@cwglee51 Hey what version of tripleA is this?
18L Giallo (x+10) vs War Ghost BM3
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 19
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 3 artilleries, 1 infantry, 10 mech_infantrys and 1 submarine; Remaining resources: 2 PUs;Combat Move - Germans
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 mech_infantry moved from Bessarabia to Western Ukraine
25 artilleries, 44 infantry and 30 mech_infantrys moved from Western Ukraine to Bryansk
1 armour moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
1 mech_infantry moved from Belarus to Archangel
Germans take Archangel from Russians
1 armour, 2 artilleries and 14 mech_infantrys moved from Belarus to Bryansk
8 mech_infantrys moved from Eastern Poland to Bryansk
1 armour and 1 mech_infantry moved from Yenisey to Buryatia
Germans take Yakut S.S.R. from Russians
Germans take Buryatia from Russians
2 mech_infantrys moved from Novosibirsk to Kazakhstan
1 bomber moved from Novosibirsk to Kazakhstan
1 infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from Americans
1 armour moved from Karelia to Belarus
1 mech_infantry moved from Belarus to Smolensk
1 mech_infantry moved from Novosibirsk to Vologda
Germans take Vologda from Russians
1 armour and 1 mech_infantry moved from Evenkiyskiy to Kansu
3 bombers moved from Western Germany to 125 Sea Zone
2 fighters and 1 tactical_bomber moved from Western Germany to 125 Sea Zone
1 armour moved from Novosibirsk to Nenetsia
Germans take Nenetsia from RussiansCombat - Germans
Battle in 125 Sea Zone
Germans attack with 3 bombers, 2 fighters and 1 tactical_bomber
British defend with 1 cruiser and 1 destroyer
Germans roll dice for 3 bombers, 2 fighters and 1 tactical_bomber in 125 Sea Zone, round 2 : 4/6 hits
British roll dice for 1 cruiser and 1 destroyer in 125 Sea Zone, round 2 : 0/2 hits
1 cruiser owned by the British and 1 destroyer owned by the British lost in 125 Sea Zone
Germans win with 3 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 20
Casualties for British: 1 cruiser and 1 destroyer
Battle in Kazakhstan
Germans attack with 1 bomber and 2 mech_infantrys
British defend with 1 infantry and 1 mech_infantry
Germans roll dice for 1 bomber and 2 mech_infantrys in Kazakhstan, round 2 : 2/3 hits
Russians roll dice for 1 infantry and 1 mech_infantry in Kazakhstan, round 2 : 1/2 hits
1 mech_infantry owned by the Germans, 1 mech_infantry owned by the British and 1 infantry owned by the British lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry and 1 mech_infantry
Battle in Bryansk
Germans attack with 2 armour, 27 artilleries, 44 infantry and 52 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 2 armour, 27 artilleries, 44 infantry and 52 mech_infantrys in Bryansk, round 2 : 28/125 hits
Russians roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 2 armour, 27 artilleries, 44 infantry and 52 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantryNon Combat Move - Germans
3 aaGuns moved from Western Ukraine to Bryansk
3 bombers, 2 fighters and 1 tactical_bomber moved from 125 Sea Zone to Western Germany
7 infantry moved from Western Germany to France
2 mech_infantrys moved from Germany to Western Germany
12 infantry moved from Germany to Poland
2 fighters moved from Germany to Western Germany
1 aaGun moved from Western Germany to France
16 armour and 23 mech_infantrys moved from Novosibirsk to Archangel
1 bomber moved from Kazakhstan to Poland
1 carrier moved from 95 Sea Zone to 92 Sea ZonePlace Units - Germans
1 submarine placed in 113 Sea Zone
3 artilleries placed in France
10 mech_infantrys placed in Western Germany
2 armour and 1 infantry placed in NovgorodTurn Complete - Germans
Germans collect 62 PUs; end with 64 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 19
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Samara to Novosibirsk
Russians take Novosibirsk from Germans
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Smolensk
2 fighters moved from Russia to Vologda
2 fighters and 1 tactical_bomber moved from Russia to SmolenskCombat - Russians
Battle in Vologda
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 2 fighters and 1 infantry in Vologda, round 2 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Smolensk
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 0/4 hits, 1.83 expected hits
Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Smolensk
retreated to Smolensk
Germans win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Smolensk to Russia
2 fighters moved from Vologda to RussiaPlace Units - Russians
8 infantry placed in RussiaTurn Complete - Russians
Russians collect 14 PUs; end with 14 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 16 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 18 PUsCombat Hit Differential Summary :
Germans : 0.33
Russians : -2.00 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 19
Purchase Units - Japanese
Japanese buy 2 fighters, 6 infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 mech_infantry moved from Kansu to Shensi
1 artillery moved from Shensi to Szechwan
1 artillery moved from Shensi to Kweichow
1 bomber moved from Anhwe to Szechwan
1 mech_infantry moved from Kiangsi to Kwangsi
2 infantry moved from Anhwe to Hunan
1 tactical_bomber moved from Kiangsu to Hunan
1 bomber moved from Kiangsu to Kweichow
1 fighter moved from Philippines to Hunan
1 fighter and 1 tactical_bomber moved from Philippines to Kwangsi
1 fighter moved from Philippines to 43 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
10 fighters and 2 tactical_bombers moved from 6 Sea Zone to Iwo Jima
2 mech_infantrys moved from Kiangsi to KwangtungCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 2 transports
2 transports owned by the ANZAC lost in 43 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 14
Casualties for ANZAC: 2 transports
Battle in Hunan
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Hunan, round 2 : 1/4 hits
Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits
1 infantry owned by the British lost in Hunan
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Hunan, round 3 : 1/4 hits
Chinese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits
1 infantry owned by the British lost in Hunan
Japanese win, taking Hunan from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Kweichow
Japanese attack with 1 artillery and 1 bomber
British defend with 1 infantry
Japanese roll dice for 1 artillery and 1 bomber in Kweichow, round 2 : 0/2 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
Japanese roll dice for 1 artillery and 1 bomber in Kweichow, round 3 : 1/2 hits
Chinese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits
1 infantry owned by the British lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Szechwan
Japanese attack with 1 artillery and 1 bomber
British defend with 1 infantry
Japanese roll dice for 1 artillery and 1 bomber in Szechwan, round 2 : 0/2 hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
Japanese roll dice for 1 artillery and 1 bomber in Szechwan, round 3 : 0/2 hits
Chinese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits
Japanese roll dice for 1 artillery and 1 bomber in Szechwan, round 4 : 1/2 hits
Chinese roll dice for 1 infantry in Szechwan, round 4 : 1/1 hits
1 artillery owned by the Japanese and 1 infantry owned by the British lost in Szechwan
Japanese win with 1 bomber remaining. Battle score for attacker is -1
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Iwo Jima
Japanese attack with 1 artillery, 10 fighters, 1 infantry and 2 tactical_bombers
Americans defend with 1 artillery and 2 infantry
Japanese roll dice for 1 artillery, 10 fighters, 1 infantry and 2 tactical_bombers in Iwo Jima, round 2 : 11/14 hits
Americans roll dice for 1 artillery and 2 infantry in Iwo Jima, round 2 : 2/3 hits
1 infantry owned by the Japanese, 1 artillery owned by the Americans, 2 infantry owned by the Americans and 1 tactical_bomber owned by the Japanese lost in Iwo Jima
Japanese win, taking Iwo Jima from Americans with 1 artillery, 10 fighters and 1 tactical_bomber remaining. Battle score for attacker is -4
Casualties for Americans: 1 artillery and 2 infantry
Casualties for Japanese: 1 infantry and 1 tactical_bomber
Battle in Kwangsi
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kwangsi, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangsi
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for British: 1 infantry
Casualties for Japanese: 1 mech_infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Kwangsi to Kiangsu
1 tactical_bomber moved from Hunan to Kiangsu
1 fighter moved from Hunan to Anhwe
1 bomber moved from Kweichow to Kiangsu
1 bomber moved from Szechwan to Kiangsu
1 fighter moved from 43 Sea Zone to Philippines
1 destroyer moved from 20 Sea Zone to 6 Sea Zone
10 fighters and 1 tactical_bomber moved from Iwo Jima to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea ZonePlace Units - Japanese
3 infantry placed in Kiangsu
3 infantry placed in Japan
2 fighters and 2 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 42 PUs; end with 42 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 45 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 19
Purchase Units - Americans
Americans buy 2 destroyers, 3 infantry, 3 mech_infantrys and 10 submarines; Remaining resources: 1 PUs;Combat Move - Americans
6 armour and 6 mech_infantrys moved from Volgograd to Russia
3 mech_infantrys moved from Iraq to Caucasus
1 submarine moved from 26 Sea Zone to 17 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
12 fighters and 2 tactical_bombers moved from 26 Sea Zone to 16 Sea Zone
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 17 Sea Zone
1 artillery and 3 infantry moved from 17 Sea Zone to Iwo Jima
10 transports moved from 107 Sea Zone to 101 Sea Zone
1 infantry moved from Normandy Bordeaux to Holland Belgium
2 fighters moved from Normandy Bordeaux to Holland Belgium
2 fighters moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Normandy Bordeaux to Holland Belgium
4 infantry moved from Volgograd to Rostov
4 infantry moved from Volgograd to TambovCombat - Americans
Battle in 17 Sea Zone
Americans attack with 1 submarine and 2 transports
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 17 Sea Zone
Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans win, taking 17 Sea Zone from Japanese with 1 submarine and 2 transports remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 16 Sea Zone
Americans attack with 12 fighters, 1 submarine and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 12 fighters and 2 tactical_bombers in 16 Sea Zone, round 2 : 6/14 hits, 7.33 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 12 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Holland Belgium
Americans attack with 4 fighters and 2 infantry
Germans defend with 1 infantry
Americans roll dice for 4 fighters and 2 infantry in Holland Belgium, round 2 : 3/6 hits, 2.33 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Iwo Jima
Americans attack with 1 artillery and 3 infantry
Japanese defend with 1 artillery
Americans roll dice for 1 artillery and 3 infantry in Iwo Jima, round 2 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 1 artillery in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery and 3 infantry in Iwo Jima, round 3 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 artillery in Iwo Jima, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Iwo Jima
Americans win, taking Iwo Jima from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - Americans
12 fighters and 2 tactical_bombers moved from 16 Sea Zone to 26 Sea Zone
4 submarines moved from 10 Sea Zone to 26 Sea Zone
4 armour, 2 artilleries, 1 carrier, 6 destroyers, 2 fighters, 6 infantry and 6 transports moved from 108 Sea Zone to 110 Sea Zone
4 armour, 2 artilleries and 6 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from Holland Belgium to 110 Sea Zone
2 fighters moved from Holland Belgium to Normandy Bordeaux
2 transports moved from 101 Sea Zone to 106 Sea Zone
2 armour and 2 infantry moved from Eastern United States to QuebecPlace Units - Americans
3 infantry placed in Normandy Bordeaux
3 mech_infantrys placed in Iraq
2 destroyers and 8 submarines placed in 101 Sea Zone
2 submarines placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 68 PUs; end with 69 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUsCombat Hit Differential Summary :
Germans : -0.33
Americans : -1.33
Japanese : -1.00 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 19
Purchase Units - Americans
Americans buy 2 destroyers, 3 infantry, 3 mech_infantrys and 10 submarines; Remaining resources: 1 PUs;Combat Move - Americans
6 armour and 6 mech_infantrys moved from Volgograd to Russia
3 mech_infantrys moved from Iraq to Caucasus
1 submarine moved from 26 Sea Zone to 17 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
12 fighters and 2 tactical_bombers moved from 26 Sea Zone to 16 Sea Zone
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 17 Sea Zone
1 artillery and 3 infantry moved from 17 Sea Zone to Iwo Jima
10 transports moved from 107 Sea Zone to 101 Sea Zone
1 infantry moved from Normandy Bordeaux to Holland Belgium
2 fighters moved from Normandy Bordeaux to Holland Belgium
2 fighters moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Normandy Bordeaux to Holland Belgium
4 infantry moved from Volgograd to Rostov
4 infantry moved from Volgograd to TambovCombat - Americans
Battle in 17 Sea Zone
Americans attack with 1 submarine and 2 transports
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 17 Sea Zone
Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans win, taking 17 Sea Zone from Japanese with 1 submarine and 2 transports remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 16 Sea Zone
Americans attack with 12 fighters, 1 submarine and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 12 fighters and 2 tactical_bombers in 16 Sea Zone, round 2 : 6/14 hits, 7.33 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 12 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Holland Belgium
Americans attack with 4 fighters and 2 infantry
Germans defend with 1 infantry
Americans roll dice for 4 fighters and 2 infantry in Holland Belgium, round 2 : 3/6 hits, 2.33 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Iwo Jima
Americans attack with 1 artillery and 3 infantry
Japanese defend with 1 artillery
Americans roll dice for 1 artillery and 3 infantry in Iwo Jima, round 2 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 1 artillery in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery and 3 infantry in Iwo Jima, round 3 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 artillery in Iwo Jima, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Iwo Jima
Americans win, taking Iwo Jima from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - Americans
12 fighters and 2 tactical_bombers moved from 16 Sea Zone to 26 Sea Zone
4 submarines moved from 10 Sea Zone to 26 Sea Zone
4 armour, 2 artilleries, 1 carrier, 6 destroyers, 2 fighters, 6 infantry and 6 transports moved from 108 Sea Zone to 110 Sea Zone
4 armour, 2 artilleries and 6 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from Holland Belgium to 110 Sea Zone
2 fighters moved from Holland Belgium to Normandy Bordeaux
2 transports moved from 101 Sea Zone to 106 Sea Zone
2 armour and 2 infantry moved from Eastern United States to QuebecPlace Units - Americans
3 infantry placed in Normandy Bordeaux
3 mech_infantrys placed in Iraq
2 destroyers and 8 submarines placed in 101 Sea Zone
2 submarines placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 68 PUs; end with 69 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUsPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_OpenCombat Move - Chinese
Turn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 7 PUsPurchase Units - British
British buy 2 fighters, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 5 infantry; Remaining resources: 0 PUs;Combat Move - British
2 fighters moved from Russia to Kazakhstan
2 mech_infantrys moved from Caucasus to Ukraine
2 fighters moved from Russia to Ukraine
2 infantry moved from Volgograd to Kazakhstan
11 armour and 2 mech_infantrys moved from Volgograd to Russia
1 armour and 2 mech_infantrys moved from Persia to Caucasus
2 infantry moved from Iraq to Trans-Jordan
1 artillery and 4 infantry moved from Iraq to Northwest Persia
1 infantry moved from French Indo China to Siam
UK_Pacific take Siam from Japanese
2 infantry moved from Yunnan to Kweichow
2 infantry moved from Yunnan to Hunan
1 fighter moved from Yunnan to Kweichow
3 fighters moved from Yunnan to Hunan
2 infantry moved from French Indo China to Kwangsi
4 infantry moved from Burma to Yunnan
1 infantry moved from Shan State to Siam
1 infantry moved from Burma to Yunnan
5 infantry moved from Shan State to YunnanCombat - British
Battle in Kweichow
British attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
British roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 fighter and 2 infantry in Kweichow, round 4 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Kweichow, round 4 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the British lost in Kweichow
British win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Hunan
British attack with 3 fighters and 2 infantry
Japanese defend with 2 infantry
British roll dice for 3 fighters and 2 infantry in Hunan, round 2 : 2/5 hits, 1.83 expected hits
Japanese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the British lost in Hunan
British win, taking Hunan from Japanese with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 2 infantry
Battle in Ukraine
British attack with 2 fighters and 2 mech_infantrys
Germans defend with 1 factory_minor and 1 infantry
British roll dice for 2 fighters and 2 mech_infantrys in Ukraine, round 2 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Ukraine
British win, taking Ukraine from Germans with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Kazakhstan
British attack with 2 fighters and 2 infantry
Germans defend with 1 mech_infantry
British roll dice for 2 fighters and 2 infantry in Kazakhstan, round 2 : 2/4 hits, 1.33 expected hits
Germans roll dice for 1 mech_infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Kazakhstan
British win, taking Kazakhstan from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantryNon Combat Move - British
2 fighters moved from Ukraine to Russia
2 fighters moved from Kazakhstan to Russia
1 artillery and 3 infantry moved from India to Burma
3 fighters moved from Hunan to Yunnan
1 fighter moved from Kweichow to Yunnan
1 aaGun, 1 artillery and 4 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 1 artillery and 4 infantry moved from 110 Sea Zone to Normandy BordeauxPlace Units - British
2 fighters and 1 infantry placed in United Kingdom
3 infantry placed in Egypt
2 mech_infantrys placed in PersiaTurn Complete - British
British collect 34 PUs; end with 34 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUsPlace Units - UK_Pacific
5 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
Some Units in India change ownership: 5 infantryCombat Hit Differential Summary :
Germans : 0.00
British : 0.00
Americans : -1.33
Japanese : -0.67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 19
Purchase Units - Italians
Italians buy 1 destroyer and 4 submarines; Remaining resources: 0 PUs;Combat Move - Italians
2 mech_infantrys moved from Western Ukraine to Bryansk
1 infantry moved from Western Germany to Holland Belgium
2 bombers moved from Western Germany to Holland Belgium
1 artillery moved from Libya to Tobruk
Italians take Tobruk from BritishCombat - Italians
Battle in Holland Belgium
Italians attack with 2 bombers and 1 infantry
Americans defend with 2 infantry
Italians roll dice for 2 bombers and 1 infantry in Holland Belgium, round 2 : 2/3 hits
Americans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits
2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Holland Belgium
Italians win with 2 bombers remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Americans: 2 infantryNon Combat Move - Italians
2 bombers moved from Holland Belgium to Western Germany
1 aaGun, 4 artilleries and 8 infantry moved from Northern Italy to Southern France
1 transport moved from 95 Sea Zone to 92 Sea ZonePlace Units - Italians
1 destroyer and 4 submarines placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 19
Purchase Units - ANZAC
ANZAC buy 2 artilleries and 2 transports; Remaining resources: 0 PUs;Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry moved from New South Wales to Queensland
2 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
5 fighters moved from Volgograd to RussiaCombat - ANZAC
Battle in GuamNon Combat Move - ANZAC
Place Units - ANZAC
2 transports placed in 54 Sea Zone
1 artillery placed in Queensland
1 artillery placed in New South WalesTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 19
Purchase Units - ANZAC
ANZAC buy 2 artilleries and 2 transports; Remaining resources: 0 PUs;Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry moved from New South Wales to Queensland
2 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
5 fighters moved from Volgograd to RussiaCombat - ANZAC
Battle in GuamNon Combat Move - ANZAC
Place Units - ANZAC
2 transports placed in 54 Sea Zone
1 artillery placed in Queensland
1 artillery placed in New South WalesTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUsCombat Move - French
1 infantry moved from Volgograd to KazakhstanNon Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 20
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 8 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from France to Holland Belgium
Germans take Holland Belgium from Americans
1 bomber moved from Western Germany to Rostov
1 bomber moved from Western Germany to Rostov
1 bomber moved from Western Germany to Tambov
1 artillery moved from Bryansk to Tambov
1 armour moved from Belarus to Bryansk
1 mech_infantry moved from Smolensk to Bryansk
2 infantry moved from Bryansk to Ukraine
1 mech_infantry moved from Bryansk to Ukraine
2 infantry moved from Bryansk to Tambov
1 infantry moved from Bryansk to Tambov
2 artilleries and 2 infantry moved from Bryansk to Rostov
1 armour moved from Nenetsia to Novgorod
2 armour moved from Novgorod to Bryansk
16 armour and 24 mech_infantrys moved from Archangel to Bryansk
1 armour moved from Buryatia to Amur
Germans take Amur from Russians
1 armour moved from Amur to Buryatia
1 mech_infantry moved from Buryatia to Yenisey
1 mech_infantry moved from Kansu to Szechwan
Germans take Szechwan from Chinese
1 submarine moved from 113 Sea Zone to 125 Sea Zone
Germans take 125 Sea Zone from Americans
1 infantry moved from Novgorod to Archangel
1 armour moved from Bryansk to Ukraine
1 armour moved from Bryansk to Ukraine
1 bomber moved from Poland to TambovCombat - Germans
Battle in Ukraine
Germans attack with 2 armour, 2 infantry and 1 mech_infantry
Russians defend with 1 factory_minor; British defend with 2 mech_infantrys
Germans roll dice for 2 armour, 2 infantry and 1 mech_infantry in Ukraine, round 2 : 4/5 hits
Russians roll dice for 2 mech_infantrys in Ukraine, round 2 : 1/2 hits
2 mech_infantrys owned by the British and 1 infantry owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 2 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 infantry
Casualties for British: 2 mech_infantrys
Battle in Tambov
Germans attack with 1 artillery, 2 bombers and 3 infantry
Americans defend with 4 infantry
Germans roll dice for 1 artillery, 2 bombers and 3 infantry in Tambov, round 2 : 2/6 hits
Russians roll dice for 4 infantry in Tambov, round 2 : 2/4 hits
2 infantry owned by the Americans and 2 infantry owned by the Germans lost in Tambov
Germans roll dice for 1 artillery, 2 bombers and 1 infantry in Tambov, round 3 : 1/4 hits
Russians roll dice for 2 infantry in Tambov, round 3 : 0/2 hits
1 infantry owned by the Americans lost in Tambov
Germans roll dice for 1 artillery, 2 bombers and 1 infantry in Tambov, round 4 : 1/4 hits
Russians roll dice for 1 infantry in Tambov, round 4 : 1/1 hits
1 infantry owned by the Americans and 1 infantry owned by the Germans lost in Tambov
Germans win, taking Tambov from Russians with 1 artillery and 2 bombers remaining. Battle score for attacker is 3
Casualties for Germans: 3 infantry
Casualties for Americans: 4 infantry
Battle in Rostov
Germans attack with 2 artilleries, 2 bombers and 2 infantry
Americans defend with 4 infantry
Germans roll dice for 2 artilleries, 2 bombers and 2 infantry in Rostov, round 2 : 2/6 hits
Russians roll dice for 4 infantry in Rostov, round 2 : 2/4 hits
2 infantry owned by the Americans and 2 infantry owned by the Germans lost in Rostov
Germans roll dice for 2 artilleries and 2 bombers in Rostov, round 3 : 3/4 hits
Russians roll dice for 2 infantry in Rostov, round 3 : 2/2 hits
2 infantry owned by the Americans and 2 artilleries owned by the Germans lost in Rostov
Germans win with 2 bombers remaining. Battle score for attacker is -2
Casualties for Germans: 2 artilleries and 2 infantry
Casualties for Americans: 4 infantryNon Combat Move - Germans
2 bombers moved from Rostov to Western Ukraine
1 bomber moved from Tambov to Western Ukraine
1 bomber moved from Tambov to Bryansk
2 mech_infantrys moved from Bryansk to Western Ukraine
1 aaGun moved from Bryansk to Western Ukraine
2 mech_infantrys moved from Bryansk to Western Ukraine
1 aaGun moved from Bryansk to Ukraine
2 mech_infantrys moved from Bryansk to Ukraine
1 mech_infantry moved from Bryansk to Ukraine
1 mech_infantry moved from Bryansk to Ukraine
1 mech_infantry moved from Bryansk to Western Ukraine
1 mech_infantry moved from Bryansk to Western Ukraine
1 mech_infantry moved from Bryansk to Western Ukraine
12 infantry moved from Poland to Germany
1 armour moved from Sikang to HopeiPlace Units - Germans
3 artilleries placed in France
10 mech_infantrys placed in Western Germany
8 infantry placed in GermanyTurn Complete - Germans
Germans collect 62 PUs; end with 62 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 20
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 8 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from France to Holland Belgium
Germans take Holland Belgium from Americans
1 bomber moved from Western Germany to Rostov
1 bomber moved from Western Germany to Rostov
1 bomber moved from Western Germany to Tambov
1 artillery moved from Bryansk to Tambov
1 armour moved from Belarus to Bryansk
1 mech_infantry moved from Smolensk to Bryansk
2 infantry moved from Bryansk to Ukraine
1 mech_infantry moved from Bryansk to Ukraine
2 infantry moved from Bryansk to Tambov
1 infantry moved from Bryansk to Tambov
2 artilleries and 2 infantry moved from Bryansk to Rostov
1 armour moved from Nenetsia to Novgorod
2 armour moved from Novgorod to Bryansk
16 armour and 24 mech_infantrys moved from Archangel to Bryansk
1 armour moved from Buryatia to Amur
Germans take Amur from Russians
1 armour moved from Amur to Buryatia
1 mech_infantry moved from Buryatia to Yenisey
1 mech_infantry moved from Kansu to Szechwan
Germans take Szechwan from Chinese
1 submarine moved from 113 Sea Zone to 125 Sea Zone
Germans take 125 Sea Zone from Americans
1 infantry moved from Novgorod to Archangel
1 armour moved from Bryansk to Ukraine
1 armour moved from Bryansk to Ukraine
1 bomber moved from Poland to TambovCombat - Germans
Battle in Ukraine
Germans attack with 2 armour, 2 infantry and 1 mech_infantry
Russians defend with 1 factory_minor; British defend with 2 mech_infantrys
Germans roll dice for 2 armour, 2 infantry and 1 mech_infantry in Ukraine, round 2 : 4/5 hits
Russians roll dice for 2 mech_infantrys in Ukraine, round 2 : 1/2 hits
2 mech_infantrys owned by the British and 1 infantry owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 2 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 infantry
Casualties for British: 2 mech_infantrys
Battle in Tambov
Germans attack with 1 artillery, 2 bombers and 3 infantry
Americans defend with 4 infantry
Germans roll dice for 1 artillery, 2 bombers and 3 infantry in Tambov, round 2 : 2/6 hits
Russians roll dice for 4 infantry in Tambov, round 2 : 2/4 hits
2 infantry owned by the Americans and 2 infantry owned by the Germans lost in Tambov
Germans roll dice for 1 artillery, 2 bombers and 1 infantry in Tambov, round 3 : 1/4 hits
Russians roll dice for 2 infantry in Tambov, round 3 : 0/2 hits
1 infantry owned by the Americans lost in Tambov
Germans roll dice for 1 artillery, 2 bombers and 1 infantry in Tambov, round 4 : 1/4 hits
Russians roll dice for 1 infantry in Tambov, round 4 : 1/1 hits
1 infantry owned by the Americans and 1 infantry owned by the Germans lost in Tambov
Germans win, taking Tambov from Russians with 1 artillery and 2 bombers remaining. Battle score for attacker is 3
Casualties for Germans: 3 infantry
Casualties for Americans: 4 infantry
Battle in Rostov
Germans attack with 2 artilleries, 2 bombers and 2 infantry
Americans defend with 4 infantry
Germans roll dice for 2 artilleries, 2 bombers and 2 infantry in Rostov, round 2 : 2/6 hits
Russians roll dice for 4 infantry in Rostov, round 2 : 2/4 hits
2 infantry owned by the Americans and 2 infantry owned by the Germans lost in Rostov
Germans roll dice for 2 artilleries and 2 bombers in Rostov, round 3 : 3/4 hits
Russians roll dice for 2 infantry in Rostov, round 3 : 2/2 hits
2 infantry owned by the Americans and 2 artilleries owned by the Germans lost in Rostov
Germans win with 2 bombers remaining. Battle score for attacker is -2
Casualties for Germans: 2 artilleries and 2 infantry
Casualties for Americans: 4 infantryNon Combat Move - Germans
2 bombers moved from Rostov to Western Ukraine
1 bomber moved from Tambov to Western Ukraine
1 bomber moved from Tambov to Bryansk
2 mech_infantrys moved from Bryansk to Western Ukraine
1 aaGun moved from Bryansk to Western Ukraine
2 mech_infantrys moved from Bryansk to Western Ukraine
1 aaGun moved from Bryansk to Ukraine
2 mech_infantrys moved from Bryansk to Ukraine
1 mech_infantry moved from Bryansk to Ukraine
1 mech_infantry moved from Bryansk to Ukraine
1 mech_infantry moved from Bryansk to Western Ukraine
1 mech_infantry moved from Bryansk to Western Ukraine
1 mech_infantry moved from Bryansk to Western Ukraine
12 infantry moved from Poland to Germany
1 armour moved from Sikang to HopeiPlace Units - Germans
3 artilleries placed in France
10 mech_infantrys placed in Western Germany
8 infantry placed in GermanyTurn Complete - Germans
Germans collect 62 PUs; end with 62 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 6 mech_infantrys
EDIT: Adding units owned by Germans to Northern Italy: 6 mech_infantrys
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 20
Purchase Units - Russians
Russians buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Vologda to Urals
Russians take Urals from Germans
1 infantry moved from Novosibirsk to Timguska
Russians take Timguska from Germans
1 infantry moved from Russia to Smolensk
Russians take Smolensk from Germans
1 infantry moved from Volgograd to Tambov
4 fighters and 1 tactical_bomber moved from Russia to TambovCombat - Russians
Battle in Tambov
Russians attack with 4 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 artillery
Russians roll dice for 4 fighters, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 3/6 hits, 2.83 expected hits
Germans roll dice for 1 artillery in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artilleryNon Combat Move - Russians
4 fighters and 1 tactical_bomber moved from Tambov to RussiaPlace Units - Russians
6 infantry placed in RussiaTurn Complete - Russians
Russians collect 17 PUs; end with 17 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 19 PUsCombat Hit Differential Summary :
Germans : -0.33
Russians : 0.17 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 20
Purchase Units - Japanese
Japanese buy 1 artillery, 1 cruiser, 1 destroyer, 2 infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 fighter moved from Philippines to 21 Sea Zone
2 mech_infantrys moved from Kwangtung to Kwangsi
2 tactical_bombers moved from Kiangsu to Kwangsi
1 fighter moved from Kiangsu to Kwangsi
1 fighter moved from Anhwe to Kwangsi
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Hunan
1 bomber moved from Kiangsu to Kweichow
1 bomber moved from Kiangsu to Hunan
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
8 fighters and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
1 destroyer moved from 6 Sea Zone to 17 Sea Zone
4 fighters moved from 6 Sea Zone to 17 Sea Zone
2 fighters and 2 tactical_bombers moved from Japan to 17 Sea ZoneCombat - Japanese
Battle in 21 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 21 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Hunan
Japanese attack with 1 bomber and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Hunan, round 2 : 0/2 hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits
Japanese roll dice for 1 bomber and 1 infantry in Hunan, round 3 : 0/2 hits
Chinese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits
Japanese roll dice for 1 bomber and 1 infantry in Hunan, round 4 : 2/2 hits
Chinese roll dice for 1 infantry in Hunan, round 4 : 0/1 hits
1 infantry owned by the British lost in Hunan
Japanese win, taking Hunan from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kweichow
Japanese attack with 1 bomber and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Kweichow, round 2 : 1/2 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
1 infantry owned by the British lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 17 Sea Zone
Japanese attack with 1 destroyer, 6 fighters and 2 tactical_bombers
Americans defend with 1 submarine and 2 transports
Japanese roll dice for 1 destroyer, 6 fighters and 2 tactical_bombers in 17 Sea Zone, round 2 : 5/9 hits
Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese, 1 submarine owned by the Americans and 2 transports owned by the Americans lost in 17 Sea Zone
Japanese win with 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Americans: 1 submarine and 2 transports
Casualties for Japanese: 1 destroyer
Battle in 16 Sea Zone
Japanese attack with 1 destroyer, 8 fighters and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 8 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 5/10 hits
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 16 Sea Zone
Japanese win with 1 destroyer, 8 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Kwangsi
Japanese attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Kwangsi, round 2 : 4/6 hits
Chinese roll dice for 2 infantry in Kwangsi, round 2 : 0/2 hits
2 infantry owned by the British lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantryNon Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Kwangsi to Kiangsu
1 bomber moved from Hunan to Kiangsu
1 bomber moved from Kweichow to Kiangsu
6 infantry moved from Kiangsu to Anhwe
1 fighter moved from 21 Sea Zone to Philippines
2 fighters moved from Philippines to 6 Sea Zone
3 fighters moved from 16 Sea Zone to Japan
4 fighters and 1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone
1 fighter moved from 16 Sea Zone to 6 Sea Zone
6 fighters and 2 tactical_bombers moved from 17 Sea Zone to 6 Sea Zone
1 mech_infantry moved from Shensi to Tsinghai
1 artillery moved from Hopei to Shensi
1 infantry moved from Anhwe to Chahar
1 armour moved from Chahar to ShensiPlace Units - Japanese
1 artillery and 2 infantry placed in Kiangsu
1 cruiser, 1 destroyer and 2 transports placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 41 PUs; end with 42 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 20
Purchase Units - Americans
Americans buy 1 armour, 6 artilleries, 14 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 2 PUs;Combat Move - Americans
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
1 fighter moved from 110 Sea Zone to 125 Sea Zone
6 infantry moved from Normandy Bordeaux to 110 Sea Zone
4 armour moved from Normandy Bordeaux to 110 Sea Zone
4 armour, 4 infantry and 4 transports moved from 110 Sea Zone to 91 Sea Zone
4 armour and 4 infantry moved from 91 Sea Zone to Gibraltar
2 armour and 2 infantry moved from Quebec to 106 Sea Zone
2 armour, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
2 armour and 2 infantry moved from 91 Sea Zone to Gibraltar
2 destroyers and 10 submarines moved from 101 Sea Zone to 91 Sea Zone
2 cruisers moved from 110 Sea Zone to 91 Sea Zone
2 infantry moved from Normandy Bordeaux to Holland Belgium
3 fighters moved from 110 Sea Zone to Holland Belgium
2 fighters moved from Normandy Bordeaux to Holland Belgium
2 armour, 6 artilleries and 8 infantry moved from Normandy Bordeaux to Southern France
1 submarine moved from 26 Sea Zone to 16 Sea Zone
12 fighters and 2 tactical_bombers moved from 26 Sea Zone to 16 Sea ZoneCombat - Americans
Battle in 125 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
Americans roll dice for 1 destroyer and 1 fighter in 125 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 125 Sea Zone
Americans win, taking 125 Sea Zone from Germans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 16 Sea Zone
Americans attack with 12 fighters, 1 submarine and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 12 fighters and 2 tactical_bombers in 16 Sea Zone, round 2 : 7/14 hits, 7.33 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 12 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Gibraltar
Americans attack with 6 armour and 6 infantry
Italians defend with 2 aaGuns, 1 airfield, 1 harbour and 4 infantry
Americans roll dice for 2 cruisers in Gibraltar, round 2 : 0/2 hits, 1.00 expected hits
Americans roll dice for 6 armour and 6 infantry in Gibraltar, round 2 : 4/12 hits, 4.00 expected hits
Italians roll dice for 2 aaGuns and 4 infantry in Gibraltar, round 2 : 3/4 hits, 1.33 expected hits
2 aaGuns owned by the Italians, 3 infantry owned by the Americans and 2 infantry owned by the Italians lost in Gibraltar
Americans roll dice for 6 armour and 3 infantry in Gibraltar, round 3 : 2/9 hits, 3.50 expected hits
Italians roll dice for 2 infantry in Gibraltar, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 6 armour and 2 infantry remaining. Battle score for attacker is 10
Casualties for Italians: 2 aaGuns and 4 infantry
Casualties for Americans: 4 infantry
Battle in Holland Belgium
Americans attack with 5 fighters and 2 infantry
Germans defend with 1 infantry
Americans roll dice for 5 fighters and 2 infantry in Holland Belgium, round 2 : 3/7 hits, 2.83 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 5 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Southern France
Americans attack with 2 armour, 6 artilleries and 8 infantry
Italians defend with 1 aaGun, 4 artilleries, 1 factory_minor, 1 harbour and 9 infantry
Americans roll dice for 2 armour, 6 artilleries and 8 infantry in Southern France, round 2 : 6/16 hits, 5.33 expected hits
Italians roll dice for 1 aaGun, 4 artilleries and 9 infantry in Southern France, round 2 : 5/13 hits, 4.33 expected hits
1 aaGun owned by the Italians, 5 infantry owned by the Americans and 5 infantry owned by the Italians lost in Southern France
Americans roll dice for 2 armour, 6 artilleries and 3 infantry in Southern France, round 3 : 3/11 hits, 4.00 expected hits
Italians roll dice for 4 artilleries and 4 infantry in Southern France, round 3 : 4/8 hits, 2.67 expected hits
3 infantry owned by the Americans, 1 artillery owned by the Americans and 3 infantry owned by the Italians lost in Southern France
Americans roll dice for 2 armour and 5 artilleries in Southern France, round 4 : 5/7 hits, 2.67 expected hits
Italians roll dice for 4 artilleries and 1 infantry in Southern France, round 4 : 2/5 hits, 1.67 expected hits
2 artilleries owned by the Americans, 4 artilleries owned by the Italians and 1 infantry owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 2 armour and 3 artilleries remaining. Battle score for attacker is 12
Casualties for Italians: 1 aaGun, 4 artilleries and 9 infantry
Casualties for Americans: 3 artilleries and 8 infantryNon Combat Move - Americans
2 aaGuns moved from Normandy Bordeaux to 110 Sea Zone
2 aaGuns, 2 carriers, 9 destroyers, 2 infantry, 4 submarines and 2 transports moved from 110 Sea Zone to 91 Sea Zone
2 aaGuns and 2 infantry moved from 91 Sea Zone to Gibraltar
4 fighters moved from Holland Belgium to 91 Sea Zone
1 fighter moved from 125 Sea Zone to Scotland
1 fighter moved from Holland Belgium to United Kingdom
12 fighters and 2 tactical_bombers moved from 16 Sea Zone to 26 Sea Zone
3 mech_infantrys moved from Iraq to Caucasus
1 mech_infantry moved from Egypt to Iraq
2 fighters moved from Egypt to Northwest Persia
3 mech_infantrys moved from Caucasus to SamaraPlace Units - Americans
2 submarines placed in 10 Sea Zone
1 armour and 2 mech_infantrys placed in Iraq
10 infantry placed in Eastern United States
6 artilleries and 4 infantry placed in Central United StatesTurn Complete - Americans
Americans collect 71 PUs; end with 73 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 103 PUsCombat Hit Differential Summary :
Germans : -0.50
Italians : 4.33
Americans : 0.17
Japanese : -0.33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 20
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to SzechwanCombat - Chinese
Battle in Szechwan
Chinese attack with 1 infantry
Germans defend with 1 mech_infantry
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 mech_infantry in Szechwan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
Germans win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
2 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 1 PU; end with 2 PUsCombat Hit Differential Summary :
Germans : 0.33
Chinese : -0.33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 20
Purchase Units - Americans
Americans buy 1 armour, 6 artilleries, 14 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 2 PUs;Combat Move - Americans
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
1 fighter moved from 110 Sea Zone to 125 Sea Zone
6 infantry moved from Normandy Bordeaux to 110 Sea Zone
4 armour moved from Normandy Bordeaux to 110 Sea Zone
4 armour, 4 infantry and 4 transports moved from 110 Sea Zone to 91 Sea Zone
4 armour and 4 infantry moved from 91 Sea Zone to Gibraltar
2 armour and 2 infantry moved from Quebec to 106 Sea Zone
2 armour, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
2 armour and 2 infantry moved from 91 Sea Zone to Gibraltar
2 destroyers and 10 submarines moved from 101 Sea Zone to 91 Sea Zone
2 cruisers moved from 110 Sea Zone to 91 Sea Zone
2 infantry moved from Normandy Bordeaux to Holland Belgium
3 fighters moved from 110 Sea Zone to Holland Belgium
2 fighters moved from Normandy Bordeaux to Holland Belgium
2 armour, 6 artilleries and 8 infantry moved from Normandy Bordeaux to Southern France
1 submarine moved from 26 Sea Zone to 16 Sea Zone
12 fighters and 2 tactical_bombers moved from 26 Sea Zone to 16 Sea ZoneCombat - Americans
Battle in 125 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
Americans roll dice for 1 destroyer and 1 fighter in 125 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 125 Sea Zone
Americans win, taking 125 Sea Zone from Germans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 16 Sea Zone
Americans attack with 12 fighters, 1 submarine and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 12 fighters and 2 tactical_bombers in 16 Sea Zone, round 2 : 7/14 hits, 7.33 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 12 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Gibraltar
Americans attack with 6 armour and 6 infantry
Italians defend with 2 aaGuns, 1 airfield, 1 harbour and 4 infantry
Americans roll dice for 2 cruisers in Gibraltar, round 2 : 0/2 hits, 1.00 expected hits
Americans roll dice for 6 armour and 6 infantry in Gibraltar, round 2 : 4/12 hits, 4.00 expected hits
Italians roll dice for 2 aaGuns and 4 infantry in Gibraltar, round 2 : 3/4 hits, 1.33 expected hits
2 aaGuns owned by the Italians, 3 infantry owned by the Americans and 2 infantry owned by the Italians lost in Gibraltar
Americans roll dice for 6 armour and 3 infantry in Gibraltar, round 3 : 2/9 hits, 3.50 expected hits
Italians roll dice for 2 infantry in Gibraltar, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 6 armour and 2 infantry remaining. Battle score for attacker is 10
Casualties for Italians: 2 aaGuns and 4 infantry
Casualties for Americans: 4 infantry
Battle in Holland Belgium
Americans attack with 5 fighters and 2 infantry
Germans defend with 1 infantry
Americans roll dice for 5 fighters and 2 infantry in Holland Belgium, round 2 : 3/7 hits, 2.83 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 5 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Southern France
Americans attack with 2 armour, 6 artilleries and 8 infantry
Italians defend with 1 aaGun, 4 artilleries, 1 factory_minor, 1 harbour and 9 infantry
Americans roll dice for 2 armour, 6 artilleries and 8 infantry in Southern France, round 2 : 6/16 hits, 5.33 expected hits
Italians roll dice for 1 aaGun, 4 artilleries and 9 infantry in Southern France, round 2 : 5/13 hits, 4.33 expected hits
1 aaGun owned by the Italians, 5 infantry owned by the Americans and 5 infantry owned by the Italians lost in Southern France
Americans roll dice for 2 armour, 6 artilleries and 3 infantry in Southern France, round 3 : 3/11 hits, 4.00 expected hits
Italians roll dice for 4 artilleries and 4 infantry in Southern France, round 3 : 4/8 hits, 2.67 expected hits
3 infantry owned by the Americans, 1 artillery owned by the Americans and 3 infantry owned by the Italians lost in Southern France
Americans roll dice for 2 armour and 5 artilleries in Southern France, round 4 : 5/7 hits, 2.67 expected hits
Italians roll dice for 4 artilleries and 1 infantry in Southern France, round 4 : 2/5 hits, 1.67 expected hits
2 artilleries owned by the Americans, 4 artilleries owned by the Italians and 1 infantry owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 2 armour and 3 artilleries remaining. Battle score for attacker is 12
Casualties for Italians: 1 aaGun, 4 artilleries and 9 infantry
Casualties for Americans: 3 artilleries and 8 infantryNon Combat Move - Americans
2 aaGuns moved from Normandy Bordeaux to 110 Sea Zone
2 aaGuns, 2 carriers, 9 destroyers, 2 infantry, 4 submarines and 2 transports moved from 110 Sea Zone to 91 Sea Zone
2 aaGuns and 2 infantry moved from 91 Sea Zone to Gibraltar
4 fighters moved from Holland Belgium to 91 Sea Zone
1 fighter moved from 125 Sea Zone to Scotland
1 fighter moved from Holland Belgium to United Kingdom
12 fighters and 2 tactical_bombers moved from 16 Sea Zone to 26 Sea Zone
3 mech_infantrys moved from Iraq to Caucasus
1 mech_infantry moved from Egypt to Iraq
2 fighters moved from Egypt to Northwest Persia
3 mech_infantrys moved from Caucasus to SamaraPlace Units - Americans
2 submarines placed in 10 Sea Zone
1 armour and 2 mech_infantrys placed in Iraq
10 infantry placed in Eastern United States
6 artilleries and 4 infantry placed in Central United StatesTurn Complete - Americans
Americans collect 71 PUs; end with 73 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 103 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to SzechwanCombat - Chinese
Battle in Szechwan
Chinese attack with 1 infantry
Germans defend with 1 mech_infantry
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 mech_infantry in Szechwan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
Germans win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
2 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 1 PU; end with 2 PUsPurchase Units - British
British buy 4 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - British
2 armour moved from Normandy Bordeaux to 110 Sea Zone
4 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 armour, 2 cruisers, 2 destroyers, 4 infantry and 3 transports moved from 110 Sea Zone to 91 Sea Zone
2 armour and 4 infantry moved from 91 Sea Zone to Morocco
2 infantry moved from Yunnan to Szechwan
2 infantry moved from Yunnan to Kweichow
2 infantry moved from Yunnan to Hunan
1 fighter moved from Yunnan to Szechwan
1 fighter moved from Yunnan to Kweichow
1 fighter moved from Yunnan to Hunan
1 artillery and 3 infantry moved from Burma to Yunnan
5 infantry moved from India to Burma
5 infantry moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to Kwangsi
2 infantry moved from Siam to Shan StateCombat - British
Battle in Morocco
British attack with 2 armour and 4 infantry
Italians defend with 2 infantry
British roll dice for 2 cruisers in Morocco, round 2 : 2/2 hits, 1.00 expected hits
Italians roll dice for 2 infantry in Morocco, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Italians and 2 infantry owned by the British lost in Morocco
British win, taking Morocco from Italians with 2 armour and 2 infantry remaining. Battle score for attacker is 0
Casualties for British: 2 infantry
Casualties for Italians: 2 infantry
Battle in Kweichow
British attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kweichow
British win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Hunan
British attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Hunan
British win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Szechwan
British attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
British roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 fighter and 2 infantry in Szechwan, round 3 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Szechwan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Szechwan
British roll dice for 1 fighter and 1 infantry in Szechwan, round 4 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in Szechwan, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Szechwan
retreated to Szechwan
Germans win with 1 mech_infantry remaining. Battle score for attacker is -6
Casualties for British: 2 infantry
Battle in Kwangsi
British attack with 1 fighter and 5 infantry
Japanese defend with 2 mech_infantrys
British roll dice for 1 fighter and 5 infantry in Kwangsi, round 2 : 1/6 hits, 1.33 expected hits
Japanese roll dice for 2 mech_infantrys in Kwangsi, round 2 : 0/2 hits, 0.67 expected hits
1 mech_infantry owned by the Japanese lost in Kwangsi
British roll dice for 1 fighter and 5 infantry in Kwangsi, round 3 : 0/6 hits, 1.33 expected hits
Japanese roll dice for 1 mech_infantry in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 fighter and 5 infantry in Kwangsi, round 4 : 2/6 hits, 1.33 expected hits
Japanese roll dice for 1 mech_infantry in Kwangsi, round 4 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Kwangsi
British win, taking Kwangsi from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 2 mech_infantrysNon Combat Move - British
1 fighter moved from Kwangsi to Yunnan
1 fighter moved from Hunan to Yunnan
1 fighter moved from Kweichow to Yunnan
1 fighter moved from Szechwan to Yunnan
4 infantry moved from Volgograd to Tambov
4 infantry moved from Volgograd to Rostov
1 infantry moved from Kazakhstan to Volgograd
1 armour and 2 mech_infantrys moved from Caucasus to Volgograd
1 artillery and 4 infantry moved from Northwest Persia to Caucasus
1 armour and 4 mech_infantrys moved from Egypt to Iraq
1 fighter moved from Egypt to Northwest Persia
2 infantry moved from Trans-Jordan to Egypt
2 mech_infantrys moved from Persia to Caucasus
2 fighters moved from Normandy Bordeaux to Gibraltar
2 fighters moved from United Kingdom to GibraltarPlace Units - British
1 infantry placed in United Kingdom
2 armour and 1 mech_infantry placed in Persia
2 armour and 1 mech_infantry placed in EgyptTurn Complete - British
British collect 35 PUs; end with 37 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUsPlace Units - UK_Pacific
2 artilleries and 4 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
Some Units in India change ownership: 2 artilleries and 4 infantryCombat Hit Differential Summary :
Germans : 0.83
Italians : 5.67
British : -2.00
Americans : 0.17
Chinese : -0.33
Japanese : -0.33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 20
Purchase Units - Italians
Italians buy 10 infantry; Remaining resources: 0 PUs;Combat Move - Italians
5 transports moved from 92 Sea Zone to 95 Sea Zone
1 submarine moved from 95 Sea Zone to 98 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 10 submarines moved from 92 Sea Zone to 95 Sea Zone
1 artillery moved from Tobruk to LibyaCombat - Italians
Non Combat Move - Italians
Place Units - Italians
10 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 20
Purchase Units - ANZAC
ANZAC buy 2 infantry and 2 transports; Remaining resources: 2 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery moved from New South Wales to QueenslandPlace Units - ANZAC
2 infantry placed in Queensland
2 transports placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 15 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 20
Purchase Units - ANZAC
ANZAC buy 2 infantry and 2 transports; Remaining resources: 2 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery moved from New South Wales to QueenslandPlace Units - ANZAC
2 infantry placed in Queensland
2 transports placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 15 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUsCombat Move - French
1 infantry moved from Kazakhstan to VolgogradNon Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 21
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 1 factory_minor, 3 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 1 PUs;Combat Move - Germans
2 infantry moved from France to Southern France
2 artilleries moved from France to Southern France
3 infantry moved from France to Holland Belgium
2 fighters moved from Western Germany to Holland Belgium
1 fighter and 1 tactical_bomber moved from Western Germany to Southern France
1 fighter moved from Western Germany to Southern France
1 infantry moved from France to Southern France
12 artilleries and 6 infantry moved from France to Normandy Bordeaux
6 mech_infantrys moved from Western Germany to Normandy Bordeaux
6 mech_infantrys moved from Western Germany to Normandy Bordeaux
1 carrier moved from 92 Sea Zone to 95 Sea Zone
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 infantry moved from Bryansk to Smolensk
1 bomber moved from Bryansk to Smolensk
2 infantry moved from Bryansk to Rostov
3 bombers moved from Western Ukraine to Rostov
1 infantry moved from Bryansk to Rostov
1 armour moved from Novgorod to Bryansk
1 armour moved from Buryatia to Yenisey
1 mech_infantry moved from Szechwan to Tsinghai
1 mech_infantry moved from Sikang to Tsinghai
1 armour moved from Hopei to Tsinghai
1 armour moved from Kansu to Tsinghai
1 mech_infantry moved from Tsinghai to Kazakhstan
Germans take Kazakhstan from Russians
2 mech_infantrys moved from Western Germany to Normandy BordeauxCombat - Germans
Battle in Smolensk
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Smolensk, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Smolensk
Germans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Holland Belgium
Germans attack with 2 fighters and 3 infantry
Americans defend with 2 infantry
Germans roll dice for 2 fighters and 3 infantry in Holland Belgium, round 2 : 1/5 hits
Americans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits
1 infantry owned by the Americans lost in Holland Belgium
Germans roll dice for 2 fighters and 3 infantry in Holland Belgium, round 3 : 0/5 hits
Americans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits
Germans roll dice for 2 fighters and 3 infantry in Holland Belgium, round 4 : 1/5 hits
Americans roll dice for 1 infantry in Holland Belgium, round 4 : 0/1 hits
1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 2 fighters and 3 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Rostov
Germans attack with 3 bombers and 3 infantry
British defend with 4 infantry
Germans roll dice for 3 bombers and 3 infantry in Rostov, round 2 : 3/6 hits
Russians roll dice for 4 infantry in Rostov, round 2 : 1/4 hits
1 infantry owned by the Germans and 3 infantry owned by the British lost in Rostov
Germans roll dice for 3 bombers and 2 infantry in Rostov, round 3 : 2/5 hits
Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits
1 infantry owned by the British lost in Rostov
Germans win, taking Rostov from Russians with 3 bombers and 2 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry
Casualties for British: 4 infantry
Battle in Southern France
Germans attack with 2 artilleries, 2 fighters, 3 infantry and 1 tactical_bomber
Americans defend with 2 armour, 3 artilleries, 1 factory_minor and 1 harbour
Germans roll dice for 2 artilleries, 2 fighters, 3 infantry and 1 tactical_bomber in Southern France, round 2 : 4/8 hits
Americans roll dice for 2 armour and 3 artilleries in Southern France, round 2 : 2/5 hits
3 artilleries owned by the Americans, 1 armour owned by the Americans and 2 infantry owned by the Germans lost in Southern France
Germans roll dice for 2 artilleries, 2 fighters, 1 infantry and 1 tactical_bomber in Southern France, round 3 : 3/6 hits
Americans roll dice for 1 armour in Southern France, round 3 : 0/1 hits
1 armour owned by the Americans lost in Southern France
Germans win, taking Southern France from Americans with 2 artilleries, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 18
Casualties for Germans: 2 infantry
Casualties for Americans: 2 armour and 3 artilleries
Battle in Normandy Bordeaux
Germans attack with 12 artilleries, 6 infantry and 14 mech_infantrys
British defend with 1 aaGun, 3 artilleries and 8 infantry; Americans defend with 2 aaGuns, 1 factory_minor and 1 harbour
Germans roll dice for 12 artilleries, 6 infantry and 14 mech_infantrys in Normandy Bordeaux, round 2 : 9/32 hits
Americans roll dice for 3 aaGuns, 3 artilleries and 8 infantry in Normandy Bordeaux, round 2 : 3/11 hits
2 aaGuns owned by the Americans, 1 aaGun owned by the British, 3 infantry owned by the Germans and 6 infantry owned by the British lost in Normandy Bordeaux
Germans roll dice for 12 artilleries, 3 infantry and 14 mech_infantrys in Normandy Bordeaux, round 3 : 8/29 hits
Americans roll dice for 3 artilleries and 2 infantry in Normandy Bordeaux, round 3 : 2/5 hits
2 infantry owned by the Germans, 3 artilleries owned by the British and 2 infantry owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 12 artilleries, 1 infantry and 14 mech_infantrys remaining. Battle score for attacker is 36
Casualties for Germans: 5 infantry
Casualties for British: 1 aaGun, 3 artilleries and 8 infantry
Casualties for Americans: 2 aaGunsNon Combat Move - Germans
1 aaGun moved from France to Normandy Bordeaux
1 aaGun moved from France to Normandy Bordeaux
2 fighters moved from Holland Belgium to Western Germany
2 fighters and 1 tactical_bomber moved from Southern France to Western Germany
20 infantry moved from Germany to Poland
6 mech_infantrys moved from Northern Italy to Western Germany
6 mech_infantrys moved from Western Germany to Poland
3 bombers moved from Rostov to Bryansk
1 bomber moved from Smolensk to Bryansk
1 aaGun and 7 mech_infantrys moved from Western Ukraine to BryanskPlace Units - Germans
1 factory_minor placed in Western Ukraine
3 infantry placed in Ukraine
3 armour placed in Novgorod
3 armour and 1 mech_infantry placed in Germany
2 submarines placed in 113 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2
Germans collect 65 PUs (2 lost to blockades); end with 66 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 78 PUs -
Test summary from TripleA, engine version: 1.9, time: 9:04:08 AM





