@AndrewAAGamer I am delayed, sorry. Need some more
8L G40 BM.3 Odonis (Allies) vs VonAlba (Axis)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 submarine and 1 transport; Remaining resources: 4 PUs;Combat Move - Italians
1 bomber moved from Southern Italy to 104 Sea Zone
1 bomber moved from Normandy Bordeaux to 104 Sea Zone
1 submarine moved from 39 Sea Zone to 80 Sea Zone
Italians take 80 Sea Zone from Americans
1 infantry moved from Rostov to Caucasus
2 infantry moved from Romania to Bessarabia
1 fighter moved from Southern Italy to 98 Sea ZoneCombat - Italians
Battle in 98 Sea Zone
Italians attack with 1 fighter
Americans defend with 3 transports
3 transports owned by the Americans lost in 98 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 21
Casualties for Americans: 3 transports
Battle in 104 Sea Zone
Italians attack with 2 bombers
Americans defend with 1 destroyer
Italians roll dice for 2 bombers in 104 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 2 bombers in 104 Sea Zone, round 3 : 2/2 hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Americans lost in 104 Sea Zone
Italians win with 2 bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Italians
2 bombers moved from 104 Sea Zone to Normandy Bordeaux
1 fighter moved from 98 Sea Zone to CretePlace Units - Italians
1 submarine and 1 transport placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 14 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 3 destroyers; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 44 Sea Zone to 43 Sea Zone
ANZAC take 44 Sea Zone from JapaneseCombat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 3 : 1/1 hits
Japanese roll dice for 1 destroyer in 43 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 43 Sea Zone
Japanese win with no units remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 43 Sea Zone
1 fighter moved from Queensland to 54 Sea Zone
1 fighter moved from Yunnan to IndiaPlace Units - ANZAC
3 destroyers placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 9
Combat Move - French
Non Combat Move - French
2 infantry moved from United Kingdom to ScotlandTurn Complete - French
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 1 artillery, 2 bombers, 2 fighters, 2 infantry and 4 submarines; Remaining resources: 1 PUs;Combat Move - Germans
2 fighters moved from Western Germany to 109 Sea Zone
1 submarine moved from 119 Sea Zone to 109 Sea Zone
4 submarines moved from 91 Sea Zone to 109 Sea Zone
2 bombers moved from Normandy Bordeaux to 109 Sea Zone
2 submarines moved from 112 Sea Zone to 109 Sea Zone
1 submarine moved from 66 Sea Zone to 85 Sea Zone
2 tactical_bombers moved from Rostov to Northwest Persia
1 tactical_bomber moved from Rostov to Kazakhstan
1 infantry moved from Caucasus to Northwest Persia
1 infantry moved from Caucasus to Kazakhstan
1 artillery moved from Caucasus to Kazakhstan
1 mech_infantry moved from Caucasus to Northwest Persia
1 infantry moved from Rostov to Volgograd
1 armour moved from Caucasus to Volgograd
2 mech_infantrys moved from Caucasus to Volgograd
1 armour moved from Caucasus to Volgograd
1 mech_infantry moved from Rostov to Samara
Germans take Samara from Russians
1 artillery moved from Tambov to Bryansk
1 infantry moved from Rostov to Tambov
1 armour, 12 artilleries, 12 infantry and 5 mech_infantrys moved from Rostov to Bryansk
1 artillery and 2 infantry moved from Ukraine to Bryansk
2 mech_infantrys moved from Bessarabia to Bryansk
1 armour and 3 mech_infantrys moved from Yugoslavia to Bessarabia
1 infantry moved from Bulgaria to Romania
1 armour moved from Western Germany to Poland
4 mech_infantrys moved from Western Germany to Poland
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 infantry moved from Archangel to Nenetsia
1 infantry moved from Bryansk to Smolensk
1 fighter moved from Archangel to Smolensk
1 infantry moved from Novgorod to Archangel
1 artillery moved from Archangel to Belarus
1 infantry moved from Novgorod to Belarus
1 artillery moved from Novgorod to Archangel
1 infantry moved from Bryansk to Smolensk
1 armour moved from Caucasus to Rostov
1 mech_infantry moved from Caucasus to Rostov
6 armour and 13 mech_infantrys moved from Caucasus to Bryansk
1 armour moved from Yenisey to Buryatia
Germans take Yakut S.S.R. from RussiansCombat - Germans
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scramble from london? ool?
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scramble 2 US FTR, 1 Brit
OOL will depend on the first roll you have unfortunately…
Let me know the results of that roll and I’ll let you know OOL
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 1 artillery, 2 bombers, 2 fighters, 2 infantry and 4 submarines; Remaining resources: 1 PUs;Combat Move - Germans
2 fighters moved from Western Germany to 109 Sea Zone
1 submarine moved from 119 Sea Zone to 109 Sea Zone
4 submarines moved from 91 Sea Zone to 109 Sea Zone
2 bombers moved from Normandy Bordeaux to 109 Sea Zone
2 submarines moved from 112 Sea Zone to 109 Sea Zone
1 submarine moved from 66 Sea Zone to 85 Sea Zone
2 tactical_bombers moved from Rostov to Northwest Persia
1 tactical_bomber moved from Rostov to Kazakhstan
1 infantry moved from Caucasus to Northwest Persia
1 infantry moved from Caucasus to Kazakhstan
1 artillery moved from Caucasus to Kazakhstan
1 mech_infantry moved from Caucasus to Northwest Persia
1 infantry moved from Rostov to Volgograd
1 armour moved from Caucasus to Volgograd
2 mech_infantrys moved from Caucasus to Volgograd
1 armour moved from Caucasus to Volgograd
1 mech_infantry moved from Rostov to Samara
Germans take Samara from Russians
1 artillery moved from Tambov to Bryansk
1 infantry moved from Rostov to Tambov
1 armour, 12 artilleries, 12 infantry and 5 mech_infantrys moved from Rostov to Bryansk
1 artillery and 2 infantry moved from Ukraine to Bryansk
2 mech_infantrys moved from Bessarabia to Bryansk
1 armour and 3 mech_infantrys moved from Yugoslavia to Bessarabia
1 infantry moved from Bulgaria to Romania
1 armour moved from Western Germany to Poland
4 mech_infantrys moved from Western Germany to Poland
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 infantry moved from Archangel to Nenetsia
1 infantry moved from Bryansk to Smolensk
1 fighter moved from Archangel to Smolensk
1 infantry moved from Novgorod to Archangel
1 artillery moved from Archangel to Belarus
1 infantry moved from Novgorod to Belarus
1 artillery moved from Novgorod to Archangel
1 infantry moved from Bryansk to Smolensk
1 armour moved from Caucasus to Rostov
1 mech_infantry moved from Caucasus to Rostov
6 armour and 13 mech_infantrys moved from Caucasus to Bryansk
1 armour moved from Yenisey to Buryatia
Germans take Yakut S.S.R. from RussiansCombat - Germans
Americans scrambles 3 units out of United Kingdom to defend against the attack in 109 Sea Zone
Battle in 109 Sea Zone
Germans attack with 2 bombers, 2 fighters and 7 submarines
British defend with 1 battleship, 1 destroyer and 1 fighter; Americans defend with 1 battleship, 1 cruiser, 1 destroyer and 2 fighters
Germans roll dice for 7 submarines in 109 Sea Zone, round 2 : 2/7 hits -
subs make 2 hits
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one BB hit, one DD
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refresh
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 1 artillery, 2 bombers, 2 fighters, 2 infantry and 4 submarines; Remaining resources: 1 PUs;Combat Move - Germans
2 fighters moved from Western Germany to 109 Sea Zone
1 submarine moved from 119 Sea Zone to 109 Sea Zone
4 submarines moved from 91 Sea Zone to 109 Sea Zone
2 bombers moved from Normandy Bordeaux to 109 Sea Zone
2 submarines moved from 112 Sea Zone to 109 Sea Zone
1 submarine moved from 66 Sea Zone to 85 Sea Zone
2 tactical_bombers moved from Rostov to Northwest Persia
1 tactical_bomber moved from Rostov to Kazakhstan
1 infantry moved from Caucasus to Northwest Persia
1 infantry moved from Caucasus to Kazakhstan
1 artillery moved from Caucasus to Kazakhstan
1 mech_infantry moved from Caucasus to Northwest Persia
1 infantry moved from Rostov to Volgograd
1 armour moved from Caucasus to Volgograd
2 mech_infantrys moved from Caucasus to Volgograd
1 armour moved from Caucasus to Volgograd
1 mech_infantry moved from Rostov to Samara
Germans take Samara from Russians
1 artillery moved from Tambov to Bryansk
1 infantry moved from Rostov to Tambov
1 armour, 12 artilleries, 12 infantry and 5 mech_infantrys moved from Rostov to Bryansk
1 artillery and 2 infantry moved from Ukraine to Bryansk
2 mech_infantrys moved from Bessarabia to Bryansk
1 armour and 3 mech_infantrys moved from Yugoslavia to Bessarabia
1 infantry moved from Bulgaria to Romania
1 armour moved from Western Germany to Poland
4 mech_infantrys moved from Western Germany to Poland
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 infantry moved from Archangel to Nenetsia
1 infantry moved from Bryansk to Smolensk
1 fighter moved from Archangel to Smolensk
1 infantry moved from Novgorod to Archangel
1 artillery moved from Archangel to Belarus
1 infantry moved from Novgorod to Belarus
1 artillery moved from Novgorod to Archangel
1 infantry moved from Bryansk to Smolensk
1 armour moved from Caucasus to Rostov
1 mech_infantry moved from Caucasus to Rostov
6 armour and 13 mech_infantrys moved from Caucasus to Bryansk
1 armour moved from Yenisey to Buryatia
Germans take Yakut S.S.R. from RussiansCombat - Germans
Americans scrambles 3 units out of United Kingdom to defend against the attack in 109 Sea Zone
Battle in 109 Sea Zone
Germans attack with 2 bombers, 2 fighters and 7 submarines
British defend with 1 battleship, 1 destroyer and 1 fighter; Americans defend with 1 battleship, 1 cruiser, 1 destroyer and 2 fighters
Germans roll dice for 7 submarines in 109 Sea Zone, round 2 : 2/7 hits
Units damaged: 1 battleship owned by the British
Germans roll dice for 2 bombers and 2 fighters in 109 Sea Zone, round 2 : 1/4 hits -
one more hit
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one more DD.
From here on max defence, but keep a DD if any SS left
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 1 artillery, 2 bombers, 2 fighters, 2 infantry and 4 submarines; Remaining resources: 1 PUs;Combat Move - Germans
2 fighters moved from Western Germany to 109 Sea Zone
1 submarine moved from 119 Sea Zone to 109 Sea Zone
4 submarines moved from 91 Sea Zone to 109 Sea Zone
2 bombers moved from Normandy Bordeaux to 109 Sea Zone
2 submarines moved from 112 Sea Zone to 109 Sea Zone
1 submarine moved from 66 Sea Zone to 85 Sea Zone
2 tactical_bombers moved from Rostov to Northwest Persia
1 tactical_bomber moved from Rostov to Kazakhstan
1 infantry moved from Caucasus to Northwest Persia
1 infantry moved from Caucasus to Kazakhstan
1 artillery moved from Caucasus to Kazakhstan
1 mech_infantry moved from Caucasus to Northwest Persia
1 infantry moved from Rostov to Volgograd
1 armour moved from Caucasus to Volgograd
2 mech_infantrys moved from Caucasus to Volgograd
1 armour moved from Caucasus to Volgograd
1 mech_infantry moved from Rostov to Samara
Germans take Samara from Russians
1 artillery moved from Tambov to Bryansk
1 infantry moved from Rostov to Tambov
1 armour, 12 artilleries, 12 infantry and 5 mech_infantrys moved from Rostov to Bryansk
1 artillery and 2 infantry moved from Ukraine to Bryansk
2 mech_infantrys moved from Bessarabia to Bryansk
1 armour and 3 mech_infantrys moved from Yugoslavia to Bessarabia
1 infantry moved from Bulgaria to Romania
1 armour moved from Western Germany to Poland
4 mech_infantrys moved from Western Germany to Poland
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 infantry moved from Archangel to Nenetsia
1 infantry moved from Bryansk to Smolensk
1 fighter moved from Archangel to Smolensk
1 infantry moved from Novgorod to Archangel
1 artillery moved from Archangel to Belarus
1 infantry moved from Novgorod to Belarus
1 artillery moved from Novgorod to Archangel
1 infantry moved from Bryansk to Smolensk
1 armour moved from Caucasus to Rostov
1 mech_infantry moved from Caucasus to Rostov
6 armour and 13 mech_infantrys moved from Caucasus to Bryansk
1 armour moved from Yenisey to Buryatia
Germans take Yakut S.S.R. from RussiansCombat - Germans
Americans scrambles 3 units out of United Kingdom to defend against the attack in 109 Sea Zone
Battle in 109 Sea Zone
Germans attack with 2 bombers, 2 fighters and 7 submarines
British defend with 1 battleship, 1 destroyer and 1 fighter; Americans defend with 1 battleship, 1 cruiser, 1 destroyer and 2 fighters
Germans roll dice for 7 submarines in 109 Sea Zone, round 2 : 2/7 hits
Units damaged: 1 battleship owned by the British
Germans roll dice for 2 bombers and 2 fighters in 109 Sea Zone, round 2 : 1/4 hits
Americans roll dice for 2 battleships, 1 cruiser, 2 destroyers and 3 fighters in 109 Sea Zone, round 2 : 6/8 hits
1 destroyer owned by the British, 1 destroyer owned by the Americans and 6 submarines owned by the Germans lost in 109 Sea Zone
Germans roll dice for 1 submarine in 109 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 2 bombers and 2 fighters in 109 Sea Zone, round 3 : 0/4 hits
Americans roll dice for 3 fighters in 109 Sea Zone, round 3 : 2/3 hits
Americans roll dice for 2 battleships and 1 cruiser in 109 Sea Zone, round 3 : 2/3 hits
1 submarine owned by the Germans, 1 bomber owned by the Germans and 2 fighters owned by the Germans lost in 109 Sea Zone
retreated to 109 Sea Zone
Americans win with 2 battleships, 1 cruiser and 3 fighters remaining. Battle score for attacker is -58
Casualties for Germans: 1 bomber, 2 fighters and 7 submarines
Casualties for British: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in Volgograd
Germans attack with 2 armour, 1 infantry and 2 mech_infantrys
Russians defend with 1 artillery and 1 factory_minor
Germans roll dice for 2 armour, 1 infantry and 2 mech_infantrys in Volgograd, round 2 : 1/5 hits
Russians roll dice for 1 artillery in Volgograd, round 2 : 0/1 hits
1 artillery owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 2 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Northwest Persia
Germans attack with 1 infantry, 1 mech_infantry and 2 tactical_bombers
Americans defend with 1 mech_infantry
Germans roll dice for 1 infantry, 1 mech_infantry and 2 tactical_bombers in Northwest Persia, round 2 : 3/4 hits
Americans roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits
1 mech_infantry owned by the Americans lost in Northwest Persia
Germans win, taking Northwest Persia from Americans with 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in Kazakhstan
Germans attack with 1 artillery, 1 infantry and 1 tactical_bomber
Russians defend with 1 mech_infantry
Germans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 2/3 hits
Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 1/1 hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Smolensk
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Moving scrambled unit from 109 Sea Zone back to originating territory: United Kingdom
Moving scrambled unit from 109 Sea Zone back to originating territory: United Kingdom
Moving scrambled unit from 109 Sea Zone back to originating territory: United KingdomNon Combat Move - Germans
1 tactical_bomber moved from Kazakhstan to Rostov
1 fighter moved from Smolensk to Novgorod
1 aaGun moved from Rostov to Bryansk
1 aaGun moved from Rostov to Tambov
1 aaGun moved from Rostov to Volgograd
1 aaGun moved from Rostov to Caucasus
2 tactical_bombers moved from Northwest Persia to Rostov
1 bomber moved from 109 Sea Zone to Normandy BordeauxPlace Units - Germans
1 artillery and 2 infantry placed in Ukraine
3 armour placed in Novgorod
3 armour, 2 bombers and 2 fighters placed in Western Germany
3 submarines placed in 112 Sea Zone
1 submarine placed in 105 Sea ZoneTurn Complete - Germans
Germans collect 66 PUs; end with 67 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 74 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 76 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 91 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 10
Purchase Units - Russians
Russians buy 2 infantry; Remaining resources: 14 PUs;Combat Move - Russians
1 armour and 1 mech_infantry moved from Timguska to Yakut S.S.R.
Russians take Yenisey from Germans
Russians take Yakut S.S.R. from Germans
1 mech_infantry moved from Timguska to Evenkiyskiy
Russians take Evenkiyskiy from Germans
1 armour moved from Timguska to Vologda
1 mech_infantry moved from Urals to Samara
1 fighter moved from Kansu to Samara
1 fighter moved from Kansu to Vologda
1 infantry moved from Russia to Samara
1 infantry moved from Russia to VologdaCombat - Russians
Battle in Samara
Russians attack with 1 fighter, 1 infantry and 1 mech_infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Samara, round 2 : 1/3 hits
Germans roll dice for 1 mech_infantry in Samara, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Russians attack with 1 armour, 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 armour, 1 fighter and 1 infantry in Vologda, round 2 : 2/3 hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter moved from Vologda to Kansu
1 fighter moved from Samara to Kansu
4 aaGuns, 3 armour, 7 artilleries, 32 infantry and 2 mech_infantrys moved from Russia to VologdaPlace Units - Russians
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 infantry placed in RussiaTurn Complete - Russians
Russians collect 14 PUs; end with 28 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 2 infantry
EDIT: Adding units owned by Russians to Russia: 2 fighters
EDIT: Turning off Edit Mode -
sorry for the edit - actually meant to spend the 20IPC on 2 FTRs, not two INF but clicked the wrong one.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 artillery, 1 fighter and 7 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 transports moved from 35 Sea Zone to 36 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
3 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 36 Sea Zone to 35 Sea Zone
3 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from 35 Sea Zone to Philippines
4 fighters moved from 35 Sea Zone to Philippines
1 destroyer moved from 35 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from French Indo China to 43 Sea Zone
1 fighter moved from French Indo China to 43 Sea Zone
2 infantry moved from Sumatra to 41 Sea Zone
2 battleships, 2 carriers, 1 cruiser, 2 fighters, 2 infantry, 1 submarine, 2 tactical_bombers and 1 transport moved from 41 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
2 tactical_bombers moved from 42 Sea Zone to Java
2 fighters moved from 42 Sea Zone to Java
1 armour moved from Buryatia to Sakha
Japanese take Sakha from Russians
1 armour moved from Sakha to Siberia
1 infantry moved from Amur to Siberia
1 marine moved from Amur to Siberia
1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 5 Sea Zone to 19 Sea Zone
2 bombers moved from French Indo China to 43 Sea ZoneCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese roll dice for 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 2 : 3/5 hits
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 43 Sea Zone
Japanese win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Java
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
ANZAC defend with 1 infantry
Japanese roll dice for 2 battleships in Java, round 2 : 2/2 hits
ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Philippines
Japanese attack with 1 artillery, 4 fighters and 3 infantry
Americans defend with 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
Japanese roll dice for 1 cruiser in Philippines, round 2 : 0/1 hits
Japanese roll dice for 1 artillery, 4 fighters and 3 infantry in Philippines, round 2 : 3/8 hits
Americans roll dice for 1 infantry and 1 mech_infantry in Philippines, round 2 : 0/2 hits
1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery, 4 fighters and 3 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in Siberia
Japanese attack with 1 armour, 1 infantry and 1 marine
Americans defend with 1 mech_infantry
Japanese roll dice for 1 armour, 1 infantry and 1 marine in Siberia, round 2 : 2/3 hits
Russians roll dice for 1 mech_infantry in Siberia, round 2 : 0/1 hits
1 mech_infantry owned by the Americans lost in Siberia
Japanese win, taking Siberia from Russians with 1 armour, 1 infantry and 1 marine remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantryNon Combat Move - Japanese
4 fighters moved from Philippines to 35 Sea Zone
2 bombers, 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to French Indo China
2 tactical_bombers moved from Java to 42 Sea Zone
2 fighters moved from Java to 42 Sea ZonePlace Units - Japanese
1 artillery and 2 infantry placed in French Indo China
1 fighter and 5 infantry placed in JapanTurn Complete - Japanese
Japanese collect 41 PUs; end with 41 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 46 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 3 artilleries, 1 carrier, 1 destroyer, 2 fighters, 3 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 unit repaired.
1 submarine moved from 81 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
6 fighters moved from 17 Sea Zone to 6 Sea Zone
1 bomber moved from Midway to 6 Sea ZoneCombat - Americans
Italians scrambles 2 units out of Southern Italy to defend against the attack in 95 Sea Zone
Battle in Korea
Battle in 95 Sea Zone
Americans attack with 1 submarine
Italians defend with 2 fighters, 1 submarine and 1 transport
Americans roll dice for 1 submarine in 95 Sea Zone, round 2 : 1/1 hits
Italians roll dice for 1 submarine in 95 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Italians lost in 95 Sea Zone
Americans roll dice for 1 submarine in 95 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 submarine in 95 Sea Zone, round 4 : 1/1 hits
1 transport owned by the Italians lost in 95 Sea Zone
1 submarine owned by the Americans Submerged
Italians win, taking Korea from Japanese with 2 fighters remaining. Battle score for attacker is 13
Casualties for Italians: 1 submarine and 1 transport
Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 95 Sea Zone back to originating territory: Southern ItalyNon Combat Move - Americans
2 artilleries, 3 infantry and 1 mech_infantry moved from Trans-Jordan to Iraq
2 infantry moved from Algeria to Morocco
2 fighters moved from Eastern United States to 101 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 battleship and 1 cruiser moved from 109 Sea Zone to 91 Sea Zone
2 fighters moved from United Kingdom to Gibraltar
1 bomber moved from Western United States to Queensland
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from 25 Sea Zone to Midway
3 carriers, 2 cruisers, 1 destroyer and 1 submarine moved from 17 Sea Zone to 25 Sea Zone
6 fighters moved from 6 Sea Zone to 25 Sea Zone
1 bomber moved from 6 Sea Zone to Jehol
1 destroyer and 2 submarines moved from 10 Sea Zone to 25 Sea Zone
1 transport moved from 1 Sea Zone to 10 Sea Zone
1 carrier moved from 26 Sea Zone to 25 Sea Zone
2 fighters moved from Hawaiian Islands to 25 Sea Zone
1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 submarine moved from 26 Sea Zone to 54 Sea ZonePlace Units - Americans
2 artilleries and 2 infantry placed in Eastern United States
2 transports placed in 101 Sea Zone
1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
1 artillery, 2 fighters and 1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs -
I assumed no scramble in SZ 6 and that you’d want to keep the SS to defend against my SS off Italy. The latter decision I’m unsure of, so let me know. You can edit in the SS if you wouldn’t have wanted to fight there.
Cheers
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Combat - Chinese
Non Combat Move - Chinese
1 artillery and 3 infantry moved from Yunnan to Hunan
2 artilleries and 2 infantry moved from Jehol to ManchuriaPlace Units - Chinese
1 infantry placed in Tsinghai
1 infantry placed in Sikang
2 artilleries placed in Shensi
1 artillery and 1 infantry placed in Jehol
1 artillery placed in HunanTurn Complete - Chinese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,2
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,2
Chinese collect 20 PUs (3 lost to blockades); end with 20 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 23 PUs