MrCunego (axis) vs Bobbarossa (allies) BM


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - Russians
                Russians buy 5 armour, 1 artillery, 1 fighter, 2 infantry and 5 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Russians
                1 armour, 1 bomber and 1 infantry moved from Scotland to United Kingdom
                1 armour moved from Karelia to Norway
                1 bomber moved from Scotland to Norway
                1 fighter moved from Novgorod to Norway
                2 infantry moved from Bessarabia to Romania
                1 fighter moved from Russia to Romania
                1 artillery and 2 infantry moved from Eastern Poland to Poland
                1 armour moved from Russia to Urals
                      Russians take Urals from Japanese
                1 mech_infantry moved from Russia to Novosibirsk
                      Russians take Novosibirsk from Japanese
                1 infantry moved from Yenisey to Evenkiyskiy
                      Russians take Evenkiyskiy from Japanese
                3 infantry moved from Buryatia to Amur
                1 infantry moved from Yenisey to Timguska
                      Russians take Timguska from Japanese
                1 infantry moved from Eastern Poland to Poland

    Combat - Russians
                Battle in Romania
                    Russians attack with 1 fighter and 2 infantry
                    Italians defend with 1 infantry
                        Russians roll dice for 1 fighter and 2 infantry in Romania, round 2 : 0/3 hits, 0.83 expected hits
                        Germans roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits
                        Russians roll dice for 1 fighter and 2 infantry in Romania, round 3 : 1/3 hits, 0.83 expected hits
                        Germans roll dice for 1 infantry in Romania, round 3 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Italians lost in Romania
                    Russians win, taking Romania from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Norway
                    Russians attack with 1 armour, 1 bomber and 1 fighter
                    Germans defend with 2 infantry
                        Russians roll dice for 1 armour, 1 bomber and 1 fighter in Norway, round 2 : 2/3 hits, 1.67 expected hits
                        Germans roll dice for 2 infantry in Norway, round 2 : 1/2 hits, 0.67 expected hits
                        1 fighter owned by the Russians and 2 infantry owned by the Germans lost in Norway
                    Russians win, taking Norway from Germans with 1 armour and 1 bomber remaining. Battle score for attacker is -4
                    Casualties for Russians: 1 fighter
                    Casualties for Germans: 2 infantry
                Battle in Amur
                    Russians attack with 3 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 3 infantry in Amur, round 2 : 0/3 hits, 0.50 expected hits
                        Japanese roll dice for 1 infantry in Amur, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Amur
                        Russians roll dice for 2 infantry in Amur, round 3 : 0/2 hits, 0.33 expected hits
                        Japanese roll dice for 1 infantry in Amur, round 3 : 0/1 hits, 0.33 expected hits
                        Russians roll dice for 2 infantry in Amur, round 4 : 0/2 hits, 0.33 expected hits
                        Japanese roll dice for 1 infantry in Amur, round 4 : 0/1 hits, 0.33 expected hits
                        Russians roll dice for 2 infantry in Amur, round 5 : 0/2 hits, 0.33 expected hits
                        Japanese roll dice for 1 infantry in Amur, round 5 : 0/1 hits, 0.33 expected hits
                        Russians roll dice for 2 infantry in Amur, round 6 : 0/2 hits, 0.33 expected hits
                        Japanese roll dice for 1 infantry in Amur, round 6 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Amur
                        Russians roll dice for 1 infantry in Amur, round 7 : 0/1 hits, 0.17 expected hits
                        Japanese roll dice for 1 infantry in Amur, round 7 : 0/1 hits, 0.33 expected hits
                        Russians roll dice for 1 infantry in Amur, round 8 : 0/1 hits, 0.17 expected hits
                        Japanese roll dice for 1 infantry in Amur, round 8 : 0/1 hits, 0.33 expected hits
                        Russians roll dice for 1 infantry in Amur, round 9 : 1/1 hits, 0.17 expected hits
                        Japanese roll dice for 1 infantry in Amur, round 9 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Amur
                    Russians win, taking Amur from Japanese with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Russians: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Poland
                    Russians attack with 1 artillery and 3 infantry
                    Italians defend with 2 infantry
                        Russians roll dice for 1 artillery and 3 infantry in Poland, round 2 : 1/4 hits, 1.00 expected hits
                        Germans roll dice for 2 infantry in Poland, round 2 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Poland
                        Russians roll dice for 1 artillery and 2 infantry in Poland, round 3 : 2/3 hits, 0.83 expected hits
                        Germans roll dice for 1 infantry in Poland, round 3 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Italians lost in Poland
                    Russians win, taking Poland from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 2 infantry
                Battle in United Kingdom
                    Russians attack with 1 armour, 1 bomber and 1 infantry
                    Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                        Russians roll dice for 1 armour, 1 bomber and 1 infantry in United Kingdom, round 2 : 2/3 hits, 1.33 expected hits
                        Germans roll dice for 1 infantry in United Kingdom, round 2 : 1/1 hits, 0.33 expected hits
                        1 bomber owned by the Russians and 1 infantry owned by the Germans lost in United Kingdom
                    Russians win, taking United Kingdom from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is -9
                    Casualties for Russians: 1 bomber
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                3 infantry moved from Novgorod to Karelia
                1 infantry moved from Bessarabia to Eastern Poland
                1 fighter moved from Romania to Eastern Poland
                1 artillery and 2 infantry moved from Ukraine to Bessarabia
                1 artillery and 1 infantry moved from Volgograd to Rostov
                1 mech_infantry moved from Novgorod to Finland
                1 armour moved from Novgorod to Karelia
                1 mech_infantry moved from Novgorod to Karelia
                3 infantry moved from Belarus to Novgorod
                1 bomber moved from Norway to Belarus
                4 infantry moved from Belarus to Eastern Poland
                3 armour and 2 mech_infantrys moved from Russia to Belarus
                1 armour and 1 mech_infantry moved from Belarus to Eastern Poland

    Place Units - Russians
                1 artillery and 2 infantry placed in Ukraine
                1 armour and 2 mech_infantrys placed in Novgorod
                4 armour, 1 fighter and 3 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 47 PUs; end with 48 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 51 PUs
                Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 53 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 55 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 57 PUs
                Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 59 PUs
                Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 61 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 63 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 75 PUs

    Combat Hit Differential Summary :

    Germans : 0.33
        Russians : 0.17
        Japanese : -0.67

    triplea_41630.0_Rus9.tsvg


  • @mrcunego:

    the russians are waking up. the 3 for 3 bomber hits.
    good call with a lot of damage to the germans options forward and not a great deal of implications for the allies.
    /mrcunego

    Yeah, that was very fortunate. Need some more of that :-D. And I feel like the Russian liberation of London is a surreal chapter in some Soviet era textbook somewhere :-P.


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 2 armour, 2 destroyers, 4 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
                1 destroyer moved from 6 Sea Zone to 26 Sea Zone
                1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 infantry moved from Philippines to 35 Sea Zone
                1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
                1 artillery moved from Borneo to 43 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
                1 fighter and 1 tactical_bomber moved from Java to Sumatra
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                1 infantry and 1 transport moved from 17 Sea Zone to 5 Sea Zone
                1 infantry moved from 5 Sea Zone to Soviet Far East
                1 infantry moved from Manchuria to Amur
                1 mech_infantry moved from Jehol to Amur
                1 bomber moved from Kiangsi to Amur
                1 mech_infantry moved from Suiyuyan to Shensi
                1 mech_infantry moved from Hopei to Shensi
                1 tactical_bomber moved from Suiyuyan to Shensi
                1 fighter moved from Hopei to Shensi
                1 infantry moved from Kiangsi to Kwangsi
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
                1 infantry moved from Kiangsi to 20 Sea Zone
                2 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
                2 infantry moved from 36 Sea Zone to French Indo China
                1 bomber moved from Hainan to French Indo China
                1 mech_infantry moved from Kiangsu to Kwangsi
                2 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
                3 tactical_bombers moved from Hunan to French Indo China
                3 fighters moved from Hunan to French Indo China
                1 fighter moved from 35 Sea Zone to 46 Sea Zone
                1 destroyer moved from 35 Sea Zone to 46 Sea Zone
                1 fighter moved from 35 Sea Zone to 46 Sea Zone
                2 bombers moved from Kiangsi to Shensi
                2 fighters moved from Jehol to Shensi

    Combat - Japanese
                Battle in Soviet Far East
                Battle in Hawaiian Islands
                Battle in 46 Sea Zone
                    Japanese attack with 1 destroyer and 2 fighters
                    ANZAC defend with 1 submarine
                        Japanese roll dice for 1 destroyer and 2 fighters in 46 Sea Zone, round 2 :  2/3 hits
                        ANZAC roll dice for 1 submarine in 46 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the ANZAC lost in 46 Sea Zone
                    Japanese win, taking Soviet Far East from Russians, taking Hawaiian Islands from Americans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in Amur
                    Japanese attack with 1 bomber, 1 infantry and 1 mech_infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Amur, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Amur, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Amur
                    Japanese win, taking Amur from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Sumatra
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Americans defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Sumatra, round 2 :  2/4 hits
                        Americans roll dice for 1 infantry in Sumatra, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Sumatra
                    Japanese win, taking Sumatra from Americans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Kwangsi
                    Japanese attack with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
                    British defend with 1 infantry
                        Japanese roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Kwangsi, round 2 :  3/6 hits
                        Chinese roll dice for 1 infantry in Kwangsi, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Kwangsi
                    Japanese win, taking Kwangsi from Chinese with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in French Indo China
                    Japanese attack with 1 bomber, 3 fighters, 2 infantry and 3 tactical_bombers
                    British defend with 1 artillery and 1 infantry
                        Japanese roll dice for 1 bomber, 3 fighters, 2 infantry and 3 tactical_bombers in French Indo China, round 2 :  5/9 hits
                        UK_Pacific roll dice for 1 artillery and 1 infantry in French Indo China, round 2 :  0/2 hits
                        1 artillery owned by the British and 1 infantry owned by the British lost in French Indo China
                    Japanese win, taking French Indo China from UK_Pacific with 1 bomber, 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 7
                    Casualties for British: 1 artillery and 1 infantry
                Battle in Shensi
                    Japanese attack with 2 bombers, 3 fighters, 2 mech_infantrys and 1 tactical_bomber
                    Chinese defend with 2 infantry
                        Japanese roll dice for 2 bombers, 3 fighters, 2 mech_infantrys and 1 tactical_bomber in Shensi, round 2 :  5/8 hits
                        Chinese roll dice for 2 infantry in Shensi, round 2 :  1/2 hits
                        1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 2 bombers, 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Japanese
                1 artillery moved from Olgiy to Kansu
                1 tactical_bomber moved from Shensi to Hunan
                1 fighter moved from Shensi to Kansu
                1 fighter moved from Shensi to Hunan
                1 fighter moved from Shensi to Kansu
                2 bombers moved from Shensi to Hunan
                1 artillery moved from Chahar to Hopei
                1 mech_infantry moved from Jehol to Suiyuyan
                1 infantry moved from Buyant-Uhaa to Chahar
                1 bomber moved from Amur to Jehol
                3 mech_infantrys moved from Shantung to Hunan
                2 infantry moved from Anhwe to Hunan
                1 armour and 1 mech_infantry moved from Kiangsu to Hunan
                2 fighters and 2 tactical_bombers moved from Kwangsi to Hunan
                1 carrier moved from 35 Sea Zone to 41 Sea Zone
                1 tactical_bomber moved from Sumatra to 41 Sea Zone
                1 fighter moved from Sumatra to 41 Sea Zone
                1 carrier moved from 35 Sea Zone to 36 Sea Zone
                2 fighters moved from 35 Sea Zone to 36 Sea Zone
                2 fighters moved from 46 Sea Zone to Paulau Island
                1 fighter moved from Celebes to 36 Sea Zone
                1 tactical_bomber moved from Borneo to 36 Sea Zone
                3 fighters and 3 tactical_bombers moved from French Indo China to Hunan
                1 bomber moved from French Indo China to Hunan
                3 mech_infantrys moved from Jehol to Hunan
                1 mech_infantry moved from Jehol to Suiyuyan
                1 mech_infantry moved from Jehol to Suiyuyan
                1 carrier moved from 6 Sea Zone to 36 Sea Zone
                1 destroyer moved from 35 Sea Zone to 36 Sea Zone

    Place Units - Japanese
                1 armour and 2 mech_infantrys placed in Shantung
                1 armour and 2 mech_infantrys placed in Kiangsu
                2 destroyers, 1 submarine and 1 transport placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 1,5,4,3,6,4,2,3,6,2,4,2,5,4,6,1,5,3,3,4,6,4,5,6
                Japanese collect 57 PUs (1 lost to blockades); end with 58 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 71 PUs

    triplea_41630.0_Jap9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 3 artilleries, 1 carrier, 2 destroyers, 2 fighters, 3 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 104 Sea Zone to 110 Sea Zone
                7 bombers moved from Scotland to 110 Sea Zone
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                1 submarine moved from 10 Sea Zone to 26 Sea Zone

    Combat - Americans
                Battle in 26 Sea Zone
                    Americans attack with 11 submarines; ANZAC loiter and taunt
                    Japanese defend with 1 destroyer and 1 transport
                        Americans roll dice for 11 submarines in 26 Sea Zone, round 2 : 2/11 hits, 3.67 expected hits
                        Japanese roll dice for 1 destroyer and 1 transport in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 26 Sea Zone
                    Americans win, taking 26 Sea Zone from Neutral with 11 submarines remaining. Battle score for attacker is 15
                    Casualties for Japanese: 1 destroyer and 1 transport
                Battle in 110 Sea Zone
                    Americans attack with 7 bombers and 1 submarine
                    Germans defend with 1 destroyer and 1 transport
                        Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 7 bombers in 110 Sea Zone, round 2 : 6/7 hits, 4.67 expected hits
                        Germans roll dice for 1 destroyer and 1 transport in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Germans and 1 transport owned by the Germans lost in 110 Sea Zone
                    Americans win with 7 bombers and 1 submarine remaining. Battle score for attacker is 15
                    Casualties for Germans: 1 destroyer and 1 transport

    Non Combat Move - Americans
                1 transport moved from 119 Sea Zone to 117 Sea Zone
                1 submarine moved from 118 Sea Zone to 119 Sea Zone
                7 bombers moved from 110 Sea Zone to United Kingdom
                1 aaGun and 1 infantry moved from Scotland to United Kingdom
                1 artillery, 2 infantry and 1 mech_infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
                1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 109 Sea Zone to United Kingdom
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                1 submarine moved from 101 Sea Zone to 104 Sea Zone
                1 submarine moved from 101 Sea Zone to 118 Sea Zone
                1 carrier moved from 101 Sea Zone to 107 Sea Zone
                2 fighters moved from Eastern United States to 107 Sea Zone
                1 artillery and 2 infantry moved from Eastern United States to New Brunswick Nova Scotia
                2 transports moved from 101 Sea Zone to 106 Sea Zone

    Place Units - Americans
                1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
                1 destroyer placed in 101 Sea Zone
                2 artilleries, 2 fighters and 2 infantry placed in Western United States
                1 artillery and 1 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 49 PUs; end with 49 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 59 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Sikang to Shensi
                1 fighter moved from Yunnan to Shensi
                1 artillery moved from Yunnan to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 artillery
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 1 artillery in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                        Chinese roll dice for 1 artillery in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 mech_infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
                        Chinese roll dice for 1 artillery in Kweichow, round 4 : 1/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 mech_infantry in Kweichow, round 4 : 0/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Japanese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 1 artillery remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Shensi
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 0/3 hits, 0.83 expected hits
                        Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Chinese lost in Shensi
                        Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 3 : 0/2 hits, 0.67 expected hits
                        Japanese roll dice for 1 mech_infantry in Shensi, round 3 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Chinese lost in Shensi
                    retreated to Shensi
                    Japanese win with 1 mech_infantry remaining. Battle score for attacker is -6
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Sikang

    Place Units - Chinese
                2 artilleries placed in Sikang

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 5 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 8 PUs

    Purchase Units - UK_Pacific
                UK_Pacific buy 4 infantry; Remaining resources: 3 PUs;

    Combat Move - British
                1 infantry moved from Shan State to French Indo China
                1 infantry moved from Yunnan to French Indo China
                1 fighter moved from Yunnan to French Indo China

    Combat - British
                Battle in French Indo China
                    British attack with 1 fighter and 2 infantry
                    Japanese defend with 2 infantry
                        British roll dice for 1 fighter and 2 infantry in French Indo China, round 2 : 1/3 hits, 0.83 expected hits
                        Japanese roll dice for 2 infantry in French Indo China, round 2 : 0/2 hits, 0.67 expected hits
                        1 infantry owned by the Japanese lost in French Indo China
                        British roll dice for 1 fighter and 2 infantry in French Indo China, round 3 : 0/3 hits, 0.83 expected hits
                        Japanese roll dice for 1 infantry in French Indo China, round 3 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the British lost in French Indo China
                        British roll dice for 1 fighter and 1 infantry in French Indo China, round 4 : 1/2 hits, 0.67 expected hits
                        Japanese roll dice for 1 infantry in French Indo China, round 4 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in French Indo China
                    British win, taking French Indo China from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                3 aaGuns, 2 artilleries and 32 infantry moved from Yunnan to Burma
                1 fighter moved from French Indo China to India
                1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Scotland to United Kingdom
                1 armour and 1 mech_infantry moved from Egypt to Iraq

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs

    Place Units - UK_Pacific
                4 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,2,1,6,6,5,3,4,2
                UK_Pacific collect 11 PUs (2 lost to blockades); end with 14 PUs
                Some Units in India change ownership: 4 infantry

    Combat Hit Differential Summary :

    Germans : -0.33
        British : -0.33
        Americans : -0.67
        Chinese : -1.50
        Japanese : -0.33

    triplea_41630.0_UK_9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 submarine moved from 95 Sea Zone to 91 Sea Zone
                2 fighters moved from Gibraltar to 91 Sea Zone
                1 fighter moved from Gibraltar to 109 Sea Zone
                3 infantry moved from Slovakia Hungary to Poland
                2 fighters moved from Western Germany to Poland
                1 fighter moved from Southern Italy to Poland

    Combat - Italians
                Battle in 91 Sea Zone
                    Italians attack with 2 fighters and 1 submarine
                    Americans defend with 1 destroyer
                        Italians roll dice for 1 submarine in 91 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 2 fighters in 91 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 1 destroyer in 91 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 submarine in 91 Sea Zone, round 3 :  0/1 hits
                        Italians roll dice for 2 fighters in 91 Sea Zone, round 3 :  1/2 hits
                        Americans roll dice for 1 destroyer in 91 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Americans lost in 91 Sea Zone
                    Italians win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 109 Sea Zone
                    Italians attack with 1 fighter
                    Americans defend with 1 submarine and 2 transports
                    1 submarine owned by the Americans Submerged
                        2 transports owned by the Americans lost in 109 Sea Zone
                    Italians win with 1 fighter remaining. Battle score for attacker is 14
                    Casualties for Americans: 2 transports
                Battle in Poland
                    Italians attack with 3 fighters and 3 infantry
                    Russians defend with 1 artillery and 2 infantry
                        Italians roll dice for 3 fighters and 3 infantry in Poland, round 2 :  1/6 hits
                        Russians roll dice for 1 artillery and 2 infantry in Poland, round 2 :  0/3 hits
                        1 infantry owned by the Russians lost in Poland
                        Italians roll dice for 3 fighters and 3 infantry in Poland, round 3 :  2/6 hits
                        Russians roll dice for 1 artillery and 1 infantry in Poland, round 3 :  1/2 hits
                        1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Italians lost in Poland
                    Italians win, taking Poland from Russians with 3 fighters and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 infantry
                    Casualties for Russians: 1 artillery and 2 infantry

    Non Combat Move - Italians
                1 fighter moved from Poland to Slovakia Hungary
                2 fighters moved from 91 Sea Zone to Gibraltar
                1 fighter moved from 109 Sea Zone to Normandy Bordeaux
                1 armour and 1 infantry moved from Gibraltar to 92 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 84 Sea Zone
                1 transport moved from 92 Sea Zone to 93 Sea Zone
                2 infantry moved from Southern France to 93 Sea Zone
                2 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Gibraltar
                1 submarine moved from 95 Sea Zone to 92 Sea Zone
                2 fighters moved from Poland to Slovakia Hungary
                2 mech_infantrys moved from Northern Italy to Slovakia Hungary
                1 infantry moved from Northern Italy to Southern Italy
                1 mech_infantry moved from Southern Italy to Greater Southern Germany
                1 aaGun and 2 infantry moved from Northern Italy to Greater Southern Germany

    Place Units - Italians
                1 destroyer and 2 submarines placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 15 PUs; end with 15 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs

    triplea_41630.0_Ita9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 3 infantry; Remaining resources: 2 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 fighters moved from Yunnan to India
                1 fighter moved from Yunnan to Burma
                3 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 fighter and 2 infantry placed in Queensland
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 12 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs

    Combat Move - French

    Turn Complete - French

    Combat Hit Differential Summary :

    triplea_41630.0_Fre9.tsvg


  • TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries, 1 fighter, 7 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 2 infantry moved from Slovakia Hungary to Romania
                3 infantry moved from Western Germany to 113 Sea Zone
                3 infantry moved from Germany to 113 Sea Zone
                6 infantry and 3 transports moved from 113 Sea Zone to 110 Sea Zone
                2 fighters and 2 tactical_bombers moved from 113 Sea Zone to United Kingdom
                3 bombers, 2 fighters and 1 tactical_bomber moved from Western Germany to United Kingdom
                1 destroyer moved from 113 Sea Zone to 110 Sea Zone
                1 destroyer moved from 113 Sea Zone to 110 Sea Zone
                2 carriers moved from 113 Sea Zone to 110 Sea Zone
                6 infantry moved from 110 Sea Zone to United Kingdom

    Combat - Germans
                Battle in 110 Sea Zone
                    Germans attack with 2 carriers, 2 destroyers and 3 transports
                    Americans defend with 1 submarine
                        Germans roll dice for 2 carriers, 2 destroyers and 3 transports in 110 Sea Zone, round 2 :  1/2 hits
                        Americans roll dice for 1 submarine in 110 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans lost in 110 Sea Zone
                    Germans win with 2 carriers, 2 destroyers and 3 transports remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in United Kingdom
                    Germans attack with 3 bombers, 4 fighters, 6 infantry and 3 tactical_bombers
                    British defend with 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry; Americans defend with 1 aaGun, 1 artillery, 7 bombers, 3 infantry and 1 mech_infantry; Russians defend with 1 armour and 1 infantry
                        AA fire in United Kingdom :  0/3 hits
                        Germans roll dice for 3 bombers, 4 fighters, 6 infantry and 3 tactical_bombers in United Kingdom, round 2 :  9/16 hits

    triplea_41630.0_Ger10.tsvg


  • as usual. the aa guns in britain misses wide left and right.
    Your order of loss in britain?
    /mrcunego


  • Hah, yeah I’m getting used to that :P. Max D. Need all the luck possible in this fight. Already down significantly.


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries, 1 fighter, 7 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 2 infantry moved from Slovakia Hungary to Romania
                3 infantry moved from Western Germany to 113 Sea Zone
                3 infantry moved from Germany to 113 Sea Zone
                6 infantry and 3 transports moved from 113 Sea Zone to 110 Sea Zone
                2 fighters and 2 tactical_bombers moved from 113 Sea Zone to United Kingdom
                3 bombers, 2 fighters and 1 tactical_bomber moved from Western Germany to United Kingdom
                1 destroyer moved from 113 Sea Zone to 110 Sea Zone
                1 destroyer moved from 113 Sea Zone to 110 Sea Zone
                2 carriers moved from 113 Sea Zone to 110 Sea Zone
                6 infantry moved from 110 Sea Zone to United Kingdom

    Combat - Germans
                Battle in 110 Sea Zone
                    Germans attack with 2 carriers, 2 destroyers and 3 transports
                    Americans defend with 1 submarine
                        Germans roll dice for 2 carriers, 2 destroyers and 3 transports in 110 Sea Zone, round 2 :  1/2 hits
                        Americans roll dice for 1 submarine in 110 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans lost in 110 Sea Zone
                    Germans win with 2 carriers, 2 destroyers and 3 transports remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in United Kingdom
                    Germans attack with 3 bombers, 4 fighters, 6 infantry and 3 tactical_bombers
                    British defend with 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry; Americans defend with 1 aaGun, 1 artillery, 7 bombers, 3 infantry and 1 mech_infantry; Russians defend with 1 armour and 1 infantry
                        AA fire in United Kingdom :  0/3 hits
                        Germans roll dice for 3 bombers, 4 fighters, 6 infantry and 3 tactical_bombers in United Kingdom, round 2 :  9/16 hits
                        British roll dice for 1 aaGun, 2 armour, 2 artilleries, 7 bombers, 5 infantry and 2 mech_infantrys in United Kingdom, round 2 :  5/18 hits
                        1 infantry owned by the Russians, 1 aaGun owned by the Americans, 5 infantry owned by the Germans and 7 bombers owned by the Americans lost in United Kingdom
                        Germans roll dice for 3 bombers, 4 fighters, 1 infantry and 3 tactical_bombers in United Kingdom, round 3 :  8/11 hits
                        British roll dice for 2 armour, 2 artilleries, 4 infantry and 2 mech_infantrys in United Kingdom, round 3 :  1/10 hits
                        1 mech_infantry owned by the British, 3 infantry owned by the Americans, 1 artillery owned by the Americans, 1 tactical_bomber owned by the Germans, 1 artillery owned by the British, 1 infantry owned by the British and 1 mech_infantry owned by the Americans lost in United Kingdom
                        Germans roll dice for 3 bombers, 4 fighters, 1 infantry and 2 tactical_bombers in United Kingdom, round 4 :  4/10 hits
                        British roll dice for 2 armour in United Kingdom, round 4 :  1/2 hits
                        1 armour owned by the Russians, 1 fighter owned by the Germans and 1 armour owned by the British lost in United Kingdom
                    Germans destroys 39PUs while taking British capital
                    Germans win, taking United Kingdom from British with 3 bombers, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 96
                    Casualties for Germans: 1 fighter, 5 infantry and 1 tactical_bomber
                    Casualties for British: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                    Casualties for Americans: 1 aaGun, 1 artillery, 7 bombers, 3 infantry and 1 mech_infantry
                    Casualties for Russians: 1 armour and 1 infantry
                Battle in Romania
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 2 infantry
                        Germans roll dice for 1 artillery and 2 infantry in Romania, round 2 :  2/3 hits
                        Russians roll dice for 2 infantry in Romania, round 2 :  1/2 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Romania
                    Germans win, taking Romania from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                3 fighters moved from United Kingdom to 110 Sea Zone
                1 tactical_bomber moved from United Kingdom to Normandy Bordeaux
                1 tactical_bomber moved from United Kingdom to 110 Sea Zone
                1 fighter moved from 110 Sea Zone to Normandy Bordeaux
                3 bombers moved from United Kingdom to Western Germany
                1 mech_infantry moved from Western Germany to Slovakia Hungary
                2 infantry moved from Germany to Slovakia Hungary

    Place Units - Germans
                1 fighter and 1 submarine placed in 110 Sea Zone
                2 mech_infantrys placed in Western Germany
                3 infantry placed in Western Germany
                2 artilleries and 4 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,1
                Germans collect 43 PUs (1 lost to blockades); end with 43 PUs
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 48 PUs

    triplea_41630.0_Ger10.tsvg


  • feels bad to witness. I was considering leaving after round 1 just to get a big ipc victory and not lose to many airplanes. But decided to play it out. and then all those groundforces follow the example of the aa gunners.
    /mrcunego


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - Russians
                Russians buy 5 armour, 3 bombers and 2 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Russians
                9 infantry moved from Buryatia to Amur
                1 infantry moved from Yenisey to Olgiy
                      Russians take Olgiy from Japanese
                1 artillery and 2 infantry moved from Bessarabia to Romania
                3 infantry moved from Eastern Poland to Poland
                1 bomber moved from Belarus to Poland
                1 fighter moved from Russia to Romania
                1 fighter moved from Eastern Poland to Poland

    Combat - Russians
                Battle in Romania
                    Russians attack with 1 artillery, 1 fighter and 2 infantry
                    Germans defend with 1 artillery and 1 infantry
                        Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Romania, round 2 : 2/4 hits, 1.33 expected hits
                        Germans roll dice for 1 artillery and 1 infantry in Romania, round 2 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Romania
                    Russians win, taking Romania from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 infantry
                    Casualties for Germans: 1 artillery and 1 infantry
                Battle in Poland
                    Russians attack with 1 bomber, 1 fighter and 3 infantry
                    Italians defend with 2 infantry
                        Russians roll dice for 1 bomber, 1 fighter and 3 infantry in Poland, round 2 : 1/5 hits, 1.67 expected hits
                        Germans roll dice for 2 infantry in Poland, round 2 : 0/2 hits, 0.67 expected hits
                        1 infantry owned by the Italians lost in Poland
                        Russians roll dice for 1 bomber, 1 fighter and 3 infantry in Poland, round 3 : 2/5 hits, 1.67 expected hits
                        Germans roll dice for 1 infantry in Poland, round 3 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Italians lost in Poland
                    Russians win, taking Poland from Germans with 1 bomber, 1 fighter and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Italians: 2 infantry
                Battle in Amur
                    Russians attack with 9 infantry
                    Japanese defend with 1 mech_infantry
                        Russians roll dice for 9 infantry in Amur, round 2 : 1/9 hits, 1.50 expected hits
                        Japanese roll dice for 1 mech_infantry in Amur, round 2 : 1/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Japanese and 1 infantry owned by the Russians lost in Amur
                    Russians win, taking Amur from Japanese with 8 infantry remaining. Battle score for attacker is 1
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Russians
                2 aaGuns moved from Buryatia to Amur
                3 armour and 2 mech_infantrys moved from Belarus to Eastern Poland
                1 bomber moved from Poland to Eastern Poland
                1 fighter moved from Poland to Eastern Poland
                1 fighter moved from Romania to Eastern Poland
                2 armour and 2 mech_infantrys moved from Novgorod to Eastern Poland
                1 armour and 1 mech_infantry moved from Karelia to Belarus
                3 infantry moved from Karelia to Finland
                1 mech_infantry moved from Finland to Karelia
                1 armour moved from Norway to Karelia
                3 infantry moved from Novgorod to Baltic States
                4 armour and 3 mech_infantrys moved from Russia to Belarus
                1 artillery and 2 infantry moved from Ukraine to Bessarabia
                1 artillery and 1 infantry moved from Rostov to Ukraine
                1 armour moved from Urals to Archangel
                1 mech_infantry moved from Novosibirsk to Tambov
                1 infantry moved from Evenkiyskiy to Urals
                1 infantry moved from Timguska to Urals

    Place Units - Russians
                2 armour and 1 mech_infantry placed in Novgorod
                2 armour and 1 mech_infantry placed in Ukraine
                1 armour and 3 bombers placed in Russia

    Turn Complete - Russians
                Russians collect 46 PUs; end with 47 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 50 PUs
                Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 52 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 54 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 56 PUs
                Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 58 PUs
                Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 60 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 62 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 74 PUs

    Combat Hit Differential Summary :

    Germans : -0.67
        Russians : -0.17
        Japanese : 0.67

    triplea_41630.0_Rus10.tsvg


  • @mrcunego:

    feels bad to witness. I was considering leaving after round 1 just to get a big ipc victory and not lose to many airplanes. But decided to play it out. and then all those groundforces follow the example of the aa gunners.
    /mrcunego

    Sigh…. this game is so frustrating. Spent many turns setting that all up and… woosh :P.


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 2 armour, 2 destroyers, 4 infantry, 4 mech_infantrys and 2 transports; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                2 mech_infantrys moved from Kansu to Shensi
                3 mech_infantrys moved from Suiyuyan to Shensi
                6 mech_infantrys moved from Shensi to Sikang
                2 fighters moved from Kansu to Sikang
                3 bombers, 6 fighters and 6 tactical_bombers moved from Hunan to Sikang
                1 armour moved from Hunan to Yunnan
                      Japanese take Yunnan from Chinese
                1 armour moved from Yunnan to Szechwan
                      Japanese take Szechwan from Chinese
                1 infantry and 1 mech_infantry moved from Kwangsi to 36 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 infantry and 1 mech_infantry moved from 37 Sea Zone to Malaya
                2 mech_infantrys moved from Hunan to Kwangsi
                2 mech_infantrys moved from Kwangsi to French Indo China
                1 bomber moved from Jehol to Sikang
                2 infantry moved from Hunan to Kweichow
                1 fighter moved from 36 Sea Zone to Kweichow
                1 mech_infantry moved from Hunan to Kwangsi
                1 mech_infantry moved from Kwangsi to French Indo China
                1 tactical_bomber moved from 36 Sea Zone to French Indo China
                1 infantry moved from Hunan to Kweichow
                1 artillery moved from Kansu to Tsinghai
                      Japanese take Tsinghai from Chinese

    Combat - Japanese
                Japanese creates battle in territory 41 Sea Zone
                Battle in Malaya
                Battle in Kweichow
                    Japanese attack with 1 fighter and 3 infantry
                    Chinese defend with 1 artillery
                        Japanese roll dice for 1 fighter and 3 infantry in Kweichow, round 2 : 1/4 hits, 1.00 expected hits
                        Chinese roll dice for 1 artillery in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                        1 artillery owned by the Chinese lost in Kweichow
                    Japanese win, taking 41 Sea Zone from ANZAC, taking Malaya from UK_Pacific, taking Kweichow from Chinese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Chinese: 1 artillery
                Battle in French Indo China
                    Japanese attack with 3 mech_infantrys and 1 tactical_bomber
                    British defend with 1 infantry
                        Japanese roll dice for 3 mech_infantrys and 1 tactical_bomber in French Indo China, round 2 : 1/4 hits, 1.00 expected hits
                        UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the British lost in French Indo China
                    Japanese win, taking French Indo China from UK_Pacific with 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Sikang
                    Japanese attack with 4 bombers, 8 fighters, 6 mech_infantrys and 6 tactical_bombers
                    Chinese defend with 2 artilleries, 1 fighter and 11 infantry
                        Japanese roll dice for 4 bombers, 8 fighters, 6 mech_infantrys and 6 tactical_bombers in Sikang, round 2 : 12/24 hits, 11.67 expected hits
                        Chinese roll dice for 2 artilleries, 1 fighter and 11 infantry in Sikang, round 2 : 5/14 hits, 5.00 expected hits
                        5 mech_infantrys owned by the Japanese, 11 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Sikang
                        Japanese roll dice for 4 bombers, 8 fighters, 1 mech_infantry and 6 tactical_bombers in Sikang, round 3 : 14/19 hits, 10.83 expected hits
                        Chinese roll dice for 1 artillery and 1 fighter in Sikang, round 3 : 1/2 hits, 1.00 expected hits
                        1 fighter owned by the Japanese, 1 fighter owned by the Chinese and 1 artillery owned by the Chinese lost in Sikang
                    Japanese win, taking Sikang from Chinese with 4 bombers, 7 fighters, 1 mech_infantry and 6 tactical_bombers remaining. Battle score for attacker is 21
                    Casualties for Japanese: 1 fighter and 5 mech_infantrys
                    Casualties for Chinese: 2 artilleries, 1 fighter and 11 infantry

    Non Combat Move - Japanese
                1 bomber moved from Sikang to Kwangsi
                2 bombers moved from Sikang to Kwangsi
                1 bomber moved from Sikang to Shensi
                7 fighters and 6 tactical_bombers moved from Sikang to Shensi
                1 fighter moved from Kweichow to Anhwe
                1 mech_infantry moved from Hunan to Shensi
                1 infantry moved from Chahar to Suiyuyan
                1 mech_infantry moved from Hunan to Chahar
                1 infantry moved from Anhwe to Hunan
                13 mech_infantrys moved from Hunan to Szechwan
                1 infantry moved from Hunan to Yunnan
                1 tactical_bomber moved from French Indo China to Kwangsi
                2 fighters moved from Paulau Island to Manchuria
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 infantry moved from Soviet Far East to 5 Sea Zone
                1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone
                1 aaGun moved from Japan to 6 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 aaGun and 1 infantry moved from 19 Sea Zone to Manchuria
                1 armour and 2 mech_infantrys moved from Shantung to Manchuria
                1 tactical_bomber moved from Kwangsi to 37 Sea Zone
                1 mech_infantry moved from Kiangsu to Anhwe
                1 armour and 1 mech_infantry moved from Kiangsu to Jehol
                1 aaGun, 1 artillery and 1 infantry moved from Hunan to Kwangsi
                1 artillery moved from Sumatra to 41 Sea Zone
                1 artillery, 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport moved from 41 Sea Zone to 75 Sea Zone
                2 carriers and 1 destroyer moved from 36 Sea Zone to 37 Sea Zone
                1 destroyer moved from 6 Sea Zone to 5 Sea Zone
                1 submarine and 1 transport moved from 6 Sea Zone to 20 Sea Zone
                1 destroyer moved from 46 Sea Zone to 35 Sea Zone
                1 fighter moved from 36 Sea Zone to 37 Sea Zone
                1 fighter moved from 36 Sea Zone to 37 Sea Zone

    Place Units - Japanese
                2 destroyers and 2 transports placed in 6 Sea Zone
                4 infantry placed in Japan
                2 armour and 1 mech_infantry placed in Shantung
                3 mech_infantrys placed in Kiangsu

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 3,3,2,4,2,5,4,2,6,6,3,2,4,6,2,5,4,2,5,4,6,5,2,4,1,3
                Japanese collect 63 PUs (1 lost to blockades); end with 64 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs

    Combat Hit Differential Summary :

    Chinese : -0.33
        UK_Pacific : -0.33
        Japanese : 3.50

    triplea_41630.0_Jap10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 1 bomber, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters; Remaining resources: 1 PUs;

    Combat Move - Americans
                2 artilleries and 2 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone
                2 artilleries and 2 infantry moved from 109 Sea Zone to United Kingdom
                2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands

    Combat - Americans
                Battle in United Kingdom
                    Americans attack with 2 artilleries and 2 infantry
                    Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                        Americans roll dice for 2 artilleries and 2 infantry in United Kingdom, round 2 : 1/4 hits, 1.33 expected hits
                        Germans roll dice for 1 infantry in United Kingdom, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Germans lost in United Kingdom
                    Americans win, taking United Kingdom from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Hawaiian Islands
                    Americans attack with 2 artilleries and 2 infantry
                    Japanese defend with 1 airfield, 1 harbour and 1 infantry
                        Americans roll dice for 2 artilleries and 2 infantry in Hawaiian Islands, round 2 : 1/4 hits, 1.33 expected hits
                        Japanese roll dice for 1 infantry in Hawaiian Islands, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Hawaiian Islands
                    Americans win, taking Hawaiian Islands from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Americans
                1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                2 fighters moved from Western United States to 26 Sea Zone
                1 transport moved from 117 Sea Zone to 106 Sea Zone
                1 destroyer moved from 101 Sea Zone to 106 Sea Zone
                1 artillery and 1 infantry moved from Eastern United States to New Brunswick Nova Scotia
                1 carrier and 2 fighters moved from 107 Sea Zone to 106 Sea Zone
                1 submarine moved from 118 Sea Zone to 106 Sea Zone
                1 submarine moved from 119 Sea Zone to 117 Sea Zone
                1 submarine moved from 111 Sea Zone to 123 Sea Zone
                1 submarine moved from 104 Sea Zone to 107 Sea Zone

    Place Units - Americans
                1 bomber and 2 fighters placed in Western United States
                1 carrier, 1 cruiser and 1 destroyer placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 50 PUs; end with 51 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu

    Combat - Chinese
                Chinese creates battle in territory Kansu

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 1 PU; end with 3 PUs

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 1 PUs;

    Combat Move - British
                1 infantry moved from Burma to Yunnan
                1 fighter moved from India to Yunnan
                1 artillery and 3 infantry moved from Egypt to 81 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 81 Sea Zone to 99 Sea Zone
                1 artillery and 3 infantry moved from 99 Sea Zone to Greece

    Combat - British
                Battle in Greece
                Battle in Yunnan
                    British attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
                        Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Yunnan
                    British win, taking Greece from Italians, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                1 fighter moved from Yunnan to India
                1 armour and 1 mech_infantry moved from Iraq to Trans-Jordan

    Turn Complete - British
                British collect 35 PUs; end with 35 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs

    Place Units - UK_Pacific
                1 artillery and 3 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,3,5,4,2,5,5
                UK_Pacific collect 6 PUs (2 lost to blockades); end with 7 PUs
                Some Units in India change ownership: 1 artillery and 3 infantry

    Combat Hit Differential Summary :

    Germans : -0.33
        British : 0.33
        Americans : -0.67
        Japanese : -0.67

    triplea_41630.0_UK_10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 submarine moved from 95 Sea Zone to 99 Sea Zone
                3 mech_infantrys moved from Slovakia Hungary to Romania
                3 fighters moved from Slovakia Hungary to Romania
                1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 109 Sea Zone
                1 artillery and 1 infantry moved from 109 Sea Zone to Scotland
                1 destroyer moved from 92 Sea Zone to 109 Sea Zone
                2 fighters moved from Gibraltar to 109 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 84 Sea Zone to 83 Sea Zone
                1 armour and 1 infantry moved from 83 Sea Zone to French West Africa

    Combat - Italians
                Battle in 99 Sea Zone
                    Italians attack with 1 submarine
                    British defend with 2 transports
                        2 transports owned by the British lost in 99 Sea Zone
                        Italians roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians win, taking 99 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 14
                    Casualties for British: 2 transports
                Battle in French West Africa
                Battle in Romania
                    Italians attack with 3 fighters and 3 mech_infantrys
                    Russians defend with 1 artillery and 1 infantry
                        Italians roll dice for 3 fighters and 3 mech_infantrys in Romania, round 2 : 2/6 hits, 2.00 expected hits
                        Russians roll dice for 1 artillery and 1 infantry in Romania, round 2 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the Russians, 1 mech_infantry owned by the Italians and 1 artillery owned by the Russians lost in Romania
                    Italians win, taking French West Africa from French, taking Romania from Russians with 3 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 mech_infantry
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in 109 Sea Zone
                    Italians attack with 1 destroyer, 2 fighters and 1 transport
                    Americans defend with 1 submarine and 2 transports
                        Italians roll dice for 1 destroyer, 2 fighters and 1 transport in 109 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                        Americans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        1 submarine owned by the Americans and 1 transport owned by the Americans lost in 109 Sea Zone
                        1 transport owned by the Americans lost in 109 Sea Zone
                    Italians win, taking 109 Sea Zone from Americans with 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 20
                    Casualties for Americans: 1 submarine and 2 transports
                Battle in Scotland

    Non Combat Move - Italians
                2 fighters moved from 109 Sea Zone to Holland Belgium
                1 aaGun, 2 infantry and 1 mech_infantry moved from Greater Southern Germany to Slovakia Hungary
                1 aaGun and 4 infantry moved from Southern Italy to Northern Italy
                1 submarine moved from 91 Sea Zone to 89 Sea Zone
                1 fighter moved from Normandy Bordeaux to Slovakia Hungary
                3 fighters moved from Romania to Slovakia Hungary
                1 destroyer and 1 submarine moved from 92 Sea Zone to 110 Sea Zone
                1 destroyer and 1 submarine moved from 95 Sea Zone to 92 Sea Zone

    Place Units - Italians
                2 mech_infantrys placed in Northern Italy
                1 submarine placed in 95 Sea Zone
                1 submarine placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 16 PUs; end with 16 PUs

    Combat Hit Differential Summary :

    Italians : 0.33
        Americans : -0.17
        Russians : 0.33

    triplea_41630.0_Ita10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 artillery moved from Queensland to New South Wales
                1 fighter moved from Burma to India

    Place Units - ANZAC
                1 fighter and 1 infantry placed in Queensland
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs

    Combat Move - French

    Turn Complete - French

    Combat Hit Differential Summary :

    triplea_41630.0_Fre10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 6 artilleries and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 transports moved from 110 Sea Zone to 112 Sea Zone
                3 infantry and 1 mech_infantry moved from Western Germany to 112 Sea Zone
                3 infantry, 1 mech_infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone
                3 infantry and 1 mech_infantry moved from 110 Sea Zone to United Kingdom
                1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 mech_infantry moved from Western Germany to 112 Sea Zone
                2 bombers moved from Western Germany to United Kingdom
                1 artillery and 3 infantry moved from Germany to Poland
                1 bomber moved from Western Germany to Poland
                1 destroyer moved from 110 Sea Zone to 108 Sea Zone
                1 mech_infantry and 1 transport moved from 112 Sea Zone to 113 Sea Zone
                1 mech_infantry moved from 113 Sea Zone to Norway

    Combat - Germans
                Battle in Norway
                Battle in Poland
                    Germans attack with 1 artillery, 1 bomber and 3 infantry
                    Russians defend with 3 infantry
                        Germans roll dice for 1 artillery, 1 bomber and 3 infantry in Poland, round 2 : 2/5 hits, 1,67 expected hits
                        Russians roll dice for 3 infantry in Poland, round 2 : 2/3 hits, 1,00 expected hits
                        2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Poland
                        Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Poland, round 3 : 2/3 hits, 1,33 expected hits
                        Russians roll dice for 1 infantry in Poland, round 3 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians lost in Poland
                    Germans win, taking Norway from Russians, taking Poland from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 3 infantry
                Battle in United Kingdom
                    Germans attack with 2 bombers, 3 infantry and 1 mech_infantry
                    British defend with 1 airfield, 1 factory_minor and 1 harbour; Americans defend with 2 artilleries and 2 infantry
                        Germans roll dice for 2 bombers, 3 infantry and 1 mech_infantry in United Kingdom, round 2 : 2/6 hits, 2,00 expected hits
                        British roll dice for 2 artilleries and 2 infantry in United Kingdom, round 2 : 1/4 hits, 1,33 expected hits
                        1 infantry owned by the Germans and 2 infantry owned by the Americans lost in United Kingdom
                        Germans roll dice for 2 bombers, 2 infantry and 1 mech_infantry in United Kingdom, round 3 : 1/5 hits, 1,83 expected hits
                        British roll dice for 2 artilleries in United Kingdom, round 3 : 0/2 hits, 0,67 expected hits
                        1 artillery owned by the Americans lost in United Kingdom
                        Germans roll dice for 2 bombers, 2 infantry and 1 mech_infantry in United Kingdom, round 4 : 2/5 hits, 1,83 expected hits
                        British roll dice for 1 artillery in United Kingdom, round 4 : 0/1 hits, 0,33 expected hits
                        1 artillery owned by the Americans lost in United Kingdom
                    Germans destroys 38PUs while taking British capital
                    Germans win, taking United Kingdom from British with 2 bombers, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 11
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 2 artilleries and 2 infantry

    Non Combat Move - Germans
                2 bombers moved from United Kingdom to Western Germany
                1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Slovakia Hungary
                3 fighters and 1 tactical_bomber moved from 110 Sea Zone to Slovakia Hungary
                1 artillery and 1 infantry moved from Germany to Slovakia Hungary
                1 bomber moved from Poland to Slovakia Hungary
                1 submarine moved from 110 Sea Zone to 125 Sea Zone

    Place Units - Germans
                6 artilleries and 4 infantry placed in Germany
                4 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,6
                Germans collect 45 PUs (2 lost to blockades); end with 45 PUs
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 50 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs

    Combat Hit Differential Summary :

    Germans : 0,33
        British : -1,33
        Russians : 0,67

    triplea_41630.0_Ger11.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Purchase Units - Russians
                Russians buy 2 armour, 2 bombers, 4 mech_infantrys and 2 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Finland to Norway
                1 bomber moved from Russia to Norway
                1 bomber moved from Eastern Poland to 113 Sea Zone
                3 infantry moved from Baltic States to Poland
                1 infantry moved from Eastern Poland to Romania
                2 infantry moved from Bessarabia to Romania
                1 fighter moved from Eastern Poland to Romania
                1 fighter moved from Eastern Poland to Poland
                1 bomber moved from Russia to Romania
                1 bomber moved from Russia to Poland

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone
                Battle in 113 Sea Zone
                    Russians attack with 1 bomber
                    Germans defend with 1 transport
                        1 transport owned by the Germans lost in 113 Sea Zone
                    Russians win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 transport
                Battle in Romania
                    Russians attack with 1 bomber, 1 fighter and 3 infantry
                    Italians defend with 2 mech_infantrys
                        Russians roll dice for 1 bomber, 1 fighter and 3 infantry in Romania, round 2 : 2/5 hits, 1.67 expected hits
                        Germans roll dice for 2 mech_infantrys in Romania, round 2 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the Russians and 2 mech_infantrys owned by the Italians lost in Romania
                    Russians win, taking Romania from Germans with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 5
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 2 mech_infantrys
                Battle in Norway
                    Russians attack with 1 bomber and 2 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 bomber and 2 infantry in Norway, round 2 : 2/3 hits, 1.00 expected hits
                        Germans roll dice for 1 mech_infantry in Norway, round 2 : 0/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Germans lost in Norway
                    Russians win, taking Norway from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Poland
                    Russians attack with 1 bomber, 1 fighter and 3 infantry
                    Germans defend with 1 artillery and 1 infantry
                        Russians roll dice for 1 bomber, 1 fighter and 3 infantry in Poland, round 2 : 3/5 hits, 1.67 expected hits
                        Germans roll dice for 1 artillery and 1 infantry in Poland, round 2 : 2/2 hits, 0.67 expected hits
                        2 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Poland
                    Russians win, taking Poland from Germans with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Russians: 2 infantry
                    Casualties for Germans: 1 artillery and 1 infantry

    Non Combat Move - Russians
                1 bomber moved from Norway to Karelia
                5 armour and 4 mech_infantrys moved from Belarus to Eastern Poland
                1 fighter moved from Romania to Eastern Poland
                1 fighter moved from Poland to Eastern Poland
                1 artillery moved from Bessarabia to Eastern Poland
                2 armour and 1 mech_infantry moved from Ukraine to Eastern Poland
                1 artillery and 1 infantry moved from Ukraine to Bessarabia
                1 bomber moved from Romania to Eastern Poland
                1 armour moved from Karelia to Belarus
                2 armour and 1 mech_infantry moved from Novgorod to Eastern Poland
                1 armour moved from Archangel to Eastern Poland
                1 armour moved from Russia to Belarus
                1 mech_infantry moved from Tambov to Belarus
                2 infantry moved from Urals to Vologda
                1 infantry moved from Olgiy to Timguska
                2 aaGuns and 8 infantry moved from Amur to Buryatia
                1 bomber moved from Poland to Novgorod
                1 bomber moved from Eastern Poland to Novgorod
                1 bomber moved from 113 Sea Zone to Novgorod

    Place Units - Russians
                1 armour and 2 mech_infantrys placed in Novgorod
                1 armour and 2 mech_infantrys placed in Ukraine
                2 bombers and 2 tactical_bombers placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,6
                Russians collect 46 PUs; end with 46 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 49 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 51 PUs
                Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 53 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 65 PUs

    Combat Hit Differential Summary :

    Germans : 1.33
        Russians : 2.67

    triplea_41630.0_Rus11.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 3 armour, 2 carriers, 1 destroyer, 3 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 armour moved from Manchuria to Amur
                      Japanese take Amur from Russians
                1 armour moved from Amur to Siberia
                      Japanese take Siberia from Russians
                1 artillery and 1 transport moved from 75 Sea Zone to 71 Sea Zone
                1 artillery moved from 71 Sea Zone to Union of South Africa
                1 mech_infantry moved from French Indo China to Siam
                      Japanese take Siam from UK_Pacific
                1 bomber moved from Kwangsi to Yunnan
                1 mech_infantry moved from Shensi to Kansu
                1 infantry moved from Suiyuyan to Kansu
                1 mech_infantry moved from Chahar to Kansu
                1 artillery moved from Tsinghai to Kazakhstan
                      Japanese take Kazakhstan from Russians
                1 mech_infantry moved from Sikang to Kazakhstan
                1 bomber, 3 fighters and 3 tactical_bombers moved from Shensi to Kansu
                1 infantry moved from Kweichow to Yunnan
                1 infantry moved from Hunan to Yunnan
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
                2 infantry moved from 21 Sea Zone to Guam
                1 bomber moved from Kwangsi to Yunnan
                1 bomber moved from Kwangsi to Yunnan
                1 fighter and 1 tactical_bomber moved from Shensi to Kansu

    Combat - Japanese
                Battle in Union of South Africa
                Battle in Guam
                Battle in Kansu
                    Japanese attack with 1 bomber, 4 fighters, 1 infantry, 2 mech_infantrys and 4 tactical_bombers
                    Chinese defend with 3 infantry
                        Japanese roll dice for 1 bomber, 4 fighters, 1 infantry, 2 mech_infantrys and 4 tactical_bombers in Kansu, round 2 : 7/12 hits, 5,83 expected hits
                        Chinese roll dice for 3 infantry in Kansu, round 2 : 0/3 hits, 1,00 expected hits
                        3 infantry owned by the Chinese lost in Kansu
                    Japanese win, taking Union of South Africa from British, taking Guam from Americans, taking Kansu from Chinese with 1 bomber, 4 fighters, 1 infantry, 2 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 9
                    Casualties for Chinese: 3 infantry
                Battle in Yunnan
                    Japanese attack with 3 bombers and 2 infantry
                    British defend with 1 infantry
                        Japanese roll dice for 3 bombers and 2 infantry in Yunnan, round 2 : 5/5 hits, 2,33 expected hits
                        Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the British lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 3 bombers and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Japanese
                1 infantry and 1 mech_infantry moved from Malaya to 37 Sea Zone
                2 carriers, 1 destroyer, 2 fighters, 1 infantry, 1 mech_infantry, 1 tactical_bomber and 1 transport moved from 37 Sea Zone to 79 Sea Zone
                1 carrier, 1 fighter and 1 tactical_bomber moved from 75 Sea Zone to 79 Sea Zone
                3 bombers moved from Yunnan to Kwangsi
                1 mech_infantry moved from Szechwan to Sikang
                1 infantry moved from Kweichow to Shensi
                1 mech_infantry moved from Szechwan to Tsinghai
                1 artillery moved from Hopei to Suiyuyan
                1 mech_infantry moved from Anhwe to Hopei
                1 mech_infantry moved from Kiangsu to Anhwe
                1 mech_infantry moved from Kiangsu to Chahar
                1 armour and 1 mech_infantry moved from Jehol to Amur
                1 aaGun, 1 infantry and 2 mech_infantrys moved from Manchuria to Amur
                1 armour and 1 mech_infantry moved from Shantung to Buyant-Uhaa
                1 armour moved from Shantung to Buyant-Uhaa
                2 fighters moved from Manchuria to Buyant-Uhaa
                3 fighters and 2 tactical_bombers moved from Shensi to Buyant-Uhaa
                4 fighters and 4 tactical_bombers moved from Kansu to Tsinghai
                1 bomber moved from Kansu to Tsinghai
                1 armour and 7 mech_infantrys moved from Szechwan to Sikang
                3 mech_infantrys moved from Szechwan to Sikang
                1 armour moved from Sikang to Kazakhstan
                1 mech_infantry moved from French Indo China to Szechwan
                1 submarine moved from 20 Sea Zone to 55 Sea Zone
                1 destroyer moved from 5 Sea Zone to 6 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                2 infantry moved from 36 Sea Zone to Kwangsi
                1 mech_infantry moved from Kiangsu to Hunan
                1 transport moved from 19 Sea Zone to 36 Sea Zone
                1 mech_infantry moved from Sikang to Kazakhstan
                1 fighter moved from Anhwe to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from Buyant-Uhaa to Chahar
                1 destroyer moved from 35 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                2 carriers, 1 destroyer and 1 submarine placed in 6 Sea Zone
                2 armour and 1 mech_infantry placed in Shantung
                1 armour and 2 mech_infantrys placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 69 PUs; end with 70 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 73 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs

    Combat Hit Differential Summary :

    Chinese : -1,33
        Japanese : 3,83

    triplea_41630.0_Jap11.tsvg

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