 Sea Zone
2 bombers moved from Eastern United States to United Kingdom
2 fighters moved from Gibraltar to United Kingdom
2 carriers, 2 cruisers, 5 destroyers, 4 fighters, 8 infantry and 4 transports moved from 91 Sea Zone to 92 Sea Zone
8 armour, 4 artilleries, 4 carriers, 4 cruisers, 15 destroyers, 8 fighters, 20 infantry and 16 transports moved from 92 Sea Zone to 93 Sea Zone
8 armour, 4 artilleries and 20 infantry moved from 93 Sea Zone to Southern France
1 destroyer moved from 91 Sea Zone to 93 Sea ZoneCombat - Americans
Battle in 6 Sea Zone
Americans attack with 14 fighters, 7 submarines, 2 tactical_bombers and 2 transports
Japanese defend with 1 destroyer
Americans roll dice for 7 submarines in 6 Sea Zone, round 2 : 4/7 hits, 2.33 expected hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans win, taking 6 Sea Zone from Japanese with 14 fighters, 7 submarines, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Korea
Battle in British Columbia
Americans attack with 2 armour, 1 bomber and 2 mech_infantrys
Japanese defend with 1 infantry
Americans roll dice for 2 armour, 1 bomber and 2 mech_infantrys in British Columbia, round 2 : 1/5 hits, 2.00 expected hits
Japanese roll dice for 1 infantry in British Columbia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in British Columbia
Americans win, taking Korea from Japanese, taking British Columbia from Japanese with 2 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Americans: 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in Southern France
Americans attack with 8 armour, 4 artilleries and 20 infantry
Germans defend with 1 factory_minor and 1 harbour; Italians defend with 1 bomber
Americans roll dice for 4 cruisers in Southern France, round 2 : 1/4 hits, 2.00 expected hits
Germans roll dice for 1 bomber in Southern France, round 2 : 0/1 hits, 0.17 expected hits
1 bomber owned by the Italians lost in Southern France
Americans win, taking Southern France from Germans with 8 armour, 4 artilleries and 20 infantry remaining. Battle score for attacker is 12
Casualties for Italians: 1 bomberNon Combat Move - Americans
2 battleships, 8 carriers, 4 cruisers, 24 destroyers and 22 submarines moved from 17 Sea Zone to 35 Sea Zone
14 fighters and 2 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
2 fighters moved from Eastern United States to Iceland
1 bomber moved from British Columbia to Eastern United States
1 aaGun, 18 armour, 8 artilleries, 22 infantry and 7 mech_infantrys moved from Iraq to Persia
2 armour moved from Northwest Persia to Persia
6 fighters moved from Iraq to PersiaPlace Units - Americans
3 mech_infantrys placed in Persia
2 bombers and 2 fighters placed in Eastern United States
2 artilleries and 4 infantry placed in Eastern United States
2 armour placed in Central United States
2 transports placed in 101 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 3,1
Americans collect 71 PUs (2 lost to blockades); end with 72 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 102 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 107 PUsCombat Hit Differential Summary :
Germans : -0.17
Americans : -0.33
Japanese : 0.33 -
I went with no scramble in SZ 6 due to the overwhelming force. If you would prefer to scramble feel free to roll the air units in the thread.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 34
Purchase Units - Americans
Americans buy 2 armour, 2 artilleries, 2 bombers, 2 fighters, 4 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 submarine moved from 97 Sea Zone to 99 Sea Zone
8 transports moved from 92 Sea Zone to 88 Sea Zone
8 armour, 4 artilleries and 12 infantry moved from Morocco to 92 Sea Zone
8 infantry moved from Gibraltar to 91 Sea Zone
1 submarine moved from 104 Sea Zone to 105 Sea Zone
1 mech_infantry moved from Northwest Persia to Eastern Persia
Americans take Eastern Persia from Germans
6 submarines moved from 17 Sea Zone to 6 Sea Zone
1 submarine moved from 17 Sea Zone to 6 Sea Zone
14 fighters and 2 tactical_bombers moved from 17 Sea Zone to 6 Sea Zone
1 artillery and 3 infantry moved from Iwo Jima to 17 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 17 Sea Zone to 6 Sea Zone
1 artillery and 3 infantry moved from 6 Sea Zone to Korea
2 armour and 2 mech_infantrys moved from Western United States to British Columbia
1 bomber moved from Aleutian Islands to British Columbia
2 destroyers moved from 10 Sea Zone to 26 Sea Zone
2 bombers moved from Eastern United States to United Kingdom
2 fighters moved from Gibraltar to United Kingdom
2 carriers, 2 cruisers, 5 destroyers, 4 fighters, 8 infantry and 4 transports moved from 91 Sea Zone to 92 Sea Zone
8 armour, 4 artilleries, 4 carriers, 4 cruisers, 15 destroyers, 8 fighters, 20 infantry and 16 transports moved from 92 Sea Zone to 93 Sea Zone
8 armour, 4 artilleries and 20 infantry moved from 93 Sea Zone to Southern France
1 destroyer moved from 91 Sea Zone to 93 Sea ZoneCombat - Americans
Battle in 6 Sea Zone
Americans attack with 14 fighters, 7 submarines, 2 tactical_bombers and 2 transports
Japanese defend with 1 destroyer
Americans roll dice for 7 submarines in 6 Sea Zone, round 2 : 4/7 hits, 2.33 expected hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans win, taking 6 Sea Zone from Japanese with 14 fighters, 7 submarines, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Korea
Battle in British Columbia
Americans attack with 2 armour, 1 bomber and 2 mech_infantrys
Japanese defend with 1 infantry
Americans roll dice for 2 armour, 1 bomber and 2 mech_infantrys in British Columbia, round 2 : 1/5 hits, 2.00 expected hits
Japanese roll dice for 1 infantry in British Columbia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in British Columbia
Americans win, taking Korea from Japanese, taking British Columbia from Japanese with 2 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Americans: 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in Southern France
Americans attack with 8 armour, 4 artilleries and 20 infantry
Germans defend with 1 factory_minor and 1 harbour; Italians defend with 1 bomber
Americans roll dice for 4 cruisers in Southern France, round 2 : 1/4 hits, 2.00 expected hits
Germans roll dice for 1 bomber in Southern France, round 2 : 0/1 hits, 0.17 expected hits
1 bomber owned by the Italians lost in Southern France
Americans win, taking Southern France from Germans with 8 armour, 4 artilleries and 20 infantry remaining. Battle score for attacker is 12
Casualties for Italians: 1 bomberNon Combat Move - Americans
2 battleships, 8 carriers, 4 cruisers, 24 destroyers and 22 submarines moved from 17 Sea Zone to 35 Sea Zone
14 fighters and 2 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
2 fighters moved from Eastern United States to Iceland
1 bomber moved from British Columbia to Eastern United States
1 aaGun, 18 armour, 8 artilleries, 22 infantry and 7 mech_infantrys moved from Iraq to Persia
2 armour moved from Northwest Persia to Persia
6 fighters moved from Iraq to PersiaPlace Units - Americans
3 mech_infantrys placed in Persia
2 bombers and 2 fighters placed in Eastern United States
2 artilleries and 4 infantry placed in Eastern United States
2 armour placed in Central United States
2 transports placed in 101 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 3,1
Americans collect 71 PUs (2 lost to blockades); end with 72 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 102 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 107 PUsPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
4 artilleries and 11 infantry moved from Yunnan to Burma
3 infantry moved from Szechwan to Yunnan
6 artilleries and 12 infantry moved from Kweichow to Yunnan
6 infantry moved from Shensi to Kweichow
2 artilleries and 3 infantry moved from Kwangtung to Kwangsi
4 artilleries and 8 infantry moved from Jehol to AnhweNon Combat Move - Chinese
Place Units - Chinese
2 artilleries and 6 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUsPurchase Units - British
British repair damage of 3x harbour; Remaining resources: 41 PUs;
British buy 1 aaGun, 4 armour and 2 mech_infantrys; Remaining resources: 4 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour, 30 infantry and 5 mech_infantrys moved from India to BurmaNon Combat Move - British
15 armour, 6 artilleries, 10 fighters, 29 infantry and 14 mech_infantrys moved from Iraq to Persia
2 armour and 1 mech_infantry moved from Egypt to Iraq
2 artilleries and 1 infantry moved from Egypt to Trans-Jordan
2 armour and 1 mech_infantry moved from Belgian Congo to Egypt
3 armour moved from Union of South Africa to Belgian Congo
2 aaGuns, 2 artilleries and 6 infantry moved from Russia to BryanskPlace Units - British
2 armour and 1 mech_infantry placed in Egypt
2 armour and 1 mech_infantry placed in Union of South Africa
1 aaGun placed in United KingdomTurn Complete - British
British collect 35 PUs; end with 39 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUsPlace Units - UK_Pacific
1 artillery and 7 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,3,3,5,4,6,4,2,4,6,6,5,2,5,3,1,1,3,4,2,6,4,5,5,6,6,1,3,5,2,3,1,3,4,5,4,4,6,6,1,4,4,1,4,4,6,3,3,4,3
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,2
UK_Pacific collect 7 PUs (11 lost to blockades); end with 7 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 1 artillery and 7 infantryCombat Hit Differential Summary :
Germans : -0.17
Americans : -0.33
Japanese : 0.33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 34
Purchase Units - Italians
Italians buy nothing; Remaining resources: 2 PUs;Combat Move - Italians
Non Combat Move - Italians
3 fighters moved from Southern Italy to Western Germany
6 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,3,1,4,5,5,5,1,5,4,4
Italians collect 2 PUs (8 lost to blockades); end with 4 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 34
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 fighter; Remaining resources: 2 PUs;Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 44 Sea Zone
1 destroyer moved from 54 Sea Zone to 43 Sea Zone
1 fighter moved from Sumatra to 43 Sea Zone
1 fighter moved from Queensland to 44 Sea ZoneCombat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
ANZAC roll dice for 1 destroyer and 1 fighter in 43 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 43 Sea Zone
ANZAC win, taking 43 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 44 Sea Zone
ANZAC attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
ANZAC roll dice for 1 destroyer and 1 fighter in 44 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 44 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is -2
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 submarineNon Combat Move - ANZAC
1 fighter moved from 44 Sea Zone to Celebes
1 fighter moved from 43 Sea Zone to Borneo
2 fighters moved from Yunnan to BurmaPlace Units - ANZAC
2 destroyers placed in 54 Sea Zone
1 fighter placed in QueenslandTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUsCombat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 1.33
Japanese : 0.67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 35
Research Technology - Germans
Purchase Units - Germans
Germans buy 20 infantry; Remaining resources: 2 PUs;Combat Move - Germans
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to 115 Sea Zone
1 infantry moved from 115 Sea Zone to Novgorod
2 infantry moved from Baltic States to Novgorod
1 infantry moved from Baltic States to Belarus
1 mech_infantry moved from Eastern Poland to Ukraine
Germans take Ukraine from Russians
1 mech_infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 infantry moved from Baltic States to Belarus
56 mech_infantrys moved from Eastern Poland to Novgorod
21 armour, 35 artilleries, 31 infantry and 63 mech_infantrys moved from West India to India
7 artilleries and 15 infantry moved from France to Southern France
10 mech_infantrys moved from Western Germany to Southern France
1 bomber and 2 fighters moved from Western Germany to Southern France
4 fighters moved from 113 Sea Zone to Southern France
3 bombers moved from Eastern Poland to Southern France
1 fighter and 1 tactical_bomber moved from Eastern Poland to Belarus
1 submarine moved from 124 Sea Zone to 122 Sea ZoneCombat - Germans
Battle in Novgorod
Germans attack with 3 infantry and 56 mech_infantrys
Russians defend with 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys
Germans roll dice for 3 infantry and 56 mech_infantrys in Novgorod, round 2 : 11/59 hits
Russians roll dice for 1 infantry and 2 mech_infantrys in Novgorod, round 2 : 0/3 hits
2 mech_infantrys owned by the Russians and 1 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 3 infantry and 56 mech_infantrys remaining. Battle score for attacker is 11
Casualties for Russians: 1 infantry and 2 mech_infantrys
Battle in Belarus
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 1/4 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Southern France
Germans attack with 7 artilleries, 4 bombers, 6 fighters, 15 infantry and 10 mech_infantrys
Americans defend with 8 armour, 4 artilleries, 1 factory_minor, 1 harbour and 20 infantry
Germans roll dice for 7 artilleries, 4 bombers, 6 fighters, 15 infantry and 10 mech_infantrys in Southern France, round 2 : 20/42 hits
Americans roll dice for 8 armour, 4 artilleries and 20 infantry in Southern France, round 2 : 7/32 hits
20 infantry owned by the Americans and 7 infantry owned by the Germans lost in Southern France
Germans roll dice for 7 artilleries, 4 bombers, 6 fighters, 8 infantry and 10 mech_infantrys in Southern France, round 3 : 11/35 hits
Americans roll dice for 8 armour and 4 artilleries in Southern France, round 3 : 6/12 hits
4 artilleries owned by the Americans, 7 armour owned by the Americans and 6 infantry owned by the Germans lost in Southern France
Germans roll dice for 7 artilleries, 4 bombers, 6 fighters, 2 infantry and 10 mech_infantrys in Southern France, round 4 : 12/29 hits
Americans roll dice for 1 armour in Southern France, round 4 : 0/1 hits
1 armour owned by the Americans lost in Southern France
Germans win, taking Southern France from Americans with 7 artilleries, 4 bombers, 6 fighters, 2 infantry and 10 mech_infantrys remaining. Battle score for attacker is 85
Casualties for Germans: 13 infantry
Casualties for Americans: 8 armour, 4 artilleries and 20 infantry
Battle in India
Germans attack with 21 armour, 35 artilleries, 31 infantry and 63 mech_infantrys
British defend with 1 artillery and 7 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
Germans roll dice for 21 armour, 35 artilleries, 31 infantry and 63 mech_infantrys in India, round 2 : 49/150 hits
UK_Pacific roll dice for 1 artillery and 7 infantry in India, round 2 : 4/8 hits
4 infantry owned by the Germans, 1 artillery owned by the British and 7 infantry owned by the British lost in India
Germans captures 10PUs while taking UK_Pacific capital
Germans converts factory_major into different units
Germans win, taking India from UK_Pacific with 21 armour, 35 artilleries, 27 infantry and 63 mech_infantrys remaining. Battle score for attacker is 13
Casualties for Germans: 4 infantry
Casualties for British: 1 artillery and 7 infantry
triggerUKPacificDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to UK_PacificNon Combat Move - Germans
1 aaGun moved from West India to India
1 fighter and 1 tactical_bomber moved from Belarus to Eastern Poland
4 armour and 4 mech_infantrys moved from Baltic States to Novgorod
1 aaGun, 18 artilleries and 12 infantry moved from Baltic States to Eastern Poland
15 infantry moved from Poland to Eastern Poland
4 fighters moved from Southern France to Northern Italy
2 fighters moved from Southern France to Northern Italy
4 bombers moved from Southern France to Northern Italy
1 aaGun, 6 infantry and 1 marine moved from Western Germany to Northern Italy
1 carrier moved from 113 Sea Zone to 114 Sea Zone
1 carrier moved from 113 Sea Zone to 115 Sea Zone
1 transport moved from 113 Sea Zone to 126 Sea Zone
1 transport moved from 113 Sea Zone to 124 Sea Zone
1 transport moved from 113 Sea Zone to 115 Sea Zone
1 carrier and 1 transport moved from 113 Sea Zone to 115 Sea Zone
2 infantry moved from Germany to Western Germany
8 infantry moved from Germany to PolandPlace Units - Germans
10 infantry placed in Germany
10 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,5,6,4,1,2,1,6,1,5,4,1,6,2,4,3,6,4,4,6,1,2,1,6,4,6,5,6,1,2,3,4,1,4,3,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,1,6,5,6,4,3,4,1,2,3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,1
Germans collect 53 PUs (6 lost to blockades); end with 65 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 35
Research Technology - Germans
Purchase Units - Germans
Germans buy 20 infantry; Remaining resources: 2 PUs;Combat Move - Germans
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to 115 Sea Zone
1 infantry moved from 115 Sea Zone to Novgorod
2 infantry moved from Baltic States to Novgorod
1 infantry moved from Baltic States to Belarus
1 mech_infantry moved from Eastern Poland to Ukraine
Germans take Ukraine from Russians
1 mech_infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 infantry moved from Baltic States to Belarus
56 mech_infantrys moved from Eastern Poland to Novgorod
21 armour, 35 artilleries, 31 infantry and 63 mech_infantrys moved from West India to India
7 artilleries and 15 infantry moved from France to Southern France
10 mech_infantrys moved from Western Germany to Southern France
1 bomber and 2 fighters moved from Western Germany to Southern France
4 fighters moved from 113 Sea Zone to Southern France
3 bombers moved from Eastern Poland to Southern France
1 fighter and 1 tactical_bomber moved from Eastern Poland to Belarus
1 submarine moved from 124 Sea Zone to 122 Sea ZoneCombat - Germans
Battle in Novgorod
Germans attack with 3 infantry and 56 mech_infantrys
Russians defend with 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys
Germans roll dice for 3 infantry and 56 mech_infantrys in Novgorod, round 2 : 11/59 hits
Russians roll dice for 1 infantry and 2 mech_infantrys in Novgorod, round 2 : 0/3 hits
2 mech_infantrys owned by the Russians and 1 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 3 infantry and 56 mech_infantrys remaining. Battle score for attacker is 11
Casualties for Russians: 1 infantry and 2 mech_infantrys
Battle in Belarus
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 1/4 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Southern France
Germans attack with 7 artilleries, 4 bombers, 6 fighters, 15 infantry and 10 mech_infantrys
Americans defend with 8 armour, 4 artilleries, 1 factory_minor, 1 harbour and 20 infantry
Germans roll dice for 7 artilleries, 4 bombers, 6 fighters, 15 infantry and 10 mech_infantrys in Southern France, round 2 : 20/42 hits
Americans roll dice for 8 armour, 4 artilleries and 20 infantry in Southern France, round 2 : 7/32 hits
20 infantry owned by the Americans and 7 infantry owned by the Germans lost in Southern France
Germans roll dice for 7 artilleries, 4 bombers, 6 fighters, 8 infantry and 10 mech_infantrys in Southern France, round 3 : 11/35 hits
Americans roll dice for 8 armour and 4 artilleries in Southern France, round 3 : 6/12 hits
4 artilleries owned by the Americans, 7 armour owned by the Americans and 6 infantry owned by the Germans lost in Southern France
Germans roll dice for 7 artilleries, 4 bombers, 6 fighters, 2 infantry and 10 mech_infantrys in Southern France, round 4 : 12/29 hits
Americans roll dice for 1 armour in Southern France, round 4 : 0/1 hits
1 armour owned by the Americans lost in Southern France
Germans win, taking Southern France from Americans with 7 artilleries, 4 bombers, 6 fighters, 2 infantry and 10 mech_infantrys remaining. Battle score for attacker is 85
Casualties for Germans: 13 infantry
Casualties for Americans: 8 armour, 4 artilleries and 20 infantry
Battle in India
Germans attack with 21 armour, 35 artilleries, 31 infantry and 63 mech_infantrys
British defend with 1 artillery and 7 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
Germans roll dice for 21 armour, 35 artilleries, 31 infantry and 63 mech_infantrys in India, round 2 : 49/150 hits
UK_Pacific roll dice for 1 artillery and 7 infantry in India, round 2 : 4/8 hits
4 infantry owned by the Germans, 1 artillery owned by the British and 7 infantry owned by the British lost in India
Germans captures 10PUs while taking UK_Pacific capital
Germans converts factory_major into different units
Germans win, taking India from UK_Pacific with 21 armour, 35 artilleries, 27 infantry and 63 mech_infantrys remaining. Battle score for attacker is 13
Casualties for Germans: 4 infantry
Casualties for British: 1 artillery and 7 infantry
triggerUKPacificDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to UK_PacificNon Combat Move - Germans
1 aaGun moved from West India to India
1 fighter and 1 tactical_bomber moved from Belarus to Eastern Poland
4 armour and 4 mech_infantrys moved from Baltic States to Novgorod
1 aaGun, 18 artilleries and 12 infantry moved from Baltic States to Eastern Poland
15 infantry moved from Poland to Eastern Poland
4 fighters moved from Southern France to Northern Italy
2 fighters moved from Southern France to Northern Italy
4 bombers moved from Southern France to Northern Italy
1 aaGun, 6 infantry and 1 marine moved from Western Germany to Northern Italy
1 carrier moved from 113 Sea Zone to 114 Sea Zone
1 carrier moved from 113 Sea Zone to 115 Sea Zone
1 transport moved from 113 Sea Zone to 126 Sea Zone
1 transport moved from 113 Sea Zone to 124 Sea Zone
1 transport moved from 113 Sea Zone to 115 Sea Zone
1 carrier and 1 transport moved from 113 Sea Zone to 115 Sea Zone
2 infantry moved from Germany to Western Germany
8 infantry moved from Germany to PolandPlace Units - Germans
10 infantry placed in Germany
10 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,5,6,4,1,2,1,6,1,5,4,1,6,2,4,3,6,4,4,6,1,2,1,6,4,6,5,6,1,2,3,4,1,4,3,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,1,6,5,6,4,3,4,1,2,3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,1
Germans collect 53 PUs (6 lost to blockades); end with 65 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 4 infantry
EDIT: Adding units owned by Germans to Northern Italy: 4 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 35
Purchase Units - Russians
Russians buy 2 armour and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Bryansk to Belarus
1 infantry moved from Rostov to Ukraine
1 infantry moved from Bryansk to Ukraine
2 infantry moved from Bryansk to Western Ukraine
1 tactical_bomber moved from Russia to Belarus
1 fighter moved from Bryansk to Belarus
1 fighter and 1 tactical_bomber moved from Bryansk to Western Ukraine
2 fighters moved from Bryansk to UkraineCombat - Russians
Battle in Ukraine
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 2 fighters and 2 infantry in Ukraine, round 2 : 2/4 hits, 1.33 expected hits
Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Western Ukraine
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/4 hits, 1.50 expected hits
Germans roll dice for 1 mech_infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 1/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Belarus to Russia
1 fighter and 1 tactical_bomber moved from Western Ukraine to Russia
2 fighters moved from Ukraine to Russia
4 aaGuns, 6 armour, 18 artilleries, 112 infantry and 6 mech_infantrys moved from Bryansk to Belarus
2 artilleries and 4 infantry moved from Russia to BryanskPlace Units - Russians
2 armour and 6 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUsCombat Hit Differential Summary :
Germans : 0.00
Russians : -0.33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 35
Purchase Units - Japanese
Japanese buy 3 infantry; Remaining resources: 6 SuicideAttackTokens; 8 PUs;Combat Move - Japanese
1 fighter moved from Japan to 6 Sea ZoneCombat - Japanese
Japanese creates battle in territory 35 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 21 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Battle in 6 Sea Zone
Japanese attack with 1 fighter
Americans defend with 7 submarines and 2 transports
7 submarines owned by the Americans Submerged
Japanese roll dice for 1 fighter in 6 Sea Zone, round 2 : 0/1 hits
2 transports owned by the Americans lost in 6 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in 35 Sea Zone
Americans defend with 2 battleships, 8 carriers, 4 cruisers, 24 destroyers, 14 fighters, 22 submarines and 2 tactical_bombersNon Combat Move - Japanese
1 fighter moved from 6 Sea Zone to Japan
2 battleships, 10 carriers, 7 cruisers, 3 destroyers, 6 fighters, 13 submarines and 1 transport moved from 37 Sea Zone to 39 Sea ZonePlace Units - Japanese
3 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,5,6,1,3,3,1,4,4,3,6,6,6,3
Japanese collect 5 PUs (8 lost to blockades); end with 13 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 35
Purchase Units - Americans
Americans buy 10 armour, 2 artilleries, 1 harbour and 6 infantry; Remaining resources: 6 PUs;Combat Move - Americans
1 mech_infantry moved from Eastern Persia to West India
Americans take West India from Germans
2 fighters moved from Iceland to 124 Sea Zone
1 bomber moved from United Kingdom to 126 Sea Zone
3 bombers moved from United Kingdom to 114 Sea Zone
5 bombers moved from United Kingdom to 115 Sea Zone
1 destroyer moved from 35 Sea Zone to 21 Sea Zone
Americans take 35 Sea Zone from Japanese
10 fighters and 2 tactical_bombers moved from 35 Sea Zone to 21 Sea ZoneCombat - Americans
Battle in 114 Sea Zone
Americans attack with 3 bombers
Germans defend with 1 carrier
Americans roll dice for 3 bombers in 114 Sea Zone, round 2 : 2/3 hits, 2.00 expected hits
Germans roll dice for 1 carrier in 114 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 carrier owned by the Germans lost in 114 Sea Zone
Americans win with 3 bombers remaining. Battle score for attacker is 16
Casualties for Germans: 1 carrier
Battle in 124 Sea Zone
Americans attack with 2 fighters
Germans defend with 1 transport
1 transport owned by the Germans lost in 124 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in 126 Sea Zone
Americans attack with 1 bomber
Germans defend with 1 transport
1 transport owned by the Germans lost in 126 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in 115 Sea Zone
Americans attack with 5 bombers
Germans defend with 2 carriers and 3 transports
Americans roll dice for 5 bombers in 115 Sea Zone, round 2 : 4/5 hits, 3.33 expected hits
Germans roll dice for 2 carriers and 3 transports in 115 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
2 carriers owned by the Germans and 1 bomber owned by the Americans lost in 115 Sea Zone
3 transports owned by the Germans lost in 115 Sea Zone
Americans win with 4 bombers remaining. Battle score for attacker is 41
Casualties for Germans: 2 carriers and 3 transports
Casualties for Americans: 1 bomber
Battle in 21 Sea Zone
Americans attack with 1 destroyer, 10 fighters and 2 tactical_bombers
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer, 10 fighters and 2 tactical_bombers in 21 Sea Zone, round 2 : 9/13 hits, 6.67 expected hits
Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 21 Sea Zone
Americans win with 1 destroyer, 10 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - Americans
10 fighters and 2 tactical_bombers moved from 21 Sea Zone to 35 Sea Zone
2 battleships, 8 carriers, 4 cruisers, 23 destroyers, 14 fighters, 22 submarines and 2 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone
3 bombers moved from Eastern United States to United Kingdom
2 fighters moved from Eastern United States to Iceland
2 fighters moved from 124 Sea Zone to Scotland
1 bomber moved from 126 Sea Zone to Scotland
3 bombers moved from 114 Sea Zone to Belarus
4 bombers moved from 115 Sea Zone to Belarus
4 carriers, 4 cruisers, 16 destroyers, 8 fighters and 16 transports moved from 93 Sea Zone to 91 Sea Zone
8 transports moved from 88 Sea Zone to 101 Sea Zone
2 armour moved from Central United States to Eastern United States
1 aaGun, 20 armour, 8 artilleries, 6 fighters, 22 infantry and 11 mech_infantrys moved from Persia to Eastern Persia
2 destroyers moved from 26 Sea Zone to 17 Sea ZonePlace Units - Americans
3 armour placed in Iraq
3 armour placed in Persia
1 harbour placed in Java
2 armour, 2 artilleries and 6 infantry placed in Eastern United States
2 armour placed in Central United StatesTurn Complete - Americans
Americans collect 72 PUs; end with 78 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 93 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 103 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 108 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 113 PUsCombat Hit Differential Summary :
Germans : 0.00
Americans : 3.00
Japanese : -0.17 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 35
Purchase Units - Americans
Americans buy 10 armour, 2 artilleries, 1 harbour and 6 infantry; Remaining resources: 6 PUs;Combat Move - Americans
1 mech_infantry moved from Eastern Persia to West India
Americans take West India from Germans
2 fighters moved from Iceland to 124 Sea Zone
1 bomber moved from United Kingdom to 126 Sea Zone
3 bombers moved from United Kingdom to 114 Sea Zone
5 bombers moved from United Kingdom to 115 Sea Zone
1 destroyer moved from 35 Sea Zone to 21 Sea Zone
Americans take 35 Sea Zone from Japanese
10 fighters and 2 tactical_bombers moved from 35 Sea Zone to 21 Sea ZoneCombat - Americans
Battle in 114 Sea Zone
Americans attack with 3 bombers
Germans defend with 1 carrier
Americans roll dice for 3 bombers in 114 Sea Zone, round 2 : 2/3 hits, 2.00 expected hits
Germans roll dice for 1 carrier in 114 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 carrier owned by the Germans lost in 114 Sea Zone
Americans win with 3 bombers remaining. Battle score for attacker is 16
Casualties for Germans: 1 carrier
Battle in 124 Sea Zone
Americans attack with 2 fighters
Germans defend with 1 transport
1 transport owned by the Germans lost in 124 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in 126 Sea Zone
Americans attack with 1 bomber
Germans defend with 1 transport
1 transport owned by the Germans lost in 126 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in 115 Sea Zone
Americans attack with 5 bombers
Germans defend with 2 carriers and 3 transports
Americans roll dice for 5 bombers in 115 Sea Zone, round 2 : 4/5 hits, 3.33 expected hits
Germans roll dice for 2 carriers and 3 transports in 115 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
2 carriers owned by the Germans and 1 bomber owned by the Americans lost in 115 Sea Zone
3 transports owned by the Germans lost in 115 Sea Zone
Americans win with 4 bombers remaining. Battle score for attacker is 41
Casualties for Germans: 2 carriers and 3 transports
Casualties for Americans: 1 bomber
Battle in 21 Sea Zone
Americans attack with 1 destroyer, 10 fighters and 2 tactical_bombers
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer, 10 fighters and 2 tactical_bombers in 21 Sea Zone, round 2 : 9/13 hits, 6.67 expected hits
Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 21 Sea Zone
Americans win with 1 destroyer, 10 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - Americans
10 fighters and 2 tactical_bombers moved from 21 Sea Zone to 35 Sea Zone
2 battleships, 8 carriers, 4 cruisers, 23 destroyers, 14 fighters, 22 submarines and 2 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone
3 bombers moved from Eastern United States to United Kingdom
2 fighters moved from Eastern United States to Iceland
2 fighters moved from 124 Sea Zone to Scotland
1 bomber moved from 126 Sea Zone to Scotland
3 bombers moved from 114 Sea Zone to Belarus
4 bombers moved from 115 Sea Zone to Belarus
4 carriers, 4 cruisers, 16 destroyers, 8 fighters and 16 transports moved from 93 Sea Zone to 91 Sea Zone
8 transports moved from 88 Sea Zone to 101 Sea Zone
2 armour moved from Central United States to Eastern United States
1 aaGun, 20 armour, 8 artilleries, 6 fighters, 22 infantry and 11 mech_infantrys moved from Persia to Eastern Persia
2 destroyers moved from 26 Sea Zone to 17 Sea ZonePlace Units - Americans
3 armour placed in Iraq
3 armour placed in Persia
1 harbour placed in Java
2 armour, 2 artilleries and 6 infantry placed in Eastern United States
2 armour placed in Central United StatesTurn Complete - Americans
Americans collect 72 PUs; end with 78 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 93 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 103 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 108 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 113 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 8 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
8 artilleries and 21 infantry moved from Yunnan to Burma
2 artilleries and 3 infantry moved from Kwangsi to Yunnan
4 artilleries and 8 infantry moved from Anhwe to Hunan
6 infantry moved from Kweichow to YunnanNon Combat Move - Chinese
Place Units - Chinese
8 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 23 PUs; end with 25 PUsPurchase Units - British
British buy 2 destroyers and 6 mech_infantrys; Remaining resources: 2 PUs;Combat Move - British
1 mech_infantry moved from Bryansk to Baltic States
Russians take Baltic States from Germans
1 mech_infantry moved from Bryansk to Archangel
18 armour, 2 artilleries, 6 infantry and 4 mech_infantrys moved from Bryansk to Belarus
2 mech_infantrys moved from Belarus to Baltic States
2 armour moved from Belarus to Baltic StatesCombat - British
Non Combat Move - British
2 aaGuns moved from Bryansk to Belarus
15 armour, 6 artilleries, 10 fighters, 29 infantry and 14 mech_infantrys moved from Persia to Eastern Persia
1 armour moved from Iraq to Eastern Persia
1 armour and 1 mech_infantry moved from Iraq to Caucasus
2 artilleries and 1 infantry moved from Trans-Jordan to Iraq
4 armour and 2 mech_infantrys moved from Egypt to Iraq
3 armour moved from Belgian Congo to Anglo Egyptian Sudan
3 armour moved from Anglo Egyptian Sudan to Egypt
2 armour and 1 mech_infantry moved from Union of South Africa to Belgian CongoPlace Units - British
2 destroyers placed in 106 Sea Zone
3 mech_infantrys placed in Egypt
3 mech_infantrys placed in Union of South AfricaTurn Complete - British
British collect 35 PUs; end with 37 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUsTurn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 0.00
Americans : 3.00
Japanese : -0.17 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 35
Purchase Units - Italians
Italians buy nothing; Remaining resources: 4 PUs;Combat Move - Italians
3 fighters moved from Western Germany to Southern Italy
7 infantry moved from Northern Italy to Southern ItalyCombat - Italians
Non Combat Move - Italians
Turn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,5,3,4,3,3,1,3,4,1,4
Italians collect 0 PUs (10 lost to blockades); end with 4 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 9 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 35
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 5 PUs;Combat Move - ANZAC
1 fighter moved from Celebes to 36 Sea Zone
1 destroyer moved from 43 Sea Zone to 36 Sea Zone
1 fighter moved from Borneo to Burma
10 fighters moved from Russia to BelarusCombat - ANZAC
Battle in 36 Sea Zone
ANZAC attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
ANZAC roll dice for 1 destroyer and 1 fighter in 36 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 36 Sea Zone
ANZAC win, taking 36 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - ANZAC
1 fighter moved from 36 Sea Zone to Hainan
2 destroyers moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from Queensland to SumatraPlace Units - ANZAC
2 fighters placed in QueenslandTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 19 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUsCombat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.17
Japanese : -0.17 -
I got the combat and convoy damage email. so I just wanted to touch base with to make sure you didn’t forget to post the map. If you’re still mulling over some moves, take your time.





