TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 20
Purchase Units - Americans
Americans buy 1 armour, 6 artilleries, 14 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 2 PUs;
Combat Move - Americans
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
1 fighter moved from 110 Sea Zone to 125 Sea Zone
6 infantry moved from Normandy Bordeaux to 110 Sea Zone
4 armour moved from Normandy Bordeaux to 110 Sea Zone
4 armour, 4 infantry and 4 transports moved from 110 Sea Zone to 91 Sea Zone
4 armour and 4 infantry moved from 91 Sea Zone to Gibraltar
2 armour and 2 infantry moved from Quebec to 106 Sea Zone
2 armour, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
2 armour and 2 infantry moved from 91 Sea Zone to Gibraltar
2 destroyers and 10 submarines moved from 101 Sea Zone to 91 Sea Zone
2 cruisers moved from 110 Sea Zone to 91 Sea Zone
2 infantry moved from Normandy Bordeaux to Holland Belgium
3 fighters moved from 110 Sea Zone to Holland Belgium
2 fighters moved from Normandy Bordeaux to Holland Belgium
2 armour, 6 artilleries and 8 infantry moved from Normandy Bordeaux to Southern France
1 submarine moved from 26 Sea Zone to 16 Sea Zone
12 fighters and 2 tactical_bombers moved from 26 Sea Zone to 16 Sea Zone
Combat - Americans
Battle in 125 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
Americans roll dice for 1 destroyer and 1 fighter in 125 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 125 Sea Zone
Americans win, taking 125 Sea Zone from Germans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 16 Sea Zone
Americans attack with 12 fighters, 1 submarine and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 12 fighters and 2 tactical_bombers in 16 Sea Zone, round 2 : 7/14 hits, 7.33 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 12 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Gibraltar
Americans attack with 6 armour and 6 infantry
Italians defend with 2 aaGuns, 1 airfield, 1 harbour and 4 infantry
Americans roll dice for 2 cruisers in Gibraltar, round 2 : 0/2 hits, 1.00 expected hits
Americans roll dice for 6 armour and 6 infantry in Gibraltar, round 2 : 4/12 hits, 4.00 expected hits
Italians roll dice for 2 aaGuns and 4 infantry in Gibraltar, round 2 : 3/4 hits, 1.33 expected hits
2 aaGuns owned by the Italians, 3 infantry owned by the Americans and 2 infantry owned by the Italians lost in Gibraltar
Americans roll dice for 6 armour and 3 infantry in Gibraltar, round 3 : 2/9 hits, 3.50 expected hits
Italians roll dice for 2 infantry in Gibraltar, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 6 armour and 2 infantry remaining. Battle score for attacker is 10
Casualties for Italians: 2 aaGuns and 4 infantry
Casualties for Americans: 4 infantry
Battle in Holland Belgium
Americans attack with 5 fighters and 2 infantry
Germans defend with 1 infantry
Americans roll dice for 5 fighters and 2 infantry in Holland Belgium, round 2 : 3/7 hits, 2.83 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 5 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Southern France
Americans attack with 2 armour, 6 artilleries and 8 infantry
Italians defend with 1 aaGun, 4 artilleries, 1 factory_minor, 1 harbour and 9 infantry
Americans roll dice for 2 armour, 6 artilleries and 8 infantry in Southern France, round 2 : 6/16 hits, 5.33 expected hits
Italians roll dice for 1 aaGun, 4 artilleries and 9 infantry in Southern France, round 2 : 5/13 hits, 4.33 expected hits
1 aaGun owned by the Italians, 5 infantry owned by the Americans and 5 infantry owned by the Italians lost in Southern France
Americans roll dice for 2 armour, 6 artilleries and 3 infantry in Southern France, round 3 : 3/11 hits, 4.00 expected hits
Italians roll dice for 4 artilleries and 4 infantry in Southern France, round 3 : 4/8 hits, 2.67 expected hits
3 infantry owned by the Americans, 1 artillery owned by the Americans and 3 infantry owned by the Italians lost in Southern France
Americans roll dice for 2 armour and 5 artilleries in Southern France, round 4 : 5/7 hits, 2.67 expected hits
Italians roll dice for 4 artilleries and 1 infantry in Southern France, round 4 : 2/5 hits, 1.67 expected hits
2 artilleries owned by the Americans, 4 artilleries owned by the Italians and 1 infantry owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 2 armour and 3 artilleries remaining. Battle score for attacker is 12
Casualties for Italians: 1 aaGun, 4 artilleries and 9 infantry
Casualties for Americans: 3 artilleries and 8 infantry
Non Combat Move - Americans
2 aaGuns moved from Normandy Bordeaux to 110 Sea Zone
2 aaGuns, 2 carriers, 9 destroyers, 2 infantry, 4 submarines and 2 transports moved from 110 Sea Zone to 91 Sea Zone
2 aaGuns and 2 infantry moved from 91 Sea Zone to Gibraltar
4 fighters moved from Holland Belgium to 91 Sea Zone
1 fighter moved from 125 Sea Zone to Scotland
1 fighter moved from Holland Belgium to United Kingdom
12 fighters and 2 tactical_bombers moved from 16 Sea Zone to 26 Sea Zone
3 mech_infantrys moved from Iraq to Caucasus
1 mech_infantry moved from Egypt to Iraq
2 fighters moved from Egypt to Northwest Persia
3 mech_infantrys moved from Caucasus to Samara
Place Units - Americans
2 submarines placed in 10 Sea Zone
1 armour and 2 mech_infantrys placed in Iraq
10 infantry placed in Eastern United States
6 artilleries and 4 infantry placed in Central United States
Turn Complete - Americans
Americans collect 71 PUs; end with 73 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 103 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 infantry
Germans defend with 1 mech_infantry
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 mech_infantry in Szechwan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
Germans win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 1 PU; end with 2 PUs
Purchase Units - British
British buy 4 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 armour moved from Normandy Bordeaux to 110 Sea Zone
4 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 armour, 2 cruisers, 2 destroyers, 4 infantry and 3 transports moved from 110 Sea Zone to 91 Sea Zone
2 armour and 4 infantry moved from 91 Sea Zone to Morocco
2 infantry moved from Yunnan to Szechwan
2 infantry moved from Yunnan to Kweichow
2 infantry moved from Yunnan to Hunan
1 fighter moved from Yunnan to Szechwan
1 fighter moved from Yunnan to Kweichow
1 fighter moved from Yunnan to Hunan
1 artillery and 3 infantry moved from Burma to Yunnan
5 infantry moved from India to Burma
5 infantry moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to Kwangsi
2 infantry moved from Siam to Shan State
Combat - British
Battle in Morocco
British attack with 2 armour and 4 infantry
Italians defend with 2 infantry
British roll dice for 2 cruisers in Morocco, round 2 : 2/2 hits, 1.00 expected hits
Italians roll dice for 2 infantry in Morocco, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Italians and 2 infantry owned by the British lost in Morocco
British win, taking Morocco from Italians with 2 armour and 2 infantry remaining. Battle score for attacker is 0
Casualties for British: 2 infantry
Casualties for Italians: 2 infantry
Battle in Kweichow
British attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kweichow
British win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Hunan
British attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Hunan
British win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Szechwan
British attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
British roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 fighter and 2 infantry in Szechwan, round 3 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Szechwan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Szechwan
British roll dice for 1 fighter and 1 infantry in Szechwan, round 4 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in Szechwan, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Szechwan
retreated to Szechwan
Germans win with 1 mech_infantry remaining. Battle score for attacker is -6
Casualties for British: 2 infantry
Battle in Kwangsi
British attack with 1 fighter and 5 infantry
Japanese defend with 2 mech_infantrys
British roll dice for 1 fighter and 5 infantry in Kwangsi, round 2 : 1/6 hits, 1.33 expected hits
Japanese roll dice for 2 mech_infantrys in Kwangsi, round 2 : 0/2 hits, 0.67 expected hits
1 mech_infantry owned by the Japanese lost in Kwangsi
British roll dice for 1 fighter and 5 infantry in Kwangsi, round 3 : 0/6 hits, 1.33 expected hits
Japanese roll dice for 1 mech_infantry in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 fighter and 5 infantry in Kwangsi, round 4 : 2/6 hits, 1.33 expected hits
Japanese roll dice for 1 mech_infantry in Kwangsi, round 4 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Kwangsi
British win, taking Kwangsi from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 2 mech_infantrys
Non Combat Move - British
1 fighter moved from Kwangsi to Yunnan
1 fighter moved from Hunan to Yunnan
1 fighter moved from Kweichow to Yunnan
1 fighter moved from Szechwan to Yunnan
4 infantry moved from Volgograd to Tambov
4 infantry moved from Volgograd to Rostov
1 infantry moved from Kazakhstan to Volgograd
1 armour and 2 mech_infantrys moved from Caucasus to Volgograd
1 artillery and 4 infantry moved from Northwest Persia to Caucasus
1 armour and 4 mech_infantrys moved from Egypt to Iraq
1 fighter moved from Egypt to Northwest Persia
2 infantry moved from Trans-Jordan to Egypt
2 mech_infantrys moved from Persia to Caucasus
2 fighters moved from Normandy Bordeaux to Gibraltar
2 fighters moved from United Kingdom to Gibraltar
Place Units - British
1 infantry placed in United Kingdom
2 armour and 1 mech_infantry placed in Persia
2 armour and 1 mech_infantry placed in Egypt
Turn Complete - British
British collect 35 PUs; end with 37 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Place Units - UK_Pacific
2 artilleries and 4 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
Some Units in India change ownership: 2 artilleries and 4 infantry
Combat Hit Differential Summary :
Germans : 0.83
Italians : 5.67
British : -2.00
Americans : 0.17
Chinese : -0.33
Japanese : -0.33
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