You should read this. Nobody buys Battleships or Cruisers in OOB, except in extremely extremely extremely rare situations.
Odonis (Allies) vs Simon33 (Axis)
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what a silly error! I had moved my US transport into SZ 106 in order to load the British units and forgot!
I figured as much. I’ll allow an edit.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 armour, 5 artilleries, 1 destroyer, 5 infantry, 1 mech_infantry and 1 transport; Remaining resources: 5 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
Japanese take Rhodesia from British
Japanese take Belgian Congo from British
1 infantry moved from Union of South Africa to 71 Sea Zone
1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Trans-Jordan
1 artillery moved from Ceylon to 39 Sea Zone
1 fighter moved from Malaya to 41 Sea Zone
1 infantry moved from India to 39 Sea Zone
1 transport moved from 20 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
1 bomber moved from Japan to Kwangtung
1 bomber moved from French Indo China to Kwangtung
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 72 Sea Zone
1 artillery and 1 infantry moved from 72 Sea Zone to Kenya
1 artillery and 2 tactical_bombers moved from French Indo China to Kwangsi
2 fighters moved from Shan State to Kwangsi
2 tactical_bombers moved from French Indo China to KwangtungCombat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 41 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Trans-Jordan
Battle in Kenya
Battle in Kwangtung
Japanese attack with 1 artillery, 2 bombers, 1 infantry and 2 tactical_bombers
Chinese defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Japanese roll dice for 1 artillery, 2 bombers, 1 infantry and 2 tactical_bombers in Kwangtung, round 2 : 3/6 hits, 3.00 expected hits
Chinese roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Kwangtung
Japanese win, taking Trans-Jordan from British, taking Kenya from British, taking Kwangtung from Chinese with 1 artillery, 2 bombers, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Kwangsi
Japanese attack with 1 artillery, 2 fighters and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 2 fighters and 2 tactical_bombers in Kwangsi, round 2 : 2/5 hits, 2.67 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
2 artilleries and 1 infantry moved from Shan State to Burma
2 artilleries and 1 infantry moved from India to Burma
1 bomber moved from Kwangtung to Malaya
2 fighters and 2 tactical_bombers moved from Kwangsi to Burma
2 fighters moved from 20 Sea Zone to Japan
2 battleships moved from 20 Sea Zone to 35 Sea Zone
1 destroyer moved from 20 Sea Zone to 35 Sea Zone
2 tactical_bombers moved from Kwangtung to 35 Sea Zone
1 bomber moved from Kwangtung to French Indo China
1 mech_infantry moved from Malaya to French Indo China
1 submarine moved from 39 Sea Zone to 36 Sea Zone
1 artillery moved from South West Africa to Rhodesia
1 carrier and 1 cruiser moved from 20 Sea Zone to 35 Sea Zone
1 fighter moved from 41 Sea Zone to Java
1 tactical_bomber moved from French Indo China to JavaPlace Units - Japanese
1 armour, 1 infantry and 1 mech_infantry placed in Malaya
2 artilleries and 1 infantry placed in Union of South Africa
2 artilleries and 1 infantry placed in French Indo China
1 artillery and 2 infantry placed in India
1 destroyer and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 48 PUs; end with 50 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 55 PUsCombat Hit Differential Summary :
Chinese : -1.00
Japanese : -0.67 -
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Americans
Americans buy 2 artilleries, 1 destroyer, 3 fighters, 3 infantry, 2 mech_infantrys, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
2 fighters moved from Scotland to United Kingdom
2 fighters moved from 109 Sea Zone to 104 Sea Zone
1 destroyer moved from 109 Sea Zone to 104 Sea Zone
2 fighters moved from 109 Sea Zone to United Kingdom
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from Eastern United States to United Kingdom
1 bomber moved from Scotland to Gibraltar
4 destroyers and 3 submarines moved from 54 Sea Zone to 35 Sea Zone
1 mech_infantry moved from Anhwe to Kwangsi
2 infantry moved from Yunnan to KwangsiCombat - Americans
Americans creates battle in territory 106 Sea Zone -
kk off Philippines? You have 5 left
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Put one on each DD. Keep one left.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Americans
Americans buy 2 artilleries, 1 destroyer, 3 fighters, 3 infantry, 2 mech_infantrys, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
2 fighters moved from Scotland to United Kingdom
2 fighters moved from 109 Sea Zone to 104 Sea Zone
1 destroyer moved from 109 Sea Zone to 104 Sea Zone
2 fighters moved from 109 Sea Zone to United Kingdom
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from Eastern United States to United Kingdom
1 bomber moved from Scotland to Gibraltar
4 destroyers and 3 submarines moved from 54 Sea Zone to 35 Sea Zone
1 mech_infantry moved from Anhwe to Kwangsi
2 infantry moved from Yunnan to KwangsiCombat - Americans
Americans creates battle in territory 106 Sea Zone
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 1
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 5
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 4
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 5
Battle in 35 Sea Zone
Americans attack with 3 destroyers and 3 submarines
Japanese defend with 2 battleships, 1 carrier, 1 cruiser, 1 destroyer and 2 tactical_bombers
Americans roll dice for 3 submarines in 35 Sea Zone, round 2 : 1/3 hits
Units damaged: 1 carrier owned by the Japanese
Americans roll dice for 3 destroyers in 35 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 2 battleships, 1 carrier, 1 cruiser, 1 destroyer and 2 tactical_bombers in 35 Sea Zone, round 2 : 3/7 hits
2 submarines owned by the Americans, 1 destroyer owned by the Americans, 1 carrier owned by the Japanese and 1 destroyer owned by the Japanese lost in 35 Sea Zone
Americans roll dice for 1 submarine in 35 Sea Zone, round 3 : 1/1 hits
1 cruiser owned by the Japanese lost in 35 Sea Zone
Americans roll dice for 2 destroyers in 35 Sea Zone, round 3 : 1/2 hits
Japanese roll dice for 2 tactical_bombers in 35 Sea Zone, round 3 : 1/2 hits
Japanese roll dice for 2 battleships in 35 Sea Zone, round 3 : 2/2 hits
1 tactical_bomber owned by the Japanese, 1 submarine owned by the Americans and 2 destroyers owned by the Americans lost in 35 Sea Zone
Japanese win with 2 battleships and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Americans: 3 destroyers and 3 submarines
Casualties for Japanese: 1 carrier, 1 cruiser, 1 destroyer and 1 tactical_bomber
Battle in Gibraltar
Americans attack with 1 artillery, 1 bomber and 1 infantry
Italians defend with 1 airfield, 1 harbour and 1 marine
Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Gibraltar, round 2 : 0/3 hits
Italians roll dice for 1 marine in Gibraltar, round 2 : 1/1 hits
1 infantry owned by the Americans lost in Gibraltar
Americans roll dice for 1 artillery and 1 bomber in Gibraltar, round 3 : 1/2 hits
Italians roll dice for 1 marine in Gibraltar, round 3 : 0/1 hits
1 marine owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 1 artillery and 1 bomber remaining. Battle score for attacker is 2
Casualties for Italians: 1 marine
Casualties for Americans: 1 infantry
Battle in United Kingdom
Americans attack with 1 bomber and 4 fighters
Germans defend with 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 bomber and 4 fighters in United Kingdom, round 2 : 4/5 hits
Germans roll dice for 2 artilleries and 1 infantry in United Kingdom, round 2 : 1/3 hits
2 artilleries owned by the Germans, 1 infantry owned by the Germans and 1 fighter owned by the Americans lost in United Kingdom
Americans win with 1 bomber and 3 fighters remaining. Battle score for attacker is 1
Casualties for Germans: 2 artilleries and 1 infantry
Casualties for Americans: 1 fighter
Battle in 104 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Germans defend with 1 destroyer
Americans roll dice for 1 destroyer and 2 fighters in 104 Sea Zone, round 2 : 0/3 hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer and 2 fighters in 104 Sea Zone, round 3 : 1/3 hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Germans lost in 104 Sea Zone
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Kwangsi
Americans attack with 2 infantry and 1 mech_infantry
Japanese defend with 1 artillery
Americans roll dice for 2 infantry and 1 mech_infantry in Kwangsi, round 2 : 1/3 hits
Japanese roll dice for 1 artillery in Kwangsi, round 2 : 1/1 hits
1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Kwangsi
Americans win, taking Kwangsi from Japanese with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artillery
1 tactical_bomber owned by the Japanese forced to land in PhilippinesNon Combat Move - Americans
1 bomber moved from Gibraltar to British Guiana
2 fighters moved from 104 Sea Zone to 109 Sea Zone
2 fighters moved from United Kingdom to 109 Sea Zone
1 fighter moved from United Kingdom to Scotland
1 bomber moved from United Kingdom to Scotland
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 transport moved from 101 Sea Zone to 106 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to New Brunswick Nova Scotia
1 artillery and 1 infantry moved from Eastern United States to New Brunswick Nova Scotia
2 transports moved from 109 Sea Zone to 123 Sea Zone
2 fighters moved from Hawaiian Islands to Korea
2 carriers and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to 26 Sea ZonePlace Units - Americans
1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 artillery, 1 infantry and 1 mech_infantry placed in Eastern United States
1 infantry and 1 mech_infantry placed in Eastern United States
1 destroyer and 1 submarine placed in 10 Sea Zone
2 fighters and 1 tactical_bomber placed in Eastern United States
1 fighter placed in Western United StatesTurn Complete - Americans
Americans collect 62 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 8 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 artillery, 1 fighter and 23 infantry moved from Yunnan to BurmaCombat - Chinese
Battle in Burma
Chinese attack with 1 artillery, 1 fighter and 23 infantry
Japanese defend with 2 armour, 6 artilleries, 2 fighters, 5 infantry and 2 tactical_bombers
Chinese roll dice for 1 artillery, 1 fighter and 23 infantry in Burma, round 2 : 7/25 hits
Japanese roll dice for 2 armour, 6 artilleries, 2 fighters, 5 infantry and 2 tactical_bombers in Burma, round 2 : 8/17 hits
5 infantry owned by the Japanese, 2 artilleries owned by the Japanese and 8 infantry owned by the Chinese lost in Burma
Chinese roll dice for 1 artillery, 1 fighter and 15 infantry in Burma, round 3 : 3/17 hits
Japanese roll dice for 2 armour, 4 artilleries, 2 fighters and 2 tactical_bombers in Burma, round 3 : 5/10 hits
3 artilleries owned by the Japanese and 5 infantry owned by the Chinese lost in Burma
Chinese roll dice for 1 artillery, 1 fighter and 10 infantry in Burma, round 4 : 2/12 hits
Japanese roll dice for 2 armour, 1 artillery, 2 fighters and 2 tactical_bombers in Burma, round 4 : 6/7 hits
1 artillery owned by the Japanese, 1 armour owned by the Japanese and 6 infantry owned by the Chinese lost in Burma
Chinese roll dice for 1 artillery, 1 fighter and 4 infantry in Burma, round 5 : 0/6 hits
Japanese roll dice for 1 armour, 2 fighters and 2 tactical_bombers in Burma, round 5 : 2/5 hits
2 infantry owned by the Chinese lost in Burma
Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Burma, round 6 : 3/4 hits
Japanese roll dice for 1 armour, 2 fighters and 2 tactical_bombers in Burma, round 6 : 3/5 hits
2 tactical_bombers owned by the Japanese, 1 armour owned by the Japanese, 2 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Burma
retreated to Burma
Japanese win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Chinese: 1 artillery and 23 infantry
Casualties for Japanese: 2 armour, 6 artilleries, 5 infantry and 2 tactical_bombersNon Combat Move - Chinese
1 fighter moved from Burma to Yunnan
1 infantry moved from Kiangsi to HunanPlace Units - Chinese
8 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 23 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Americans
Americans buy 2 artilleries, 1 destroyer, 3 fighters, 3 infantry, 2 mech_infantrys, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
2 fighters moved from Scotland to United Kingdom
2 fighters moved from 109 Sea Zone to 104 Sea Zone
1 destroyer moved from 109 Sea Zone to 104 Sea Zone
2 fighters moved from 109 Sea Zone to United Kingdom
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from Eastern United States to United Kingdom
1 bomber moved from Scotland to Gibraltar
4 destroyers and 3 submarines moved from 54 Sea Zone to 35 Sea Zone
1 mech_infantry moved from Anhwe to Kwangsi
2 infantry moved from Yunnan to KwangsiCombat - Americans
Americans creates battle in territory 106 Sea Zone
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 1
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 5
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 4
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 5
Battle in 35 Sea Zone
Americans attack with 3 destroyers and 3 submarines
Japanese defend with 2 battleships, 1 carrier, 1 cruiser, 1 destroyer and 2 tactical_bombers
Americans roll dice for 3 submarines in 35 Sea Zone, round 2 : 1/3 hits
Units damaged: 1 carrier owned by the Japanese
Americans roll dice for 3 destroyers in 35 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 2 battleships, 1 carrier, 1 cruiser, 1 destroyer and 2 tactical_bombers in 35 Sea Zone, round 2 : 3/7 hits
2 submarines owned by the Americans, 1 destroyer owned by the Americans, 1 carrier owned by the Japanese and 1 destroyer owned by the Japanese lost in 35 Sea Zone
Americans roll dice for 1 submarine in 35 Sea Zone, round 3 : 1/1 hits
1 cruiser owned by the Japanese lost in 35 Sea Zone
Americans roll dice for 2 destroyers in 35 Sea Zone, round 3 : 1/2 hits
Japanese roll dice for 2 tactical_bombers in 35 Sea Zone, round 3 : 1/2 hits
Japanese roll dice for 2 battleships in 35 Sea Zone, round 3 : 2/2 hits
1 tactical_bomber owned by the Japanese, 1 submarine owned by the Americans and 2 destroyers owned by the Americans lost in 35 Sea Zone
Japanese win with 2 battleships and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Americans: 3 destroyers and 3 submarines
Casualties for Japanese: 1 carrier, 1 cruiser, 1 destroyer and 1 tactical_bomber
Battle in Gibraltar
Americans attack with 1 artillery, 1 bomber and 1 infantry
Italians defend with 1 airfield, 1 harbour and 1 marine
Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Gibraltar, round 2 : 0/3 hits
Italians roll dice for 1 marine in Gibraltar, round 2 : 1/1 hits
1 infantry owned by the Americans lost in Gibraltar
Americans roll dice for 1 artillery and 1 bomber in Gibraltar, round 3 : 1/2 hits
Italians roll dice for 1 marine in Gibraltar, round 3 : 0/1 hits
1 marine owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 1 artillery and 1 bomber remaining. Battle score for attacker is 2
Casualties for Italians: 1 marine
Casualties for Americans: 1 infantry
Battle in United Kingdom
Americans attack with 1 bomber and 4 fighters
Germans defend with 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 bomber and 4 fighters in United Kingdom, round 2 : 4/5 hits
Germans roll dice for 2 artilleries and 1 infantry in United Kingdom, round 2 : 1/3 hits
2 artilleries owned by the Germans, 1 infantry owned by the Germans and 1 fighter owned by the Americans lost in United Kingdom
Americans win with 1 bomber and 3 fighters remaining. Battle score for attacker is 1
Casualties for Germans: 2 artilleries and 1 infantry
Casualties for Americans: 1 fighter
Battle in 104 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Germans defend with 1 destroyer
Americans roll dice for 1 destroyer and 2 fighters in 104 Sea Zone, round 2 : 0/3 hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer and 2 fighters in 104 Sea Zone, round 3 : 1/3 hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Germans lost in 104 Sea Zone
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Kwangsi
Americans attack with 2 infantry and 1 mech_infantry
Japanese defend with 1 artillery
Americans roll dice for 2 infantry and 1 mech_infantry in Kwangsi, round 2 : 1/3 hits
Japanese roll dice for 1 artillery in Kwangsi, round 2 : 1/1 hits
1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Kwangsi
Americans win, taking Kwangsi from Japanese with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artillery
1 tactical_bomber owned by the Japanese forced to land in PhilippinesNon Combat Move - Americans
1 bomber moved from Gibraltar to British Guiana
2 fighters moved from 104 Sea Zone to 109 Sea Zone
2 fighters moved from United Kingdom to 109 Sea Zone
1 fighter moved from United Kingdom to Scotland
1 bomber moved from United Kingdom to Scotland
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 transport moved from 101 Sea Zone to 106 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to New Brunswick Nova Scotia
1 artillery and 1 infantry moved from Eastern United States to New Brunswick Nova Scotia
2 transports moved from 109 Sea Zone to 123 Sea Zone
2 fighters moved from Hawaiian Islands to Korea
2 carriers and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to 26 Sea ZonePlace Units - Americans
1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 artillery, 1 infantry and 1 mech_infantry placed in Eastern United States
1 infantry and 1 mech_infantry placed in Eastern United States
1 destroyer and 1 submarine placed in 10 Sea Zone
2 fighters and 1 tactical_bomber placed in Eastern United States
1 fighter placed in Western United StatesTurn Complete - Americans
Americans collect 62 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 8 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 artillery, 1 fighter and 23 infantry moved from Yunnan to BurmaCombat - Chinese
Battle in Burma
Chinese attack with 1 artillery, 1 fighter and 23 infantry
Japanese defend with 2 armour, 6 artilleries, 2 fighters, 5 infantry and 2 tactical_bombers
Chinese roll dice for 1 artillery, 1 fighter and 23 infantry in Burma, round 2 : 7/25 hits
Japanese roll dice for 2 armour, 6 artilleries, 2 fighters, 5 infantry and 2 tactical_bombers in Burma, round 2 : 8/17 hits
5 infantry owned by the Japanese, 2 artilleries owned by the Japanese and 8 infantry owned by the Chinese lost in Burma
Chinese roll dice for 1 artillery, 1 fighter and 15 infantry in Burma, round 3 : 3/17 hits
Japanese roll dice for 2 armour, 4 artilleries, 2 fighters and 2 tactical_bombers in Burma, round 3 : 5/10 hits
3 artilleries owned by the Japanese and 5 infantry owned by the Chinese lost in Burma
Chinese roll dice for 1 artillery, 1 fighter and 10 infantry in Burma, round 4 : 2/12 hits
Japanese roll dice for 2 armour, 1 artillery, 2 fighters and 2 tactical_bombers in Burma, round 4 : 6/7 hits
1 artillery owned by the Japanese, 1 armour owned by the Japanese and 6 infantry owned by the Chinese lost in Burma
Chinese roll dice for 1 artillery, 1 fighter and 4 infantry in Burma, round 5 : 0/6 hits
Japanese roll dice for 1 armour, 2 fighters and 2 tactical_bombers in Burma, round 5 : 2/5 hits
2 infantry owned by the Chinese lost in Burma
Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Burma, round 6 : 3/4 hits
Japanese roll dice for 1 armour, 2 fighters and 2 tactical_bombers in Burma, round 6 : 3/5 hits
2 tactical_bombers owned by the Japanese, 1 armour owned by the Japanese, 2 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Burma
retreated to Burma
Japanese win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Chinese: 1 artillery and 23 infantry
Casualties for Japanese: 2 armour, 6 artilleries, 5 infantry and 2 tactical_bombersNon Combat Move - Chinese
1 fighter moved from Burma to Yunnan
1 infantry moved from Kiangsi to HunanPlace Units - Chinese
8 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 23 PUs; end with 25 PUsCombat Move - British
1 infantry moved from 109 Sea Zone to United Kingdom
2 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Yunnan to Shan State
UK_Pacific take Shan State from JapaneseCombat - British
Battle in United Kingdom
Battle in Trans-Jordan
British attack with 2 infantry
Japanese defend with 1 infantry
British roll dice for 2 infantry in Trans-Jordan, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Trans-Jordan
British win, taking United Kingdom from Germans, taking Gibraltar from Americans, taking Trans-Jordan from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
Turn Complete - British
British collect 23 PUs; end with 23 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Italians
Italians buy 3 artilleries, 1 destroyer, 1 fighter, 3 infantry and 1 marine; Remaining resources: 1 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Malta to 96 Sea Zone
1 fighter moved from Bryansk to Rostov
1 artillery moved from Caucasus to Rostov
1 artillery and 1 infantry moved from Iraq to Trans-Jordan
1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
2 fighters moved from 96 Sea Zone to Trans-Jordan
1 marine moved from Southern Italy to 95 Sea Zone
1 cruiser and 1 marine moved from 95 Sea Zone to 92 Sea Zone
1 submarine moved from 110 Sea Zone to 123 Sea Zone
1 marine moved from 92 Sea Zone to MoroccoCombat - Italians
Battle in Morocco
Battle in 123 Sea Zone
Italians attack with 1 submarine
Americans defend with 2 transports
2 transports owned by the Americans lost in 123 Sea Zone
Italians roll dice for 1 submarine in 123 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians win, taking Morocco from Americans with 1 submarine remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Gibraltar
Italians attack with 1 artillery and 1 infantry
British defend with 1 airfield and 1 harbour; Americans defend with 1 artillery
Italians roll dice for 2 cruisers in Gibraltar, round 2 : 1/2 hits, 1.00 expected hits
British roll dice for 1 artillery in Gibraltar, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Gibraltar
Italians win, taking Gibraltar from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Trans-Jordan
Italians attack with 2 artilleries, 2 fighters and 2 infantry
British defend with 2 infantry
Italians roll dice for 2 artilleries, 2 fighters and 2 infantry in Trans-Jordan, round 2 : 4/6 hits, 2.33 expected hits
British roll dice for 2 infantry in Trans-Jordan, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 2 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Rostov
Italians attack with 1 artillery and 1 fighter
Russians defend with 1 mech_infantry
Italians roll dice for 1 artillery and 1 fighter in Rostov, round 2 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 mech_infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians and 1 artillery owned by the Italians lost in Rostov
Italians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Italians: 1 artillery
Casualties for Russians: 1 mech_infantryNon Combat Move - Italians
1 fighter moved from Rostov to Iraq
1 armour moved from Yugoslavia to Bessarabia
2 fighters moved from Trans-Jordan to Iraq
1 fighter moved from Southern Italy to 92 Sea Zone
1 carrier moved from 96 Sea Zone to 92 Sea ZonePlace Units - Italians
1 fighter placed in Southern Italy
1 destroyer placed in 97 Sea Zone
1 artillery and 2 infantry placed in Iraq
2 artilleries, 1 infantry and 1 marine placed in Northern ItalyTurn Complete - Italians
Italians collect 27 PUs; end with 28 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 39 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 42 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 47 PUsCombat Hit Differential Summary :
Italians : 1.50
British : -1.00
Russians : 0.67 -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 cruiser and 1 marine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 35 Sea Zone
1 carrier and 2 fighters moved from 54 Sea Zone to 35 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 fighter moved from Yunnan to 20 Sea ZoneCombat - ANZAC
Japanese scrambles 1 units out of Philippines to defend against the attack in 35 Sea Zone -
kk off PH?
scramble?
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Kami on the DD.
Yes to the scramble.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 cruiser and 1 marine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 35 Sea Zone
1 carrier and 2 fighters moved from 54 Sea Zone to 35 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 fighter moved from Yunnan to 20 Sea ZoneCombat - ANZAC
Japanese scrambles 1 units out of Philippines to defend against the attack in 35 Sea Zone
Kamikaze Suicide Attack attacks 1 destroyer owned by the ANZAC scoring 1 hits. Rolls: 2
Battle in Borneo
Battle in 20 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 20 Sea Zone
ANZAC win, taking Borneo from Japanese with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 35 Sea Zone
ANZAC attack with 1 carrier and 2 fighters
Japanese defend with 2 battleships and 1 tactical_bomber
ANZAC roll dice for 1 carrier and 2 fighters in 35 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 2 battleships and 1 tactical_bomber in 35 Sea Zone, round 2 : 1/3 hits
Units damaged: 1 carrier owned by the ANZAC
ANZAC roll dice for 1 carrier and 2 fighters in 35 Sea Zone, round 3 : 1/2 hits
Japanese roll dice for 2 battleships and 1 tactical_bomber in 35 Sea Zone, round 3 : 3/3 hits
1 tactical_bomber owned by the Japanese, 1 carrier owned by the ANZAC and 2 fighters owned by the ANZAC lost in 35 Sea Zone
Japanese win with 2 battleships remaining. Battle score for attacker is -25
Casualties for ANZAC: 1 carrier and 2 fighters
Casualties for Japanese: 1 tactical_bomberNon Combat Move - ANZAC
1 fighter moved from 20 Sea Zone to Kiangsi
1 fighter moved from Sumatra to Yunnan
1 infantry moved from New Guinea to Dutch New GuineaPlace Units - ANZAC
1 cruiser placed in 54 Sea Zone
ANZAC undo move 1.
1 cruiser placed in 62 Sea Zone
1 marine placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 cruiser and 1 marine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 35 Sea Zone
1 carrier and 2 fighters moved from 54 Sea Zone to 35 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 fighter moved from Yunnan to 20 Sea ZoneCombat - ANZAC
Japanese scrambles 1 units out of Philippines to defend against the attack in 35 Sea Zone
Kamikaze Suicide Attack attacks 1 destroyer owned by the ANZAC scoring 1 hits. Rolls: 2
Battle in Borneo
Battle in 20 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 20 Sea Zone
ANZAC win, taking Borneo from Japanese with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 35 Sea Zone
ANZAC attack with 1 carrier and 2 fighters
Japanese defend with 2 battleships and 1 tactical_bomber
ANZAC roll dice for 1 carrier and 2 fighters in 35 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 2 battleships and 1 tactical_bomber in 35 Sea Zone, round 2 : 1/3 hits
Units damaged: 1 carrier owned by the ANZAC
ANZAC roll dice for 1 carrier and 2 fighters in 35 Sea Zone, round 3 : 1/2 hits
Japanese roll dice for 2 battleships and 1 tactical_bomber in 35 Sea Zone, round 3 : 3/3 hits
1 tactical_bomber owned by the Japanese, 1 carrier owned by the ANZAC and 2 fighters owned by the ANZAC lost in 35 Sea Zone
Japanese win with 2 battleships remaining. Battle score for attacker is -25
Casualties for ANZAC: 1 carrier and 2 fighters
Casualties for Japanese: 1 tactical_bomberNon Combat Move - ANZAC
1 fighter moved from 20 Sea Zone to Kiangsi
1 fighter moved from Sumatra to Yunnan
1 infantry moved from New Guinea to Dutch New GuineaPlace Units - ANZAC
1 cruiser placed in 54 Sea Zone
ANZAC undo move 1.
1 cruiser placed in 62 Sea Zone
1 marine placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUsCombat Move - French
Combat - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 4 artilleries, 1 destroyer, 2 fighters, 5 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 2 PUs;Combat Move - Germans
1 armour moved from Bryansk to Russia
Germans take Tambov from Russians
3 armour moved from Ukraine to Russia
6 armour, 30 artilleries, 1 fighter, 20 infantry and 15 mech_infantrys moved from Bryansk to Russia
2 mech_infantrys moved from Belarus to Russia
1 infantry moved from Smolensk to Russia
1 bomber, 1 fighter and 2 tactical_bombers moved from Novgorod to Russia
2 transports moved from 110 Sea Zone to 112 Sea Zone
2 artilleries and 2 infantry moved from Western Germany to 112 Sea Zone
1 destroyer, 2 fighters and 1 tactical_bomber moved from 110 Sea Zone to 104 Sea Zone
2 fighters and 1 tactical_bomber moved from 110 Sea Zone to United Kingdom
2 artilleries, 2 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone
2 artilleries and 2 infantry moved from 110 Sea Zone to United Kingdom
1 fighter moved from 104 Sea Zone to 91 Sea ZoneCombat - Germans
Battle in 91 Sea Zone
Germans attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 91 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in United Kingdom
Germans attack with 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber
British defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber in United Kingdom, round 2 : 4/7 hits, 3.00 expected hits
British roll dice for 1 infantry in United Kingdom, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in United Kingdom
Germans destroys 23PUs while taking British capital
Germans win, taking United Kingdom from British with 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 104 Sea Zone
Germans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Germans and 1 destroyer owned by the Americans lost in 104 Sea Zone
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in Russia
Germans attack with 10 armour, 30 artilleries, 1 bomber, 2 fighters, 21 infantry, 17 mech_infantrys and 2 tactical_bombers
Russians defend with 1 aaGun, 1 airfield, 11 armour, 8 artilleries, 1 factory_major, 7 fighters, 37 infantry and 9 mech_infantrys
AA fire in Russia : 0/3 hits, 0.50 expected hits
Germans roll dice for 10 armour, 30 artilleries, 1 bomber, 2 fighters, 21 infantry, 17 mech_infantrys and 2 tactical_bombers in Russia, round 2 : 29/83 hits, 29.33 expected hits
Russians roll dice for 1 aaGun, 11 armour, 8 artilleries, 7 fighters, 37 infantry and 9 mech_infantrys in Russia, round 2 : 28/72 hits, 28.17 expected hits
28 infantry owned by the Russians, 7 artilleries owned by the Germans, 21 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Russia
Germans roll dice for 10 armour, 23 artilleries, 1 bomber, 2 fighters, 17 mech_infantrys and 2 tactical_bombers in Russia, round 3 : 21/55 hits, 21.33 expected hits
Russians roll dice for 11 armour, 8 artilleries, 7 fighters, 9 infantry and 9 mech_infantrys in Russia, round 3 : 23/44 hits, 18.83 expected hits
9 mech_infantrys owned by the Russians, 9 infantry owned by the Russians, 3 artilleries owned by the Russians, 14 artilleries owned by the Germans and 9 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 10 armour, 9 artilleries, 1 bomber, 2 fighters, 8 mech_infantrys and 2 tactical_bombers in Russia, round 4 : 13/32 hits, 13.67 expected hits
Russians roll dice for 11 armour, 5 artilleries and 7 fighters in Russia, round 4 : 7/23 hits, 11.83 expected hits
8 armour owned by the Russians, 5 artilleries owned by the Russians, 4 artilleries owned by the Germans and 3 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 10 armour, 5 artilleries, 1 bomber, 2 fighters, 5 mech_infantrys and 2 tactical_bombers in Russia, round 5 : 14/25 hits, 11.33 expected hits
Russians roll dice for 3 armour and 7 fighters in Russia, round 5 : 6/10 hits, 6.17 expected hits
7 fighters owned by the Russians, 3 armour owned by the Russians, 3 artilleries owned by the Germans and 3 mech_infantrys owned by the Germans lost in Russia
Germans captures 28PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 10 armour, 2 artilleries, 1 bomber, 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 85
Casualties for Germans: 28 artilleries, 21 infantry and 15 mech_infantrys
Casualties for Russians: 1 aaGun, 11 armour, 8 artilleries, 7 fighters, 37 infantry and 9 mech_infantrys
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to RussiansNon Combat Move - Germans
3 aaGuns moved from Bryansk to Russia
2 fighters and 2 tactical_bombers moved from Russia to Ukraine
1 bomber moved from Russia to Poland
1 fighter moved from 91 Sea Zone to Gibraltar
2 fighters and 1 tactical_bomber moved from United Kingdom to 110 Sea Zone
1 fighter moved from 104 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from 104 Sea Zone to Gibraltar
7 artilleries and 1 infantry moved from Belarus to Bryansk
4 mech_infantrys moved from Eastern Poland to Bryansk
2 artilleries and 2 infantry moved from Eastern Poland to Western Ukraine
1 artillery and 2 infantry moved from Novgorod to Belarus
2 infantry moved from Germany to Western GermanyPlace Units - Germans
1 destroyer and 2 fighters placed in 110 Sea Zone
1 submarine placed in 112 Sea Zone
2 armour and 1 mech_infantry placed in Ukraine
4 artilleries and 5 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,2,3,5,6,1,6,3,4,4,2,6,5,6,6,2
Germans collect 56 PUs (6 lost to blockades); end with 86 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 91 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 98 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 103 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 113 PUsCombat Hit Differential Summary :
Germans : 3.83
AA fire in Russia : : -0.50
British : -0.33
Americans : 0.67
Russians : -1.00 -
ok, well done.
Haven’t lost to too many sea lions before!
Good game and interested in a rematch?
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Yeah, ok.
Same sides?
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let’s switch sides if that’s ok?
Can you PM me your email address I can set it up…