no scramble.
BSD (Axis +3) vs Simone (Allies) BM 3
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Italians
Italians repair damage of 4x factory_minor; Remaining resources: 41 PUs;
Italians buy 1 factory_minor, 2 fighters and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Romania to Eastern Poland
1 bomber moved from Trans-Jordan to Eastern Poland
1 armour moved from Egypt to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 armour moved from Anglo Egyptian Sudan to French Equatorial Africa
Italians take French Equatorial Africa from FrenchCombat - Italians
Battle in Eastern Poland
Italians attack with 1 bomber and 1 mech_infantry
Russians defend with 2 artilleries
Italians roll dice for 1 bomber and 1 mech_infantry in Eastern Poland, round 2 : 1/2 hits
Russians roll dice for 2 artilleries in Eastern Poland, round 2 : 2/2 hits
1 mech_infantry owned by the Italians, 1 bomber owned by the Italians and 1 artillery owned by the Russians lost in Eastern Poland
Russians win with 1 artillery remaining. Battle score for attacker is -12
Casualties for Italians: 1 bomber and 1 mech_infantry
Casualties for Russians: 1 artilleryNon Combat Move - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from Romania: 1 mech_infantry
EDIT: Adding units owned by Italians to Baltic States: 1 bomber
EDIT: Turning off Edit Mode
3 fighters moved from Southern Italy to Gibraltar
1 infantry moved from Yugoslavia to Northern Italy
1 mech_infantry moved from Trans-Jordan to 98 Sea Zone
1 mech_infantry and 1 transport moved from 98 Sea Zone to 92 Sea Zone
1 mech_infantry moved from 92 Sea Zone to Gibraltar
1 cruiser and 1 transport moved from 98 Sea Zone to 95 Sea Zone
1 mech_infantry moved from Normandy Bordeaux to Western Germany
2 infantry moved from Normandy Bordeaux to Southern France
2 infantry moved from Caucasus to Northwest Persia
1 fighter moved from Trans-Jordan to PersiaPlace Units - Italians
1 factory_minor placed in Egypt
3 infantry placed in Persia
2 fighters placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,4
Italians collect 27 PUs; end with 27 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 37 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 40 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 45 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 49 PUs -
Hey Simone, the 2nd Italian mech in Romania was of course supposed to be on the E-Poland fight. I just gave you your 2 hits and assumed it missed (The extra mech) opening round.
-
np
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 4 PUs;Combat Move - ANZAC
2 fighters moved from Queensland to 42 Sea Zone
1 destroyer and 2 submarines moved from 62 Sea Zone to 42 Sea ZoneCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 destroyer, 2 fighters and 2 submarines
Japanese defend with 1 destroyer and 1 submarine
ANZAC roll dice for 2 submarines in 42 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
ANZAC roll dice for 1 destroyer and 2 fighters in 42 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 42 Sea Zone
ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer, 2 fighters and 2 submarines remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarineNon Combat Move - ANZAC
2 fighters moved from 42 Sea Zone to Java
2 submarines moved from 6 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from Queensland to New South WalesPlace Units - ANZAC
1 destroyer, 1 submarine and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUsCombat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.00
Japanese : -0.50 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 fighter, 12 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Baltic States to Novgorod
Germans take Novgorod from Russians
2 infantry moved from Poland to Eastern Poland
1 infantry moved from Baltic States to Belarus
Germans take Belarus from Russians
1 mech_infantry moved from Egypt to Kenya
Germans take Kenya from British
1 mech_infantry moved from Egypt to Belgian Congo
Germans take Belgian Congo from British
1 bomber moved from Poland to Eastern Poland
2 infantry moved from Poland to Eastern PolandCombat - Germans
Battle in Eastern Poland
Germans attack with 1 bomber and 4 infantry
Russians defend with 1 artillery
Germans roll dice for 1 bomber and 4 infantry in Eastern Poland, round 2 : 1/5 hits
Russians roll dice for 1 artillery in Eastern Poland, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artilleryNon Combat Move - Germans
2 artilleries and 16 infantry moved from Baltic States to Belarus
1 armour and 5 mech_infantrys moved from Baltic States to Novgorod
1 armour and 2 mech_infantrys moved from Poland to Novgorod
5 mech_infantrys moved from Germany to Baltic States
1 bomber moved from Eastern Poland to Baltic States
2 artilleries and 4 infantry moved from Germany to Poland
1 mech_infantry moved from Western Germany to Poland
2 fighters and 1 tactical_bomber moved from Caucasus to Southern Italy
1 fighter moved from Western Germany to Gibraltar
2 armour and 2 mech_infantrys moved from Northwest Persia to Persia
2 mech_infantrys moved from Caucasus to Persia
3 aaGuns, 9 artilleries and 14 infantry moved from Caucasus to Northwest Persia
6 armour and 8 mech_infantrys moved from Egypt to Iraq
1 armour and 1 mech_infantry moved from Alexandria to Trans-Jordan
2 infantry moved from Western Germany to GermanyPlace Units - Germans
10 infantry placed in Germany
1 fighter, 2 infantry and 4 mech_infantrys placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 2 infantry
EDIT: Adding units owned by Germans to Germany: 2 infantry
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5
Germans collect 45 PUs; end with 45 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 47 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 49 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 59 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 fighter, 12 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Baltic States to Novgorod
Germans take Novgorod from Russians
2 infantry moved from Poland to Eastern Poland
1 infantry moved from Baltic States to Belarus
Germans take Belarus from Russians
1 mech_infantry moved from Egypt to Kenya
Germans take Kenya from British
1 mech_infantry moved from Egypt to Belgian Congo
Germans take Belgian Congo from British
1 bomber moved from Poland to Eastern Poland
2 infantry moved from Poland to Eastern PolandCombat - Germans
Battle in Eastern Poland
Germans attack with 1 bomber and 4 infantry
Russians defend with 1 artillery
Germans roll dice for 1 bomber and 4 infantry in Eastern Poland, round 2 : 1/5 hits
Russians roll dice for 1 artillery in Eastern Poland, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artilleryNon Combat Move - Germans
2 artilleries and 16 infantry moved from Baltic States to Belarus
1 armour and 5 mech_infantrys moved from Baltic States to Novgorod
1 armour and 2 mech_infantrys moved from Poland to Novgorod
5 mech_infantrys moved from Germany to Baltic States
1 bomber moved from Eastern Poland to Baltic States
2 artilleries and 4 infantry moved from Germany to Poland
1 mech_infantry moved from Western Germany to Poland
2 fighters and 1 tactical_bomber moved from Caucasus to Southern Italy
1 fighter moved from Western Germany to Gibraltar
2 armour and 2 mech_infantrys moved from Northwest Persia to Persia
2 mech_infantrys moved from Caucasus to Persia
3 aaGuns, 9 artilleries and 14 infantry moved from Caucasus to Northwest Persia
6 armour and 8 mech_infantrys moved from Egypt to Iraq
1 armour and 1 mech_infantry moved from Alexandria to Trans-Jordan
2 infantry moved from Western Germany to GermanyPlace Units - Germans
10 infantry placed in Germany
1 fighter, 2 infantry and 4 mech_infantrys placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 2 infantry
EDIT: Adding units owned by Germans to Germany: 2 infantry
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5
Germans collect 45 PUs; end with 45 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 47 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 49 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Trans-Jordan: 1 armour and 1 mech_infantry
EDIT: Adding units owned by Germans to Egypt: 1 armour and 1 mech_infantry
EDIT: Removing units owned by Germans from 98 Sea Zone: 1 destroyer
EDIT: Adding units owned by Germans to 95 Sea Zone: 1 destroyer
EDIT: Changing PUs for Germans from 59 to 64
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Russians
Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Volgograd to Caucasus
Russians take Caucasus from Italians
2 artilleries and 4 infantry moved from Archangel to Novgorod
3 fighters and 1 tactical_bomber moved from Russia to Novgorod
1 armour and 1 mech_infantry moved from Urals to Yenisey
Russians take Yenisey from JapaneseCombat - Russians
Battle in Novgorod
Russians attack with 2 artilleries, 3 fighters, 4 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 2 armour, 1 factory_minor, 1 harbour, 1 infantry and 7 mech_infantrys
Russians roll dice for 2 artilleries, 3 fighters, 4 infantry and 1 tactical_bomber in Novgorod, round 2 : 5/10 hits, 3.83 expected hits
Germans roll dice for 2 armour, 1 infantry and 7 mech_infantrys in Novgorod, round 2 : 4/10 hits, 3.67 expected hits
4 infantry owned by the Russians, 1 infantry owned by the Germans and 4 mech_infantrys owned by the Germans lost in Novgorod
Russians roll dice for 2 artilleries, 3 fighters and 1 tactical_bomber in Novgorod, round 3 : 2/6 hits, 2.83 expected hits
Germans roll dice for 2 armour and 3 mech_infantrys in Novgorod, round 3 : 2/5 hits, 2.00 expected hits
2 artilleries owned by the Russians and 2 mech_infantrys owned by the Germans lost in Novgorod
retreated to Novgorod
Germans win with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry and 6 mech_infantrys
Casualties for Russians: 2 artilleries and 4 infantryNon Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Novgorod to Bryansk
1 infantry moved from Western Ukraine to Bryansk
1 aaGun moved from Archangel to Vologda
2 aaGuns, 4 artilleries and 15 infantry moved from Russia to Bryansk
9 artilleries and 27 infantry moved from Volgograd to Caucasus
1 aaGun, 12 artilleries and 26 infantry moved from Rostov to CaucasusPlace Units - Russians
1 infantry placed in Volgograd
4 artilleries and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 30 PUs; end with 30 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 41 PUsCombat Hit Differential Summary :
Germans : 0.33
Russians : 0.33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 cruiser, 1 destroyer, 1 fighter and 1 marine; Remaining resources: 0 SuicideAttackTokens; 5 PUs;Combat Move - Japanese
1 infantry moved from Burma to Yunnan
1 infantry moved from Burma to India
1 infantry moved from Burma to India
2 fighters and 1 tactical_bomber moved from Burma to India
1 tactical_bomber moved from Burma to India
2 fighters and 1 tactical_bomber moved from Malaya to 42 Sea Zone
1 bomber moved from Burma to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Burma to India
1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
1 infantry moved from Evenkiyskiy to Urals
Japanese take Urals from RussiansCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 bomber, 2 fighters and 1 tactical_bomber
ANZAC defend with 1 destroyer and 2 submarines
2 submarines owned by the ANZAC Submerged
Japanese roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 2/4 hits
ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Yunnan
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in India
Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers
British defend with 2 mech_infantrys; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
Japanese roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in India, round 2 : 6/8 hits
UK_Pacific roll dice for 2 mech_infantrys in India, round 2 : 0/2 hits
2 mech_infantrys owned by the British lost in India
Japanese captures 8PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 2 mech_infantrys
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_PacificNon Combat Move - Japanese
1 transport moved from 38 Sea Zone to 36 Sea Zone
2 carriers moved from 38 Sea Zone to 36 Sea Zone
2 fighters and 1 tactical_bomber moved from French Indo China to 36 Sea Zone
1 tactical_bomber moved from Yunnan to French Indo China
1 tactical_bomber moved from French Indo China to Burma
2 tactical_bombers moved from India to French Indo China
1 tactical_bomber moved from India to French Indo China
1 tactical_bomber moved from Burma to 36 Sea Zone
1 fighter moved from Yunnan to French Indo China
2 fighters moved from India to French Indo China
1 fighter moved from India to Burma
2 fighters and 1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone
2 fighters and 1 tactical_bomber moved from 36 Sea Zone to French Indo China
1 bomber moved from 42 Sea Zone to French Indo ChinaPlace Units - Japanese
1 cruiser and 1 destroyer placed in 36 Sea Zone
1 marine placed in French Indo China
1 fighter placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 15
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,4,1,2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,5,1,5,3,3,5,5,5,5,3,1,6,2,2,5,2,5,1,3,5
Japanese collect 30 PUs (15 lost to blockades); end with 43 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 48 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 armour, 4 artilleries, 1 carrier, 1 fighter, 5 infantry and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Americans
1 artillery moved from Siberia to 5 Sea Zone
1 infantry moved from Amur to 5 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 fighter moved from Midway to Korea
1 carrier and 1 destroyer moved from 26 Sea Zone to 6 Sea Zone
5 fighters moved from 6 Sea Zone to Korea
1 fighter moved from Midway to 6 Sea Zone
1 armour and 1 mech_infantry moved from Archangel to Urals
1 armour and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to GibraltarCombat - Americans
Combat Hit Differential Summary :
-
Scramble to SZ6 and SZ91?
-
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 armour, 4 artilleries, 1 carrier, 1 fighter, 5 infantry and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Americans
1 artillery moved from Siberia to 5 Sea Zone
1 infantry moved from Amur to 5 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 fighter moved from Midway to Korea
1 carrier and 1 destroyer moved from 26 Sea Zone to 6 Sea Zone
5 fighters moved from 6 Sea Zone to Korea
1 fighter moved from Midway to 6 Sea Zone
1 armour and 1 mech_infantry moved from Archangel to Urals
1 armour and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from 6 Sea Zone to Korea -
-
-
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - British
British buy 2 armour, 1 destroyer and 1 fighter; Remaining resources: 1 PUs;Combat Move - British
2 fighters moved from 91 Sea Zone to Gibraltar
1 transport moved from 91 Sea Zone to 88 Sea Zone
1 artillery and 1 infantry moved from British Guiana to 88 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from British Guiana to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
1 destroyer moved from 104 Sea Zone to 91 Sea Zone
1 carrier moved from 106 Sea Zone to 91 Sea Zone
1 fighter moved from British Guiana to Gibraltar
1 artillery and 6 mech_infantrys moved from Tanganyika Territory to Kenya
1 artillery and 1 infantry moved from Rhodesia to Belgian Congo
1 artillery and 5 infantry moved from Tanganyika Territory to Belgian Congo
1 bomber and 3 infantry moved from West India to India -
-
No scramble.
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 armour, 4 artilleries, 1 carrier, 1 fighter, 5 infantry and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Americans
1 artillery moved from Siberia to 5 Sea Zone
1 infantry moved from Amur to 5 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 fighter moved from Midway to Korea
1 carrier and 1 destroyer moved from 26 Sea Zone to 6 Sea Zone
5 fighters moved from 6 Sea Zone to Korea
1 fighter moved from Midway to 6 Sea Zone
1 armour and 1 mech_infantry moved from Archangel to Urals
1 armour and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from 6 Sea Zone to KoreaCombat - Americans
Battle in Gibraltar
Americans attack with 1 armour, 1 artillery and 2 infantry
Germans defend with 1 airfield, 3 fighters and 1 harbour; Italians defend with 3 fighters and 1 mech_infantry
Americans roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 1/2 hits, 1.17 expected hits
Americans roll dice for 1 armour, 1 artillery and 2 infantry in Gibraltar, round 2 : 2/4 hits, 1.33 expected hits
Germans roll dice for 6 fighters and 1 mech_infantry in Gibraltar, round 2 : 3/7 hits, 4.33 expected hits
1 mech_infantry owned by the Italians, 2 fighters owned by the Germans, 2 infantry owned by the Americans and 1 artillery owned by the Americans lost in Gibraltar
Americans roll dice for 1 armour in Gibraltar, round 3 : 0/1 hits, 0.50 expected hits
Germans roll dice for 4 fighters in Gibraltar, round 3 : 3/4 hits, 2.67 expected hits
1 armour owned by the Americans lost in Gibraltar
Germans win with 4 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 2 fighters
Casualties for Italians: 1 mech_infantry
Casualties for Americans: 1 armour, 1 artillery and 2 infantry
Battle in Korea
Americans attack with 1 artillery, 7 fighters and 1 infantry
Japanese defend with 2 aaGuns, 2 artilleries and 3 infantry
AA fire in Korea : 0/6 hits, 1.00 expected hits
Americans roll dice for 1 artillery, 7 fighters and 1 infantry in Korea, round 2 : 5/9 hits, 4.17 expected hits
Japanese roll dice for 2 aaGuns, 2 artilleries and 3 infantry in Korea, round 2 : 3/5 hits, 1.67 expected hits
3 infantry owned by the Japanese, 2 aaGuns owned by the Japanese, 2 fighters owned by the Americans and 1 infantry owned by the Americans lost in Korea
Americans roll dice for 1 artillery and 5 fighters in Korea, round 3 : 4/6 hits, 2.83 expected hits
Japanese roll dice for 2 artilleries in Korea, round 3 : 0/2 hits, 0.67 expected hits
2 artilleries owned by the Japanese lost in Korea
Americans win, taking Korea from Japanese with 1 artillery and 5 fighters remaining. Battle score for attacker is 4
Casualties for Americans: 2 fighters and 1 infantry
Casualties for Japanese: 2 aaGuns, 2 artilleries and 3 infantry
Battle in Urals
Americans attack with 1 armour and 1 mech_infantry
Japanese defend with 1 infantry
Americans roll dice for 1 armour and 1 mech_infantry in Urals, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Urals
Americans win, taking Urals from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
5 fighters moved from Korea to 6 Sea Zone
1 armour and 2 mech_infantrys moved from Rostov to Caucasus
2 armour and 1 mech_infantry moved from Norway to Finland
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 transport moved from 1 Sea Zone to 10 Sea Zone
1 fighter moved from Eastern United States to British Guiana
4 transports moved from 91 Sea Zone to 89 Sea ZonePlace Units - Americans
4 artilleries and 5 infantry placed in Eastern United States
1 fighter placed in Eastern United States
1 carrier placed in 101 Sea Zone
2 armour and 1 mech_infantry placed in NorwayTurn Complete - Americans
Americans collect 57 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 7 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Kwangsi to Kwangtung
Chinese take Kwangtung from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 artillery, 1 fighter and 9 infantry moved from Hunan to Yunnan
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Szechwan to Yunnan
1 artillery moved from Anhwe to HunanPlace Units - Chinese
7 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 26 PUs; end with 28 PUsPurchase Units - British
British buy 2 armour, 1 destroyer and 1 fighter; Remaining resources: 1 PUs;Combat Move - British
2 fighters moved from 91 Sea Zone to Gibraltar
1 transport moved from 91 Sea Zone to 88 Sea Zone
1 artillery and 1 infantry moved from British Guiana to 88 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from British Guiana to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
1 destroyer moved from 104 Sea Zone to 91 Sea Zone
1 carrier moved from 106 Sea Zone to 91 Sea Zone
1 fighter moved from British Guiana to Gibraltar
1 artillery and 6 mech_infantrys moved from Tanganyika Territory to Kenya
1 artillery and 1 infantry moved from Rhodesia to Belgian Congo
1 artillery and 5 infantry moved from Tanganyika Territory to Belgian Congo
1 bomber and 3 infantry moved from West India to IndiaCombat - British
Battle in Gibraltar
British attack with 1 artillery, 3 fighters and 1 infantry
Germans defend with 1 airfield, 1 fighter and 1 harbour; Italians defend with 3 fighters
British roll dice for 1 artillery, 3 fighters and 1 infantry in Gibraltar, round 2 : 0/5 hits, 2.17 expected hits
Germans roll dice for 4 fighters in Gibraltar, round 2 : 4/4 hits, 2.67 expected hits
1 artillery owned by the British, 2 fighters owned by the British and 1 infantry owned by the British lost in Gibraltar
Germans win with 4 fighters remaining. Battle score for attacker is -27
Casualties for British: 1 artillery, 2 fighters and 1 infantry
1 fighter owned by the British retreated
Battle in India
British attack with 1 bomber and 3 infantry
Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
British roll dice for 1 bomber and 3 infantry in India, round 2 : 1/4 hits, 1.17 expected hits
Japanese roll dice for 2 infantry in India, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in India
British roll dice for 1 bomber and 2 infantry in India, round 3 : 0/3 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in India, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 bomber and 2 infantry in India, round 4 : 1/3 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in India, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in India
British win, taking India from Japanese, taking Kwangtung from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 2 infantry
Battle in Belgian Congo
British attack with 2 artilleries and 6 infantry
Germans defend with 1 mech_infantry
British roll dice for 2 artilleries and 6 infantry in Belgian Congo, round 2 : 1/8 hits, 2.00 expected hits
Germans roll dice for 1 mech_infantry in Belgian Congo, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Belgian Congo
British win, taking Belgian Congo from Germans with 2 artilleries and 6 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Kenya
British attack with 1 artillery and 6 mech_infantrys
Germans defend with 1 mech_infantry
British roll dice for 1 artillery and 6 mech_infantrys in Kenya, round 2 : 4/7 hits, 1.50 expected hits
Germans roll dice for 1 mech_infantry in Kenya, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Kenya
British win, taking Kenya from Germans with 1 artillery and 5 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 mech_infantryNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Tanganyika Territory to West India
1 destroyer moved from 72 Sea Zone to 71 Sea Zone
3 infantry moved from Union of South Africa to Rhodesia
1 fighter moved from Gibraltar to 91 Sea Zone
2 aaGuns and 2 infantry moved from Scotland to United Kingdom
1 bomber moved from India to West IndiaPlace Units - British
1 destroyer placed in 71 Sea Zone
2 armour placed in Union of South Africa
1 fighter placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 6,6
British collect 27 PUs; end with 28 PUsTurn Complete - UK_Pacific
UK_Pacific collect 8 PUs; end with 8 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUsCombat Hit Differential Summary :
Germans : 0.67
British : -1.83
AA fire in Korea : : -1.00
Americans : 2.33
Japanese : 0.00 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Italians
Italians buy 2 fighters, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Baltic States to Russia
1 armour moved from French Equatorial Africa to Nigeria
Italians take Nigeria from British
1 armour moved from Nigeria to French Central Africa
Italians take French Central Africa from FrenchCombat - Italians
Strategic bombing raid in Russia
AA fire in Russia : 0/1 hits
Bombing raid in Russia rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in Russia causes 4 damage total.Non Combat Move - Italians
1 bomber moved from Russia to Novgorod
1 mech_infantry moved from Western Germany to Poland
1 transport moved from 92 Sea Zone to 93 Sea Zone
2 infantry moved from Southern France to 93 Sea Zone
2 infantry moved from Northern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
2 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
4 infantry moved from 92 Sea Zone to Gibraltar
1 cruiser moved from 95 Sea Zone to 92 Sea Zone
2 infantry moved from Northwest Persia to Persia
2 aaGuns and 3 infantry moved from Normandy Bordeaux to Southern FrancePlace Units - Italians
2 fighters placed in Southern Italy
3 infantry placed in Persia
3 infantry placed in Egypt
1 infantry placed in Southern France
2 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,1
Italians collect 25 PUs (2 lost to blockades); end with 25 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 35 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 38 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 43 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 47 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 infantry; Remaining resources: 1 PUs;Combat Move - ANZAC
Combat - ANZAC
ANZAC creates battle in territory 20 Sea ZoneNon Combat Move - ANZAC
2 submarines moved from 42 Sea Zone to 54 Sea Zone
1 destroyer, 1 submarine and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from New South Wales to Queensland
2 submarines moved from 20 Sea Zone to 6 Sea ZonePlace Units - ANZAC
2 fighters and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUsCombat Move - French
Turn Complete - French
Combat Hit Differential Summary :
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 armour, 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Belarus to Archangel
Germans take Archangel from Russians
2 armour and 1 mech_infantry moved from Novgorod to Finland
Germans take Karelia from Russians
1 fighter moved from Western Germany to Finland
1 bomber moved from Baltic States to Finland
1 mech_infantry moved from Baltic States to Vyborg
Germans take Vyborg from RussiansCombat - Germans
Battle in Finland
Germans attack with 2 armour, 1 bomber, 1 fighter and 1 mech_infantry
Americans defend with 2 armour, 1 artillery, 1 infantry and 1 mech_infantry
Germans roll dice for 2 armour, 1 bomber, 1 fighter and 1 mech_infantry in Finland, round 2 : 2/5 hits
Russians roll dice for 2 armour, 1 artillery, 1 infantry and 1 mech_infantry in Finland, round 2 : 3/5 hits
1 mech_infantry owned by the Germans, 1 mech_infantry owned by the Americans, 1 infantry owned by the Americans and 2 armour owned by the Germans lost in Finland
retreated to Finland
Russians win with 2 armour and 1 artillery remaining. Battle score for attacker is -9
Casualties for Germans: 2 armour and 1 mech_infantry
Casualties for Americans: 1 infantry and 1 mech_infantryNon Combat Move - Germans
1 bomber and 1 fighter moved from Finland to Novgorod
1 mech_infantry moved from Baltic States to Karelia
3 mech_infantrys moved from Baltic States to Novgorod
1 mech_infantry moved from Poland to Novgorod
2 artilleries and 4 infantry moved from Poland to Eastern Poland
14 infantry moved from Germany to Poland
4 mech_infantrys moved from Western Germany to Poland
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
1 fighter moved from Gibraltar to Western Germany
1 fighter moved from Southern Italy to Western Germany
1 fighter moved from Southern Italy to Western Germany
1 tactical_bomber moved from Southern Italy to Western Germany
2 artilleries and 15 infantry moved from Belarus to Novgorod
1 infantry moved from Eastern Poland to Belarus
1 infantry moved from Eastern Poland to Bessarabia
1 armour moved from Egypt to Iraq
2 armour and 4 mech_infantrys moved from Persia to Iraq
3 aaGuns, 9 artilleries and 13 infantry moved from Northwest Persia to IraqPlace Units - Germans
1 armour and 2 infantry placed in Novgorod
6 armour and 4 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 48 PUs; end with 48 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 55 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs