@Entek Italy up
Witt and Cred vs Elrood and AetV (Allies23) 19402E
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Hunan
1 infantry placed in Manchuria
1 infantry placed in Hunan
1 infantry placed in Shensi
2 infantry placed in Yunnan
1 artillery placed in Shensi
1 artillery placed in AnhweTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUsCombat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer and 4 fighters; Remaining resources: 1 PUs;Combat Move - Americans
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter and 1 tactical_bomber moved from 10 Sea Zone to Hawaiian Islands
2 fighters moved from 10 Sea Zone to Hawaiian Islands
1 fighter moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 42 Sea Zone to 43 Sea Zone
6 fighters moved from 42 Sea Zone to 43 Sea ZoneCombat - Americans
Battle in 26 Sea Zone
Americans attack with 1 fighter and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 26 Sea Zone
Americans win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 43 Sea Zone
Americans attack with 1 destroyer and 6 fighters
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 6 fighters in 43 Sea Zone, round 2 : 4/7 hits, 3,33 expected hits
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 43 Sea Zone
Americans win, taking 43 Sea Zone from Japanese with 1 destroyer and 6 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Hawaiian Islands
Americans attack with 3 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Hawaiian Islands, round 2 : 1/6 hits, 2,50 expected hits
Japanese roll dice for 2 infantry in Hawaiian Islands, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Hawaiian Islands
Americans roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Hawaiian Islands, round 3 : 2/5 hits, 2,33 expected hits
Japanese roll dice for 1 infantry in Hawaiian Islands, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Hawaiian Islands
Americans win, taking Hawaiian Islands from Japanese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Japanese: 2 infantryNon Combat Move - Americans
4 carriers and 2 destroyers moved from 10 Sea Zone to 26 Sea Zone
3 fighters and 1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
1 bomber moved from Western United States to Queensland
6 fighters moved from 43 Sea Zone to 42 Sea Zone
2 fighters and 1 tactical_bomber moved from Queensland to 42 Sea Zone
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
1 destroyer moved from 63 Sea Zone to 42 Sea Zone
1 submarine moved from 54 Sea Zone to 42 Sea ZonePlace Units - Americans
1 carrier and 1 destroyer placed in 10 Sea Zone
Americans undo move 1.
1 carrier placed in 10 Sea Zone
2 fighters placed in Western United States
1 carrier and 1 destroyer placed in 101 Sea Zone
2 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 61 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUsPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Hunan
1 infantry placed in Manchuria
1 infantry placed in Hunan
1 infantry placed in Shensi
2 infantry placed in Yunnan
1 artillery placed in Shensi
1 artillery placed in AnhweTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUsPurchase Units - British
British buy 1 destroyer, 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry and 3 mech_infantrys; Remaining resources: 2 PUs;Combat Move - British
2 infantry moved from Caucasus to Rostov
1 infantry moved from Caucasus to Rostov
1 infantry moved from Turkmenistan to Kazakhstan
1 mech_infantry moved from Eastern Persia to Kazakhstan
1 bomber moved from Caucasus to Kazakhstan
2 fighters moved from Caucasus to Rostov
1 tactical_bomber moved from Caucasus to Rostov
1 fighter moved from Caucasus to Kazakhstan
1 fighter moved from Caucasus to Rostov
1 fighter moved from Caucasus to KazakhstanCombat - British
Battle in Rostov
British attack with 3 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 2 infantry
British roll dice for 3 fighters, 3 infantry and 1 tactical_bomber in Rostov, round 2 : 2/7 hits, 2,67 expected hits
Germans roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Germans and 1 infantry owned by the British lost in Rostov
British win, taking Rostov from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Germans: 2 infantry
Battle in Kazakhstan
British attack with 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry
Germans defend with 1 infantry and 1 mech_infantry
British roll dice for 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry in Kazakhstan, round 2 : 3/5 hits, 2,00 expected hits
Germans roll dice for 1 infantry and 1 mech_infantry in Kazakhstan, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Kazakhstan
British win, taking Kazakhstan from Germans with 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry and 1 mech_infantryNon Combat Move - British
1 bomber and 1 fighter moved from Kazakhstan to Caucasus
2 fighters and 1 tactical_bomber moved from Rostov to Caucasus
1 fighter moved from Rostov to Caucasus
1 armour and 3 mech_infantrys moved from Persia to Caucasus
3 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Eastern Persia to Turkmenistan
3 infantry moved from Persia to Northwest Persia
3 mech_infantrys moved from Iraq to Caucasus
3 mech_infantrys moved from Egypt to Iraq
1 mech_infantry moved from Eastern Persia to Persia
7 infantry moved from West India to Eastern Persia
1 infantry moved from Eastern Persia to Persia
3 mech_infantrys moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 destroyer moved from 109 Sea Zone to 91 Sea Zone
1 fighter moved from United Kingdom to 91 Sea Zone
2 mech_infantrys moved from India to Eastern Persia
1 fighter moved from Kazakhstan to CaucasusPlace Units - British
3 infantry placed in Persia
3 mech_infantrys placed in Union of South Africa
1 fighter placed in United Kingdom
1 destroyer placed in 109 Sea ZoneTurn Complete - British
British collect 36 PUs; end with 37 PUsPlace Units - UK_Pacific
3 infantry placed in West India
3 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,2
UK_Pacific collect 15 PUs (3 lost to blockades); end with 17 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs
Units Change Ownership
Some Units in India change ownership: 3 mech_infantrys
Some Units in West India change ownership: 3 infantryCombat Hit Differential Summary :
Germans : -0,33
British : 0,33
Americans : -1,17
Japanese : -0,17 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Italians
Italians buy 1 fighter and 2 mech_infantrys; Remaining resources: 4 PUs;Combat Move - Italians
1 mech_infantry moved from Ukraine to Rostov
1 mech_infantry moved from Ukraine to Rostov
1 fighter moved from 97 Sea Zone to Rostov
1 fighter moved from Southern Italy to RostovCombat - Italians
Battle in Rostov
Italians attack with 2 fighters and 2 mech_infantrys
British defend with 2 infantry
Italians roll dice for 2 fighters and 2 mech_infantrys in Rostov, round 2 : 2/4 hits
British roll dice for 2 infantry in Rostov, round 2 : 0/2 hits
2 infantry owned by the British lost in Rostov
Italians win, taking Rostov from British with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for British: 2 infantryNon Combat Move - Italians
1 fighter moved from Rostov to Volgograd
1 fighter moved from Rostov to Volgograd
1 mech_infantry moved from Romania to Ukraine
1 mech_infantry moved from Romania to Ukraine
1 mech_infantry moved from Northern Italy to Romania
1 mech_infantry moved from Northern Italy to RomaniaPlace Units - Italians
1 fighter placed in Southern Italy
2 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUsTerritory Summary for Italians :
Cyprus : 1 flag, 1 artillery
Romania : 2 mech_infantrys
Northern Italy : 1 factory_major and 2 mech_infantrys
Southern Italy : 3 aaGuns, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 4 infantry
Rostov : 1 flag, 2 mech_infantrys
Eastern Poland : 1 flag
Ukraine : 2 mech_infantrys
Western Ukraine : 1 flag
Volgograd : 2 fighters
Greece : 1 flag
97 Sea Zone : 1 flag, 1 carrier and 1 destroyer
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 65 / 88
Russians : 11 / 0
Japanese : 13 / 19
Americans : 61 / 82
Chinese : 23 / 29
British : 34 / 37
UK_Pacific : 18 / 22
Italians : 17 / 26
ANZAC : 15 / 26
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 fighter; Remaining resources: 0 PUs;Combat Move - ANZAC
10 fighters moved from Caucasus to Rostov
1 infantry moved from Caucasus to RostovCombat - ANZAC
Battle in Rostov
ANZAC attack with 10 fighters and 1 infantry
Italians defend with 2 mech_infantrys
ANZAC roll dice for 10 fighters and 1 infantry in Rostov, round 2 : 6/11 hits, 5,17 expected hits
Italians roll dice for 2 mech_infantrys in Rostov, round 2 : 0/2 hits, 0,67 expected hits
2 mech_infantrys owned by the Italians lost in Rostov
ANZAC win, taking Rostov from Italians with 10 fighters and 1 infantry remaining. Battle score for attacker is 8
Casualties for Italians: 2 mech_infantrysNon Combat Move - ANZAC
10 fighters moved from Rostov to Caucasus
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
2 fighters moved from New South Wales to 42 Sea Zone
1 destroyer moved from 62 Sea Zone to 42 Sea ZonePlace Units - ANZAC
1 carrier placed in 62 Sea Zone
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUsCombat Hit Differential Summary :
Italians : -0,67
ANZAC : 0,83 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 fighter; Remaining resources: 0 PUs;Combat Move - ANZAC
10 fighters moved from Caucasus to Rostov
1 infantry moved from Caucasus to RostovCombat - ANZAC
Battle in Rostov
ANZAC attack with 10 fighters and 1 infantry
Italians defend with 2 mech_infantrys
ANZAC roll dice for 10 fighters and 1 infantry in Rostov, round 2 : 6/11 hits, 5,17 expected hits
Italians roll dice for 2 mech_infantrys in Rostov, round 2 : 0/2 hits, 0,67 expected hits
2 mech_infantrys owned by the Italians lost in Rostov
ANZAC win, taking Rostov from Italians with 10 fighters and 1 infantry remaining. Battle score for attacker is 8
Casualties for Italians: 2 mech_infantrysNon Combat Move - ANZAC
10 fighters moved from Rostov to Caucasus
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
2 fighters moved from New South Wales to 42 Sea Zone
1 destroyer moved from 62 Sea Zone to 42 Sea ZonePlace Units - ANZAC
1 carrier placed in 62 Sea Zone
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUsCombat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Italians : -0,67
ANZAC : 0,83 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 3 bombers, 4 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
4 bombers moved from Western Germany to 109 Sea Zone
1 submarine moved from 93 Sea Zone to 98 Sea Zone
Germans take 93 Sea Zone from Americans
Germans take 98 Sea Zone from British
1 submarine moved from 93 Sea Zone to 95 Sea Zone
1 fighter moved from Southern Italy to Rostov
1 fighter moved from Ukraine to Rostov
1 infantry moved from Ukraine to Rostov
1 infantry moved from Ukraine to Rostov
1 fighter moved from Volgograd to Kazakhstan
1 tactical_bomber moved from Volgograd to Kazakhstan
3 infantry moved from Volgograd to KazakhstanCombat - Germans
Battle in 109 Sea Zone
Germans attack with 4 bombers
British defend with 1 destroyer
Germans roll dice for 4 bombers in 109 Sea Zone, round 2 : 3/4 hits
British roll dice for 1 destroyer in 109 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 109 Sea Zone
Germans win with 4 bombers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Kazakhstan
Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
British defend with 1 infantry and 1 mech_infantry
Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 1/5 hits
British roll dice for 1 infantry and 1 mech_infantry in Kazakhstan, round 2 : 1/2 hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Kazakhstan
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kazakhstan, round 3 : 2/4 hits
British roll dice for 1 mech_infantry in Kazakhstan, round 3 : 0/1 hits
1 mech_infantry owned by the British lost in Kazakhstan
Germans win, taking Kazakhstan from British with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry and 1 mech_infantry
Battle in Rostov
Germans attack with 2 fighters and 2 infantry
ANZAC defend with 1 infantry
Germans roll dice for 2 fighters and 2 infantry in Rostov, round 2 : 0/4 hits
ANZAC roll dice for 1 infantry in Rostov, round 2 : 0/1 hits
Germans roll dice for 2 fighters and 2 infantry in Rostov, round 3 : 2/4 hits
ANZAC roll dice for 1 infantry in Rostov, round 3 : 1/1 hits
1 infantry owned by the ANZAC and 1 infantry owned by the Germans lost in Rostov
Germans win, taking Rostov from ANZAC with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for ANZAC: 1 infantryNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Kazakhstan to Ukraine
1 fighter moved from Rostov to Ukraine
1 fighter moved from Rostov to Ukraine
3 mech_infantrys moved from Eastern Poland to Ukraine
1 mech_infantry moved from Ukraine to Volgograd
2 armour moved from Russia to Volgograd
1 armour and 2 mech_infantrys moved from Novgorod to Bryansk
1 aaGun moved from Russia to Bryansk
4 bombers moved from 109 Sea Zone to Western Germany
1 fighter moved from Western Germany to Southern Italy
1 infantry moved from Western Germany to France
1 artillery moved from France to Western Germany
1 mech_infantry moved from Ukraine to VolgogradPlace Units - Germans
2 artilleries and 1 infantry placed in Volgograd
3 infantry placed in Ukraine
1 armour and 2 mech_infantrys placed in Russia
3 mech_infantrys placed in Novgorod
3 bombers placed in Western Germany
1 submarine placed in 93 Sea ZoneTurn Complete - Germans
Germans collect 68 PUs; end with 68 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 88 PUsTerritory Summary for Germans :
Evenkiyskiy : 1 flag
Yenisey : 1 flag, 1 infantry
Timguska : 1 flag
Kazakhstan : 1 flag, 2 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 aaGun, 1 airfield, 4 artilleries, 1 factory_minor and 7 infantry
Western Germany : 1 aaGun, 1 airfield, 2 artilleries, 7 bombers, 1 factory_major, 1 fighter, 1 harbour and 5 infantry
Germany : 1 factory_major
Southern Italy : 9 bombers and 1 fighter
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 1 aaGun, 1 armour and 2 mech_infantrys
Rostov : 1 flag, 1 infantry
Nenetsia : 1 flag
Urals : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Bessarabia : 1 flag
Russia : 1 flag, 1 airfield, 1 armour, 1 factory_minor and 2 mech_infantrys
Tambov : 1 flag
Ukraine : 1 flag, 5 armour, 1 artillery, 1 factory_minor, 3 fighters, 4 infantry, 17 mech_infantrys and 1 tactical_bomber
Novosibirsk : 1 flag
Vologda : 1 flag
Volgograd : 1 flag, 30 armour, 26 artilleries, 1 factory_minor, 6 infantry and 43 mech_infantrys
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
Smolensk : 1 flag
Samara : 1 flag
125 Sea Zone : 1 flag
95 Sea Zone : 1 submarine
93 Sea Zone : 1 flag, 1 submarine
Bulgaria : 1 flag
98 Sea Zone : 1 flag, 1 submarine
Finland : 1 flag, 4 infantryProduction/PUs Summary :
Germans : 68 / 88
Russians : 11 / 0
Japanese : 13 / 19
Americans : 61 / 82
Chinese : 23 / 29
British : 33 / 37
UK_Pacific : 18 / 22
Italians : 15 / 26
ANZAC : 15 / 27
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Combat Move - Russians
1 artillery and 1 infantry moved from Caucasus to Rostov
1 fighter moved from Caucasus to RostovCombat - Russians
Battle in Rostov
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Rostov, round 2 : 0/3 hits, 1,17 expected hits
Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Rostov, round 3 : 1/3 hits, 1,17 expected hits
Germans roll dice for 1 infantry in Rostov, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter moved from Rostov to CaucasusTurn Complete - Russians
Combat Hit Differential Summary :
Germans : 0,33
Russians : -1,33 -
Test summary from TripleA, engine version: 1.9, time: 06:32:03
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 1
Politics - Germans
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Japanese
Japanese buy 1 fighter and 1 infantry; Remaining resources: 6 SuicideAttackTokens; 6 PUs;Combat Move - Japanese
8 fighters and 2 tactical_bombers moved from 35 Sea Zone to 43 Sea Zone
1 submarine moved from 20 Sea Zone to 43 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 artillery moved from Guam to 21 Sea Zone
1 artillery and 1 transport moved from 21 Sea Zone to 35 Sea Zone
1 destroyer moved from 18 Sea Zone to 6 Sea Zone
3 carriers, 2 destroyers, 3 fighters and 1 tactical_bomber moved from 21 Sea Zone to 6 Sea Zone
1 carrier moved from 21 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 21 Sea Zone to 43 Sea Zone
1 fighter moved from 21 Sea Zone to 6 Sea ZoneCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 8 fighters, 1 submarine and 3 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 8 fighters and 3 tactical_bombers in 43 Sea Zone, round 2 : 6/11 hits
Americans roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from Americans with 8 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
8 fighters and 3 tactical_bombers moved from 43 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 fighter moved from 6 Sea Zone to Japan
1 fighter moved from 21 Sea Zone to 6 Sea ZonePlace Units - Japanese
1 fighter and 1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 13 PUs; end with 19 PUsTerritory Summary for Japanese :
Japan : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 2 infantry
Philippines : 1 flag, 1 aaGun, 1 airfield, 3 artilleries, 1 harbour and 3 infantry
Guam : 1 flag, 1 airfield
Wake Island : 1 flag, 1 airfield, 1 harbour and 1 infantry
43 Sea Zone : 1 flag, 1 submarine
35 Sea Zone : 2 battleships, 7 carriers, 2 cruisers, 2 destroyers, 8 fighters, 3 tactical_bombers and 2 transports
20 Sea Zone : 1 submarine
6 Sea Zone : 3 carriers, 3 destroyers, 4 fighters, 1 submarine and 1 tactical_bomberProduction/PUs Summary :
Germans : 66 / 88
Russians : 13 / 0
Japanese : 13 / 19
Americans : 61 / 82
Chinese : 23 / 29
British : 33 / 37
UK_Pacific : 18 / 22
Italians : 15 / 26
ANZAC : 15 / 27
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
8 figs :dice 8W6: 1 DD
Rolling 1d6:
(5)1 Sub
Rolling 1d6:
(2) -
8 figs
Rolling 8d6:
(1, 2, 2, 2, 3, 4, 4, 6) -
US 4 figs
Rolling 4d6:
(2, 2, 5, 6) 1 tact
Rolling 1d6:
(2) 1 inf
Rolling 1d6:
(4)jap
1 inf
Rolling 1d6:
(4) -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Americans
Americans buy 2 artilleries, 4 fighters, 6 infantry and 2 transports; Remaining resources: 2 PUs;Politics - Americans
Americans takes Political Action: Political Action Allies To War With TrueNeutrals
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_NeutralCombat Move - Americans
2 artilleries and 4 infantry moved from Gibraltar to Spain
7 fighters moved from 91 Sea Zone to Spain
1 artillery and 2 infantry moved from Trans-Jordan to Saudi Arabia
2 bombers and 3 fighters moved from Caucasus to Saudi ArabiaCombat - Americans
Battle in Saudi Arabia
Americans attack with 1 artillery, 2 bombers, 3 fighters and 2 infantry
Neutral_True defend with 2 infantry
Americans roll dice for 1 artillery, 2 bombers, 3 fighters and 2 infantry in Saudi Arabia, round 2 : 6/8 hits, 3,67 expected hits
Neutral_True roll dice for 2 infantry in Saudi Arabia, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Americans and 2 infantry owned by the Neutral_True lost in Saudi Arabia
Americans win, taking Saudi Arabia from Neutral_True with 1 artillery, 2 bombers, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Neutral_True: 2 infantry
Battle in Spain
Americans attack with 2 artilleries, 7 fighters and 4 infantry
Neutral_True defend with 6 infantry
Americans roll dice for 2 artilleries, 7 fighters and 4 infantry in Spain, round 2 : 4/13 hits, 5,17 expected hits
Neutral_True roll dice for 6 infantry in Spain, round 2 : 3/6 hits, 2,00 expected hits
3 infantry owned by the Americans and 4 infantry owned by the Neutral_True lost in Spain
Americans roll dice for 2 artilleries, 7 fighters and 1 infantry in Spain, round 3 : 4/10 hits, 4,50 expected hits
Neutral_True roll dice for 2 infantry in Spain, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Americans and 2 infantry owned by the Neutral_True lost in Spain
Americans win, taking Spain from Neutral_True with 2 artilleries and 7 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 4 infantry
Casualties for Neutral_True: 6 infantryNon Combat Move - Americans
7 fighters moved from Spain to 91 Sea Zone
3 transports moved from 91 Sea Zone to 101 Sea Zone
1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Eastern United States to 91 Sea Zone
1 carrier moved from 10 Sea Zone to 89 Sea Zone
2 fighters moved from Western United States to 89 Sea Zone
1 bomber moved from Queensland to India
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
2 aaGuns moved from Western United States to Central United States
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry and 1 mech_infantry moved from Sumatra to 41 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
1 infantry and 1 mech_infantry moved from 39 Sea Zone to India
3 fighters moved from Saudi Arabia to Iraq
2 bombers moved from Saudi Arabia to Caucasus
2 fighters moved from 89 Sea Zone to Eastern United StatesPlace Units - Americans
2 artilleries and 2 infantry placed in Eastern United States
4 fighters placed in Eastern United States
4 infantry placed in Central United States
2 transports placed in 101 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from Hawaiian Islands: 1 infantry
EDIT: Removing units owned by Japanese from Wake Island: 1 infantry
EDIT: Removing units owned by Americans from 26 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to Wake Island: 1 infantry
EDIT: Changing ownership of Wake Island from Japanese to Americans
EDIT: Adding units owned by Americans to 31 Sea Zone: 1 transport
EDIT: Removing units owned by Japanese from 43 Sea Zone: 1 submarine
EDIT: Removing units owned by Americans from 42 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 43 Sea Zone: 1 destroyer
EDIT: Turning off Edit ModeTurn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,6
Americans collect 65 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUsCombat Hit Differential Summary :
Americans : 0,67
Neutral_True : 1,67 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Place Units - Chinese
1 artillery placed in Hunan
1 artillery placed in Jehol
2 infantry placed in Anhwe
2 infantry placed in Yunnan
1 infantry placed in Hopei
1 infantry placed in Chahar
1 infantry placed in KiangsuTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Americans
Americans buy 2 artilleries, 4 fighters, 6 infantry and 2 transports; Remaining resources: 2 PUs;Politics - Americans
Americans takes Political Action: Political Action Allies To War With TrueNeutrals
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_NeutralCombat Move - Americans
2 artilleries and 4 infantry moved from Gibraltar to Spain
7 fighters moved from 91 Sea Zone to Spain
1 artillery and 2 infantry moved from Trans-Jordan to Saudi Arabia
2 bombers and 3 fighters moved from Caucasus to Saudi ArabiaCombat - Americans
Battle in Saudi Arabia
Americans attack with 1 artillery, 2 bombers, 3 fighters and 2 infantry
Neutral_True defend with 2 infantry
Americans roll dice for 1 artillery, 2 bombers, 3 fighters and 2 infantry in Saudi Arabia, round 2 : 6/8 hits, 3,67 expected hits
Neutral_True roll dice for 2 infantry in Saudi Arabia, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Americans and 2 infantry owned by the Neutral_True lost in Saudi Arabia
Americans win, taking Saudi Arabia from Neutral_True with 1 artillery, 2 bombers, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Neutral_True: 2 infantry
Battle in Spain
Americans attack with 2 artilleries, 7 fighters and 4 infantry
Neutral_True defend with 6 infantry
Americans roll dice for 2 artilleries, 7 fighters and 4 infantry in Spain, round 2 : 4/13 hits, 5,17 expected hits
Neutral_True roll dice for 6 infantry in Spain, round 2 : 3/6 hits, 2,00 expected hits
3 infantry owned by the Americans and 4 infantry owned by the Neutral_True lost in Spain
Americans roll dice for 2 artilleries, 7 fighters and 1 infantry in Spain, round 3 : 4/10 hits, 4,50 expected hits
Neutral_True roll dice for 2 infantry in Spain, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Americans and 2 infantry owned by the Neutral_True lost in Spain
Americans win, taking Spain from Neutral_True with 2 artilleries and 7 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 4 infantry
Casualties for Neutral_True: 6 infantryNon Combat Move - Americans
7 fighters moved from Spain to 91 Sea Zone
3 transports moved from 91 Sea Zone to 101 Sea Zone
1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Eastern United States to 91 Sea Zone
1 carrier moved from 10 Sea Zone to 89 Sea Zone
2 fighters moved from Western United States to 89 Sea Zone
1 bomber moved from Queensland to India
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
2 aaGuns moved from Western United States to Central United States
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry and 1 mech_infantry moved from Sumatra to 41 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
1 infantry and 1 mech_infantry moved from 39 Sea Zone to India
3 fighters moved from Saudi Arabia to Iraq
2 bombers moved from Saudi Arabia to Caucasus
2 fighters moved from 89 Sea Zone to Eastern United StatesPlace Units - Americans
2 artilleries and 2 infantry placed in Eastern United States
4 fighters placed in Eastern United States
4 infantry placed in Central United States
2 transports placed in 101 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from Hawaiian Islands: 1 infantry
EDIT: Removing units owned by Japanese from Wake Island: 1 infantry
EDIT: Removing units owned by Americans from 26 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to Wake Island: 1 infantry
EDIT: Changing ownership of Wake Island from Japanese to Americans
EDIT: Adding units owned by Americans to 31 Sea Zone: 1 transport
EDIT: Removing units owned by Japanese from 43 Sea Zone: 1 submarine
EDIT: Removing units owned by Americans from 42 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 43 Sea Zone: 1 destroyer
EDIT: Turning off Edit ModeTurn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,6
Americans collect 65 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUsPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Place Units - Chinese
1 artillery placed in Hunan
1 artillery placed in Jehol
2 infantry placed in Anhwe
2 infantry placed in Yunnan
1 infantry placed in Hopei
1 infantry placed in Chahar
1 infantry placed in KiangsuTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUsPurchase Units - British
British buy 3 armour, 1 fighter and 3 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
1 infantry moved from Turkmenistan to Kazakhstan
1 infantry moved from Caucasus to Kazakhstan
3 infantry moved from West India to Afghanistan
3 infantry moved from Eastern Persia to Afghanistan
3 mech_infantrys moved from India to Afghanistan
2 fighters and 1 tactical_bomber moved from Caucasus to Kazakhstan
2 mech_infantrys moved from Caucasus to Bryansk
1 mech_infantry moved from Caucasus to Bryansk
1 bomber and 3 fighters moved from Caucasus to Bryansk
1 armour moved from Gibraltar to Portugal
1 destroyer moved from 91 Sea Zone to 93 Sea Zone
1 fighter moved from Gibraltar to 93 Sea Zone
1 fighter moved from 91 Sea Zone to Portugal
2 fighters moved from Gibraltar to Portugal
1 fighter moved from United Kingdom to PortugalCombat - British
Battle in 93 Sea Zone
British attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
British roll dice for 1 destroyer and 1 fighter in 93 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits
Germans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
British roll dice for 1 destroyer and 1 fighter in 93 Sea Zone, round 3 : 1/2 hits, 0,83 expected hits
Germans roll dice for 1 submarine in 93 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Germans lost in 93 Sea Zone
British win, taking 93 Sea Zone from Germans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Afghanistan
British attack with 6 infantry and 3 mech_infantrys
Neutral_True defend with 4 infantry
British roll dice for 6 infantry and 3 mech_infantrys in Afghanistan, round 2 : 2/9 hits, 1,50 expected hits
Neutral_True roll dice for 4 infantry in Afghanistan, round 2 : 0/4 hits, 1,33 expected hits
2 infantry owned by the Neutral_True lost in Afghanistan
British roll dice for 6 infantry and 3 mech_infantrys in Afghanistan, round 3 : 1/9 hits, 1,50 expected hits
Neutral_True roll dice for 2 infantry in Afghanistan, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Neutral_True and 1 infantry owned by the British lost in Afghanistan
British roll dice for 5 infantry and 3 mech_infantrys in Afghanistan, round 4 : 2/8 hits, 1,33 expected hits
Neutral_True roll dice for 1 infantry in Afghanistan, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Neutral_True and 1 infantry owned by the British lost in Afghanistan
British win, taking Afghanistan from Neutral_True with 4 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Neutral_True: 4 infantry
Casualties for British: 2 infantry
Battle in Bryansk
British attack with 1 bomber, 3 fighters and 3 mech_infantrys
Germans defend with 1 aaGun, 1 armour and 2 mech_infantrys
AA fire in Bryansk : 0/3 hits, 0,50 expected hits
British roll dice for 1 bomber, 3 fighters and 3 mech_infantrys in Bryansk, round 2 : 2/7 hits, 2,67 expected hits
Germans roll dice for 1 aaGun, 1 armour and 2 mech_infantrys in Bryansk, round 2 : 1/3 hits, 1,17 expected hits
1 aaGun owned by the Germans, 1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Bryansk
British roll dice for 1 bomber, 3 fighters and 2 mech_infantrys in Bryansk, round 3 : 1/6 hits, 2,50 expected hits
Germans roll dice for 1 armour and 1 mech_infantry in Bryansk, round 3 : 1/2 hits, 0,83 expected hits
1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Bryansk
British roll dice for 1 bomber, 3 fighters and 1 mech_infantry in Bryansk, round 4 : 0/5 hits, 2,33 expected hits
Germans roll dice for 1 armour in Bryansk, round 4 : 1/1 hits, 0,50 expected hits
1 mech_infantry owned by the British lost in Bryansk
British roll dice for 1 bomber and 3 fighters in Bryansk, round 5 : 2/4 hits, 2,17 expected hits
Germans roll dice for 1 armour in Bryansk, round 5 : 0/1 hits, 0,50 expected hits
1 armour owned by the Germans lost in Bryansk
British win with 1 bomber and 3 fighters remaining. Battle score for attacker is 7
Casualties for British: 3 mech_infantrys
Casualties for Germans: 1 aaGun, 1 armour and 2 mech_infantrys
Battle in Kazakhstan
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 2/5 hits, 2,00 expected hits
Germans roll dice for 2 infantry in Kazakhstan, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Germans and 1 infantry owned by the British lost in Kazakhstan
British win, taking Kazakhstan from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Germans: 2 infantry
Battle in Portugal
British attack with 1 armour and 4 fighters
Neutral_True defend with 2 infantry
British roll dice for 1 armour and 4 fighters in Portugal, round 2 : 3/5 hits, 2,50 expected hits
Neutral_True roll dice for 2 infantry in Portugal, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Neutral_True lost in Portugal
British win, taking Portugal from Neutral_True with 1 armour and 4 fighters remaining. Battle score for attacker is 6
Casualties for Neutral_True: 2 infantryNon Combat Move - British
4 fighters moved from Portugal to Gibraltar
1 fighter moved from Gibraltar to 91 Sea Zone
1 fighter moved from 93 Sea Zone to Spain
1 fighter moved from Spain to 91 Sea Zone
3 mech_infantrys moved from Iraq to Caucasus
1 mech_infantry moved from Persia to Caucasus
3 infantry moved from Northwest Persia to Caucasus
4 infantry moved from Eastern Persia to Persia
4 infantry moved from Persia to Northwest Persia
2 mech_infantrys moved from Eastern Persia to Northwest Persia
2 infantry moved from India to West India
2 fighters and 1 tactical_bomber moved from Kazakhstan to Caucasus
1 bomber and 3 fighters moved from Bryansk to Caucasus
3 mech_infantrys moved from Egypt to Iraq
3 mech_infantrys moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
2 infantry moved from Yunnan to Shan StatePlace Units - British
1 fighter placed in United Kingdom
3 infantry placed in Persia
3 armour placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,6
British collect 33 PUs (2 lost to blockades); end with 33 PUsPlace Units - UK_Pacific
3 infantry placed in West India
3 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,2
UK_Pacific collect 15 PUs (3 lost to blockades); end with 16 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 21 PUs
Units Change Ownership
Some Units in India change ownership: 3 mech_infantrys
Some Units in West India change ownership: 3 infantryCombat Hit Differential Summary :
Germans : 0,00
AA fire in Bryansk : : -0,50
British : -4,17
Americans : 0,67
Neutral_True : 0,67 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Americans
Americans buy 2 artilleries, 4 fighters, 6 infantry and 2 transports; Remaining resources: 2 PUs;Politics - Americans
Americans takes Political Action: Political Action Allies To War With TrueNeutrals
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_NeutralCombat Move - Americans
2 artilleries and 4 infantry moved from Gibraltar to Spain
7 fighters moved from 91 Sea Zone to Spain
1 artillery and 2 infantry moved from Trans-Jordan to Saudi Arabia
2 bombers and 3 fighters moved from Caucasus to Saudi ArabiaCombat - Americans
Battle in Saudi Arabia
Americans attack with 1 artillery, 2 bombers, 3 fighters and 2 infantry
Neutral_True defend with 2 infantry
Americans roll dice for 1 artillery, 2 bombers, 3 fighters and 2 infantry in Saudi Arabia, round 2 : 6/8 hits, 3,67 expected hits
Neutral_True roll dice for 2 infantry in Saudi Arabia, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Americans and 2 infantry owned by the Neutral_True lost in Saudi Arabia
Americans win, taking Saudi Arabia from Neutral_True with 1 artillery, 2 bombers, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Neutral_True: 2 infantry
Battle in Spain
Americans attack with 2 artilleries, 7 fighters and 4 infantry
Neutral_True defend with 6 infantry
Americans roll dice for 2 artilleries, 7 fighters and 4 infantry in Spain, round 2 : 4/13 hits, 5,17 expected hits
Neutral_True roll dice for 6 infantry in Spain, round 2 : 3/6 hits, 2,00 expected hits
3 infantry owned by the Americans and 4 infantry owned by the Neutral_True lost in Spain
Americans roll dice for 2 artilleries, 7 fighters and 1 infantry in Spain, round 3 : 4/10 hits, 4,50 expected hits
Neutral_True roll dice for 2 infantry in Spain, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Americans and 2 infantry owned by the Neutral_True lost in Spain
Americans win, taking Spain from Neutral_True with 2 artilleries and 7 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 4 infantry
Casualties for Neutral_True: 6 infantryNon Combat Move - Americans
7 fighters moved from Spain to 91 Sea Zone
3 transports moved from 91 Sea Zone to 101 Sea Zone
1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Eastern United States to 91 Sea Zone
1 carrier moved from 10 Sea Zone to 89 Sea Zone
2 fighters moved from Western United States to 89 Sea Zone
1 bomber moved from Queensland to India
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
2 aaGuns moved from Western United States to Central United States
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry and 1 mech_infantry moved from Sumatra to 41 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
1 infantry and 1 mech_infantry moved from 39 Sea Zone to India
3 fighters moved from Saudi Arabia to Iraq
2 bombers moved from Saudi Arabia to Caucasus
2 fighters moved from 89 Sea Zone to Eastern United StatesPlace Units - Americans
2 artilleries and 2 infantry placed in Eastern United States
4 fighters placed in Eastern United States
4 infantry placed in Central United States
2 transports placed in 101 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from Hawaiian Islands: 1 infantry
EDIT: Removing units owned by Japanese from Wake Island: 1 infantry
EDIT: Removing units owned by Americans from 26 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to Wake Island: 1 infantry
EDIT: Changing ownership of Wake Island from Japanese to Americans
EDIT: Adding units owned by Americans to 31 Sea Zone: 1 transport
EDIT: Removing units owned by Japanese from 43 Sea Zone: 1 submarine
EDIT: Removing units owned by Americans from 42 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 43 Sea Zone: 1 destroyer
EDIT: Turning off Edit ModeTurn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,6
Americans collect 65 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUsPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Place Units - Chinese
1 artillery placed in Hunan
1 artillery placed in Jehol
2 infantry placed in Anhwe
2 infantry placed in Yunnan
1 infantry placed in Hopei
1 infantry placed in Chahar
1 infantry placed in KiangsuTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUsPurchase Units - British
British buy 3 armour, 1 fighter and 3 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
1 infantry moved from Turkmenistan to Kazakhstan
1 infantry moved from Caucasus to Kazakhstan
3 infantry moved from West India to Afghanistan
3 infantry moved from Eastern Persia to Afghanistan
3 mech_infantrys moved from India to Afghanistan
2 fighters and 1 tactical_bomber moved from Caucasus to Kazakhstan
2 mech_infantrys moved from Caucasus to Bryansk
1 mech_infantry moved from Caucasus to Bryansk
1 bomber and 3 fighters moved from Caucasus to Bryansk
1 armour moved from Gibraltar to Portugal
1 destroyer moved from 91 Sea Zone to 93 Sea Zone
1 fighter moved from Gibraltar to 93 Sea Zone
1 fighter moved from 91 Sea Zone to Portugal
2 fighters moved from Gibraltar to Portugal
1 fighter moved from United Kingdom to PortugalCombat - British
Battle in 93 Sea Zone
British attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
British roll dice for 1 destroyer and 1 fighter in 93 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits
Germans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
British roll dice for 1 destroyer and 1 fighter in 93 Sea Zone, round 3 : 1/2 hits, 0,83 expected hits
Germans roll dice for 1 submarine in 93 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Germans lost in 93 Sea Zone
British win, taking 93 Sea Zone from Germans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Afghanistan
British attack with 6 infantry and 3 mech_infantrys
Neutral_True defend with 4 infantry
British roll dice for 6 infantry and 3 mech_infantrys in Afghanistan, round 2 : 2/9 hits, 1,50 expected hits
Neutral_True roll dice for 4 infantry in Afghanistan, round 2 : 0/4 hits, 1,33 expected hits
2 infantry owned by the Neutral_True lost in Afghanistan
British roll dice for 6 infantry and 3 mech_infantrys in Afghanistan, round 3 : 1/9 hits, 1,50 expected hits
Neutral_True roll dice for 2 infantry in Afghanistan, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Neutral_True and 1 infantry owned by the British lost in Afghanistan
British roll dice for 5 infantry and 3 mech_infantrys in Afghanistan, round 4 : 2/8 hits, 1,33 expected hits
Neutral_True roll dice for 1 infantry in Afghanistan, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Neutral_True and 1 infantry owned by the British lost in Afghanistan
British win, taking Afghanistan from Neutral_True with 4 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Neutral_True: 4 infantry
Casualties for British: 2 infantry
Battle in Bryansk
British attack with 1 bomber, 3 fighters and 3 mech_infantrys
Germans defend with 1 aaGun, 1 armour and 2 mech_infantrys
AA fire in Bryansk : 0/3 hits, 0,50 expected hits
British roll dice for 1 bomber, 3 fighters and 3 mech_infantrys in Bryansk, round 2 : 2/7 hits, 2,67 expected hits
Germans roll dice for 1 aaGun, 1 armour and 2 mech_infantrys in Bryansk, round 2 : 1/3 hits, 1,17 expected hits
1 aaGun owned by the Germans, 1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Bryansk
British roll dice for 1 bomber, 3 fighters and 2 mech_infantrys in Bryansk, round 3 : 1/6 hits, 2,50 expected hits
Germans roll dice for 1 armour and 1 mech_infantry in Bryansk, round 3 : 1/2 hits, 0,83 expected hits
1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Bryansk
British roll dice for 1 bomber, 3 fighters and 1 mech_infantry in Bryansk, round 4 : 0/5 hits, 2,33 expected hits
Germans roll dice for 1 armour in Bryansk, round 4 : 1/1 hits, 0,50 expected hits
1 mech_infantry owned by the British lost in Bryansk
British roll dice for 1 bomber and 3 fighters in Bryansk, round 5 : 2/4 hits, 2,17 expected hits
Germans roll dice for 1 armour in Bryansk, round 5 : 0/1 hits, 0,50 expected hits
1 armour owned by the Germans lost in Bryansk
British win with 1 bomber and 3 fighters remaining. Battle score for attacker is 7
Casualties for British: 3 mech_infantrys
Casualties for Germans: 1 aaGun, 1 armour and 2 mech_infantrys
Battle in Kazakhstan
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 2/5 hits, 2,00 expected hits
Germans roll dice for 2 infantry in Kazakhstan, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Germans and 1 infantry owned by the British lost in Kazakhstan
British win, taking Kazakhstan from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Germans: 2 infantry
Battle in Portugal
British attack with 1 armour and 4 fighters
Neutral_True defend with 2 infantry
British roll dice for 1 armour and 4 fighters in Portugal, round 2 : 3/5 hits, 2,50 expected hits
Neutral_True roll dice for 2 infantry in Portugal, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Neutral_True lost in Portugal
British win, taking Portugal from Neutral_True with 1 armour and 4 fighters remaining. Battle score for attacker is 6
Casualties for Neutral_True: 2 infantryNon Combat Move - British
4 fighters moved from Portugal to Gibraltar
1 fighter moved from Gibraltar to 91 Sea Zone
1 fighter moved from 93 Sea Zone to Spain
1 fighter moved from Spain to 91 Sea Zone
3 mech_infantrys moved from Iraq to Caucasus
1 mech_infantry moved from Persia to Caucasus
3 infantry moved from Northwest Persia to Caucasus
4 infantry moved from Eastern Persia to Persia
4 infantry moved from Persia to Northwest Persia
2 mech_infantrys moved from Eastern Persia to Northwest Persia
2 infantry moved from India to West India
2 fighters and 1 tactical_bomber moved from Kazakhstan to Caucasus
1 bomber and 3 fighters moved from Bryansk to Caucasus
3 mech_infantrys moved from Egypt to Iraq
3 mech_infantrys moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
2 infantry moved from Yunnan to Shan StatePlace Units - British
1 fighter placed in United Kingdom
3 infantry placed in Persia
3 armour placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,6
British collect 33 PUs (2 lost to blockades); end with 33 PUsPlace Units - UK_Pacific
3 infantry placed in West India
3 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,2
UK_Pacific collect 15 PUs (3 lost to blockades); end with 16 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 21 PUs
Units Change Ownership
Some Units in India change ownership: 3 mech_infantrys
Some Units in West India change ownership: 3 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from Gibraltar: 1 artillery and 2 infantry
EDIT: Removing units owned by British from United Kingdom: 1 fighter
EDIT: Adding units owned by British to Spain: 1 artillery, 1 fighter and 2 infantry
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : 0,00
AA fire in Bryansk : : -0,50
British : -4,17
Americans : 0,67
Neutral_True : 0,67 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Italians
Italians buy 1 armour and 5 mech_infantrys; Remaining resources: 0 PUs;Politics - Italians
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to AngolaCombat Move - Italians
1 mech_infantry moved from Romania to Ukraine
1 mech_infantry moved from Romania to Ukraine
1 mech_infantry moved from Ukraine to Rostov
1 fighter moved from Volgograd to Rostov
2 mech_infantrys moved from Northern Italy to Spain
1 fighter moved from Southern Italy to Spain
1 fighter moved from Southern Italy to Spain
1 fighter moved from Volgograd to RostovCombat - Italians
Battle in Spain
Italians attack with 2 fighters and 2 mech_infantrys
British defend with 1 artillery, 1 fighter and 2 infantry; Americans defend with 2 artilleries
Italians roll dice for 2 fighters and 2 mech_infantrys in Spain, round 2 : 1/4 hits
Americans roll dice for 3 artilleries, 1 fighter and 2 infantry in Spain, round 2 : 3/6 hits
2 mech_infantrys owned by the Italians, 1 fighter owned by the Italians and 1 infantry owned by the British lost in Spain
retreated to Spain
Americans win with 3 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is -15
Casualties for Italians: 1 fighter and 2 mech_infantrys
Casualties for British: 1 infantry
Battle in Rostov
Italians attack with 2 fighters and 1 mech_infantry
Russians defend with 1 artillery
Italians roll dice for 2 fighters and 1 mech_infantry in Rostov, round 2 : 3/3 hits
Russians roll dice for 1 artillery in Rostov, round 2 : 1/1 hits
1 mech_infantry owned by the Italians and 1 artillery owned by the Russians lost in Rostov
Italians win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 1 artilleryNon Combat Move - Italians
1 fighter moved from Spain to France
2 infantry moved from Southern Italy to Northern Italy
2 fighters moved from Rostov to 97 Sea ZonePlace Units - Italians
1 armour and 5 mech_infantrys placed in Northern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 1 armour and 1 mech_infantry
EDIT: Adding units owned by Italians to Southern Italy: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUsTerritory Summary for Italians :
Cyprus : 1 flag, 1 artillery
France : 1 fighter
Northern Italy : 1 factory_major, 2 infantry and 4 mech_infantrys
Southern Italy : 3 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
Eastern Poland : 1 flag
Ukraine : 3 mech_infantrys
Western Ukraine : 1 flag
Greece : 1 flag
97 Sea Zone : 1 flag, 1 carrier, 1 destroyer and 2 fighters
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 65 / 88
Russians : 13 / 0
Japanese : 13 / 19
Americans : 65 / 87
Chinese : 23 / 29
British : 35 / 33
UK_Pacific : 18 / 21
Italians : 15 / 15
ANZAC : 15 / 27
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 13 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Persia
1 carrier moved from 62 Sea Zone to 42 Sea Zone
1 fighter moved from New South Wales to 42 Sea ZonePlace Units - ANZAC
1 transport placed in 62 Sea Zone
2 fighters placed in New South WalesTurn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUsCombat Move - French
Turn Complete - French
Combat Hit Differential Summary :
-
Test summary from TripleA, engine version: 1.9, time: 09:44:33





