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Witt and Cred vs Elrood and AetV (Allies23) 19402E

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 24

    Purchase Units - Americans
                Americans buy 3 artilleries, 1 carrier, 1 fighter, 4 infantry, 3 mech_infantrys, 2 tactical_bombers and 1 transport; Remaining resources: 2 PUs;

    Combat Move - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Peru: 1 artillery
                EDIT: Adding units owned by Americans to Ecuador: 1 artillery
                EDIT: Turning off Edit Mode
                1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                3 fighters moved from 36 Sea Zone to Philippines
                3 fighters moved from 36 Sea Zone to 35 Sea Zone
                1 fighter moved from 36 Sea Zone to 41 Sea Zone
                1 mech_infantry moved from Northwest Persia to Rostov
                      Americans take Rostov from Germans
                2 mech_infantrys moved from Saudi Arabia to Turkey
                3 fighters moved from Caucasus to Turkey
                3 bombers moved from Caucasus to Greece

    Combat - Americans
                Americans creates battle in territory Ecuador
                Battle in 41 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 41 Sea Zone
                    Americans win, taking Ecuador from Neutral_True with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Greece
                    Americans attack with 3 bombers
                    Italians defend with 1 mech_infantry
                        Americans roll dice for 3 bombers in Greece, round 2 : 3/3 hits, 2,00 expected hits
                        Italians roll dice for 1 mech_infantry in Greece, round 2 : 0/1 hits, 0,33 expected hits
                        1 mech_infantry owned by the Italians lost in Greece
                    Americans win with 3 bombers remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 mech_infantry
                Battle in Turkey
                    Americans attack with 3 fighters and 2 mech_infantrys
                    Germans defend with 1 mech_infantry
                        Americans roll dice for 3 fighters and 2 mech_infantrys in Turkey, round 2 : 2/5 hits, 1,83 expected hits
                        Germans roll dice for 1 mech_infantry in Turkey, round 2 : 0/1 hits, 0,33 expected hits
                        1 mech_infantry owned by the Germans lost in Turkey
                    Americans win, taking Turkey from Germans with 3 fighters and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Philippines
                    Americans attack with 1 artillery, 3 fighters and 1 infantry
                    Japanese defend with 1 airfield, 1 fighter and 1 harbour
                        Americans roll dice for 1 artillery, 3 fighters and 1 infantry in Philippines, round 2 : 1/5 hits, 2,17 expected hits
                        Japanese roll dice for 1 fighter in Philippines, round 2 : 0/1 hits, 0,67 expected hits
                        1 fighter owned by the Japanese lost in Philippines
                    Americans win, taking Philippines from Japanese with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 10
                    Casualties for Japanese: 1 fighter

    Non Combat Move - Americans
                3 fighters moved from Philippines to 35 Sea Zone
                1 battleship, 6 carriers, 1 cruiser, 1 fighter and 3 submarines moved from 36 Sea Zone to 35 Sea Zone
                1 fighter moved from 41 Sea Zone to Shan State
                1 destroyer moved from 34 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from Korea to 35 Sea Zone
                3 fighters moved from Turkey to Caucasus
                3 bombers moved from Greece to Caucasus
                1 fighter and 3 tactical_bombers moved from Eastern United States to 91 Sea Zone

    Place Units - Americans
                1 carrier and 1 transport placed in 10 Sea Zone
                1 artillery and 1 infantry placed in Western United States
                1 fighter and 1 tactical_bomber placed in 10 Sea Zone
                1 tactical_bomber placed in Western United States
                3 mech_infantrys placed in Saudi Arabia
                2 artilleries and 3 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 71 PUs; end with 73 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 98 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Saudi Arabia: 1 mech_infantry
                EDIT: Adding units owned by Americans to Northwest Persia: 1 mech_infantry
                EDIT: Turning off Edit Mode

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Kansu
                2 infantry placed in Sikang
                2 artilleries placed in Shensi
                1 infantry placed in Manchuria
                1 infantry placed in Shantung
                1 infantry placed in Kiangsu

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 23 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs

    Purchase Units - British
                British buy 1 artillery, 1 infantry and 6 mech_infantrys; Remaining resources: 7 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - British
                1 mech_infantry moved from Tsinghai to Novosibirsk
                      British take Novosibirsk from Germans
                1 mech_infantry moved from Tsinghai to Timguska
                      UK_Pacific take Timguska from Germans
                2 armour and 1 mech_infantry moved from Tsinghai to Kansu
                1 mech_infantry moved from Caucasus to Bryansk
                2 mech_infantrys moved from Caucasus to Tambov
                1 mech_infantry moved from Caucasus to Greece
                      British take Greece from Italians
                3 fighters and 1 tactical_bomber moved from Caucasus to Tambov
                1 bomber moved from Caucasus to Tambov
                3 fighters and 1 tactical_bomber moved from Caucasus to Bryansk

    Combat - British
                Battle in Bryansk
                    British attack with 3 fighters, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 2 mech_infantrys
                        British roll dice for 3 fighters, 1 mech_infantry and 1 tactical_bomber in Bryansk, round 2 : 1/5 hits, 2,33 expected hits
                        Germans roll dice for 2 mech_infantrys in Bryansk, round 2 : 0/2 hits, 0,67 expected hits
                        1 mech_infantry owned by the Germans lost in Bryansk
                        British roll dice for 3 fighters, 1 mech_infantry and 1 tactical_bomber in Bryansk, round 3 : 2/5 hits, 2,33 expected hits
                        Germans roll dice for 1 mech_infantry in Bryansk, round 3 : 0/1 hits, 0,33 expected hits
                        1 mech_infantry owned by the Germans lost in Bryansk
                    British win, taking Bryansk from Germans with 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Germans: 2 mech_infantrys
                Battle in Tambov
                    British attack with 1 bomber, 3 fighters, 2 mech_infantrys and 1 tactical_bomber
                    Germans defend with 2 artilleries and 1 infantry
                        British roll dice for 1 bomber, 3 fighters, 2 mech_infantrys and 1 tactical_bomber in Tambov, round 2 : 3/7 hits, 3,17 expected hits
                        Germans roll dice for 2 artilleries and 1 infantry in Tambov, round 2 : 2/3 hits, 1,00 expected hits
                        2 mech_infantrys owned by the British, 2 artilleries owned by the Germans and 1 infantry owned by the Germans lost in Tambov
                    British win with 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 2 mech_infantrys
                    Casualties for Germans: 2 artilleries and 1 infantry

    Non Combat Move - British
                1 bomber, 2 fighters and 1 tactical_bomber moved from Tambov to Caucasus
                3 fighters and 1 tactical_bomber moved from Bryansk to Caucasus
                1 fighter moved from Tambov to Caucasus
                3 mech_infantrys moved from Northwest Persia to Caucasus
                3 mech_infantrys moved from Iraq to Caucasus
                3 aaGuns moved from Persia to Northwest Persia
                6 mech_infantrys moved from Persia to Caucasus
                3 mech_infantrys moved from West India to Persia
                2 mech_infantrys moved from Egypt to Iraq
                3 mech_infantrys moved from Belgian Congo to Egypt
                3 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 destroyer moved from 106 Sea Zone to 91 Sea Zone
                2 fighters moved from 91 Sea Zone to French Equatorial Africa
                2 fighters moved from United Kingdom to French West Africa
                1 tactical_bomber moved from India to Caucasus
                1 infantry moved from Afghanistan to Kazakhstan
                1 battleship moved from 36 Sea Zone to 35 Sea Zone

    Place Units - British
                1 artillery and 1 infantry placed in Quebec
                3 mech_infantrys placed in Persia
                3 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,5,2,5
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,4
                British collect 38 PUs (2 lost to blockades); end with 45 PUs

    Place Units - UK_Pacific
                1 tactical_bomber placed in India
                3 mech_infantrys placed in West India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2
                UK_Pacific collect 17 PUs (2 lost to blockades); end with 17 PUs
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs
                Units Change Ownership
                    Some Units in India change ownership: 1 tactical_bomber
                    Some Units in West India change ownership: 3 mech_infantrys
                    Turning on Edit Mode
                    EDIT: Removing units owned by Chinese from Tsinghai: 7 infantry
                    EDIT: Adding units owned by Chinese to Kansu: 7 infantry
                    EDIT: Turning off Edit Mode

    Combat Hit Differential Summary :

    Germans : -0,33
        Italians : -0,33
        British : -1,83
        Americans : 0,00
        Japanese : -0,67

    triplea_41649_UK_24.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 24

    Purchase Units - Italians
                Italians buy 3 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 infantry moved from 97 Sea Zone to Greece
                1 mech_infantry moved from Yugoslavia to Greece
                1 fighter moved from Southern Italy to Greece
                1 fighter moved from Southern Italy to Greece
                1 fighter moved from 97 Sea Zone to Greece
                1 mech_infantry moved from Ukraine to Rostov
                1 fighter moved from Ukraine to Rostov
                1 fighter moved from 97 Sea Zone to Rostov

    Combat - Italians
                Battle in Greece
                    Italians attack with 3 fighters, 1 infantry and 1 mech_infantry
                    British defend with 1 mech_infantry
                        Italians roll dice for 3 fighters, 1 infantry and 1 mech_infantry in Greece, round 2 :  2/5 hits
                        British roll dice for 1 mech_infantry in Greece, round 2 :  0/1 hits
                        1 mech_infantry owned by the British lost in Greece
                    Italians win, taking Greece from British with 3 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Rostov
                    Italians attack with 2 fighters and 1 mech_infantry
                    Americans defend with 1 mech_infantry
                        Italians roll dice for 2 fighters and 1 mech_infantry in Rostov, round 2 :  1/3 hits
                        Americans roll dice for 1 mech_infantry in Rostov, round 2 :  0/1 hits
                        1 mech_infantry owned by the Americans lost in Rostov
                    Italians win, taking Rostov from Americans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 mech_infantry

    Non Combat Move - Italians
                1 fighter moved from Rostov to Ukraine
                1 fighter moved from Rostov to Ukraine
                1 fighter moved from Greece to Southern Italy
                1 fighter moved from Greece to Southern Italy
                1 fighter moved from Greece to 97 Sea Zone
                4 mech_infantrys moved from Northern Italy to Romania
                1 aaGun moved from Yugoslavia to Northern Italy

    Place Units - Italians
                1 transport placed in 97 Sea Zone
                1 infantry placed in Southern Italy
                2 infantry and 2 mech_infantrys placed in Northern Italy
                Italians undo move 3.
                2 infantry placed in Spain
                2 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Italians collect 19 PUs; end with 20 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs

    Territory Summary for Italians :

    Gibraltar : 1 flag, 1 airfield and 1 harbour
        Cyprus : 1 flag
        Malta : 1 flag, 1 airfield and 1 artillery
        Romania : 4 mech_infantrys
        Northern Italy : 1 aaGun, 1 factory_major and 2 mech_infantrys
        Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 3 infantry
        Rostov : 1 flag, 1 mech_infantry
        Eastern Poland : 1 flag
        Ukraine : 2 fighters
        Western Ukraine : 1 flag
        Greece : 1 flag, 1 infantry and 1 mech_infantry
        97 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 1 fighter and 2 transports
        Yugoslavia : 1 flag
        Spain : 1 flag, 4 aaGuns, 1 factory_minor, 1 fighter, 6 infantry and 2 mech_infantrys

    Production/PUs Summary :

    Germans : 66 / 93
        Russians : 11 / 0
        Japanese : 15 / 18
        Americans : 69 / 98
        Chinese : 23 / 29
        British : 38 / 45
        UK_Pacific : 19 / 22
        Italians : 19 / 30
        ANZAC : 15 / 28
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 0 / 0

    triplea_41649_Ita24.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 24

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 2 fighters; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 fighter moved from New South Wales to 56 Sea Zone
                2 fighters moved from 36 Sea Zone to Sumatra
                2 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
                2 infantry moved from 41 Sea Zone to Sumatra
                1 submarine moved from 36 Sea Zone to 56 Sea Zone
                      ANZAC take 43 Sea Zone from Japanese
                      ANZAC take 42 Sea Zone from Japanese
                1 destroyer moved from 45 Sea Zone to 20 Sea Zone
                      ANZAC take 35 Sea Zone from Japanese
                2 fighters moved from 36 Sea Zone to 20 Sea Zone
                2 fighters moved from 36 Sea Zone to 20 Sea Zone
                1 artillery moved from Caucasus to Rostov
                6 fighters moved from Caucasus to Rostov

    Combat - ANZAC
                Battle in 56 Sea Zone
                    ANZAC attack with 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        ANZAC roll dice for 1 fighter in 56 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                        Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 56 Sea Zone
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 2
                    Casualties for ANZAC: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in 20 Sea Zone
                    ANZAC attack with 1 destroyer and 4 fighters
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 destroyer and 4 fighters in 20 Sea Zone, round 2 : 2/5 hits, 2,33 expected hits
                        Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                        1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 20 Sea Zone
                    ANZAC win with 4 fighters remaining. Battle score for attacker is 0
                    Casualties for ANZAC: 1 destroyer
                    Casualties for Japanese: 1 destroyer
                Battle in Sumatra
                    ANZAC attack with 2 fighters and 2 infantry
                    Japanese defend with 2 infantry
                        ANZAC roll dice for 2 fighters and 2 infantry in Sumatra, round 2 : 1/4 hits, 1,33 expected hits
                        Japanese roll dice for 2 infantry in Sumatra, round 2 : 0/2 hits, 0,67 expected hits
                        1 infantry owned by the Japanese lost in Sumatra
                        ANZAC roll dice for 2 fighters and 2 infantry in Sumatra, round 3 : 0/4 hits, 1,33 expected hits
                        Japanese roll dice for 1 infantry in Sumatra, round 3 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the ANZAC lost in Sumatra
                        ANZAC roll dice for 2 fighters and 1 infantry in Sumatra, round 4 : 1/3 hits, 1,17 expected hits
                        Japanese roll dice for 1 infantry in Sumatra, round 4 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese lost in Sumatra
                    ANZAC win, taking Sumatra from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 infantry
                    Casualties for ANZAC: 1 infantry
                Battle in Rostov
                    ANZAC attack with 1 artillery and 6 fighters
                    Italians defend with 1 mech_infantry
                        ANZAC roll dice for 1 artillery and 6 fighters in Rostov, round 2 : 4/7 hits, 3,33 expected hits
                        Italians roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
                        1 mech_infantry owned by the Italians lost in Rostov
                    ANZAC win, taking Rostov from Italians with 1 artillery and 6 fighters remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 mech_infantry

    Non Combat Move - ANZAC
                6 fighters moved from Rostov to Caucasus
                2 fighters moved from Sumatra to 41 Sea Zone
                1 carrier moved from 36 Sea Zone to 41 Sea Zone
                3 carriers, 1 cruiser and 2 fighters moved from 36 Sea Zone to 35 Sea Zone
                4 fighters moved from 20 Sea Zone to 35 Sea Zone
                1 fighter moved from 56 Sea Zone to Western Australia
                1 carrier moved from 62 Sea Zone to 54 Sea Zone
                1 carrier moved from 63 Sea Zone to 54 Sea Zone
                1 transport moved from 63 Sea Zone to 54 Sea Zone
                2 infantry moved from Wake Island to 31 Sea Zone
                2 infantry and 1 transport moved from 31 Sea Zone to 30 Sea Zone
                2 infantry moved from 30 Sea Zone to Johnston Island
                1 carrier moved from 31 Sea Zone to 16 Sea Zone
                1 fighter and 1 tactical_bomber moved from 31 Sea Zone to Hawaiian Islands
                1 submarine moved from 31 Sea Zone to 26 Sea Zone
                1 bomber moved from Wake Island to Hawaiian Islands
                1 tactical_bomber moved from Wake Island to Hawaiian Islands

    Place Units - ANZAC
                2 fighters placed in New South Wales
                1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 21 PUs; end with 21 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs

    Combat Move - French
                1 infantry moved from Kazakhstan to Samara
                      French take Samara from Germans

    Combat - French

    Non Combat Move - French

    Turn Complete - French

    Combat Hit Differential Summary :

    Italians : -0,33
        ANZAC : -1,33
        Japanese : 1,00

    triplea_41649_Fre24.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 24

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 2 fighters; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 fighter moved from New South Wales to 56 Sea Zone
                2 fighters moved from 36 Sea Zone to Sumatra
                2 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
                2 infantry moved from 41 Sea Zone to Sumatra
                1 submarine moved from 36 Sea Zone to 56 Sea Zone
                      ANZAC take 43 Sea Zone from Japanese
                      ANZAC take 42 Sea Zone from Japanese
                1 destroyer moved from 45 Sea Zone to 20 Sea Zone
                      ANZAC take 35 Sea Zone from Japanese
                2 fighters moved from 36 Sea Zone to 20 Sea Zone
                2 fighters moved from 36 Sea Zone to 20 Sea Zone
                1 artillery moved from Caucasus to Rostov
                6 fighters moved from Caucasus to Rostov

    Combat - ANZAC
                Battle in 56 Sea Zone
                    ANZAC attack with 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        ANZAC roll dice for 1 fighter in 56 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                        Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 56 Sea Zone
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 2
                    Casualties for ANZAC: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in 20 Sea Zone
                    ANZAC attack with 1 destroyer and 4 fighters
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 destroyer and 4 fighters in 20 Sea Zone, round 2 : 2/5 hits, 2,33 expected hits
                        Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                        1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 20 Sea Zone
                    ANZAC win with 4 fighters remaining. Battle score for attacker is 0
                    Casualties for ANZAC: 1 destroyer
                    Casualties for Japanese: 1 destroyer
                Battle in Sumatra
                    ANZAC attack with 2 fighters and 2 infantry
                    Japanese defend with 2 infantry
                        ANZAC roll dice for 2 fighters and 2 infantry in Sumatra, round 2 : 1/4 hits, 1,33 expected hits
                        Japanese roll dice for 2 infantry in Sumatra, round 2 : 0/2 hits, 0,67 expected hits
                        1 infantry owned by the Japanese lost in Sumatra
                        ANZAC roll dice for 2 fighters and 2 infantry in Sumatra, round 3 : 0/4 hits, 1,33 expected hits
                        Japanese roll dice for 1 infantry in Sumatra, round 3 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the ANZAC lost in Sumatra
                        ANZAC roll dice for 2 fighters and 1 infantry in Sumatra, round 4 : 1/3 hits, 1,17 expected hits
                        Japanese roll dice for 1 infantry in Sumatra, round 4 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese lost in Sumatra
                    ANZAC win, taking Sumatra from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 infantry
                    Casualties for ANZAC: 1 infantry
                Battle in Rostov
                    ANZAC attack with 1 artillery and 6 fighters
                    Italians defend with 1 mech_infantry
                        ANZAC roll dice for 1 artillery and 6 fighters in Rostov, round 2 : 4/7 hits, 3,33 expected hits
                        Italians roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
                        1 mech_infantry owned by the Italians lost in Rostov
                    ANZAC win, taking Rostov from Italians with 1 artillery and 6 fighters remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 mech_infantry

    Non Combat Move - ANZAC
                6 fighters moved from Rostov to Caucasus
                2 fighters moved from Sumatra to 41 Sea Zone
                1 carrier moved from 36 Sea Zone to 41 Sea Zone
                3 carriers, 1 cruiser and 2 fighters moved from 36 Sea Zone to 35 Sea Zone
                4 fighters moved from 20 Sea Zone to 35 Sea Zone
                1 fighter moved from 56 Sea Zone to Western Australia
                1 carrier moved from 62 Sea Zone to 54 Sea Zone
                1 carrier moved from 63 Sea Zone to 54 Sea Zone
                1 transport moved from 63 Sea Zone to 54 Sea Zone
                2 infantry moved from Wake Island to 31 Sea Zone
                2 infantry and 1 transport moved from 31 Sea Zone to 30 Sea Zone
                2 infantry moved from 30 Sea Zone to Johnston Island
                1 carrier moved from 31 Sea Zone to 16 Sea Zone
                1 fighter and 1 tactical_bomber moved from 31 Sea Zone to Hawaiian Islands
                1 submarine moved from 31 Sea Zone to 26 Sea Zone
                1 bomber moved from Wake Island to Hawaiian Islands
                1 tactical_bomber moved from Wake Island to Hawaiian Islands

    Place Units - ANZAC
                2 fighters placed in New South Wales
                1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 21 PUs; end with 21 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs

    Combat Move - French
                1 infantry moved from Kazakhstan to Samara
                      French take Samara from Germans

    Combat - French

    Non Combat Move - French

    Turn Complete - French
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from Johnston Island: 2 infantry
                EDIT: Adding units owned by ANZAC to Hawaiian Islands: 2 infantry
                EDIT: Adding units owned by ANZAC to 26 Sea Zone: 1 transport
                EDIT: Removing units owned by ANZAC from 30 Sea Zone: 1 transport
                EDIT: Removing units owned by ANZAC from 16 Sea Zone: 1 carrier
                EDIT: Adding units owned by ANZAC to 10 Sea Zone: 1 carrier
                EDIT: Removing units owned by ANZAC from 26 Sea Zone: 1 submarine
                EDIT: Adding units owned by ANZAC to 10 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

    Combat Hit Differential Summary :

    Italians : -0,33
        ANZAC : -1,33
        Japanese : 1,00

    triplea_41649_Fre24.tsvg

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 25

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 3 artilleries, 9 infantry and 12 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Russia to Samara
                1 artillery moved from Russia to Samara
                1 mech_infantry moved from Russia to Novosibirsk
                1 fighter and 1 tactical_bomber moved from Volgograd to Novosibirsk
                2 armour and 10 mech_infantrys moved from Romania to Ukraine
                4 bombers and 1 fighter moved from Southern Italy to Turkey
                1 bomber moved from Southern Italy to Turkey
                1 fighter moved from Volgograd to Samara
                1 infantry moved from Yenisey to Timguska
                1 fighter moved from Volgograd to Timguska
                2 infantry moved from Ukraine to Bryansk
                1 fighter moved from Volgograd to Bryansk
                1 infantry moved from Ukraine to Rostov
                1 artillery moved from Ukraine to Rostov
                1 fighter moved from Volgograd to Rostov
                1 bomber moved from Southern Italy to Rostov
                1 bomber moved from Southern Italy to Bryansk
                1 bomber moved from Southern Italy to Turkey
                1 bomber moved from Southern Italy to Turkey
                1 infantry moved from Volgograd to Kazakhstan
                1 artillery moved from Volgograd to Kazakhstan

    Combat - Germans
                Battle in Timguska
                    Germans attack with 1 fighter and 1 infantry
                    British defend with 1 mech_infantry
                        Germans roll dice for 1 fighter and 1 infantry in Timguska, round 2 :  1/2 hits
                        UK_Pacific roll dice for 1 mech_infantry in Timguska, round 2 :  0/1 hits
                        1 mech_infantry owned by the British lost in Timguska
                    Germans win, taking Timguska from UK_Pacific with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Turkey
                    Germans attack with 7 bombers and 1 fighter
                    Americans defend with 2 mech_infantrys
                        Germans roll dice for 7 bombers and 1 fighter in Turkey, round 2 :  4/8 hits
                        Americans roll dice for 2 mech_infantrys in Turkey, round 2 :  1/2 hits
                        1 fighter owned by the Germans and 2 mech_infantrys owned by the Americans lost in Turkey
                    Germans win with 7 bombers remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 fighter
                    Casualties for Americans: 2 mech_infantrys
                Battle in Bryansk
                    Germans attack with 1 bomber, 1 fighter and 2 infantry
                    British defend with 1 mech_infantry
                        Germans roll dice for 1 bomber, 1 fighter and 2 infantry in Bryansk, round 2 :  0/4 hits
                        British roll dice for 1 mech_infantry in Bryansk, round 2 :  1/1 hits
                        1 infantry owned by the Germans lost in Bryansk
                        Germans roll dice for 1 bomber, 1 fighter and 1 infantry in Bryansk, round 3 :  0/3 hits
                        British roll dice for 1 mech_infantry in Bryansk, round 3 :  1/1 hits
                        1 infantry owned by the Germans lost in Bryansk
                        Germans roll dice for 1 bomber and 1 fighter in Bryansk, round 4 :  1/2 hits
                        British roll dice for 1 mech_infantry in Bryansk, round 4 :  0/1 hits
                        1 mech_infantry owned by the British lost in Bryansk
                    Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is -2
                    Casualties for Germans: 2 infantry
                    Casualties for British: 1 mech_infantry
                Battle in Samara
                    Germans attack with 1 artillery, 1 fighter and 1 infantry
                    French defend with 1 infantry
                        Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Samara, round 2 :  1/3 hits
                        French roll dice for 1 infantry in Samara, round 2 :  0/1 hits
                        1 infantry owned by the French lost in Samara
                    Germans win, taking Samara from French with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Battle in Novosibirsk
                    Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    British defend with 1 mech_infantry
                        Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Novosibirsk, round 2 :  1/3 hits
                        British roll dice for 1 mech_infantry in Novosibirsk, round 2 :  0/1 hits
                        1 mech_infantry owned by the British lost in Novosibirsk
                    Germans win, taking Novosibirsk from British with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Rostov
                    Germans attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
                    ANZAC defend with 1 artillery
                        Germans roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Rostov, round 2 :  1/4 hits
                        ANZAC roll dice for 1 artillery in Rostov, round 2 :  0/1 hits
                        1 artillery owned by the ANZAC lost in Rostov
                    Germans win, taking Rostov from ANZAC with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for ANZAC: 1 artillery
                Battle in Kazakhstan
                    Germans attack with 1 artillery and 1 infantry
                    British defend with 1 infantry
                        Germans roll dice for 1 artillery and 1 infantry in Kazakhstan, round 2 :  1/2 hits
                        British roll dice for 1 infantry in Kazakhstan, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the British lost in Kazakhstan
                    Germans win, taking Kazakhstan from British with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - Germans
                7 bombers moved from Turkey to Southern Italy
                1 fighter moved from Rostov to Volgograd
                1 fighter moved from Bryansk to Volgograd
                1 fighter moved from Samara to Volgograd
                1 tactical_bomber moved from Novosibirsk to Volgograd
                1 fighter moved from Novosibirsk to Volgograd
                1 bomber moved from Bryansk to Ukraine
                1 mech_infantry moved from Novgorod to Vologda
                1 bomber moved from Rostov to Ukraine
                1 fighter moved from Timguska to Yenisey
                3 aaGuns, 4 artilleries, 9 infantry and 1 mech_infantry moved from Southern France to Spain

    Place Units - Germans
                3 mech_infantrys placed in Novgorod
                1 armour and 9 mech_infantrys placed in Romania
                1 artillery and 2 infantry placed in Russia
                3 infantry placed in Volgograd
                2 artilleries and 1 infantry placed in Ukraine
                3 infantry placed in Southern France
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Spain: 1 aaGun
                EDIT: Adding units owned by Germans to Southern France: 1 aaGun
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Germans collect 71 PUs; end with 71 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 91 PUs

    Territory Summary for Germans :

    Evenkiyskiy : 1 flag
        Yenisey : 1 flag, 1 fighter
        Timguska : 1 flag, 1 infantry
        Kazakhstan : 1 flag, 1 artillery
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour and 3 infantry
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 1 airfield, 1 factory_major and 1 harbour
        Romania : 2 aaGuns, 1 armour, 1 factory_major and 9 mech_infantrys
        Germany : 1 factory_major
        Northern Italy : 5 infantry
        Southern Italy : 15 bombers
        Belarus : 1 flag
        Karelia : 1 flag
        Baltic States : 1 flag
        Rostov : 1 flag, 1 artillery and 1 infantry
        Nenetsia : 1 flag
        Urals : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag
        Bessarabia : 1 flag
        Russia : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 2 infantry
        Tambov : 1 flag
        Ukraine : 1 flag, 1 aaGun, 8 armour, 7 artilleries, 2 bombers, 1 factory_minor, 1 infantry and 45 mech_infantrys
        Novosibirsk : 1 flag, 1 mech_infantry
        Vologda : 1 flag, 1 mech_infantry
        Volgograd : 1 flag, 2 aaGuns, 31 armour, 24 artilleries, 1 factory_minor, 4 fighters, 13 infantry, 47 mech_infantrys and 1 tactical_bomber
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
        Smolensk : 1 flag
        Samara : 1 flag, 1 artillery and 1 infantry
        Portugal : 1 flag
        125 Sea Zone : 1 flag
        93 Sea Zone : 1 flag
        Bulgaria : 1 flag
        92 Sea Zone : 1 submarine
        Sweden : 1 flag
        Spain : 2 aaGuns, 8 artilleries, 1 fighter, 28 infantry and 1 mech_infantry
        98 Sea Zone : 1 flag, 1 submarine
        Finland : 1 flag, 10 infantry

    Production/PUs Summary :

    Germans : 71 / 91
        Russians : 11 / 0
        Japanese : 11 / 18
        Americans : 69 / 98
        Chinese : 23 / 29
        British : 36 / 45
        UK_Pacific : 18 / 22
        Italians : 17 / 30
        ANZAC : 19 / 31
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 0 / 0

    triplea_41649_Ger25.tsvg

  • 2026 25 24 22 19 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 25

    Combat Move - Russians
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Ukraine: 4 mech_infantrys
                EDIT: Adding units owned by Germans to Volgograd: 4 mech_infantrys
                EDIT: Turning off Edit Mode
                1 infantry moved from Caucasus to Rostov
                1 artillery moved from Caucasus to Rostov
                1 infantry moved from Caucasus to Rostov
                1 fighter moved from Caucasus to Rostov

    Combat - Russians
                Battle in Rostov
                    Russians attack with 1 artillery, 1 fighter and 2 infantry
                    Germans defend with 1 artillery and 1 infantry
                        Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Rostov, round 2 : 1/4 hits, 1,33 expected hits
                        Germans roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 0/2 hits, 0,67 expected hits
                        1 infantry owned by the Germans lost in Rostov
                        Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Rostov, round 3 : 4/4 hits, 1,33 expected hits
                        Germans roll dice for 1 artillery in Rostov, round 3 : 0/1 hits, 0,33 expected hits
                        1 artillery owned by the Germans lost in Rostov
                    Russians win, taking Rostov from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Rostov to Caucasus

    Turn Complete - Russians

    Combat Hit Differential Summary :

    Germans : -1,00
        Russians : 2,33

    triplea_41649_Rus25.tsvg

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 25

    Purchase Units - Japanese
                Japanese buy 1 destroyer and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 4 PUs;

    Combat Move - Japanese
                2 units repaired.

    Combat - Japanese

    Place Units - Japanese
                1 destroyer and 1 submarine placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 11 PUs; end with 15 PUs

    Territory Summary for Japanese :

    Japan : 2 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 5 infantry and 1 tactical_bomber
        Guam : 1 flag, 1 airfield
        6 Sea Zone : 2 battleships, 7 carriers, 2 cruisers, 2 destroyers, 11 fighters, 1 submarine, 3 tactical_bombers and 1 transport

    Production/PUs Summary :

    Germans : 69 / 91
        Russians : 13 / 0
        Japanese : 11 / 15
        Americans : 69 / 98
        Chinese : 23 / 29
        British : 36 / 45
        UK_Pacific : 18 / 22
        Italians : 17 / 30
        ANZAC : 19 / 31
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 0 / 0

    triplea_41649_Jap25.tsvg

  • 2026 25 24 22 19 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 25

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 2 fighters, 3 mech_infantrys, 2 submarines and 2 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 17 Sea Zone
                1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
                1 mech_infantry moved from Northwest Persia to Greece
                3 bombers and 3 fighters moved from Caucasus to Greece
                1 artillery moved from Ecuador to Colombia
                      Americans take Colombia from Neutral_True

    Combat - Americans
                Battle in Iwo Jima
                Battle in Greece
                    Americans attack with 3 bombers, 3 fighters and 1 mech_infantry
                    Italians defend with 1 infantry and 1 mech_infantry
                        Americans roll dice for 3 bombers, 3 fighters and 1 mech_infantry in Greece, round 2 : 2/7 hits, 3,67 expected hits
                        Italians roll dice for 1 infantry and 1 mech_infantry in Greece, round 2 : 0/2 hits, 0,67 expected hits
                        1 mech_infantry owned by the Italians and 1 infantry owned by the Italians lost in Greece
                    Americans win, taking Iwo Jima from Japanese, taking Greece from Italians with 3 bombers, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 infantry and 1 mech_infantry

    Non Combat Move - Americans
                3 bombers and 3 fighters moved from Greece to Caucasus
                1 battleship, 6 carriers, 1 cruiser, 1 destroyer, 8 fighters, 3 submarines and 1 tactical_bomber moved from 35 Sea Zone to 17 Sea Zone
                1 fighter moved from Shan State to Philippines
                1 carrier, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 31 Sea Zone
                1 tactical_bomber moved from Western United States to Wake Island
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 31 Sea Zone
                1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island
                9 artilleries and 10 infantry moved from Eastern United States to 101 Sea Zone
                9 artilleries, 10 infantry and 10 transports moved from 101 Sea Zone to 91 Sea Zone
                3 mech_infantrys moved from Saudi Arabia to Northwest Persia

    Place Units - Americans
                3 mech_infantrys placed in Saudi Arabia
                1 carrier, 2 destroyers and 2 submarines placed in 10 Sea Zone
                1 fighter and 1 tactical_bomber placed in Western United States
                1 fighter and 1 tactical_bomber placed in Western United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,5
                Americans collect 71 PUs (1 lost to blockades); end with 71 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 96 PUs

    Combat Hit Differential Summary :

    Italians : -0,67
        Americans : -1,67

    triplea_41649_Ame25.tsvg

  • 2026 25 24 22 19 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 25

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Kansu
                1 infantry placed in Tsinghai
                2 infantry placed in Shensi
                1 artillery placed in Kwangsi
                1 artillery placed in Kiangsi
                2 infantry placed in Hunan

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 23 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs

    Combat Hit Differential Summary :

    triplea_41649_Chi25.tsvg

  • 2026 25 24 22 19 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 25

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 2 fighters, 3 mech_infantrys, 2 submarines and 2 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 17 Sea Zone
                1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
                1 mech_infantry moved from Northwest Persia to Greece
                3 bombers and 3 fighters moved from Caucasus to Greece
                1 artillery moved from Ecuador to Colombia
                      Americans take Colombia from Neutral_True

    Combat - Americans
                Battle in Iwo Jima
                Battle in Greece
                    Americans attack with 3 bombers, 3 fighters and 1 mech_infantry
                    Italians defend with 1 infantry and 1 mech_infantry
                        Americans roll dice for 3 bombers, 3 fighters and 1 mech_infantry in Greece, round 2 : 2/7 hits, 3,67 expected hits
                        Italians roll dice for 1 infantry and 1 mech_infantry in Greece, round 2 : 0/2 hits, 0,67 expected hits
                        1 mech_infantry owned by the Italians and 1 infantry owned by the Italians lost in Greece
                    Americans win, taking Iwo Jima from Japanese, taking Greece from Italians with 3 bombers, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 infantry and 1 mech_infantry

    Non Combat Move - Americans
                3 bombers and 3 fighters moved from Greece to Caucasus
                1 battleship, 6 carriers, 1 cruiser, 1 destroyer, 8 fighters, 3 submarines and 1 tactical_bomber moved from 35 Sea Zone to 17 Sea Zone
                1 fighter moved from Shan State to Philippines
                1 carrier, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 31 Sea Zone
                1 tactical_bomber moved from Western United States to Wake Island
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 31 Sea Zone
                1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island
                9 artilleries and 10 infantry moved from Eastern United States to 101 Sea Zone
                9 artilleries, 10 infantry and 10 transports moved from 101 Sea Zone to 91 Sea Zone
                3 mech_infantrys moved from Saudi Arabia to Northwest Persia

    Place Units - Americans
                3 mech_infantrys placed in Saudi Arabia
                1 carrier, 2 destroyers and 2 submarines placed in 10 Sea Zone
                1 fighter and 1 tactical_bomber placed in Western United States
                1 fighter and 1 tactical_bomber placed in Western United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,5
                Americans collect 71 PUs (1 lost to blockades); end with 71 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 96 PUs

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Kansu
                1 infantry placed in Tsinghai
                2 infantry placed in Shensi
                1 artillery placed in Kwangsi
                1 artillery placed in Kiangsi
                2 infantry placed in Hunan

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 23 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs

    Purchase Units - British
                British buy 1 artillery, 1 infantry, 6 mech_infantrys and 1 transport; Remaining resources: 7 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 fighter and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from Afghanistan to Kazakhstan
                1 mech_infantry moved from Kansu to Novosibirsk
                3 fighters and 1 tactical_bomber moved from Caucasus to Novosibirsk
                3 fighters and 1 tactical_bomber moved from Caucasus to Kazakhstan

    Combat - British
                Battle in Novosibirsk
                    British attack with 3 fighters, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                        British roll dice for 3 fighters, 1 mech_infantry and 1 tactical_bomber in Novosibirsk, round 2 : 1/5 hits, 2,33 expected hits
                        Germans roll dice for 1 mech_infantry in Novosibirsk, round 2 : 0/1 hits, 0,33 expected hits
                        1 mech_infantry owned by the Germans lost in Novosibirsk
                    British win, taking Novosibirsk from Germans with 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Kazakhstan
                    British attack with 3 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery
                        British roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 1/6 hits, 2,50 expected hits
                        Germans roll dice for 1 artillery in Kazakhstan, round 2 : 1/1 hits, 0,33 expected hits
                        1 artillery owned by the Germans and 1 infantry owned by the British lost in Kazakhstan
                    British win, taking Kazakhstan from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for British: 1 infantry
                    Casualties for Germans: 1 artillery

    Non Combat Move - British
                3 fighters and 1 tactical_bomber moved from Kazakhstan to Caucasus
                3 fighters and 1 tactical_bomber moved from Novosibirsk to Caucasus
                2 armour moved from Kansu to Tsinghai
                1 mech_infantry moved from Caucasus to Tsinghai
                1 mech_infantry moved from Caucasus to Tsinghai
                3 aaGuns moved from Northwest Persia to Caucasus
                6 mech_infantrys moved from Persia to Caucasus
                2 mech_infantrys moved from Iraq to Caucasus
                3 mech_infantrys moved from West India to Persia
                3 mech_infantrys moved from Egypt to Iraq
                2 fighters moved from French Equatorial Africa to Egypt
                2 fighters moved from French West Africa to Egypt
                3 mech_infantrys moved from Belgian Congo to Egypt
                3 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 tactical_bomber moved from India to Caucasus
                2 infantry moved from Shan State to Yunnan
                1 battleship moved from 35 Sea Zone to 17 Sea Zone
                1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone

    Place Units - British
                3 mech_infantrys placed in Persia
                3 mech_infantrys placed in Union of South Africa
                1 artillery and 1 infantry placed in Quebec
                1 transport placed in 106 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,2
                British collect 36 PUs (2 lost to blockades); end with 43 PUs

    Place Units - UK_Pacific
                3 mech_infantrys placed in West India
                1 fighter placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 18 PUs; end with 18 PUs
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
                Units Change Ownership
                    Some Units in India change ownership: 1 fighter
                    Some Units in West India change ownership: 3 mech_infantrys

    Combat Hit Differential Summary :

    Germans : 0,33
        Italians : -0,67
        British : -2,83
        Americans : -1,67

    triplea_41649_UK_25.tsvg

  • 2026 25 24 22 19 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 25

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 2 fighters, 3 mech_infantrys, 2 submarines and 2 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 17 Sea Zone
                1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
                1 mech_infantry moved from Northwest Persia to Greece
                3 bombers and 3 fighters moved from Caucasus to Greece
                1 artillery moved from Ecuador to Colombia
                      Americans take Colombia from Neutral_True

    Combat - Americans
                Battle in Iwo Jima
                Battle in Greece
                    Americans attack with 3 bombers, 3 fighters and 1 mech_infantry
                    Italians defend with 1 infantry and 1 mech_infantry
                        Americans roll dice for 3 bombers, 3 fighters and 1 mech_infantry in Greece, round 2 : 2/7 hits, 3,67 expected hits
                        Italians roll dice for 1 infantry and 1 mech_infantry in Greece, round 2 : 0/2 hits, 0,67 expected hits
                        1 mech_infantry owned by the Italians and 1 infantry owned by the Italians lost in Greece
                    Americans win, taking Iwo Jima from Japanese, taking Greece from Italians with 3 bombers, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 infantry and 1 mech_infantry

    Non Combat Move - Americans
                3 bombers and 3 fighters moved from Greece to Caucasus
                1 battleship, 6 carriers, 1 cruiser, 1 destroyer, 8 fighters, 3 submarines and 1 tactical_bomber moved from 35 Sea Zone to 17 Sea Zone
                1 fighter moved from Shan State to Philippines
                1 carrier, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 31 Sea Zone
                1 tactical_bomber moved from Western United States to Wake Island
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 31 Sea Zone
                1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island
                9 artilleries and 10 infantry moved from Eastern United States to 101 Sea Zone
                9 artilleries, 10 infantry and 10 transports moved from 101 Sea Zone to 91 Sea Zone
                3 mech_infantrys moved from Saudi Arabia to Northwest Persia

    Place Units - Americans
                3 mech_infantrys placed in Saudi Arabia
                1 carrier, 2 destroyers and 2 submarines placed in 10 Sea Zone
                1 fighter and 1 tactical_bomber placed in Western United States
                1 fighter and 1 tactical_bomber placed in Western United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,5
                Americans collect 71 PUs (1 lost to blockades); end with 71 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 96 PUs

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Kansu
                1 infantry placed in Tsinghai
                2 infantry placed in Shensi
                1 artillery placed in Kwangsi
                1 artillery placed in Kiangsi
                2 infantry placed in Hunan

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 23 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs

    Purchase Units - British
                British buy 1 artillery, 1 infantry, 6 mech_infantrys and 1 transport; Remaining resources: 7 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 fighter and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from Afghanistan to Kazakhstan
                1 mech_infantry moved from Kansu to Novosibirsk
                3 fighters and 1 tactical_bomber moved from Caucasus to Novosibirsk
                3 fighters and 1 tactical_bomber moved from Caucasus to Kazakhstan

    Combat - British
                Battle in Novosibirsk
                    British attack with 3 fighters, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                        British roll dice for 3 fighters, 1 mech_infantry and 1 tactical_bomber in Novosibirsk, round 2 : 1/5 hits, 2,33 expected hits
                        Germans roll dice for 1 mech_infantry in Novosibirsk, round 2 : 0/1 hits, 0,33 expected hits
                        1 mech_infantry owned by the Germans lost in Novosibirsk
                    British win, taking Novosibirsk from Germans with 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Kazakhstan
                    British attack with 3 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery
                        British roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 1/6 hits, 2,50 expected hits
                        Germans roll dice for 1 artillery in Kazakhstan, round 2 : 1/1 hits, 0,33 expected hits
                        1 artillery owned by the Germans and 1 infantry owned by the British lost in Kazakhstan
                    British win, taking Kazakhstan from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for British: 1 infantry
                    Casualties for Germans: 1 artillery

    Non Combat Move - British
                3 fighters and 1 tactical_bomber moved from Kazakhstan to Caucasus
                3 fighters and 1 tactical_bomber moved from Novosibirsk to Caucasus
                2 armour moved from Kansu to Tsinghai
                1 mech_infantry moved from Caucasus to Tsinghai
                1 mech_infantry moved from Caucasus to Tsinghai
                3 aaGuns moved from Northwest Persia to Caucasus
                6 mech_infantrys moved from Persia to Caucasus
                2 mech_infantrys moved from Iraq to Caucasus
                3 mech_infantrys moved from West India to Persia
                3 mech_infantrys moved from Egypt to Iraq
                2 fighters moved from French Equatorial Africa to Egypt
                2 fighters moved from French West Africa to Egypt
                3 mech_infantrys moved from Belgian Congo to Egypt
                3 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 tactical_bomber moved from India to Caucasus
                2 infantry moved from Shan State to Yunnan
                1 battleship moved from 35 Sea Zone to 17 Sea Zone
                1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone

    Place Units - British
                3 mech_infantrys placed in Persia
                3 mech_infantrys placed in Union of South Africa
                1 artillery and 1 infantry placed in Quebec
                1 transport placed in 106 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,2
                British collect 36 PUs (2 lost to blockades); end with 43 PUs

    Place Units - UK_Pacific
                3 mech_infantrys placed in West India
                1 fighter placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 18 PUs; end with 18 PUs
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
                Units Change Ownership
                    Some Units in India change ownership: 1 fighter
                    Some Units in West India change ownership: 3 mech_infantrys
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to 17 Sea Zone: 1 artillery
                EDIT: Turning off Edit Mode

    Combat Hit Differential Summary :

    Germans : 0,33
        Italians : -0,67
        British : -2,83
        Americans : -1,67

    triplea_41649_UK_25.tsvg

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 25

    Purchase Units - Italians
                Italians buy 1 artillery, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 fighter moved from Spain to Southern Italy
                2 mech_infantrys moved from Romania to Greece
                1 fighter moved from 97 Sea Zone to Greece
                1 fighter moved from Southern Italy to Greece
                1 fighter moved from Southern Italy to Greece

    Combat - Italians
                Battle in Greece
                    Italians attack with 3 fighters and 2 mech_infantrys
                    Americans defend with 1 mech_infantry
                        Italians roll dice for 3 fighters and 2 mech_infantrys in Greece, round 2 :  4/5 hits
                        Americans roll dice for 1 mech_infantry in Greece, round 2 :  0/1 hits
                        1 mech_infantry owned by the Americans lost in Greece
                    Italians win, taking Greece from Americans with 3 fighters and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 mech_infantry

    Non Combat Move - Italians
                1 fighter moved from Greece to 97 Sea Zone
                1 fighter moved from Greece to Southern Italy
                1 fighter moved from Greece to Southern Italy
                1 fighter moved from Ukraine to Southern Italy
                1 fighter moved from Ukraine to Southern Italy
                1 mech_infantry moved from Romania to Ukraine
                1 mech_infantry moved from Romania to Ukraine
                1 mech_infantry moved from Northern Italy to Romania
                1 mech_infantry moved from Northern Italy to Romania

    Place Units - Italians
                1 artillery and 2 infantry placed in Southern Italy
                4 infantry and 2 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Italians collect 17 PUs; end with 17 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs

    Territory Summary for Italians :

    Gibraltar : 1 flag, 1 airfield and 1 harbour
        Cyprus : 1 flag
        Malta : 1 flag, 1 airfield and 1 artillery
        Romania : 2 mech_infantrys
        Northern Italy : 1 aaGun, 1 factory_major, 4 infantry and 2 mech_infantrys
        Southern Italy : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 5 fighters, 1 harbour and 5 infantry
        Eastern Poland : 1 flag
        Ukraine : 2 mech_infantrys
        Western Ukraine : 1 flag
        Greece : 1 flag, 2 mech_infantrys
        97 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 1 fighter and 2 transports
        Yugoslavia : 1 flag
        Spain : 1 flag, 4 aaGuns, 1 factory_minor, 6 infantry and 2 mech_infantrys

    Production/PUs Summary :

    Germans : 67 / 91
        Russians : 13 / 0
        Japanese : 10 / 15
        Americans : 70 / 96
        Chinese : 23 / 29
        British : 38 / 43
        UK_Pacific : 18 / 23
        Italians : 17 / 27
        ANZAC : 19 / 31
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 0 / 0

    triplea_41649_Ita25.tsvg

  • 2026 25 24 22 19 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 25

    Purchase Units - ANZAC
                ANZAC buy 2 fighters and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                8 fighters moved from Caucasus to Greece

    Combat - ANZAC
                Battle in Greece
                    ANZAC attack with 8 fighters
                    Italians defend with 2 mech_infantrys
                        ANZAC roll dice for 8 fighters in Greece, round 2 : 5/8 hits, 4,00 expected hits
                        Italians roll dice for 2 mech_infantrys in Greece, round 2 : 0/2 hits, 0,67 expected hits
                        2 mech_infantrys owned by the Italians lost in Greece
                    ANZAC win with 8 fighters remaining. Battle score for attacker is 8
                    Casualties for Italians: 2 mech_infantrys

    Non Combat Move - ANZAC
                8 fighters moved from Greece to Caucasus
                3 carriers and 1 cruiser moved from 35 Sea Zone to 17 Sea Zone
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
                1 bomber moved from Hawaiian Islands to Wake Island
                1 submarine moved from 10 Sea Zone to 25 Sea Zone
                1 carrier moved from 10 Sea Zone to 26 Sea Zone
                1 carrier moved from 54 Sea Zone to 31 Sea Zone
                1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 31 Sea Zone
                1 carrier moved from 54 Sea Zone to 31 Sea Zone
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 31 Sea Zone
                1 destroyer moved from 62 Sea Zone to 33 Sea Zone
                2 fighters moved from New South Wales to New Guinea
                1 fighter moved from Western Australia to New Guinea
                2 fighters moved from 35 Sea Zone to 31 Sea Zone
                4 fighters moved from 35 Sea Zone to 17 Sea Zone
                1 infantry moved from Sumatra to 41 Sea Zone
                1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
                1 infantry moved from 36 Sea Zone to Kwangsi
                1 carrier and 2 fighters moved from 41 Sea Zone to 36 Sea Zone
                1 carrier moved from 26 Sea Zone to 31 Sea Zone
                1 tactical_bomber moved from Hawaiian Islands to 31 Sea Zone

    Place Units - ANZAC
                2 fighters and 1 tactical_bomber placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 19 PUs; end with 19 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs

    Combat Move - French

    Turn Complete - French

    Combat Hit Differential Summary :

    Italians : -0,67
        ANZAC : 1,00

    triplea_41649_Fre25.tsvg

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 26

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 5 artilleries, 2 fighters and 17 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Novgorod to Bryansk
                      Germans take Bryansk from British
                1 fighter moved from Yenisey to Novosibirsk
                1 infantry moved from Samara to Novosibirsk
                1 artillery moved from Samara to Novosibirsk
                1 infantry moved from Volgograd to Kazakhstan
                1 infantry moved from Volgograd to Caucasus
                1 fighter moved from Volgograd to Kazakhstan
                1 infantry moved from Ukraine to Rostov
                1 infantry moved from Volgograd to Rostov
                1 infantry moved from Volgograd to Rostov
                1 fighter and 1 tactical_bomber moved from Volgograd to Rostov
                1 mech_infantry moved from Vologda to Timguska
                1 infantry moved from Timguska to Yenisey
                1 fighter moved from Volgograd to Novosibirsk
                1 fighter moved from Volgograd to Kazakhstan
                1 infantry moved from Volgograd to Kazakhstan
                1 bomber moved from Ukraine to Rostov
                1 bomber moved from Ukraine to Rostov

    Combat - Germans
                Battle in Caucasus
                    Germans attack with 1 infantry
                    British defend with 3 aaGuns, 2 armour, 1 artillery, 1 bomber, 6 fighters, 35 infantry, 57 mech_infantrys and 4 tactical_bombers; French defend with 3 infantry; Americans defend with 3 bombers and 3 fighters; ANZAC defend with 8 fighters; Russians defend with 4 aaGuns, 16 artilleries, 1 fighter and 22 infantry
                        Germans roll dice for 1 infantry in Caucasus, round 2 :  0/1 hits
                        Russians roll dice for 7 aaGuns, 2 armour, 17 artilleries, 4 bombers, 18 fighters, 60 infantry, 57 mech_infantrys and 4 tactical_bombers in Caucasus, round 2 :  58/162 hits
                        1 infantry owned by the Germans lost in Caucasus
                    Russians win with 7 aaGuns, 2 armour, 17 artilleries, 4 bombers, 18 fighters, 60 infantry, 57 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 infantry
                Battle in Novosibirsk
                    Germans attack with 1 artillery, 2 fighters and 1 infantry
                    British defend with 1 mech_infantry
                        Germans roll dice for 1 artillery, 2 fighters and 1 infantry in Novosibirsk, round 2 :  2/4 hits
                        British roll dice for 1 mech_infantry in Novosibirsk, round 2 :  0/1 hits
                        1 mech_infantry owned by the British lost in Novosibirsk
                    Germans win, taking Novosibirsk from British with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Kazakhstan
                    Germans attack with 2 fighters and 2 infantry
                    British defend with 1 infantry
                        Germans roll dice for 2 fighters and 2 infantry in Kazakhstan, round 2 :  2/4 hits
                        British roll dice for 1 infantry in Kazakhstan, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the British lost in Kazakhstan
                    Germans win, taking Kazakhstan from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Rostov
                    Germans attack with 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
                    Russians defend with 1 artillery and 2 infantry
                        Germans roll dice for 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Rostov, round 2 :  3/7 hits
                        Russians roll dice for 1 artillery and 2 infantry in Rostov, round 2 :  1/3 hits
                        2 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Rostov
                    Germans win, taking Rostov from Russians with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 2 infantry

    Non Combat Move - Germans
                2 fighters moved from Kazakhstan to Volgograd
                1 fighter moved from Novosibirsk to Volgograd
                1 fighter moved from Novosibirsk to Volgograd
                1 artillery and 2 infantry moved from Russia to Bryansk
                1 aaGun moved from Ukraine to Bryansk
                1 armour and 7 mech_infantrys moved from Romania to Ukraine
                1 fighter moved from Rostov to Ukraine
                1 mech_infantry moved from Romania to Albania
                1 mech_infantry moved from Romania to Albania
                1 tactical_bomber moved from Rostov to Ukraine
                1 bomber moved from Rostov to Ukraine
                1 bomber moved from Rostov to Ukraine
                1 aaGun and 3 infantry moved from Southern France to France
                5 infantry moved from Northern Italy to Southern Italy
                2 mech_infantrys moved from Novgorod to Bryansk

    Place Units - Germans
                2 artilleries placed in France
                2 fighters and 8 infantry placed in Western Germany
                3 infantry placed in Volgograd
                3 infantry placed in Ukraine
                1 artillery and 2 infantry placed in Russia
                2 artilleries and 1 infantry placed in Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Volgograd: 1 fighter
                EDIT: Adding units owned by Germans to 97 Sea Zone: 1 fighter
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Germans collect 72 PUs; end with 72 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 92 PUs

    Territory Summary for Germans :

    Evenkiyskiy : 1 flag
        Yenisey : 1 flag, 1 infantry
        Timguska : 1 flag, 1 mech_infantry
        Kazakhstan : 1 flag, 1 infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor and 3 infantry
        Western Germany : 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 8 infantry
        Romania : 2 aaGuns and 1 factory_major
        Germany : 2 artilleries, 1 factory_major and 1 infantry
        Albania : 2 mech_infantrys
        Southern Italy : 15 bombers and 5 infantry
        Belarus : 1 flag
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag, 1 aaGun, 1 artillery, 2 infantry and 3 mech_infantrys
        Rostov : 1 flag, 2 infantry
        Nenetsia : 1 flag
        Urals : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag
        Bessarabia : 1 flag
        Russia : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 2 infantry
        Tambov : 1 flag
        Ukraine : 1 flag, 9 armour, 7 artilleries, 2 bombers, 1 factory_minor, 1 fighter, 3 infantry, 48 mech_infantrys and 1 tactical_bomber
        Novosibirsk : 1 flag, 1 artillery and 1 infantry
        Vologda : 1 flag
        Volgograd : 1 flag, 2 aaGuns, 31 armour, 24 artilleries, 1 factory_minor, 3 fighters, 11 infantry and 51 mech_infantrys
        Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
        Smolensk : 1 flag
        Samara : 1 flag
        Portugal : 1 flag
        125 Sea Zone : 1 flag
        93 Sea Zone : 1 flag
        Bulgaria : 1 flag
        97 Sea Zone : 1 fighter
        92 Sea Zone : 1 submarine
        Sweden : 1 flag
        Spain : 2 aaGuns, 8 artilleries, 1 fighter, 28 infantry and 1 mech_infantry
        98 Sea Zone : 1 flag, 1 submarine
        Finland : 1 flag, 10 infantry

    Production/PUs Summary :

    Germans : 72 / 92
        Russians : 11 / 0
        Japanese : 10 / 15
        Americans : 70 / 96
        Chinese : 23 / 29
        British : 35 / 43
        UK_Pacific : 18 / 23
        Italians : 17 / 27
        ANZAC : 19 / 29
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 0 / 0

    triplea_41649_Ger26.tsvg

  • 2026 25 24 22 19 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 26

    Combat Move - Russians
                1 artillery and 1 infantry moved from Caucasus to Rostov
                1 fighter moved from Caucasus to Rostov
                1 infantry moved from Caucasus to Rostov

    Combat - Russians
                Battle in Rostov
                    Russians attack with 1 artillery, 1 fighter and 2 infantry
                    Germans defend with 2 infantry
                        Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Rostov, round 2 : 1/4 hits, 1,33 expected hits
                        Germans roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0,67 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
                        Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Rostov, round 3 : 1/3 hits, 1,17 expected hits
                        Germans roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Germans lost in Rostov
                    Russians win, taking Rostov from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                    Casualties for Germans: 2 infantry

    Non Combat Move - Russians
                1 fighter moved from Rostov to Caucasus

    Turn Complete - Russians

    Combat Hit Differential Summary :

    Germans : 0,00
        Russians : -0,50

    triplea_41649_Rus26.tsvg

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 26

    Purchase Units - Japanese
                Japanese buy 5 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
                1 infantry and 1 transport moved from 8 Sea Zone to 2 Sea Zone
                1 infantry moved from 2 Sea Zone to Alaska

    Combat - Japanese
                Battle in Alaska

    Non Combat Move - Japanese

    Place Units - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from 36 Sea Zone: 1 carrier, 2 fighters and 1 transport
                EDIT: Adding units owned by ANZAC to Kwangsi: 2 fighters
                EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 submarine
                EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
                5 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 12 PUs; end with 12 PUs

    Territory Summary for Japanese :

    Japan : 2 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 9 infantry and 1 tactical_bomber
        Guam : 1 flag, 1 airfield
        Alaska : 1 flag, 1 infantry
        36 Sea Zone : 1 submarine
        2 Sea Zone : 1 transport
        6 Sea Zone : 2 battleships, 7 carriers, 2 cruisers, 2 destroyers, 11 fighters and 3 tactical_bombers

    Production/PUs Summary :

    Germans : 70 / 92
        Russians : 13 / 0
        Japanese : 12 / 12
        Americans : 68 / 96
        Chinese : 23 / 29
        British : 35 / 43
        UK_Pacific : 18 / 23
        Italians : 17 / 27
        ANZAC : 19 / 29
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 0 / 0

    triplea_41649_Jap26.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 26

    Purchase Units - Americans
                Americans buy 7 bombers and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 fighters and 2 tactical_bombers moved from Western United States to Alaska
                1 submarine moved from 10 Sea Zone to 2 Sea Zone
                1 mech_infantry moved from Northwest Persia to Greece
                      Americans take Greece from Italians
                1 mech_infantry moved from Northwest Persia to Kazakhstan
                3 fighters moved from Caucasus to Kazakhstan
                3 bombers moved from Caucasus to Kazakhstan

    Combat - Americans
                Americans creates battle in territory 17 Sea Zone
                Battle in 2 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 2 Sea Zone
                        Americans roll dice for 1 submarine in 2 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans win, taking 17 Sea Zone from Japanese, taking 2 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Alaska
                    Americans attack with 2 fighters and 2 tactical_bombers
                    Japanese defend with 1 infantry
                        Americans roll dice for 2 fighters and 2 tactical_bombers in Alaska, round 2 : 3/4 hits, 2,33 expected hits
                        Japanese roll dice for 1 infantry in Alaska, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese lost in Alaska
                    Americans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Kazakhstan
                    Americans attack with 3 bombers, 3 fighters and 1 mech_infantry
                    Germans defend with 1 infantry
                        Americans roll dice for 3 bombers, 3 fighters and 1 mech_infantry in Kazakhstan, round 2 : 4/7 hits, 3,67 expected hits
                        Germans roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Germans lost in Kazakhstan
                    Americans win, taking Kazakhstan from Germans with 3 bombers, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Americans
                3 bombers moved from Kazakhstan to Suiyuyan
                3 fighters moved from Kazakhstan to Caucasus
                2 fighters and 2 tactical_bombers moved from Alaska to Western United States
                2 destroyers and 1 submarine moved from 10 Sea Zone to 31 Sea Zone
                1 carrier moved from 10 Sea Zone to 31 Sea Zone
                1 mech_infantry moved from Saudi Arabia to Turkey
                2 mech_infantrys moved from Saudi Arabia to Northwest Persia
                1 artillery moved from Colombia to Venezuela

    Place Units - Americans
                3 mech_infantrys placed in Saudi Arabia
                7 bombers placed in Western United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,6
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,3,1,1
                Americans collect 68 PUs (3 lost to blockades); end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 88 PUs

    Combat Hit Differential Summary :

    Germans : -0,33
        Americans : 0,67
        Japanese : -0,33

    triplea_41649_Ame26.tsvg

  • 2026 25 24 22 19 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 26

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                4 infantry placed in Suiyuyan
                1 artillery placed in Suiyuyan
                2 infantry placed in Sikang
                1 artillery and 1 infantry placed in Suiyuyan

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 23 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs

    Combat Hit Differential Summary :

    triplea_41649_Chi26.tsvg

  • 2026 25 24 22 19 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 26

    Purchase Units - Americans
                Americans buy 7 bombers and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 fighters and 2 tactical_bombers moved from Western United States to Alaska
                1 submarine moved from 10 Sea Zone to 2 Sea Zone
                1 mech_infantry moved from Northwest Persia to Greece
                      Americans take Greece from Italians
                1 mech_infantry moved from Northwest Persia to Kazakhstan
                3 fighters moved from Caucasus to Kazakhstan
                3 bombers moved from Caucasus to Kazakhstan

    Combat - Americans
                Americans creates battle in territory 17 Sea Zone
                Battle in 2 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 2 Sea Zone
                        Americans roll dice for 1 submarine in 2 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans win, taking 17 Sea Zone from Japanese, taking 2 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Alaska
                    Americans attack with 2 fighters and 2 tactical_bombers
                    Japanese defend with 1 infantry
                        Americans roll dice for 2 fighters and 2 tactical_bombers in Alaska, round 2 : 3/4 hits, 2,33 expected hits
                        Japanese roll dice for 1 infantry in Alaska, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese lost in Alaska
                    Americans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Kazakhstan
                    Americans attack with 3 bombers, 3 fighters and 1 mech_infantry
                    Germans defend with 1 infantry
                        Americans roll dice for 3 bombers, 3 fighters and 1 mech_infantry in Kazakhstan, round 2 : 4/7 hits, 3,67 expected hits
                        Germans roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Germans lost in Kazakhstan
                    Americans win, taking Kazakhstan from Germans with 3 bombers, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Americans
                3 bombers moved from Kazakhstan to Suiyuyan
                3 fighters moved from Kazakhstan to Caucasus
                2 fighters and 2 tactical_bombers moved from Alaska to Western United States
                2 destroyers and 1 submarine moved from 10 Sea Zone to 31 Sea Zone
                1 carrier moved from 10 Sea Zone to 31 Sea Zone
                1 mech_infantry moved from Saudi Arabia to Turkey
                2 mech_infantrys moved from Saudi Arabia to Northwest Persia
                1 artillery moved from Colombia to Venezuela

    Place Units - Americans
                3 mech_infantrys placed in Saudi Arabia
                7 bombers placed in Western United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,6
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,3,1,1
                Americans collect 68 PUs (3 lost to blockades); end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 88 PUs

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                4 infantry placed in Suiyuyan
                1 artillery placed in Suiyuyan
                2 infantry placed in Sikang
                1 artillery and 1 infantry placed in Suiyuyan

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 23 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs

    Purchase Units - British
                British buy 1 carrier and 6 mech_infantrys; Remaining resources: 3 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - British
                3 mech_infantrys moved from Caucasus to Bryansk
                1 mech_infantry moved from Tsinghai to Novosibirsk
                3 fighters and 2 tactical_bombers moved from Caucasus to Novosibirsk
                1 bomber, 3 fighters and 2 tactical_bombers moved from Caucasus to Bryansk
                1 mech_infantry moved from Caucasus to Bryansk
                1 fighter moved from India to Novosibirsk

    Combat - British
                Battle in Bryansk
                    British attack with 1 bomber, 3 fighters, 4 mech_infantrys and 2 tactical_bombers
                    Germans defend with 1 aaGun, 1 artillery, 2 infantry and 3 mech_infantrys
                        AA fire in Bryansk : 1/3 hits, 0,50 expected hits
                        1 fighter owned by the British lost in Bryansk
                        British roll dice for 1 bomber, 2 fighters, 4 mech_infantrys and 2 tactical_bombers in Bryansk, round 2 : 4/9 hits, 3,67 expected hits
                        Germans roll dice for 1 aaGun, 1 artillery, 2 infantry and 3 mech_infantrys in Bryansk, round 2 : 3/6 hits, 2,00 expected hits
                        1 aaGun owned by the Germans, 3 mech_infantrys owned by the British, 2 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Bryansk
                        British roll dice for 1 bomber, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Bryansk, round 3 : 3/6 hits, 3,17 expected hits
                        Germans roll dice for 1 artillery and 2 mech_infantrys in Bryansk, round 3 : 1/3 hits, 1,00 expected hits
                        1 mech_infantry owned by the British, 1 artillery owned by the Germans and 2 mech_infantrys owned by the Germans lost in Bryansk
                    British win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 1
                    Casualties for British: 1 fighter and 4 mech_infantrys
                    Casualties for Germans: 1 aaGun, 1 artillery, 2 infantry and 3 mech_infantrys
                Battle in Novosibirsk
                    British attack with 4 fighters, 1 mech_infantry and 2 tactical_bombers
                    Germans defend with 1 artillery and 1 infantry
                        British roll dice for 4 fighters, 1 mech_infantry and 2 tactical_bombers in Novosibirsk, round 2 : 3/7 hits, 3,50 expected hits
                        Germans roll dice for 1 artillery and 1 infantry in Novosibirsk, round 2 : 1/2 hits, 0,67 expected hits
                        1 mech_infantry owned by the British, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Novosibirsk
                    British win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for British: 1 mech_infantry
                    Casualties for Germans: 1 artillery and 1 infantry

    Non Combat Move - British
                1 fighter moved from Novosibirsk to Caucasus
                2 fighters moved from Novosibirsk to Caucasus
                2 tactical_bombers moved from Novosibirsk to Caucasus
                1 fighter moved from Novosibirsk to Tsinghai
                1 bomber, 2 fighters and 2 tactical_bombers moved from Bryansk to Caucasus
                6 mech_infantrys moved from Persia to Caucasus
                3 mech_infantrys moved from Iraq to Caucasus
                3 mech_infantrys moved from West India to Persia
                3 mech_infantrys moved from Egypt to Iraq
                3 mech_infantrys moved from Belgian Congo to Egypt
                3 mech_infantrys moved from Union of South Africa to Belgian Congo
                4 fighters moved from Egypt to Caucasus
                1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                2 infantry moved from Yunnan to Szechwan

    Place Units - British
                1 carrier placed in 106 Sea Zone
                3 mech_infantrys placed in Union of South Africa
                3 mech_infantrys placed in Persia

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,5
                British collect 35 PUs; end with 38 PUs

    Place Units - UK_Pacific
                1 tactical_bomber placed in India
                3 mech_infantrys placed in West India

    Turn Complete - UK_Pacific
                UK_Pacific collect 18 PUs; end with 18 PUs
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
                Units Change Ownership
                    Some Units in India change ownership: 1 tactical_bomber
                    Some Units in West India change ownership: 3 mech_infantrys

    Combat Hit Differential Summary :

    Germans : 1,00
        AA fire in Bryansk : : 0,50
        British : -0,33
        Americans : 0,67
        Japanese : -0,33

    triplea_41649_UK_26.tsvg

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 26

    Purchase Units - Italians
                Italians buy 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 fighter moved from 97 Sea Zone to Greece
                1 mech_infantry moved from Romania to Greece
                1 mech_infantry moved from Romania to Greece
                4 fighters moved from Southern Italy to Greece

    Combat - Italians
                Battle in Greece
                    Italians attack with 5 fighters and 2 mech_infantrys
                    Americans defend with 1 mech_infantry
                        Italians roll dice for 5 fighters and 2 mech_infantrys in Greece, round 2 :  3/7 hits
                        Americans roll dice for 1 mech_infantry in Greece, round 2 :  0/1 hits
                        1 mech_infantry owned by the Americans lost in Greece
                    Italians win, taking Greece from Americans with 5 fighters and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 mech_infantry

    Non Combat Move - Italians
                1 mech_infantry moved from Spain to France
                1 mech_infantry moved from Spain to France
                1 fighter moved from Greece to 97 Sea Zone
                1 mech_infantry moved from Northern Italy to Romania
                1 mech_infantry moved from Northern Italy to Romania
                3 fighters moved from Greece to Southern Italy
                1 fighter moved from Greece to Southern Italy

    Place Units - Italians
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Malta: 1 artillery
                EDIT: Adding units owned by Italians to Southern Italy: 1 artillery
                EDIT: Turning off Edit Mode
                3 mech_infantrys placed in Northern Italy
                2 infantry placed in Spain
                3 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 17 PUs; end with 17 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs

    Territory Summary for Italians :

    Gibraltar : 1 flag, 1 airfield and 1 harbour
        Cyprus : 1 flag
        Malta : 1 flag, 1 airfield
        France : 2 mech_infantrys
        Romania : 2 mech_infantrys
        Northern Italy : 1 aaGun, 1 factory_major, 4 infantry and 3 mech_infantrys
        Southern Italy : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 5 fighters, 1 harbour and 8 infantry
        Eastern Poland : 1 flag
        Ukraine : 2 mech_infantrys
        Western Ukraine : 1 flag
        Greece : 1 flag, 2 mech_infantrys
        97 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 1 fighter and 2 transports
        Yugoslavia : 1 flag
        Spain : 1 flag, 4 aaGuns, 1 factory_minor and 8 infantry

    Production/PUs Summary :

    Germans : 69 / 92
        Russians : 13 / 0
        Japanese : 12 / 12
        Americans : 69 / 88
        Chinese : 23 / 29
        British : 35 / 38
        UK_Pacific : 18 / 23
        Italians : 17 / 27
        ANZAC : 19 / 29
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 0 / 0

    triplea_41649_Ita26.tsvg

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