BRUTAL WAR, WAR, AND MORE WAR!!!


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - ANZAC
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from 97 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Italians to 92 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from 97 Sea Zone: 2 submarines
                EDIT: Adding units owned by Italians to 95 Sea Zone: 2 submarines
                EDIT: Turning off Edit Mode
                ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 armour moved from Queensland to 54 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 armour and 1 infantry moved from 42 Sea Zone to Java
                1 destroyer moved from 45 Sea Zone to 42 Sea Zone
                1 destroyer moved from 34 Sea Zone to 36 Sea Zone
                      ANZAC take 35 Sea Zone from Japanese
                      ANZAC take 36 Sea Zone from Japanese
                1 infantry moved from South Australia to New South Wales
                1 submarine moved from 54 Sea Zone to 35 Sea Zone

    Combat - ANZAC
                Battle in Java

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 15 PUs

    Combat Move - French
                1 infantry moved from Alexandria to Egypt

    Non Combat Move - French

    Turn Complete - French

    triplea_41581_Fre9.tsvg

  • 19 17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 1 destroyer, 2 infantry, 10 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from Eastern Poland to Western Ukraine
                2 bombers moved from Novgorod to Western Ukraine
                2 infantry moved from Eastern Poland to Western Ukraine
                1 mech_infantry moved from Eastern Poland to Western Ukraine
                1 armour, 1 infantry and 7 mech_infantrys moved from Romania to Bessarabia
                1 artillery moved from Eastern Poland to Bessarabia
                1 artillery and 1 infantry moved from Novgorod to Archangel
                2 mech_infantrys moved from Novgorod to Archangel
                2 armour moved from Novgorod to Archangel
                1 destroyer moved from 119 Sea Zone to 108 Sea Zone
                2 fighters and 1 tactical_bomber moved from 109 Sea Zone to 108 Sea Zone

    triplea_41581_Ger10.tsvg

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 1 destroyer, 2 infantry, 10 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from Eastern Poland to Western Ukraine
                2 bombers moved from Novgorod to Western Ukraine
                2 infantry moved from Eastern Poland to Western Ukraine
                1 mech_infantry moved from Eastern Poland to Western Ukraine
                1 armour, 1 infantry and 7 mech_infantrys moved from Romania to Bessarabia
                1 artillery moved from Eastern Poland to Bessarabia
                1 artillery and 1 infantry moved from Novgorod to Archangel
                2 mech_infantrys moved from Novgorod to Archangel
                2 armour moved from Novgorod to Archangel
                1 destroyer moved from 119 Sea Zone to 108 Sea Zone
                2 fighters and 1 tactical_bomber moved from 109 Sea Zone to 108 Sea Zone

    Combat - Germans
                Battle in Bessarabia
                    Germans attack with 1 armour, 1 artillery, 1 infantry and 7 mech_infantrys
                    Russians defend with 3 infantry
                        Germans roll dice for 1 armour, 1 artillery, 1 infantry and 7 mech_infantrys in Bessarabia, round 2 :  4/10 hits
                        Russians roll dice for 3 infantry in Bessarabia, round 2 :  1/3 hits
                        3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
                    Germans win, taking Bessarabia from Russians with 1 armour, 1 artillery and 7 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 3 infantry
                Battle in Western Ukraine
                    Germans attack with 2 bombers, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 1 aaGun, 1 artillery and 2 infantry
                        AA fire in Western Ukraine :  1/3 hits
                        1 fighter owned by the Germans lost in Western Ukraine
                        Germans roll dice for 2 bombers, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Western Ukraine, round 2 :  1/6 hits
                        Russians roll dice for 1 aaGun, 1 artillery and 2 infantry in Western Ukraine, round 2 :  1/3 hits
                        1 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Western Ukraine
                        Germans roll dice for 2 bombers, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Western Ukraine, round 3 :  1/5 hits
                        Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 3 :  0/3 hits
                        1 infantry owned by the Russians lost in Western Ukraine
                        Germans roll dice for 2 bombers, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Western Ukraine, round 4 :  4/5 hits
                        Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 4 :  0/2 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 2 bombers, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 fighter and 1 infantry
                    Casualties for Russians: 1 aaGun, 1 artillery and 2 infantry
                Battle in Archangel
                    Germans attack with 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys
                    Russians defend with 1 aaGun, 1 artillery and 2 infantry
                        Germans roll dice for 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys in Archangel, round 2 :  2/6 hits
                        Russians roll dice for 1 aaGun, 1 artillery and 2 infantry in Archangel, round 2 :  1/3 hits
                        1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Archangel
                        Germans roll dice for 2 armour, 1 artillery and 2 mech_infantrys in Archangel, round 3 :  3/5 hits
                        Russians roll dice for 1 artillery and 1 infantry in Archangel, round 3 :  2/2 hits
                        1 infantry owned by the Russians, 1 artillery owned by the Russians and 2 mech_infantrys owned by the Germans lost in Archangel
                    Germans win, taking Archangel from Russians with 2 armour and 1 artillery remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry and 2 mech_infantrys
                    Casualties for Russians: 1 aaGun, 1 artillery and 2 infantry
                Battle in 108 Sea Zone
                    Germans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                    Americans defend with 1 destroyer and 1 submarine
                        Germans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 108 Sea Zone, round 2 :  0/4 hits
                        Americans roll dice for 1 submarine in 108 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer in 108 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 108 Sea Zone, round 3 :  2/4 hits
                        Americans roll dice for 1 submarine in 108 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 destroyer in 108 Sea Zone, round 3 :  1/1 hits
                        1 submarine owned by the Americans, 1 destroyer owned by the Germans and 1 destroyer owned by the Americans lost in 108 Sea Zone
                    Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 destroyer
                    Casualties for Americans: 1 destroyer and 1 submarine

    Non Combat Move - Germans
                2 fighters and 1 tactical_bomber moved from 108 Sea Zone to 109 Sea Zone
                2 bombers and 1 tactical_bomber moved from Western Ukraine to Novgorod
                6 mech_infantrys moved from Eastern Poland to Novgorod
                2 mech_infantrys moved from Eastern Poland to Novgorod
                1 mech_infantry moved from Eastern Poland to Novgorod
                6 mech_infantrys moved from Germany to Eastern Poland
                1 artillery moved from Germany to Poland
                2 infantry moved from Germany to Poland

    Place Units - Germans
                1 artillery and 2 infantry placed in Novgorod
                10 mech_infantrys placed in Germany
                1 destroyer and 1 submarine placed in 109 Sea Zone

    Turn Complete - Germans
                Germans collect 55 PUs; end with 55 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs

    Production/PUs Summary :

    Germans : 55 / 65
        Russians : 22 / 28
        Japanese : 61 / 72
        Americans : 52 / 72
        Chinese : 4 / 3
        British : 25 / 0
        UK_Pacific : 8 / 6
        Italians : 15 / 22
        ANZAC : 14 / 15
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_41581_Ger10.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Russians
                Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Belarus to Baltic States
                      Russians take Baltic States from Germans
                1 infantry moved from Belarus to Archangel
                1 infantry moved from Smolensk to Archangel
                1 infantry moved from Smolensk to Archangel
                1 artillery moved from Smolensk to Archangel
                2 artilleries and 5 infantry moved from Ukraine to Bessarabia
                3 fighters and 1 tactical_bomber moved from Russia to Bessarabia
                1 artillery and 3 infantry moved from Bryansk to Western Ukraine
                1 armour and 1 mech_infantry moved from Nenetsia to Archangel
                1 armour moved from Bryansk to Bessarabia
                1 fighter moved from Russia to Bessarabia
                1 infantry moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 infantry moved from Tsinghai to Sikang
                1 infantry moved from Szechwan to Sikang
                1 infantry moved from Novosibirsk to Timguska

    triplea_41581_Rus10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Russians
                Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Belarus to Baltic States
                      Russians take Baltic States from Germans
                1 infantry moved from Belarus to Archangel
                1 infantry moved from Smolensk to Archangel
                1 infantry moved from Smolensk to Archangel
                1 artillery moved from Smolensk to Archangel
                2 artilleries and 5 infantry moved from Ukraine to Bessarabia
                3 fighters and 1 tactical_bomber moved from Russia to Bessarabia
                1 artillery and 3 infantry moved from Bryansk to Western Ukraine
                1 armour and 1 mech_infantry moved from Nenetsia to Archangel
                1 armour moved from Bryansk to Bessarabia
                1 fighter moved from Russia to Bessarabia
                1 infantry moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 infantry moved from Tsinghai to Sikang
                1 infantry moved from Szechwan to Sikang
                1 infantry moved from Novosibirsk to Timguska

    Combat - Russians
                Battle in Bessarabia
                    Russians attack with 1 armour, 2 artilleries, 4 fighters, 5 infantry and 1 tactical_bomber
                    Germans defend with 1 armour, 1 artillery and 7 mech_infantrys
                        Russians roll dice for 1 armour, 2 artilleries, 4 fighters, 5 infantry and 1 tactical_bomber in Bessarabia, round 2 :  6/13 hits
                        Germans roll dice for 1 armour, 1 artillery and 7 mech_infantrys in Bessarabia, round 2 :  1/9 hits
                        6 mech_infantrys owned by the Germans and 1 infantry owned by the Russians lost in Bessarabia
                        Russians roll dice for 1 armour, 2 artilleries, 4 fighters, 4 infantry and 1 tactical_bomber in Bessarabia, round 3 :  4/12 hits
                        Germans roll dice for 1 armour, 1 artillery and 1 mech_infantry in Bessarabia, round 3 :  0/3 hits
                        1 mech_infantry owned by the Germans, 1 armour owned by the Germans and 1 artillery owned by the Germans lost in Bessarabia
                    Russians win, taking Bessarabia from Germans with 1 armour, 2 artilleries, 4 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 35
                    Casualties for Germans: 1 armour, 1 artillery and 7 mech_infantrys
                    Casualties for Russians: 1 infantry
                Battle in Western Ukraine
                    Russians attack with 1 artillery and 3 infantry
                    Germans defend with 1 infantry and 1 mech_infantry
                        Russians roll dice for 1 artillery and 3 infantry in Western Ukraine, round 2 :  2/4 hits
                        Germans roll dice for 1 infantry and 1 mech_infantry in Western Ukraine, round 2 :  0/2 hits
                        1 mech_infantry owned by the Germans and 1 infantry owned by the Germans lost in Western Ukraine
                    Russians win, taking Western Ukraine from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 infantry and 1 mech_infantry
                Battle in Archangel
                    Russians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                    Germans defend with 2 armour and 1 artillery
                        Russians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Archangel, round 2 :  2/6 hits
                        Germans roll dice for 2 armour and 1 artillery in Archangel, round 2 :  2/3 hits
                        1 armour owned by the Germans, 2 infantry owned by the Russians and 1 artillery owned by the Germans lost in Archangel
                        Russians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Archangel, round 3 :  3/4 hits
                        Germans roll dice for 1 armour in Archangel, round 3 :  1/1 hits
                        1 armour owned by the Germans and 1 infantry owned by the Russians lost in Archangel
                    Russians win, taking Archangel from Germans with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 2 armour and 1 artillery
                    Casualties for Russians: 3 infantry
                Battle in Sikang
                    Russians attack with 2 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 2 infantry in Sikang, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Sikang, round 2 :  0/1 hits
                        Russians roll dice for 2 infantry in Sikang, round 3 :  0/2 hits
                        Japanese roll dice for 1 infantry in Sikang, round 3 :  0/1 hits
                        Russians roll dice for 2 infantry in Sikang, round 4 :  0/2 hits
                        Japanese roll dice for 1 infantry in Sikang, round 4 :  1/1 hits
                        1 infantry owned by the Russians lost in Sikang
                    1 infantry owned by the Russians retreated to Szechwan
                    Japanese win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 armour and 1 mech_infantry moved from Nenetsia to Evenkiyskiy
                1 artillery moved from Belarus to Bryansk
                1 aaGun moved from Belarus to Smolensk
                1 artillery moved from Bryansk to Ukraine
                1 infantry moved from Rostov to Volgograd
                3 artilleries and 3 infantry moved from Russia to Smolensk
                1 artillery moved from Bryansk to Smolensk
                4 fighters and 1 tactical_bomber moved from Bessarabia to Bryansk

    Place Units - Russians
                1 infantry placed in Ukraine
                1 artillery and 7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 26 PUs; end with 26 PUs

    Dice Statistics:

    Total
                1 was rolled 13 times
                2 was rolled 8 times
                3 was rolled 9 times
                4 was rolled 11 times
                5 was rolled 14 times
                6 was rolled 11 times
            Average roll : 3.576
            Median : 4.000
            Variance : 0.400
            Standard Deviation : 0.632
            Total rolls : 66

    Germans Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 4 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 5 times
            Average roll : 3.889
            Median : 4.000
            Variance : 0.471
            Standard Deviation : 0.686
            Total rolls : 18

    Russians Combat
                1 was rolled 10 times
                2 was rolled 6 times
                3 was rolled 5 times
                4 was rolled 7 times
                5 was rolled 11 times
                6 was rolled 6 times
            Average roll : 3.467
            Median : 4.000
            Variance : 0.705
            Standard Deviation : 0.839
            Total rolls : 45

    Japanese Combat
                1 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.333
            Median : 4.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    triplea_41581_Rus10.tsvg

  • 19 17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 1 armour, 3 artilleries, 1 destroyer, 4 infantry, 2 mech_infantrys, 2 submarines and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 armour and 1 mech_infantry moved from Jehol to Suiyuyan
                1 bomber moved from Japan to Suiyuyan
                1 artillery moved from Shensi to Szechwan
                1 infantry moved from Sikang to Szechwan
                1 bomber moved from Japan to Szechwan
                4 infantry moved from French Indo China to Yunnan
                1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
                1 submarine moved from 6 Sea Zone to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from French Indo China to 36 Sea Zone
                1 destroyer moved from 37 Sea Zone to 43 Sea Zone
                1 tactical_bomber moved from French Indo China to 43 Sea Zone
                1 fighter moved from 37 Sea Zone to 43 Sea Zone
                1 infantry moved from Malaya to 37 Sea Zone
                1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
                1 artillery moved from Sumatra to 41 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                2 battleships moved from 37 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java
                1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
                1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
                2 destroyers and 1 submarine moved from 6 Sea Zone to 1 Sea Zone

    triplea_41581_Jap10.tsvg

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 1 armour, 3 artilleries, 1 destroyer, 4 infantry, 2 mech_infantrys, 2 submarines and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 armour and 1 mech_infantry moved from Jehol to Suiyuyan
                1 bomber moved from Japan to Suiyuyan
                1 artillery moved from Shensi to Szechwan
                1 infantry moved from Sikang to Szechwan
                1 bomber moved from Japan to Szechwan
                4 infantry moved from French Indo China to Yunnan
                1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
                1 submarine moved from 6 Sea Zone to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from French Indo China to 36 Sea Zone
                1 destroyer moved from 37 Sea Zone to 43 Sea Zone
                1 tactical_bomber moved from French Indo China to 43 Sea Zone
                1 fighter moved from 37 Sea Zone to 43 Sea Zone
                1 infantry moved from Malaya to 37 Sea Zone
                1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
                1 artillery moved from Sumatra to 41 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                2 battleships moved from 37 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java
                1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
                1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
                2 destroyers and 1 submarine moved from 6 Sea Zone to 1 Sea Zone

    Combat - Japanese
                Battle in 43 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 2 :  0/3 hits
                        Americans roll dice for 1 submarine in 43 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 3 :  2/3 hits
                        Americans roll dice for 1 submarine in 43 Sea Zone, round 3 :  0/1 hits
                        1 submarine owned by the Americans lost in 43 Sea Zone
                    Japanese win, taking 43 Sea Zone from ANZAC with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Suiyuyan
                    Japanese attack with 1 armour, 1 bomber and 1 mech_infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 armour, 1 bomber and 1 mech_infantry in Suiyuyan, round 2 :  1/3 hits
                        Chinese roll dice for 1 infantry in Suiyuyan, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Suiyuyan
                    Japanese win, taking Suiyuyan from Chinese with 1 armour and 1 bomber remaining. Battle score for attacker is -1
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Szechwan
                    Japanese attack with 1 artillery, 1 bomber and 1 infantry
                    Chinese defend with 1 infantry; Russians defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Szechwan, round 2 :  1/3 hits
                        Chinese roll dice for 2 infantry in Szechwan, round 2 :  2/2 hits
                        1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                        Japanese roll dice for 1 bomber in Szechwan, round 3 :  0/1 hits
                        Chinese roll dice for 1 infantry in Szechwan, round 3 :  1/1 hits
                        1 bomber owned by the Japanese lost in Szechwan
                    Chinese win with 1 infantry remaining. Battle score for attacker is -16
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 artillery, 1 bomber and 1 infantry
                Battle in 35 Sea Zone
                    Japanese attack with 1 destroyer, 1 submarine and 1 tactical_bomber
                    ANZAC defend with 1 submarine
                        Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer and 1 tactical_bomber in 35 Sea Zone, round 2 :  1/2 hits
                        ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the ANZAC lost in 35 Sea Zone
                    Japanese win, taking 35 Sea Zone from ANZAC with 1 destroyer, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in Yunnan
                    Japanese attack with 1 fighter, 4 infantry and 1 tactical_bomber
                    British defend with 1 artillery
                        Japanese roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Yunnan, round 2 :  3/6 hits
                        Chinese roll dice for 1 artillery in Yunnan, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 artillery owned by the British lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for British: 1 artillery
                    Casualties for Japanese: 1 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 2 battleships, 1 tactical_bomber and 1 transport
                    ANZAC defend with 1 destroyer and 1 transport
                        Japanese roll dice for 2 battleships, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 :  1/3 hits
                        ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 42 Sea Zone
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                    Japanese win, taking 42 Sea Zone from ANZAC with 2 battleships, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 15
                    Casualties for ANZAC: 1 destroyer and 1 transport
                Battle in Java
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    ANZAC defend with 1 armour and 1 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 :  2/4 hits
                        ANZAC roll dice for 1 armour and 1 infantry in Java, round 2 :  2/2 hits
                        1 infantry owned by the Japanese, 1 armour owned by the ANZAC, 1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for ANZAC: 1 armour and 1 infantry
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in 1 Sea Zone
                    Japanese attack with 2 destroyers and 1 submarine
                    Americans defend with 1 cruiser and 1 transport
                        Japanese roll dice for 1 submarine in 1 Sea Zone, round 2 :  1/1 hits
                        1 cruiser owned by the Americans lost in 1 Sea Zone
                        Japanese roll dice for 2 destroyers in 1 Sea Zone, round 2 :  0/2 hits
                        1 transport owned by the Americans lost in 1 Sea Zone
                        Japanese roll dice for 1 submarine in 1 Sea Zone, round 3 :  0/1 hits
                    Japanese win, taking 1 Sea Zone from Neutral with 2 destroyers and 1 submarine remaining. Battle score for attacker is 19
                    Casualties for Americans: 1 cruiser and 1 transport
                Battle in 36 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 36 Sea Zone, round 2 :  1/2 hits
                        ANZAC roll dice for 1 destroyer in 36 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 36 Sea Zone
                    Japanese win, taking 36 Sea Zone from ANZAC with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Yunnan to Malaya
                1 fighter moved from 36 Sea Zone to Malaya
                1 tactical_bomber moved from 36 Sea Zone to Malaya
                3 carriers moved from 37 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 42 Sea Zone
                1 submarine moved from 5 Sea Zone to 6 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 fighter moved from 37 Sea Zone to Malaya
                1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
                1 artillery moved from Yenisey to Yakut S.S.R.
                1 mech_infantry moved from Sakha to Yakut S.S.R.
                1 armour moved from Korea to Buryatia
                1 mech_infantry moved from Korea to Buryatia
                1 mech_infantry moved from Korea to Jehol
                1 bomber moved from Suiyuyan to Hopei
                1 tactical_bomber moved from 35 Sea Zone to Philippines

    Place Units - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 tactical_bomber
                EDIT: Changing ownership of Java from ANZAC to Japanese
                EDIT: Adding units owned by Japanese to Java: 1 artillery
                EDIT: Turning off Edit Mode
                3 infantry placed in French Indo China
                1 armour and 2 mech_infantrys placed in Korea
                3 artilleries and 1 infantry placed in Japan
                1 destroyer, 2 submarines and 2 transports placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 66 PUs; end with 66 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs

    Production/PUs Summary :

    Germans : 51 / 65
        Russians : 26 / 26
        Japanese : 66 / 71
        Americans : 52 / 72
        Chinese : 3 / 3
        British : 25 / 0
        UK_Pacific : 8 / 6
        Italians : 15 / 22
        ANZAC : 10 / 15
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_41581_Jap10.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 1 armour, 3 destroyers, 1 mech_infantry, 4 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 2 infantry moved from Morocco to 91 Sea Zone
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 105 Sea Zone
                1 artillery and 3 infantry moved from 105 Sea Zone to Normandy Bordeaux
                1 submarine moved from 104 Sea Zone to 110 Sea Zone
                1 submarine moved from 91 Sea Zone to 105 Sea Zone
                1 bomber moved from Morocco to 110 Sea Zone
                1 bomber moved from Eastern United States to 92 Sea Zone
                1 fighter moved from 91 Sea Zone to 105 Sea Zone
                1 fighter moved from 91 Sea Zone to 105 Sea Zone
                1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 destroyer moved from 101 Sea Zone to 104 Sea Zone
                2 infantry moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from Egypt to Trans-Jordan
                1 armour moved from India to Yunnan
                1 bomber moved from India to French Indo China
                2 mech_infantrys moved from Eastern Persia to India
                1 destroyer and 1 submarine moved from 10 Sea Zone to 1 Sea Zone
                1 submarine moved from 26 Sea Zone to 1 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone
                1 artillery and 1 infantry moved from 4 Sea Zone to Soviet Far East
                1 artillery and 1 infantry moved from Central United States to Western United States
                1 armour moved from Morocco to Tunisia

    triplea_41581_Ame10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 1 armour, 3 destroyers, 1 mech_infantry, 4 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 2 infantry moved from Morocco to 91 Sea Zone
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 105 Sea Zone
                1 artillery and 3 infantry moved from 105 Sea Zone to Normandy Bordeaux
                1 submarine moved from 104 Sea Zone to 110 Sea Zone
                1 submarine moved from 91 Sea Zone to 105 Sea Zone
                1 bomber moved from Morocco to 110 Sea Zone
                1 bomber moved from Eastern United States to 92 Sea Zone
                1 fighter moved from 91 Sea Zone to 105 Sea Zone
                1 fighter moved from 91 Sea Zone to 105 Sea Zone
                1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 destroyer moved from 101 Sea Zone to 104 Sea Zone
                2 infantry moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from Egypt to Trans-Jordan
                1 armour moved from India to Yunnan
                1 bomber moved from India to French Indo China
                2 mech_infantrys moved from Eastern Persia to India
                1 destroyer and 1 submarine moved from 10 Sea Zone to 1 Sea Zone
                1 submarine moved from 26 Sea Zone to 1 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone
                1 artillery and 1 infantry moved from 4 Sea Zone to Soviet Far East
                1 artillery and 1 infantry moved from Central United States to Western United States
                1 armour moved from Morocco to Tunisia

    Combat - Americans
                Strategic bombing raid in French Indo China
                        AA fire in French Indo China :  0/1 hits
                    Bombing raid in French Indo China rolls: 4 and causes: 4 damage to unit: factory_minor
                    Bombing raid in French Indo China causes 4 damage total.
                Battle in 110 Sea Zone
                    Americans attack with 1 bomber and 1 submarine
                    Italians defend with 1 destroyer
                        Americans roll dice for 1 submarine in 110 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 bomber in 110 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 destroyer in 110 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 110 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 bomber in 110 Sea Zone, round 3 :  1/1 hits
                        Italians roll dice for 1 destroyer in 110 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Italians lost in 110 Sea Zone
                    Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer
                Battle in 105 Sea Zone
                    Americans attack with 2 fighters, 1 submarine and 2 transports
                    Italians defend with 1 destroyer
                        Americans roll dice for 1 submarine in 105 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 fighters and 2 transports in 105 Sea Zone, round 2 :  0/2 hits
                        Italians roll dice for 1 destroyer in 105 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 105 Sea Zone, round 3 :  1/1 hits
                        Italians roll dice for 1 destroyer in 105 Sea Zone, round 3 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 105 Sea Zone
                    Americans win with 2 fighters and 2 transports remaining. Battle score for attacker is 2
                    Casualties for Italians: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in Yunnan
                    Americans attack with 1 armour
                    Japanese defend with 3 infantry
                        Americans roll dice for 1 armour in Yunnan, round 2 :  0/1 hits
                        Japanese roll dice for 3 infantry in Yunnan, round 2 :  2/3 hits
                        1 armour owned by the Americans lost in Yunnan
                    Japanese win with 3 infantry remaining. Battle score for attacker is -6
                    Casualties for Americans: 1 armour
                Battle in Normandy Bordeaux
                    Americans attack with 1 artillery and 3 infantry
                    Italians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
                        Americans roll dice for 1 artillery and 3 infantry in Normandy Bordeaux, round 2 :  4/4 hits
                        Italians roll dice for 2 infantry in Normandy Bordeaux, round 2 :  1/2 hits
                        1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Normandy Bordeaux
                    Americans win, taking Normandy Bordeaux from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 2 infantry
                    Casualties for Americans: 1 infantry
                Battle in 1 Sea Zone
                    Americans attack with 1 destroyer and 2 submarines
                    Japanese defend with 2 destroyers and 1 submarine
                        Americans roll dice for 2 submarines in 1 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 1 destroyer in 1 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 submarine in 1 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 2 destroyers in 1 Sea Zone, round 2 :  1/2 hits
                        1 submarine owned by the Americans and 1 submarine owned by the Japanese lost in 1 Sea Zone
                        Americans roll dice for 1 submarine in 1 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 destroyer in 1 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 2 destroyers in 1 Sea Zone, round 3 :  1/2 hits
                        1 submarine owned by the Americans lost in 1 Sea Zone
                        Americans roll dice for 1 destroyer in 1 Sea Zone, round 4 :  0/1 hits
                        Japanese roll dice for 2 destroyers in 1 Sea Zone, round 4 :  0/2 hits
                    1 destroyer owned by the Americans retreated to 10 Sea Zone
                    Japanese win with 2 destroyers remaining. Battle score for attacker is -6
                    Casualties for Americans: 2 submarines
                    Casualties for Japanese: 1 submarine
                Battle in Soviet Far East
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 aaGun, 1 armour and 1 infantry
                        Americans roll dice for 1 artillery and 1 infantry in Soviet Far East, round 2 :  0/2 hits
                        Japanese roll dice for 1 aaGun, 1 armour and 1 infantry in Soviet Far East, round 2 :  1/2 hits
                        1 infantry owned by the Americans lost in Soviet Far East
                        Americans roll dice for 1 artillery in Soviet Far East, round 3 :  1/1 hits
                        Japanese roll dice for 1 aaGun, 1 armour and 1 infantry in Soviet Far East, round 3 :  2/2 hits
                        1 artillery owned by the Americans and 1 aaGun owned by the Japanese lost in Soviet Far East
                    Japanese win with 1 armour and 1 infantry remaining. Battle score for attacker is -2
                    Casualties for Americans: 1 artillery and 1 infantry
                    Casualties for Japanese: 1 aaGun
                Battle in 92 Sea Zone
                    Americans attack with 1 bomber
                    Italians defend with 1 destroyer
                        Americans roll dice for 1 bomber in 92 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 bomber in 92 Sea Zone, round 3 :  1/1 hits
                        Italians roll dice for 1 destroyer in 92 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Italians lost in 92 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer

    Non Combat Move - Americans
                1 bomber moved from 92 Sea Zone to Gibraltar
                1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
                2 fighters moved from 105 Sea Zone to 91 Sea Zone
                1 bomber moved from 110 Sea Zone to Gibraltar
                1 bomber moved from French Indo China to India
                1 infantry moved from Western United States to 10 Sea Zone
                1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
                1 destroyer, 2 submarines and 1 transport placed in 101 Sea Zone
                Americans undo move 1.
                1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
                1 destroyer placed in 101 Sea Zone
                1 armour and 1 mech_infantry placed in Western United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 6,4
                Americans collect 54 PUs; end with 54 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs

    Dice Statistics:

    Total
                1 was rolled 13 times
                2 was rolled 12 times
                3 was rolled 11 times
                4 was rolled 11 times
                5 was rolled 10 times
                6 was rolled 9 times
            Average roll : 3.303
            Median : 3.000
            Variance : 0.154
            Standard Deviation : 0.392
            Total rolls : 66

    Null / Other
                1 was rolled 2 times
                2 was rolled 5 times
                3 was rolled 4 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.118
            Median : 3.000
            Variance : 0.938
            Standard Deviation : 0.968
            Total rolls : 17

    Italians Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 4.000
            Median : 4.500
            Variance : 0.286
            Standard Deviation : 0.535
            Total rolls : 8

    Americans Combat
                1 was rolled 8 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 4 times
                5 was rolled 6 times
                6 was rolled 3 times
            Average roll : 3.333
            Median : 4.000
            Variance : 1.478
            Standard Deviation : 1.216
            Total rolls : 24

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 5 times
                3 was rolled 4 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.118
            Median : 3.000
            Variance : 0.938
            Standard Deviation : 0.968
            Total rolls : 17

    triplea_41581_Ame10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 3 PUs

    Dice Statistics:

    Total
                1 was rolled 13 times
                2 was rolled 12 times
                3 was rolled 11 times
                4 was rolled 11 times
                5 was rolled 10 times
                6 was rolled 9 times
            Average roll : 3.303
            Median : 3.000
            Variance : 0.154
            Standard Deviation : 0.392
            Total rolls : 66

    Null / Other
                1 was rolled 2 times
                2 was rolled 5 times
                3 was rolled 4 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.118
            Median : 3.000
            Variance : 0.938
            Standard Deviation : 0.968
            Total rolls : 17

    Italians Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 4.000
            Median : 4.500
            Variance : 0.286
            Standard Deviation : 0.535
            Total rolls : 8

    Americans Combat
                1 was rolled 8 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 4 times
                5 was rolled 6 times
                6 was rolled 3 times
            Average roll : 3.333
            Median : 4.000
            Variance : 1.478
            Standard Deviation : 1.216
            Total rolls : 24

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 5 times
                3 was rolled 4 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.118
            Median : 3.000
            Variance : 0.938
            Standard Deviation : 0.968
            Total rolls : 17

    triplea_41581_Chi10.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Combat Move - British
                1 artillery and 3 infantry moved from Burma to Yunnan
                1 fighter moved from India to Yunnan
                1 mech_infantry moved from India to Yunnan
                1 infantry moved from Shan State to Yunnan

    triplea_41581_Bri10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 1 armour, 3 destroyers, 1 mech_infantry, 4 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 2 infantry moved from Morocco to 91 Sea Zone
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 105 Sea Zone
                1 artillery and 3 infantry moved from 105 Sea Zone to Normandy Bordeaux
                1 submarine moved from 104 Sea Zone to 110 Sea Zone
                1 submarine moved from 91 Sea Zone to 105 Sea Zone
                1 bomber moved from Morocco to 110 Sea Zone
                1 bomber moved from Eastern United States to 92 Sea Zone
                1 fighter moved from 91 Sea Zone to 105 Sea Zone
                1 fighter moved from 91 Sea Zone to 105 Sea Zone
                1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 destroyer moved from 101 Sea Zone to 104 Sea Zone
                2 infantry moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from Egypt to Trans-Jordan
                1 armour moved from India to Yunnan
                1 bomber moved from India to French Indo China
                2 mech_infantrys moved from Eastern Persia to India
                1 destroyer and 1 submarine moved from 10 Sea Zone to 1 Sea Zone
                1 submarine moved from 26 Sea Zone to 1 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone
                1 artillery and 1 infantry moved from 4 Sea Zone to Soviet Far East
                1 artillery and 1 infantry moved from Central United States to Western United States
                1 armour moved from Morocco to Tunisia

    Combat - Americans
                Strategic bombing raid in French Indo China
                        AA fire in French Indo China :  0/1 hits
                    Bombing raid in French Indo China rolls: 4 and causes: 4 damage to unit: factory_minor
                    Bombing raid in French Indo China causes 4 damage total.
                Battle in 110 Sea Zone
                    Americans attack with 1 bomber and 1 submarine
                    Italians defend with 1 destroyer
                        Americans roll dice for 1 submarine in 110 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 bomber in 110 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 destroyer in 110 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 110 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 bomber in 110 Sea Zone, round 3 :  1/1 hits
                        Italians roll dice for 1 destroyer in 110 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Italians lost in 110 Sea Zone
                    Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer
                Battle in 105 Sea Zone
                    Americans attack with 2 fighters, 1 submarine and 2 transports
                    Italians defend with 1 destroyer
                        Americans roll dice for 1 submarine in 105 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 fighters and 2 transports in 105 Sea Zone, round 2 :  0/2 hits
                        Italians roll dice for 1 destroyer in 105 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 105 Sea Zone, round 3 :  1/1 hits
                        Italians roll dice for 1 destroyer in 105 Sea Zone, round 3 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 105 Sea Zone
                    Americans win with 2 fighters and 2 transports remaining. Battle score for attacker is 2
                    Casualties for Italians: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in Yunnan
                    Americans attack with 1 armour
                    Japanese defend with 3 infantry
                        Americans roll dice for 1 armour in Yunnan, round 2 :  0/1 hits
                        Japanese roll dice for 3 infantry in Yunnan, round 2 :  2/3 hits
                        1 armour owned by the Americans lost in Yunnan
                    Japanese win with 3 infantry remaining. Battle score for attacker is -6
                    Casualties for Americans: 1 armour
                Battle in Normandy Bordeaux
                    Americans attack with 1 artillery and 3 infantry
                    Italians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
                        Americans roll dice for 1 artillery and 3 infantry in Normandy Bordeaux, round 2 :  4/4 hits
                        Italians roll dice for 2 infantry in Normandy Bordeaux, round 2 :  1/2 hits
                        1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Normandy Bordeaux
                    Americans win, taking Normandy Bordeaux from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 2 infantry
                    Casualties for Americans: 1 infantry
                Battle in 1 Sea Zone
                    Americans attack with 1 destroyer and 2 submarines
                    Japanese defend with 2 destroyers and 1 submarine
                        Americans roll dice for 2 submarines in 1 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 1 destroyer in 1 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 submarine in 1 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 2 destroyers in 1 Sea Zone, round 2 :  1/2 hits
                        1 submarine owned by the Americans and 1 submarine owned by the Japanese lost in 1 Sea Zone
                        Americans roll dice for 1 submarine in 1 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 destroyer in 1 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 2 destroyers in 1 Sea Zone, round 3 :  1/2 hits
                        1 submarine owned by the Americans lost in 1 Sea Zone
                        Americans roll dice for 1 destroyer in 1 Sea Zone, round 4 :  0/1 hits
                        Japanese roll dice for 2 destroyers in 1 Sea Zone, round 4 :  0/2 hits
                    1 destroyer owned by the Americans retreated to 10 Sea Zone
                    Japanese win with 2 destroyers remaining. Battle score for attacker is -6
                    Casualties for Americans: 2 submarines
                    Casualties for Japanese: 1 submarine
                Battle in Soviet Far East
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 aaGun, 1 armour and 1 infantry
                        Americans roll dice for 1 artillery and 1 infantry in Soviet Far East, round 2 :  0/2 hits
                        Japanese roll dice for 1 aaGun, 1 armour and 1 infantry in Soviet Far East, round 2 :  1/2 hits
                        1 infantry owned by the Americans lost in Soviet Far East
                        Americans roll dice for 1 artillery in Soviet Far East, round 3 :  1/1 hits
                        Japanese roll dice for 1 aaGun, 1 armour and 1 infantry in Soviet Far East, round 3 :  2/2 hits
                        1 artillery owned by the Americans and 1 aaGun owned by the Japanese lost in Soviet Far East
                    Japanese win with 1 armour and 1 infantry remaining. Battle score for attacker is -2
                    Casualties for Americans: 1 artillery and 1 infantry
                    Casualties for Japanese: 1 aaGun
                Battle in 92 Sea Zone
                    Americans attack with 1 bomber
                    Italians defend with 1 destroyer
                        Americans roll dice for 1 bomber in 92 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 bomber in 92 Sea Zone, round 3 :  1/1 hits
                        Italians roll dice for 1 destroyer in 92 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Italians lost in 92 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer

    Non Combat Move - Americans
                1 bomber moved from 92 Sea Zone to Gibraltar
                1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
                2 fighters moved from 105 Sea Zone to 91 Sea Zone
                1 bomber moved from 110 Sea Zone to Gibraltar
                1 bomber moved from French Indo China to India
                1 infantry moved from Western United States to 10 Sea Zone
                1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
                1 destroyer, 2 submarines and 1 transport placed in 101 Sea Zone
                Americans undo move 1.
                1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
                1 destroyer placed in 101 Sea Zone
                1 armour and 1 mech_infantry placed in Western United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 6,4
                Americans collect 54 PUs; end with 54 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 3 PUs

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery and 3 infantry moved from Burma to Yunnan
                1 fighter moved from India to Yunnan
                1 mech_infantry moved from India to Yunnan
                1 infantry moved from Shan State to Yunnan

    Combat - British
                Battle in Yunnan
                    British attack with 1 artillery, 1 fighter, 4 infantry and 1 mech_infantry
                    Japanese defend with 3 infantry
                        British roll dice for 1 artillery, 1 fighter, 4 infantry and 1 mech_infantry in Yunnan, round 2 :  1/7 hits
                        Japanese roll dice for 3 infantry in Yunnan, round 2 :  1/3 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                        British roll dice for 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry in Yunnan, round 3 :  1/6 hits
                        Japanese roll dice for 2 infantry in Yunnan, round 3 :  0/2 hits
                        1 infantry owned by the Japanese lost in Yunnan
                        British roll dice for 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry in Yunnan, round 4 :  3/6 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 4 :  0/1 hits
                        1 infantry owned by the Japanese lost in Yunnan
                    British win, taking Yunnan from Japanese with 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 3 infantry

    Non Combat Move - British
                1 fighter moved from Yunnan to India
                1 artillery and 3 infantry moved from India to Burma
                1 infantry moved from India to Burma
                2 infantry moved from West India to India
                2 infantry moved from Persia to Eastern Persia
                1 armour moved from Egypt to Iraq
                1 artillery and 2 infantry moved from Libya to Tobruk

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 8 PUs; end with 8 PUs
                Some Units in India change ownership: 2 infantry

    Dice Statistics:

    Total
                1 was rolled 20 times
                2 was rolled 14 times
                3 was rolled 17 times
                4 was rolled 14 times
                5 was rolled 18 times
                6 was rolled 14 times
            Average roll : 3.392
            Median : 3.000
            Variance : 0.344
            Standard Deviation : 0.586
            Total rolls : 97

    Null / Other
                1 was rolled 3 times
                2 was rolled 5 times
                3 was rolled 6 times
                4 was rolled 4 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.261
            Median : 3.000
            Variance : 0.682
            Standard Deviation : 0.826
            Total rolls : 23

    Italians Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 4.000
            Median : 4.500
            Variance : 0.286
            Standard Deviation : 0.535
            Total rolls : 8

    British Combat
                1 was rolled 5 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 6 times
                6 was rolled 3 times
            Average roll : 3.526
            Median : 4.000
            Variance : 1.056
            Standard Deviation : 1.027
            Total rolls : 19

    Americans Combat
                1 was rolled 8 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 4 times
                5 was rolled 6 times
                6 was rolled 3 times
            Average roll : 3.333
            Median : 4.000
            Variance : 1.478
            Standard Deviation : 1.216
            Total rolls : 24

    Japanese Combat
                1 was rolled 3 times
                2 was rolled 5 times
                3 was rolled 6 times
                4 was rolled 4 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.261
            Median : 3.000
            Variance : 0.682
            Standard Deviation : 0.826
            Total rolls : 23

    triplea_41581_UK_10.tsvg

  • 19 17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 2 destroyers and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 fighter moved from 109 Sea Zone to 105 Sea Zone
                1 fighter and 1 tactical_bomber moved from 109 Sea Zone to 104 Sea Zone

    triplea_41581_Ita10.tsvg

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 2 destroyers and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 fighter moved from 109 Sea Zone to 105 Sea Zone
                1 fighter and 1 tactical_bomber moved from 109 Sea Zone to 104 Sea Zone

    Combat - Italians
                Battle in 105 Sea Zone
                    Italians attack with 1 fighter
                    Americans defend with 2 transports
                        2 transports owned by the Americans lost in 105 Sea Zone
                    Italians win with 1 fighter remaining. Battle score for attacker is 14
                    Casualties for Americans: 2 transports
                Battle in 104 Sea Zone
                    Italians attack with 1 fighter and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Italians roll dice for 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 3 :  1/2 hits
                        Americans roll dice for 1 destroyer in 104 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Americans lost in 104 Sea Zone
                    Italians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Italians
                2 infantry moved from Northern Italy to Southern Italy
                3 infantry moved from Yugoslavia to Romania
                1 fighter moved from 105 Sea Zone to United Kingdom
                1 fighter moved from 104 Sea Zone to United Kingdom
                1 tactical_bomber moved from 104 Sea Zone to United Kingdom
                1 infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                1 submarine placed in 95 Sea Zone
                2 destroyers placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 13 PUs; end with 13 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs

    triplea_41581_Ita10.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 armour and 1 infantry moved from New South Wales to 62 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
                1 armour and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
                1 destroyer moved from 62 Sea Zone to 56 Sea Zone
                1 destroyer moved from 62 Sea Zone to 45 Sea Zone

    triplea_41581_ANZ10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 armour and 1 infantry moved from New South Wales to 62 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
                1 armour and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
                1 destroyer moved from 62 Sea Zone to 56 Sea Zone
                1 destroyer moved from 62 Sea Zone to 45 Sea Zone

    Combat - ANZAC
                Battle in Dutch New Guinea
                    ANZAC attack with 1 armour and 1 infantry
                    Japanese defend with 1 infantry
                        ANZAC roll dice for 1 armour and 1 infantry in Dutch New Guinea, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Dutch New Guinea, round 2 :  1/1 hits
                        1 infantry owned by the ANZAC lost in Dutch New Guinea
                        ANZAC roll dice for 1 armour in Dutch New Guinea, round 3 :  0/1 hits
                        Japanese roll dice for 1 infantry in Dutch New Guinea, round 3 :  0/1 hits
                        ANZAC roll dice for 1 armour in Dutch New Guinea, round 4 :  1/1 hits
                        Japanese roll dice for 1 infantry in Dutch New Guinea, round 4 :  1/1 hits
                        1 infantry owned by the Japanese and 1 armour owned by the ANZAC lost in Dutch New Guinea
                    Japanese win with no units remaining. Battle score for attacker is -6
                    Casualties for ANZAC: 1 armour and 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 destroyer placed in 62 Sea Zone
                1 artillery and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.571
            Median : 4.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 7

    ANZAC Combat
                2 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.250
            Median : 4.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    Japanese Combat
                1 was rolled 2 times
                6 was rolled 1 times
            Average roll : 2.667
            Median : 1.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    triplea_41581_ANZ10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 armour and 1 infantry moved from New South Wales to 62 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
                1 armour and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
                1 destroyer moved from 62 Sea Zone to 56 Sea Zone
                1 destroyer moved from 62 Sea Zone to 45 Sea Zone

    Combat - ANZAC
                Battle in Dutch New Guinea
                    ANZAC attack with 1 armour and 1 infantry
                    Japanese defend with 1 infantry
                        ANZAC roll dice for 1 armour and 1 infantry in Dutch New Guinea, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Dutch New Guinea, round 2 :  1/1 hits
                        1 infantry owned by the ANZAC lost in Dutch New Guinea
                        ANZAC roll dice for 1 armour in Dutch New Guinea, round 3 :  0/1 hits
                        Japanese roll dice for 1 infantry in Dutch New Guinea, round 3 :  0/1 hits
                        ANZAC roll dice for 1 armour in Dutch New Guinea, round 4 :  1/1 hits
                        Japanese roll dice for 1 infantry in Dutch New Guinea, round 4 :  1/1 hits
                        1 infantry owned by the Japanese and 1 armour owned by the ANZAC lost in Dutch New Guinea
                    Japanese win with no units remaining. Battle score for attacker is -6
                    Casualties for ANZAC: 1 armour and 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 destroyer placed in 62 Sea Zone
                1 artillery and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs

    Combat Move - French

    Turn Complete - French

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.571
            Median : 4.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 7

    ANZAC Combat
                2 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.250
            Median : 4.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    Japanese Combat
                1 was rolled 2 times
                6 was rolled 1 times
            Average roll : 2.667
            Median : 1.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    triplea_41581_Fre10.tsvg

  • 19 17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 2x airfield; Remaining resources: 63 PUs;
                Germans buy 2 fighters, 10 infantry and 2 submarines; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 destroyer moved from 115 Sea Zone to 114 Sea Zone
                2 artilleries and 2 mech_infantrys moved from Eastern Poland to Western Ukraine
                1 bomber moved from Novgorod to Baltic States
                1 fighter moved from Novgorod to Western Ukraine
                2 infantry moved from Novgorod to Belarus
                1 tactical_bomber moved from Novgorod to Belarus
                1 bomber moved from Novgorod to 114 Sea Zone
                1 artillery and 1 infantry moved from Poland to Baltic States
                1 destroyer moved from 109 Sea Zone to 110 Sea Zone
                1 cruiser moved from 109 Sea Zone to 110 Sea Zone
                1 submarine moved from 109 Sea Zone to 110 Sea Zone
                3 infantry moved from United Kingdom to 109 Sea Zone
                2 infantry moved from United Kingdom to 109 Sea Zone
                5 infantry and 3 transports moved from 109 Sea Zone to 110 Sea Zone
                5 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 fighters and 1 tactical_bomber moved from 109 Sea Zone to Normandy Bordeaux

    triplea_41581_Ger11.tsvg


  • Combat moves

  • 19 17

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