@crockett36 I know that complicates the software. It will only be an issue if the sub gets a hit the second round. My advice is to play it out. If the sub gets a hit, I still get a return fire at a 2 under Game: roll dice.
18L Giallo (x+10) vs War Ghost BM3
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 23
Purchase Units - Italians
Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
3 fighters moved from 97 Sea Zone to 96 Sea Zone
1 bomber moved from Eastern Poland to Caucasus
1 bomber moved from Eastern Poland to Caucasus
1 submarine moved from 97 Sea Zone to 96 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 fighter moved from Southern Italy to 96 Sea ZoneCombat - Italians
Battle in Gibraltar
Battle in Caucasus
Italians attack with 2 bombers
Americans defend with 1 mech_infantry
Italians roll dice for 2 bombers in Caucasus, round 2 : 0/2 hits
Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits
Italians roll dice for 2 bombers in Caucasus, round 3 : 2/2 hits
Russians roll dice for 1 mech_infantry in Caucasus, round 3 : 0/1 hits
1 mech_infantry owned by the Americans lost in Caucasus
Italians win, taking Gibraltar from British with 2 bombers remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in 96 Sea Zone
Italians attack with 4 fighters and 1 submarine
Americans defend with 2 destroyers
Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 1/1 hits
Italians roll dice for 4 fighters in 96 Sea Zone, round 2 : 4/4 hits
Americans roll dice for 2 destroyers in 96 Sea Zone, round 2 : 0/2 hits
2 destroyers owned by the Americans lost in 96 Sea Zone
Italians win with 4 fighters and 1 submarine remaining. Battle score for attacker is 16
Casualties for Americans: 2 destroyersNon Combat Move - Italians
6 infantry moved from Southern Italy to 97 Sea Zone
6 infantry and 3 transports moved from 97 Sea Zone to 92 Sea Zone
6 infantry moved from 92 Sea Zone to Gibraltar
4 fighters moved from 96 Sea Zone to Southern Italy
12 submarines moved from 97 Sea Zone to 92 Sea Zone
1 cruiser moved from 97 Sea Zone to 96 Sea Zone
1 battleship and 2 carriers moved from 97 Sea Zone to 92 Sea Zone
4 infantry moved from Northern Italy to Southern Italy
2 bombers moved from Caucasus to Eastern PolandPlace Units - Italians
1 fighter and 2 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 23
Purchase Units - ANZAC
ANZAC buy 4 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - ANZAC
2 fighters moved from 33 Sea Zone to 21 Sea Zone
2 artilleries and 2 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo JimaCombat - ANZAC
Battle in 21 Sea Zone
ANZAC attack with 2 fighters and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 21 Sea Zone
ANZAC win with 2 fighters and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Guam
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 airfield and 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Guam, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Guam, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Guam
ANZAC win, taking Guam from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Iwo Jima
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Iwo Jima
ANZAC win, taking Iwo Jima from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
2 fighters moved from 21 Sea Zone to 33 Sea Zone
1 carrier moved from 62 Sea Zone to 33 Sea Zone
2 fighters moved from Caroline Islands to 33 Sea ZonePlace Units - ANZAC
1 transport placed in 54 Sea Zone
1 transport placed in 62 Sea Zone
2 infantry placed in New South Wales
2 infantry placed in QueenslandTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUsCombat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.67
Japanese : -0.67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 24
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 3 bombers and 10 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 armour and 1 mech_infantry moved from Timguska to Evenkiyskiy
Germans take Evenkiyskiy from Russians
1 armour and 1 mech_infantry moved from Evenkiyskiy to Yenisey
1 armour and 1 mech_infantry moved from Yakut S.S.R. to Yenisey
1 armour and 1 mech_infantry moved from Timguska to Kazakhstan
Germans take Novosibirsk from Russians
1 armour and 1 mech_infantry moved from Northwest Persia to Kazakhstan
Germans take Caucasus from Russians
7 armour and 7 mech_infantrys moved from Northwest Persia to Volgograd
14 armour and 14 mech_infantrys moved from Northwest Persia to Volgograd
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Baltic States
3 infantry moved from Western Ukraine to Ukraine
2 bombers moved from Western Ukraine to Ukraine
1 fighter and 1 tactical_bomber moved from Eastern Poland to Baltic States
2 fighters moved from Eastern Poland to Belarus
1 mech_infantry moved from Germany to Baltic States
1 mech_infantry moved from Germany to Baltic StatesCombat - Germans
Battle in Kazakhstan
Germans attack with 2 armour and 2 mech_infantrys
British defend with 1 armour and 1 infantry
Germans roll dice for 2 armour and 2 mech_infantrys in Kazakhstan, round 2 : 2/4 hits
Russians roll dice for 1 armour and 1 infantry in Kazakhstan, round 2 : 2/2 hits
2 mech_infantrys owned by the Germans, 1 armour owned by the British and 1 infantry owned by the British lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 2 armour remaining. Battle score for attacker is 1
Casualties for Germans: 2 mech_infantrys
Casualties for British: 1 armour and 1 infantry
Battle in Belarus
Germans attack with 2 fighters and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 2 fighters and 1 infantry in Belarus, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 2 bombers and 3 infantry
Russians defend with 1 factory_minor; British defend with 2 armour
Germans roll dice for 2 bombers and 3 infantry in Ukraine, round 2 : 1/5 hits
Russians roll dice for 2 armour in Ukraine, round 2 : 2/2 hits
1 armour owned by the British and 2 infantry owned by the Germans lost in Ukraine
Germans roll dice for 2 bombers and 1 infantry in Ukraine, round 3 : 1/3 hits
Russians roll dice for 1 armour in Ukraine, round 3 : 1/1 hits
1 armour owned by the British and 1 infantry owned by the Germans lost in Ukraine
Germans win with 2 bombers remaining. Battle score for attacker is 3
Casualties for Germans: 3 infantry
Casualties for British: 2 armour
Battle in Baltic States
Germans attack with 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Americans defend with 1 mech_infantry
Germans roll dice for 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Baltic States, round 2 : 0/5 hits
Russians roll dice for 1 mech_infantry in Baltic States, round 2 : 1/1 hits
1 infantry owned by the Germans lost in Baltic States
Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Baltic States, round 3 : 1/4 hits
Russians roll dice for 1 mech_infantry in Baltic States, round 3 : 1/1 hits
1 mech_infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Baltic States
Germans win, taking Baltic States from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for Americans: 1 mech_infantry
Battle in Volgograd
Germans attack with 21 armour and 21 mech_infantrys
Russians defend with 1 factory_minor and 2 mech_infantrys
Germans roll dice for 21 armour and 21 mech_infantrys in Volgograd, round 2 : 15/42 hits
Russians roll dice for 2 mech_infantrys in Volgograd, round 2 : 1/2 hits
1 mech_infantry owned by the Germans and 2 mech_infantrys owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 21 armour and 20 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 mech_infantrys
Battle in Yenisey
Germans attack with 2 armour and 2 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 2 armour and 2 mech_infantrys in Yenisey, round 2 : 0/4 hits
Russians roll dice for 2 infantry in Yenisey, round 2 : 1/2 hits
1 mech_infantry owned by the Germans lost in Yenisey
Germans roll dice for 2 armour and 1 mech_infantry in Yenisey, round 3 : 2/3 hits
Russians roll dice for 2 infantry in Yenisey, round 3 : 0/2 hits
2 infantry owned by the Russians lost in Yenisey
Germans win, taking Yenisey from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantryNon Combat Move - Germans
2 fighters moved from Belarus to Eastern Poland
1 fighter moved from Eastern Poland to Western Germany
1 fighter and 1 tactical_bomber moved from Baltic States to Western Germany
4 armour and 28 mech_infantrys moved from Poland to Western Ukraine
15 infantry moved from Eastern Poland to Western Ukraine
8 mech_infantrys moved from Germany to Eastern Poland
2 bombers moved from Ukraine to Western Germany
1 submarine moved from 123 Sea Zone to 109 Sea Zone
5 mech_infantrys moved from Northwest Persia to VolgogradPlace Units - Germans
3 artilleries placed in Western Ukraine
10 mech_infantrys placed in Germany
3 bombers placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,3
Germans collect 62 PUs (3 lost to blockades); end with 63 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 70 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 87 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 24
Purchase Units - Russians
Russians buy 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Bryansk to Belarus
2 fighters and 1 tactical_bomber moved from Bryansk to Belarus
1 infantry moved from Rostov to Caucasus
Russians take Caucasus from Germans
1 infantry moved from Rostov to Ukraine
1 infantry moved from Bryansk to Tambov
1 infantry moved from Russia to Samara
2 fighters moved from Bryansk to Belarus
1 infantry moved from Russia to SmolenskCombat - Russians
Battle in Belarus
Russians attack with 4 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 4 fighters, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 3/6 hits, 2.83 expected hits
Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Russians win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
4 fighters and 1 tactical_bomber moved from Belarus to Russia
4 aaGuns, 6 armour, 16 artilleries and 99 infantry moved from Bryansk to RussiaPlace Units - Russians
5 infantry and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 15 PUs; end with 15 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 17 PUsCombat Hit Differential Summary :
Germans : 0.67
Russians : 0.17 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 24
Purchase Units - Japanese
Japanese buy 1 aaGun and 9 infantry; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
1 fighter moved from 6 Sea Zone to 17 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
4 fighters and 2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from 19 Sea Zone to 21 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
3 fighters moved from 6 Sea Zone to 25 Sea ZoneCombat - Japanese
Battle in 17 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 17 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 21 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 21 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 25 Sea Zone
Japanese attack with 1 destroyer, 7 fighters and 2 tactical_bombers
Americans defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 destroyer, 7 fighters and 2 tactical_bombers in 25 Sea Zone, round 2 : 6/10 hits
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 destroyer, 7 fighters and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 submarineNon Combat Move - Japanese
2 battleships, 5 carriers, 1 cruiser, 8 fighters and 1 tactical_bomber moved from 19 Sea Zone to 6 Sea Zone
1 fighter moved from 21 Sea Zone to 6 Sea Zone
1 fighter moved from 17 Sea Zone to 6 Sea Zone
7 fighters and 2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
2 fighters moved from 6 Sea Zone to Japan
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
1 destroyer moved from 6 Sea Zone to 23 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to KoreaPlace Units - Japanese
1 aaGun and 9 infantry placed in JapanTurn Complete - Japanese
Japanese collect 24 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 24
Purchase Units - Americans
Americans buy 5 armour, 1 artillery, 2 bombers, 3 infantry and 3 transports; Remaining resources: 5 PUs;Combat Move - Americans
1 submarine moved from 93 Sea Zone to 96 Sea Zone
1 destroyer moved from 98 Sea Zone to 96 Sea Zone
2 submarines moved from 98 Sea Zone to 96 Sea Zone
4 fighters moved from 98 Sea Zone to 92 Sea Zone
2 bombers moved from Trans-Jordan to 92 Sea Zone
2 armour, 4 fighters, 1 infantry and 6 mech_infantrys moved from Iraq to Northwest Persia
2 fighters moved from Trans-Jordan to 96 Sea Zone
2 infantry moved from Trans-Jordan to 98 Sea Zone
2 infantry and 2 transports moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Crete
1 infantry moved from 99 Sea Zone to Cyprus
6 armour moved from Trans-Jordan to Northwest Persia
2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 26 Sea Zone to 25 Sea Zone
2 bombers moved from Hawaiian Islands to 25 Sea Zone
1 submarine moved from 34 Sea Zone to 22 Sea Zone
1 submarine moved from 33 Sea Zone to 23 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 23 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone
6 fighters moved from 33 Sea Zone to 23 Sea Zone
6 fighters moved from 33 Sea Zone to 22 Sea ZoneCombat - Americans
Battle in Crete
Battle in Cyprus
Battle in Northwest Persia
Americans attack with 8 armour, 4 fighters, 1 infantry and 6 mech_infantrys
Germans defend with 1 mech_infantry
Americans roll dice for 8 armour, 4 fighters, 1 infantry and 6 mech_infantrys in Northwest Persia, round 2 : 6/19 hits, 7.17 expected hits
Germans roll dice for 1 mech_infantry in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Northwest Persia
Americans win, taking Crete from Italians, taking Cyprus from Italians, taking Northwest Persia from Germans with 8 armour, 4 fighters and 6 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 infantry
Battle in 96 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 3 submarines
Italians defend with 1 cruiser and 1 submarine
Americans roll dice for 3 submarines in 96 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
1 cruiser owned by the Italians and 1 submarine owned by the Italians lost in 96 Sea Zone
Americans win with 1 destroyer, 2 fighters and 3 submarines remaining. Battle score for attacker is 18
Casualties for Italians: 1 cruiser and 1 submarine
Battle in 22 Sea Zone
Americans attack with 6 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 6 fighters and 1 tactical_bomber in 22 Sea Zone, round 2 : 3/7 hits, 3.67 expected hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 22 Sea Zone
Americans win, taking 22 Sea Zone from Japanese with 6 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 23 Sea Zone
Americans attack with 6 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 23 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 23 Sea Zone
Americans win with 6 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 25 Sea Zone
Americans attack with 2 bombers and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 bombers in 25 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 2 bombers remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 92 Sea Zone
Americans attack with 2 bombers and 4 fighters
Italians defend with 1 battleship, 2 carriers, 12 submarines and 4 transports
12 submarines owned by the Italians Submerged
Americans roll dice for 2 bombers and 4 fighters in 92 Sea Zone, round 2 : 4/6 hits, 3.33 expected hits
Units damaged: 1 battleship owned by the Italians and 1 carrier owned by the Italians
Italians roll dice for 1 battleship, 2 carriers and 4 transports in 92 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
2 fighters owned by the Americans and 1 carrier owned by the Italians lost in 92 Sea Zone
Americans roll dice for 2 bombers and 2 fighters in 92 Sea Zone, round 3 : 2/4 hits, 2.33 expected hits
Italians roll dice for 1 battleship, 1 carrier and 4 transports in 92 Sea Zone, round 3 : 2/2 hits, 1.00 expected hits
2 fighters owned by the Americans, 1 battleship owned by the Italians and 1 carrier owned by the Italians lost in 92 Sea Zone
4 transports owned by the Italians lost in 92 Sea Zone
Americans win with 2 bombers remaining. Battle score for attacker is 40
Casualties for Italians: 1 battleship, 2 carriers and 4 transports
Casualties for Americans: 4 fightersNon Combat Move - Americans
2 bombers moved from 92 Sea Zone to Morocco
2 fighters moved from 96 Sea Zone to 98 Sea Zone
2 aaGuns, 6 artilleries and 16 infantry moved from Trans-Jordan to Iraq
2 fighters moved from Northwest Persia to 98 Sea Zone
2 fighters moved from Northwest Persia to Iraq
6 submarines moved from 98 Sea Zone to 97 Sea Zone
1 submarine moved from 98 Sea Zone to 99 Sea Zone
1 submarine moved from 98 Sea Zone to 93 Sea Zone
6 armour and 6 mech_infantrys moved from Bryansk to Russia
6 fighters and 1 tactical_bomber moved from 22 Sea Zone to 33 Sea Zone
6 fighters and 1 tactical_bomber moved from 23 Sea Zone to 33 Sea Zone
2 bombers moved from 25 Sea Zone to Caroline Islands
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 26 Sea Zone to 25 Sea ZonePlace Units - Americans
Turning on Edit Mode
EDIT: Changing ownership of Timguska from Germans to Russians
EDIT: Changing ownership of Novosibirsk from Germans to Russians
EDIT: Removing units owned by Americans from Kansu: 1 armour
EDIT: Adding units owned by Americans to Novosibirsk: 1 armour
EDIT: Turning off Edit Mode
2 armour and 2 infantry placed in Eastern United States
3 armour placed in Iraq
2 bombers placed in Eastern United States
2 transports placed in 101 Sea Zone
1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 64 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 99 PUsCombat Hit Differential Summary :
Germans : 0.67
Italians : 1.67
Americans : 0.17
Japanese : 0.00 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 24
Purchase Units - Americans
Americans buy 5 armour, 1 artillery, 2 bombers, 3 infantry and 3 transports; Remaining resources: 5 PUs;Combat Move - Americans
1 submarine moved from 93 Sea Zone to 96 Sea Zone
1 destroyer moved from 98 Sea Zone to 96 Sea Zone
2 submarines moved from 98 Sea Zone to 96 Sea Zone
4 fighters moved from 98 Sea Zone to 92 Sea Zone
2 bombers moved from Trans-Jordan to 92 Sea Zone
2 armour, 4 fighters, 1 infantry and 6 mech_infantrys moved from Iraq to Northwest Persia
2 fighters moved from Trans-Jordan to 96 Sea Zone
2 infantry moved from Trans-Jordan to 98 Sea Zone
2 infantry and 2 transports moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Crete
1 infantry moved from 99 Sea Zone to Cyprus
6 armour moved from Trans-Jordan to Northwest Persia
2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 26 Sea Zone to 25 Sea Zone
2 bombers moved from Hawaiian Islands to 25 Sea Zone
1 submarine moved from 34 Sea Zone to 22 Sea Zone
1 submarine moved from 33 Sea Zone to 23 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 23 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone
6 fighters moved from 33 Sea Zone to 23 Sea Zone
6 fighters moved from 33 Sea Zone to 22 Sea ZoneCombat - Americans
Battle in Crete
Battle in Cyprus
Battle in Northwest Persia
Americans attack with 8 armour, 4 fighters, 1 infantry and 6 mech_infantrys
Germans defend with 1 mech_infantry
Americans roll dice for 8 armour, 4 fighters, 1 infantry and 6 mech_infantrys in Northwest Persia, round 2 : 6/19 hits, 7.17 expected hits
Germans roll dice for 1 mech_infantry in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Northwest Persia
Americans win, taking Crete from Italians, taking Cyprus from Italians, taking Northwest Persia from Germans with 8 armour, 4 fighters and 6 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 infantry
Battle in 96 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 3 submarines
Italians defend with 1 cruiser and 1 submarine
Americans roll dice for 3 submarines in 96 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
1 cruiser owned by the Italians and 1 submarine owned by the Italians lost in 96 Sea Zone
Americans win with 1 destroyer, 2 fighters and 3 submarines remaining. Battle score for attacker is 18
Casualties for Italians: 1 cruiser and 1 submarine
Battle in 22 Sea Zone
Americans attack with 6 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 6 fighters and 1 tactical_bomber in 22 Sea Zone, round 2 : 3/7 hits, 3.67 expected hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 22 Sea Zone
Americans win, taking 22 Sea Zone from Japanese with 6 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 23 Sea Zone
Americans attack with 6 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 23 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 23 Sea Zone
Americans win with 6 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 25 Sea Zone
Americans attack with 2 bombers and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 bombers in 25 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 2 bombers remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 92 Sea Zone
Americans attack with 2 bombers and 4 fighters
Italians defend with 1 battleship, 2 carriers, 12 submarines and 4 transports
12 submarines owned by the Italians Submerged
Americans roll dice for 2 bombers and 4 fighters in 92 Sea Zone, round 2 : 4/6 hits, 3.33 expected hits
Units damaged: 1 battleship owned by the Italians and 1 carrier owned by the Italians
Italians roll dice for 1 battleship, 2 carriers and 4 transports in 92 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
2 fighters owned by the Americans and 1 carrier owned by the Italians lost in 92 Sea Zone
Americans roll dice for 2 bombers and 2 fighters in 92 Sea Zone, round 3 : 2/4 hits, 2.33 expected hits
Italians roll dice for 1 battleship, 1 carrier and 4 transports in 92 Sea Zone, round 3 : 2/2 hits, 1.00 expected hits
2 fighters owned by the Americans, 1 battleship owned by the Italians and 1 carrier owned by the Italians lost in 92 Sea Zone
4 transports owned by the Italians lost in 92 Sea Zone
Americans win with 2 bombers remaining. Battle score for attacker is 40
Casualties for Italians: 1 battleship, 2 carriers and 4 transports
Casualties for Americans: 4 fightersNon Combat Move - Americans
2 bombers moved from 92 Sea Zone to Morocco
2 fighters moved from 96 Sea Zone to 98 Sea Zone
2 aaGuns, 6 artilleries and 16 infantry moved from Trans-Jordan to Iraq
2 fighters moved from Northwest Persia to 98 Sea Zone
2 fighters moved from Northwest Persia to Iraq
6 submarines moved from 98 Sea Zone to 97 Sea Zone
1 submarine moved from 98 Sea Zone to 99 Sea Zone
1 submarine moved from 98 Sea Zone to 93 Sea Zone
6 armour and 6 mech_infantrys moved from Bryansk to Russia
6 fighters and 1 tactical_bomber moved from 22 Sea Zone to 33 Sea Zone
6 fighters and 1 tactical_bomber moved from 23 Sea Zone to 33 Sea Zone
2 bombers moved from 25 Sea Zone to Caroline Islands
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 26 Sea Zone to 25 Sea ZonePlace Units - Americans
Turning on Edit Mode
EDIT: Changing ownership of Timguska from Germans to Russians
EDIT: Changing ownership of Novosibirsk from Germans to Russians
EDIT: Removing units owned by Americans from Kansu: 1 armour
EDIT: Adding units owned by Americans to Novosibirsk: 1 armour
EDIT: Turning off Edit Mode
2 armour and 2 infantry placed in Eastern United States
3 armour placed in Iraq
2 bombers placed in Eastern United States
2 transports placed in 101 Sea Zone
1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 64 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 99 PUsPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Shensi to Kansu
1 artillery and 2 infantry moved from Kweichow to Shensi
1 artillery and 2 infantry moved from Hunan to AnhweCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Tsinghai
2 infantry placed in Sikang
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 17 PUs; end with 17 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 20 PUsPurchase Units - British
British buy 6 armour; Remaining resources: 4 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 4 armour; Remaining resources: 2 PUs;Combat Move - British
1 fighter moved from United Kingdom to 92 Sea Zone
4 fighters moved from Egypt to 92 Sea Zone
2 cruisers and 2 destroyers moved from 98 Sea Zone to 92 Sea Zone
1 armour moved from Egypt to Tobruk
British take Tobruk from Italians
4 mech_infantrys moved from Iraq to Caucasus
9 armour, 6 fighters and 4 mech_infantrys moved from Iraq to Northwest Persia
1 infantry moved from Persia to Northwest Persia
2 infantry moved from Persia to Northwest Persia
2 armour moved from Egypt to Iraq
1 armour and 1 mech_infantry moved from Bryansk to Belarus
Russians take Belarus from Germans
1 armour and 1 mech_infantry moved from Belarus to Baltic States
1 armour moved from Bryansk to Novgorod
Russians take Novgorod from Germans
2 armour and 1 mech_infantry moved from Bryansk to Archangel
1 artillery and 1 infantry moved from Trans-Jordan to 98 Sea Zone
2 infantry moved from Trans-Jordan to 98 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 98 Sea Zone to 96 Sea Zone
1 artillery and 3 infantry moved from 96 Sea Zone to Malta
2 armour, 1 artillery and 10 infantry moved from Trans-Jordan to Iraq
2 armour moved from Iraq to Northwest Persia
1 infantry moved from Bryansk to Belarus
1 infantry moved from Bryansk to Rostov
6 armour, 1 artillery and 2 mech_infantrys moved from Bryansk to Russia
3 infantry moved from Hopei to Chahar
4 infantry moved from Yunnan to Szechwan
2 artilleries and 10 infantry moved from West India to Eastern Persia
2 artilleries and 6 infantry moved from India to West India
2 artilleries and 4 infantry moved from Burma to India
2 fighters moved from Anhwe to ShensiCombat - British
Battle in 92 Sea Zone
British attack with 2 cruisers, 2 destroyers and 5 fighters
Italians defend with 12 submarines
British roll dice for 2 cruisers, 2 destroyers and 5 fighters in 92 Sea Zone, round 2 : 3/9 hits, 4.17 expected hits
Italians roll dice for 12 submarines in 92 Sea Zone, round 2 : 1/12 hits, 2.00 expected hits
1 destroyer owned by the British and 3 submarines owned by the Italians lost in 92 Sea Zone
British roll dice for 2 cruisers, 1 destroyer and 5 fighters in 92 Sea Zone, round 3 : 4/8 hits, 3.83 expected hits
Italians roll dice for 9 submarines in 92 Sea Zone, round 3 : 0/9 hits, 1.50 expected hits
4 submarines owned by the Italians lost in 92 Sea Zone
British roll dice for 2 cruisers, 1 destroyer and 5 fighters in 92 Sea Zone, round 4 : 5/8 hits, 3.83 expected hits
Italians roll dice for 5 submarines in 92 Sea Zone, round 4 : 1/5 hits, 0.83 expected hits
1 destroyer owned by the British and 5 submarines owned by the Italians lost in 92 Sea Zone
British win with 2 cruisers and 5 fighters remaining. Battle score for attacker is 56
Casualties for British: 2 destroyers
Casualties for Italians: 12 submarines
Battle in Chahar
British attack with 3 infantry
Japanese defend with 1 infantry
British roll dice for 3 infantry in Chahar, round 2 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Chahar
British win, taking Chahar from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Archangel
British attack with 2 armour and 1 mech_infantry
Germans defend with 1 infantry
British roll dice for 2 armour and 1 mech_infantry in Archangel, round 2 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Archangel
British win, taking Archangel from Germans with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Baltic States
British attack with 1 armour and 1 mech_infantry
Germans defend with 1 mech_infantry
British roll dice for 1 armour and 1 mech_infantry in Baltic States, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Baltic States
British win, taking Baltic States from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Malta
British attack with 1 artillery and 3 infantry
Italians defend with 1 artillery
British roll dice for 1 artillery and 3 infantry in Malta, round 2 : 2/4 hits, 1.00 expected hits
Italians roll dice for 1 artillery in Malta, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Malta
British win, taking Malta from Italians with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artilleryNon Combat Move - British
5 fighters moved from 92 Sea Zone to Morocco
1 aaGun moved from Anhwe to KiangsuPlace Units - British
3 armour placed in Egypt
3 armour placed in PersiaTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,4
British collect 34 PUs (1 lost to blockades); end with 38 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUsPlace Units - UK_Pacific
4 armour placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 22 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 25 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 28 PUs
Some Units in India change ownership: 4 armourCombat Hit Differential Summary :
Germans : 0.00
Italians : -1.00
British : 1.83
Americans : 0.17
Japanese : -0.33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 24
Purchase Units - Italians
Italians buy 7 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Eastern Poland to 99 Sea Zone
1 bomber moved from Eastern Poland to 96 Sea Zone
1 fighter moved from Southern Italy to 96 Sea Zone
4 fighters moved from Southern Italy to 92 Sea ZoneCombat - Italians
Battle in 99 Sea Zone
Italians attack with 1 bomber
Americans defend with 1 submarine and 2 transports
1 submarine owned by the Americans Submerged
Italians roll dice for 1 bomber in 99 Sea Zone, round 2 : 1/1 hits
1 transport owned by the Americans lost in 99 Sea Zone
1 transport owned by the Americans lost in 99 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in 96 Sea Zone
Italians attack with 1 bomber and 1 fighter
British defend with 2 transports; Americans defend with 1 destroyer and 3 submarines
3 submarines owned by the Americans Submerged
Italians roll dice for 1 bomber and 1 fighter in 96 Sea Zone, round 2 : 2/2 hits
Americans roll dice for 1 destroyer and 2 transports in 96 Sea Zone, round 2 : 0/1 hits
1 transport owned by the British and 1 destroyer owned by the Americans lost in 96 Sea Zone
1 transport owned by the British lost in 96 Sea Zone
Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 22
Casualties for British: 2 transports
Casualties for Americans: 1 destroyer
Battle in 92 Sea Zone
Italians attack with 4 fighters
British defend with 2 cruisers
Italians roll dice for 4 fighters in 92 Sea Zone, round 2 : 1/4 hits
British roll dice for 2 cruisers in 92 Sea Zone, round 2 : 0/2 hits
1 cruiser owned by the British lost in 92 Sea Zone
Italians roll dice for 4 fighters in 92 Sea Zone, round 3 : 2/4 hits
British roll dice for 1 cruiser in 92 Sea Zone, round 3 : 1/1 hits
1 fighter owned by the Italians and 1 cruiser owned by the British lost in 92 Sea Zone
Italians win with 3 fighters remaining. Battle score for attacker is 14
Casualties for British: 2 cruisers
Casualties for Italians: 1 fighterNon Combat Move - Italians
3 fighters moved from 92 Sea Zone to Southern France
1 bomber and 1 fighter moved from 96 Sea Zone to Southern Italy
1 bomber moved from 99 Sea Zone to Southern ItalyPlace Units - Italians
3 infantry placed in Southern Italy
4 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,1,1,4,1,1,4,3,4,4,4
Italians collect 3 PUs (10 lost to blockades); end with 3 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 8 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 24
Purchase Units - ANZAC
ANZAC buy 3 transports; Remaining resources: 2 PUs;Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 34 Sea Zone
1 infantry moved from 34 Sea Zone to Paulau Island
1 infantry and 1 transport moved from 54 Sea Zone to 32 Sea Zone
1 infantry moved from 32 Sea Zone to Marshall IslandsCombat - ANZAC
Battle in Paulau Island
Battle in Marshall IslandsNon Combat Move - ANZAC
Place Units - ANZAC
3 transports placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUsCombat Move - French
Turn Complete - French
Combat Hit Differential Summary :
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 25
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 carrier, 2 destroyers, 2 infantry and 7 transports; Remaining resources: 0 PUs;Combat Move - Germans
10 mech_infantrys moved from Germany to Baltic States
2 armour and 1 mech_infantry moved from Yenisey to Kansu
Germans take Timguska from Russians
1 fighter moved from Eastern Poland to Bryansk
1 fighter moved from Eastern Poland to Baltic States
1 infantry moved from Western Ukraine to Bryansk
7 armour moved from Western Ukraine to Ukraine
5 artilleries moved from Western Ukraine to Ukraine
30 mech_infantrys moved from Western Ukraine to Ukraine
1 armour and 1 mech_infantry moved from Volgograd to Rostov
1 mech_infantry moved from Volgograd to Rostov
2 armour and 2 mech_infantrys moved from Volgograd to Caucasus
1 mech_infantry moved from Volgograd to Caucasus
1 submarine moved from 109 Sea Zone to 91 Sea Zone
3 armour and 3 mech_infantrys moved from Volgograd to Sikang
1 mech_infantry moved from Volgograd to Kazakhstan
1 armour and 1 mech_infantry moved from Kazakhstan to Novosibirsk
2 armour and 2 mech_infantrys moved from Volgograd to Tsinghai
1 armour moved from Kazakhstan to Tsinghai
1 mech_infantry moved from Volgograd to Caucasus
4 bombers moved from Western Germany to United Kingdom
1 bomber moved from Western Germany to United Kingdom
1 tactical_bomber moved from Western Germany to United Kingdom
9 infantry moved from Western Ukraine to UkraineCombat - Germans
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/5 hits
AA fire in United Kingdom : 0/1 hits
Bombing raid in United Kingdom rolls: 7,5,3,3,4 and causes: 20 damage to unit: factory_major
Bombing raid in United Kingdom rolls: 2 and causes: 2 damage to unit: airfield
Bombing raid in United Kingdom causes 22 damage total. Damaged units is as follows: factory_major = 20, airfield = 2
Battle in Ukraine
Germans attack with 7 armour, 5 artilleries, 9 infantry and 30 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 7 armour, 5 artilleries, 9 infantry and 30 mech_infantrys in Ukraine, round 2 : 12/51 hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 7 armour, 5 artilleries, 8 infantry and 30 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Novosibirsk
Germans attack with 1 armour and 1 mech_infantry
Americans defend with 1 armour
Germans roll dice for 1 armour and 1 mech_infantry in Novosibirsk, round 2 : 1/2 hits
Russians roll dice for 1 armour in Novosibirsk, round 2 : 1/1 hits
1 mech_infantry owned by the Germans and 1 armour owned by the Americans lost in Novosibirsk
Germans win, taking Novosibirsk from Russians with 1 armour remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 armour
Battle in Tsinghai
Germans attack with 3 armour and 2 mech_infantrys
Chinese defend with 2 infantry
Germans roll dice for 3 armour and 2 mech_infantrys in Tsinghai, round 2 : 2/5 hits
Chinese roll dice for 2 infantry in Tsinghai, round 2 : 0/2 hits
2 infantry owned by the Chinese lost in Tsinghai
Germans win, taking Tsinghai from Chinese with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Kansu
Germans attack with 2 armour and 1 mech_infantry
Chinese defend with 2 infantry
Germans roll dice for 2 armour and 1 mech_infantry in Kansu, round 2 : 2/3 hits
Chinese roll dice for 2 infantry in Kansu, round 2 : 1/2 hits
1 mech_infantry owned by the Germans and 2 infantry owned by the Chinese lost in Kansu
Germans win, taking Kansu from Chinese with 2 armour remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Chinese: 2 infantry
Battle in Bryansk
Germans attack with 1 fighter and 1 infantry
British defend with 1 infantry
Germans roll dice for 1 fighter and 1 infantry in Bryansk, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
1 infantry owned by the British lost in Bryansk
Germans win, taking Bryansk from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Caucasus
Germans attack with 2 armour and 4 mech_infantrys
Russians defend with 1 infantry; British defend with 4 mech_infantrys
Germans roll dice for 2 armour and 4 mech_infantrys in Caucasus, round 2 : 3/6 hits
Russians roll dice for 1 infantry and 4 mech_infantrys in Caucasus, round 2 : 2/5 hits
2 mech_infantrys owned by the Germans, 2 mech_infantrys owned by the British and 1 infantry owned by the Russians lost in Caucasus
Germans roll dice for 2 armour and 2 mech_infantrys in Caucasus, round 3 : 3/4 hits
Russians roll dice for 2 mech_infantrys in Caucasus, round 3 : 0/2 hits
2 mech_infantrys owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 11
Casualties for Germans: 2 mech_infantrys
Casualties for British: 4 mech_infantrys
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 1 fighter and 10 mech_infantrys
British defend with 1 armour and 1 mech_infantry
Germans roll dice for 1 fighter and 10 mech_infantrys in Baltic States, round 2 : 2/11 hits
Russians roll dice for 1 armour and 1 mech_infantry in Baltic States, round 2 : 1/2 hits
1 mech_infantry owned by the Germans, 1 mech_infantry owned by the British and 1 armour owned by the British lost in Baltic States
Germans win, taking Baltic States from Russians with 1 fighter and 9 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 armour and 1 mech_infantry
Battle in Rostov
Germans attack with 1 armour and 2 mech_infantrys
British defend with 1 infantry
Germans roll dice for 1 armour and 2 mech_infantrys in Rostov, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits
1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Rostov
Germans win, taking Rostov from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Sikang
Germans attack with 3 armour and 3 mech_infantrys
Chinese defend with 2 infantry
Germans roll dice for 3 armour and 3 mech_infantrys in Sikang, round 2 : 1/6 hits
Chinese roll dice for 2 infantry in Sikang, round 2 : 1/2 hits
1 mech_infantry owned by the Germans and 1 infantry owned by the Chinese lost in Sikang
Germans roll dice for 3 armour and 2 mech_infantrys in Sikang, round 3 : 2/5 hits
Chinese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Sikang
Germans win, taking Sikang from Chinese with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Chinese: 2 infantryNon Combat Move - Germans
1 fighter moved from Baltic States to Western Germany
1 fighter moved from Bryansk to Western Ukraine
10 mech_infantrys moved from Eastern Poland to Ukraine
1 aaGun moved from Eastern Poland to Western Ukraine
1 artillery and 2 mech_infantrys moved from Western Ukraine to Ukraine
1 armour and 1 mech_infantry moved from Volgograd to Tsinghai
1 armour and 1 mech_infantry moved from Volgograd to Sikang
11 armour and 11 mech_infantrys moved from Volgograd to Ukraine
1 aaGun moved from France to Holland Belgium
1 tactical_bomber moved from United Kingdom to Holland Belgium
5 bombers moved from United Kingdom to Western Germany
2 mech_infantrys moved from Southern Italy to Southern France
1 aaGun moved from France to Southern France
1 mech_infantry moved from Southern Italy to Southern France
7 artilleries moved from France to Western Germany
2 infantry moved from France to Western Germany
7 artilleries moved from France to Holland BelgiumPlace Units - Germans
1 carrier, 2 destroyers and 7 transports placed in 113 Sea Zone
2 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,2,6,4,3,5,4,6,1,6,5
Germans collect 67 PUs (2 lost to blockades); end with 67 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 25
Purchase Units - Russians
Russians buy 3 infantry and 1 mech_infantry; Remaining resources: 4 PUs;Combat Move - Russians
1 infantry moved from Smolensk to Bryansk
1 infantry moved from Samara to Volgograd
Russians take Volgograd from Germans
1 infantry moved from Tambov to Rostov
2 mech_infantrys moved from Russia to Rostov
1 fighter and 1 tactical_bomber moved from Russia to Bryansk
3 fighters moved from Russia to Rostov
1 infantry moved from Russia to Bryansk
2 armour moved from Russia to NovosibirskCombat - Russians
Battle in Bryansk
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 0/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 3 : 2/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Novosibirsk
Russians attack with 2 armour
Germans defend with 1 armour
Russians roll dice for 2 armour in Novosibirsk, round 2 : 1/2 hits, 1.00 expected hits
Germans roll dice for 1 armour in Novosibirsk, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Novosibirsk
Russians win, taking Novosibirsk from Germans with 2 armour remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Rostov
Russians attack with 3 fighters, 1 infantry and 2 mech_infantrys
Germans defend with 1 armour and 1 mech_infantry
Russians roll dice for 3 fighters, 1 infantry and 2 mech_infantrys in Rostov, round 2 : 2/6 hits, 2.00 expected hits
Germans roll dice for 1 armour and 1 mech_infantry in Rostov, round 2 : 1/2 hits, 0.83 expected hits
1 infantry owned by the Russians, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 3 fighters and 2 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
3 fighters moved from Rostov to Russia
1 fighter and 1 tactical_bomber moved from Bryansk to RussiaPlace Units - Russians
Turning on Edit Mode
EDIT: Changing PUs for Russians from 4 to 0
EDIT: Adding units owned by Russians to Russia: 1 mech_infantry
EDIT: Turning off Edit Mode
3 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 18 PUs; end with 18 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUsCombat Hit Differential Summary :
Germans : -1.00
Russians : -1.00 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 25
Purchase Units - Japanese
Japanese buy 8 infantry; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 25 Sea Zone
4 fighters moved from 6 Sea Zone to 25 Sea Zone
1 submarine moved from 6 Sea Zone to 34 Sea Zone
1 submarine moved from 6 Sea Zone to 32 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
1 destroyer moved from 6 Sea Zone to 23 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 22 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 23 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 23 Sea Zone
1 infantry moved from Suiyuyan to Kansu
2 fighters moved from 6 Sea Zone to 23 Sea Zone
2 fighters moved from 6 Sea Zone to Iwo Jima
2 bombers moved from Japan to Iwo Jima
2 infantry moved from Korea to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
2 infantry moved from 17 Sea Zone to Iwo Jima
3 fighters moved from 6 Sea Zone to 22 Sea Zone
1 fighter moved from 6 Sea Zone to Iwo JimaCombat - Japanese
Battle in 34 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 34 Sea Zone
Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 32 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 32 Sea Zone
Japanese roll dice for 1 submarine in 32 Sea Zone, round 2 : 0/1 hits
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 22 Sea Zone
Japanese attack with 1 destroyer, 4 fighters and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 4 fighters and 1 tactical_bomber in 22 Sea Zone, round 2 : 3/6 hits
Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 22 Sea Zone
Japanese win, taking 22 Sea Zone from Americans with 1 destroyer, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Iwo Jima
Japanese attack with 2 bombers, 3 fighters and 2 infantry
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 2 bombers, 3 fighters and 2 infantry in Iwo Jima, round 2 : 2/7 hits
ANZAC roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 1/2 hits
1 infantry owned by the Japanese, 1 artillery owned by the ANZAC and 1 infantry owned by the ANZAC lost in Iwo Jima
Japanese win, taking Iwo Jima from ANZAC with 2 bombers, 3 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Battle in 25 Sea Zone
Japanese attack with 4 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 4 fighters in 25 Sea Zone, round 2 : 2/4 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 23 Sea Zone
Japanese attack with 1 destroyer, 4 fighters and 2 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 4 fighters and 2 tactical_bombers in 23 Sea Zone, round 2 : 3/7 hits
Americans roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 23 Sea Zone
Japanese win with 1 destroyer, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarineNon Combat Move - Japanese
2 bombers moved from Iwo Jima to Japan
2 battleships, 10 carriers, 7 cruisers, 4 destroyers and 24 submarines moved from 6 Sea Zone to 17 Sea Zone
4 fighters moved from 25 Sea Zone to 17 Sea Zone
4 fighters and 1 tactical_bomber moved from 22 Sea Zone to 17 Sea Zone
4 fighters and 2 tactical_bombers moved from 23 Sea Zone to 17 Sea Zone
3 fighters moved from Iwo Jima to 17 Sea Zone
2 fighters moved from Japan to 17 Sea ZonePlace Units - Japanese
8 infantry placed in JapanTurn Complete - Japanese
Japanese collect 22 PUs; end with 24 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 27 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 25
Purchase Units - Americans
Americans buy 3 armour, 1 carrier, 4 destroyers and 3 fighters; Remaining resources: 3 PUs;Combat Move - Americans
2 transports moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from Crete to 99 Sea Zone
1 infantry moved from Cyprus to 99 Sea Zone
2 infantry and 2 transports moved from 99 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Sardinia
1 infantry moved from 95 Sea Zone to Sicily
4 fighters moved from 98 Sea Zone to 95 Sea Zone
8 armour and 6 mech_infantrys moved from Northwest Persia to Caucasus
3 armour moved from Iraq to Caucasus
2 armour and 2 mech_infantrys moved from Russia to Nenetsia
Russians take Nenetsia from Germans
1 submarine moved from 26 Sea Zone to 23 Sea Zone
1 submarine moved from 33 Sea Zone to 22 Sea Zone
1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 destroyer moved from 33 Sea Zone to 32 Sea Zone
1 bomber moved from Caroline Islands to 32 Sea Zone
1 bomber moved from Caroline Islands to 22 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 23 Sea Zone
4 fighters moved from 33 Sea Zone to 23 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 23 Sea Zone
5 fighters moved from 33 Sea Zone to 22 Sea Zone
4 fighters moved from 33 Sea Zone to 32 Sea ZoneCombat - Americans
Combat Hit Differential Summary :
-
Italy has the option to scramble in SZ 95.
-
I hope you don’t mind. I’m going to go with no scramble. If you’d prefer to we can roll it in the thread.
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 25
Purchase Units - Americans
Americans buy 3 armour, 1 carrier, 4 destroyers and 3 fighters; Remaining resources: 3 PUs;Combat Move - Americans
2 transports moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from Crete to 99 Sea Zone
1 infantry moved from Cyprus to 99 Sea Zone
2 infantry and 2 transports moved from 99 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Sardinia
1 infantry moved from 95 Sea Zone to Sicily
4 fighters moved from 98 Sea Zone to 95 Sea Zone
8 armour and 6 mech_infantrys moved from Northwest Persia to Caucasus
3 armour moved from Iraq to Caucasus
2 armour and 2 mech_infantrys moved from Russia to Nenetsia
Russians take Nenetsia from Germans
1 submarine moved from 26 Sea Zone to 23 Sea Zone
1 submarine moved from 33 Sea Zone to 22 Sea Zone
1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 destroyer moved from 33 Sea Zone to 32 Sea Zone
1 bomber moved from Caroline Islands to 32 Sea Zone
1 bomber moved from Caroline Islands to 22 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 23 Sea Zone
4 fighters moved from 33 Sea Zone to 23 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 23 Sea Zone
5 fighters moved from 33 Sea Zone to 22 Sea Zone
4 fighters moved from 33 Sea Zone to 32 Sea ZoneCombat - Americans
Battle in Sicily
Battle in Sardinia
Battle in 22 Sea Zone
Americans attack with 1 bomber, 5 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber and 5 fighters in 22 Sea Zone, round 2 : 4/6 hits, 3.17 expected hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 22 Sea Zone
Americans win, taking Sicily from Italians, taking Sardinia from Italians, taking 22 Sea Zone from Japanese with 1 bomber, 5 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 23 Sea Zone
Americans attack with 4 fighters, 1 submarine and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 4 fighters and 2 tactical_bombers in 23 Sea Zone, round 2 : 4/6 hits, 3.33 expected hits
Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 23 Sea Zone
Americans win with 4 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 32 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 4 fighters
Japanese defend with 1 submarine
Americans roll dice for 1 bomber, 1 destroyer and 4 fighters in 32 Sea Zone, round 2 : 5/6 hits, 3.00 expected hits
Japanese roll dice for 1 submarine in 32 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 32 Sea Zone
Americans win with 1 bomber, 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Caucasus
Americans attack with 11 armour and 6 mech_infantrys
Germans defend with 2 armour and 2 mech_infantrys
Americans roll dice for 11 armour and 6 mech_infantrys in Caucasus, round 2 : 4/17 hits, 6.50 expected hits
Germans roll dice for 2 armour and 2 mech_infantrys in Caucasus, round 2 : 2/4 hits, 1.67 expected hits
2 armour owned by the Germans, 2 mech_infantrys owned by the Germans and 2 mech_infantrys owned by the Americans lost in Caucasus
Americans win, taking Caucasus from Germans with 11 armour and 4 mech_infantrys remaining. Battle score for attacker is 12
Casualties for Germans: 2 armour and 2 mech_infantrys
Casualties for Americans: 2 mech_infantrysNon Combat Move - Americans
2 fighters moved from Iraq to Northwest Persia
2 aaGuns, 6 artilleries and 16 infantry moved from Iraq to Northwest Persia
2 carriers, 2 cruisers, 10 destroyers, 2 submarines and 14 transports moved from 98 Sea Zone to 92 Sea Zone
4 fighters moved from 95 Sea Zone to 92 Sea Zone
2 bombers moved from Morocco to United Kingdom
2 bombers moved from Eastern United States to United Kingdom
3 submarines moved from 96 Sea Zone to 92 Sea Zone
4 fighters moved from 32 Sea Zone to 33 Sea Zone
4 fighters and 2 tactical_bombers moved from 23 Sea Zone to 33 Sea Zone
5 fighters moved from 22 Sea Zone to 33 Sea Zone
1 bomber moved from 32 Sea Zone to Caroline Islands
1 bomber moved from 22 Sea Zone to Caroline Islands
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea ZonePlace Units - Americans
3 armour placed in Iraq
1 fighter placed in Western United States
1 carrier and 4 destroyers placed in 101 Sea Zone
2 fighters placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 64 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 97 PUsCombat Hit Differential Summary :
Germans : 0.33
Americans : 0.33
Japanese : -0.83 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 25
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan
1 infantry moved from Shantung to Jehol
Chinese take Jehol from Japanese
1 artillery and 2 infantry moved from Shensi to Sikang
1 artillery and 2 infantry moved from Anhwe to HopeiCombat - Chinese
Chinese creates battle in territory Suiyuyan
Battle in Sikang
Chinese attack with 1 artillery and 2 infantry
Germans defend with 4 armour and 3 mech_infantrys
Chinese roll dice for 1 artillery and 2 infantry in Sikang, round 2 : 3/3 hits, 0.83 expected hits
Germans roll dice for 4 armour and 3 mech_infantrys in Sikang, round 2 : 5/7 hits, 3.00 expected hits
3 mech_infantrys owned by the Germans, 2 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Sikang
Germans win, taking Suiyuyan from Japanese with 4 armour remaining. Battle score for attacker is 2
Casualties for Germans: 3 mech_infantrys
Casualties for Chinese: 1 artillery and 2 infantryNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Shensi
2 artilleries and 3 infantry placed in HopeiTurn Complete - Chinese
Chinese collect 17 PUs; end with 17 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 20 PUsCombat Hit Differential Summary :
Germans : 2.00
Chinese : 2.17 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 25
Purchase Units - Americans
Americans buy 3 armour, 1 carrier, 4 destroyers and 3 fighters; Remaining resources: 3 PUs;Combat Move - Americans
2 transports moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from Crete to 99 Sea Zone
1 infantry moved from Cyprus to 99 Sea Zone
2 infantry and 2 transports moved from 99 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Sardinia
1 infantry moved from 95 Sea Zone to Sicily
4 fighters moved from 98 Sea Zone to 95 Sea Zone
8 armour and 6 mech_infantrys moved from Northwest Persia to Caucasus
3 armour moved from Iraq to Caucasus
2 armour and 2 mech_infantrys moved from Russia to Nenetsia
Russians take Nenetsia from Germans
1 submarine moved from 26 Sea Zone to 23 Sea Zone
1 submarine moved from 33 Sea Zone to 22 Sea Zone
1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 destroyer moved from 33 Sea Zone to 32 Sea Zone
1 bomber moved from Caroline Islands to 32 Sea Zone
1 bomber moved from Caroline Islands to 22 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 23 Sea Zone
4 fighters moved from 33 Sea Zone to 23 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 23 Sea Zone
5 fighters moved from 33 Sea Zone to 22 Sea Zone
4 fighters moved from 33 Sea Zone to 32 Sea ZoneCombat - Americans
Battle in Sicily
Battle in Sardinia
Battle in 22 Sea Zone
Americans attack with 1 bomber, 5 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber and 5 fighters in 22 Sea Zone, round 2 : 4/6 hits, 3.17 expected hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 22 Sea Zone
Americans win, taking Sicily from Italians, taking Sardinia from Italians, taking 22 Sea Zone from Japanese with 1 bomber, 5 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 23 Sea Zone
Americans attack with 4 fighters, 1 submarine and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 4 fighters and 2 tactical_bombers in 23 Sea Zone, round 2 : 4/6 hits, 3.33 expected hits
Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 23 Sea Zone
Americans win with 4 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 32 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 4 fighters
Japanese defend with 1 submarine
Americans roll dice for 1 bomber, 1 destroyer and 4 fighters in 32 Sea Zone, round 2 : 5/6 hits, 3.00 expected hits
Japanese roll dice for 1 submarine in 32 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 32 Sea Zone
Americans win with 1 bomber, 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Caucasus
Americans attack with 11 armour and 6 mech_infantrys
Germans defend with 2 armour and 2 mech_infantrys
Americans roll dice for 11 armour and 6 mech_infantrys in Caucasus, round 2 : 4/17 hits, 6.50 expected hits
Germans roll dice for 2 armour and 2 mech_infantrys in Caucasus, round 2 : 2/4 hits, 1.67 expected hits
2 armour owned by the Germans, 2 mech_infantrys owned by the Germans and 2 mech_infantrys owned by the Americans lost in Caucasus
Americans win, taking Caucasus from Germans with 11 armour and 4 mech_infantrys remaining. Battle score for attacker is 12
Casualties for Germans: 2 armour and 2 mech_infantrys
Casualties for Americans: 2 mech_infantrysNon Combat Move - Americans
2 fighters moved from Iraq to Northwest Persia
2 aaGuns, 6 artilleries and 16 infantry moved from Iraq to Northwest Persia
2 carriers, 2 cruisers, 10 destroyers, 2 submarines and 14 transports moved from 98 Sea Zone to 92 Sea Zone
4 fighters moved from 95 Sea Zone to 92 Sea Zone
2 bombers moved from Morocco to United Kingdom
2 bombers moved from Eastern United States to United Kingdom
3 submarines moved from 96 Sea Zone to 92 Sea Zone
4 fighters moved from 32 Sea Zone to 33 Sea Zone
4 fighters and 2 tactical_bombers moved from 23 Sea Zone to 33 Sea Zone
5 fighters moved from 22 Sea Zone to 33 Sea Zone
1 bomber moved from 32 Sea Zone to Caroline Islands
1 bomber moved from 22 Sea Zone to Caroline Islands
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea ZonePlace Units - Americans
3 armour placed in Iraq
1 fighter placed in Western United States
1 carrier and 4 destroyers placed in 101 Sea Zone
2 fighters placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 64 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 97 PUsPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan
1 infantry moved from Shantung to Jehol
Chinese take Jehol from Japanese
1 artillery and 2 infantry moved from Shensi to Sikang
1 artillery and 2 infantry moved from Anhwe to HopeiCombat - Chinese
Chinese creates battle in territory Suiyuyan
Battle in Sikang
Chinese attack with 1 artillery and 2 infantry
Germans defend with 4 armour and 3 mech_infantrys
Chinese roll dice for 1 artillery and 2 infantry in Sikang, round 2 : 3/3 hits, 0.83 expected hits
Germans roll dice for 4 armour and 3 mech_infantrys in Sikang, round 2 : 5/7 hits, 3.00 expected hits
3 mech_infantrys owned by the Germans, 2 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Sikang
Germans win, taking Suiyuyan from Japanese with 4 armour remaining. Battle score for attacker is 2
Casualties for Germans: 3 mech_infantrys
Casualties for Chinese: 1 artillery and 2 infantryNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Shensi
2 artilleries and 3 infantry placed in HopeiTurn Complete - Chinese
Chinese collect 17 PUs; end with 17 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 20 PUsPurchase Units - British
British repair damage of 17x factory_major; Remaining resources: 24 PUs;
British buy 1 armour and 6 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
5 fighters moved from Morocco to United Kingdom
1 armour and 2 mech_infantrys moved from Northwest Persia to Rostov
2 mech_infantrys moved from Northwest Persia to Kazakhstan
Russians take Kazakhstan from Germans
10 armour moved from Northwest Persia to Volgograd
6 fighters moved from Northwest Persia to Sikang
4 infantry moved from Szechwan to Sikang
2 fighters moved from Shensi to Sikang
3 infantry moved from Chahar to Hopei
1 armour moved from Novgorod to Karelia
Russians take Karelia from Germans
1 armour moved from Karelia to Finland
British take Finland from Germans
1 infantry moved from Belarus to Eastern Poland
Russians take Eastern Poland from Germans
1 mech_infantry moved from Archangel to Novgorod
2 armour moved from Archangel to RussiaCombat - British
Battle in Sikang
British attack with 8 fighters and 4 infantry
Germans defend with 4 armour
British roll dice for 8 fighters and 4 infantry in Sikang, round 2 : 4/12 hits, 4.67 expected hits
Germans roll dice for 4 armour in Sikang, round 2 : 3/4 hits, 2.00 expected hits
4 armour owned by the Germans and 3 infantry owned by the British lost in Sikang
British win, taking Sikang from Germans with 8 fighters and 1 infantry remaining. Battle score for attacker is 15
Casualties for Germans: 4 armour
Casualties for British: 3 infantryNon Combat Move - British
2 fighters moved from Sikang to Caucasus
6 fighters moved from Sikang to Szechwan
1 aaGun and 2 infantry moved from Kwangtung to Kwangsi
2 aaGuns, 1 artillery and 3 infantry moved from Kiangsu to Anhwe
2 armour, 1 artillery and 10 infantry moved from Iraq to Northwest Persia
2 armour and 3 infantry moved from Northwest Persia to Caucasus
3 armour moved from Persia to Caucasus
2 artilleries and 10 infantry moved from Eastern Persia to Turkmenistan
2 artilleries and 6 infantry moved from West India to Eastern Persia
4 armour moved from India to Yunnan
2 artilleries and 4 infantry moved from India to West India
1 armour moved from Egypt to Tobruk
2 armour moved from Egypt to IraqPlace Units - British
1 armour and 6 infantry placed in United KingdomTurn Complete - British
British collect 37 PUs; end with 37 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 43 PUsPlace Units - UK_Pacific
7 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 20 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 26 PUs
Some Units in India change ownership: 7 mech_infantrysCombat Hit Differential Summary :
Germans : 3.33
British : -0.67
Americans : 0.33
Chinese : 2.17
Japanese : -0.83 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 25
Purchase Units - Italians
Italians buy nothing; Remaining resources: 8 PUs;Combat Move - Italians
1 infantry moved from Algeria to Morocco
Italians take Morocco from British
1 fighter moved from Southern Italy to 95 Sea Zone
1 bomber moved from Southern Italy to Finland
1 bomber moved from Southern Italy to FinlandCombat - Italians
Battle in 95 Sea Zone
Italians attack with 1 fighter
Americans defend with 2 transports
2 transports owned by the Americans lost in 95 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Finland
Italians attack with 2 bombers
British defend with 1 armour
Italians roll dice for 2 bombers in Finland, round 2 : 2/2 hits
British roll dice for 1 armour in Finland, round 2 : 0/1 hits
1 armour owned by the British lost in Finland
Italians win with 2 bombers remaining. Battle score for attacker is 6
Casualties for British: 1 armourNon Combat Move - Italians
1 fighter moved from 95 Sea Zone to Southern Italy
3 fighters moved from Southern France to Southern Italy
4 infantry moved from Northern Italy to Southern Italy
2 bombers moved from Finland to NorwayTurn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,4,3,1,1,6,2,6,1,1,1
Italians collect 4 PUs (10 lost to blockades); end with 12 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 25
Combat Move - French
Combat - French
Combat Hit Differential Summary :





