8L G40 BM.3 Odonis (Allies) vs VonAlba (Axis)

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 10

    Purchase Units - British
                British buy 1 airfield, 1 factory_minor and 3 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair damage of 3x factory_major; Remaining resources: 0 PUs;
                UK_Pacific buy nothing; Remaining resources: 0 PUs;

    Combat Move - British
                1 unit repaired.
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                2 fighters moved from Egypt to Northwest Persia
                1 tactical_bomber moved from Russia to Northwest Persia
                1 fighter moved from Russia to Northwest Persia
                1 infantry and 1 mech_infantry moved from Persia to Northwest Persia
                1 mech_infantry moved from India to Shan State
                      UK_Pacific take Shan State from Japanese

    Combat - British
                Battle in Northwest Persia
                    British attack with 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 1 infantry and 1 mech_infantry
                        British roll dice for 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Northwest Persia, round 2 :  2/6 hits
                        Germans roll dice for 1 infantry and 1 mech_infantry in Northwest Persia, round 2 :  1/2 hits
                        1 infantry owned by the Germans, 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Northwest Persia
                    British win, taking Northwest Persia from Germans with 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry and 1 mech_infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                3 fighters and 1 tactical_bomber moved from Northwest Persia to Persia
                2 mech_infantrys moved from Kweichow to Hunan
                2 armour and 4 mech_infantrys moved from Iraq to Eastern Persia
                2 armour and 1 mech_infantry moved from Egypt to Iraq
                1 battleship moved from 109 Sea Zone to 91 Sea Zone
                3 mech_infantrys moved from Eire to United Kingdom
                1 infantry moved from Tunisia to Libya
                1 artillery and 1 infantry moved from Algeria to Tunisia
                2 mech_infantrys moved from Hunan to Yunnan

    Place Units - British
                1 airfield placed in Gibraltar
                1 factory_minor placed in Iraq
                3 infantry placed in Persia

    Turn Complete - British
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,4
                    Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 2,4
                    Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 6,3
                    Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 2,5
                British collect 31 PUs (6 lost to blockades); end with 31 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 34 PUs

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,3
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,2
                UK_Pacific collect 4 PUs (6 lost to blockades); end with 4 PUs

    triplea_41628_UK_10.tsvg

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 1 destroyer and 1 submarine; Remaining resources: 9 PUs;

    Combat Move - Italians
                2 bombers moved from Normandy Bordeaux to Southern Italy
                1 fighter moved from Crete to Southern Italy

    Combat - Italians

    Non Combat Move - Italians
                2 infantry moved from Bessarabia to Ukraine
                1 aaGun moved from Bryansk to Rostov

    Place Units - Italians
                1 destroyer and 1 submarine placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 14 PUs; end with 23 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs

    triplea_41628_Ita10.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC

    Combat - ANZAC

    Non Combat Move - ANZAC
                1 destroyer moved from 54 Sea Zone to 46 Sea Zone
                1 destroyer moved from 54 Sea Zone to 55 Sea Zone
                1 fighter moved from India to 54 Sea Zone

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 54 Sea Zone
                1 mech_infantry placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs

    triplea_41628_ANZ10.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 10

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from Scotland to United Kingdom

    Turn Complete - French

    triplea_41628_Fre10.tsvg

  • '17

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 11

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries, 2 bombers, 1 carrier, 1 destroyer, 1 fighter and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Volgograd to Northwest Persia
                1 mech_infantry moved from Volgograd to Northwest Persia
                1 tactical_bomber moved from Rostov to Northwest Persia
                1 infantry moved from Volgograd to Samara
                1 tactical_bomber moved from Rostov to Samara
                1 infantry moved from Tambov to Samara
                1 artillery moved from Kazakhstan to Caucasus
                2 infantry moved from Ukraine to Rostov
                1 artillery moved from Ukraine to Rostov
                1 mech_infantry moved from Volgograd to Caucasus
                1 armour moved from Volgograd to Caucasus
                1 armour moved from Rostov to Caucasus
                1 mech_infantry moved from Rostov to Caucasus
                1 infantry moved from Nenetsia to Urals
                      Germans take Urals from Russians
                1 infantry moved from Archangel to Nenetsia
                2 infantry moved from Smolensk to Russia
                7 armour, 15 artilleries, 14 infantry and 20 mech_infantrys moved from Bryansk to Russia
                1 armour moved from Bessarabia to Rostov
                3 mech_infantrys moved from Bessarabia to Rostov
                1 infantry moved from Romania to Bulgaria
                1 armour and 4 mech_infantrys moved from Poland to Western Ukraine
                1 artillery moved from Belarus to Bryansk
                1 infantry moved from Belarus to Smolensk
                3 armour moved from Novgorod to Bryansk
                1 bomber moved from Western Germany to United Kingdom
                1 bomber moved from Normandy Bordeaux to United Kingdom
                2 fighters moved from Western Germany to United Kingdom
                1 bomber moved from Western Germany to United Kingdom
                1 fighter moved from Novgorod to Western Germany
                1 submarine moved from 105 Sea Zone to 112 Sea Zone
                1 submarine moved from 112 Sea Zone to 124 Sea Zone
                2 mech_infantrys moved from Southern Italy to Yugoslavia
                1 submarine moved from 85 Sea Zone to 66 Sea Zone

    Combat - Germans
                Air Battle in United Kingdom

    triplea_41628_Ger11.tsvg

  • '17

    intercept from london?

  • '20 '19 '18 '15 '13

    Max intercept!

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 11

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries, 2 bombers, 1 carrier, 1 destroyer, 1 fighter and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Volgograd to Northwest Persia
                1 mech_infantry moved from Volgograd to Northwest Persia
                1 tactical_bomber moved from Rostov to Northwest Persia
                1 infantry moved from Volgograd to Samara
                1 tactical_bomber moved from Rostov to Samara
                1 infantry moved from Tambov to Samara
                1 artillery moved from Kazakhstan to Caucasus
                2 infantry moved from Ukraine to Rostov
                1 artillery moved from Ukraine to Rostov
                1 mech_infantry moved from Volgograd to Caucasus
                1 armour moved from Volgograd to Caucasus
                1 armour moved from Rostov to Caucasus
                1 mech_infantry moved from Rostov to Caucasus
                1 infantry moved from Nenetsia to Urals
                      Germans take Urals from Russians
                1 infantry moved from Archangel to Nenetsia
                2 infantry moved from Smolensk to Russia
                7 armour, 15 artilleries, 14 infantry and 20 mech_infantrys moved from Bryansk to Russia
                1 armour moved from Bessarabia to Rostov
                3 mech_infantrys moved from Bessarabia to Rostov
                1 infantry moved from Romania to Bulgaria
                1 armour and 4 mech_infantrys moved from Poland to Western Ukraine
                1 artillery moved from Belarus to Bryansk
                1 infantry moved from Belarus to Smolensk
                3 armour moved from Novgorod to Bryansk
                1 bomber moved from Western Germany to United Kingdom
                1 bomber moved from Normandy Bordeaux to United Kingdom
                2 fighters moved from Western Germany to United Kingdom
                1 bomber moved from Western Germany to United Kingdom
                1 fighter moved from Novgorod to Western Germany
                1 submarine moved from 105 Sea Zone to 112 Sea Zone
                1 submarine moved from 112 Sea Zone to 124 Sea Zone
                2 mech_infantrys moved from Southern Italy to Yugoslavia
                1 submarine moved from 85 Sea Zone to 66 Sea Zone

    Combat - Germans
                Air Battle in United Kingdom
                    Germans attacks with 5 units heading to United Kingdom
                    British launches 2 interceptors out of United Kingdom
                        Attackers Fire,  :  1/5 hits
                        Defenders Fire,  :  0/2 hits
                        1 fighter owned by the British lost in United Kingdom
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in United Kingdom
                        AA fire in United Kingdom :  0/3 hits
                    Bombing raid in United Kingdom rolls: 6,8,3 and causes: 17 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 17 damage total.
                Battle in Northwest Persia
                    Germans attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
                    British defend with 1 mech_infantry
                        Germans roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Northwest Persia, round 2 :  3/3 hits
                        British roll dice for 1 mech_infantry in Northwest Persia, round 2 :  0/1 hits
                        1 mech_infantry owned by the British lost in Northwest Persia
                    Germans win, taking Northwest Persia from British with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Samara
                    Germans attack with 2 infantry and 1 tactical_bomber
                    Russians defend with 1 mech_infantry
                        Germans roll dice for 2 infantry and 1 tactical_bomber in Samara, round 2 :  0/3 hits
                        Russians roll dice for 1 mech_infantry in Samara, round 2 :  1/1 hits
                        1 infantry owned by the Germans lost in Samara
                        Germans roll dice for 1 infantry and 1 tactical_bomber in Samara, round 3 :  0/2 hits
                        Russians roll dice for 1 mech_infantry in Samara, round 3 :  0/1 hits
                        Germans roll dice for 1 infantry and 1 tactical_bomber in Samara, round 4 :  0/2 hits
                        Russians roll dice for 1 mech_infantry in Samara, round 4 :  0/1 hits
                        Germans roll dice for 1 infantry and 1 tactical_bomber in Samara, round 5 :  1/2 hits
                        Russians roll dice for 1 mech_infantry in Samara, round 5 :  0/1 hits
                        1 mech_infantry owned by the Russians lost in Samara
                    Germans win, taking Samara from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 mech_infantry
                Battle in Russia
                    Germans attack with 7 armour, 15 artilleries, 16 infantry and 20 mech_infantrys
                    Americans defend with 1 fighter; Russians defend with 1 airfield, 1 factory_minor and 2 fighters
                        Germans roll dice for 7 armour, 15 artilleries, 16 infantry and 20 mech_infantrys in Russia, round 2 :  17/58 hits
                        Russians roll dice for 3 fighters in Russia, round 2 :  3/3 hits
                        2 fighters owned by the Russians, 3 infantry owned by the Germans and 1 fighter owned by the Americans lost in Russia
                    Germans destroys 28PUs while taking Russians capital
                    Germans win, taking Russia from Russians with 7 armour, 15 artilleries, 13 infantry and 20 mech_infantrys remaining. Battle score for attacker is 21
                    Casualties for Germans: 3 infantry
                    Casualties for Americans: 1 fighter
                    Casualties for Russians: 2 fighters
                Cleaning up after air battles

    Non Combat Move - Germans
                1 aaGun moved from Bryansk to Russia
                1 aaGun moved from Tambov to Samara
                1 aaGun moved from Volgograd to Caucasus
                1 tactical_bomber moved from Samara to Caucasus
                1 tactical_bomber moved from Northwest Persia to Caucasus
                1 tactical_bomber moved from Rostov to Southern Italy
                3 bombers moved from United Kingdom to Western Germany
                2 fighters moved from United Kingdom to 112 Sea Zone

    Place Units - Germans
                1 carrier and 1 destroyer placed in 112 Sea Zone
                2 bombers and 1 fighter placed in Western Germany
                1 artillery and 2 infantry placed in Novgorod
                1 artillery and 2 infantry placed in Volgograd
                1 artillery and 2 infantry placed in Ukraine
                1 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 66 PUs; end with 66 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 73 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 75 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 95 PUs

    triplea_41628_Ger11.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 11

    Combat Move - Russians
                1 armour and 1 mech_infantry moved from Yakut S.S.R. to Buryatia
                2 armour and 1 mech_infantry moved from Vologda to Urals
                1 mech_infantry moved from Evenkiyskiy to Urals
                1 mech_infantry moved from Vologda to Kazakhstan
                      Russians take Kazakhstan from Germans
                1 fighter moved from Kansu to Urals
                1 artillery and 1 infantry moved from Vologda to Smolensk
                2 armour, 6 artilleries and 32 infantry moved from Vologda to Archangel

    Combat - Russians
                Battle in Buryatia
                    Russians attack with 1 armour and 1 mech_infantry
                    Germans defend with 1 armour
                        Russians roll dice for 1 armour and 1 mech_infantry in Buryatia, round 2 :  1/2 hits
                        Japanese roll dice for 1 armour in Buryatia, round 2 :  1/1 hits
                        1 mech_infantry owned by the Russians and 1 armour owned by the Germans lost in Buryatia
                    Russians win, taking Buryatia from Japanese with 1 armour remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 1 mech_infantry
                Battle in Urals
                    Russians attack with 2 armour, 1 fighter and 2 mech_infantrys
                    Germans defend with 1 infantry
                        Russians roll dice for 2 armour, 1 fighter and 2 mech_infantrys in Urals, round 2 :  2/5 hits
                        Germans roll dice for 1 infantry in Urals, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Urals
                    Russians win, taking Urals from Germans with 2 armour, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Archangel
                    Russians attack with 2 armour, 6 artilleries and 32 infantry
                    Germans defend with 1 artillery
                        Russians roll dice for 2 armour, 6 artilleries and 32 infantry in Archangel, round 2 :  13/40 hits
                        Germans roll dice for 1 artillery in Archangel, round 2 :  0/1 hits
                        1 artillery owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 2 armour, 6 artilleries and 32 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery
                Battle in Smolensk
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 :  1/2 hits
                        Germans roll dice for 1 infantry in Smolensk, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                3 aaGuns moved from Vologda to Archangel
                1 fighter moved from Urals to Yenisey
                1 fighter moved from Kansu to Yunnan

    Turn Complete - Russians

    triplea_41628_Rus11.tsvg

  • '17

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 destroyer, 1 factory_minor, 1 fighter and 4 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 artillery and 3 infantry moved from Philippines to 35 Sea Zone
                4 fighters moved from 35 Sea Zone to 55 Sea Zone
                1 artillery, 2 carriers, 1 cruiser, 2 destroyers, 3 infantry, 7 submarines and 2 transports moved from 35 Sea Zone to 46 Sea Zone
                2 infantry moved from Java to 42 Sea Zone
                2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 55 Sea Zone
                2 battleships, 2 carriers, 1 cruiser, 2 infantry, 1 submarine and 1 transport moved from 42 Sea Zone to 46 Sea Zone
                5 infantry moved from 46 Sea Zone to New Guinea
                1 artillery moved from 46 Sea Zone to New Guinea
                2 infantry moved from French Indo China to Shan State
                1 fighter moved from French Indo China to Shan State
                1 tactical_bomber moved from French Indo China to Shan State
                1 infantry moved from Amur to Korea
                1 infantry moved from Amur to Buryatia
                1 armour moved from Siberia to Korea
                1 marine moved from Siberia to Amur
                1 infantry moved from Siberia to Amur
                2 bombers moved from French Indo China to India
                2 fighters moved from Japan to Korea
                1 fighter moved from Japan to Buryatia
                1 submarine moved from 19 Sea Zone to 6 Sea Zone

    Combat - Japanese
                Air Battle in India

    triplea_41628_Jap11.tsvg

  • '17

    intercept from india?

  • '20 '19 '18 '15 '13

    yes pls

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 destroyer, 1 factory_minor, 1 fighter and 4 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 artillery and 3 infantry moved from Philippines to 35 Sea Zone
                4 fighters moved from 35 Sea Zone to 55 Sea Zone
                1 artillery, 2 carriers, 1 cruiser, 2 destroyers, 3 infantry, 7 submarines and 2 transports moved from 35 Sea Zone to 46 Sea Zone
                2 infantry moved from Java to 42 Sea Zone
                2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 55 Sea Zone
                2 battleships, 2 carriers, 1 cruiser, 2 infantry, 1 submarine and 1 transport moved from 42 Sea Zone to 46 Sea Zone
                5 infantry moved from 46 Sea Zone to New Guinea
                1 artillery moved from 46 Sea Zone to New Guinea
                2 infantry moved from French Indo China to Shan State
                1 fighter moved from French Indo China to Shan State
                1 tactical_bomber moved from French Indo China to Shan State
                1 infantry moved from Amur to Korea
                1 infantry moved from Amur to Buryatia
                1 armour moved from Siberia to Korea
                1 marine moved from Siberia to Amur
                1 infantry moved from Siberia to Amur
                2 bombers moved from French Indo China to India
                2 fighters moved from Japan to Korea
                1 fighter moved from Japan to Buryatia
                1 submarine moved from 19 Sea Zone to 6 Sea Zone

    Combat - Japanese
                Air Battle in India
                    Japanese attacks with 2 units heading to India
                    UK_Pacific launches 1 interceptors out of India
                        Attackers Fire,  :  1/2 hits
                        Defenders Fire,  :  0/1 hits
                        1 fighter owned by the British lost in India
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in India
                        AA fire in India :  0/2 hits
                    Bombing raid in India rolls: 7,7 and causes: 11 damage to unit: factory_major
                    Bombing raid in India causes 11 damage total.
                Battle in 6 Sea Zone
                    Japanese attack with 1 submarine
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 6 Sea Zone
                        Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 :  1/1 hits
                    Japanese win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 46 Sea Zone
                    Japanese attack with 2 battleships, 4 carriers, 2 cruisers, 2 destroyers, 8 submarines and 3 transports
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 8 submarines in 46 Sea Zone, round 2 :  2/8 hits
                        ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 46 Sea Zone
                    Japanese win with 2 battleships, 4 carriers, 2 cruisers, 2 destroyers, 8 submarines and 3 transports remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in New Guinea
                Battle in Buryatia
                    Japanese attack with 1 fighter and 1 infantry
                    Russians defend with 1 armour
                        Japanese roll dice for 1 fighter and 1 infantry in Buryatia, round 2 :  0/2 hits
                        Russians roll dice for 1 armour in Buryatia, round 2 :  1/1 hits
                        1 infantry owned by the Japanese lost in Buryatia
                        Japanese roll dice for 1 fighter in Buryatia, round 3 :  1/1 hits
                        Russians roll dice for 1 armour in Buryatia, round 3 :  1/1 hits
                        1 fighter owned by the Japanese and 1 armour owned by the Russians lost in Buryatia
                    Russians win, taking New Guinea from ANZAC with no units remaining. Battle score for attacker is -7
                    Casualties for Russians: 1 armour
                    Casualties for Japanese: 1 fighter and 1 infantry
                Battle in 55 Sea Zone
                    Japanese attack with 6 fighters and 2 tactical_bombers
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 6 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 :  5/8 hits
                        ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 :  1/1 hits
                        1 tactical_bomber owned by the Japanese and 1 destroyer owned by the ANZAC lost in 55 Sea Zone
                    Japanese win with 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is -3
                    Casualties for ANZAC: 1 destroyer
                    Casualties for Japanese: 1 tactical_bomber
                Battle in Shan State
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 1 mech_infantry
                        Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 :  1/4 hits
                        UK_Pacific roll dice for 1 mech_infantry in Shan State, round 2 :  0/1 hits
                        1 mech_infantry owned by the British lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Korea
                    Japanese attack with 1 armour, 2 fighters and 1 infantry
                    Americans defend with 1 artillery and 1 infantry
                        Japanese roll dice for 1 armour, 2 fighters and 1 infantry in Korea, round 2 :  2/4 hits
                        Americans roll dice for 1 artillery and 1 infantry in Korea, round 2 :  0/2 hits
                        1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Korea
                    Japanese win, taking Korea from Americans with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 artillery and 1 infantry
                Cleaning up after air battles

    Non Combat Move - Japanese
                2 fighters moved from Korea to Japan
                1 fighter moved from Shan State to French Indo China
                1 tactical_bomber moved from Shan State to French Indo China
                6 fighters and 1 tactical_bomber moved from 55 Sea Zone to 46 Sea Zone
                2 bombers moved from India to French Indo China

    Place Units - Japanese
                1 factory_minor placed in Malaya
                1 destroyer placed in 6 Sea Zone
                1 artillery and 2 infantry placed in French Indo China
                1 fighter and 2 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 40 PUs; end with 40 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 45 PUs

    triplea_41628_Jap11.tsvg

  • '20 '19 '18 '15 '13

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 1 airfield, 1 destroyer, 5 fighters and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 artilleries, 2 infantry and 1 mech_infantry moved from Iraq to Northwest Persia
                8 fighters moved from 25 Sea Zone to 6 Sea Zone
                1 submarine moved from 25 Sea Zone to 6 Sea Zone
                1 destroyer moved from 25 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Midway to 25 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from 6 Sea Zone to Korea
                1 bomber moved from Jehol to Korea

    Combat - Americans

    triplea_41628_Ame11.tsvg

  • '20 '19 '18 '15 '13

    scramble / kk in SZ6?

  • '17

    NO SCRAMBLE BUT USE 2 SUICIDE ATTACK

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 1 airfield, 1 destroyer, 5 fighters and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 artilleries, 2 infantry and 1 mech_infantry moved from Iraq to Northwest Persia
                8 fighters moved from 25 Sea Zone to 6 Sea Zone
                1 submarine moved from 25 Sea Zone to 6 Sea Zone
                1 destroyer moved from 25 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Midway to 25 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from 6 Sea Zone to Korea
                1 bomber moved from Jehol to Korea

    Combat - Americans
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits.  Rolls: 2,3
                Battle in 6 Sea Zone
                    Americans attack with 8 fighters, 1 submarine and 1 transport
                    Japanese defend with 1 destroyer and 1 submarine
                    1 submarine owned by the Japanese Submerged
                        Americans roll dice for 1 submarine in 6 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 8 fighters and 1 transport in 6 Sea Zone, round 2 :  4/8 hits
                        Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 6 Sea Zone
                    Americans win with 8 fighters and 1 transport remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in Korea
                    Americans attack with 1 artillery, 1 bomber and 1 infantry
                    Japanese defend with 1 armour and 1 infantry
                        Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Korea, round 2 :  2/3 hits
                        Japanese roll dice for 1 armour and 1 infantry in Korea, round 2 :  1/2 hits
                        1 infantry owned by the Japanese, 1 armour owned by the Japanese and 1 infantry owned by the Americans lost in Korea
                    Americans win, taking Korea from Japanese with 1 artillery and 1 bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 armour and 1 infantry
                Battle in Northwest Persia
                    Americans attack with 2 artilleries, 2 infantry and 1 mech_infantry
                    Germans defend with 1 armour and 1 mech_infantry
                        Americans roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Northwest Persia, round 2 :  1/5 hits
                        Germans roll dice for 1 armour and 1 mech_infantry in Northwest Persia, round 2 :  1/2 hits
                        1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Northwest Persia
                        Americans roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Northwest Persia, round 3 :  3/4 hits
                        Germans roll dice for 1 armour in Northwest Persia, round 3 :  1/1 hits
                        1 armour owned by the Germans and 1 infantry owned by the Americans lost in Northwest Persia
                    Americans win, taking Northwest Persia from Germans with 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 armour and 1 mech_infantry
                    Casualties for Americans: 2 infantry

    Non Combat Move - Americans
                1 infantry moved from Iraq to Northwest Persia
                1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 82 Sea Zone
                1 artillery and 1 infantry moved from 82 Sea Zone to French Equatorial Africa
                2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 87 Sea Zone
                2 artilleries and 2 infantry moved from 87 Sea Zone to French West Africa
                1 battleship, 1 carrier, 1 cruiser and 2 fighters moved from 91 Sea Zone to 87 Sea Zone
                1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                2 fighters moved from Gibraltar to Egypt
                2 infantry moved from Morocco to Algeria
                1 submarine moved from 95 Sea Zone to 99 Sea Zone
                1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                4 carriers, 2 cruisers, 1 destroyer and 2 submarines moved from 25 Sea Zone to 26 Sea Zone
                8 fighters moved from 6 Sea Zone to Iwo Jima
                1 bomber moved from Korea to Iwo Jima
                2 fighters moved from Western United States to 26 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone
                1 artillery and 1 infantry moved from 4 Sea Zone to Soviet Far East

    Place Units - Americans
                1 destroyer placed in 101 Sea Zone
                4 fighters placed in Eastern United States
                1 fighter and 1 tactical_bomber placed in Western United States
                1 airfield placed in Iwo Jima

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,3
                Americans collect 56 PUs (3 lost to blockades); end with 56 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs

    triplea_41628_Ame11.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 11

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Combat - Chinese

    Non Combat Move - Chinese
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 54 Sea Zone: 2 submarines
                EDIT: Adding units owned by Americans to 26 Sea Zone: 2 submarines
                EDIT: Turning off Edit Mode
                1 artillery and 2 infantry moved from Jehol to Manchuria
                1 infantry moved from Shensi to Kansu
                1 artillery moved from Yunnan to Hunan
                3 infantry moved from Hunan to Kwangsi
                3 infantry moved from Yunnan to Kwangsi
                2 artilleries moved from Hunan to Yunnan

    Place Units - Chinese
                1 artillery and 1 infantry placed in Yunnan
                1 artillery and 3 infantry placed in Shensi
                1 infantry placed in Hunan

    Turn Complete - Chinese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,6
                Chinese collect 22 PUs (1 lost to blockades); end with 22 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 25 PUs

    triplea_41628_Chi11.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 11

    Purchase Units - British
                British repair damage of 7x factory_major; Remaining resources: 27 PUs;
                British buy 1 armour and 7 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair damage of 4x factory_major; Remaining resources: 0 PUs;
                UK_Pacific buy nothing; Remaining resources: 0 PUs;

    Combat Move - British
                2 mech_infantrys moved from Yunnan to Shan State
                1 tactical_bomber moved from India to Shan State

    Combat - British
                Battle in Shan State
                    British attack with 2 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 2 infantry
                        British roll dice for 2 mech_infantrys and 1 tactical_bomber in Shan State, round 2 :  0/3 hits
                        Japanese roll dice for 2 infantry in Shan State, round 2 :  0/2 hits
                        British roll dice for 2 mech_infantrys and 1 tactical_bomber in Shan State, round 3 :  2/3 hits
                        Japanese roll dice for 2 infantry in Shan State, round 3 :  1/2 hits
                        2 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Shan State
                    British win, taking Shan State from Japanese with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for British: 1 mech_infantry
                    Casualties for Japanese: 2 infantry

    Non Combat Move - British
                1 tactical_bomber moved from Shan State to Yunnan
                1 artillery and 9 infantry moved from India to Burma
                2 armour and 4 mech_infantrys moved from Eastern Persia to India
                1 fighter moved from Persia to India
                1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber moved from Persia to Northwest Persia
                2 armour and 1 mech_infantry moved from Iraq to Northwest Persia
                1 infantry moved from Libya to Tobruk
                1 artillery and 1 infantry moved from Tunisia to Libya
                1 battleship moved from 91 Sea Zone to 87 Sea Zone
                1 battleship moved from 87 Sea Zone to 82 Sea Zone
                1 battleship moved from 54 Sea Zone to 26 Sea Zone

    Place Units - British
                1 armour placed in Egypt
                3 infantry placed in Iraq
                3 infantry placed in Persia
                1 infantry placed in Egypt

    Turn Complete - British
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,6
                    Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 1,4
                    Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 3,2
                British collect 31 PUs (6 lost to blockades); end with 31 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 34 PUs

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,1
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,6
                UK_Pacific collect 7 PUs (3 lost to blockades); end with 7 PUs

    triplea_41628_UK_11.tsvg

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 11

    Purchase Units - Italians
                Italians buy 1 carrier and 1 transport; Remaining resources: 5 PUs;

    Combat Move - Italians
                1 destroyer moved from 97 Sea Zone to 99 Sea Zone
                      Italians take 97 Sea Zone from British
                3 fighters moved from Southern Italy to 99 Sea Zone
                1 bomber moved from Southern Italy to Iraq
                1 bomber moved from Southern Italy to Persia
                1 submarine moved from 97 Sea Zone to 98 Sea Zone
                      Italians take 98 Sea Zone from Americans

    Combat - Italians
                Strategic bombing raid in Persia
                        AA fire in Persia :  0/1 hits
                    Bombing raid in Persia rolls: 4 and causes: 4 damage to unit: factory_minor
                    Bombing raid in Persia causes 4 damage total.
                Strategic bombing raid in Iraq
                        AA fire in Iraq :  0/1 hits
                    Bombing raid in Iraq rolls: 6 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Iraq causes 6 damage total.
                Battle in 99 Sea Zone
                    Italians attack with 1 destroyer and 3 fighters
                    Americans defend with 1 submarine
                        Italians roll dice for 1 destroyer and 3 fighters in 99 Sea Zone, round 2 :  3/4 hits
                        Americans roll dice for 1 submarine in 99 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans lost in 99 Sea Zone
                    Italians win, taking 99 Sea Zone from Neutral with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine

    Non Combat Move - Italians
                2 fighters moved from 99 Sea Zone to 97 Sea Zone
                1 fighter moved from 99 Sea Zone to Southern Italy
                1 bomber moved from Iraq to Rostov
                1 bomber moved from Persia to Caucasus
                2 infantry moved from Ukraine to Rostov
                1 aaGun moved from Rostov to Caucasus

    Place Units - Italians
                1 carrier and 1 transport placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 14 PUs; end with 19 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs

    triplea_41628_Ita11.tsvg

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