18L Giallo (x+10) vs War Ghost BM3


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 16

    Purchase Units - ANZAC
                ANZAC buy 2 fighters; Remaining resources: 3 PUs;

    Combat Move - ANZAC
                2 fighters moved from India to Northwest Persia
                3 fighters moved from Iraq to Northwest Persia

    Combat - ANZAC

    Non Combat Move - ANZAC

    Place Units - ANZAC
                2 fighters placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 16 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs

    Combat Move - French
                1 infantry moved from Iraq to Northwest Persia

    Non Combat Move - French

    Turn Complete - French

    Combat Hit Differential Summary :

    triplea_41654_Fre16.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 17

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 destroyer, 13 mech_infantrys and 1 submarine; Remaining resources: 2 PUs;

    Combat Move - Germans
                1 carrier moved from 92 Sea Zone to 95 Sea Zone
                1 armour moved from Turkmenistan to Tsinghai
                      Germans take Kazakhstan from Russians
                      Germans take Tsinghai from Chinese
                1 armour and 1 mech_infantry moved from Turkmenistan to Caucasus
                4 armour and 4 mech_infantrys moved from Turkmenistan to Volgograd
                1 armour and 1 mech_infantry moved from Turkmenistan to Novosibirsk
                      Germans take Novosibirsk from Russians
                1 armour and 1 mech_infantry moved from Turkmenistan to Novosibirsk
                1 infantry moved from Eastern Poland to Western Ukraine
                      Germans take Western Ukraine from Russians
                1 mech_infantry moved from Eastern Poland to Ukraine
                1 mech_infantry moved from Eastern Poland to Ukraine
                1 armour moved from Finland to Norway
                      Germans take Norway from Americans
                1 armour moved from Norway to Finland
                2 armour moved from Finland to Novgorod
                9 mech_infantrys moved from Karelia to Novgorod
                1 infantry moved from Novgorod to Archangel
                1 bomber moved from Germany to Ukraine
                1 bomber moved from Eastern Poland to Ukraine
                1 bomber moved from Western Germany to Archangel
                1 armour and 1 mech_infantry moved from Turkmenistan to Sikang
                1 armour and 1 mech_infantry moved from Turkmenistan to Novosibirsk
                2 infantry moved from Novgorod to Belarus
                1 bomber moved from Western Germany to Belarus
                1 tactical_bomber moved from Germany to Belarus
                6 artilleries and 5 infantry moved from Poland to Eastern Poland

    Combat - Germans
                Battle in Belarus
                    Germans attack with 1 bomber, 2 infantry and 1 tactical_bomber
                    Russians defend with 2 infantry
                        Germans roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Belarus, round 2 :  1/4 hits
                        Russians roll dice for 2 infantry in Belarus, round 2 :  1/2 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Belarus
                        Germans roll dice for 1 bomber, 1 infantry and 1 tactical_bomber in Belarus, round 3 :  2/3 hits
                        Russians roll dice for 1 infantry in Belarus, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Ukraine
                    Germans attack with 2 bombers and 2 mech_infantrys
                    Russians defend with 1 factory_minor and 2 infantry
                        Germans roll dice for 2 bombers and 2 mech_infantrys in Ukraine, round 2 :  1/4 hits
                        Russians roll dice for 2 infantry in Ukraine, round 2 :  2/2 hits
                        2 mech_infantrys owned by the Germans and 1 infantry owned by the Russians lost in Ukraine
                    retreated to Ukraine
                    Russians win with 1 infantry remaining. Battle score for attacker is -5
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Russians: 1 infantry
                Battle in Caucasus
                    Germans attack with 1 armour and 1 mech_infantry
                    British defend with 2 mech_infantrys
                        Germans roll dice for 1 armour and 1 mech_infantry in Caucasus, round 2 :  1/2 hits
                        Russians roll dice for 2 mech_infantrys in Caucasus, round 2 :  1/2 hits
                        1 mech_infantry owned by the Germans and 1 mech_infantry owned by the British lost in Caucasus
                        Germans roll dice for 1 armour in Caucasus, round 3 :  0/1 hits
                        Russians roll dice for 1 mech_infantry in Caucasus, round 3 :  1/1 hits
                        1 armour owned by the Germans lost in Caucasus
                    Russians win with 1 mech_infantry remaining. Battle score for attacker is -6
                    Casualties for Germans: 1 armour and 1 mech_infantry
                    Casualties for British: 1 mech_infantry
                Battle in Volgograd
                    Germans attack with 4 armour and 4 mech_infantrys
                    Russians defend with 1 factory_minor and 1 infantry
                        Germans roll dice for 4 armour and 4 mech_infantrys in Volgograd, round 2 :  1/8 hits
                        Russians roll dice for 1 infantry in Volgograd, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Volgograd
                    Germans win, taking Volgograd from Russians with 4 armour and 4 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Archangel
                    Germans attack with 1 bomber and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber and 1 infantry in Archangel, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Archangel, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                2 mech_infantrys moved from Turkmenistan to Novosibirsk
                1 mech_infantry moved from Turkmenistan to Tsinghai
                11 armour and 21 mech_infantrys moved from Turkmenistan to Volgograd
                2 bombers moved from Ukraine to Eastern Poland
                25 mech_infantrys moved from Germany to Poland
                1 artillery and 1 infantry moved from Holland Belgium to France
                1 infantry moved from Normandy Bordeaux to France
                1 bomber and 1 tactical_bomber moved from Belarus to Novgorod
                1 bomber moved from Archangel to Novgorod
                1 aaGun moved from Germany to Western Germany
                1 aaGun moved from Western Germany to France

    Place Units - Germans
                10 mech_infantrys placed in Germany
                3 mech_infantrys placed in Novgorod
                1 destroyer and 1 submarine placed in 113 Sea Zone
                Germans undo move 1.
                10 mech_infantrys placed in Western Germany
                Germans undo move 3.
                10 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,6
                Germans collect 52 PUs (3 lost to blockades); end with 54 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 61 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUs

    triplea_41654_Ger17.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 17

    Purchase Units - Russians
                Russians buy 2 armour and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Smolensk to Archangel
                1 infantry moved from Bryansk to Belarus
                2 fighters moved from Russia to Archangel
                1 fighter and 1 tactical_bomber moved from Bryansk to Belarus
                1 infantry moved from Bryansk to Western Ukraine
                1 fighter moved from Russia to Western Ukraine
                1 artillery moved from Bryansk to Western Ukraine
                1 infantry moved from Ukraine to Bessarabia
                      Russians take Bessarabia from Germans

    Combat - Russians
                Battle in Western Ukraine
                    Russians attack with 1 artillery, 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Western Ukraine, round 2 : 2/3 hits, 1.17 expected hits
                        Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Germans lost in Western Ukraine
                    Russians win, taking Western Ukraine from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Archangel
                    Russians attack with 2 fighters and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 2 fighters and 1 infantry in Archangel, round 2 : 0/3 hits, 1.17 expected hits
                        Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                        Russians roll dice for 2 fighters and 1 infantry in Archangel, round 3 : 2/3 hits, 1.17 expected hits
                        Germans roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Belarus
                    Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 2/3 hits, 1.33 expected hits
                        Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                    Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 fighters moved from Archangel to Russia
                1 fighter and 1 tactical_bomber moved from Belarus to Russia
                4 aaGuns, 11 artilleries and 68 infantry moved from Bryansk to Russia
                1 infantry moved from Bryansk to Smolensk
                1 fighter moved from Western Ukraine to Russia
                2 armour moved from Tambov to Russia
                1 infantry moved from Russia to Vologda
                1 infantry moved from Russia to Samara
                1 infantry moved from Russia to Tambov
                1 infantry moved from Tambov to Rostov

    Place Units - Russians
                2 armour and 8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 24 PUs; end with 24 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 30 PUs

    Combat Hit Differential Summary :

    Germans : -0.33
        Russians : 1.17

    triplea_41654_Rus17.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 17

    Purchase Units - Japanese
                Japanese buy 2 fighters, 8 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 artillery moved from Japan to 6 Sea Zone
                1 artillery and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 infantry moved from Kiangsu to 19 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 21 Sea Zone
                1 artillery and 1 infantry moved from 21 Sea Zone to Guam
                1 destroyer moved from 35 Sea Zone to 43 Sea Zone
                2 fighters moved from Borneo to 43 Sea Zone
                1 fighter moved from Borneo to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Guam
                1 tactical_bomber moved from 6 Sea Zone to 21 Sea Zone
                1 artillery moved from Sikang to Szechwan
                1 mech_infantry moved from Suiyuyan to Kansu
                1 artillery moved from Shensi to Kansu
                1 tactical_bomber moved from Anhwe to Kansu
                1 bomber moved from Kiangsu to Kansu
                1 bomber moved from Kiangsu to Guam
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                8 fighters moved from 6 Sea Zone to 16 Sea Zone

    Combat - Japanese
                Battle in 37 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 37 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 21 Sea Zone
                    Japanese attack with 1 tactical_bomber and 1 transport
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 21 Sea Zone
                    Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 43 Sea Zone
                    Japanese attack with 1 destroyer and 2 fighters
                    ANZAC defend with 1 submarine
                        Japanese roll dice for 1 destroyer and 2 fighters in 43 Sea Zone, round 2 :  1/3 hits
                        ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the ANZAC lost in 43 Sea Zone
                    Japanese win, taking 43 Sea Zone from ANZAC with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in Kansu
                    Japanese attack with 1 artillery, 1 bomber, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 artillery, 1 bomber, 1 mech_infantry and 1 tactical_bomber in Kansu, round 2 :  2/4 hits
                        Chinese roll dice for 2 infantry in Kansu, round 2 :  0/2 hits
                        2 infantry owned by the Chinese lost in Kansu
                    Japanese win, taking Kansu from Chinese with 1 artillery, 1 bomber, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                Battle in Guam
                    Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                    Americans defend with 1 airfield and 2 infantry
                        Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Guam, round 2 :  2/5 hits
                        Americans roll dice for 2 infantry in Guam, round 2 :  0/2 hits
                        2 infantry owned by the Americans lost in Guam
                    Japanese win, taking Guam from Americans with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 2 infantry
                Battle in 16 Sea Zone
                    Japanese attack with 1 destroyer and 8 fighters
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 destroyer and 8 fighters in 16 Sea Zone, round 2 :  3/9 hits
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 16 Sea Zone
                    Japanese win with 8 fighters remaining. Battle score for attacker is -2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Japanese
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                8 fighters moved from 16 Sea Zone to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from Guam to 21 Sea Zone
                1 carrier moved from 35 Sea Zone to 21 Sea Zone
                2 fighters moved from 43 Sea Zone to Borneo
                1 fighter moved from 37 Sea Zone to Borneo
                1 battleship moved from 6 Sea Zone to 21 Sea Zone
                1 cruiser, 1 destroyer and 1 submarine moved from 6 Sea Zone to 21 Sea Zone
                1 infantry moved from Chahar to Suiyuyan
                1 infantry moved from Hopei to Shensi
                1 armour moved from Anhwe to Chahar
                1 infantry moved from Kiangsu to Anhwe
                1 artillery moved from Kweichow to Hopei
                2 artilleries moved from Yunnan to Hunan
                1 aaGun moved from Yunnan to Hunan
                1 artillery moved from Yunnan to Kweichow
                1 artillery moved from Szechwan to Kweichow
                1 infantry moved from Yunnan to Kweichow
                1 bomber moved from Kansu to Hopei
                1 tactical_bomber moved from Kansu to Suiyuyan
                1 tactical_bomber moved from 21 Sea Zone to Philippines
                1 bomber moved from Guam to Kiangsu

    Place Units - Japanese
                2 fighters and 5 infantry placed in Japan
                3 infantry placed in Kiangsu
                3 mech_infantrys placed in French Indo China

    Turn Complete - Japanese
                Japanese collect 52 PUs; end with 52 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 55 PUs

    triplea_41654_Jap17.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 17

    Purchase Units - Americans
                Americans buy 2 armour, 1 artillery, 1 carrier, 2 fighters, 5 infantry, 1 mech_infantry and 4 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 transports moved from 91 Sea Zone to 101 Sea Zone
                2 armour, 4 artilleries and 6 infantry moved from Gibraltar to 91 Sea Zone
                2 armour, 4 artilleries, 2 carriers, 2 cruisers, 10 destroyers, 6 infantry, 3 submarines and 10 transports moved from 91 Sea Zone to 110 Sea Zone
                1 submarine moved from 105 Sea Zone to 110 Sea Zone
                2 armour, 4 artilleries and 6 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 submarine moved from 91 Sea Zone to 92 Sea Zone
                4 fighters moved from 91 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from Malaya to Shan State
                      UK_Pacific take Shan State from Japanese
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                6 fighters and 2 tactical_bombers moved from 26 Sea Zone to 16 Sea Zone
                6 submarines moved from 10 Sea Zone to 26 Sea Zone
                2 fighters moved from Western United States to Hawaiian Islands
                6 armour, 8 infantry and 3 mech_infantrys moved from Northwest Persia to Caucasus
                3 mech_infantrys moved from Iraq to Caucasus
                1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 17 Sea Zone
                1 artillery and 3 infantry moved from 17 Sea Zone to Iwo Jima

    Combat - Americans
                Battle in Normandy Bordeaux
                Battle in 16 Sea Zone
                    Americans attack with 6 fighters, 1 submarine and 2 tactical_bombers
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 6 fighters and 2 tactical_bombers in 16 Sea Zone, round 2 : 2/8 hits, 4.33 expected hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win, taking Normandy Bordeaux from Germans with 6 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 92 Sea Zone
                    Americans attack with 4 fighters and 1 submarine
                    Italians defend with 1 destroyer
                        Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 4 fighters in 92 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
                        Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 92 Sea Zone
                    Americans win with 4 fighters remaining. Battle score for attacker is 2
                    Casualties for Italians: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in Iwo Jima
                    Americans attack with 1 artillery and 3 infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 artillery and 3 infantry in Iwo Jima, round 2 : 0/4 hits, 1.00 expected hits
                        Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Americans lost in Iwo Jima
                        Americans roll dice for 1 artillery and 2 infantry in Iwo Jima, round 3 : 1/3 hits, 0.83 expected hits
                        Japanese roll dice for 1 infantry in Iwo Jima, round 3 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Iwo Jima
                    Americans win, taking Iwo Jima from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Americans
                4 fighters moved from 92 Sea Zone to 110 Sea Zone
                6 fighters and 2 tactical_bombers moved from 16 Sea Zone to 26 Sea Zone

    Place Units - Americans
                1 carrier and 2 transports placed in 10 Sea Zone
                1 artillery and 3 infantry placed in Western United States
                2 fighters and 1 mech_infantry placed in Iraq
                2 armour and 2 infantry placed in Eastern United States
                2 transports placed in 101 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Gibraltar: 4 aaGuns and 4 infantry
                EDIT: Adding units owned by Americans to Normandy Bordeaux: 4 aaGuns and 4 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Americans collect 67 PUs; end with 67 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs

    Combat Hit Differential Summary :

    Italians : 0.67
        Americans : -2.83
        Japanese : 0.00

    triplea_41654_Ame17.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 17

    Purchase Units - Americans
                Americans buy 2 armour, 1 artillery, 1 carrier, 2 fighters, 5 infantry, 1 mech_infantry and 4 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 transports moved from 91 Sea Zone to 101 Sea Zone
                2 armour, 4 artilleries and 6 infantry moved from Gibraltar to 91 Sea Zone
                2 armour, 4 artilleries, 2 carriers, 2 cruisers, 10 destroyers, 6 infantry, 3 submarines and 10 transports moved from 91 Sea Zone to 110 Sea Zone
                1 submarine moved from 105 Sea Zone to 110 Sea Zone
                2 armour, 4 artilleries and 6 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 submarine moved from 91 Sea Zone to 92 Sea Zone
                4 fighters moved from 91 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from Malaya to Shan State
                      UK_Pacific take Shan State from Japanese
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                6 fighters and 2 tactical_bombers moved from 26 Sea Zone to 16 Sea Zone
                6 submarines moved from 10 Sea Zone to 26 Sea Zone
                2 fighters moved from Western United States to Hawaiian Islands
                6 armour, 8 infantry and 3 mech_infantrys moved from Northwest Persia to Caucasus
                3 mech_infantrys moved from Iraq to Caucasus
                1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 17 Sea Zone
                1 artillery and 3 infantry moved from 17 Sea Zone to Iwo Jima

    Combat - Americans
                Battle in Normandy Bordeaux
                Battle in 16 Sea Zone
                    Americans attack with 6 fighters, 1 submarine and 2 tactical_bombers
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 6 fighters and 2 tactical_bombers in 16 Sea Zone, round 2 : 2/8 hits, 4.33 expected hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win, taking Normandy Bordeaux from Germans with 6 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 92 Sea Zone
                    Americans attack with 4 fighters and 1 submarine
                    Italians defend with 1 destroyer
                        Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 4 fighters in 92 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
                        Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 92 Sea Zone
                    Americans win with 4 fighters remaining. Battle score for attacker is 2
                    Casualties for Italians: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in Iwo Jima
                    Americans attack with 1 artillery and 3 infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 artillery and 3 infantry in Iwo Jima, round 2 : 0/4 hits, 1.00 expected hits
                        Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Americans lost in Iwo Jima
                        Americans roll dice for 1 artillery and 2 infantry in Iwo Jima, round 3 : 1/3 hits, 0.83 expected hits
                        Japanese roll dice for 1 infantry in Iwo Jima, round 3 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Iwo Jima
                    Americans win, taking Iwo Jima from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Americans
                4 fighters moved from 92 Sea Zone to 110 Sea Zone
                6 fighters and 2 tactical_bombers moved from 16 Sea Zone to 26 Sea Zone

    Place Units - Americans
                1 carrier and 2 transports placed in 10 Sea Zone
                1 artillery and 3 infantry placed in Western United States
                2 fighters and 1 mech_infantry placed in Iraq
                2 armour and 2 infantry placed in Eastern United States
                2 transports placed in 101 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Gibraltar: 4 aaGuns and 4 infantry
                EDIT: Adding units owned by Americans to Normandy Bordeaux: 4 aaGuns and 4 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Americans collect 67 PUs; end with 67 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources: 3 PUs;

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 3 PUs

    Purchase Units - British
                British buy 2 armour, 1 artillery, 1 fighter, 2 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Scotland to Eire
                      British take Eire from Germans
                1 cruiser and 1 destroyer moved from 122 Sea Zone to 108 Sea Zone
                2 artilleries and 4 infantry moved from Gibraltar to 91 Sea Zone
                2 artilleries, 4 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
                2 fighters moved from United Kingdom to Normandy Bordeaux
                2 mech_infantrys moved from Iraq to Egypt
                8 armour, 4 fighters, 16 infantry and 2 mech_infantrys moved from Northwest Persia to Caucasus
                1 mech_infantry moved from Caucasus to Kazakhstan
                      Russians take Kazakhstan from Germans
                1 mech_infantry moved from Eastern Persia to Turkmenistan
                      Russians take Turkmenistan from Japanese
                6 infantry moved from Iraq to Northwest Persia
                2 armour moved from Persia to Caucasus
                1 armour moved from Persia to Caucasus
                39 infantry moved from Burma to Yunnan
                4 fighters moved from India to Yunnan
                1 infantry moved from India to Burma
                1 infantry moved from West India to India

    Combat - British
                Battle in Yunnan
                    British attack with 4 fighters and 39 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 4 fighters and 39 infantry in Yunnan, round 2 : 13/43 hits, 8.50 expected hits
                        Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Yunnan
                    British win, taking Yunnan from Japanese with 4 fighters and 39 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                3 aaGuns moved from Burma to Yunnan
                4 fighters moved from Yunnan to Burma
                2 artilleries and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux

    Place Units - British
                1 fighter and 2 infantry placed in Egypt
                2 armour placed in United Kingdom
                1 artillery and 2 mech_infantrys placed in Persia

    Turn Complete - British
                British collect 36 PUs; end with 37 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs

    Place Units - UK_Pacific
                4 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 10 PUs; end with 10 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
                Some Units in India change ownership: 4 infantry

    Combat Hit Differential Summary :

    Italians : 0.67
        British : 4.50
        Americans : -2.83
        Japanese : -0.33

    triplea_41654_UK_17.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 17

    Purchase Units - Italians
                Italians buy 3 transports; Remaining resources: 1 PUs;

    Combat Move - Italians
                2 mech_infantrys moved from Western Germany to Poland
                1 bomber moved from Bulgaria to Southern Italy
                1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
                1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia
                1 carrier moved from 95 Sea Zone to 94 Sea Zone
                2 fighters moved from 95 Sea Zone to 94 Sea Zone
                1 carrier moved from 95 Sea Zone to 94 Sea Zone
                1 battleship moved from 95 Sea Zone to 94 Sea Zone
                1 destroyer and 1 submarine moved from 95 Sea Zone to 94 Sea Zone

    Combat - Italians
                Battle in Tunisia

    Non Combat Move - Italians
                1 aaGun and 2 infantry moved from Denmark to Western Germany

    Place Units - Italians
                3 transports placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 14 PUs; end with 15 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 23 PUs

    triplea_41654_Ita17.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 17

    Purchase Units - Italians
                Italians buy 3 transports; Remaining resources: 1 PUs;

    Combat Move - Italians
                2 mech_infantrys moved from Western Germany to Poland
                1 bomber moved from Bulgaria to Southern Italy
                1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
                1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia
                1 carrier moved from 95 Sea Zone to 94 Sea Zone
                2 fighters moved from 95 Sea Zone to 94 Sea Zone
                1 carrier moved from 95 Sea Zone to 94 Sea Zone
                1 battleship moved from 95 Sea Zone to 94 Sea Zone
                1 destroyer and 1 submarine moved from 95 Sea Zone to 94 Sea Zone

    Combat - Italians
                Battle in Tunisia

    Non Combat Move - Italians
                1 aaGun and 2 infantry moved from Denmark to Western Germany

    Place Units - Italians
                3 transports placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 14 PUs; end with 15 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 23 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from 95 Sea Zone: 1 cruiser and 1 destroyer
                EDIT: Adding units owned by Italians to 94 Sea Zone: 1 cruiser and 1 destroyer
                EDIT: Turning off Edit Mode

    triplea_41654_Ita17.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 17

    Purchase Units - ANZAC
                ANZAC buy 2 destroyers and 1 transport; Remaining resources: 2 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 fighters moved from Northwest Persia to Egypt
                3 fighters moved from Northwest Persia to Caucasus

    Place Units - ANZAC
                2 destroyers and 1 transport placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 15 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs

    Combat Hit Differential Summary :

    triplea_41654_ANZ17.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 17

    Purchase Units - ANZAC
                ANZAC buy 2 destroyers and 1 transport; Remaining resources: 2 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 fighters moved from Northwest Persia to Egypt
                3 fighters moved from Northwest Persia to Caucasus

    Place Units - ANZAC
                2 destroyers and 1 transport placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 15 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs

    Combat Move - French
                1 infantry moved from Northwest Persia to Caucasus

    Non Combat Move - French

    Turn Complete - French

    Combat Hit Differential Summary :

    triplea_41654_Fre17.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 18

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries, 1 fighter and 12 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Novgorod to Bryansk
                2 infantry moved from Eastern Poland to Western Ukraine
                1 infantry moved from Eastern Poland to Western Ukraine
                1 artillery moved from Eastern Poland to Western Ukraine
                1 infantry moved from Eastern Poland to Western Ukraine
                1 mech_infantry moved from Novgorod to Archangel
                1 bomber moved from Novgorod to Archangel
                1 bomber moved from Novgorod to Bryansk
                2 artilleries moved from Novgorod to Belarus
                1 infantry and 1 mech_infantry moved from Eastern Poland to Bessarabia
                1 bomber moved from Eastern Poland to Bessarabia
                1 armour and 1 mech_infantry moved from Novosibirsk to Urals
                      Germans take Urals from Russians
                1 armour and 1 mech_infantry moved from Urals to Evenkiyskiy
                      Germans take Evenkiyskiy from Russians
                1 armour and 1 mech_infantry moved from Novosibirsk to Yenisey
                      Germans take Timguska from Russians
                      Germans take Yenisey from Russians
                1 mech_infantry moved from Novosibirsk to Kazakhstan
                1 bomber moved from Eastern Poland to Kazakhstan
                1 mech_infantry moved from Novosibirsk to Kazakhstan
                24 artilleries, 41 infantry and 4 mech_infantrys moved from Eastern Poland to Western Ukraine
                25 mech_infantrys moved from Poland to Western Ukraine
                10 mech_infantrys moved from Germany to Eastern Poland
                1 destroyer moved from 113 Sea Zone to 125 Sea Zone
                3 fighters moved from Western Germany to 125 Sea Zone

    Combat - Germans
                Battle in Bessarabia
                    Germans attack with 1 bomber, 1 infantry and 1 mech_infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Bessarabia, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Bessarabia, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Bessarabia
                    Germans win, taking Bessarabia from Russians with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 125 Sea Zone
                    Germans attack with 1 destroyer and 3 fighters
                    Americans defend with 1 submarine
                        Germans roll dice for 1 destroyer and 3 fighters in 125 Sea Zone, round 2 :  1/4 hits
                        Americans roll dice for 1 submarine in 125 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Germans lost in 125 Sea Zone
                    Germans win with 3 fighters remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in Kazakhstan
                    Germans attack with 1 bomber and 2 mech_infantrys
                    British defend with 1 mech_infantry
                        Germans roll dice for 1 bomber and 2 mech_infantrys in Kazakhstan, round 2 :  0/3 hits
                        Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 :  0/1 hits
                        Germans roll dice for 1 bomber and 2 mech_infantrys in Kazakhstan, round 3 :  1/3 hits
                        Russians roll dice for 1 mech_infantry in Kazakhstan, round 3 :  0/1 hits
                        1 mech_infantry owned by the British lost in Kazakhstan
                    Germans win, taking Kazakhstan from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Bryansk
                    Germans attack with 1 bomber and 1 mech_infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber and 1 mech_infantry in Bryansk, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Bryansk, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Bryansk
                    Germans win, taking Bryansk from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Western Ukraine
                    Germans attack with 25 artilleries, 45 infantry and 29 mech_infantrys
                    Russians defend with 1 artillery and 1 infantry
                        Germans roll dice for 25 artilleries, 45 infantry and 29 mech_infantrys in Western Ukraine, round 2 :  23/99 hits
                        Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 :  1/2 hits
                        1 infantry owned by the Germans, 1 artillery owned by the Russians and 1 infantry owned by the Russians lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 25 artilleries, 44 infantry and 29 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Archangel
                    Germans attack with 1 bomber and 1 mech_infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber and 1 mech_infantry in Archangel, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Archangel, round 2 :  1/1 hits
                        1 mech_infantry owned by the Germans and 1 infantry owned by the Russians lost in Archangel
                    Germans win with 1 bomber remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                15 armour and 25 mech_infantrys moved from Volgograd to Novosibirsk
                1 bomber moved from Kazakhstan to Novosibirsk
                1 armour moved from Tsinghai to Novosibirsk
                1 bomber moved from Bryansk to Western Germany
                1 bomber moved from Bessarabia to Western Germany
                1 bomber moved from Archangel to Western Germany
                1 submarine moved from 113 Sea Zone to 125 Sea Zone
                3 fighters moved from 125 Sea Zone to Western Germany
                1 armour moved from Finland to Karelia
                2 armour and 16 mech_infantrys moved from Novgorod to Belarus
                3 aaGuns moved from Eastern Poland to Western Ukraine
                2 artilleries moved from Western Germany to France
                1 tactical_bomber moved from Novgorod to Western Germany

    Place Units - Germans
                3 artilleries placed in Novgorod
                1 fighter placed in Western Germany
                2 mech_infantrys placed in Western Germany
                10 mech_infantrys placed in Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Western Germany: 2 fighters
                EDIT: Adding units owned by Germans to Germany: 2 fighters
                EDIT: Turning off Edit Mode
                Germans undo move 1.
                3 artilleries placed in France
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Western Germany: 8 infantry
                EDIT: Removing units owned by Germans from Germany: 8 mech_infantrys
                EDIT: Adding units owned by Germans to Germany: 8 infantry
                EDIT: Adding units owned by Germans to Western Germany: 8 mech_infantrys
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Western Germany: 2 infantry
                EDIT: Adding units owned by Germans to Germany: 2 infantry
                EDIT: Removing units owned by Germans from Eastern Poland: 2 mech_infantrys
                EDIT: Adding units owned by Germans to Western Germany: 2 mech_infantrys
                EDIT: Removing units owned by Germans from Western Germany: 2 infantry
                EDIT: Adding units owned by Germans to Germany: 2 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Germans collect 57 PUs; end with 58 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 65 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs

    triplea_41654_Ger18.tsvg

  • '21 '20 '19 '18 '17 '16

    sorry for the edits…


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 18

    Purchase Units - Russians
                Russians buy 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Tambov to Volgograd
                      Russians take Volgograd from Germans
                1 infantry moved from Russia to Bryansk
                2 fighters and 1 tactical_bomber moved from Russia to Bryansk
                1 infantry moved from Rostov to Bryansk

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 3/5 hits, 2.00 expected hits
                        Germans roll dice for 1 mech_infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Bryansk to Russia
                1 infantry moved from Vologda to Russia
                1 infantry moved from Smolensk to Russia

    Place Units - Russians
                10 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 20 PUs; end with 20 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs

    Combat Hit Differential Summary :

    Germans : -0.33
        Russians : 1.00

    triplea_41654_Rus18.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 18

    Purchase Units - Japanese
                Japanese buy 5 destroyers, 3 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 bomber moved from Kiangsu to Shan State
                2 infantry moved from French Indo China to Shan State
                1 fighter moved from 6 Sea Zone to 17 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                7 fighters moved from 6 Sea Zone to 16 Sea Zone

    Combat - Japanese
                Battle in 17 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 2 transports
                        2 transports owned by the Americans lost in 17 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 14
                    Casualties for Americans: 2 transports
                Battle in 16 Sea Zone
                    Japanese attack with 1 destroyer and 7 fighters
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 destroyer and 7 fighters in 16 Sea Zone, round 2 :  3/8 hits
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans lost in 16 Sea Zone
                    Japanese win with 1 destroyer and 7 fighters remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Shan State
                    Japanese attack with 1 bomber and 2 infantry
                    Americans defend with 1 artillery and 1 infantry
                        Japanese roll dice for 1 bomber and 2 infantry in Shan State, round 2 :  1/3 hits
                        UK_Pacific roll dice for 1 artillery and 1 infantry in Shan State, round 2 :  0/2 hits
                        1 infantry owned by the Americans lost in Shan State
                        Japanese roll dice for 1 bomber and 2 infantry in Shan State, round 3 :  0/3 hits
                        UK_Pacific roll dice for 1 artillery in Shan State, round 3 :  0/1 hits
                        Japanese roll dice for 1 bomber and 2 infantry in Shan State, round 4 :  1/3 hits
                        UK_Pacific roll dice for 1 artillery in Shan State, round 4 :  0/1 hits
                        1 artillery owned by the Americans lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 1 bomber and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 artillery and 1 infantry

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Shan State: 1 bomber
                EDIT: Adding units owned by Japanese to Kiangsu: 1 bomber
                EDIT: Turning off Edit Mode
                1 bomber moved from Hopei to Anhwe
                1 aaGun and 2 artilleries moved from Hunan to Anhwe
                2 artilleries moved from Kweichow to Anhwe
                1 artillery moved from Szechwan to Shensi
                1 infantry moved from Shensi to Szechwan
                1 artillery moved from Kansu to Shensi
                1 tactical_bomber moved from Suiyuyan to Kiangsu
                4 infantry moved from Kiangsu to Anhwe
                3 fighters moved from Borneo to Philippines
                1 destroyer moved from 43 Sea Zone to 20 Sea Zone
                1 submarine moved from 35 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Guam to 21 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 21 Sea Zone to 6 Sea Zone
                1 fighter moved from 17 Sea Zone to 6 Sea Zone
                7 fighters moved from 16 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from 6 Sea Zone to Japan
                1 fighter and 1 tactical_bomber moved from Kiangsu to 6 Sea Zone
                3 mech_infantrys moved from French Indo China to Kiangsi

    Place Units - Japanese
                3 infantry placed in Kiangsu
                5 destroyers and 1 submarine placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 50 PUs; end with 50 PUs

    triplea_41654_Jap18.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 18

    Purchase Units - Americans
                Americans buy 2 armour, 2 fighters, 3 infantry, 3 mech_infantrys, 4 submarines and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 infantry moved from Normandy Bordeaux to Holland Belgium
                      Americans take Holland Belgium from Germans
                1 infantry moved from Normandy Bordeaux to Southern France
                      Americans take Southern France from Italians
                1 mech_infantry moved from Iraq to Egypt
                2 fighters moved from Iraq to Egypt
                10 fighters, 1 submarine and 2 tactical_bombers moved from 26 Sea Zone to 16 Sea Zone
                1 carrier moved from 10 Sea Zone to 26 Sea Zone
                2 fighters moved from Hawaiian Islands to 26 Sea Zone
                1 artillery and 3 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone

    Combat - Americans
                Battle in 16 Sea Zone
                    Americans attack with 10 fighters, 1 submarine and 2 tactical_bombers
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 10 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                10 fighters and 2 tactical_bombers moved from 16 Sea Zone to 26 Sea Zone
                1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
                4 armour, 2 artilleries and 6 infantry moved from Eastern United States to 101 Sea Zone
                4 armour, 2 artilleries, 6 infantry and 6 transports moved from 101 Sea Zone to 108 Sea Zone
                1 carrier moved from 110 Sea Zone to 108 Sea Zone
                2 fighters moved from 110 Sea Zone to 108 Sea Zone
                6 destroyers moved from 110 Sea Zone to 108 Sea Zone
                6 armour, 8 infantry and 6 mech_infantrys moved from Caucasus to Volgograd
                10 transports moved from 110 Sea Zone to 107 Sea Zone

    Place Units - Americans
                4 submarines placed in 10 Sea Zone
                2 transports placed in 101 Sea Zone
                2 armour and 2 infantry placed in Eastern United States
                2 fighters and 1 infantry placed in Normandy Bordeaux
                3 mech_infantrys placed in Iraq

    Turn Complete - Americans
                Americans collect 72 PUs; end with 73 PUs
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 98 PUs

    Combat Hit Differential Summary :

    Americans : 0.67
        Japanese : 0.67

    triplea_41654_Ame18.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 18

    Purchase Units - Americans
                Americans buy 2 armour, 2 fighters, 3 infantry, 3 mech_infantrys, 4 submarines and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 infantry moved from Normandy Bordeaux to Holland Belgium
                      Americans take Holland Belgium from Germans
                1 infantry moved from Normandy Bordeaux to Southern France
                      Americans take Southern France from Italians
                1 mech_infantry moved from Iraq to Egypt
                2 fighters moved from Iraq to Egypt
                10 fighters, 1 submarine and 2 tactical_bombers moved from 26 Sea Zone to 16 Sea Zone
                1 carrier moved from 10 Sea Zone to 26 Sea Zone
                2 fighters moved from Hawaiian Islands to 26 Sea Zone
                1 artillery and 3 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone

    Combat - Americans
                Battle in 16 Sea Zone
                    Americans attack with 10 fighters, 1 submarine and 2 tactical_bombers
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 10 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                10 fighters and 2 tactical_bombers moved from 16 Sea Zone to 26 Sea Zone
                1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
                4 armour, 2 artilleries and 6 infantry moved from Eastern United States to 101 Sea Zone
                4 armour, 2 artilleries, 6 infantry and 6 transports moved from 101 Sea Zone to 108 Sea Zone
                1 carrier moved from 110 Sea Zone to 108 Sea Zone
                2 fighters moved from 110 Sea Zone to 108 Sea Zone
                6 destroyers moved from 110 Sea Zone to 108 Sea Zone
                6 armour, 8 infantry and 6 mech_infantrys moved from Caucasus to Volgograd
                10 transports moved from 110 Sea Zone to 107 Sea Zone

    Place Units - Americans
                4 submarines placed in 10 Sea Zone
                2 transports placed in 101 Sea Zone
                2 armour and 2 infantry placed in Eastern United States
                2 fighters and 1 infantry placed in Normandy Bordeaux
                3 mech_infantrys placed in Iraq

    Turn Complete - Americans
                Americans collect 72 PUs; end with 73 PUs
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 98 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 1 PU; end with 1 PU

    Purchase Units - British
                British buy 2 armour, 1 artillery, 5 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 cruiser and 1 destroyer moved from 108 Sea Zone to 110 Sea Zone
                1 cruiser and 1 destroyer moved from 110 Sea Zone to 125 Sea Zone
                2 infantry moved from Caucasus to Kazakhstan
                1 mech_infantry moved from Turkmenistan to Kazakhstan
                4 fighters moved from Caucasus to Kazakhstan
                11 armour, 14 infantry and 2 mech_infantrys moved from Caucasus to Volgograd
                2 mech_infantrys moved from Persia to Caucasus
                6 infantry moved from Northwest Persia to Iraq
                1 artillery moved from Persia to Iraq
                2 infantry moved from Yunnan to Szechwan
                1 fighter moved from Burma to Szechwan
                2 infantry moved from Yunnan to Kweichow
                2 infantry moved from Yunnan to Hunan
                1 fighter moved from Burma to Kweichow
                1 fighter moved from Burma to Hunan
                1 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese
                2 infantry moved from Yunnan to French Indo China
                1 fighter moved from Burma to French Indo China
                1 infantry moved from Yunnan to French Indo China
                1 infantry moved from Burma to Shan State
                4 infantry moved from Yunnan to Shan State
                5 infantry moved from India to Burma
                1 infantry moved from Yunnan to Shan State

    Combat - British
                Battle in 125 Sea Zone
                    British attack with 1 cruiser and 1 destroyer
                    Germans defend with 1 submarine
                        British roll dice for 1 cruiser and 1 destroyer in 125 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                        Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        British roll dice for 1 cruiser and 1 destroyer in 125 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits
                        Germans roll dice for 1 submarine in 125 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                        1 submarine owned by the Germans lost in 125 Sea Zone
                    British win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in French Indo China
                    British attack with 1 fighter and 3 infantry
                    Japanese defend with 1 factory_minor and 1 infantry
                        British roll dice for 1 fighter and 3 infantry in French Indo China, round 2 : 0/4 hits, 1.00 expected hits
                        Japanese roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits
                        British roll dice for 1 fighter and 3 infantry in French Indo China, round 3 : 3/4 hits, 1.00 expected hits
                        Japanese roll dice for 1 infantry in French Indo China, round 3 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in French Indo China
                    British win, taking French Indo China from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Shan State
                    British attack with 6 infantry
                    Japanese defend with 2 infantry
                        British roll dice for 6 infantry in Shan State, round 2 : 2/6 hits, 1.00 expected hits
                        Japanese roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits
                        2 infantry owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 6 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry
                Battle in Hunan
                    British attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 2/3 hits, 0.83 expected hits
                        Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Hunan
                    British win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Kweichow
                    British attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits
                        Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kweichow
                    British win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Szechwan
                    British attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits, 0.83 expected hits
                        Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                        British roll dice for 1 fighter and 2 infantry in Szechwan, round 3 : 1/3 hits, 0.83 expected hits
                        Japanese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the British lost in Szechwan
                    British win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Kazakhstan
                    British attack with 4 fighters, 2 infantry and 1 mech_infantry
                    Germans defend with 2 mech_infantrys
                        British roll dice for 4 fighters, 2 infantry and 1 mech_infantry in Kazakhstan, round 2 : 1/7 hits, 2.50 expected hits
                        Germans roll dice for 2 mech_infantrys in Kazakhstan, round 2 : 0/2 hits, 0.67 expected hits
                        1 mech_infantry owned by the Germans lost in Kazakhstan
                        British roll dice for 4 fighters, 2 infantry and 1 mech_infantry in Kazakhstan, round 3 : 2/7 hits, 2.50 expected hits
                        Germans roll dice for 1 mech_infantry in Kazakhstan, round 3 : 1/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Kazakhstan
                    British win, taking Kazakhstan from Germans with 4 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for British: 1 infantry

    Non Combat Move - British
                4 fighters moved from Kazakhstan to Russia
                1 fighter moved from Szechwan to Yunnan
                1 fighter moved from Kweichow to Yunnan
                1 fighter moved from Hunan to Yunnan
                1 fighter moved from French Indo China to Yunnan
                1 transport moved from 110 Sea Zone to 109 Sea Zone
                1 armour moved from United Kingdom to 109 Sea Zone
                1 infantry moved from Eire to 109 Sea Zone
                1 armour moved from United Kingdom to 110 Sea Zone
                3 infantry moved from United Kingdom to 110 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
                2 armour and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux

    Place Units - British
                1 armour and 2 infantry placed in Egypt
                1 armour and 2 mech_infantrys placed in Persia
                1 artillery and 3 infantry placed in United Kingdom

    Turn Complete - British
                British collect 36 PUs; end with 37 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs

    Place Units - UK_Pacific
                1 artillery and 3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 12 PUs; end with 12 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs
                Some Units in India change ownership: 1 artillery and 3 infantry

    Combat Hit Differential Summary :

    Germans : -0.33
        British : -0.00
        Americans : 0.67
        Japanese : 0.00

    triplea_41654_UK_18.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 18

    Purchase Units - Italians
                Italians buy 3 artilleries and 3 infantry; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 artillery moved from Tunisia to Libya
                      Italians take Libya from British
                1 infantry moved from Tunisia to Algeria
                      Italians take Algeria from Americans
                1 infantry moved from Northern Italy to Southern France
                1 infantry moved from Western Germany to Holland Belgium
                2 bombers moved from Southern Italy to Holland Belgium
                2 fighters moved from 95 Sea Zone to Southern France
                2 infantry moved from Northern Italy to 95 Sea Zone
                2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Gibraltar
                2 infantry moved from Southern Italy to 95 Sea Zone
                2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
                2 fighters moved from 94 Sea Zone to Morocco
                2 infantry moved from 92 Sea Zone to Morocco
                1 battleship and 1 cruiser moved from 94 Sea Zone to 92 Sea Zone
                2 mech_infantrys moved from Poland to Western Ukraine

    Combat - Italians
                Battle in Gibraltar
                Battle in Holland Belgium
                    Italians attack with 2 bombers and 1 infantry
                    Americans defend with 1 infantry
                        Italians roll dice for 2 bombers and 1 infantry in Holland Belgium, round 2 :  1/3 hits
                        Americans roll dice for 1 infantry in Holland Belgium, round 2 :  1/1 hits
                        1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Holland Belgium
                    Italians win, taking Gibraltar from British with 2 bombers remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in Morocco
                    Italians attack with 2 fighters and 2 infantry
                    Americans defend with 1 infantry
                        Italians roll dice for 1 battleship and 1 cruiser in Morocco, round 2 :  1/2 hits
                        British roll dice for 1 infantry in Morocco, round 2 :  0/1 hits
                        1 infantry owned by the Americans lost in Morocco
                    Italians win, taking Morocco from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Southern France
                    Italians attack with 2 fighters and 1 infantry
                    Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                        Italians roll dice for 2 fighters and 1 infantry in Southern France, round 2 :  3/3 hits
                        Americans roll dice for 1 infantry in Southern France, round 2 :  0/1 hits
                        1 infantry owned by the Americans lost in Southern France
                    Italians win, taking Southern France from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry

    Non Combat Move - Italians
                2 fighters moved from Southern France to 92 Sea Zone
                9 submarines moved from 95 Sea Zone to 92 Sea Zone
                2 fighters moved from Morocco to 92 Sea Zone
                2 carriers, 2 destroyers and 1 submarine moved from 94 Sea Zone to 92 Sea Zone
                1 aaGun moved from Northern Italy to 95 Sea Zone
                1 aaGun moved from Southern Italy to 95 Sea Zone
                2 infantry moved from Southern Italy to 95 Sea Zone
                2 aaGuns, 2 infantry and 2 transports moved from 95 Sea Zone to 92 Sea Zone
                1 aaGun and 1 infantry moved from 92 Sea Zone to Gibraltar
                1 aaGun and 1 infantry moved from 92 Sea Zone to Gibraltar
                1 transport moved from 94 Sea Zone to 95 Sea Zone
                1 aaGun moved from Southern Italy to Northern Italy
                2 bombers moved from Holland Belgium to Western Germany

    Place Units - Italians
                3 artilleries and 3 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 17 PUs; end with 19 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 32 PUs

    triplea_41654_Ita18.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 18

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 3 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
                1 artillery and 3 infantry moved from 43 Sea Zone to Borneo

    Combat - ANZAC
                Battle in Borneo
                    ANZAC attack with 1 artillery and 3 infantry
                    Japanese defend with 1 artillery
                        ANZAC roll dice for 1 artillery and 3 infantry in Borneo, round 2 : 1/4 hits, 1.00 expected hits
                        Japanese roll dice for 1 artillery in Borneo, round 2 : 1/1 hits, 0.33 expected hits
                        1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Borneo
                    ANZAC win, taking Borneo from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 1
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 artillery

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 54 Sea Zone
                1 infantry placed in Queensland
                2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 13 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs

    Combat Hit Differential Summary :

    ANZAC : 0.00
        Japanese : 0.67

    triplea_41654_ANZ18.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 18

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 3 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
                1 artillery and 3 infantry moved from 43 Sea Zone to Borneo

    Combat - ANZAC
                Battle in Borneo
                    ANZAC attack with 1 artillery and 3 infantry
                    Japanese defend with 1 artillery
                        ANZAC roll dice for 1 artillery and 3 infantry in Borneo, round 2 : 1/4 hits, 1.00 expected hits
                        Japanese roll dice for 1 artillery in Borneo, round 2 : 1/1 hits, 0.33 expected hits
                        1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Borneo
                    ANZAC win, taking Borneo from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 1
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 artillery

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 54 Sea Zone
                1 infantry placed in Queensland
                2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 13 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs

    Combat Move - French
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from Caucasus: 3 fighters
                EDIT: Adding units owned by ANZAC to Volgograd: 3 fighters
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from Egypt: 2 fighters
                EDIT: Adding units owned by ANZAC to Volgograd: 2 fighters
                EDIT: Turning off Edit Mode
                1 infantry moved from Caucasus to Volgograd

    Non Combat Move - French

    Turn Complete - French

    Combat Hit Differential Summary :

    ANZAC : 0.00
        Japanese : 0.67

    triplea_41654_Fre18.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 19

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 3 artilleries, 1 infantry, 10 mech_infantrys and 1 submarine; Remaining resources: 2 PUs;

    Combat Move - Germans
                1 infantry moved from Bessarabia to Ukraine
                      Germans take Ukraine from Russians
                1 mech_infantry moved from Bessarabia to Western Ukraine
                25 artilleries, 44 infantry and 30 mech_infantrys moved from Western Ukraine to Bryansk
                1 armour moved from Belarus to Smolensk
                      Germans take Smolensk from Russians
                1 armour moved from Smolensk to Bryansk
                1 mech_infantry moved from Belarus to Archangel
                      Germans take Archangel from Russians
                1 armour, 2 artilleries and 14 mech_infantrys moved from Belarus to Bryansk
                8 mech_infantrys moved from Eastern Poland to Bryansk
                1 armour and 1 mech_infantry moved from Yenisey to Buryatia
                      Germans take Yakut S.S.R. from Russians
                      Germans take Buryatia from Russians
                2 mech_infantrys moved from Novosibirsk to Kazakhstan
                1 bomber moved from Novosibirsk to Kazakhstan
                1 infantry moved from Western Germany to Holland Belgium
                      Germans take Holland Belgium from Americans
                1 armour moved from Karelia to Belarus
                1 mech_infantry moved from Belarus to Smolensk
                1 mech_infantry moved from Novosibirsk to Vologda
                      Germans take Vologda from Russians
                1 armour and 1 mech_infantry moved from Evenkiyskiy to Kansu
                3 bombers moved from Western Germany to 125 Sea Zone
                2 fighters and 1 tactical_bomber moved from Western Germany to 125 Sea Zone
                1 armour moved from Novosibirsk to Nenetsia
                      Germans take Nenetsia from Russians

    Combat - Germans
                Battle in 125 Sea Zone
                    Germans attack with 3 bombers, 2 fighters and 1 tactical_bomber
                    British defend with 1 cruiser and 1 destroyer
                        Germans roll dice for 3 bombers, 2 fighters and 1 tactical_bomber in 125 Sea Zone, round 2 :  4/6 hits
                        British roll dice for 1 cruiser and 1 destroyer in 125 Sea Zone, round 2 :  0/2 hits
                        1 cruiser owned by the British and 1 destroyer owned by the British lost in 125 Sea Zone
                    Germans win with 3 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 20
                    Casualties for British: 1 cruiser and 1 destroyer
                Battle in Kazakhstan
                    Germans attack with 1 bomber and 2 mech_infantrys
                    British defend with 1 infantry and 1 mech_infantry
                        Germans roll dice for 1 bomber and 2 mech_infantrys in Kazakhstan, round 2 :  2/3 hits
                        Russians roll dice for 1 infantry and 1 mech_infantry in Kazakhstan, round 2 :  1/2 hits
                        1 mech_infantry owned by the Germans, 1 mech_infantry owned by the British and 1 infantry owned by the British lost in Kazakhstan
                    Germans win, taking Kazakhstan from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 infantry and 1 mech_infantry
                Battle in Bryansk
                    Germans attack with 2 armour, 27 artilleries, 44 infantry and 52 mech_infantrys
                    Russians defend with 2 infantry
                        Germans roll dice for 2 armour, 27 artilleries, 44 infantry and 52 mech_infantrys in Bryansk, round 2 :  28/125 hits
                        Russians roll dice for 2 infantry in Bryansk, round 2 :  0/2 hits
                        2 infantry owned by the Russians lost in Bryansk
                    Germans win, taking Bryansk from Russians with 2 armour, 27 artilleries, 44 infantry and 52 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                3 aaGuns moved from Western Ukraine to Bryansk
                3 bombers, 2 fighters and 1 tactical_bomber moved from 125 Sea Zone to Western Germany
                7 infantry moved from Western Germany to France
                2 mech_infantrys moved from Germany to Western Germany
                12 infantry moved from Germany to Poland
                2 fighters moved from Germany to Western Germany
                1 aaGun moved from Western Germany to France
                16 armour and 23 mech_infantrys moved from Novosibirsk to Archangel
                1 bomber moved from Kazakhstan to Poland
                1 carrier moved from 95 Sea Zone to 92 Sea Zone

    Place Units - Germans
                1 submarine placed in 113 Sea Zone
                3 artilleries placed in France
                10 mech_infantrys placed in Western Germany
                2 armour and 1 infantry placed in Novgorod

    Turn Complete - Germans
                Germans collect 62 PUs; end with 64 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 71 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 76 PUs

    triplea_41654_Ger19.tsvg

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